Card Draw in Commander: Card Draw, Advantage, & Velocity in the 99 | EDHRECast 163
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- Опубліковано 1 жов 2024
- It's a draw! We're looking through the most popular sources of card draw, card advantage, and card velocity in EDH, including our favorite tips to find the most effective forms of draw in your Commander decks.
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They really did a good job showcasing the draw spells in all 4 colors of mtg
i thought it was just a episode for green cards :v
I noticed that too
@@blaze556922
Vivipotence (W)(W)(W)(W)
If a card would be put into a graveyard from anywhere exile it instead.
Each Opponent gains 2 life: exile the top card of your library. At the beginning of your next end step put the exiled card into your hand. Activate this ability only if you have the most life or tied for the most life.
Done. Someone tell WotC I made the greatest white draw card that will ever need to be printed, jk but I do think it's solid.
@@Ixidora I was thinking "Oh, so it's like reverse necropotence" and then i read the name again, lol. gj
I still have trauma from the electric dad jokes from a couple weeks ago. My apprehension was great before Joey introduced Matt. EDIT: and then Dana's TCGP plug destroyed my soul.
Electric puns are corny, but eyeball puns are cornea.
I've been advocating for Inspiring Commander for so long. We need it!
Sadly I don't think we'll ever get it. MaRo said it breaks the color pie.
@@leiftastad490 Does it though? Does that mean Mentor of the Meek breaks the color pie? I don’t think it SHOULD break the color pie IMO.
@@leiftastad490 just found the thread you were talking about and yup, Rosewater says Mentor is a color pie break. God damn it.
@@jetcell4517 ya it stinks i want to put it in my Heliod, Sun-Crowned deck pretty bad.
We STILL need Dana's murder board breakdown. Would be awesome to see how he correlates synergies and game plan. This would be awesome to see a full blown discussion from you guys. Thank you for your quality content.
My take on wheels and especially on secret rendezvous (god I adore that card) and on lots of cards that give opponents things: I'm ok with my opponents getting to play magic more. Is that not what we came here to do?
Fair take and totally fine in more casual play groups it just all depends on how u want to play
Love these videos make me such a better player
If you are running low on life to draw cards that's where you start playing Orzhov or Golgari to drain life so you can draw more cards. Also Orzhov is the real Necromancer guild.
Love this episode! Y'all covered the staples, but where's the love for Gruul's best impulse draw in ages - Escape to the Wilds (an all-star with Wort the Raidmother)?
So many dad jokes.
As a big believer in Wheels I have issues every time that wheel type draw is brought up. Everyone always mentions how you are “drawing 21 cards for your opponents” how scary. What is never brought up is the fact that when you wheel you completely mess with people’s plans and turns. Whenever I wheel I always hear someone go “Uuugh god damn it”. It’s much bigger mental damage that people give it credit for.
Also if you are playing literally any effect that triggers on either your draws or your opponents draws, it’s massive value that usually outweighs the disadvantages of your opponents drawing cards.
Secret rendezvous is an amazing card. Draw 3, make an alliance with a player, get them to use resources towards an enemy, and it's a 3 Mana draw 3. Y'all taking the wrong approach.
36:20 Complementary Challenge the Stats: Another commander which should really use Opal Palace more is Verazol, the Split Current; that card is only in 25% of the decks, and it really should be a staple; as you are bound to cast Verazol several times during the game AND he synergize really well with the extra +1 counters.
Opal Palace should also see more play in Hamza decks I'd say ... that +1/+1 counter is mana reduction for following creatures. Dunno how popular in Marchesa but Marchesa The Black Rose would def also love the palace.
Opal Palace makes Verazol effectively cheaper! Excellent challenge.
I play it in big mana Hallar the firefletcher kicker tribal for good effect. Skullbriar works nice too as it keeps every counter placed on it when it does or goes to the command zone.
Not surprising that it works best in green since there's most counter matters card and easy access to extra mana
Opal Palace has been one of the best cards in my Hallar firefletcher deck and is strong in Skullbriar too, among many other commanders
I appreciated the baseball analogy despite not being into sports. It reminds me of Moneyball--getting on-base wins games.
What do you guys think of rush of knowledge?
A little late to include, but Keep Watch is a very underrated card and really deserves to be a staple or at least go in more than 1500 decks.
Yup, its super good in my talrand deck
Dana's hair is showing why it's dominant in this episode. 💛
I think Secret Rendezvous can be pretty good, because in my meta at least, there is usually someone who isn't much of a threat who I can give the cards to, and it might as well just be a 3 mana draw 3
Dana with the deep cut on challenge the stats!
One thing that always amazes me is how people put harmonize in golgari decks but there is syphon mind in black wich in a normal 4 person edh game is just easier to cast draws the same amount of cards and has the added benefit of forcing discard
That card is a sleeper hit.
I had a proxy of Inspiring Commander printed so I could play it with my friends in EDH. Also, The Room references every episode now! :)
I bought a handful of Guardian Projects for 2 dollars each back when the set came out lol
I just made Liesa and was literally working on her and was grabbing Opal palace then you challenged her stats
Just here to say phyrexian arena shouldn’t be 30 bucks and kinda sucks byeeeee
Only one version of that card is 30.... just get one of the sub 20 versions
@@carlospadilla7247 not worth it for 20 either, I just play twilight prophet. It costs one more but is a slow win con for a stax deck, can attack to trigger tymna or get the monarchy for marchesa, and keeps you out of the danger zone. And it gets around notion thief and narset. Honestly the one mana more is worth it if you can reliably have the cities blessing
You know whats a really good wheel for daretti that isnt really a wheel but is definitely card advantage. MEMORY JAR but that junk is also expensive but if you have the money laying around def a upgrade for any daretti players
Joey's laugh gives me life
Gimme some more edh content lads! Love it
Showing a non-permanent card and using Vaevictus Asmadi, the Dire as the example commander made me a little sad. I run 99 permanents in that deck lol.
Death Draw is the best draw!!
Dad draw? o.O
commander generals give cards draw is insane.Because you never loose the gas , if you need cards put you general in field ,is simple.
Baseball analogy off the rails was gold.
The punniest show around
Infiltration lense is great, and I don't play it as card draw, I play it as evasion
Opal palace would be nasty in a Liesa deck. Edit: Oh he mentioned that LOL
Infiltration lens is great on a commander that has menace and wants to hit face like lathril, let me make elves or give me 4 cards
Super punny!
No mention of graveyard recursion?
Best White card draw, is colorless card draw
Great sponsorship section today gents
Forget Liesa, it’s all about Licia, as in Sanguine Tribune, when it comes to Opal Palace. I’ve cast her three times, in one turn, thanks to her cost reduction.
I have Infiltration Lens in my Karona deck. So the choice, every turn, becomes “do I give him two cards or take 5-7 commander damage?” She also has Mask of Memory in the deck. Either way, I’m getting my cards.
As for the video’s specific topic, I have stopped playing a lot of the cards mentioned. Instead of Read the Bones/Sign in Blood/Painful Truths/Night’s Whisper, I started using Ancient Craving/Ambition’s Cost, eventually going to Cruel Bargain/Infernal Contract. My Mardu decks are already heavily black, so it’s not difficult to pay for the more restrictive cost, the extra life loss is usually insignificant and late game can be less than those other spells, and it’s 4 cards vs 2-3. Call me greedy, but I want that extra card.
Most of my card draw doesn’t actually say “draw” on them either. With Smothering Tithe, Hullbreacher, Narset, Parter of Veils, and Notion Thief being more prominently played, I’ve largely moved into more impulse draw and effects that “put cards into hand,” like Necropotence, Dark Bargain, or Blood Price.
I have Stinging Study in my Oloro deck and I agree, it is really really nice!
out of the symmetrical draw, Howling mine is the best. If you have an artifact tap effect, then you can make Howling mine a one-sided effect. A lot of the older-style artifacts have the "turn off" when tapped.
One of my friends run secret rendevous and in a game recently they only had two mana and I untapped one of their lands with my Kiora’s Follower during their turn and they cast secret rendevous and gave me the draw 3….I proceeded to stomp that table. Don’t run secret rendevous 🤣🤣🤣
32:24 Infiltration Lens is also really good in a deck like Slicer, Hired Muscle because you struggle to draw cards and you don't really want people to block it so it's a win-win.
Inspiring commander and MotM are massive colour breaks. In fact MaRo said that Inspiring Commander never went past the council of colours
I've never before considered that Inspiring Commander would be amazing in Commander. Print it, WOTC!
I am curious about burst draw vs steady draw, and prefer the second. Always willing to learn though.
I saw a guy accidentally mill himself out with kindred discovery. That draw is NOT optional.
I love drawing cards so much that i actually have a deck thats all about drawing as many cards as possible. Syr Elenora is alot of fun as a hand size matters deck
Cosmos Elixir is a good example of how they can take white card draw as well. Also I feel like people sleep on Sunset Pyramid a bit.
Very inyeresting in general, I am looking at card draw for GW and many were amazing ideas and not too pricy! Tank you
I run infiltration lens in gorm and virtus. As a casual commander deck, I love this one and infiltration lens is a card that makes gorm take the spotlight in a pairing where he normally is the weaker partner.
Secret rendezvous is not even and r&d telling us it is just shows despite lorehold they are still committed to pooping on white. Would it have killed them to have the opponent draw two?
that "draw 2 cards when blocked" artifact will put in work in my brago deck
I love Mentor of the Meek.
Mentor of the meek is one the best white draw spells ... which unfortunately says a lot about card draw in white ... green has multiple creatures which allow you to draw without having to pay mana and/or who don't check size of creatures entering. So yeah its good for white but if white was on par with other colors no one would play it imho.
Matt. I'm dissapointed
Why do you play blue?
I gotta say, a 7 drop was not the first thing that comes to mind when thinking, "card draw."
What is the Ezuri Rant he's talking about?
Expected Dana or Joey to mention Peer Into The Abyss. I've only ever targeted myself with it (only played it twice) and won both games. :)
if you play Underworld Dreams you can just kill people with it lol
What do you mean you can’t control Howling Mine? You can control it, you do have to build around it, but if you’re playing a deck that can tap things down, Howling Mine is very good.
Thumbs up for card draw in White.
Dana looks like a criminologist on CSI
Opal palace is neat for that zero cost red boi too
You guys did my boy Mangara dirty. The idea that he dies to removal doesn't really fly with me, since that applies to basically every creature ever. Also, sure, your opponents can play around him...but if they're doing that then they're not casting more than one spell a turn. Tempo is a real thing in commander. Also from my experience people will just let you draw the card with him out.
10:05 Your welcome
All the cards!
Aren't cantrips spell/s + draw a card tacked on?
Overall, good top level perspective on card advantage / selection / velocity
Yes and no, cantrips refer to eeffects thatt are like ponder(card selection+draw) and, say, crash through (effect+draw).
First is usually a called a cantrip spell, while the other is a 'spell that cantrips'
@@gunararayhanramadhan2304 a spell that cantrips is a cantrip. If its 0-2 mana and draws a card its a cantrip
I love Secret Rendezvous, 3 mana draw 3 in white is better than Divination or Harmonize. Giving away 3 cards is a big, yes, but as they said, Wheel of Fortune gives away far more cards to more opponents and still is bonkers. Obviously, I like it because it's white, and the options are limited. But I think that having a card draw card that has no previous requirement, no extra mana needed, no specific strategy is huge for the worst color at card draw
6:50 - topic: card draw
NEKUSAR!!!!! everyone forgets 1 of the strongest grixis commanders smh.
Well, he sure did Vorpal-Tongue his co-announcer into near speechlessness as he instantaneously found himself fumbling to mentally/vocally recover.
The confirming evidence is present when wecan hear the very confession through later, that they are comedically "slain" by the possible wrongly picked order of a similarly named product to Magic Cards like Vorpal Sword, BUT- ...But, the analogy he tries picking in his last throes, while Magic-relevant, utterly missed the clear choice for continuing the Jabbering, head-bane, decapitation theme while wittily getting in the slain in comedy compliment. Though, as we review above, neither can be faulted considering the will and focus displayed in their respective abilities to Follow Through and remain loyal to carrying out the plan.
Full disclosure Tinfoil hat moment.
I'm curious as to the change from cmc to mana value as just being a political public positive perception stunt. To start using the word value more frequently when referring to magic the gathering cards. In such the same way as estate tax vs death tax is an effort to cast negative public spotlight.
Nerd don’t know sports joke har har har. This is the oldest worn out troupe in our hobby.
Confused about the shade thrown on "creature based draw" right into praising Enchantress decks and their praise for Green's creature reliant draw.
Not understanding how these are different
or etb draw effects
God damn, Dana, with each passing day you break new ground in being wrong (no malice, just wow we could not be more different players). XD
i can't believe casuals are playing with any cardboard card worth more than 12 USD.
7 minutes of ads.....
One thing the EDHrec Cast didn’t really consider though is that wheel effects are less symmetrical if they’re used by a player to ruin the hands of the players who tutored last turn or in some other way have been sculpting their hands to win the game. This kind of card can almost be a preemptive counterspell in certain situations.
Matts's hair is still #1!!
Secret Rendezvous is trash and I really hope Wizards is not using it as the basis for mono white
I’m admittedly only 20 minutes in but I don’t see any real budget options so far...I’m talking under $2...at least in any other colors besides blue and black...
Harmonize, midnight reaper, momentous fall, moldervine reclimation, sign in blood, read the bones, brainstorm, treasure cruise, fact or fiction, pull from tommorow, and secrets of the golden city are all mentioned in the video and are all under two dollars. Sure there's a lot of expensive card draw, but you can find cheep stuff
Green also has conditional draw in what you find, bond of flourishing, saytr wayfinder, adveturous impulse, once upon a time, ancient stirrings, stuff that says "look at the top x and find a proper thing," it may whiff but if you build your deck right you are at least getting land. Speaking of it isn't in the same vein, but ramp that goes looking for land is card advantage in its own right in that you are removing it from your deck and thus are more likely to draw more gas
@@Silver_light77 not to mention all the green enchantments that care about big Bois or big Bois entering the battlefield, like elemental bond, colossal majesty, etc.
@@finnmmc take away all the blue/black stuff and what’s left that you mentioned, just harmonize?
@@Silver_light77 those don’t net you card advantage though.
Actually i think that Rhystic Study isn’t a great card. I depends on perspective.
I’d like to understand your take?