8:25 - you cant see them cause you have to select both : the node that you animating and the object from collection to highlight it with blue box OR In "View" on Timeline uncheck the box "Only Keyframes for Selected Channels" - it'll shows every node that is animated, and not even node - every property that is animated It helped for me :D
Good job! All needed parameters are given and explained in the tutorial, so I could re-make the scene very easy! The way, things are described, lead to a perfect result! At some points, you need to view it fullscreen, to identify some mouse-clicks and nodes, but I watch tutorials by play-pause-reproduce in blender-play-pause... anyway.
Hi Ducky 3D, I just wanted to take a moment to thank you for your incredible Blender tutorials, especially on geometry nodes. Your clear explanations and creative approach have made learning Blender so much easier and enjoyable for me. You've really helped me level up my skills, and I'm excited to apply everything I've learned to my 3D projects. Keep up the fantastic work, and I can't wait to see what you share next! Best regards, Fazly Rabby
fun fact: making a Perfect Tetrahedron (or 3 sided pyramid) . is suprisingly tricky in blender there's no "add object option" , cone with 3 verticies just does not work , and face of an icospere might leave you with weird scale/rotation that you might not want . . so you Have to get measure it out in some way
Hello ! great work and clear explanations, i wonder if we could add glass traingle faces on the base and create a collision effect for the gew when it hit the glass faces ? is it possible to do it in geometry node ?
Has anyone figured out how to apply this to a custom mesh? When using mesh to volume and connecting the mix node to the density it gives an error (as in a red line, not an actual message) @ducky3d, help would be appreciated
i manage to fix it somehow. Ok so you add a combine color node and link to the emission color. After that, you add 3 color ramps, which go to every one of the XYZ axis. Then you take the layer weight, and use as the factor for the 3 color ramps. I found it by dumb luck, I hope it helps.
love your videos, learning so much in blender. You have mentioned how blender creates a loop animation several times, so once the sequence is done, where do you go from there. ( having a PNG sequence and creating a video) love your stuff, keep it up
had the same mistake, and just tried it again but didnt copy the second noise texture. I just created it manually and did the same settings as explained in the video. Suddenly it worked, idk why :D
@MaxDaBoredBrd Watch Him carefully. When he puts the keyframes on the second noise texture he starts at frame 120 with the W keyframe set to 0. Then he moves to frame 0 and sets the W keyframe at -1.0. I think that will fix your issue.
Best I could come up with is applying a "transform geometry" node to my joined geometry (before combining out weird morphing glob) and using rotate, scale, and translation properties to move it. I am certain there is a better solution but it is beyond my capabilities
i swear i hate geometry nodes 😂 6:01 we have an icosphere that we mesh to curve, only to curve to mesh directly after. and i cant tell for the life of me why we did it 🤣
The reason as per my limited understanding is that first we convert the mesh edges into curves, and then the resulting curves have to be converted back to mesh to create a sort of wireframe that we see in the video. Hope that helps 😀.
Mi brother ..que tú hagas un canal con todos estos videos traducido al audio latino ..sería la veerga mi brother .....y sería una entrada .para más dinero para ti ...ojala lo hagas Mi brother
Can you also make some tutorials without geometry nodes? I really liked those and I find the ones with geometry nodes confusing. Great Channel though! Has helped me very much. New subscriber.
Am I missing something? I didn't see how you made the wireframe move with the goo. I don't see any spot to do that animation with the wireframe node section either. If I connect the nodes that animate the goo, to the wireframe nodes, it just gives a red line and disables the wireframe.
8:25 - you cant see them cause you have to select both : the node that you animating and the object from collection to highlight it with blue box
OR
In "View" on Timeline uncheck the box "Only Keyframes for Selected Channels" - it'll shows every node that is animated, and not even node - every property that is animated
It helped for me :D
thanks dude!
so cool
Good job! All needed parameters are given and explained in the tutorial, so I could re-make the scene very easy! The way, things are described, lead to a perfect result! At some points, you need to view it fullscreen, to identify some mouse-clicks and nodes, but I watch tutorials by play-pause-reproduce in blender-play-pause... anyway.
in the video 12:25 i cant make the gew glow why tho??
Thank god you reuploaded this, I was really looking forward to watching it!
I think the tutorial doesn't cover the wobbly effect on the ico sphere outer shell you see at 0:04, any idea how to go about achieving this?
Thank you, Ducky. This is an awesome tutorial.
To see your keyframes you must select the geo in your viewport or in your outliner
great video, everything works first try and without any obstacle it was informed and the result is nice to watch
Hi Ducky 3D,
I just wanted to take a moment to thank you for your incredible Blender tutorials, especially on geometry nodes. Your clear explanations and creative approach have made learning Blender so much easier and enjoyable for me. You've really helped me level up my skills, and I'm excited to apply everything I've learned to my 3D projects.
Keep up the fantastic work, and I can't wait to see what you share next!
Best regards,
Fazly Rabby
Cntrl+J lets you label your nodes, so you can name one goo, the other wireframe, and the other balls, so you don't forget which is which
Thank you so much for this tutorial. It really helped me in a slump! Great tutorial and very easy to follow! Kudos to you!
Thank you so much! You are such a good teacher, one of the best tutorials i have done yet, thank you!
Another great tutorial. Many thanks.
I love this channel and this video ❤so experience here ❤️
hi this was so smooth so perfect amazing
fun fact:
making a Perfect Tetrahedron (or 3 sided pyramid) . is suprisingly tricky in blender
there's no "add object option" , cone with 3 verticies just does not work , and face of an icospere might leave you with weird scale/rotation that you might not want . . so you Have to get measure it out in some way
Install plugin extra objects and u'll see how easy it is
@@SempiternamentePisa are you saying it isn't available in default . . . and a whole extra file needs to be added ???
@@bluewhalestudioblenderanim1132 pretty sure extra objects is included and just needs to be enabled
@@combatcactus6892 ok that's good news
@@combatcactus6892 wait is it a math function ??? . . . I feel like I have been overlooking it because it does not say "add tetrahedron" anywhere
actually awesome video but so advanced .. can't understand a lot .. anyway I'm still learning so thank you : )
Thank You for this geometry form and effects , to be honest amazing work keep up on your videos
Outstanding tutorial. Thanks so much
amazing bro thanks you are the master!
Can you explain how you transformed and animated the outer ico sphere mesh that we applied our instances to?
how to make this effects with different shapes and objects
You're a legend! Can you suggest me where and how to start learning geometry nodes?
من اكبر معجبيك والله انا لو سمحت please ممكن تعطينا كتاب تعليم بلاندر او كتب blander tutorial
You're the best!!!! thanks for teach us those amazing animation!
Master of blender
Hello ! great work and clear explanations, i wonder if we could add glass traingle faces on the base and create a collision effect for the gew when it hit the glass faces ? is it possible to do it in geometry node ?
Nice video! BTW, U can see the keyframe of the node by selecting the node u want
Hi and thanks for your video !
I would like to know how to use a " geometry node " addon when launching a new blender file ?
Thanks
Has anyone figured out how to apply this to a custom mesh? When using mesh to volume and connecting the mix node to the density it gives an error (as in a red line, not an actual message)
@ducky3d, help would be appreciated
13:15 - the option to connect to emission is gone as of version 4.1. any idea how to circumvent this? thanks!
i manage to fix it somehow. Ok so you add a combine color node and link to the emission color. After that, you add 3 color ramps, which go to every one of the XYZ axis. Then you take the layer weight, and use as the factor for the 3 color ramps. I found it by dumb luck, I hope it helps.
Hello
With 3.2.2 i can't link mix output to the density input.
Does i need 3.3 ?
Thank you for the nice tutorial !!
amazing Ducky !
That's crazy men💥💥💥
I can say that cycles is the best for this if you don't mind the smoke coming out of your computer.
How long _should_ this take to render?
The best one! ♥️
There is no mixRGB node type in my Blender (3.4). What can I use instead?
use the mix node and use 0 & 1 in A and B
MIX COLOR
learn from the best 👌
14:21 uhhh view port shading dosnt even show the light production of anything its just black
thank you so much!
can you help me brother
Best teacher ❤️ 💯
how would you animate the little cage tho......................
Very cool!
Insane!
cool stuff, thank you for sharing. 🤩👍🧡💯
love your videos, learning so much in blender.
You have mentioned how blender creates a loop animation several times, so once the sequence is done, where do you go from there. ( having a PNG sequence and creating a video)
love your stuff, keep it up
nice video but idk why the emission doesnt look like yours with the same specs ... i little frustation right now
i think he use old blender
@@cpponcppon164 YES I HAD HELP WITH IT : ITS MUCH DIFF NOW
sorry for caps
My loop isn't perfect and I did everything as said, anyone knows why?
had the same mistake, and just tried it again but didnt copy the second noise texture. I just created it manually and did the same settings as explained in the video. Suddenly it worked, idk why :D
@@maximilianbachem8828 Thanks for answering. I tried it but sadly it's still not working for me, blender magic is needed
@@maxdaboredbrd i'm having the same issue, did you ever figure this out?
@MaxDaBoredBrd Watch Him carefully. When he puts the keyframes on the second noise texture he starts at frame 120 with the W keyframe set to 0. Then he moves to frame 0 and sets the W keyframe at -1.0. I think that will fix your issue.
i also didn't manage to loop it. maybe it's some setting that's different in the newer versions? @ducky3D
almost didn't recognize you without the cap.
Hey man! Are you using a MAC?
for some reason, my cage/ico sphere is bulky, even at 0.1m...then just vanishes. Anyone here can help?
thank you!
how to add wobbling ico sphere?
why this look like the vault from half life alyx
Is anyone figured out how to apply this animation on a different mesh?
I’m in blender 4.0 and there’s no mixrgb
Just use mix color
thats cool ! :3
so nice😍😍
love it!
这个Blender教程展示了如何使用几何节点创建一个生动的寄生效果。教程中详细介绍了如何使用Blender 3.3 beta版本以及各种节点和材质来实现这个效果。通过创建几何节点、调整材质和动画设置,可以制作出一个有趣的寄生效果。
Highlights
🎥 本教程展示了如何使用Blender创建一个生动的寄生效果
🧩 使用Blender 3.3 beta版本以及各种几何节点和材质
🎨 调整材质和动画设置来实现所需的效果
⚙ 使用几何节点、调整材质和动画设置来制作一个有趣的寄生效果
how do i make the vertex of the outer isosphere mover along with the small spheres at the end
Best I could come up with is applying a "transform geometry" node to my joined geometry (before combining out weird morphing glob) and using rotate, scale, and translation properties to move it. I am certain there is a better solution but it is beyond my capabilities
how do i do this on other shapes?
I really appreciate your free tutorials, but could you please slow down so we can take screenshots
I don’t know if this will help, but in the settings in the top right corner you can change the playback speed to be as low as 25%.
i swear i hate geometry nodes 😂 6:01 we have an icosphere that we mesh to curve, only to curve to mesh directly after. and i cant tell for the life of me why we did it 🤣
The reason as per my limited understanding is that first we convert the mesh edges into curves, and then the resulting curves have to be converted back to mesh to create a sort of wireframe that we see in the video. Hope that helps 😀.
Mi brother ..que tú hagas un canal con todos estos videos traducido al audio latino ..sería la veerga mi brother .....y sería una entrada .para más dinero para ti ...ojala lo hagas Mi brother
hold on why is every time i follow any of your geometry nodes tutorial i dont find any nodes like volume to cube,mesh to curve i dont see anything
El nodo de volumen cúbico se encuentra en la version 3.3 alpha, tenes que descargarla para este tutorial.
Can you also make some tutorials without geometry nodes? I really liked those and I find the ones with geometry nodes confusing. Great Channel though! Has helped me very much. New subscriber.
+1
WOW! and ths U!
Yhea !
If yours doesn't loop, make sure that the keyframes of the second noise texture starts at -1 on frame 0 and ends with the value 0 on your last frame.
Doesn't works for me
@@samy-xw7hp Maybe a little late but if anybody has the same problem make sure you use fac on both noise textures instead of color
thank you
4d dimension object
Came here since i thought it was about Bill Gates!
sheesh
Goo?
UMM IS THIS FOR BEGGINER BECUSE THINGS ARE PASSING THROUGH MY HEAD OR MAYBE HE IS TEACHING SO FAST
Sorry but I don't find this parasite that beautiful. Thank you though for making the tutorial. Why did you want to use the 3.3 Beta?
It's just a beginner tutorial. Please show me a beautiful parasite 3D model that you made! I assume you are an expert in Blender
Am I missing something? I didn't see how you made the wireframe move with the goo. I don't see any spot to do that animation with the wireframe node section either. If I connect the nodes that animate the goo, to the wireframe nodes, it just gives a red line and disables the wireframe.
Waiting for this ...i am stuck at a point yesterday..but when i come back to check..its been deleted 🥲
PLEASE KEEP MENTIONING THE SHORT KEYS & HOT KEYS I CAN LEARN BLENDER BETTER