The enterprise D is almost unfathomably vast. The crew is surprisingly small for such a gargantuan ship. Any deck in the engineering section could easily have the entire crew standing on it. It's my favourite ship in all of sci fi. I'd do almost anything to be on it.
Spread evenly the crew would be just under 24 people per deck, deck one might seem crowded with two dozen people standing around, though hardly shoulder to shoulder, meanwhile, 24 people on decks 9 and 10 is so sparse as to be spooky. But it's worse than that, the ship operates on a 4 shift rotation, assuming each crewmember works two alternating shifts a day there's only 6 people per deck actually working, probably half the off duty crew sleeping and the other half either in their quarters or doing something with their personal time. It's actually hard to fathom just how they actually post adequate crewmen during even non active shifts, the bridge crew seems to usually be 6-7 people, with a few people on standby. So call it 10 people on deck one at any given time. How many people work in engineering on a shift? We don't have a solid number but we see main engineering staffed with anything from one or two extras to a similar compliment to the bridge, but engineering is a vastly larger place than just the main engineering set, there must be more people posted near by, people posted at the impulse control room, fore and aft torpedo bays, primary and secondary computer cores, all three of them! Three distinct shuttle bays fabrication shops transporter rooms, maintenance for all 16 of the finicky holodecks. They need to man emergency response stations and keep security personnel around at least a few key locations to respond to threats, really there's just no way a thousand person crew actually runs this ship lol.
@@DrewLSsix indeed. EC Henry did a great video showing the entire crew standing on the hull. It's actually really eerie to see just how much space there is.
It's a common misconception that the Enterprise D had a crew of 1,000. The Galaxy class can function with hundreds fewer then that. When the 1,014 figure is stated in the show (TNG episode _"Remember Me"),_ they're talking about the ships compliment, not the crew compliment. Compliment means _All_ people, not just crew. The Enterprise D at that time included families, children, and other civilian's, plus it's standard crew which totaled 1,014 in that particular episode. In actuality, a Galaxy class only needs 300-500 personnel to operate. The ship could operate with just one person on the bridge, or even remotely, with no one on board. This is possible because a Galaxy Class ship's functions are at least 90% automated (TNG Episode _"Booby Trap"),_ which is standard for most, if not all, Starfleet ships in the 24th century (USS Voyager, Intrepid Class, only needs 100). The ship can plot courses, engage engines, load torpedoes, etc, etc, etc, entirely on it's own. The only real need for a crew on a Galaxy Class starship would be scientists to explore space, security to protect the ship, command staff, and medical staff. That's really it. The Engineering staff on the ship is only there to take care of that remaining 10% the ship can't do on its own. Fun fact; when TNG was first being conceived by Gene Roddenberry, he intended the Enterprise D to be fully, 100% automatic with no need for an engineering staff at all. But his writers practically begged him to include an engineering because they wanted to include engine problems in their stories.
I can see why the Enterprise D has over 4,000 power systems aside from the Warp Reactor Core which generates 12.7 billion gigawatts of power as Galaxy Class Starships are so huge and have so many systems that need so much power for a ship that measures 641.52 meters long 487.32 meters wide 137.9 meters high 6,500,000 metric tonnes Would need every ounce of power for it to function and for it's crew to function comfortably onboard.
@@thomgizziz Not quite, making anti-matter is a long process because it has to be done at the atomic level. Also the warp core does a matter/antimatter reaction meaning the anti-matter should be opposite of the regular fuel, deuterium, making a deuterium/anti-deuterium reaction. That means they only make anti-matter from deuterium atoms. Replicated deuterium probably wouldn't be stable in a warp core, and collecting enough of it from H2O or Bussard collectors would take a while too. I suppose they just put spare deuterium in the generator and it slowly makes anti-matter for reserves.
Many years ago I had bought a box with the blue prints of ever deck of this ship. It was fascinating! I spent many hours looking at them. It made me dream of the possibilities
It is the most fully fleshed out starship of any series. This two parter video is based of the paper blueprints designed by Michael Okuda and Rich Sternbach released in the mid 90's. If you can find them I HIGHLY recommend you get them. They are a treasure of study on this class. I myself still have mine all these years later, and after this vid, I am gonna have to revisit them.
@@02ujtb00626 the 3D walkthrough someone made in Unreal and put online is based on those blueprints too! I still have the tech manual, which dives into yet more detail the shows hardly touch on.
@@danandtab7463 That 3D walkthrough of Enterprise-D is called Stage 9, and it still could be found on the internet, if someone would want to see it. Or there are also videos on UA-cam of it.
Here I thought learning the interior of an aircraft carrier was daunting. I couldn't even begin to imagine how much of a pain it would be to traverse a ship with that much internal volume.
@@HolmesCory Yup, and then you'd have to walk a few miles to get there. You: *huffing and puffing* "Computer, how many more turns" Computer: "1,032." You: "Computer, beam me to medical...stat!" Computer: "Access to sight-to-sight transportation is restricted. Request denied." 😄
@@SolarWraith "Computer, which route did you give me?" "Maximum travel due to lack of conditional statements." "FUCK! Even in the future nothing works!"
One thing I thought would be included in the lower deck diagrams is an inside look at the warp nacelles, including the nacelle control rooms located there.
This also missed the transporter arrays (those long ribbed like structures that really only showed up in the Engineering section when there are several on the saucer section): They're a bit of a pale yellow and sort of look like they have very thin black lines between the ridges on the models. Also, it was criminal to not actually SHOW the phaser arrays. They're strips, not single canons like TOS, DISCO/SNW, or JJ Trek movies.
I'm like 99% certain that the Navigational Deflector on Deck 35 is not what generates the ships shields. Last i checked, the only thing it does, is generate a field forward of the ship, to deflect interstellar matter. Additionally, the only thing Antimatter is used for is the M/AM Reactor (warp core)....the stuff isn't piped all over the ship, which is kind of a good thing, given how volatile the stuff is. Also, the pods themselves are ejected, if they need to ditch the Antimatter... shooting into space, uncontained, would be VERY bad.
I also wanted to point this out. Just few more details; Antimatter is used not only in warp core. There is one more use for it. It is being used to fill the photon torpedoes before they are being fired. Because they are being stored without the antimatter. And for the navigational deflector; it is a similar technology as the deflector shield emitters, just used differently. However aside from pushing away the interstellar matter, the navigational deflector is also integrated with the long range sensors, so the system as a whole does two things.
@@Lukas-Trnka Ahh, i'd forgotten that the torpedoes are stored without the antimatter. However, my point still stands that anitmatter isn't being piped all over the ship. I'd never heard of the nav deflector being tied into the long range sensors...i guess it kinda makes sense, but i don't see why they'd do that, as it would only be able to see in that one direction. Perhaps it aids in navigation? ::shrug::
@@numberyellow the ship has sensor suits all over it, but the long range sensors and telescopes are part of the navigation deflector assembly, its a multi function assembly with multiple sensor based systems, navigation systems, and navigation deflector incorporated. But not really part of the shield system. Shield generators are scattered about, with shield emitters integrated across the hull.
@@numberyellow One more possible case of antimatter usage that comes to mind is fueling of shuttles. I just don't know if there is a dedicated special conduit leading to shuttlebays or if they rather move the antimatter in small containers across the ship when occasionally needed. But anyway you are right, that statement about injecting antimatter across the ship is incorrect. The antimatter injector on that deck injects the antimatter only into the warpcore. As for the deflector, the TNGTM in chapter 7.4 states: "The long-range sensor array is a key element of the navigational deflector system because it is used to provide detection and tracking of objects in the ship's flight path."
Love this, I wish they would allow someone to make the internal layout fully explorable in a game or something. Would just spend weeks of exploring this ship alone.
A group of fans were creating exactly that. And with high precision and attention to detail. It is called Stage 9. An interactive 3D recreation of Enterprise-D. The plan was to recreate all 42 decks. Sadly their work was so good that CBS forced them to stop development. But you could still downloat the last version that contains around 10 decks. Or try to find videos of it here on UA-cam. Just search for Stage 9.
The ballast core flight article is not a system. It's a large weight, designed to counter the weight of the adjacent computer core. Otherwise the mass of the ship would be too asymmetrical. Similar articles are used in contemporary aviation engineering to simulate payload weights and test structural configurations.
I wouldn't be surprised if things are set up so that the ballast core could be more easily replaced with a fully functional computer core as a future upgrade.
That anti surge protection system sure didn't do it's job in the episode 'Disaster' where the ship was hit by a quantum filliment that overloaded the ships systems and nearly caused a loss of anti-matter containment if not for the quick work of Will Riker and Lt. Commander Data who managed to stabilize it.
The antimatter generator is not the main supply of antimatter, but the pods are there for this. The generator is used for backup, when the pods are ejected in an emergency event.
If I remember correctly, the STTNG Technical Manual implied that the Antimatter Generator (AMG) was less efficient than a dedicated facility and would only be used in the event that the antimatter (AM) fuel is exhausted. The galaxy class is an exploration ship, and it is conceivable that one performing deep space exploration might run out of antimatter by accident. The AMG inefficiency combined with the fact that all the fusion reactors together are always much less powerful than the Warp Core (WC) means that the generator can't provide AM as fast as it can be consumed. Using the AM as fast as it can be made would likely limit the ship to low warp factors at best, even if all efforts are made to maximise power availability to the AMG. Storage would be a necessity to operate the WC at full power by building up a reserve of AM first.
Am very early into the video….. it mentions Vip and other quarters for esteemed dignitaries. These are not for your normal ambassadors and admirals, but for esteemed guests in the field of engineering. In fact very FEW personnel would have permanent quarters in the engineering hull except by request or necessity . The Lower Decks concept is reserved for third line and lower ships that act as teaching vessel with dormitory style accommodations
I have to correct the description of "Ballast core flight article" on the 9:38. In case of ordinary submarines the ballast tanks are used to manage weight distribution of the submarine by filling in or pumping out the water and that helps with the movement. But in case of space ship this obviously doesn't make sense. As far as I know the Ballast core flight article is an extra computation equipment that the ship's computer uses mostly for navigational computation. Not a full-fledged computer core, just an extension of it. Roughly speaking it should be something like an extra set of RAM in a PC. I think is is used for things like computing position and trajectory of millions of particles of interstellar dust that ship's deflector has to identify and correctly deflect from the ship's path so the ship can travel safely and effectively. Especially at warp speeds. I guess it could be also used for other unusual purposes like an emergency transporter buffer when transporting too many people at once or as an extra memory for complex scientific simulations.
Might also be used for keeping track of the ship's overall mass distribution and thus center of mass, which would be important for making sure the right thrust i applied to the RCS thrusters for any given maneuver as well as balancing out thrust output from impulse engines.
@@Krahazik That is certainly also a thing they have to consider when maneuvering, but I don't think they would need an additional unit for such computation next to the regular computer core. Creating a precise model of movement of interstellar medium across trillions of cubic kilometers of space infront of ship in a real time requires way more operational memory. And the requirements grow exponentially every time the ship increases the warp speed. Compared to this I think keeping track of ship's mass distribution would be significantly easier. And most importantly the required computational power should be roughly the same no matter how the ship moves. I would say the name "ballast core" suggests it is designed to help the main computer in times of increased load, like when travelling at warp speed.
This was so fascinating to watch like the first part, such an amazing brake down of my most favorite ship. Will you make a future video about the warp nacelles?
One thing that both videos omtted are the following: - Botanical gardens and research (park?) - additional crew facilities (ie. Gyms, recreational facilities like bowling alleys?) - civilian areas and schools (malls?) -Replication facilities (stores?) - Bulk matter and water storage These are not complaints,but merely suggestions for a future update video, if it becomes requested. For the record, I absollove these 2 and all your other ships. Maybe , future videos on space dock, the old orbital (23rd century)starbases, and/or a sub space relay, or even Vulcan ships.
@@HalfscreenThank you! I went back and watched the first video again. I wanted to dispute them being that high up, but your blueprints actually make a lot of sense.
New voiceover work is cool, but I would be willing to lend myself for free to proof-read and adapt the script so that it made a bit more sense. Not criticizing, at all. I love the channel, just want to help. I am an audio engineer, writer, and producer by trade.
So what I'm getting out of this is if you wanted to quickly destroy a Galaxy class starship you would hit the stardrive section from underneath in order to breach those antimatter storage pods on the very lowest decks.
Either that or if the sheilds are down, do a Kamikaze run into the so-called Main Deflector Dish which is charged with anti-protons. That's how the Jem'Hadar destroyed the U.S.S. Odyssey...😢
Wasn't there a 2nd warp core? Where would that be located? Since there was a possibility of having to eject the warp core, a 2nd core was needed. Also how long would it take to install the 2nd core? I really enjoyed the look at the decks of the ship, and where certain areas were located. The ship is so large, and it seems that more crew members were needed.
it never ceases to amaze me how the people that 'design' these things think the turbolifts and the warp core are generally the only system that NEEDS to transition from deck-to-deck
What about the Jefferey’s tubes and gyms/holodecks/cargo bays which expand through multiple decks? Most other things depicted are rooms so they wouldn’t be on multiple decks and things like wiring and plumbing wouldn’t show up on a model of this scale
...I don't know if you take requests, would you consider covering the Oberth class, either TOS, TNG or Kelvin variants? Either that, or I would love an inside cutaway of the USCSS Prometheus...😊
Most of my animations are based on YT recommendation and trend. I can create videos based on viewers request, but if YT algo doesn't recommend it, the video will bomb unfortunately. However, I will look into it anyway. Thanks.
3:43 How do you get to the crew lounges on Deck 18 and Deck 19? There doesn't seem to be a corridor leading to it and I can't imagine that you have to use the Jeffery's tubes for that.
K I hate to be up in here every vid pointing out details, but this time you missed two shuttlebays, on the aft of the "neck", there in literally every episode.
I just started watching Startrek movies, from newest to oldest. I always tought they are really bad, but they aren't. Wait a minute, am i missing something? Are YOU an enterprise engineer or what?!
So, where's the battle bridge? In the very first episode, when we see the Enterprise separate for the first time, Picard leaves the main bridge and heads to the 'star drive' section to separate the ship. They watch the saucer section leave the drive section. This way the family's can escape, while the drive section stays and fights. So, where is the battle bridge? Supposedly its on deck 8 of the saucer section. But that doesn't make any sense at all! Someone please explain?
@@Schindlerphoto Right. Deck 8, as in the saucer section. That separated from the drive section, and left Picard, Data, Troy, Tasha, behind. The families stayed on the saucer section, with Warf on the main bridge leading them the safety. So, when Picard and crew went down to the battle bridge and saw the saucer separate, they were in the drive section, NOT the saucer section. Therefore, the battle bridge is NOT on deck 8, or there is a second battle bridge? Thats my question.
@@TractorsNStuff According to Memory Alpha, the battle bridge is on Deck 8 of the drive section, so deck 24. The creator of the video misplaced the battle bridge.
@@TractorsNStuff Deck 8 is across both the saucer and stardrive sections, in separated flight, deck 8 is the top of the stardrive section. Deck 8 is covered in the first part of this 2 part series which covers a couple of decks belonging to the engineering hull, or stardrive section.
One question I have always had is based on the design of the ship, all windows should be overhead, yet, they always show windows to be vertical in the show.
Welll... how do lightsabers work, man? It's a story. Either you suspend your disbelief, or you don't have any fun enjoying the story. Use your imagination. I always figured it was just because of the specific location the person was in on the ship and just let it go.
Do you come up with all of this on your own or do you have a source? I was so intrigued I just sat here and watched the skematics of an imaginary ship explained to me in detail.
@@Halfscreen I figured that you got all your information from the blueprints alone, while they are a wonderful source they are not helpful as to what everything does. For example, You talked about the reactant loaders that are located above the torpedo launchers, you said that "They are responsible for loading reactant materials into specific systems." While you are not wrong, you are just overly generalized. They are used to load anti matter into the photon torpedoes. There is a book that you should have used as a reference with the schematics, that would have told you literally how every system worked on the Enterprise D, and that is the Star Trek the Next Generation Technical Manual. Other than that, great job with the video.
@@Schindlerphoto Thanks. My knowledge of the ship is rather basic since I don't know all the intricate details involving the ship's overall layout, but the information you are giving is given me a better understanding of the ship. thanks.
@@Halfscreen The Star Trek fandom are a very special group of people, they know those ships like the back of their hands. Over the years, the shows producers, have been kind enough, to provide material to help fuel that imagination, and they have been doing so for over 50 years. Some fans not only know what everything does, they can tell you what buttons to push to make it work. I love your work, I think that you make great videos, I just want to help you out on finding the sources to help make your videos better.
@@Schindlerphoto Thanks. My knowledge of Star Trek is limited at best since I started the channel as a Star Wars fan. However, I grew to appreciate the designer of the ST franchise since they really care about the intricate detail of the ship. The older ship at least has some logic and flow to its design language.
That was said in one of TNG episodes. However according to the deck plans it is not on that deck. Deck 17 is so small it even doesn't have 21 sections there. It is possible to believe the arboretum wasn't on deck 17 originally and it was created there later. The ship's interior is quite configurable. In Stage 9 project, where they were recreating all decks of E-D in 3D, the creators put arboretum on deck 7, which I would say is more logical place. Screenwriters of episodes didn't always followed the deck layouts or even deck coordination system.
According to the Next Generation Technical Manual, it's both. "...induction coils and launch assist gas generators to provide initial power to the sustainer and propel the casing away from the starship."
@@HalfscreenThe battle bridge is in fact at the top of the secondary hull. Top of the neck area of the secondary hull. Its on deck 8 and not part of the saucer section. Its used when the saucer is separated. I found it odd when you went through the battle bridge in part one while going through the saucer section. Simply put, when the saucer is separated, the battle bridge is on its own at the top of the secondary hull.
I was born too early in this universe. I'd love to help build a ship like this. Although I won't ever believe in artificial gravity so I guess future ships will be built more like in The Expanse.
It really is mentioned on the source deck plans. I guess they would have use for something like that. Although I guess it works somehow differently that our current electrical surge protectors.
Battle bridge is on deck 8 so it was in the previous video. The nacelles sadly are missing. That's presumably because they are not depicted on deck plans that were used as a source material here.
You know the enterprise-d would have been really underpopulated big as it was just having a thousand people on board would have had a lots of quarters it's just there for no reason but I guess they could be for colonies making you know transporting colonies
The Galaxy-class was designed to have a LOT on contingency space for emergency evacuation and similar. It was one of the things that it could still do better than later, more streamlined designs like the Sovereign.
@@Halfscreen Ooh the Sternback plans. I prefer the Ed Whitefire plans as those plans were endorsed by Andrew Probert and incorporated all of the design elements that he had intended for the ship.
@@Halfscreen I think that Sternbach's plans are better choice, because they were created later in the middle of the show and they were adjusted to include some things that were seen in already aired episodes.
oh, and by all means, lets put the most explosive thing in the universe and its back up generator close to the outer edge of the hull, because no one wil ever attack from underneath.
After watching this i think the destruction of the uss Odyssey was an inside job. The impact of the jem hadar ship was forward of the lateral phaser array.... Seems sus
USS Odyssey received such a massive damage in that episode it is no wonder it exploded. Even if it were just a kinetic impact, you have to imagine the massive chain reaction of cascade failures of systems failing due to explosion of other systems. It may not be clear from a TV screen but we have to keep in mind that those ships are moving in speeds of thousands of kilometers per second. And of course the Jem'Hadar ship also exploded making the damage even greater.
Evacuation capacity of Galaxy class is more than 15 000 people. In episode "Ensigns of Command" they were able to evacuate 15 thousand colonists without prior preparation. And in episode "Yesterday's Enterprise" there was a war, so the ship was adjusted to carry 6 thousand troops with everything they might need. It is similar here to the current date aircraft carriers that in peace times carry significantly smaller crew than in war times. One of the advantages of a Galaxy class is it's huge versatility and ability to be adjusted to the mission needs. It can carry more equipment, more cargo or more crew if needed. I guess they could make space for even more than 20 thousand. But thanks to the advanced technology and automation a thousand people is usually enough.
I recall reading somewhere that the original design intention was a standard crew of 6000, but budgeting and production constraints had them reduce that as it would be too difficult to give the impression of that many people onboard. And of course, with the ship already designed and models built, can't just reduce the size of the ship to account for a smaller crew complement. Fortunately, with as much automation the ship has, do not need as much active crew to keep it running. Also means you have lots of room for temporary specialists for any given mission type.
It is not so vulnerable. The torpedoes are stored there without the antimatter. The antimatter is injected into the torpedoes during the loading process only shortly before they are fired.
Of course there are. Many starships and especially the Galaxy class are built to be incredibly flexible. During normal operations they carry about a thousand people but they have routinely shown to be capable to carry multiple times those numbers.
This is actually the same for many current war ships. Well, sometimes it is just a not fully occupied bunk bed. For example air carriers can have maybe a thousand more crew in war times than they carry in peace times.
The enterprise D is almost unfathomably vast. The crew is surprisingly small for such a gargantuan ship. Any deck in the engineering section could easily have the entire crew standing on it. It's my favourite ship in all of sci fi. I'd do almost anything to be on it.
Spread evenly the crew would be just under 24 people per deck, deck one might seem crowded with two dozen people standing around, though hardly shoulder to shoulder, meanwhile, 24 people on decks 9 and 10 is so sparse as to be spooky.
But it's worse than that, the ship operates on a 4 shift rotation, assuming each crewmember works two alternating shifts a day there's only 6 people per deck actually working, probably half the off duty crew sleeping and the other half either in their quarters or doing something with their personal time.
It's actually hard to fathom just how they actually post adequate crewmen during even non active shifts, the bridge crew seems to usually be 6-7 people, with a few people on standby. So call it 10 people on deck one at any given time.
How many people work in engineering on a shift? We don't have a solid number but we see main engineering staffed with anything from one or two extras to a similar compliment to the bridge, but engineering is a vastly larger place than just the main engineering set, there must be more people posted near by, people posted at the impulse control room, fore and aft torpedo bays, primary and secondary computer cores, all three of them! Three distinct shuttle bays fabrication shops transporter rooms, maintenance for all 16 of the finicky holodecks. They need to man emergency response stations and keep security personnel around at least a few key locations to respond to threats, really there's just no way a thousand person crew actually runs this ship lol.
@@DrewLSsix indeed. EC Henry did a great video showing the entire crew standing on the hull. It's actually really eerie to see just how much space there is.
It's a common misconception that the Enterprise D had a crew of 1,000. The Galaxy class can function with hundreds fewer then that.
When the 1,014 figure is stated in the show (TNG episode _"Remember Me"),_ they're talking about the ships compliment, not the crew compliment. Compliment means _All_ people, not just crew. The Enterprise D at that time included families, children, and other civilian's, plus it's standard crew which totaled 1,014 in that particular episode.
In actuality, a Galaxy class only needs 300-500 personnel to operate. The ship could operate with just one person on the bridge, or even remotely, with no one on board. This is possible because a Galaxy Class ship's functions are at least 90% automated (TNG Episode _"Booby Trap"),_ which is standard for most, if not all, Starfleet ships in the 24th century (USS Voyager, Intrepid Class, only needs 100). The ship can plot courses, engage engines, load torpedoes, etc, etc, etc, entirely on it's own.
The only real need for a crew on a Galaxy Class starship would be scientists to explore space, security to protect the ship, command staff, and medical staff. That's really it. The Engineering staff on the ship is only there to take care of that remaining 10% the ship can't do on its own.
Fun fact; when TNG was first being conceived by Gene Roddenberry, he intended the Enterprise D to be fully, 100% automatic with no need for an engineering staff at all. But his writers practically begged him to include an engineering because they wanted to include engine problems in their stories.
@@pepperVenge yes, that's pretty well known
ua-cam.com/video/Lwx5uB0pyhQ/v-deo.html
Incredible to see each deck of the ship in such detail.
In 3D, yes, as the deck plans are some decades old.
I can see why the Enterprise D has over 4,000 power systems aside from the Warp Reactor Core which generates 12.7 billion gigawatts of power as Galaxy Class Starships are so huge and have so many systems that need so much power for a ship that measures
641.52 meters long
487.32 meters wide
137.9 meters high
6,500,000 metric tonnes
Would need every ounce of power for it to function and for it's crew to function comfortably onboard.
The reactant loaders are for filling the torpedoes with anti-matter prior to launching. The Torpedoes are stored as empty casings
That's cool!
He also talks about antimatter generation which makes no sense at all... it would mean that the enterprise is a perpetual motion machine.
@@thomgizziz Not quite, making anti-matter is a long process because it has to be done at the atomic level. Also the warp core does a matter/antimatter reaction meaning the anti-matter should be opposite of the regular fuel, deuterium, making a deuterium/anti-deuterium reaction. That means they only make anti-matter from deuterium atoms. Replicated deuterium probably wouldn't be stable in a warp core, and collecting enough of it from H2O or Bussard collectors would take a while too. I suppose they just put spare deuterium in the generator and it slowly makes anti-matter for reserves.
Many years ago I had bought a box with the blue prints of ever deck of this ship. It was fascinating! I spent many hours looking at them. It made me dream of the possibilities
so many in-universe tech material out there for these shows, but I've noticed the Enterprise D stuff gives the most opportunity to geek out.
It is the most fully fleshed out starship of any series. This two parter video is based of the paper blueprints designed by Michael Okuda and Rich Sternbach released in the mid 90's. If you can find them I HIGHLY recommend you get them. They are a treasure of study on this class. I myself still have mine all these years later, and after this vid, I am gonna have to revisit them.
@@02ujtb00626 the 3D walkthrough someone made in Unreal and put online is based on those blueprints too! I still have the tech manual, which dives into yet more detail the shows hardly touch on.
@@danandtab7463 That 3D walkthrough of Enterprise-D is called Stage 9, and it still could be found on the internet, if someone would want to see it. Or there are also videos on UA-cam of it.
Here I thought learning the interior of an aircraft carrier was daunting. I couldn't even begin to imagine how much of a pain it would be to traverse a ship with that much internal volume.
"Computer, help me get to Deck 18, Section 23." Then get turn-by-turn navigation help. Ez pz :D
@@HolmesCory
Yup, and then you'd have to walk a few miles to get there.
You: *huffing and puffing* "Computer, how many more turns"
Computer: "1,032."
You: "Computer, beam me to medical...stat!"
Computer: "Access to sight-to-sight transportation is restricted. Request denied."
😄
@@SolarWraith "Computer, which route did you give me?"
"Maximum travel due to lack of conditional statements."
"FUCK! Even in the future nothing works!"
@@HolmesCory
Now that would be a nightmare scenario. 😄
Supposedly the turbolifts help you at least most of the way to where you’re going
One thing I thought would be included in the lower deck diagrams is an inside look at the warp nacelles, including the nacelle control rooms located there.
This also missed the transporter arrays (those long ribbed like structures that really only showed up in the Engineering section when there are several on the saucer section): They're a bit of a pale yellow and sort of look like they have very thin black lines between the ridges on the models. Also, it was criminal to not actually SHOW the phaser arrays. They're strips, not single canons like TOS, DISCO/SNW, or JJ Trek movies.
Beautiful design. Beautiful ship.
We agree!
I'm like 99% certain that the Navigational Deflector on Deck 35 is not what generates the ships shields. Last i checked, the only thing it does, is generate a field forward of the ship, to deflect interstellar matter.
Additionally, the only thing Antimatter is used for is the M/AM Reactor (warp core)....the stuff isn't piped all over the ship, which is kind of a good thing, given how volatile the stuff is. Also, the pods themselves are ejected, if they need to ditch the Antimatter... shooting into space, uncontained, would be VERY bad.
True and i came here to state the same thing.
I also wanted to point this out. Just few more details; Antimatter is used not only in warp core. There is one more use for it. It is being used to fill the photon torpedoes before they are being fired. Because they are being stored without the antimatter.
And for the navigational deflector; it is a similar technology as the deflector shield emitters, just used differently. However aside from pushing away the interstellar matter, the navigational deflector is also integrated with the long range sensors, so the system as a whole does two things.
@@Lukas-Trnka Ahh, i'd forgotten that the torpedoes are stored without the antimatter. However, my point still stands that anitmatter isn't being piped all over the ship. I'd never heard of the nav deflector being tied into the long range sensors...i guess it kinda makes sense, but i don't see why they'd do that, as it would only be able to see in that one direction. Perhaps it aids in navigation? ::shrug::
@@numberyellow the ship has sensor suits all over it, but the long range sensors and telescopes are part of the navigation deflector assembly, its a multi function assembly with multiple sensor based systems, navigation systems, and navigation deflector incorporated. But not really part of the shield system. Shield generators are scattered about, with shield emitters integrated across the hull.
@@numberyellow One more possible case of antimatter usage that comes to mind is fueling of shuttles. I just don't know if there is a dedicated special conduit leading to shuttlebays or if they rather move the antimatter in small containers across the ship when occasionally needed. But anyway you are right, that statement about injecting antimatter across the ship is incorrect. The antimatter injector on that deck injects the antimatter only into the warpcore.
As for the deflector, the TNGTM in chapter 7.4 states: "The long-range sensor array is a key element of the navigational
deflector system because it is used to provide detection
and tracking of objects in the ship's flight path."
Thanks so much for all your videos!
It's so great to get to the core of sci-fi 👍
Glad you enjoy it!
Love this, I wish they would allow someone to make the internal layout fully explorable in a game or something. Would just spend weeks of exploring this ship alone.
I remember there being a virtual tour one could check out, I think it was called "Stage 9"
A group of fans were creating exactly that. And with high precision and attention to detail. It is called Stage 9. An interactive 3D recreation of Enterprise-D. The plan was to recreate all 42 decks. Sadly their work was so good that CBS forced them to stop development. But you could still downloat the last version that contains around 10 decks. Or try to find videos of it here on UA-cam. Just search for Stage 9.
There are a few Minecraft ones on the Trekcraft server
I am gonna have to revisit my papper blueprints of this class that these videos are based off of. I still have them, decades later.
Phenomenal work!
Great coverage and explanations, only thing I noticed missing was tubes for horizontal movement of the turbolifts.
You have a keen eye for detail!
Thank you so much for these videos!
They will help me a lot for my future fan fiction!
You're very welcome!
The ballast core flight article is not a system. It's a large weight, designed to counter the weight of the adjacent computer core. Otherwise the mass of the ship would be too asymmetrical.
Similar articles are used in contemporary aviation engineering to simulate payload weights and test structural configurations.
I wouldn't be surprised if things are set up so that the ballast core could be more easily replaced with a fully functional computer core as a future upgrade.
That anti surge protection system sure didn't do it's job in the episode 'Disaster' where the ship was hit by a quantum filliment that overloaded the ships systems and nearly caused a loss of anti-matter containment if not for the quick work of Will Riker and Lt. Commander Data who managed to stabilize it.
The deflector dish is separate from the shield emitters and they are often confused with one another.
Yep. A point Gene Roddenberry had to sternly assert to his writers in the first season of TNG.
True, the so-called "Deflector Dish" projects only the Navigational Deflector Sheilds ahead of and around the ship.
The antimatter generator is not the main supply of antimatter, but the pods are there for this.
The generator is used for backup, when the pods are ejected in an emergency event.
If I remember correctly, the STTNG Technical Manual implied that the Antimatter Generator (AMG) was less efficient than a dedicated facility and would only be used in the event that the antimatter (AM) fuel is exhausted. The galaxy class is an exploration ship, and it is conceivable that one performing deep space exploration might run out of antimatter by accident. The AMG inefficiency combined with the fact that all the fusion reactors together are always much less powerful than the Warp Core (WC) means that the generator can't provide AM as fast as it can be consumed. Using the AM as fast as it can be made would likely limit the ship to low warp factors at best, even if all efforts are made to maximise power availability to the AMG. Storage would be a necessity to operate the WC at full power by building up a reserve of AM first.
Am very early into the video….. it mentions Vip and other quarters for esteemed dignitaries. These are not for your normal ambassadors and admirals, but for esteemed guests in the field of engineering. In fact very FEW personnel would have permanent quarters in the engineering hull except by request or necessity . The Lower Decks concept is reserved for third line and lower ships that act as teaching vessel with dormitory style accommodations
❤😊👍🤩☺️🤗 thats amazing interesting about the ship all the decks including engineering sections & impulse engines.
A fantastic cutaway guide, but that "hollow ship" view at 01:19 made me look twice! 🙂
lol
Superb as always Sir (:
Thanks a lot 😊
I have to correct the description of "Ballast core flight article" on the 9:38. In case of ordinary submarines the ballast tanks are used to manage weight distribution of the submarine by filling in or pumping out the water and that helps with the movement. But in case of space ship this obviously doesn't make sense.
As far as I know the Ballast core flight article is an extra computation equipment that the ship's computer uses mostly for navigational computation. Not a full-fledged computer core, just an extension of it. Roughly speaking it should be something like an extra set of RAM in a PC. I think is is used for things like computing position and trajectory of millions of particles of interstellar dust that ship's deflector has to identify and correctly deflect from the ship's path so the ship can travel safely and effectively. Especially at warp speeds. I guess it could be also used for other unusual purposes like an emergency transporter buffer when transporting too many people at once or as an extra memory for complex scientific simulations.
Might also be used for keeping track of the ship's overall mass distribution and thus center of mass, which would be important for making sure the right thrust i applied to the RCS thrusters for any given maneuver as well as balancing out thrust output from impulse engines.
@@Krahazik That is certainly also a thing they have to consider when maneuvering, but I don't think they would need an additional unit for such computation next to the regular computer core.
Creating a precise model of movement of interstellar medium across trillions of cubic kilometers of space infront of ship in a real time requires way more operational memory. And the requirements grow exponentially every time the ship increases the warp speed. Compared to this I think keeping track of ship's mass distribution would be significantly easier. And most importantly the required computational power should be roughly the same no matter how the ship moves. I would say the name "ballast core" suggests it is designed to help the main computer in times of increased load, like when travelling at warp speed.
This was so fascinating to watch like the first part, such an amazing brake down of my most favorite ship. Will you make a future video about the warp nacelles?
Eventually. I probably put part 1-2 together and add the warp nacelles and extras toward the end of the year.
@@Halfscreen awesome can't wait 😁
You should look at the NX-01 deck plans by android monkey designs. I think they're some of the best out there.
I have seen it before, its nice.
One thing that both videos omtted are the following:
- Botanical gardens and research (park?)
- additional crew facilities (ie. Gyms, recreational facilities like bowling alleys?)
- civilian areas and schools (malls?)
-Replication facilities (stores?)
- Bulk matter and water storage
These are not complaints,but merely suggestions for a future update video, if it becomes requested.
For the record, I absollove these 2 and all your other ships.
Maybe , future videos on space dock, the old orbital (23rd century)starbases, and/or a sub space relay, or even Vulcan ships.
HT, you do extraordinary work sir.
Thank you kindly
@halfscreen that awesome good explain each Decks 1 to 42...
Kelvin timeline constituicion class
Your breakdowns are incredible and each video is better than the last.
😊 always top shelf work !
You could potentially be the only person on any deck at anytime, that ship is so vast.
Shouldn't Shuttlebays 2 & 3 have been mentioned somewhere in the upper neck? Maybe decks 18-20.
Its located on deck 13, which was mentioned on the previous animation.
@@HalfscreenThank you! I went back and watched the first video again. I wanted to dispute them being that high up, but your blueprints actually make a lot of sense.
work of art
Nice work
Thank you! Cheers!
The upper portion of the engineering hull is not hollow as you show it to be at 1:18
That just a casing of the outside, not a full model. The whole thing was hollow in that shot
New voiceover work is cool, but I would be willing to lend myself for free to proof-read and adapt the script so that it made a bit more sense. Not criticizing, at all. I love the channel, just want to help.
I am an audio engineer, writer, and producer by trade.
Thanks 😊😊😊😊
that little part is a lot bigger then expected
So what I'm getting out of this is if you wanted to quickly destroy a Galaxy class starship you would hit the stardrive section from underneath in order to breach those antimatter storage pods on the very lowest decks.
Yes, but there are also containment fields to prevent this
Either that or if the sheilds are down, do a Kamikaze run into the so-called Main Deflector Dish which is charged with anti-protons. That's how the Jem'Hadar destroyed the U.S.S. Odyssey...😢
Wasn't there a 2nd warp core? Where would that be located? Since there was a possibility of having to eject the warp core, a 2nd core was needed. Also how long would it take to install the 2nd core?
I really enjoyed the look at the decks of the ship, and where certain areas were located.
The ship is so large, and it seems that more crew members were needed.
06:00 The main impulse engines are held on with hose clamps so big, my quarters fit in them.
Luv the Enterprise D.
I love the depth of conversation that takes place on this channel.
Well, Deck 42 shows exactly why the Odyssey was rammed where it was ;)
Awesome
Outstanding work Thank you
it never ceases to amaze me how the people that 'design' these things think the turbolifts and the warp core are generally the only system that NEEDS to transition from deck-to-deck
What about the Jefferey’s tubes and gyms/holodecks/cargo bays which expand through multiple decks? Most other things depicted are rooms so they wouldn’t be on multiple decks and things like wiring and plumbing wouldn’t show up on a model of this scale
In the neck area , I don’t see any structural framework or anything that looks strong connecting the two parts of the ship.
New Halfscreen video 😃
I hope that one day in the future humanity will be able to build real Starships like the Enterprise D. That would be cool to see.
Couldn't agreed anymore, and more fantastic ships would be build...
...I don't know if you take requests, would you consider covering the Oberth class, either TOS, TNG or Kelvin variants? Either that, or I would love an inside cutaway of the USCSS Prometheus...😊
Most of my animations are based on YT recommendation and trend. I can create videos based on viewers request, but if YT algo doesn't recommend it, the video will bomb unfortunately. However, I will look into it anyway. Thanks.
@@Halfscreen I appreciate that you took the time to listen. Thanks man👍
@@andrewcoulthard-clark no problem.
3:43 How do you get to the crew lounges on Deck 18 and Deck 19? There doesn't seem to be a corridor leading to it and I can't imagine that you have to use the Jeffery's tubes for that.
My assumption is the 4 turbo lifts on the center of deck 18 and 19. There are a corridor on the port and starboard side.
K I hate to be up in here every vid pointing out details, but this time you missed two shuttlebays, on the aft of the "neck", there in literally every episode.
This was mentioned on part 1 of the animation.
It is assumed that not all information is presented in the " briefing "? I'd be surprised if you went into a higher info output.
I just started watching Startrek movies, from newest to oldest. I always tought they are really bad, but they aren't.
Wait a minute, am i missing something? Are YOU an enterprise engineer or what?!
Imagine sleeping on deck 38! So far away from the saucer section!
Where’s the second party couplings or cups? LaForge always had to try and reroute main power through them
Like I want to live on Deck 22ish but I feel like I would get shot at more often. Still I feel like the window views would be worth the danger.
So, where's the battle bridge? In the very first episode, when we see the Enterprise separate for the first time, Picard leaves the main bridge and heads to the 'star drive' section to separate the ship. They watch the saucer section leave the drive section. This way the family's can escape, while the drive section stays and fights. So, where is the battle bridge? Supposedly its on deck 8 of the saucer section. But that doesn't make any sense at all! Someone please explain?
It's on Deck 8, that would be on another video.
@@Schindlerphoto Right. Deck 8, as in the saucer section. That separated from the drive section, and left Picard, Data, Troy, Tasha, behind. The families stayed on the saucer section, with Warf on the main bridge leading them the safety. So, when Picard and crew went down to the battle bridge and saw the saucer separate, they were in the drive section, NOT the saucer section. Therefore, the battle bridge is NOT on deck 8, or there is a second battle bridge? Thats my question.
@@TractorsNStuff According to Memory Alpha, the battle bridge is on Deck 8 of the drive section, so deck 24. The creator of the video misplaced the battle bridge.
@@TractorsNStuff Deck 8 is across both the saucer and stardrive sections, in separated flight, deck 8 is the top of the stardrive section. Deck 8 is covered in the first part of this 2 part series which covers a couple of decks belonging to the engineering hull, or stardrive section.
One question I have always had is based on the design of the ship, all windows should be overhead, yet, they always show windows to be vertical in the show.
Welll... how do lightsabers work, man? It's a story. Either you suspend your disbelief, or you don't have any fun enjoying the story. Use your imagination. I always figured it was just because of the specific location the person was in on the ship and just let it go.
Do you come up with all of this on your own or do you have a source? I was so intrigued I just sat here and watched the skematics of an imaginary ship explained to me in detail.
There is a source or blueprint. My 3D models are based on the schematics.
@@Halfscreen I figured that you got all your information from the blueprints alone, while they are a wonderful source they are not helpful as to what everything does. For example, You talked about the reactant loaders that are located above the torpedo launchers, you said that "They are responsible for loading reactant materials into specific systems." While you are not wrong, you are just overly generalized. They are used to load anti matter into the photon torpedoes. There is a book that you should have used as a reference with the schematics, that would have told you literally how every system worked on the Enterprise D, and that is the Star Trek the Next Generation Technical Manual.
Other than that, great job with the video.
@@Schindlerphoto Thanks. My knowledge of the ship is rather basic since I don't know all the intricate details involving the ship's overall layout, but the information you are giving is given me a better understanding of the ship. thanks.
@@Halfscreen The Star Trek fandom are a very special group of people, they know those ships like the back of their hands. Over the years, the shows producers, have been kind enough, to provide material to help fuel that imagination, and they have been doing so for over 50 years. Some fans not only know what everything does, they can tell you what buttons to push to make it work.
I love your work, I think that you make great videos, I just want to help you out on finding the sources to help make your videos better.
@@Schindlerphoto Thanks. My knowledge of Star Trek is limited at best since I started the channel as a Star Wars fan. However, I grew to appreciate the designer of the ST franchise since they really care about the intricate detail of the ship. The older ship at least has some logic and flow to its design language.
4:02 That's the starboard side.
👍👍
Always wondering that they put the airlock next to the torpedo launcher
Is the warp-core missing on deck 34?
It's there but render incorrectly.
Very good work. I think there are some observation labs in the nacelles as well.
The Arboretum is supposed to be located on deck 17 (Section 21-Alpha)
That was said in one of TNG episodes. However according to the deck plans it is not on that deck. Deck 17 is so small it even doesn't have 21 sections there. It is possible to believe the arboretum wasn't on deck 17 originally and it was created there later. The ship's interior is quite configurable.
In Stage 9 project, where they were recreating all decks of E-D in 3D, the creators put arboretum on deck 7, which I would say is more logical place. Screenwriters of episodes didn't always followed the deck layouts or even deck coordination system.
@@Lukas-Trnka Either way, somehow the Arboretum is missing in this presentation. We know the Enterprise had one and it was shown in episode
Where are the brig and the arboretum?
What about 2nd and third shuttlebays?
It's on deck 13, first part of the animation.
Pressurized gases to launch proton torpedoes I thought Photon Torpedoes was launched with electromagnetic catapult Wako a railgun
You are correct.
According to the Next Generation Technical Manual, it's both. "...induction coils and launch assist gas generators to provide initial power to the sustainer and propel the casing away from the starship."
What about the battle bridge?...
There are no battle bridge on the Engineering hull, just the saucer section.
@@HalfscreenThe battle bridge is in fact at the top of the secondary hull. Top of the neck area of the secondary hull. Its on deck 8 and not part of the saucer section. Its used when the saucer is separated. I found it odd when you went through the battle bridge in part one while going through the saucer section.
Simply put, when the saucer is separated, the battle bridge is on its own at the top of the secondary hull.
I was born too early in this universe. I'd love to help build a ship like this. Although I won't ever believe in artificial gravity so I guess future ships will be built more like in The Expanse.
The only way to really have artificial gravity is with rotation some/all of the vessel
I'm surprised and a little disappointed you didn't mention the nacelles.
3.20 they... they actually have surge protectors?
It really is mentioned on the source deck plans. I guess they would have use for something like that. Although I guess it works somehow differently that our current electrical surge protectors.
Where is the rubber ducky room?
Where did they hide the Marines again?
That moment when you realize the Enterprise D is as tall as a 40 story building
what happened to 1-15 video?
There seems to be a wrong link in the description. The first part of this video is still accesible here: ua-cam.com/video/gFjdmhF2Kzo/v-deo.html
The two most important things missing from this breakdown are the NACELLES and BATTLE BRIDGE!
Battle bridge is on deck 8 so it was in the previous video. The nacelles sadly are missing. That's presumably because they are not depicted on deck plans that were used as a source material here.
You know the enterprise-d would have been really underpopulated big as it was just having a thousand people on board would have had a lots of quarters it's just there for no reason but I guess they could be for colonies making you know transporting colonies
The Galaxy-class was designed to have a LOT on contingency space for emergency evacuation and similar. It was one of the things that it could still do better than later, more streamlined designs like the Sovereign.
❤
Do the galaxy-x from all good things
Where are the elevators?
What blueprints is this based on?
www.cygnus-x1.net/links/lcars/star-trek-the-next-generation-enterprise.php
@@Halfscreen Ooh the Sternback plans. I prefer the Ed Whitefire plans as those plans were endorsed by Andrew Probert and incorporated all of the design elements that he had intended for the ship.
@@pepperVenge Oh, I saw his plan but decided to use the Sternback ver instead.
@@Halfscreen Fair enough lol
@@Halfscreen I think that Sternbach's plans are better choice, because they were created later in the middle of the show and they were adjusted to include some things that were seen in already aired episodes.
oh, and by all means, lets put the most explosive thing in the universe and its back up generator close to the outer edge of the hull, because no one wil ever attack from underneath.
Imagine if someone had the money to throw a way and built the enterprise as a mock up for a theme park...
After watching this i think the destruction of the uss Odyssey was an inside job. The impact of the jem hadar ship was forward of the lateral phaser array.... Seems sus
USS Odyssey received such a massive damage in that episode it is no wonder it exploded. Even if it were just a kinetic impact, you have to imagine the massive chain reaction of cascade failures of systems failing due to explosion of other systems.
It may not be clear from a TV screen but we have to keep in mind that those ships are moving in speeds of thousands of kilometers per second. And of course the Jem'Hadar ship also exploded making the damage even greater.
Poor Stardrive section
Far too large for a thousand people could house 20000 in comfort.
In tng episode yesterday's enterpise d the enterpise held a total.crew of 6000 in the alturnitive universe
Evacuation capacity of Galaxy class is more than 15 000 people. In episode "Ensigns of Command" they were able to evacuate 15 thousand colonists without prior preparation.
And in episode "Yesterday's Enterprise" there was a war, so the ship was adjusted to carry 6 thousand troops with everything they might need. It is similar here to the current date aircraft carriers that in peace times carry significantly smaller crew than in war times.
One of the advantages of a Galaxy class is it's huge versatility and ability to be adjusted to the mission needs. It can carry more equipment, more cargo or more crew if needed. I guess they could make space for even more than 20 thousand. But thanks to the advanced technology and automation a thousand people is usually enough.
I recall reading somewhere that the original design intention was a standard crew of 6000, but budgeting and production constraints had them reduce that as it would be too difficult to give the impression of that many people onboard. And of course, with the ship already designed and models built, can't just reduce the size of the ship to account for a smaller crew complement. Fortunately, with as much automation the ship has, do not need as much active crew to keep it running. Also means you have lots of room for temporary specialists for any given mission type.
😮👍🏾
Where's the lights kept 😂
It's true the galaxy class was a city in space
In real world reactors, deuterium is a moderator, not a fuel.
In a starship, it's deuterium and anti-deuterium that's used for generating power in the dilithium reactor chamber.
who the hell puts their ammo storage in a vulnerable location at the front on the deck with such a small cross section?
It is not so vulnerable. The torpedoes are stored there without the antimatter. The antimatter is injected into the torpedoes during the loading process only shortly before they are fired.
where are all the children stored when they are not in school?
In their parent's quarters of course.
@@Krahazik the whole time? Seems boring!
So many rooms with seemingly no way to get into them?
The doors are more visible on the source deck plans. The model in this video doesn't capture all the details.
It's made me want to dig out my old technical manual!
You do realize there are more rooms in these schematics than there are crew?...
Of course there are. Many starships and especially the Galaxy class are built to be incredibly flexible. During normal operations they carry about a thousand people but they have routinely shown to be capable to carry multiple times those numbers.
This is actually the same for many current war ships. Well, sometimes it is just a not fully occupied bunk bed. For example air carriers can have maybe a thousand more crew in war times than they carry in peace times.