So real talk, I remember meeting back at Heroes Con, in 97. I had your Ascension books and loved your art. I remember asking you how long you had been drawing, your response was 3 years. And I thought I had asked wrong, and I said "No, not for Image, how long have you been doing art." You looked at me and said, "Three years." Still blown away to this day.
What I like about David is all the mistakes he makes, and how he is still able to redo his sketches and get a great result. It's a process that everyone can use.
The best part about this video is that you have no qualms of showing that even a pro can goof up in a thumbnail. No one is perfect and it makes the amateurs feel like they too can get back on top from a simple error. Great tutorial
When I saw the notification I was filled with happiness. Mr.Finch posts approx 1 video other than art study in a month, but the content is equivalent to 100 videos or more. Thank you for everything !!!!!!
@@AdottiB I feel like comic art is the hardest type of art cause I'm 5 years in and still no where near David's level and Anime Was a 1 week thing and realism Is actually easy but you wouldn't think so
I looked up 'David Finch Art Book' looking for a book of tutorials, and then came here and realised that everything I'll ever need is FREE on UA-cam. What a time to be alive x
I'm just an amateur artist, even at 58. However, I've been drawing stuff like this, as long as I've been reading comics. Which is roughly 50 years. I've had people tell me I'm good, at it. And I've had others, tell me it needs work. Through it all though, I've always been my own harshest critic. But in all that time, I've never had the kind of guidence, and advice, such as is available today, throgh modern mediums of communication. Where the artist can bring you right into the comfort of their workzone, no matter where your located. And I find the experience, to be wonderfully refreshing, and educational. For that, I thank you sir. With that being said, and the focus of todays lesson being dynamic action scenes. I have a question, or perhaps two, with how you work around the issue, of making the fight scene, more properly reflect how the character might actually fight, and move. For example, I expect wide sweeping hooks, or uppercuts, or even overhand hammer fists, from someone beastial like Wolverine, or the Hulk, or even Powerhouses like The Thing, Power Man Luke Cage, or Hyperion. Ground and pound with those guys, seems to be the order of the day. But it shouldn't be that way, at least it seems to me, with every single hero in the multiverse. Some have had intense formal training, in some type of hand to hand combat. Daredevil, Iron Fist, Shang Chi, even characters like Hawkeye, Black Widow, Punisher, or Capt. America. But it never seems like that gets translated very well, to the comic book format. I'm not saying, that these guys, wouldn't throw haymakers like that at all. Only that they wouldn't do it, unless they had their opponent reeling, on the ropes, or at some type of a disadvantage, where they don't open themselves up so easily, to having it blocked, or worse, blocked and countered, by another trained combatant. I guess what I'm getting at, is if I was drawing say Judo Master, I want it to look like, he's using Judo in his fights. Karate Kid, I expect to use Karate. Kung Fu for Shang Chi, or Iron Fist, Boxing for Bobcat, Sambo or Systema for Colossus. (If you take his birth place or country of origin into account). And I could think of plenty of other examples, along those lines. For example, I would expect Spiderman, to be kind of Erroll Flynnish in his movement, and fighting. Now back to Judo Master, yes I understand, there's such a thing as cross training. But his foundations, or the cornerstone of his fighting style, is still Judo. And it's what inspired the moniker. Yes the pencilars will draw them in a convincing stance, when it kicks off, but once they move, to attack or defend, it suddenly turns into something, that looks more like an MMA free for all, or a street brawl, than actual martial arts combat. And you can't tell who the players are, by watching them fight, in the Octagon, because everything they're doing, all looks the same. Except that one guys works better on his feet, the other guy dominates in the ground.game. But you can't tell what their foundations are anymore, because they become so far removed, from the foundations of their training. With the only discernable difference being their looks, or what they're wearing. I don't know, it just seems to me, it could be done better, than it's currently being done. And still transfer well, to that medium of entertainment. Most attacks in martial arts, are linear, because the practitioner knows, the shortest distance, between two points, is a straight line. But that aspect isn't reflected in the action, so it reduces the immersion of the reader, into the story, IMHO. No ridge hand strikes, no backfist strikes, or spinning backfist, that list goes on. It's the same with kicks. Yes they do them, but the body positioning is wrong, and leaves them open to counters, and strikes, in very vulnerable places. (Not sure, what the heros union policy is, on mandatory nut cups, but they should consider implementing one, if they're gonna keep leaving themselves open like that.) Should I try to work, from the perspective of improving, at least what I do, in that direction? Must it be done, the Marvel way? Or is there a place, where both styles of depiction, can work together. And still tell a great story? I was just hoping I could get yours, and a few of your fellow artists, or subscribers thoughts on this?
I have learned so much from this guy, no art classes, no art schools, just a couple UA-cam videos from an amazing artist and it makes me incredible at comic art.
Dave, very awesome and fun. Opens up a lot of ideas for drawing fight scenes. I was thinking pirates instead of ninjas. I'm going to play with what you've shown. Thank you!
@@DavidFinchartist absolutely and I love them both your videos are like extensions of sections of the book and it's great always to watch your videos for inspiration, thanks for all the great content you put out
I remember watching this video. Gil Kane was a great inspiration for characters in fight scenes. He would make his figures twist with impacts from punches & kicks. Thanks for your tutorials.
I just love how he combines multiple techniques, from flour sack to line of action to lomis moving on to Bridgeman and frazetta,finally he is a really great teacher 🤩
This helped me so much! All tutorials I have found aren't advanced enough for me. I want to get better at action scenes because I want to make an action comic, but the movements were just never what I wanted. I like when it feels alive and is flowy. I'm about to graduate art school soon so I already have a good grip on anatomy and movement and stuff like that, but not action. All the other tutorials where either covering the basics or just felt too stiff for what I wanted. Sure I knew all the rules but I am a visual learner. So seeing this with the intend for a comic and the base sketch easily translating to my style was perfect! It was also nice seeing you do multiple angles and sometimes slightly bending the rules of anatomy. I know by now that you are allowed to do that because it gives better movement, but I didn't know when to bend it to get what I want. But I think this helps. Thanks!
Quick one from me. When drawing a character it can really add to the story telling if the opponents don't act properly to a punch, if you wanna portray the villain as stronger or the mc as inexperienced and stiff. It works grate to show whose most powerful
Hey Dave this video just made my life i have been seeing your drawings and want to do something cool like your drawings so i keep drawing and slamming my pencil and tearing the page and this video is the solution so i am so happy thank you so much. Keep up the great art . see you in the next video can you make a tutorial on drawing the flash. thanks. Bye.
At first the guy getting punch , the perspective was off . It didn’t line up with the head and shoulders . Once he gets it’s on the line , it looks like the puncher is right in the front of the receiver and boom it looks on point ! Great art !! That’s what I got out of it . Ty for your time ! Shot out proko!
This is a great tutorial... Can you make another tutorial for drawing characters with different age?? Like differences between structure of a kid, teen, and adult??
For 10:03, i'm surprised you didn't mention that when showing the impact of a punch, it can help to first show the arm in a bend (as oppossed to fully straight) since it shows there's still more punch being delivered and that the arm will travel more, and second if the character's body can't react yet, you can show the reaction with the character's face or the impact zone. flesh squishes, teeth break, blood spills, that sort of thing.
Great vid as always Dave! Could you please do a tutorial on drawing monsters, the book I'm working on is full of them and yet I have no clue on how to draw them?
I've been following along but not really watching, and I've only managed one sketch in about twelve minutes. Didn't look up for the last two minutes, and then... I look up and see I'm sketching the EXACT same kicking pose, but with the kicker's torso torqued further into the spin of the kick. I just erased the rear arm to hide it behind the body. This coincidence alone has vastly improved my will to draw again. It's been hard getting back into the act after all this time! Thank you so much for this video, and all the helpful tips and analyses that you crammed into it. EDIT: omg the next thing you drew was a sack of potatoes. I drew my character kicking a punching bag. It was the same shape, but mirrored horizontally. Basics of action! Maybe I've retained more knowledge than I thought?
You are a Legend! Are there any books that you can recommend on illuminating force and impact. Like momentum and flowing energy. I want to be able to draw fights as if I were drawing a dance.
You are basically my art teacher at this point
but for free
Right lol.
@@cirokatchadjian8537 ikr lmao
Now you can draw the bloodshed
So real talk, I remember meeting back at Heroes Con, in 97. I had your Ascension books and loved your art. I remember asking you how long you had been drawing, your response was 3 years. And I thought I had asked wrong, and I said "No, not for Image, how long have you been doing art." You looked at me and said, "Three years." Still blown away to this day.
To make Lord Megatron amazed at ones skill is something to be proud of! All hail Decepticons! Autobots die out!
What I like about David is all the mistakes he makes, and how he is still able to redo his sketches and get a great result. It's a process that everyone can use.
The best part about this video is that you have no qualms of showing that even a pro can goof up in a thumbnail. No one is perfect and it makes the amateurs feel like they too can get back on top from a simple error. Great tutorial
When I saw the notification I was filled with happiness. Mr.Finch posts approx 1 video other than art study in a month, but the content is equivalent to 100 videos or more. Thank you for everything !!!!!!
i am realizing as i watch this that most of these principles are useful in animation too!
great tutorial!
I noticed that
comic artists are a lot like animators or animators that only draw key frames
@@AdottiB I feel like comic art is the hardest type of art cause I'm 5 years in and still no where near David's level and Anime Was a 1 week thing and realism Is actually easy but you wouldn't think so
@@AdottiB but ofc David also gets better over time so theirs no way anyone who learns from him could be better than him unless he quits art
tru
I have heard that completing the covers or books 📚 before deadline is hard , even after that you are making tutorials for us , Dave you are great!!!
Me who is just starting to draw my own Comic: "this is a god send"
Thats so true
Same bro
Same here
Nice
Are You gonna post it smwhere?
I love those big fight scene, 2 page spreads. You explained the breakdown of the foreground & Background perfectly. Thanx David!😊
I looked up 'David Finch Art Book' looking for a book of tutorials, and then came here and realised that everything I'll ever need is FREE on UA-cam. What a time to be alive x
This bid tutorial is an excellent source for fight scenes. Thank David for breaking it down into a simpler format.
Best tutorial yet! I got all I need to know from this, thanks Dave
Low key this is one of the best quick sketch tutorials I have seen and it isn't even the main focus. Thanks very much Dave.
Some amazing quick gesture drawings!
I love you bro. David is the big talk amongst the illustration community as the go to guy.
One of the best by far...wait...THEY ALL BEST!!! On 🔥
Holy crap that last scene looks incredible!
Not a single dislike. This is called legend. Love u David finch
Dave ur the man! I’m a aspiring comic book artist n ur videos r what helps me learn the most. 🙏
Speed bag boxer during the day, speed comic artist at night!
i remember meeting you at baltimore comic con in september of 2023, you gave me some great tips on the comic i made and showed you
This is amazing. Thank you.
That final image 🤯
I'm just an amateur artist, even at 58. However, I've been drawing stuff like this, as long as I've been reading comics. Which is roughly 50 years. I've had people tell me I'm good, at it. And I've had others, tell me it needs work. Through it all though, I've always been my own harshest critic. But in all that time, I've never had the kind of guidence, and advice, such as is available today, throgh modern mediums of communication. Where the artist can bring you right into the comfort of their workzone, no matter where your located. And I find the experience, to be wonderfully refreshing, and educational. For that, I thank you sir.
With that being said, and the focus of todays lesson being dynamic action scenes. I have a question, or perhaps two, with how you work around the issue, of making the fight scene, more properly reflect how the character might actually fight, and move. For example, I expect wide sweeping hooks, or uppercuts, or even overhand hammer fists, from someone beastial like Wolverine, or the Hulk, or even Powerhouses like The Thing, Power Man Luke Cage, or Hyperion. Ground and pound with those guys, seems to be the order of the day. But it shouldn't be that way, at least it seems to me, with every single hero in the multiverse. Some have had intense formal training, in some type of hand to hand combat. Daredevil, Iron Fist, Shang Chi, even characters like Hawkeye, Black Widow, Punisher, or Capt. America. But it never seems like that gets translated very well, to the comic book format. I'm not saying, that these guys, wouldn't throw haymakers like that at all. Only that they wouldn't do it, unless they had their opponent reeling, on the ropes, or at some type of a disadvantage, where they don't open themselves up so easily, to having it blocked, or worse, blocked and countered, by another trained combatant. I guess what I'm getting at, is if I was drawing say Judo Master, I want it to look like, he's using Judo in his fights. Karate Kid, I expect to use Karate. Kung Fu for Shang Chi, or Iron Fist, Boxing for Bobcat, Sambo or Systema for Colossus. (If you take his birth place or country of origin into account). And I could think of plenty of other examples, along those lines. For example, I would expect Spiderman, to be kind of Erroll Flynnish in his movement, and fighting. Now back to Judo Master, yes I understand, there's such a thing as cross training. But his foundations, or the cornerstone of his fighting style, is still Judo. And it's what inspired the moniker. Yes the pencilars will draw them in a convincing stance, when it kicks off, but once they move, to attack or defend, it suddenly turns into something, that looks more like an MMA free for all, or a street brawl, than actual martial arts combat. And you can't tell who the players are, by watching them fight, in the Octagon, because everything they're doing, all looks the same. Except that one guys works better on his feet, the other guy dominates in the ground.game. But you can't tell what their foundations are anymore, because they become so far removed, from the foundations of their training. With the only discernable difference being their looks, or what they're wearing. I don't know, it just seems to me, it could be done better, than it's currently being done. And still transfer well, to that medium of entertainment. Most attacks in martial arts, are linear, because the practitioner knows, the shortest distance, between two points, is a straight line. But that aspect isn't reflected in the action, so it reduces the immersion of the reader, into the story, IMHO. No ridge hand strikes, no backfist strikes, or spinning backfist, that list goes on. It's the same with kicks. Yes they do them, but the body positioning is wrong, and leaves them open to counters, and strikes, in very vulnerable places. (Not sure, what the heros union policy is, on mandatory nut cups, but they should consider implementing one, if they're gonna keep leaving themselves open like that.) Should I try to work, from the perspective of improving, at least what I do, in that direction? Must it be done, the Marvel way? Or is there a place, where both styles of depiction, can work together. And still tell a great story? I was just hoping I could get yours, and a few of your fellow artists, or subscribers thoughts on this?
You r a genius Mr. Finch
Love how you always knock each and every tutorial out of the park!! This one looks amazing!! Love the dynamic movement of the figures
Thanks!
Dave's a living legend!!
Thank you!
Amazing video! Keep up the great work, you do a great job of breaking things down from start to finish. Learned alot
Thank you so much for sharing such valuable content for free
U didn’t even watch the vid😂😂
@@martinapaloo6514 I am half way through it ;)
@@esmailiyou it WAS posted 1min ago
I have learned so much from this guy, no art classes, no art schools, just a couple UA-cam videos from an amazing artist and it makes me incredible at comic art.
this is the only tutorial about fight scenes that actually helped me
this is such a valuable tutorial.
awesome work just with simple layouts...
Muchas gracias David Finch
Hey mr.finch! You really helped me draw well
Thanks David! Feels like I was watching John Buscema teach drawing fight scenes from the Marvel way!
Thank you! John Buscema is a huge influence for me, and I learned a lot from How to Draw Comics the Marvel Way
Cómo siempre tan generoso compartiendo los secretos del cómic, gracias!
@SWEETIXIZ merece, pues hasta los hispanohablantes disfrutamos de tal generosidad, mínimo debemos expresar la gratitud.
The different fighting poses of perspective are really helpful.
The emblem on the guy in the foreground. Genius
Dave, very awesome and fun. Opens up a lot of ideas for drawing fight scenes. I was thinking pirates instead of ninjas. I'm going to play with what you've shown. Thank you!
There's never enough pirates in comics. Pretty sure that's an uncontroversial statement.
Bro finally a guy who is explaining better than some people and better than my teacher thanks bro
Wow ! So much informations, thank you David !
I have never done a fight scene in drawing so this was very helpful. Thank you.
These triangles you keep pushing are cool
these videos are so useful.... thank you for your time David! This is great stuff
Dave...Legend
Yes! Awesome 🔥🙏
This deserves more views. Thank you.
Great video. Very informative. I didn't know David Finch is left handed.
You should release your own how to draw comics the david finch way 😁
Agreed
I'm just doing it slowly with videos!
@@DavidFinchartist absolutely and I love them both your videos are like extensions of sections of the book and it's great always to watch your videos for inspiration, thanks for all the great content you put out
I remember watching this video. Gil Kane was a great inspiration for characters in fight scenes. He would make his figures twist with impacts from punches & kicks. Thanks for your tutorials.
I just love how he combines multiple techniques, from flour sack to line of action to lomis moving on to Bridgeman and frazetta,finally he is a really great teacher 🤩
I LOVE YOUR SKETCHES!! AMAZING VIDEO. THANKS.
Awesome tutorial
This video is an absolute goldmine of useful information
I really enjoyed this video .It was really helpful.
Wow, great tutorial!! Such valuable, useful info!
This helped me so much! All tutorials I have found aren't advanced enough for me. I want to get better at action scenes because I want to make an action comic, but the movements were just never what I wanted. I like when it feels alive and is flowy. I'm about to graduate art school soon so I already have a good grip on anatomy and movement and stuff like that, but not action. All the other tutorials where either covering the basics or just felt too stiff for what I wanted. Sure I knew all the rules but I am a visual learner. So seeing this with the intend for a comic and the base sketch easily translating to my style was perfect! It was also nice seeing you do multiple angles and sometimes slightly bending the rules of anatomy. I know by now that you are allowed to do that because it gives better movement, but I didn't know when to bend it to get what I want. But I think this helps. Thanks!
Can you put a tutorial on how to draw trees or grasses or different types of hair or something more super fighting drawings
Sure!
Thanks
Alot of this he learned from How to Draw Comics the Marvel Way its a great book for a new comic artist to learn from
It is the most comprehensive look at drawing comics out there to this day, and all done in simple terms, the way it should be.
I was just recently working on some combat drafts. You sir just earned a new subscriber. Great stuff bruh.
your videos really are knowledgeable. Thank you so very much. You have helped me exercise my imagination.
6:53 :0 i love that little face!
:0 nice. Am only 2 minutes in and I've learned something new about fight seen .
Love the video I really learnt alot
This was great, thank you!
THIS IS VERY KEY POINTS, DAVID VERY CORRECT,
You are an excellent artist and teacher, David. Thank you so much! Soon, I will get your Gumroad videos.
I WAS JUST LOOKING FOR THIS ONG
Quick one from me. When drawing a character it can really add to the story telling if the opponents don't act properly to a punch, if you wanna portray the villain as stronger or the mc as inexperienced and stiff.
It works grate to show whose most powerful
Great video David! I wonder if you could collab with James Raiz, or maybe do a draw along with him or something
Thanks! I've been talking to James about doing something just like that. Stay tuned!
Hey Dave this video just made my life i have been seeing your drawings and want to do something cool like your drawings so i keep drawing and slamming my pencil and tearing the page and this video is the solution so i am so happy thank you so much.
Keep up the great art .
see you in the next video
can you make a tutorial on drawing the flash.
thanks.
Bye.
Thank you! I've definitely gone through times of throwing pencils and breaking things. Learning is rewarding, and frustrating all at the same time.
@@DavidFinchartist Thanks dave and i wanted to know what are all the materials you use to draw
I'm just waiting for The Matrix brain plug so I can learn all comic skills. Until then I'll keep making trees cry with my pencil.
very inspiring David. Thanks
Thank you very much Dave 👍
This is so epic
I love this tutorial
Amazing!! 🙌🙌
Hi.. Hero D,I wish I could have this and your other stuff in book format
Epic!
Absolutely incredible video! Thank you so much for making this!!
Thanks KillerTacos!
@@DavidFinchartist Any time 😁 Thanks for taking the time to respond
David Finch the G.O.A.T.
this is just what i needed!tysm man i love your contents sm🔥
Thank you mr Finch you Drew every Comic i own and now i am learning how to Draw Just in this basics .. you are my Superhero Bro ✌🏼
very educational tutorial. it was helpfull and praising your skills
This is so helpful! Thanks for sharing
At first the guy getting punch , the perspective was off . It didn’t line up with the head and shoulders . Once he gets it’s on the line , it looks like the puncher is right in the front of the receiver and boom it looks on point ! Great art !! That’s what I got out of it . Ty for your time ! Shot out proko!
That was a very good video, it displayed a lot of poses, action, impact, and good composition, it was very informative.
I've been waiting for this...
Great explanation and demonstration 🖤
very excellent tutorial! Thank you!
Amazing video! I have a big problem when drawing action. thanks!
Happy to help!
This is a great tutorial... Can you make another tutorial for drawing characters with different age?? Like differences between structure of a kid, teen, and adult??
Absolutely. I think that's a great idea for a video, thanks!
Good stuff!!!
A really helpful video for me 🤭.
Sorry I am unable to join your live streams, busy with college stuff 😅
You have to put school first! Especially school you're paying for!
@@DavidFinchartist Thank you David for understanding ❤️
For 10:03, i'm surprised you didn't mention that when showing the impact of a punch, it can help to first show the arm in a bend (as oppossed to fully straight) since it shows there's still more punch being delivered and that the arm will travel more, and second if the character's body can't react yet, you can show the reaction with the character's face or the impact zone. flesh squishes, teeth break, blood spills, that sort of thing.
Great vid as always Dave! Could you please do a tutorial on drawing monsters, the book I'm working on is full of them and yet I have no clue on how to draw them?
That would be awesome :D I've seen some humanoid alien looking monsters in one of his sketchbooks and they ware awesome.
Thanks! That would be fun.
Damn dude... Thank you :)
if im able to land a really good internhsip you're definetly going down as my inspiration and teacher lol
I've been following along but not really watching, and I've only managed one sketch in about twelve minutes. Didn't look up for the last two minutes, and then... I look up and see I'm sketching the EXACT same kicking pose, but with the kicker's torso torqued further into the spin of the kick. I just erased the rear arm to hide it behind the body.
This coincidence alone has vastly improved my will to draw again. It's been hard getting back into the act after all this time! Thank you so much for this video, and all the helpful tips and analyses that you crammed into it.
EDIT: omg the next thing you drew was a sack of potatoes. I drew my character kicking a punching bag. It was the same shape, but mirrored horizontally. Basics of action! Maybe I've retained more knowledge than I thought?
this actually really helps me because I planned a comic with action in it, but all of the fighting poses looked really stiff. Thank you
Oh nice, 2 weeks after I get my masters of anatomy fight poses book, Dave drops a vid.
You are a Legend!
Are there any books that you can recommend on illuminating force and impact. Like momentum and flowing energy.
I want to be able to draw fights as if I were drawing a dance.
Lovin the logo on the hero at the end of the vid 🤟