For me, D5 has eye catching, lighting and materials surface balance ( eg glass, water, chrome) the moment you open your project from modelling software. This way it incourages users to see way forward to proceed with refining and finishing the render. Then the rendered result are stunning. People find they harvest good fruits from their efforts. Also D5 user interface is convinient than other comparable software like Twinmotion. D5 releases significat improvements with their releases and the new features are encouraging to be implemented by users
I love that D5 is accessible, free and always improving. I prefer Blender at this point in time. Built in compositing could take it to a whole new level imo.
As a D5 Pro user, transitioning from Max and Vray to D5 became straight forward once you challenge yourself to take the same photographic and lighting principles from Vray it will increase your quality drastically! Your Light balancing makes or breaks your render especially with all the tools you have with D5.
Nice informative video, any advise or suggestions for good quality tutorials to start with d5 from beigner to intermediate and intermediate to advanced...
Thank you. You can visit D5 Render's official UA-cam channel. And once you get the hang of it, then start watching other tutorials from other channels. 🙂
I have D5 pro lifetime license.. but I still go for Unreal Engine 5 because of many reason. I know one day D5 will become a 'render-beast' ( even now as you can see how it growing, very fast improvement ). Now imagine what will come in next 1 - 2 years in D5.. Trust me, for easy render flow and worth the money.. get D5 now and you wont regret it.
Wow, you are one of the pioneers who bought the perpetual license? That's incredible. I agree. UE5 is pushing the boundaries for Archviz and in several industries as well.
Vegetation is amazing but final results leave some to be desired. Im transitioning to twinmotion. Its not as friendly or fast as d5 but fast enoguh delivering path traced quality.
of course a nice video for that application, but, where is the water waves engine? all water scenes are still. where is the wind system?!?! would you please display/share a video for the interior lighting? thank you.
one or 2 steps further and they turn it into a monster.... -I suggest a realistic physical displacement instead of the actual parallax displacement than... - a scatter tool for buildings to fill the urban environment..... what else...? a real sea water for shore projects.... my main benefits from the last update are the 3D connexion mouse integration and the scatter tool. if they can push further the realism somehow (dont't know what would increase this ..maybe lights) ...I think this will be the best rendering ....because compared to another advanced software, D5 already have won the game in many aspects except the realism that some softs have reached so far...till now it may be tricky to get realistic scenes ( I did) but most of time it's closer to games pictures. but for me it's my main rendering soft for architecture since a year. it's incredible how it's easy to use with a convincing results.
I wouldn't use it for grass, though. I could just use the grass templates. But yeah, you're right. I could've used a better texture. Thanks for the feedback. 🫡
As a matter of fact, I have. 🙂 But taking into consideration those who are at the beginner level, D5 Render is the best option. The learning curve is not that steep.
The reason I don't subscribe this channel because they use "dominate" which isn't true. There are many softwares can do it. It's the matter how the user use.
Hi Anith. Just to clarify, I personally use several software for creating Archviz. In my opinion, D5 Render is dominating the likes of Lumion, Enscape, and Twinmotion, especially with their latest update. I absolutely agree that the results are relative to one's skill, but without us trying to push the standards for these tools, then they won't continue to improve. Anyway, all is good. As long as you're not getting any value from my videos, please don't feel obliged to subscribe. Thanks for watching. 🙂
If you go to their website, you can download the free version a.k.a. community version. If not, you can use this link instead: Download D5 Render Free version here: bit.ly/3ybgkYu Lumion is only free for a few days.
I'm using my 3 year old rtx 3070 laptop and it runs good. It crashes with Twinmotion and lags with Lumion. So I'm not sure what you mean by heavy. 🤷♂️
What a lie! I've been in the game for 28 years and I do viz for major firms. All my colleagues and our studio too, we use Vray and/or Unreal, where pros are transitioning, leaving Vray behind.
I'm curious to see your professional works showcased in major firms. What are their names, and which project? It would be amazing to learn from your amazing works 🤔
Soon arch visualization market will shrink, architect will use D5 to render in house .because it’s fast to render video and economic for design studios.
For Latin America Vray and Unreal process are not convenient, low budget, no time, that’s why D5 is the best for a lot of countries. I use Corona Render but definitely D5 + AI + PS is more than perfect! Pro Results even better than Vray!
@@leonardoaguilerahonduras2067 De que me estas hablando Leonardo?, D5 cuesta 360U$ al año y VRay 400U$. Unreal es gratis y cuando sabes usarlo, mas rapido que D5. Por otro lado, tambien puedes usar el combo Twinmotion+Unreal, preparar la escena en TM y renderizarla en Unreal, que funciona de maravilla. D5 esta muy verde aun. Pero a cada cual lo suyo. En ningun momento yo he dicho que no se deba usar D5. Mi contestacion fue debido a que dice el video que casi todos los grandes estudios usan ya D5, lo cual es mentira. La publicidad deberia estar marcada como tal. Si no, luego llegan la gente que aun esta aprendiendo y se hace una idea equivocada.
Still no path tracing tho. Ai gimmick looks cool but not really good for quality output. its dominating cause its free. and has tons of ads. but for quality work firms still stick to other softwares.
Actually, if you're talking about firms, a lot of them have already started using D5 render. As a matter of fact, companies have big budgets for different software and they have bought licenses for corona, vray, lumion, Twinmotion, but like a lot of my friend's companies have started using D5 pro versions because of the quality and speed it has over the other software that they have already bought. So yeah, it's definitely getting noticed, in my opinion. 🤷♂️
Again, this is little more than an evangelistic perspective, which is not to disrespect your efforts in producing your video. The problem or question is… are you contributing to the noise or the signal in promoting / highlighting software so called ‘solutions’. It’s not to take away from your efforts. My comment is that at the end of the day, no matter what software we use we don’t care for the advertising tonality and so called feature set that recently been achieved. Why don’t you forget the ‘soft sell’ approach and hold up feature sets from all compatible software programs? I say the same about twinmotion or unreal engine or other. Just stop the ‘sell’ and get down to business. That way you are more likely to grow an audience about discussion of the state of the art.
I appreciate your time in watching the entire video. 🙏 It's basically the same as what I've been preaching - software doesn't matter as long as it's the one thing you feel comfortable using. But it doesn't change the point in this video that D5 is changing the game. From the beginning, I was a heavy Lumion user, but now have switched to D5. So if it comes too evangelic-like to your taste, then I can't do anything about it. 🤷♂️ What I can't comprehend is the solution you're referring to. I mean, these tools are built to solve existing problems and will continue to solve more issues as they progress - I just don't get all the hate. 😅
@@silvercoloredlens I understand your labelling of 'hate'. But to have an opinion or reaction to something is not to say it's hate/hatred. What I don't get is how you can spend time in presenting something that you know is just a tool. Yet appear to come across as if this is (the) tool to consider. I am not a tool-centric person. I hope you are not as well. I'd rather see you spend your time on your own creative endeavours, rather than buying into the commentary of tools versus tools argument. You are obviously a gifted person. I hope you spend your time exercising those gifts and educated thought on what and into what it is you love. I just don't get that you love or endorse this solution over other things. Put your mind to your next project man. You have something to say. Best
@neiljamessloan thank you for your opinion, and I appreciate it truly. But as what you might already know, tools do serve a purpose, and teaching others how to use them to improve in their craft is something that needs to be shared and not kept for ourselves. And if that comes out strange, then I don't know what to say anymore. How I spend my creativity and time, like responding to an educated opinion such as yours, is what I consider productive and healthy. This is a discussion between two adults who obviously know what they are saying. I'm sure you have better things to do and going on in your life right now, and I hope you will take the same interest on them as you did for this one. Thanks for dropping your two cents. Much appreciated. 🫡
@@silvercoloredlens Of course. Let your creativity be expressed as you may see fit. It's not education, however, to seek to elevate one solution over another. Not that I am selling anything. Nor suggesting you may be. Just saying... best with your endeavours.
Want to learn more about 3D Visualizations? Watch these videos: ua-cam.com/play/PL7vt4EU4Pwqw0Y8ls9WzbO98AZAKmz3ub.html
when ever u r going to place any model always asking pay thats why not freindly
Do you mean importing 3d models into D5 Render? The community a.k.a. free version supports this.
NOT IMPORT FROM OUT ITS OWN ASSETS
I used the free version for a while then made the decision to go pro. Main reason is D5 listens users and not price hungry like other softwares.
Couldn't have said it better. 🫡
you are totally right. its amazing
For me, D5 has eye catching, lighting and materials surface balance ( eg glass, water, chrome) the moment you open your project from modelling software. This way it incourages users to see way forward to proceed with refining and finishing the render. Then the rendered result are stunning. People find they harvest good fruits from their efforts.
Also D5 user interface is convinient than other comparable software like Twinmotion.
D5 releases significat improvements with their releases and the new features are encouraging to be implemented by users
Yes, you've got a point there, especially that last bit. 👌
I use all softwares and definitely D5 will win the Match very soon! Congratulations D5 🎉
I love that D5 is accessible, free and always improving. I prefer Blender at this point in time. Built in compositing could take it to a whole new level imo.
Blender is good, too! There's a lot of very gifted individuals, a.k.a. masters of the craft. 🙌
Really love you videos and tutorials. Would be very happy if you create more content. :) Keep doing your best work as we see here. Thank you.
Thanks, Georgi! 🫡
For sure, I will keep adding more.
As a D5 Pro user, transitioning from Max and Vray to D5 became straight forward once you challenge yourself to take the same photographic and lighting principles from Vray it will increase your quality drastically! Your Light balancing makes or breaks your render especially with all the tools you have with D5.
Yes, I couldn't agree more. Nailing down the basics is crucial. Love your works 🙌
@@silvercoloredlens Awesome bro thanks! Discovered your channel today, just subscribed!
@linkendesignstv7733 Thanks, brother. Glad to have you here. 🫡
Nice informative video, any advise or suggestions for good quality tutorials to start with d5 from beigner to intermediate and intermediate to advanced...
Thank you. You can visit D5 Render's official UA-cam channel. And once you get the hang of it, then start watching other tutorials from other channels. 🙂
I have D5 pro lifetime license.. but I still go for Unreal Engine 5 because of many reason. I know one day D5 will become a 'render-beast' ( even now as you can see how it growing, very fast improvement ). Now imagine what will come in next 1 - 2 years in D5.. Trust me, for easy render flow and worth the money.. get D5 now and you wont regret it.
Wow, you are one of the pioneers who bought the perpetual license? That's incredible. I agree. UE5 is pushing the boundaries for Archviz and in several industries as well.
What softwares is it compatible with?
3dsMax, Revit, Rhino, Sketchup, and many more.
Oh great
Looks cool I’d definitely try it out
I'm D5 user. For me, this is the best user experiences software. But, for the result, i think some software has a better result
There will always be something better, I agree, but for the value you get for what you are paying, it's unbelievable. 👌
what do you think produces the best result?
I agree. D5 is very easy to use but Vantage is the better renderer.
@zafir7007 I haven't had the chance to use Vantage, but I'm interested in trying it out.
@@zafir7007 yes, vantage is better i think
Vegetation is amazing but final results leave some to be desired. Im transitioning to twinmotion. Its not as friendly or fast as d5 but fast enoguh delivering path traced quality.
Good on you. 🫡
of course a nice video for that application, but, where is the water waves engine? all water scenes are still. where is the wind system?!?! would you please display/share a video for the interior lighting? thank you.
How do download all the materials soni can use d5 offline
Once you have selected or applied the material, select the "add to local" button. It will then be available in the Local tab of your assets.
Wish corona could do the fast rendering part !
Probably, they will have their own version of Vantage.
one or 2 steps further and they turn it into a monster....
-I suggest a realistic physical displacement instead of the actual parallax displacement
than...
- a scatter tool for buildings to fill the urban environment.....
what else...? a real sea water for shore projects....
my main benefits from the last update are the 3D connexion mouse integration and the scatter tool.
if they can push further the realism somehow (dont't know what would increase this ..maybe lights) ...I think this will be the best rendering ....because compared to another advanced software, D5 already have won the game in many aspects except the realism that some softs have reached so far...till now it may be tricky to get realistic scenes ( I did) but most of time it's closer to games pictures.
but for me it's my main rendering soft for architecture since a year. it's incredible how it's easy to use with a convincing results.
I love your idea for building assets within the scatter tool. 🙌 It would definitely improve the ability to build a city environment fast and easy!
thanks for sharing
You're most welcome 🫡
The best!
I see tiling in that AI texture sample.
Yeah it only removes the sharp image ends
Yes, you're right, but it will only get better. 🙂
@@silvercoloredlens it works better on grass or any ground textures , the example could've been better
Anyway nice video keep it up 💯
I wouldn't use it for grass, though. I could just use the grass templates. But yeah, you're right. I could've used a better texture. Thanks for the feedback. 🫡
Have you ever heard about Unreal Engine?
As a matter of fact, I have. 🙂
But taking into consideration those who are at the beginner level, D5 Render is the best option. The learning curve is not that steep.
good to see they included real scale giants
The reason I don't subscribe this channel because they use "dominate" which isn't true. There are many softwares can do it. It's the matter how the user use.
Hi Anith. Just to clarify, I personally use several software for creating Archviz. In my opinion, D5 Render is dominating the likes of Lumion, Enscape, and Twinmotion, especially with their latest update. I absolutely agree that the results are relative to one's skill, but without us trying to push the standards for these tools, then they won't continue to improve.
Anyway, all is good. As long as you're not getting any value from my videos, please don't feel obliged to subscribe. Thanks for watching. 🙂
This looks like very bad news for Lumion. 😂
Some catching up needs to be done? 😅
Le Unreal Engine Hold my beer 🍺
🍻
LOL, so U don't know what is UE for sure
its not free and not friendly like Lumion and twinmotion
If you go to their website, you can download the free version a.k.a. community version.
If not, you can use this link instead: Download D5 Render Free version here: bit.ly/3ybgkYu
Lumion is only free for a few days.
@@silvercoloredlens what about twinnmotion it's FREE
@@silvercoloredlens in i have free software but when i want to use any model it ask for payment which mean not friendly
@@nomiawan3670 but it's way cheaper than Lumion and better
and its very heavy
I'm using my 3 year old rtx 3070 laptop and it runs good. It crashes with Twinmotion and lags with Lumion. So I'm not sure what you mean by heavy. 🤷♂️
What a lie! I've been in the game for 28 years and I do viz for major firms. All my colleagues and our studio too, we use Vray and/or Unreal, where pros are transitioning, leaving Vray behind.
I'm curious to see your professional works showcased in major firms. What are their names, and which project? It would be amazing to learn from your amazing works 🤔
Soon arch visualization market will shrink, architect will use D5 to render in house .because it’s fast to render video and economic for design studios.
For Latin America Vray and Unreal process are not convenient, low budget, no time, that’s why D5 is the best for a lot of countries. I use Corona Render but definitely D5 + AI + PS is more than perfect! Pro Results even better than Vray!
@@leonardoaguilerahonduras2067 De que me estas hablando Leonardo?, D5 cuesta 360U$ al año y VRay 400U$. Unreal es gratis y cuando sabes usarlo, mas rapido que D5. Por otro lado, tambien puedes usar el combo Twinmotion+Unreal, preparar la escena en TM y renderizarla en Unreal, que funciona de maravilla. D5 esta muy verde aun. Pero a cada cual lo suyo. En ningun momento yo he dicho que no se deba usar D5.
Mi contestacion fue debido a que dice el video que casi todos los grandes estudios usan ya D5, lo cual es mentira. La publicidad deberia estar marcada como tal.
Si no, luego llegan la gente que aun esta aprendiendo y se hace una idea equivocada.
Still no path tracing tho. Ai gimmick looks cool but not really good for quality output. its dominating cause its free. and has tons of ads. but for quality work firms still stick to other softwares.
Actually, if you're talking about firms, a lot of them have already started using D5 render. As a matter of fact, companies have big budgets for different software and they have bought licenses for corona, vray, lumion, Twinmotion, but like a lot of my friend's companies have started using D5 pro versions because of the quality and speed it has over the other software that they have already bought. So yeah, it's definitely getting noticed, in my opinion. 🤷♂️
D5 Render has path tracing...
Again, this is little more than an evangelistic perspective, which is not to disrespect your efforts in producing your video.
The problem or question is… are you contributing to the noise or the signal in promoting / highlighting software so called ‘solutions’.
It’s not to take away from your efforts. My comment is that at the end of the day, no matter what software we use we don’t care for the advertising tonality and so called feature set that recently been achieved.
Why don’t you forget the ‘soft sell’ approach and hold up feature sets from all compatible software programs?
I say the same about twinmotion or unreal engine or other.
Just stop the ‘sell’ and get down to business. That way you are more likely to grow an audience about discussion of the state of the art.
I appreciate your time in watching the entire video. 🙏
It's basically the same as what I've been preaching - software doesn't matter as long as it's the one thing you feel comfortable using. But it doesn't change the point in this video that D5 is changing the game. From the beginning, I was a heavy Lumion user, but now have switched to D5. So if it comes too evangelic-like to your taste, then I can't do anything about it. 🤷♂️
What I can't comprehend is the solution you're referring to. I mean, these tools are built to solve existing problems and will continue to solve more issues as they progress - I just don't get all the hate. 😅
@@silvercoloredlens I understand your labelling of 'hate'. But to have an opinion or reaction to something is not to say it's hate/hatred. What I don't get is how you can spend time in presenting something that you know is just a tool. Yet appear to come across as if this is (the) tool to consider.
I am not a tool-centric person. I hope you are not as well. I'd rather see you spend your time on your own creative endeavours, rather than buying into the commentary of tools versus tools argument.
You are obviously a gifted person. I hope you spend your time exercising those gifts and educated thought on what and into what it is you love.
I just don't get that you love or endorse this solution over other things.
Put your mind to your next project man. You have something to say.
Best
@neiljamessloan thank you for your opinion, and I appreciate it truly. But as what you might already know, tools do serve a purpose, and teaching others how to use them to improve in their craft is something that needs to be shared and not kept for ourselves. And if that comes out strange, then I don't know what to say anymore.
How I spend my creativity and time, like responding to an educated opinion such as yours, is what I consider productive and healthy. This is a discussion between two adults who obviously know what they are saying.
I'm sure you have better things to do and going on in your life right now, and I hope you will take the same interest on them as you did for this one. Thanks for dropping your two cents. Much appreciated. 🫡
@@silvercoloredlens Of course. Let your creativity be expressed as you may see fit. It's not education, however, to seek to elevate one solution over another. Not that I am selling anything. Nor suggesting you may be. Just saying... best with your endeavours.
@@neiljamessloanAll good brother. Back at you.