Your opponents must not have played Yarok much lol they let you use and abuse them. Soon as you searched for that Cyclonic rift they should have all gone after you non stop. I also wanted to mention a super spicy play with Venser while Yarok is out is bouncing venser back to your hand and bouncing whatever spell or permanent as well. It gets pretty devastating especially if you manage to get a Muse out.
Island, Panharmonicon, then Avenger...then the 0/2s get wiped by Elish Norn.... had they been 3/4's. But that you know, happens to the best of us still.
According to gatherer, winds of abandon still makes you search for a basic even if the creature exiled was your commander and it went to the command zone
I believe the Spark Double comes in as a full fledged Avenger of Zendikar. The one on the battlefield is a frog, but the effect of Polymorphist's Jest is not copyable. Clones enter as a copy of the actual card, modulo copy effects.
Acedio is correct. There are some other rare things that affect copiable values, but continuous effects are not copiable. 706.2. When copying an object, the copy acquires the copiable values of the original object's characteristics and, for an object on the stack, choices made when casting or activating it (mode, targets, the value of X, whether it was kicked, how it will affect multiple targets, and so on). The "copiable values" are the values derived from the text printed on the object (that text being name, mana cost, color indicator, card type, subtype, supertype, rules text, power, toughness, and/or loyalty), as modified by other copy effects, by its face-down status, and by "as . . . enters the battlefield" and "as . . . is turned face up" abilities that set power and toughness (and may also set additional characteristics). Other effects (including type-changing and text-changing effects), status, and counters are not copied.
"Long time listener, first time caller..." I'm just gonna say it: this is, far & away, my favorite EDH gaming channel... big budget, low budget, no budget... doesn't matter. The games, the decklists, the narration... I always look forward to new games!
About Urborg + Fountain: Fountain makes the flooded lands islands (which removes their original abilities), and Urborg turns them into swamps in addition to that. They'll tap for both U and B.
I don't think there's a dependency here, so actually it will depend on timestamp order. Lands that became Islands before Urborg entered will be Island Swamps, but lands that became Islands after will just be Islands.
@@NMS127 Really? That's weird. Timestamps are probably the most complicated and counterintuitive aspects of MtG, in my opinion. Just looked it up, you're indeed right. Timestamps matter.
The Spark Double would still enter as a cooy of a regular Avenger of Zendikar. Effects that modify a creature are not copiable values, therefore he should have gotten the triggers
@@slavetophage1688 That's incorrect. The copy still copies the original text and abilities and not any temporary status effects. For the same reason a clone doesn't enter pumped if he copies an equipped creatures. Copy always takes the original card.
@@DerLhurgoyf no that is incorrect. At this Moment the copy is a frog with 1/1 and no abilitys. It is not boostet or anything it is Morphed therefor spark doubble enters as a 2/2 frog alles Avengers of zendikar with no abilitys
lokiarn15 and DerLhurgyf are correct. There are some other rare things that affect copiable values, but continuous effects are not copiable. 706.2. When copying an object, the copy acquires the copiable values of the original object's characteristics and, for an object on the stack, choices made when casting or activating it (mode, targets, the value of X, whether it was kicked, how it will affect multiple targets, and so on). The "copiable values" are the values derived from the text printed on the object (that text being name, mana cost, color indicator, card type, subtype, supertype, rules text, power, toughness, and/or loyalty), as modified by other copy effects, by its face-down status, and by "as . . . enters the battlefield" and "as . . . is turned face up" abilities that set power and toughness (and may also set additional characteristics). Other effects (including type-changing and text-changing effects), status, and counters are not copied.
@@simonkerstgens6888 as from the gatherer: 5/3/2019 Spark Double copies exactly what was printed on the original permanent (unless that permanent is copying something else or is a token; see below). It doesn’t copy whether that permanent is tapped or untapped, whether it has any counters on it or any Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
About exiling (and, to an extent, destroying): In order for an object to be exiled, it only has to be hit by an effect that says "exile". That's it. It doesn't matter if some replacement effect sends the object to another zone (like with commanders): the object will still be counted as "exiled" for all effects that care about it. Therefore, if you exile a commander with Winds of Abandon, its controller may search for a basic land even if the commander returns to the command zone. Destruction works in a similar way: if you cast Bane of Progress with Rest in Peace on the battlefield, all artifacts and enchantments will go to the exile instead of their owners' graveyards, but they'll still count as "destroyed", and thus Bane of Progress will get the +1/+1 counters.
Just to add - Those differ from "Die" triggers since it look at where the creature went instead of what happened with it. Reason that if the Commander go to the zone it will not trigger any Dies effect
I guess this is consistent, but I can't find any rule that spells it out. And it leads to a different result from the definition of "exile" and the linked ability rules that apply to cards like Oblivion Ring. But I guess those rules don't apply to effects that don't specify "exiled cards"? Really, I think there should be a rule clarifying cases like this. 406.2. To exile an object is to put it into the exile zone from whatever zone it's currently in. An exiled card is a card that's been put into the exile zone.
Nothing is destroyed or exiled in either these cases, still the end result is correct, you get lands and you get the counters. Both the send to Command Zone and RIP are replacement effects. A replacement effect should be read as if it were the text of the card or the apropriate ruling. This means that the controler of a commander hit by winds or path may chose to "rewrite" the efect as: Send to command zone, fetch land. Likewise, bane with RIP will read "for each card exiled this way, +1/+1 counter" etc. Why this matter? Dies (put from the field to the gy) effects wont trigger in both cases, and for the commander, you dont need to chose if you want to send then to the cz if they are hit with deputy of detention, for example (you send to CZ and you may cast it as usual or remove the deputy to bring the general back, what isnt the case with the old wording, such as in sphere of detention)
That winds of abandon works on commanders. Even before the death trigger rules change. Exiled this way is only saying I'd it was one of the cards affected by the spell. So he should have gotten a land. If it said for each creature IN EXILE then itd be different.
people see smothering tithe and think "how dare he punish me for drawing cards?!" and tend to focus that player. My experience is that dumb value commanders like Yarok should be under the gun from Turn 0, and make for good default targets if there isn't an obviously better target.
I have a Yarok deck and it gets nuts with and without the boss being on the field. Awesome new commander. Great video and congratulations to the Yarok player
You draw two cards when yarok enters the battlefield with guardian project on your battlefield because its an etb trigger therfore yarok already entered the battlefield when it goes off
Seems pretty obvious. Misplays like that are why it becomes increasingly more difficult to continue watching this channel. I'd be fine if it happened because of some complex wording(like chains of Mephistopheles) or if an unknown mechanic was used(like banding) but that's not the case. They miss easy stuff. All the time. I love EDH but misplays ruin the game.
Sorry to hear that you're not enjoying the games, Charles! We're all pretty casual when it comes to things, so stuff like this slips through the cracks. Hopefully you'll enjoy the next game better.
@@charlesmaillho367 Hey Charles, film yourself playing with some friends and then we can point out you and your friends misplays. This isn't a grand prix or pro tour so maybe relax.
@@TheKamikozi321 I will film myself purposely making simple mistakes just to appease you. It's MTG where you can check gatherer for easy rulings on how card mechanics work. If you want to see mistakes then, by all means, I'll film the worst game you've ever seen. But if you want to actually play magic then it's important to read the cards and know how they work, not miss triggers, and make sure you understand player interaction properly. If not, then I don't know what game you're playing because it certainly isn't magic. I'm a casual player as well but when a missed trigger causes the table to have to back the game up or causes the player to win/lose, it leaves a bad air about the game. All I'm saying is that easy things shouldn't be missed even in the casual format. If you think that isn't an issue then we clearly don't see eye to eye.
When Mirror Entity's ability was used for 0 mana, the Emeria Shepherd should have lived since the Sword of the Anime would have given it +1/+1 making it a 1/1. Apart from that, solid game. Loved it, as usual!
Winds of Abandon's rulings state that the creature is still "exiled this way", even if it ends up in another zone. Frank could've searched for a land when Yarok was exiled.
@@rioniac6887 Yes but the card says exiled target creature you don't control. There is a period after. As a replacement effect you put it into the command zone. Then you search for a land because it was attempted to be exiled and winds of abandon saw you removed it from the battlefield
Actually, no. In order to be exiled, an object just has to be hit by an effect that says "exile". It doesn't matter if it ends up in another zone. Destruction works in a similar way: if you cast Bane of Progress with Rest in Peace on the battlefield, all artifacts and enchantments will go to the exile instead of their owners' graveyards, but they'll still count as "destroyed", and thus Bane of Progress will get the +1/+1 counters.
Hey will you be trying any of the new populate cards? I think full flowering is at least worth some testing, I’ve seen you have around 20 something mana with zendkiar resurgent and ulvenwald hydra and co, populate 10 seems strong sometimes
Emergency: Can someone help me out and tell me which sleeves Trevor is using? I dig this color. Yea, sleeves get me excited. Actually, Pats sleeves seem like a deep teal color as well and are really neat looking. Help?
"If a creature is exiled but ends up in another zone (most likely because it’s a player’s commander in the Commander variant), it’s still a “creature exiled this way” for Winds of Abandon."
Shouldn't Frank get 4 enter the battlefield effects at 16:54 because of his commander and panharmonicon? Shouldn't his commander copy the panharmonicon's effect as well?
18:24 - So, it didn't change the outcome of the game any, but that doesn't work. From Gatherer: "[Clone] copies exactly what was printed on the original creature and nothing more (unless that creature is copying something else or is a token; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on."
@@MrJkwatson23 Elesh Norn is mono white and cost tons of mana in a color where ramp can be a weakness. If she gives anyone problems maybe that person should change their deck a bit because she is easy to deal with. She is probably the least annoying out of the praetors by herself. However combined with taxing effects or other anthems she can be opressive that is true
Elesh Norn gives other creatures +2/+2. Mirror Entity made them into 0/0s, killing Elesh Norn due to state based effects. After that, Mirror Entity no longer is getting buffed, and dies. However, Sword of Animist gives +1/+1, so Trevor SHOULD have gotten that with the target
I love playing Sultai so as a Sultai player this has to easily be some of the worst threat assessment that I've ever seen. Yarok as commander and ISN'T under fire from the start?! They let his board get way too big too fast and once panharmonicon was out as well, I knew it was just a matter of when not if.
I guess Mike's deck wasn't a mill deck ? On like turn 5 in the video and he hasn't milled a single card ...maybe it is , I'll keep watching. I'm brewing a Mirko Vosk mill deck right now (Yea I know this video is old lol)
When a commander is exiled (for this example we'll say it was hit with path to exile) it automatically it put into the command zone. The player doesn't have the choice to leave it in exile
Yes, they do. When the commander moves from one zone to another, as long as the destination isn't the battlefield and the commander is face-up in one or both of those zones, its owner (or the player controlling them, if it's their turn and they were Mindslaver'd, for example) can always choose between putting it back into the command zone, or letting it go to the destined zone.
@Jacob You're wrong. When a Commander would be put into the graveyard, exile, or library, It's owner has the CHOICE to put it in the command zone instead.
If the Zenith had resolved, Trevor would've gotten 24 2/2 cats ready to attack in his turn. That would've put Frank into a very tricky situation: he didn't have enough mana to overload the Rift that turn and would have to waste it to bounce Elesh Norn back when Trevor cast her to make his cat army big enough to swing for lethal.
@@DarkEinherjar but the cats didn't have haste (unless I'm missing something), so once Frank's turn came around he could have just overloaded the rift no?
The cats didn't have haste, but he cast it instant speed in his opponents endstep, so they would be able to attack on his next turn (which was the next turn)
Bottom right player should have swung with Vosk against bottom left. Vosk's ability to mill you until you hit 4 lands is at its most powerful late in the game when people already have a substantial portion of their landbase out on the field. Bottom left probably had 4 lands left but what about 8? He had two turns to swing, the ability to make Vosk unblockable and an excellent target. It isn't like he was shying away from who he was targeting.
Forever wondering why people on this channel make such ass decisions, why target the elesh norm player so heavily in the beginning when the yarok player was playing yarok early and playing problematic spells?
How is this deck boring? It has big flashy plays with bomb creatures. It had a lot of big turns and made the video entertaining considering 2 of the other players didnt really do much.
@@yoshisalaverry5502 If that's your basis for saying that this deck is boring than I don't know what to tell you, a majority of commanders "build themselves". Also, there are at least 3 ways to build Yarok currently, Landfall, ETB Good Stuff, and combo.
Even just within the context of this one game, all three of the other decks were much more interesting: UB "saboteurs", monowhite tokens with a general who's seldom played, and monoblue sea creatures/islands matter. Cyclonic Rift, Eternal Witness, and Avenger of Zendikar are super boring by comparison.
This was the first game on this chanel I really did not enjoy. Two useless decks, few big plays, everybody on the defence throughout, and misplays like when Trevor put 0 in his morph wiping them from the board even though Elesh still pumped them by +2/+2, right? So they would still be alive to be stolen by the Agent? Anyways - I usually love this content, so 1/100 is not bad stats.
@@MTGMuddstah - Ah, right - Thank you, that drove me crazy there for at while - Don't you hate it when you are nitpicking mistakes in magic-videos and it turns out your wrong? Keep up the good work.
Please don't use non english cards to show. It's super annoying if you have to look up cards to understand what's going on. And maybe take a moment and explain important cards like the enchantment that turned lands into islands.
Frank here, go easy on me.
No.
Your opponents must not have played Yarok much lol they let you use and abuse them. Soon as you searched for that Cyclonic rift they should have all gone after you non stop. I also wanted to mention a super spicy play with Venser while Yarok is out is bouncing venser back to your hand and bouncing whatever spell or permanent as well. It gets pretty devastating especially if you manage to get a Muse out.
Island, Panharmonicon, then Avenger...then the 0/2s get wiped by Elish Norn.... had they been 3/4's. But that you know, happens to the best of us still.
Should be noted Frank that Sword of the Animist gives +1/+1 to the Angel, so you actually should have gotten that.
Frank. You make me want to build yarok. Ugh.
According to gatherer, winds of abandon still makes you search for a basic even if the creature exiled was your commander and it went to the command zone
Replacement effects woo!
Discussing wordings takes longer then checking rulings, still ppl still discuss them :(
Same with Curse of the Swine. Had to learn that, too.
Yep gotta think about it like path to exile. You still get a land if it hits your commander.
yea its kinda like chaos warp
I believe the Spark Double comes in as a full fledged Avenger of Zendikar. The one on the battlefield is a frog, but the effect of Polymorphist's Jest is not copyable. Clones enter as a copy of the actual card, modulo copy effects.
Nope spark doubble will come in as an ability less frog but with an additional +1+1 counter.
Acedio is correct. There are some other rare things that affect copiable values, but continuous effects are not copiable.
706.2. When copying an object, the copy acquires the copiable values of the original object's characteristics and, for an object on the stack, choices made when casting or activating it (mode, targets, the value of X, whether it was kicked, how it will affect multiple targets, and so on). The "copiable values" are the values derived from the text printed on the object (that text being name, mana cost, color indicator, card type, subtype, supertype, rules text, power, toughness, and/or loyalty), as modified by other copy effects, by its face-down status, and by "as . . . enters the battlefield" and "as . . . is turned face up" abilities that set power and toughness (and may also set additional characteristics). Other effects (including type-changing and text-changing effects), status, and counters are not copied.
"Long time listener, first time caller..." I'm just gonna say it: this is, far & away, my favorite EDH gaming channel... big budget, low budget, no budget... doesn't matter. The games, the decklists, the narration... I always look forward to new games!
Yes Yarok would draw two on etb with guardian project
About Urborg + Fountain: Fountain makes the flooded lands islands (which removes their original abilities), and Urborg turns them into swamps in addition to that. They'll tap for both U and B.
I don't think there's a dependency here, so actually it will depend on timestamp order. Lands that became Islands before Urborg entered will be Island Swamps, but lands that became Islands after will just be Islands.
@@NMS127 Really? That's weird. Timestamps are probably the most complicated and counterintuitive aspects of MtG, in my opinion.
Just looked it up, you're indeed right. Timestamps matter.
The moment Yarok stuck to the battlefield, I knew victory was a matter of time...
The moment I scrolled down, I knew I was entering spoiler country
I play a buget version of yarok. It regularly beats much more competitive non-budget decks. Shit is scary
The Spark Double would still enter as a cooy of a regular Avenger of Zendikar. Effects that modify a creature are not copiable values, therefore he should have gotten the triggers
A 1/1 no ability creature named Avenger of Zendikar, but ya.
@@slavetophage1688 That's incorrect. The copy still copies the original text and abilities and not any temporary status effects. For the same reason a clone doesn't enter pumped if he copies an equipped creatures. Copy always takes the original card.
@@DerLhurgoyf no that is incorrect.
At this Moment the copy is a frog with 1/1 and no abilitys. It is not boostet or anything it is Morphed therefor spark doubble enters as a 2/2 frog alles Avengers of zendikar with no abilitys
lokiarn15 and DerLhurgyf are correct. There are some other rare things that affect copiable values, but continuous effects are not copiable.
706.2. When copying an object, the copy acquires the copiable values of the original object's characteristics and, for an object on the stack, choices made when casting or activating it (mode, targets, the value of X, whether it was kicked, how it will affect multiple targets, and so on). The "copiable values" are the values derived from the text printed on the object (that text being name, mana cost, color indicator, card type, subtype, supertype, rules text, power, toughness, and/or loyalty), as modified by other copy effects, by its face-down status, and by "as . . . enters the battlefield" and "as . . . is turned face up" abilities that set power and toughness (and may also set additional characteristics). Other effects (including type-changing and text-changing effects), status, and counters are not copied.
@@simonkerstgens6888 as from the gatherer: 5/3/2019 Spark Double copies exactly what was printed on the original permanent (unless that permanent is copying something else or is a token; see below). It doesn’t copy whether that permanent is tapped or untapped, whether it has any counters on it or any Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
This was one of my favorite games so far. It was crazy fun. That Assasins Trophy Moment was gold.
About exiling (and, to an extent, destroying):
In order for an object to be exiled, it only has to be hit by an effect that says "exile". That's it.
It doesn't matter if some replacement effect sends the object to another zone (like with commanders): the object will still be counted as "exiled" for all effects that care about it. Therefore, if you exile a commander with Winds of Abandon, its controller may search for a basic land even if the commander returns to the command zone.
Destruction works in a similar way: if you cast Bane of Progress with Rest in Peace on the battlefield, all artifacts and enchantments will go to the exile instead of their owners' graveyards, but they'll still count as "destroyed", and thus Bane of Progress will get the +1/+1 counters.
Just to add - Those differ from "Die" triggers since it look at where the creature went instead of what happened with it. Reason that if the Commander go to the zone it will not trigger any Dies effect
I guess this is consistent, but I can't find any rule that spells it out. And it leads to a different result from the definition of "exile" and the linked ability rules that apply to cards like Oblivion Ring. But I guess those rules don't apply to effects that don't specify "exiled cards"? Really, I think there should be a rule clarifying cases like this.
406.2. To exile an object is to put it into the exile zone from whatever zone it's currently in. An exiled card is a card that's been put into the exile zone.
Nothing is destroyed or exiled in either these cases, still the end result is correct, you get lands and you get the counters.
Both the send to Command Zone and RIP are replacement effects. A replacement effect should be read as if it were the text of the card or the apropriate ruling. This means that the controler of a commander hit by winds or path may chose to "rewrite" the efect as: Send to command zone, fetch land.
Likewise, bane with RIP will read "for each card exiled this way, +1/+1 counter" etc. Why this matter? Dies (put from the field to the gy) effects wont trigger in both cases, and for the commander, you dont need to chose if you want to send then to the cz if they are hit with deputy of detention, for example (you send to CZ and you may cast it as usual or remove the deputy to bring the general back, what isnt the case with the old wording, such as in sphere of detention)
7:52 I thought you had said "give treasure his fourth trevor token" and I about died
ErikTheRedd1 where can I buy Trevor tokens?
@@jthrone7768 @MtgMuddstah please make trevor tokens
Trevor’s biceps are 6/6s with intimidate and brotection from leg day.
@@KYeung-be4lw can confirm
That winds of abandon works on commanders. Even before the death trigger rules change. Exiled this way is only saying I'd it was one of the cards affected by the spell.
So he should have gotten a land. If it said for each creature IN EXILE then itd be different.
Is that promo elesh norn written in phyrexian? If that is indeed the case then it's awesome...
It is.
And a very very expensive card!
Most expensive commander
I'm waiting to get one
I love the quotes you just add in from the gameplay, helps set the mood for the people at the table
Why do people spite without any reason the mono white player while the sultai player draws his deck.
Because of salt.
Funny enough, those spite players are the 1st to cry "op" despite their terrible threat assessment leading to those situations.
because the white player is still Trevor and a pretty good magic player :)
The player wins not the deck 😉
people see smothering tithe and think "how dare he punish me for drawing cards?!" and tend to focus that player. My experience is that dumb value commanders like Yarok should be under the gun from Turn 0, and make for good default targets if there isn't an obviously better target.
that venser was quite a bruh moment.
16:30 nvm HAHAHAHA
I have a Yarok deck and it gets nuts with and without the boss being on the field. Awesome new commander. Great video and congratulations to the Yarok player
Yikes, when that venser was cast on that zenith, I actually cried.
16:25 - That's the biggest "OH MY GOD" I've said aloud while watching EDH in a long while. sick play.
You draw two cards when yarok enters the battlefield with guardian project on your battlefield because its an etb trigger therfore yarok already entered the battlefield when it goes off
Seems pretty obvious. Misplays like that are why it becomes increasingly more difficult to continue watching this channel. I'd be fine if it happened because of some complex wording(like chains of Mephistopheles) or if an unknown mechanic was used(like banding) but that's not the case. They miss easy stuff. All the time. I love EDH but misplays ruin the game.
Sorry to hear that you're not enjoying the games, Charles! We're all pretty casual when it comes to things, so stuff like this slips through the cracks. Hopefully you'll enjoy the next game better.
@@charlesmaillho367 Hey Charles, film yourself playing with some friends and then we can point out you and your friends misplays. This isn't a grand prix or pro tour so maybe relax.
@@TheKamikozi321 I will film myself purposely making simple mistakes just to appease you. It's MTG where you can check gatherer for easy rulings on how card mechanics work. If you want to see mistakes then, by all means, I'll film the worst game you've ever seen. But if you want to actually play magic then it's important to read the cards and know how they work, not miss triggers, and make sure you understand player interaction properly. If not, then I don't know what game you're playing because it certainly isn't magic. I'm a casual player as well but when a missed trigger causes the table to have to back the game up or causes the player to win/lose, it leaves a bad air about the game.
All I'm saying is that easy things shouldn't be missed even in the casual format. If you think that isn't an issue then we clearly don't see eye to eye.
@@charlesmaillho367 lol it's casual edh man, no one gives a shit.
I really liked the side-talk the boys had.
Keep up the good work man
When Mirror Entity's ability was used for 0 mana, the Emeria Shepherd should have lived since the Sword of the Anime would have given it +1/+1 making it a 1/1.
Apart from that, solid game. Loved it, as usual!
Also Entity and Shepherd have +2 from norn, so he should have gotten them.
Yup came here to say this! Thank you fellow rule nazi! Haha
@@apock2474 but Norn will die, then the others lose that +2/+2 so they will die also
I’m sad we’re not saying “Sword of the Anime” anymore 😢
at 18:30
The mega turn to frog doesn't stop a clone. The clone will still enter as whatever is stated on the card and wont be stopped.
Oooo thassa always looked like an interesting commander to build around but I never knew what direction to take her in.
Winds of Abandon's rulings state that the creature is still "exiled this way", even if it ends up in another zone. Frank could've searched for a land when Yarok was exiled.
Well dang! I'm sure they'll see these comments then and hopefully keep it in mind for the future.
But Yarok was not exiled. To be exiled, a card needs to be put in the exile zone.
@@rioniac6887 Yes but the card says exiled target creature you don't control. There is a period after. As a replacement effect you put it into the command zone. Then you search for a land because it was attempted to be exiled and winds of abandon saw you removed it from the battlefield
Actually, no. In order to be exiled, an object just has to be hit by an effect that says "exile". It doesn't matter if it ends up in another zone.
Destruction works in a similar way: if you cast Bane of Progress with Rest in Peace on the battlefield, all artifacts and enchantments will go to the exile instead of their owners' graveyards, but they'll still count as "destroyed", and thus Bane of Progress will get the +1/+1 counters.
7:51
Treasure gets treasure
Hey will you be trying any of the new populate cards? I think full flowering is at least worth some testing, I’ve seen you have around 20 something mana with zendkiar resurgent and ulvenwald hydra and co, populate 10 seems strong sometimes
More of 11:49 please! I really like hearing commentary during the game
5:39 its sword of the aniME
Love Yarok and Frank's take on it. My Yarok deck is similar to his in many ways. Well played Frank!
Emergency: Can someone help me out and tell me which sleeves Trevor is using? I dig this color. Yea, sleeves get me excited.
Actually, Pats sleeves seem like a deep teal color as well and are really neat looking.
Help?
Avenger of Zendikar triggered 4 times, not 3.
Regulare ETB trigger
Yarok copy ETB trigger
Panharmonicon copy ETB trigger
Yarok seeing Panharmonicon trigger and doubling that trigger aswel.
Whenever you choose both creature modes on austere command, it always feels like you're using it wrong
"If a creature is exiled but ends up in another zone (most likely because it’s a player’s commander in the Commander variant), it’s still a “creature exiled this way” for Winds of Abandon."
I've never been so early for a video
paode queijo me either
agent of treachery is so good with yarok, that card alone has won me so many games
He also missed agent trigger, he should had draw 3 cards since he control 3 permanents that he doesn't own.
Nice game... and thanks for the Branderbug concerts.
Shouldn't Frank get 4 enter the battlefield effects at 16:54 because of his commander and panharmonicon? Shouldn't his commander copy the panharmonicon's effect as well?
"While Frank immediately regrets showing up to EDH night" xD
18:24 - So, it didn't change the outcome of the game any, but that doesn't work.
From Gatherer:
"[Clone] copies exactly what was printed on the original creature and nothing more (unless that creature is copying something else or is a token; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on."
Lol Pat got his Karma for making everyone else play islands
Archenemy the guy playing mono white while the dude playing yarok just gets to go off. Joke game
100% accurate
Elesh Norn draws a ton of hate. Not sure it's warranted, but it definitely tilts people.
@@MrJkwatson23 Elesh Norn is mono white and cost tons of mana in a color where ramp can be a weakness. If she gives anyone problems maybe that person should change their deck a bit because she is easy to deal with. She is probably the least annoying out of the praetors by herself. However combined with taxing effects or other anthems she can be opressive that is true
Was that an actuall Judge reward Elesh? I swear, its one of the most beautiful cards ever printed.
eXistanCial it is!
@@MTGMuddstah wow, Trevor is one lucky individual to have one.
As always, fantastic video btw :)
Hey Muddstah, the slang for Vosk's deck is "Saboteur". That's Saboteur Tribal.
I love it! Thanks for letting me know.
Is that the same frank that played gaddock teeg in another video?
Yay! More Yarok games!
frank plays one fetch land: ONE ETERNITY LATER and we got a breeding pool!....everyone: its been 84 years
The overloaded cyclonic rift left the marble diamond on the board for some reason. :^)
I'm still jealous you got Ashlen to do an intro for you. 😂
Where is Thassa list:?
Wouldn't the creatures not have died to the mirror entity activation, since elesh norn buffs them?
Elesh Norn gives other creatures +2/+2. Mirror Entity made them into 0/0s, killing Elesh Norn due to state based effects. After that, Mirror Entity no longer is getting buffed, and dies.
However, Sword of Animist gives +1/+1, so Trevor SHOULD have gotten that with the target
@@TheFoxlover93 ofc, other creatures not all creatures. Thanks overlooked that
Frank’s misplay with the land before Avenger would have made his tokens 3/4 and then next turn if he played a land he could have swung with 45 6/7s
Nope, panharmonicon only works if a creature or artifact hitting the field would cause an ability to trigger. Landfall doesn't work with it
Great Brandini ayy yea i forgot panharmonicon is a little more fair compared to Yarok.
Only reason I know is because my coworker was running Yarok with Pan as well lmao
Poor Trevor, getting hated on so early in the game! I suppose that's what you get for playing Elesh Norn as your commander! 🤣
I think tithe was the bigger hate piece
Very true! 😄
Favorite part was assassins trophy on elesh norn
I hope someday Mirko Vosk will be able to find his shirt.
I'm fine if he doesn't.
We really need a shirtless tribal deck. Tasigur can be the leader.
I love playing Sultai so as a Sultai player this has to easily be some of the worst threat assessment that I've ever seen. Yarok as commander and ISN'T under fire from the start?! They let his board get way too big too fast and once panharmonicon was out as well, I knew it was just a matter of when not if.
Want to find that finger bang playmat
A little part of me died when trevor didn't Mana tithe that venser
I guess Mike's deck wasn't a mill deck ? On like turn 5 in the video and he hasn't milled a single card ...maybe it is , I'll keep watching. I'm brewing a Mirko Vosk mill deck right now
(Yea I know this video is old lol)
20:10
Wow calm down, Satan
I see Dimir commander I like (jk i try to like all the videos from here)
Thanks Tim!
Man. Pat should have just not shown up. We have all had those days
All those Epiphanies in the middle of the game
I can never get enough Mirko.
Sorry I’m late daddy muddstah I was crying over gingerbread people.
Yarok is such a pushed creature. Remove it or drown. I wish wotc would give us interesting commanders that aren't just ridiculously strong.
this. Have a Yarok player in my weekly pod.
2?
When a commander is exiled (for this example we'll say it was hit with path to exile) it automatically it put into the command zone. The player doesn't have the choice to leave it in exile
Yes, they do. When the commander moves from one zone to another, as long as the destination isn't the battlefield and the commander is face-up in one or both of those zones, its owner (or the player controlling them, if it's their turn and they were Mindslaver'd, for example) can always choose between putting it back into the command zone, or letting it go to the destined zone.
@Jacob You're wrong. When a Commander would be put into the graveyard, exile, or library, It's owner has the CHOICE to put it in the command zone instead.
Trevor always seems to be 1vs3
45 plant tokens? Psh. Elesh norn. Bye weeds.
Savage plays here
Why on Earth would Trevor decide to go all in on White Sun's Zenith when he literally just watched Frank tutor up cyclonic rift
If the Zenith had resolved, Trevor would've gotten 24 2/2 cats ready to attack in his turn. That would've put Frank into a very tricky situation: he didn't have enough mana to overload the Rift that turn and would have to waste it to bounce Elesh Norn back when Trevor cast her to make his cat army big enough to swing for lethal.
@@DarkEinherjar but the cats didn't have haste (unless I'm missing something), so once Frank's turn came around he could have just overloaded the rift no?
The cats didn't have haste, but he cast it instant speed in his opponents endstep, so they would be able to attack on his next turn (which was the next turn)
@@andersnielsen3217 ohh I see, for some reason I thought he was casting it in his main phase. My bad. Thanks
@@swampylogs No problem man, i thought that too, and then he untapped all his mama and I were sure I missed something 😜
Jersey Boys!
9:30 yes yorak woulf have triggered twice since it was an etb and yorak was in play to see it trigger
Mirko vosk reanimill is great
Bottom right player should have swung with Vosk against bottom left. Vosk's ability to mill you until you hit 4 lands is at its most powerful late in the game when people already have a substantial portion of their landbase out on the field. Bottom left probably had 4 lands left but what about 8? He had two turns to swing, the ability to make Vosk unblockable and an excellent target. It isn't like he was shying away from who he was targeting.
Thassa
I would have been swinging at the Fountain player until they died. I fucking hate that card. #1 most hated card in Magic for me.
this f****** game was a pain in the a**
Frank seems kind of annoying lol Complaining and asking no to be bothered when he is clearly the big threat and tutoring like crazy...
A mono blue deck without counters. That's so sad.
lol this one is good
Last time I was this early........
another g/b/x etc value deck wins. This format is so solved
Forever wondering why people on this channel make such ass decisions, why target the elesh norm player so heavily in the beginning when the yarok player was playing yarok early and playing problematic spells?
What kind of terrible person runs Elesh Norn as a commander .,.
Muddstah pleaaaaaase never post another video of an optimized Yarok goodstuff deck. The deck is so so SO boring.
^ this
How is this deck boring? It has big flashy plays with bomb creatures. It had a lot of big turns and made the video entertaining considering 2 of the other players didnt really do much.
The deck literally builds itself.
@@yoshisalaverry5502 If that's your basis for saying that this deck is boring than I don't know what to tell you, a majority of commanders "build themselves". Also, there are at least 3 ways to build Yarok currently, Landfall, ETB Good Stuff, and combo.
Even just within the context of this one game, all three of the other decks were much more interesting: UB "saboteurs", monowhite tokens with a general who's seldom played, and monoblue sea creatures/islands matter. Cyclonic Rift, Eternal Witness, and Avenger of Zendikar are super boring by comparison.
This was the first game on this chanel I really did not enjoy. Two useless decks, few big plays, everybody on the defence throughout, and misplays like when Trevor put 0 in his morph wiping them from the board even though Elesh still pumped them by +2/+2, right? So they would still be alive to be stolen by the Agent? Anyways - I usually love this content, so 1/100 is not bad stats.
Lars Nielsen Elesh Norn herself would die, which removes the +2/2. The other creatures then die as well.
@@MTGMuddstah - Ah, right - Thank you, that drove me crazy there for at while - Don't you hate it when you are nitpicking mistakes in magic-videos and it turns out your wrong? Keep up the good work.
Please don't use non english cards to show. It's super annoying if you have to look up cards to understand what's going on. And maybe take a moment and explain important cards like the enchantment that turned lands into islands.