Make sure you play some WARTHUNDER using my friggin sweet code to get a bonus pack full of free swag that includes vehicles and boosters: playwt.link/indii
Tf2 does have a lot of detail for 2007. The animated art style was a masterstroke which prevented the game from looking dated without direct graphical upgrades.
@damsen978I disagree, it doesn’t look modern but I think it’s aged well. As I’ve tried more and more FPS games over the years my appreciation for tf2’s aesthetic and gameplay only grows and now that we can access higher res textures using commands and most of us have machines that can easily max out the settings at high fps it looks quite a bit better than it used to. I wouldn’t be surprised if I’m still playing 16 years from now.
@damsen978It's held up better than the recent, "photorealistic" CoDs imo. Flashy, stupid cosmetics for ridiculous prices are present there too, but it breaks the tacticool atmosphere extremely badly; All you're left with is what looks like a photoshop collage, and half the time you don't even look at or register the details anyway. TF2 looks better thanks to the timeless artstyle, and gives better readability overall. Plus, you can just turn off hats with console commands. Can't do that in literally any other game with obnoxious cosmetics.
@damsen978 Perhaps, but go play TF2 Classic that doesn't have any cosmetics and retains the original, unbotched lighting and you'll see just how much the game's visuals hold up today. It's a shame cosmetics and other bloat have really aged TF2's visuals, but it's style is so timeless it can still be appreciated to this day.
@damsen978 I am talking about graphics. Lighting has recently been fixed so that we have proper shadows on viewmodels again. Compared to baked in lighting in other games, even newer titles, I think it looks damn good. The antialiasing is awesome when cranked up also and the texture resolutions are still decent if you use picmap commands. Obviously doesn't compare to today's triple A games though.
@@dumbvillage9253 its refering to an game journalist review of metro exodus or something like i believe that where the journalist in cons wrotes that there is too much water
"Absolutely no one watching started playing back in 2007"- Wrong. Best purchase ive made considering all the hours and how im still playing it, day one, i knew valve was cooking something fun but no hype would predict id still be playing it 16 years later. And i do remenber stopping to watch the animations and being amazed by the guns animations and reflections
Yeah same I got the Orange Box back in 2007 when it released for Christmas and never looked back, I honestly thought more people would of been playing since release but apparently not
What I like about tf2 is how it seems simple on the surface, but each class has a high skill ceiling with complex mechanics you can learn and utilize for each class
@@NicoTheCheese I agree. And an absolute ton of weapons that add to that skill ceiling. I don't think it gets enough credit either for how (generally) well-balanced the classes are compared to other games. The entirety of WoW's career and OW's for example are plagued with users (rightly) complaining about horrible balance issues. One class/hero always seems to be severly OP or UP in those games. I've heard minor gripes every now and then with TF2 but think the game is generally well-balanced. EDIT: Also just realized who you were. Been playing since Beta '07 and that entire time never gained an interest in TF2 UA-camrs for whatever reason till recently stumbling upon you and a few others. Keep up the good work man!
sup fellow Primeval Warrior. Ever since I saw the trailer with the cartoony art style and the hilarious rocket jump sequence I knew it was going to be something special & that I had to pre-order it. Despite the visceral deep-seated hatred I have for what they did to the artstyle, which I have learned to tolerate through simply becoming jaded in general, it is still a very fun game that we're lucky enough to still have updates for. They need to fix the bot issue though, it's embarassing & unacceptable.
@@hezler4430 there's a cheater practically every match in casual, so what's even the diffrence? I would rather have mods allowed with the small chance that someone is gaining an advantage than be restricted
I wonder if the people who recorded their reviews way back when will stumble upon this. Truly heartwarming community we got here, with no end in sight. That soundsmith callout got a laugh out of me, but all the good stuff happens on teufort, lol.
2:52 honestly, that’s a legit review and it reminded me of when I first started playing the game, I watched every building animation, I still inspect and look at my weapons all the time, I remember exploring the maps to see everything, that review was insane, nowadays, the reviews are so lame..
love how literally every single sequel valve makes. is always better than the first one (Edit: Quality/Budget wise. not saying the first games are trash.)
Thats why theres no Team Fortress 3. Sure we can all say whats needs fixing but an actual sequel on par with the splash tf2 made (graphics wise and all that) and with enought novelty and it actually being better would be herculean to do. It took 9-11 years for then to get the formula and balance 'right' and all updates have show that any tweaking to it throw things off and needs repatching later. Imagine deeper changes...
2:21 OMFG NO WAY! IVE BEEN LOOKING FOR THIS GAME FOR SO LONG! its probably the first game ive ever played (i was very young) and i have a randomly vivid memory of being on that one broken bridge. Ive always been wondering what game that was but i didnt know anything about it except a random memory. Thank you so much indii! also this video is extremely cool and well made or something
I recently started playing tf2 and i almost have 100hrs in game. Genuinely some of the most fun have had while playing a multiplayer shooter in a long time! From the art style, gameplay to the community its amazing!
After thousands of hours put into TF2 it always is just a pure joy to see many players even back 16 years ago still have so much enjoyment for the game, I eager to feel the first time to play again.
My mate got his first pc yesterday. He can still only run tf2, so we played that. We taught him rocket jumping and all sorts of tech, but he was obsessed with "parrying" (airblast) (bless him). Anyway we hopped on mvm, he saved the team's asses tens of times over and we finished all cheering his name. Must have been one awesome first day with mann co
great video. I still have my tf2 disc box from when i bought it for $15 at best buy in 2009 and i bought my very first PC to play it. these reviews reminded me of those times when i played tf2 every day after school.
honestly, loved seeing this. I'm a sophomore who got my first pc for my birthday 2 years ago, with tf2 and a few other games insalled. Turns out, 16/14 years later, kids will still play tf2 after they get home each day.
Ignoring all of today's toxicity, TF2 definitely holds up as one of the best shooters to this day. It has a variety of weapons and playstyles, has 9 different classes all with each unique functions, and great maps to boot with very few bad ones. Wanna play an axe-wielding, drunken demolitions man? Wanna play as a knockback-inducing fast boy? You can do that. TF2 is a great game, but my only con about it is the fandom. At least, today's fandom.
Very few bad maps? Ooof, sorry partner but I'd say there's just as many if not more bad maps in TF2 than there are good. Especially those of the Scream Fortress and Smissmas variety. Ignoring your general Turbine, Junction, 2Fort, Wuttville, Hydro, Dustbowl, etc that everyone has talked to death about, you also got Venice, Mercenary Park, Bloodwater, literally all the ICS maps (Erebus, Brimstone, etc), Ghost Fort, Chilly, Hoodoo, Gold Rush, Barnblitz, Cashworks, Ghoulpit, Bonesaw, Harvest, Powerhouse, Frostwatch. I mean I can go on and on, really.
Seeing those 2007 video's are just so nostalgic for me back when you where little and didn't have a care in the world watching UA-cam or playing flash games
They really were. Most of the reason I didn't start playing until 2009 or so was I had to save up for a PC that could actually run it. And it wasn't cheap for the time, too.
Something I haven't seen anyone cover is showcases/reviews for workshop maps, especially since those maps actually have a chance of being official nowadays. You could discuss visuals, mechanics, and layout, comparing each to Valve-made maps while offering suggestions for improvements. Feels like a niche yet to be filed!
There is a really good UA-camr "LEDs" that does a lot of mapping stuff, you should check him out- he's the first analytical/non-SFM channel I've subbed to in my 16 years w/ the game & on UA-cam so that should say something
I remember first playing TF2 around the early 2010s, and I will say that the sentry building animation also amazed me, I would play single player and just look at it slowly build itself.
2:58 when I started playing tf2 as a kid in 2008 thats exactly what I did, I thought it was kinda mesmerizing, especially things like the tele particles and lights on demomans pills. I also started playing in February of 2008 so kinda close to 2007 @_indii
I admit, I didn't play it on release... because I had to finish Episode 2 and Portal, so I play TF2 the next day it came out! So I am not really OG day one player, but still second day ain't that bad!
I will say that in 2007 stuff at 3:25 were genuinely shocking to see considering Half-Life 2 came out 3 years prior and at the time it was the pinnacle of real-time rendering. Look up videos of stock 2004 HL2 if you get a chance for comparison.
The IGN reviewer being mesmerized by the detailed animations, like the sniper scope wire, is kind of beautiful. A simpler time for gaming. The rules said I have to be funny. The plural declension of "beef" is "beeves". The past tense form of "beeves" is "beevesed."
I started playing TF2 on PS3 when it first came out and finally got myself a PC and immediately bought it again in 2009. It's bonkers to think that I'm still playing the same game I got as at 12 years old now as a 29 year old, and still loving it just as much.
Sadly there is something that comp player will want but sadly valve just straight up delate it The death match It is maybe not deleated but that gamemode probably dead And it is also case for pass time and mann power which was sad Considering the fact that they work hard for that 2 gamemode
really liked the compilation of 2007 impressions of the game. Makes me want to re-watch every major update and weapon review from Ster Shibby and Jerma. 👍
Reviewing TF2 is like Reviewing Chess. Im a Primeval Warior, been playing since 2007 and miss the original graphics so much, I wish they would upgrade tf2 to source 2 to bring back that aesthetic
I started playing the game a bit after my older brother showed me funny gmod videos with the TF2 gang around 2011. That next year I started making my own TF2 SFM videos on another channel for a few years, I think I stopped playing the game around 2014, but I came back for the summer update and that was a fun revisit!
Speak for yourself, every once in a while I always stop to gawk at the game for how pretty it is. Sometimes thanks to the art style but other times the assets and animations really were that good. Valve games always seemed to know what details enhanced the game experience and which ones were filler. So I'm not surprised IGN back in 2007 thought the game looked awesome, because it still does.
Same, often times when I'm spectating someone while waiting to respawn I just start paying attention to how well the characters are animated even by today's standards and how vibrant and just... readable the game looks.
@@trunguss People who were not around before hats do not realize how much people hated when all that goofy stuff started coming out, because they have no point of reference. I've known people to have left the game because of how stupid it started looking. I love the game still but c'mon, why does your cowboy hat have planets rotating around it? Are you the sun? Every tryhard is exploding with radiation and tacky green neon particles. Too much loud BS
@@SnackPatrol You can see how consistent TF2 looked just by looking at old footage. This game's artstyle has been butchered over the years. TF2 has far too many cosmetics. Tbh, the thing I hate the most about modern TF2 is how the implementation of weapon skins and warpaints absoloutely butchered the viewmodels for many stock weapons. Pre-2015 scattergun is a sight to behold... Btw, I started playing in 2016.
@@trunguss That's crazy, I never even noticed that. Why on earth would they downgrade the texture? Btw I re-read my comment and didn't know if it was clear that I was agreeing with you. My main point being, most people playing today *joined* the game when all this loud goofy stuff was the norm, so that's "TF2" to them. They might fail to appreciate the muted, neutral palette and all the intentional art direction that went by the wayside when they began introducing hats like the Bolgan and allowed people to envelop their character in neon pink. The average Joe Schmo should not be trusted with artistic direction, it should be entrusted to game designers who studied things like color theory, rhythm & emphasis. FYI my hire date is 9/23/2007
Wow, I love new content, even if it’s old, as a player with 100+ hours and basically a newb, I love content for tf2… I also don’t know why ppl hate crits tho seems weird to me
The crowd of people cosplaying the two teams along with rocket jump waltz made me have shivers down my spine for a good 15 seconds. This game is one of the best things the gaming world as a whole has ever seen and will probably never be bested.
No one knew how to deal with spy in the first few weeks of the games release. "spy checking" hadn't been invented yet. a single spy would terrorize the entire team. No one was thinking spy was underpowered.
This is kinda unrelated to the video topic, but I wanted to point out the gameplay @ 7:51 . I find it interesting that within the past few years there's been a lot of statements that Sniper is too strong/OP/oppressive, and that it's only been a "recent" problem now that there's a lot more skilled players which Valve couldn't have considered back in 2007. Yet some of the frags in this 2007-2008 montage, especially the one @ 8:27, showcase the exact kinda things people today point out about sniper's balance, despite the topic only gaining traction over a decade after this montage was released.
ive known about the game for so long, and i only recently started actually playing it, but even now its still an amazing game, especially for how old it is!
I started in 2007, Orange Box pre-ordered for PC. Still annoyed I dont have that Primordial Medal because I was still building my computer that would be able to run it while beta was active lol. I was had gotten into team fortress classic the 2 years before and found out a sequel was happening soon (and its decade long development hell). I was completely obsessed with any little detail I could find and adored the art style. But it really felt like no one cared much and even during the build up to orange box, most of the Hype was for Half Life 2: Episode 2 and Portal, while TF2 was treated often as that little goofy odd bonus multiplayer game that was running Joke for longest development time against Duke Nuke Forever. I play off and on over the years, warms my heart that TF2 is going strong thanks to its community to these days and that little goofy shooter that I felt like a 1 man hype squad for is so popular.
seeing new players enjoy the game is probably my favourite thing about tf2, i can't go back to feeling how i did when i was new, so it's really nice seeing other people feel that way. there's not really anybody to blame, but i miss when the game was younger and everybody was enjoying it more. all the experienced players now was bound to happen eventually. i'm just happy the game is as massive as it is now, i prefer tf2 like this over no tf2 at all
Make sure you play some WARTHUNDER using my friggin sweet code to get a bonus pack full of free swag that includes vehicles and boosters: playwt.link/indii
HUGE congrats on the sponsor! u deserve it
yoo a sponsor
Real [i need golden eaglez]
Hmm...sponsoring a game which brings its own pain...NEAT!
ur pfp is super cute. would date and kis
Tf2 does have a lot of detail for 2007. The animated art style was a masterstroke which prevented the game from looking dated without direct graphical upgrades.
@damsen978I disagree, it doesn’t look modern but I think it’s aged well. As I’ve tried more and more FPS games over the years my appreciation for tf2’s aesthetic and gameplay only grows and now that we can access higher res textures using commands and most of us have machines that can easily max out the settings at high fps it looks quite a bit better than it used to. I wouldn’t be surprised if I’m still playing 16 years from now.
@damsen978It's held up better than the recent, "photorealistic" CoDs imo. Flashy, stupid cosmetics for ridiculous prices are present there too, but it breaks the tacticool atmosphere extremely badly; All you're left with is what looks like a photoshop collage, and half the time you don't even look at or register the details anyway. TF2 looks better thanks to the timeless artstyle, and gives better readability overall.
Plus, you can just turn off hats with console commands. Can't do that in literally any other game with obnoxious cosmetics.
@damsen978 Perhaps, but go play TF2 Classic that doesn't have any cosmetics and retains the original, unbotched lighting and you'll see just how much the game's visuals hold up today. It's a shame cosmetics and other bloat have really aged TF2's visuals, but it's style is so timeless it can still be appreciated to this day.
@damsen978 I am talking about graphics. Lighting has recently been fixed so that we have proper shadows on viewmodels again. Compared to baked in lighting in other games, even newer titles, I think it looks damn good. The antialiasing is awesome when cranked up also and the texture resolutions are still decent if you use picmap commands. Obviously doesn't compare to today's triple A games though.
@damsen978 i truthfully believe the addition of cosmetics was one of the worst additions to the game
"Critical hits? Thats bullshit!" -2007
Timestamp?
Half of the maps have too much water. 7.8/10
Literally like 3 maps with water that isn't even deep enough
@@dumbvillage9253 its refering to an game journalist review of metro exodus or something like i believe that where the journalist in cons wrotes that there is too much water
@@polishnope5609 it was a pokemon game i think
@@FillieYT Pokemon Ruby/Sapphire for the Gameboy Advance
@@tobsmonster2 Not exactly, it was an IGN review for the 3DS remakes, Omega Ruby and Alpha Sapphire
"Absolutely no one watching started playing back in 2007"- Wrong. Best purchase ive made considering all the hours and how im still playing it, day one, i knew valve was cooking something fun but no hype would predict id still be playing it 16 years later. And i do remenber stopping to watch the animations and being amazed by the guns animations and reflections
Damn you have been playing for as long as I’ve been alive
Yeah same I got the Orange Box back in 2007 when it released for Christmas and never looked back, I honestly thought more people would of been playing since release but apparently not
@@Hi1234Ismyname How are you able to write?
i mean it can't be that hard for at least a 16 year old to write@@MaxwellTornado
🫡
Funny that even back then people hated random crits
Hmm I wonder why
@@DrHundTF2 you cant fix stupid 🔧
Objectively bad design does not become better with time
@@dumbvillage9253 "b-but muh Highlight Moments"
I love getting random critical hits but not being perished by random critical hits
"Maybe too simplified"
They say about one of the mechanically deepest game to ever exist
What I like about tf2 is how it seems simple on the surface, but each class has a high skill ceiling with complex mechanics you can learn and utilize for each class
@@NicoTheCheese I agree. And an absolute ton of weapons that add to that skill ceiling. I don't think it gets enough credit either for how (generally) well-balanced the classes are compared to other games. The entirety of WoW's career and OW's for example are plagued with users (rightly) complaining about horrible balance issues. One class/hero always seems to be severly OP or UP in those games. I've heard minor gripes every now and then with TF2 but think the game is generally well-balanced.
EDIT: Also just realized who you were. Been playing since Beta '07 and that entire time never gained an interest in TF2 UA-camrs for whatever reason till recently stumbling upon you and a few others. Keep up the good work man!
TFC was a lot more complicated and deep than TF2 especially at launch
@@energeticyellow1637 yes
@@energeticyellow1637 Yeah, I think they were saying it's simplified compared to TFC.
9:09 I think it's cuz those 6 maps back then probably had to be spread across all game modes, making it kinda boring if you like one gamemode
Well dustbowl was equivalent to 3 smaller maps so it wasn't that bad. OTOH I never ever played hydro after the first year or so.
well you got great taste in youtubers!
@@smugdodofart27 lol
It’s been a fun 16 years since the beta dammit I’m still playing
Thanks for bringing these back. It’s been a while.
sup fellow Primeval Warrior. Ever since I saw the trailer with the cartoony art style and the hilarious rocket jump sequence I knew it was going to be something special & that I had to pre-order it. Despite the visceral deep-seated hatred I have for what they did to the artstyle, which I have learned to tolerate through simply becoming jaded in general, it is still a very fun game that we're lucky enough to still have updates for. They need to fix the bot issue though, it's embarassing & unacceptable.
@@northerntoe i was born days after the official release... Christ
Never forget what they took from us (Mods & Sprays in casual)
and madcap 😔
people were literally using huds to obtain wallhacks
@@hezler4430 there's a cheater practically every match in casual, so what's even the diffrence? I would rather have mods allowed with the small chance that someone is gaining an advantage than be restricted
@@Mateumt you have bad luck if every match you have a cheater
sprays in casual sounds like itd be full of spicy images
I wonder if the people who recorded their reviews way back when will stumble upon this. Truly heartwarming community we got here, with no end in sight.
That soundsmith callout got a laugh out of me, but all the good stuff happens on teufort, lol.
The pure joy this video radiates is something i deeply appreciate.
You wouldn't understand that first (and last) Quake Wars match. You had to be there.
"hefty price of 30$" but the orange box was 49.99$ and you got SO MUCH bang for your buck
the escapist was somehow really prophetic and also not even close to how influential the game would be, super fascinating
2:52 honestly, that’s a legit review and it reminded me of when I first started playing the game, I watched every building animation, I still inspect and look at my weapons all the time, I remember exploring the maps to see everything, that review was insane, nowadays, the reviews are so lame..
11:40 "Critical hits, That's Bullshit!"
Since the beginning...
love how literally every single sequel valve makes. is always better than the first one
(Edit: Quality/Budget wise. not saying the first games are trash.)
...but 3 is never
Thats why theres no Team Fortress 3. Sure we can all say whats needs fixing but an actual sequel on par with the splash tf2 made (graphics wise and all that) and with enought novelty and it actually being better would be herculean to do. It took 9-11 years for then to get the formula and balance 'right' and all updates have show that any tweaking to it throw things off and needs repatching later. Imagine deeper changes...
I think HL1 and Portal 1 are better than their sequels, but to each their own.
@@-AAA-147 me when I'm wrong
Me when i make fun of people for not having the same opinion as me@@nuttyjoe
2:21 OMFG NO WAY! IVE BEEN LOOKING FOR THIS GAME FOR SO LONG!
its probably the first game ive ever played (i was very young) and i have a randomly vivid memory of being on that one broken bridge. Ive always been wondering what game that was but i didnt know anything about it except a random memory. Thank you so much indii!
also this video is extremely cool and well made or something
That reminds me when I found donkey kong country: diddy kong's quest
11:40
The first recorded "Random crits are fair and balanced"
It's kinda funny to think that the deathcam sound effect is like the OG vine boom
The editing is so darn good I’m glad I’m not alone when little things like animations no one would notice and the goofy faces :’)
ALSO DAYUM THAT THUMBNAIL ARTS ARE BEAUTIFUL
I recently started playing tf2 and i almost have 100hrs in game. Genuinely some of the most fun have had while playing a multiplayer shooter in a long time! From the art style, gameplay to the community its amazing!
It just never gets old
About 1.2k hours on this game and trust me it's still insanely fun, hope your journey well be as fun too lol
"I'm to wager that absolutely no one watching started playing all the way back in 2007"
That would be me.
12:39 "9.7/10 the reason it didnt get a perfect 10 is because of how easy it is to hack and glitch online" This guy was onto something real spicy.
After thousands of hours put into TF2 it always is just a pure joy to see many players even back 16 years ago still have so much enjoyment for the game, I eager to feel the first time to play again.
My mate got his first pc yesterday. He can still only run tf2, so we played that. We taught him rocket jumping and all sorts of tech, but he was obsessed with "parrying" (airblast) (bless him). Anyway we hopped on mvm, he saved the team's asses tens of times over and we finished all cheering his name. Must have been one awesome first day with mann co
Props for using Sam & Max: Save the world office theme in the background
great video. I still have my tf2 disc box from when i bought it for $15 at best buy in 2009 and i bought my very first PC to play it. these reviews reminded me of those times when i played tf2 every day after school.
honestly, loved seeing this. I'm a sophomore who got my first pc for my birthday 2 years ago, with tf2 and a few other games insalled. Turns out, 16/14 years later, kids will still play tf2 after they get home each day.
Same, still got my Orange Box that I got for Christmas back in 2007, never thought I'd still be playing the games on that disc 16 years later
Ignoring all of today's toxicity, TF2 definitely holds up as one of the best shooters to this day. It has a variety of weapons and playstyles, has 9 different classes all with each unique functions, and great maps to boot with very few bad ones. Wanna play an axe-wielding, drunken demolitions man? Wanna play as a knockback-inducing fast boy? You can do that. TF2 is a great game, but my only con about it is the fandom. At least, today's fandom.
What kind of toxicity
It was much, much worse in 2007. The chances of someone harassing you on VC are very slim, the playerbase is downright quaint nowadays
@@oiytd5wugho for real, if anything the community of today is full of toxic positivity, especially in the workshop.
Very few bad maps? Ooof, sorry partner but I'd say there's just as many if not more bad maps in TF2 than there are good. Especially those of the Scream Fortress and Smissmas variety. Ignoring your general Turbine, Junction, 2Fort, Wuttville, Hydro, Dustbowl, etc that everyone has talked to death about, you also got Venice, Mercenary Park, Bloodwater, literally all the ICS maps (Erebus, Brimstone, etc), Ghost Fort, Chilly, Hoodoo, Gold Rush, Barnblitz, Cashworks, Ghoulpit, Bonesaw, Harvest, Powerhouse, Frostwatch. I mean I can go on and on, really.
Really??? I find the community extremely positive
Sometimes I wish I was that bloke playing all the way back in 2007. Only to remember I was 2-years-old when TF2 came out...
Seeing those 2007 video's are just so nostalgic for me back when you where little and didn't have a care in the world watching UA-cam or playing flash games
This game came out the year I was born, and honestly it still holds up to this day
TF2’s graphics were beautiful for 2007.
😐😐😐
@@noahhamilton5974 yep. Cel shaded graphics never age
They really were. Most of the reason I didn't start playing until 2009 or so was I had to save up for a PC that could actually run it. And it wasn't cheap for the time, too.
@@FBracht the art style still looks great, but they’ve ruined with all those cosmetics and effects
Something I haven't seen anyone cover is showcases/reviews for workshop maps, especially since those maps actually have a chance of being official nowadays. You could discuss visuals, mechanics, and layout, comparing each to Valve-made maps while offering suggestions for improvements.
Feels like a niche yet to be filed!
There is a really good UA-camr "LEDs" that does a lot of mapping stuff, you should check him out- he's the first analytical/non-SFM channel I've subbed to in my 16 years w/ the game & on UA-cam so that should say something
@@SnackPatrol | I watch a lot of his stuff! He doesn't showcase many community-made maps, though.
The reviews at the end brought a tear to my eye. Love TF2.
Man this background gameplay gives me flashbacks, I never had a computer growing up but I loved tf2 on my 360. I miss those days.
How dare you flashbang me with my own Thumbnail
Then you had the gall to throw a sponsorship at me too? I will impound your fucking car.
I remember first playing TF2 around the early 2010s, and I will say that the sentry building animation also amazed me, I would play single player and just look at it slowly build itself.
this is so cool, thanks. The personal videos by people are such a time capsule. Would have been cool if you included some forum discussions too.
2:58 when I started playing tf2 as a kid in 2008 thats exactly what I did, I thought it was kinda mesmerizing, especially things like the tele particles and lights on demomans pills. I also started playing in February of 2008 so kinda close to 2007 @_indii
I admit, I didn't play it on release... because I had to finish Episode 2 and Portal, so I play TF2 the next day it came out!
So I am not really OG day one player, but still second day ain't that bad!
I will say that in 2007 stuff at 3:25 were genuinely shocking to see considering Half-Life 2 came out 3 years prior and at the time it was the pinnacle of real-time rendering. Look up videos of stock 2004 HL2 if you get a chance for comparison.
The IGN reviewer being mesmerized by the detailed animations, like the sniper scope wire, is kind of beautiful. A simpler time for gaming.
The rules said I have to be funny. The plural declension of "beef" is "beeves". The past tense form of "beeves" is "beevesed."
I started playing TF2 on PS3 when it first came out and finally got myself a PC and immediately bought it again in 2009. It's bonkers to think that I'm still playing the same game I got as at 12 years old now as a 29 year old, and still loving it just as much.
what a wholesome video. love that you used the rocket jump waltz remix for the ending part, that song always makes me tear up, it so perfect ❤
TF2 so iconic that discussion of it predates the release of the game by like a decade
The most surprising thing to me is that the journalists actually played for weeks rather than an hour or two like they do nowadays lol
I haven't finished the video but I bet there's that one review that was from a kid in a gaming magazine. I'm not sure if it's 2007 tho
nope
Sadly there is something that comp player will want but sadly valve just straight up delate it
The death match
It is maybe not deleated but that gamemode probably dead
And it is also case for pass time and mann power which was sad
Considering the fact that they work hard for that 2 gamemode
"I'm sure none of you were playing back in 2007"
bwahahaha mortal fool, old people do exist and I have been playing tf2 since 2007
12:08 is kinda funny to listen to nowadays. Bro thought we would get new classes for new playstyles but *nope* , ROBOT ARM!
The map thing is so funny, cuz ill never get tired of 2fort
As a new player, I indeed do look in awe at the animations
“The Heavy Weapons guy has a big f*cking gun” amen
It’s really nostalgic hearing about all these old reviewers who just don’t do it the same anymore as well as their comparisons to extra legacy games
2:26 Ah yes, I remember quake enemy territory... in 10 minutes I legit forgot this was a quake game.
really liked the compilation of 2007 impressions of the game.
Makes me want to re-watch every major update and weapon review from Ster Shibby and Jerma.
👍
I wonder if people got angry at the change of style from the original TF2 was going to be.
This actually makes me sad a little bit. Seeing people be happy about the littlest things in like 2007 and now it's just not infested and hard to play
Trying to find new ways to keep the fandom entertained after that long without updates, eh?
Reviewing TF2 is like Reviewing Chess. Im a Primeval Warior, been playing since 2007 and miss the original graphics so much, I wish they would upgrade tf2 to source 2 to bring back that aesthetic
4:40 That is true and i just realized it💀its the tf2 equivalent of vine boom
I started playing the game a bit after my older brother showed me funny gmod videos with the TF2 gang around 2011. That next year I started making my own TF2 SFM videos on another channel for a few years, I think I stopped playing the game around 2014, but I came back for the summer update and that was a fun revisit!
12:09 That Obama hope poster spray, man does that make me feel old
I love how you can put that Cuphead tutorial footage on anything, and viewers will immediately understand what it's conveying.
Speak for yourself, every once in a while I always stop to gawk at the game for how pretty it is. Sometimes thanks to the art style but other times the assets and animations really were that good. Valve games always seemed to know what details enhanced the game experience and which ones were filler. So I'm not surprised IGN back in 2007 thought the game looked awesome, because it still does.
I feel like many of the cosmetic things do clutter the artstyle, sadly.
Same, often times when I'm spectating someone while waiting to respawn I just start paying attention to how well the characters are animated even by today's standards and how vibrant and just... readable the game looks.
@@trunguss People who were not around before hats do not realize how much people hated when all that goofy stuff started coming out, because they have no point of reference. I've known people to have left the game because of how stupid it started looking. I love the game still but c'mon, why does your cowboy hat have planets rotating around it? Are you the sun? Every tryhard is exploding with radiation and tacky green neon particles. Too much loud BS
@@SnackPatrol You can see how consistent TF2 looked just by looking at old footage. This game's artstyle has been butchered over the years.
TF2 has far too many cosmetics.
Tbh, the thing I hate the most about modern TF2 is how the implementation of weapon skins and warpaints absoloutely butchered the viewmodels for many stock weapons.
Pre-2015 scattergun is a sight to behold...
Btw, I started playing in 2016.
@@trunguss That's crazy, I never even noticed that. Why on earth would they downgrade the texture? Btw I re-read my comment and didn't know if it was clear that I was agreeing with you. My main point being, most people playing today *joined* the game when all this loud goofy stuff was the norm, so that's "TF2" to them. They might fail to appreciate the muted, neutral palette and all the intentional art direction that went by the wayside when they began introducing hats like the Bolgan and allowed people to envelop their character in neon pink. The average Joe Schmo should not be trusted with artistic direction, it should be entrusted to game designers who studied things like color theory, rhythm & emphasis. FYI my hire date is 9/23/2007
Well I did play on 2fort for like 3 weeks every day and it was still fun
"TF2 Is like glue - you either think that drinking it is bad or you are addicted to it" - always my favorite response
Wow, I love new content, even if it’s old, as a player with 100+ hours and basically a newb, I love content for tf2… I also don’t know why ppl hate crits tho seems weird to me
WOOOOw dude the thumbnail looks amasing
i think its the cartoony vibe that makes the animations feel smoother. movements tend to be exaggerated a bit. it creates a more fluid feeling.
The crowd of people cosplaying the two teams along with rocket jump waltz made me have shivers down my spine for a good 15 seconds. This game is one of the best things the gaming world as a whole has ever seen and will probably never be bested.
No one knew how to deal with spy in the first few weeks of the games release. "spy checking" hadn't been invented yet. a single spy would terrorize the entire team. No one was thinking spy was underpowered.
This indie guy might be onto something!
I was a fan of this game since like 2012 but i only got the chance to play it properly about 4 months ago and i love it as much as i did back then
God I can't wait for the guard dog class update!!!
This is kinda unrelated to the video topic, but I wanted to point out the gameplay @ 7:51 . I find it interesting that within the past few years there's been a lot of statements that Sniper is too strong/OP/oppressive, and that it's only been a "recent" problem now that there's a lot more skilled players which Valve couldn't have considered back in 2007. Yet some of the frags in this 2007-2008 montage, especially the one @ 8:27, showcase the exact kinda things people today point out about sniper's balance, despite the topic only gaining traction over a decade after this montage was released.
5:11 Best pronunciation for anything ever.
ive known about the game for so long, and i only recently started actually playing it, but even now its still an amazing game, especially for how old it is!
Best year to be born
I've got a badge that reads "December 26th, 2007." Thanks for the nostalgia.
love the sam and max background music lol
let's go indii uploaded
great video btw
0:42 what are these pictures from
@@EccentricDrDino I think they’re old fan art, either that or fan made merch from the tf2 merch store
8:50 Wow, I feel like you read my mind 😭
I remember seeing this in my morning recommended randomly with 65 views and now it has 8.8 k congrats mate
I started in 2007, Orange Box pre-ordered for PC. Still annoyed I dont have that Primordial Medal because I was still building my computer that would be able to run it while beta was active lol.
I was had gotten into team fortress classic the 2 years before and found out a sequel was happening soon (and its decade long development hell). I was completely obsessed with any little detail I could find and adored the art style. But it really felt like no one cared much and even during the build up to orange box, most of the Hype was for Half Life 2: Episode 2 and Portal, while TF2 was treated often as that little goofy odd bonus multiplayer game that was running Joke for longest development time against Duke Nuke Forever.
I play off and on over the years, warms my heart that TF2 is going strong thanks to its community to these days and that little goofy shooter that I felt like a 1 man hype squad for is so popular.
11:40 the very first documented case of "remove random crits"
seeing new players enjoy the game is probably my favourite thing about tf2, i can't go back to feeling how i did when i was new, so it's really nice seeing other people feel that way. there's not really anybody to blame, but i miss when the game was younger and everybody was enjoying it more. all the experienced players now was bound to happen eventually. i'm just happy the game is as massive as it is now, i prefer tf2 like this over no tf2 at all
4:16 Me in the Bathroom at 3AM
Not playing since 2007? Brother you're right! I've been playing since the OG TFC!! Great video too btw!
this gave me chills, amazing content man!
Well, I can at least say that my dad played the 2007 version.
This is GREAT video! Do more!
5:08 you will not direspect my glorious baby boy
dam this feels really nostalgic idk even know why
I started in 2008, and I remember my brother calling it the best multiplayer game ever released
Well, at least it didn't end up like Conflict: Desert Storm
i think man said TFC was team fortress 1 but TFC was just the halflife remake of team fortress which came out for Quake in the 90s