That intro felt like it was just a couple of smart design choices away from being a twist that you were in fact in some weird simulator and you had break out of it as it all started to fall apart. Sort of like the intro to new Prey but this time it was obvious things were fake. But that would be giving this game waaaay too much credit.
The closet thing I have seen to this is in Serious Sam and Far Cry 1 when it says “press the USE key”. And like couldn’t you have made the text display the key I am supposed to press instead of USE???
It's like a Tyler Perry movie. Tyler Perry is Tyler Perry starring in Tyler Perry's Tyler Perry movie with guest stars Tyler Perry, Tyler Perry, and Tyler Perry. From the person who brought you the last Tyler Perry movie, Tyler Perry.
a variation we did as students was "John Pavement is... Keith Sidewalk in... Roadside" I mean it didn't have to be that. we improvised based on the locale
This game gives me the feeling that Chaser is being pranked by everyone he runs into, and they are ALL in on the gag. Dumb character, cliche plotlines and stakes he's being fed constantly, excuses and new plans being made, being bossed around. Like any good generic FPS protagonist, I suppose, but I'm waiting for someone to say "Would you kindly..." Edit: So I guess in a way I was right all along
@@jamesduncan6729 Incorrect. You were supposed to say something like "Someone did in fact pick up that phone, because you called it bro" in response to that brilliant piece written by Player 10. I'm going to somehow utilize that into a joke in my AI Dungeon Adventure I have going. Fucking amazing, sir. Kudos to you #10.
Wait, so there's ALL that non-plot, sending this schmuck (and by proxy the player) all over every which fucking way, and the game ends with....the main character being unceremoniously shot dead and the bad guy winning. I think this game might be actively trying to make the player feel fucking miserable.
Chaser made enemies with the Russians, the Mafia, the Yakuza, the city (if they found out he'd let their water get poisoned,) and still remained enemies with Longwood while the rebels seemed indifferent to his contribution. I think the writer(s) realized they wrote themselves into a corner with Chaser. I imagine they wanted something more heroic -- a last stand, which could redeem itself -- but the deadline loomed, so they just cut it off with him walking into a room of armed men. Y'know, after getting away with being stupid so many times before.
I imagine the devs just made a fuckton of levels in random environments and had absolutely no idea how to stitch them all together, so they had to contrive a reason for Chaser being where he is... and usually that reason is he's a fucking idiot and just stumbles in there.
"Telling the player to go fuck themselves and showing them that their efforts and money were wasted on this game was a stunning and brave design choice." - IGN, 9/10
It kills me that the VA does actually say "you're loser", like everyone involved on that recording day just stopped giving a shit (if they ever did). If only he read it as "you're looser" like it was probably written.
This guy is clearly a more qualified handler than John Chaser: ua-cam.com/video/UoTU-X0qbnQ/v-deo.html Chaser seems like the type to over-anticipate recoil and just jerk the muzzle upwards every time he fires, like an actor using a static prop very poorly.
I feel like this game is tryna earn points with obscure weapons. Like the Colt Commando which I'm going to assume is the M4 commando as the magazine was clearly 5.56 and not 9mm. I guess they did okay there with the shorter barrel, but who knows with some of the modeling in this game. Mike Gomez ends up shooting the player with what looks like a Calico carbine except the magazine is absolutely massive, like half the diameter of the character model's face. The hexagonal magazine is a giveaway but the scaling is wtf. Then in the next scene it is scaled much smaller, with very short barrel and can't tell if the stock is collapsed or missing, cuz he's using it like a pistol (maybe this is a real configuration, just not what I'm directly familiar with). I'm surprised I even caught that, it is barely even shown, but the frame and the magazine are very iconic. Weird that it briefly appears around the same time the game switches to sci-fi weapons, but then again the Calico has had some brief tenure as a go-to laser rifle prop in movies like the Ewok spinoffs (I think they also used spraypainted super-soakers, but it's been a while). It probably would've had a longer screen career as a futuristic weapon, but the P90 seems to have moved into that role.
Oh shit, I scrolled down the comments to see if anyone had done the work, didn't find anything, spent 10 frustrating minutes trying to get the frame, and now that I'm scrolling through the comments after finishing the video, I see that I had given up two comments above yours. Oh well
You know I played through the entirety of chaser, never knowing there was a bullet time effect, and never using it, and honestly, after watching this and seeing how it works, I think I'm better off for it
13:07 "What should I do, according to you?" could be have been a line from Vampire The Masquerade Bloodlines or EYE Divine Cybermancy depending on whether you're looking for advice from a television or someone you've repeatedly murdered.
“Their stupidity is unpredictable. This one is stuck in a wall, and this one wants to ambush.” Actually the wall tactic is standard practice since Lt. Dorkus proved its effectiveness mid combat.
I knew if there was no reference to Inside Gaming in the comments, then my place in the world was truly gone. The reference is the first comment. Today was a good day.
Fun fact about the H&K G11: The real gun has a really good recoil compensation in it that allows for practically 0 recoil until the fourth shot, meaning that the burst fire mode it has doesn't recoil. One of the biggest things about the gun, the game gets completely wrong.
Indeed, the entire mechanism was basically on a spring. It loads the rounds into a rotating cylinder with multiple chambers. When you fire, the barrel and cylinder move backwards together until all the rounds are discharged, at which point it hits the end of the spring's travel, and all the recoil is delivered to your shoulder at once. It is quite literally the point of the design. Nato countries attempted several weapons all built around the idea of a single trigger pull putting multiple shots into the same target. They tried stuffing two bullets into one case, multiple barrels, everything you can think of. The G11 was arguably the most successful design.
It’s not that it doesn’t have any recoil, the burst system is just able to fire 3 rounds before the felt recoil reaches the user. Recoil is still there, it’s not anything with recoil compensation because firing in burst still kicks, it just manages to put down three rounds before the gun jolts in the user’s hands.
It also was supposed to use subsonic case-less ammunition if I remember right. The concept for the weapon was to put a ton of lead on target, with as little recoil as possible.
@@coaxill4059 The Russian military also tested a design like that in the late 90ies with the AN-94, that would delay felt recoil for the first 2 rounds. The system worked but it was ultimately too expensive and complex for mass adoption.
Yahgootsa is a pretty good beat 'em up series, but I liked "Yahgootsa 7: Ay, Look At Me, I'm Like Some Kinda Frickin' Dragon Ovah Here" even better, when they switched it to being a turn based RPG.
I also liked when "Yakooza" finally adapted the original title of its video game series. It probably would have helped with everyone going "But why is it called Yakooza, if Kee-Ree-Yoo isn't part of the Yakooza most of the time?"
The seven wasn't even a mainline game until someone from the localization team decided for it to be. It's as main line as the Mortacci (dead souls) series.
I just realized that the arm when the camera goes first person at 20:59 is completely different from the arm on Chaser's model. This one has bare arms and a silver watch. This game is true art.
It also happened at 19:38 and 20:09, each time with Shimako's arm on her model being different than the arm that gives Chaser the Spider or the TalkCard. Her model's arms are sleeved with black gloves, but that other arm is neither.
Oh man, was just thinking the same thing! I'm so glad to see others remember the good ol days of inside gaming. That crew got me to laugh during a rough time. How much time as passed now and what has happened since then. But I still laugh at the name "dorkus"
Writer1: He chases some bad guys, so I gonna call him the chaser. Writer2: That is not a name, it is not even an occupation Writer1: Alright, how about John Chaser? Writer2: Whatever, we change that later anyways. *Morgan Freeman voice: In fact, they did not changed it later
Early 2000s Slav jank is truly a gift. They somehow figured out how to program and make an entire video game, but apparently had never played one before.
On a technical level, slavs have produced some really impressive games. Game design, however, is an illusive beast seen only a few times, like in the Chernobyl Exclusion Zone
21:22 I love how he didn't even fucking die. He's just laying there blinking his eyes and reconsidering all his life choices. Edit: 28:36 Oh see, Chaser didn't intend to kill him either! Had to be someone else.
39:46 The way Chaser says “DArk…. EYE….?” here. It’s like his brain can’t process those two words at all, so instead he just parrots them back sarcastically.
Same here, I was so very excited to see Civvie do a video on this game and all I could think of were the good old videos and jokes from those guys. Those were the days....
So, it's a game where you control awkwardly stupid dude to his death, and it's based on Total Recall. And somehow this game's protagonist makes Schwarzenegger look like a genius :D
The timing couldn't have been worse. I recently finished rewatching Sopranos and was struggling to stop pursing fingers and yelling "Ow" and "Eh" all the time. But just when I thought I was out, they pull me back in!
I just realised, the way chaser acts throughout this whole game, I dont think he just has regular amnesia, he has short term memory loss. Think about it Unless he has people around him telling him what to do at that very moment, he goes off the last thing he can remember That chico guy or whatever tells him to get out of town, he goes back the casino instead because he just forgot about chico He accidentally drops the poison in the water, but forgets it happened, came back & probably told the boss it was all fine He plants a bomb in the car, fucking forgets about the bomb or the fact he may have just killed a guy HE FORGETS ABOUT GETTING SHOT BY KABIR He probably forgot every single person he met at one point or another Fuck he probably forgot about the spider a few time
He never drops that poison into the water supply. That happens only because the mafia people initiate the shootout with the raiders. What is weird is why Vallero later once refers to this all as Chaser's screw-up for no reason.
His narrative flow is kinda like Forrest Gump, except if he had terrible luck, worse reasoning skills, and actively made everyone around him *forget* what love was. *In space.*
It's always cathartic to see a man always showing off what a confident pro he is suddenly get destroyed by something no sane person could willingly play
I spent forever trying to pause the video at the perfect moment, I slowed it down to 25% and still had trouble. I wish I had looked here. It even crossed my mind to do so. Thanks anyways!
@@nickdirienzo2849 Pro tip: on desktop, you can press "," to go back one frame and "." to go forward one. I don't even know how I discovered this either.
"I really, really want to tell a story in my video game, but I don't know how to tell it *with* the game, so I'll just stop gameplay every half hour to talk at the player for 5 minutes of unbroken amateur hour cutscenes".
Tbh HDTF is not as forgettable as this piece of garbage, and if anything the plot is a bit better. Not defending Michel here, but at least he is not as stupid as John "Walking in a bar and said he is wanted" Chaser. Same goes with the plot, it is vastly more dumb than HDTF... But yeah, at least the game is complete, even though it is unplayable asf...and unlike HDTF, there is no one fixing this mess.
@@XFGHL78E Well yeah, that's what I said. HDTF was hilarious. This game doesn't have as many cool moment, nothing like "you fucked up my face", not even "special thanks to Hideo Kojima" at the end. But Civvie will probably remember Chaser more sharply due to all the suffering he endured.
Despite all the dialogue jank in this game, "We have experts to deal with our problems here, Sir. I don't think you would like to meet them." is actually pretty freaking badass.
@@juanandresmendezmartinez8024 That my friend is called "Kreed", a game which Civvie played a while back. I won't spoil much, look it up and you'll have a ton of fun.
I remember John Chaser. I saw a let's play from inside gaming back in the day. What really impressed me was the games ability to give seasickness at the water section.
I came back to this video because I wanted to give Chaser another shot out of pure morbid curiosity. Two things of note: -The barrels that went into the water actually _do_ get mentioned again. Civvie left out the part where Vallero gave Chaser one more job to do before he fucking bought it, and in that conversation he briefly is like "Now don't fuck this up like you did last time" -This game's soundtrack KICKS ASS and is better than the game itself by a wide margin.
I like how the guy they got to voice Chaser is having a stroke as he’s recording. It’s really thematic, considering the game causes the player to have one too.
@@T1Slam I always thought Joel never forgave them for letting Elyse steal his title of The Bad Boy Of The Office so he masterminded the sabotouge. Your theory warrants further investigation though.
This tutorial could have been someone's first introduction to the genre of FPS! And that person probably never played them again because they assumed ALL of them sucked!
“Careful…uhh… careful of the desperation that a lonely man… I'm at Mars now.” - John Chaser Also, for all the people calling this game jank, I'd like to see you make a better ripoff of Total recall after having smoked some crack, while simultaneously trying to eat a subway sandwich you found on the street. Jo Wood is a genius i tells ya, and pretty soon he won't be living out of his friends cars trunk, just you wait and see!
I (or, rather, my dad) had a physical copy when a was a kid. In Russian localization this game had a subtitle, which "just happened" to be the localized title for Total Recall. Crazy, right? Edit: I was just looking at the back of the box and, I kid you not, "advanced AI" is an advertised feature.
That whole training tutorial is ripped beat for beat from Half-Life's hazard course. Press key for tips, crouch through pipe, series of jumps, crouch-jumping, swim through a tunnel, elevator button, forced damage and healing, target practice. Even the wording is almost identical. They probably called the vent a pipe because they forgot to change the text from when it WAS a pipe in Half-Life.
Now Civvie has experienced the magnificent magnum opus of the one and only Joe Wood, though it's a shame that the Thruster Man didn't appear in this vid. Adam, Bruce and James would be proud, horrified to be reminded of Chaser but proud none the less.
1:56 To sum up the training level at the start: "To wipe your ass, first orient your hand behind yourself, then move it forward. Or backward. Somehow I don't think this training course was designed for the gifted."
Even coming from the perspective that this game might be someone's first video game it's still overly thorough. I mean this was 2004, manuals were still a thing. Also if this was anyone's first video game I'm pretty sure that it'd be their only one too.
Now I want to make a game called Wacker. You play John Wacker, traumatised MarsWars veteran, who is in a coma to cure him from his amnesia. This is told to you by the opening cutscene, which also informs you that he's got amnesia because he was in a special forces unit called Omnikron Gold and is an involuntary telepath. You also get to see an out of context scene of Wacker accidentally mind-melding with Space Jesus, causing him to know the future. Then the special forces' space ship gets attacked by Martian Rebels giving Wacker his amnesia. Naturally the goverment (no the game doesn't specify which one) wants him cured of amnesia so they can learn about the future. So they put him in a coma. How does coma cure amnesia you ask? Well Martian Rebels attack the space station, Wacker wakes up out of his coma to safe everybody and after doing so succesfully, the whole space station just crashes down to earth because reasons. Now we spend the next couple hours in somewhat well made city maps fighting the mafia because Don Bologna sells drugs to MarsWars veterans and John is very angry about that. Afterwards John learns that the Vampires control everything in the city and also want to turn all humans on earth into vampires, so that humans won't find out vampires exist and wipe them all out (no, vampires feed on humans, the game makes that clear) so you have to fight the vampires and their ghouls, no, their gouls, nah, their GOONS. There we go, thats legally distinct enough to prevent a lawsuit. Oh did I mention that the vampires live mostly underground... ha ha sewer count goes ping. Afterwards you fight the evil russians and also the plot finally reveals to John Wacker that he's got amnesia from mind melding with Space Jesus. You knew that from the opening 8 minute cutscene, but the game so far pretended it's a giant secret. Final boss fight is againts the russian president in the middle of a large circular room wearing power armor. He shoots an autocannon at you, you have to crouch behind a railing on a raised platform encirceling the entire room, you can't survive taking fire from the autocannon so you have to stay there. After about 30 seconds of firing, the gun overheats and the president starts swearing and waving it around like an idiot. That's your cue to run towards his backside and shoot the glowing part, that triggers and explosion and the power armor puts an invulnerable shield around the armor so you can't do anything for 30 seconds, the he resumes firing at you. You need to hit him 12 times. that means the fight is going to last at least 11 minutes, of mostly waiting to be able to do anything. The challenge is to not ALT+F4 the game (or yourself) before you get to win. John is cured of his amnesia, remembers that he wasn't going to be able to defeat the russian president, then Space Jesus appears and plagiarises Yoda's speech from Empire Strikes Back about the future being impossible to predict. The End.
@@icecold1805 Dedication and panache my good sir and you wil seize the objects of your dreams. Or nightmares, depending on whether you ate too much of the cold pizza before going to bed.
Hi, if vampires eat humans and they're going to turn all humans into vampires doesn't that mean the vampires will starve cause they removed their own food source?
@@Shenaldrac You clearly already spend more thought on this then the writer with his creative writing degree from the Hideo Kojima School of Fine Writing.
The weapon choice seems so bizarre. They have gone with three assault rifles, but they seem to have gone really strangely obscure with it. The Colt Commando is basically a family of mostly experimental designs to create a special forces version of the M16 in Vietnam...but it was pretty heavily overshadowed by the M4, that basically took the "carbine version of the M16" idea and did it better and upstaged the M16 itself. The G11 is a very ambitious and experimental design for the Bundeswehr that got screwed over by the cost of reunification in the 90s. It looks sci-fi enough, and it has some weird features (the long stick magazine inserted from the barrel side, telescoping caseless ammunition, the very boxy shape), but it seems odd to rebirth this kinda obscure German gun instead of just making a new sci-fi gun based on it. And the FAMAS is basically France's proprietary assault rifle, used mostly by them and their former colonies. It's in the process of being replaced, and it was never that common...just a weird set of choices for what weapons would be around in a sci-fi game, to say nothing for the fact that these are all assault rifles when games like these usually would just have one of those. The G11 is also the lowest calibre weapon of all of these, being chambered in it's own proprietary caseless 4.7mm rounds, when the other two are just 5.56. So it's odd it has the most recoil.
Colt made (still makes?) an M4 Commando. It has has the same short barrel, large flash suppressor and collapsible stock. If I remember right it was fairly accurate for its size (IRL impression from a very long time ago, iron sights), and especially fun to hip fire. I'd guess they probably picked it because of the name.
IIRC by design the G11 should only recoil *after* the burst, it's the whole point of the hyperburst design, delayed recoil. So it kicking so strongly and the shots going up like a line is just.. it's neither realistic nor useful in a game weapon sense so I'm confused why they did that. Especially for a scoped rifle in a game
There's a lot of strange guns in Chaser, but their inclusion makes sense if you use the "bullpup rifle/obscure cool looking gun=futuristic gun" logic. Personally I don't really agree with Civvie because I like the concept of starting with real life weapons, and fictional laser/future guns are either rare or show up towards the end. No idea who thought making the Calico a tranquilizer pistol was a good idea, though.
@@theonlybilge I've never played it, but have heard that. Used by American troops in America IIRC, since it looked good in the graphics of the time. It is a pretty neat looking gun.
I think it's an insult to children to say this was written by a child because you know what 5 year olds don't do when telling you a dumb, pointless story? They don't intentionally drag it out to fill 6-8 hours and actually have the decency to stop when they finally get bored of telling you the story they're making up as they go.
I remember inside gamers playing this game along with Gore and Chrome. Even though every game had a different engine (I checked) they all had a weird glitch where you would go through the stairway for some reason. My only hunch is they were all made 2002-2003 so there had to be similar coding used.
Reminds me of "Project Alpha Zylon". It was a mod on top of another terrible game, "Manhattan Chase", made by the same developers. It was supposed to be an experiment, a joke ... nothing serious. They still licensed it to several distributors, who just cared about quantity, not quality. Make a shitty game and somebody WILL sell it.
The water explosions are more reminiscent of smoothed out Red Faction 2 Submarine Explosions. Also I can sorta appreciate the villain just not wasting more than 10 minutes (because he knows Chaser/Stone is a fucking dipshit who not only NEVER LEARNS HIS LESSONS but also is content to let people talk) before just killing the dipshit hero because he served his purpose.
I've waited so long for you diving in to chaser. Somehow it got stuck in my brain. The weapons, the slomo, the story...it did something to me. I played though it. Help me!
The really funny thing about the G11's burst fire being hard to control is that...the entire point of the G11's Arcane Space Magic internals was to fire that burst so fast that all three bullets leave the barrel before you feel the recoil.
Civvie, your comment on the game's pronunciation of "Yakuza" broke me. I was laughing like a man possessed, it even made my family worry! Thank you for all the great reviews!
"hey do you guys like running down grey corridors trying every fucking door only for one of them to be the correct one that opens?" silent hill fans- sweating
35:19 I know it's probably saying 'interplanetary flight' but I always hear 'interplanetary FIGHT' and I'm all for that. It's like earthlings and commy Martian are always getting into fights to the point that the P.A speakers have an announcement for it
This whole game seems like an escort mission where you play as the guy you should be escorting.
my god thats the perfect description
This game feels so much like the stream of consciousness Total-Recall fanfiction of a 19 year old...
On the one hand, that sounds like an interesting game concept. On the other, you nailed exactly what this game seems like.
John Chaser is like the protagonist of some malformed die-hard parody film.
That intro felt like it was just a couple of smart design choices away from being a twist that you were in fact in some weird simulator and you had break out of it as it all started to fall apart. Sort of like the intro to new Prey but this time it was obvious things were fake.
But that would be giving this game waaaay too much credit.
"To crouch, push the crouch key!" This is how you know a tutorial is going to be especially useless.
Kojima does the exact same thing lmao
The closet thing I have seen to this is in Serious Sam and Far Cry 1 when it says “press the USE key”. And like couldn’t you have made the text display the key I am supposed to press instead of USE???
@@ItsRawdraft2 jesus i just had flashbacks to playing MGS2 for the first time and seeing that then just having a moment of "FUCKING WHAT???"
HMM YES THE FLOOR HERE IS MADE OUT OF FLOOR.
Unless you are playing Far Cry Blood Dragon
The opening roll reminded me of old movie trailer spoofs.
"John Chaser is... John Chaser in... John Chaser"
It's John -Cena- Chaser!
_doo do-do-doo!_
It's like a Tyler Perry movie.
Tyler Perry is Tyler Perry starring in Tyler Perry's Tyler Perry movie with guest stars Tyler Perry, Tyler Perry, and Tyler Perry. From the person who brought you the last Tyler Perry movie, Tyler Perry.
Tom Cruise presents...
a Tom Cruise film...
Tom Cruise
as Tom Cruise
in
TOM
CRUISE
@@poposterous236
Tom Cruise encased himself in a cube of his own piss for Mission Impossible 12
a variation we did as students was "John Pavement is... Keith Sidewalk in... Roadside"
I mean it didn't have to be that. we improvised based on the locale
"Running is like walking...only faster!"
- Tutorial for Far Cry 3: Blood Dragon
I wish more games did tutorials like blood dragon. Funny and even though it was pointless the game just had fun screwing with you
By the time it got to the reveal I had forgotten who Stone was.
I have watched multiple times and I somehow always miss whether Stone is actually mentioned anywhere before the big reveal.
@@lagg1e There's a very brief zoom in on a suit that says "Stone" near the beginning. That's basically it.
This game gives me the feeling that Chaser is being pranked by everyone he runs into, and they are ALL in on the gag. Dumb character, cliche plotlines and stakes he's being fed constantly, excuses and new plans being made, being bossed around. Like any good generic FPS protagonist, I suppose, but I'm waiting for someone to say "Would you kindly..."
Edit: So I guess in a way I was right all along
Yep, in a way, you definitely called it
@@jamesduncan6729 Incorrect. You were supposed to say something like "Someone did in fact pick up that phone, because you called it bro" in response to that brilliant piece written by Player 10. I'm going to somehow utilize that into a joke in my AI Dungeon Adventure I have going. Fucking amazing, sir. Kudos to you #10.
@@BlackMoonHowls sorry, I will seppuku to regain honor to my famiry 🥷🏻🗡️☠️
ian brandon anderson wishes he was this unlucky
@@jamesduncan6729is that Lo Wang
"Johns have been chasing me for long enough, it's about time I chase them"
- The Ballad of John Chaser
That moment is when we all knew it was chasin' time.
"The John needed to be gone to on multiple occasions, and the going needed be like chased."
“Every Chaser has its John”
-John Johnchaser
"No John" - said the radio - "you *are* the Chaser."
And then John was in pursuit.
"Those chasers mixed together is definitely like a John."
The game starts and John Chaser is already being chased, 10/10.
Nah, he should be chasing a guy named John.
Now, that is a game that *delivers*
remember when Chaser said "It's chasin' time" and chased all over the bad guys?
he should've been named John Chasee since he's being chased all the time
Lmfao
Wait, so there's ALL that non-plot, sending this schmuck (and by proxy the player) all over every which fucking way, and the game ends with....the main character being unceremoniously shot dead and the bad guy winning.
I think this game might be actively trying to make the player feel fucking miserable.
Not very familiar with the Eastern Bloc, are you?
Chaser made enemies with the Russians, the Mafia, the Yakuza, the city (if they found out he'd let their water get poisoned,) and still remained enemies with Longwood while the rebels seemed indifferent to his contribution. I think the writer(s) realized they wrote themselves into a corner with Chaser. I imagine they wanted something more heroic -- a last stand, which could redeem itself -- but the deadline loomed, so they just cut it off with him walking into a room of armed men. Y'know, after getting away with being stupid so many times before.
Its a good ending because its a good fucking riddance to the idea of there ever being a Chaser 2
I imagine the devs just made a fuckton of levels in random environments and had absolutely no idea how to stitch them all together, so they had to contrive a reason for Chaser being where he is... and usually that reason is he's a fucking idiot and just stumbles in there.
"Telling the player to go fuck themselves and showing them that their efforts and money were wasted on this game was a stunning and brave design choice." - IGN, 9/10
21:45
Big Rigs gave us: You're Winner
And finally it's come full circle as Chaser brings us: You're Looser
It kills me that the VA does actually say "you're loser", like everyone involved on that recording day just stopped giving a shit (if they ever did). If only he read it as "you're looser" like it was probably written.
@@LonelySpaceDetective game over screens should read "You're Looser" or "You're Failures"
8/10 GameSpot btw
@@james-ch 8.8/10
@@LonelySpaceDetective wasn't joking btw they actually gave this game an 8/10 lmao
Wait, I thought Mike Gomez sounded familiar, especially his timbre at 15:57. Turns out it's Doug Cockle - the voice of Geralt!
Love how the G11, a design whose entire point was to have no recoil during burst fire, recoils like mad during burst fire.
It harmed me spiritually.
This guy is clearly a more qualified handler than John Chaser: ua-cam.com/video/UoTU-X0qbnQ/v-deo.html
Chaser seems like the type to over-anticipate recoil and just jerk the muzzle upwards every time he fires, like an actor using a static prop very poorly.
Yeah well it was made with kraut space magic, so it is fitting that it is in actual space.
I feel like this game is tryna earn points with obscure weapons. Like the Colt Commando which I'm going to assume is the M4 commando as the magazine was clearly 5.56 and not 9mm. I guess they did okay there with the shorter barrel, but who knows with some of the modeling in this game. Mike Gomez ends up shooting the player with what looks like a Calico carbine except the magazine is absolutely massive, like half the diameter of the character model's face. The hexagonal magazine is a giveaway but the scaling is wtf. Then in the next scene it is scaled much smaller, with very short barrel and can't tell if the stock is collapsed or missing, cuz he's using it like a pistol (maybe this is a real configuration, just not what I'm directly familiar with). I'm surprised I even caught that, it is barely even shown, but the frame and the magazine are very iconic. Weird that it briefly appears around the same time the game switches to sci-fi weapons, but then again the Calico has had some brief tenure as a go-to laser rifle prop in movies like the Ewok spinoffs (I think they also used spraypainted super-soakers, but it's been a while). It probably would've had a longer screen career as a futuristic weapon, but the P90 seems to have moved into that role.
Well it's not exactly no recoil but stack 3 shots of recoil into the last shot
For anyone wondering, the text at 11:45 says "A CUT TO THE BAR FROM BEFORE FOR ONE FRAME."
I tried like 10 times to do the frame by frame on mobile on .25x speed and i couldn't get it, thank you
Oh shit, I scrolled down the comments to see if anyone had done the work, didn't find anything, spent 10 frustrating minutes trying to get the frame, and now that I'm scrolling through the comments after finishing the video, I see that I had given up two comments above yours. Oh well
You’re a saint
Thank you
I’m on mobile
?????????
You know I played through the entirety of chaser, never knowing there was a bullet time effect, and never using it, and honestly, after watching this and seeing how it works, I think I'm better off for it
i discover it in the last chapter and i did it better without it
13:07 "What should I do, according to you?" could be have been a line from Vampire The Masquerade Bloodlines or EYE Divine Cybermancy depending on whether you're looking for advice from a television or someone you've repeatedly murdered.
“Their stupidity is unpredictable. This one is stuck in a wall, and this one wants to ambush.”
Actually the wall tactic is standard practice since Lt. Dorkus proved its effectiveness mid combat.
You deserve a bottle cap
I miss InsideGaming too man
I knew if there was no reference to Inside Gaming in the comments, then my place in the world was truly gone.
The reference is the first comment.
Today was a good day.
"Laugh all you want but when we are making Chaser 6 and 7.... *laughter* idk... I will be homeless then!" - Jo Wood to himself
Aye aye Cap'n!
Fun fact about the H&K G11: The real gun has a really good recoil compensation in it that allows for practically 0 recoil until the fourth shot, meaning that the burst fire mode it has doesn't recoil. One of the biggest things about the gun, the game gets completely wrong.
Indeed, the entire mechanism was basically on a spring.
It loads the rounds into a rotating cylinder with multiple chambers. When you fire, the barrel and cylinder move backwards together until all the rounds are discharged, at which point it hits the end of the spring's travel, and all the recoil is delivered to your shoulder at once.
It is quite literally the point of the design. Nato countries attempted several weapons all built around the idea of a single trigger pull putting multiple shots into the same target.
They tried stuffing two bullets into one case, multiple barrels, everything you can think of. The G11 was arguably the most successful design.
It’s not that it doesn’t have any recoil, the burst system is just able to fire 3 rounds before the felt recoil reaches the user. Recoil is still there, it’s not anything with recoil compensation because firing in burst still kicks, it just manages to put down three rounds before the gun jolts in the user’s hands.
It also was supposed to use subsonic case-less ammunition if I remember right. The concept for the weapon was to put a ton of lead on target, with as little recoil as possible.
@@sorrenblitz805 Caseless, yes. Subsonic, definitely not. The primary rounds traveled at approx 3 times the speed of sound.
@@coaxill4059 The Russian military also tested a design like that in the late 90ies with the AN-94, that would delay felt recoil for the first 2 rounds. The system worked but it was ultimately too expensive and complex for mass adoption.
Wasn't expecting the Italian Japanese mafia, The Yakusa!
Mama Mia Gajin!
Forget the -cannoli- sushi, get the gun
@@oz_jones For dishonoring the Yakusa, you shall commit -seppuku- tiramisù
Yahgootsa is a pretty good beat 'em up series, but I liked "Yahgootsa 7: Ay, Look At Me, I'm Like Some Kinda Frickin' Dragon Ovah Here" even better, when they switched it to being a turn based RPG.
I also liked when "Yakooza" finally adapted the original title of its video game series. It probably would have helped with everyone going "But why is it called Yakooza, if Kee-Ree-Yoo isn't part of the Yakooza most of the time?"
@@deadliestvice5356 you guys talking about the kyrioo 7 game where you deck yagootsa with bicycles?
The seven wasn't even a mainline game until someone from the localization team decided for it to be. It's as main line as the Mortacci (dead souls) series.
Yahgootsa Key-whammie and it's sequel is also brilliant.
My favorite is "Yahgootsa: Ayy get outta here before you wind up dead, yer worth less then worn out soles'
I just realized that the arm when the camera goes first person at 20:59 is completely different from the arm on Chaser's model. This one has bare arms and a silver watch. This game is true art.
It also happened at 19:38 and 20:09, each time with Shimako's arm on her model being different than the arm that gives Chaser the Spider or the TalkCard. Her model's arms are sleeved with black gloves, but that other arm is neither.
So you played the most painful jank in gaming history for 16 hours, only to hear "capstone" at the end... oh man xD
I would still put it above Kreed. :/
Oooh Chaser brings back memories of inside gaming/funhaus going through this and other old JoWood published games, before the bad times
They were good times
"You think i'm going to spend it on drugs!"
"No one said that, Joe"
loved those videos
Oh man, was just thinking the same thing! I'm so glad to see others remember the good ol days of inside gaming. That crew got me to laugh during a rough time.
How much time as passed now and what has happened since then. But I still laugh at the name "dorkus"
DORKUS
"John Chaser" sounds like a first draft placeholder name they forgot to change during development
Writer1: He chases some bad guys, so I gonna call him the chaser.
Writer2: That is not a name, it is not even an occupation
Writer1: Alright, how about John Chaser?
Writer2: Whatever, we change that later anyways.
*Morgan Freeman voice: In fact, they did not changed it later
Queet wheenin'
John Chaser literally sounds like a Vinesauce meme
@@KingThrillgoresounds like the name of someone one them would make in an MDickie game. Then they get their ass beat in a half a minute in
Early 2000s Slav jank is truly a gift. They somehow figured out how to program and make an entire video game, but apparently had never played one before.
On a technical level, slavs have produced some really impressive games. Game design, however, is an illusive beast seen only a few times, like in the Chernobyl Exclusion Zone
@@madmanmortonyt4890 It really makes me want to see Slavs and Brazilians band together to make a game
@@arandompasserby7940 you dont. As a slav myself, you dont want us to band with Brazilians
What's wrong with brasilians
Combined they would simply be too powerful
21:22
I love how he didn't even fucking die. He's just laying there blinking his eyes and reconsidering all his life choices.
Edit: 28:36 Oh see, Chaser didn't intend to kill him either! Had to be someone else.
13:57 "A YAHGOOTSA BREKING MA BALLS WID SHURIGAANS". Tears of joy.
And to think, some people would complain about John Galt as Lo Wang...
LOL THE TRANSLATION
@@M8tallicJi8ngshi I usually don't look at the translation, but I just randomly did and was both confused and amused.
Such perfect parody of Boston accent, Civvie definitely live/lived there or somewhere not far away.
I read this comment right as civvie said it. 😂
The Pentagon-esque mission briefing scenes for the Mafia, complete with power-point and ambiance of a press conference, is really freaking weird.
Everything else is par for the course
alright mafia boys, get your berets and power armor on
The display screen was pretty neat though
Its way too budget for the mafia
It's like seeing Tony Soprano in the Situation Room at the White House.
39:46 The way Chaser says “DArk…. EYE….?” here. It’s like his brain can’t process those two words at all, so instead he just parrots them back sarcastically.
Lol metal gear!?
The snowmobile scene is one of the greatest "hold my beer" moments in gaming.
I'm gonna wreck my escape vehicle on purpose
"Cowabunga, nerds. Laters."
*spine implodes from impact*
The legend of John Chaser and his rival Thrusterman! Jo Wood, you really outdid yourself once again.
Don't forget Dorkus!
@@SlamdogX RIP Dark Dorkus, atleast he was wearing his birthday suit.
I CAN FEEL EVERY BULLET
TELL MY WIFE I LOVE HER GOD NO
Was not expecting to be reminded of Chaser, some old Inside Gaming memories are hitting me right now. This'll be a fun ride.
Fucking same dude, those were the days man
Pt Dorkus reporting for duty!
@@SwanMGSYT ah, I can hear James’ voice now
I wonder how JoWood is doing, I hope he's eating good in the dumpster
Oh yes thanks Civvie for the Inside Gaming Chaser memories. Well... After this back to the Armitage channel.
Kreed having become a reocurring gag for slavjank is one of my favorite developments in Civvie lore.
Quit winning!
You see a lot of these areas are copy/pasted. Whole hallways, rooms, so it gets a little confusing...
Kreed broke something in Civvie
A lot of these comments are copied and pasted. Whole sentences, words, so it gets a little confusing...
Maybe someday Civie will play Kreed's addon.
“Give it six months, everyone’s gonna know the name Jo Wood”
"Never give up on your dreams! Especially if your dream is a dirty syringe!"
You're laughing now, but when we're making Chaser 6 and 7 I won't be homeless then!
This brings me back to happier days. Watching the “inside gaming” boys play this was a blast.
Same here, I was so very excited to see Civvie do a video on this game and all I could think of were the good old videos and jokes from those guys. Those were the days....
Gonna binge watch that in September before my final semester starts
Just aint the same since literally most of the crew left
Aye aye pappin'!
Hope you got your Mars Property TShirt when you had the chance
So, it's a game where you control awkwardly stupid dude to his death, and it's based on Total Recall. And somehow this game's protagonist makes Schwarzenegger look like a genius :D
"Chaser" when directly translated to Czech or Slovak means something like "wanker". I suspect that's not a coincidence with this game
I thought it meant "Chico".
Chaser can't totally be translated, it's more like "the one who chases"
"Chaser" is also a term for someone who fetishes and mistreats transwomen, which makes his name so much fucking funnier to me
7:06- I've seen doors kill plenty of enemies in games, but never when they're _opening...._
That can happen in Duke Nukem 3D, especially in DOS or Megaton Edition. Usually it just kills you though.
Its not just a door, its a Boss Door
My god, the joke about italian pronunciation of Yakuza just about had me spit coffee on my monitor.
The timing couldn't have been worse. I recently finished rewatching Sopranos and was struggling to stop pursing fingers and yelling "Ow" and "Eh" all the time. But just when I thought I was out, they pull me back in!
Yakuzza
Not much worse than the American pronounciation.
I just realised, the way chaser acts throughout this whole game, I dont think he just has regular amnesia, he has short term memory loss. Think about it
Unless he has people around him telling him what to do at that very moment, he goes off the last thing he can remember
That chico guy or whatever tells him to get out of town, he goes back the casino instead because he just forgot about chico
He accidentally drops the poison in the water, but forgets it happened, came back & probably told the boss it was all fine
He plants a bomb in the car, fucking forgets about the bomb or the fact he may have just killed a guy
HE FORGETS ABOUT GETTING SHOT BY KABIR
He probably forgot every single person he met at one point or another
Fuck he probably forgot about the spider a few time
He never drops that poison into the water supply. That happens only because the mafia people initiate the shootout with the raiders. What is weird is why Vallero later once refers to this all as Chaser's screw-up for no reason.
"For the past few hours I've been called Chaser."
**seconds later, in the same conversation:**
"My memory only goes back a few minutes."
His narrative flow is kinda like Forrest Gump, except if he had terrible luck, worse reasoning skills, and actively made everyone around him *forget* what love was.
*In space.*
To be fair he did start the game being brainwashed so his brains are probably scrambled.
Is it possible to learn this power?
What if the voice actor change was planned to key you in to the mind switch, but they forgot about that during the assembly of the game?
I can't explain it but there's something so relaxing when watching civvie talk about being frustrated in a game
It's always cathartic to see a man always showing off what a confident pro he is suddenly get destroyed by something no sane person could willingly play
its an asmr channel
@@yosefyonin6824 Whenever i get angry thinking about HL1's Xen, which I always do, his rant on interloper is a cureall.
11:45 The flashing text reads: A cut to the bar from before for one frame
Thank you
I had to find that out myself which was a pain, even at 0.25 speed.
@@Gougar Ah, man, thanks! that's a pro-tip for sure.
@@Gougar mobile
@@Gougar eh, can't exactly watch youtube in bed with my laptop.
Tried that, thing overheared and the fan got choked with dust.
11:45
In case you don't want to stop the video, it says: "A cut to the bar from before for one frame".
That is all.
Thank you for this
What he said. But lame, at least she's honest.
I spent forever trying to pause the video at the perfect moment, I slowed it down to 25% and still had trouble. I wish I had looked here. It even crossed my mind to do so. Thanks anyways!
@@nickdirienzo2849 It's okay! We've all been there!
@@nickdirienzo2849 Pro tip: on desktop, you can press "," to go back one frame and "." to go forward one. I don't even know how I discovered this either.
The Hunt Down The Freeman vibe is strong with this one.
Alas, also forgettable.
"I really, really want to tell a story in my video game, but I don't know how to tell it *with* the game, so I'll just stop gameplay every half hour to talk at the player for 5 minutes of unbroken amateur hour cutscenes".
Tbh HDTF is not as forgettable as this piece of garbage, and if anything the plot is a bit better.
Not defending Michel here, but at least he is not as stupid as John "Walking in a bar and said he is wanted" Chaser.
Same goes with the plot, it is vastly more dumb than HDTF...
But yeah, at least the game is complete, even though it is unplayable asf...and unlike HDTF, there is no one fixing this mess.
@@XFGHL78E Well yeah, that's what I said. HDTF was hilarious. This game doesn't have as many cool moment, nothing like "you fucked up my face", not even "special thanks to Hideo Kojima" at the end. But Civvie will probably remember Chaser more sharply due to all the suffering he endured.
Oh, and whatever they try to fix in HDTF, one can't fix stupid.
It's like they took Paoli Bellini and stretched him into a full campaign.
Despite all the dialogue jank in this game, "We have experts to deal with our problems here, Sir. I don't think you would like to meet them." is actually pretty freaking badass.
Queet wheenin'
@@bravo075 Do you know where did Civvie got that clip? It looks like a really bad (or funny, depends on perspective) game...
@@juanandresmendezmartinez8024 That my friend is called "Kreed", a game which Civvie played a while back. I won't spoil much, look it up and you'll have a ton of fun.
@@bravo075 ah yes the cutting edge master piece with a single voice actor.
The same cannot be said about HDTF
I remember John Chaser. I saw a let's play from inside gaming back in the day. What really impressed me was the games ability to give seasickness at the water section.
Fun fact: in Russian localization, the game was actually called "Chaser: Total Recall".
Where's the fun bit ?
I came back to this video because I wanted to give Chaser another shot out of pure morbid curiosity. Two things of note:
-The barrels that went into the water actually _do_ get mentioned again. Civvie left out the part where Vallero gave Chaser one more job to do before he fucking bought it, and in that conversation he briefly is like "Now don't fuck this up like you did last time"
-This game's soundtrack KICKS ASS and is better than the game itself by a wide margin.
I don't think I've ever heard Civvie this mad. I love it.
You know the game sank REALLY low when you see an "out of order" sign in comic sans
The tutorial feels like a parody of a tutorial, great stuff
Far Cry 3: Blood Dragon did the self aware tutorial even better.
It's been a while since I've seen Civvie slowly lose his fucking mind over a Slavjank game.
"...it sounds like a Canadian with a concussion trying to do a John Wayne..." that almost made me choke on my food.
I like how the guy they got to voice Chaser is having a stroke as he’s recording. It’s really thematic, considering the game causes the player to have one too.
>comes back from a throat infection
>screams all voice-related organs out at 39:17
Never change, Civvie.
"someone was proud of their specular effects"
Someone was, and that man's name was Jo Wood, remember a true hero!
Made all the sound effects himself too! Dedicated to his craft. And crack.
NEVER GIVE UP ON YOUR DREAMS! ESPECIALLY THE DREAMS OF A DIRTY SYRINGE
@@blueshit199 "hey guys, it's me. Remember; never give up on your dreams... like, even if you really want to. Just don't. Oh-kay?"
@@blueshit199 PLEASE I JUST NEED $18.76 TO FINISH THIS GAME.
@@lizard12356 He's going to spend it on crack!
I remember watching Funhaus playing this years and years ago and oh man did it seem like a *cough "gem" *cough*
Dude, do you think it's Civvie who destroyed Funhaus from inside???
THat kind of make sense..........
Pretty sure it was Inside Gaming, before they were Funhaus
@@nathanrwin Oh snap you're actually right! That was such a long time ago haha those guys were hilarious at one point.
@@T1Slam I always thought Joel never forgave them for letting Elyse steal his title of The Bad Boy Of The Office so he masterminded the sabotouge. Your theory warrants further investigation though.
@@T1Slam no, uh. I think something else happened actually. I think it was something very different from that.
I never knew a man's pain and suffering could be so entertaining, thank you for your sacrifice.
i feel his pain i played this game for 23 hrs and i finished it today
27:05 "I'm convinced this is an industrial drilling machine" I honestly thought he was going to say "Because it's boring."
This tutorial could have been someone's first introduction to the genre of FPS!
And that person probably never played them again because they assumed ALL of them sucked!
Tbh, it was my first fps-experience. I loved it. Mostly for the multiplayer part, whose community i was part of for 6 years since '03
So, as I'm a little confused about this. The whole plot is as follows:
You are someone else, and you die?
It's basically Total Recall, if Total Recall ended with Coohagen winning.
I think so…🤷♂️
Yeah, rather anticlimactic.
@@Otakumanu Yeah. The developer probably thought that made it “darker” or something. 🙄
@@-0rbital- Possibly eastern european depression kicking in.
“Careful…uhh… careful of the desperation that a lonely man… I'm at Mars now.” - John Chaser
Also, for all the people calling this game jank, I'd like to see you make a better ripoff of Total recall after having smoked some crack, while simultaneously trying to eat a subway sandwich you found on the street.
Jo Wood is a genius i tells ya, and pretty soon he won't be living out of his friends cars trunk, just you wait and see!
"$17.38 is all I need!"
"Smoke cigarettes kids"
@@loadedexcrement *"YOU THINK I'LL SPEND IT ON CRACK DON'T YOU?!"*
I (or, rather, my dad) had a physical copy when a was a kid. In Russian localization this game had a subtitle, which "just happened" to be the localized title for Total Recall. Crazy, right?
Edit: I was just looking at the back of the box and, I kid you not, "advanced AI" is an advertised feature.
Oh, the Memories...
Thank you Mr. JoWood
"Every time I think this story can't get more convoluted, the snake eats a little bit more of it's own tail." -Civvie11
The amount of pain this caused me, and continues to cause me, is astounding. How did this man manage to put up with this for 16 hours?!
Because at least he wasn't playing the Matrix level from *fuckin' TekWar.*
That whole training tutorial is ripped beat for beat from Half-Life's hazard course. Press key for tips, crouch through pipe, series of jumps, crouch-jumping, swim through a tunnel, elevator button, forced damage and healing, target practice. Even the wording is almost identical. They probably called the vent a pipe because they forgot to change the text from when it WAS a pipe in Half-Life.
Spot on, it's a clone of the hazard course for sure
This is the closest thing we ever get from civvie playing Red Faction
This comment makes me cry a little bit inside
Oh yes yes. One of my fav games from the past.
Oh damn I have fond memories of Red Faction Guerilla
I still shout "Mine scum!" like the guards in that game at my friends sometimes, pretty dang good shooter
@archaic Yes! My sister and I still yell "You're terminated, Miner!" at each other.
Joe Wood, the pinnacle of single person game development!
Before you ask what became of Joe Wood, he became slurped up by Em Brac Er and we're still trying to figure out how he makes money
ok but the end bit with cancer mouse's dad was actually really cute
Perfect civvie episode. 45 minutes, funny, not too loud, walks through the game nicely and has a plot. I've watched maybe 100 full views already
Civvie's videos are always a delight. It lights up my mood if I see his newest uploads.
F.E.A.R. when Civvie?
I'm still waiting for Deus Ex though.
@@inqntrol2047 he won't do Deus Ex unfortunately
@@Mamato4525 You think it is because it's an immersive sim and not a straight shooter?
@@LoacVideo he did video about Thief: The Dark Project, which is an immersive sim. But idk maybe one day he would make that Deus Ex video
@@Mamato4525 Fair enough, plus he did Scratches too, which is an adventure. I hope he will do it one day.
Now Civvie has experienced the magnificent magnum opus of the one and only Joe Wood, though it's a shame that the Thruster Man didn't appear in this vid. Adam, Bruce and James would be proud, horrified to be reminded of Chaser but proud none the less.
@@ShadeHaxor A lot of older youtube channels from back in the day are really depressing to look at now.
Game Grumps comes to mind... >__>
Man, I remember watching Inside Gaming (Now members in the Funhaus team) play this YEARS ago.
Really was some of the funniest content on UA-cam
I was going to ask if this was the same Chaser
I remember them calling him John Chaser as a joke only to learn that’s actually his name lol
C-c-c-c-chaser
the uber soldier series was also legendary .... 🤣😂😃
I'm amazed that all these totally random characters keep wanting to help you out of the blue.
"it sounds like a Canadian with a concussion trying to do John Wayne" was a right hook that caught me full in the face...
1:56 To sum up the training level at the start: "To wipe your ass, first orient your hand behind yourself, then move it forward. Or backward. Somehow I don't think this training course was designed for the gifted."
"Wait, did you remember to grab a couple pieces of toilet paper first? Dammit, Chaser!"
Ah, I see someone else also watches Freeman's Mind.
@@durandol I see someone else also plays Marathon (if I interpret your profile name correctly). :)
Even coming from the perspective that this game might be someone's first video game it's still overly thorough. I mean this was 2004, manuals were still a thing.
Also if this was anyone's first video game I'm pretty sure that it'd be their only one too.
@@lionocyborg6030 You would be correct!
Now I want to make a game called Wacker. You play John Wacker, traumatised MarsWars veteran, who is in a coma to cure him from his amnesia. This is told to you by the opening cutscene, which also informs you that he's got amnesia because he was in a special forces unit called Omnikron Gold and is an involuntary telepath. You also get to see an out of context scene of Wacker accidentally mind-melding with Space Jesus, causing him to know the future. Then the special forces' space ship gets attacked by Martian Rebels giving Wacker his amnesia. Naturally the goverment (no the game doesn't specify which one) wants him cured of amnesia so they can learn about the future. So they put him in a coma. How does coma cure amnesia you ask? Well Martian Rebels attack the space station, Wacker wakes up out of his coma to safe everybody and after doing so succesfully, the whole space station just crashes down to earth because reasons.
Now we spend the next couple hours in somewhat well made city maps fighting the mafia because Don Bologna sells drugs to MarsWars veterans and John is very angry about that. Afterwards John learns that the Vampires control everything in the city and also want to turn all humans on earth into vampires, so that humans won't find out vampires exist and wipe them all out (no, vampires feed on humans, the game makes that clear) so you have to fight the vampires and their ghouls, no, their gouls, nah, their GOONS. There we go, thats legally distinct enough to prevent a lawsuit. Oh did I mention that the vampires live mostly underground... ha ha sewer count goes ping. Afterwards you fight the evil russians and also the plot finally reveals to John Wacker that he's got amnesia from mind melding with Space Jesus. You knew that from the opening 8 minute cutscene, but the game so far pretended it's a giant secret.
Final boss fight is againts the russian president in the middle of a large circular room wearing power armor. He shoots an autocannon at you, you have to crouch behind a railing on a raised platform encirceling the entire room, you can't survive taking fire from the autocannon so you have to stay there. After about 30 seconds of firing, the gun overheats and the president starts swearing and waving it around like an idiot. That's your cue to run towards his backside and shoot the glowing part, that triggers and explosion and the power armor puts an invulnerable shield around the armor so you can't do anything for 30 seconds, the he resumes firing at you. You need to hit him 12 times. that means the fight is going to last at least 11 minutes, of mostly waiting to be able to do anything. The challenge is to not ALT+F4 the game (or yourself) before you get to win. John is cured of his amnesia, remembers that he wasn't going to be able to defeat the russian president, then Space Jesus appears and plagiarises Yoda's speech from Empire Strikes Back about the future being impossible to predict. The End.
This is the best piece of shit I have ever read. You disgust me, and did a great job with this.
@@icecold1805 Dedication and panache my good sir and you wil seize the objects of your dreams. Or nightmares, depending on whether you ate too much of the cold pizza before going to bed.
Hi, if vampires eat humans and they're going to turn all humans into vampires doesn't that mean the vampires will starve cause they removed their own food source?
@@Shenaldrac You clearly already spend more thought on this then the writer with his creative writing degree from the Hideo Kojima School of Fine Writing.
@@mastertalbert4067 Thanks! I devoted all two of my brain cells to thinking that hard.
The weapon choice seems so bizarre. They have gone with three assault rifles, but they seem to have gone really strangely obscure with it. The Colt Commando is basically a family of mostly experimental designs to create a special forces version of the M16 in Vietnam...but it was pretty heavily overshadowed by the M4, that basically took the "carbine version of the M16" idea and did it better and upstaged the M16 itself.
The G11 is a very ambitious and experimental design for the Bundeswehr that got screwed over by the cost of reunification in the 90s. It looks sci-fi enough, and it has some weird features (the long stick magazine inserted from the barrel side, telescoping caseless ammunition, the very boxy shape), but it seems odd to rebirth this kinda obscure German gun instead of just making a new sci-fi gun based on it.
And the FAMAS is basically France's proprietary assault rifle, used mostly by them and their former colonies. It's in the process of being replaced, and it was never that common...just a weird set of choices for what weapons would be around in a sci-fi game, to say nothing for the fact that these are all assault rifles when games like these usually would just have one of those. The G11 is also the lowest calibre weapon of all of these, being chambered in it's own proprietary caseless 4.7mm rounds, when the other two are just 5.56. So it's odd it has the most recoil.
Colt made (still makes?) an M4 Commando. It has has the same short barrel, large flash suppressor and collapsible stock. If I remember right it was fairly accurate for its size (IRL impression from a very long time ago, iron sights), and especially fun to hip fire. I'd guess they probably picked it because of the name.
IIRC by design the G11 should only recoil *after* the burst, it's the whole point of the hyperburst design, delayed recoil. So it kicking so strongly and the shots going up like a line is just.. it's neither realistic nor useful in a game weapon sense so I'm confused why they did that. Especially for a scoped rifle in a game
There's a lot of strange guns in Chaser, but their inclusion makes sense if you use the "bullpup rifle/obscure cool looking gun=futuristic gun" logic. Personally I don't really agree with Civvie because I like the concept of starting with real life weapons, and fictional laser/future guns are either rare or show up towards the end.
No idea who thought making the Calico a tranquilizer pistol was a good idea, though.
The FAMAS was in Metal Gear Solid.
@@theonlybilge I've never played it, but have heard that. Used by American troops in America IIRC, since it looked good in the graphics of the time. It is a pretty neat looking gun.
I think it's an insult to children to say this was written by a child because you know what 5 year olds don't do when telling you a dumb, pointless story? They don't intentionally drag it out to fill 6-8 hours and actually have the decency to stop when they finally get bored of telling you the story they're making up as they go.
hi
I remember inside gamers playing this game along with Gore and Chrome. Even though every game had a different engine (I checked) they all had a weird glitch where you would go through the stairway for some reason. My only hunch is they were all made 2002-2003 so there had to be similar coding used.
Folks we should appreciate the fact that someone made this and sold it for money. And this reminds me that jank has always been with us...
It was the golden age of limited internet access and game magazines. Don't forget 10000000 samey WW2 polish Jank.
Reminds me of "Project Alpha Zylon".
It was a mod on top of another terrible game, "Manhattan Chase", made by the same developers. It was supposed to be an experiment, a joke ... nothing serious. They still licensed it to several distributors, who just cared about quantity, not quality.
Make a shitty game and somebody WILL sell it.
The best inside gaming series ever, now makes its appearance on the government funded youtube channel
The water explosions are more reminiscent of smoothed out Red Faction 2 Submarine Explosions.
Also I can sorta appreciate the villain just not wasting more than 10 minutes (because he knows Chaser/Stone is a fucking dipshit who not only NEVER LEARNS HIS LESSONS but also is content to let people talk) before just killing the dipshit hero because he served his purpose.
So the sniper's IR Scope can spot out light sources, and yet it can't even pick up the body heat on a single Yagootsa mook.
Real frickin' helpful.
Chaser should use his shurrigans on them instead of the sniper rifle.
I've waited so long for you diving in to chaser. Somehow it got stuck in my brain. The weapons, the slomo, the story...it did something to me. I played though it. Help me!
The really funny thing about the G11's burst fire being hard to control is that...the entire point of the G11's Arcane Space Magic internals was to fire that burst so fast that all three bullets leave the barrel before you feel the recoil.
21:05 civvie i'm 100% positive you added in those whispers.
I did think it was a little weird
"My father lives in Scottsdale!" Cancer mouse never disappoints
.... my father actually lives in scottsdale...
Im not gonna lie, I dont get it
@@activevertex4475 yeah, me too
@@alexeyeliseev6322 Scottsdale is just kind of a really bougie white part of Arizona. Lots of golf courses etc.
@@silvianbruno7512 ohhh okay I get it now
Civvie, your comment on the game's pronunciation of "Yakuza" broke me. I was laughing like a man possessed, it even made my family worry! Thank you for all the great reviews!
I know exactly what you mean. I keep coming back to this review just for that moment! ❤
that whispering cutscene and civvie's "whyyy" made me lol so hard
"it turns at the speed of a windmill in space" that line damn near broke my sides :'D
My life is complete… Civvie made a Chaser video
31:45 explains why i like watching civvies videos so much, the way he talks has a rhythm, like hes singing
Oh my gosh, I can kinda see that!
6:18 that call back to your review of Kreed is so good I loved that review. QUIT WINNING!
11:45 "A cut to the bar from before for one frame"
You're welcome
That New Vegas joke at 37:08 caught me absolutely off guard. Well done
That's not a joke exclusively made up by New Vegas, though.
"hey do you guys like running down grey corridors trying every fucking door only for one of them to be the correct one that opens?"
silent hill fans- sweating
"You're laughing now, but when we're making Chaser 6? 7? I won't be homeless then!"
-Jo Wood
35:19 I know it's probably saying 'interplanetary flight' but I always hear 'interplanetary FIGHT' and I'm all for that. It's like earthlings and commy Martian are always getting into fights to the point that the P.A speakers have an announcement for it
That tutorial section was pure comedy gold! And I am very happy to see cancur mouse make a return, love that little pathological guy!