Wily Machine 7 is without a doubt the most powerful. Not only is its first form basically a more versatile armored tank, but its second form's attacks are VERY difficult to avoid. Also, every official classic Mega Man game since Mega Man 4 excluding the Game Boy titles has a capsule battle.
nay, megaman 9. It’s basically 7 but longer and even worse. It has 3 phases. First one you have to awkwardly time bouncing eggs into his dinasour thing a million times. Then the second phase he just starts flying at your ass and doing some flame breathing which can be very hard too avoid and it’s weakness doesnt dk much damage. Then there is phase 3. Everything but plug ball deals one damage and plug ball goes down when firing in mid air. Plus his plasma bolt attack is damn near impossible to avoid and also if you die once, right back to the beggining. And unlike seven, game over and go all the way back to wily 1.
@@maxwellmegagamer8535 Megaman 9 is a joke. You can destroy it super quick and the homing attacks lockl on megaman just once, meaning you can just regular jump and avoid it. Wily machine 7 had a 2-3 pattern lock which means you had to avoid and manuveour around and then jump to avoid incoming projectiles. Also Wily machine 7 is the one that deals way more damage than any other machine. Also going back to Wily stage one in a game over doesn't mean the fight is more difficult in MM9 just make the whole ordeal of clearing the game more annoying.
@maxwellmegagamer8535 the megaman 9 capsule doesn't have attacks that can take out half your health at once, the plug ball isn't all that bad to hit him with and it's really not all that bad once you really know what you're doing Megaman 7 wily capsule is stupidly hard to even hit him with his weakness, his weakness does barely any damage to him, his attacks can drain half your health very fast, unlike megaman 9 you can't carry a lot of E tanks and its not known to get very manageable with practice it remains hell As for not saving at the stage that depends on the version the original made you restart on wily stage 1 on a game over but the legacy collection 2 version doesn't
No esperaba que el vídeo de Pink este aquí xD Ella es muy buena haciendo vídeos de Mega Man, y la mayoría de sus series son sin recibir daño (obviamente no sus primeros intentos)
Megaman 1: Phase 1: Flying Balls! Phase 2: Bigger Flying Balls! Megaman 2: Phase 1: Flying Balls! Phase 2: Bouncy Balls! Final Phase: AN ALIEN?! Megaman 3: Phase 1: KRAB Phase 2: HEADLESS KRAB Final Phase 1: Gamma Gamma Final Phase 2: Punch Em' In The Gabba!! Megaman 4: Phase 1: Flying Skull Phase 2: Hadoken Launcher Final Phase: MAGICCS Megaman 5: Phase 1: HE GON' CRUSH YA!! Final Phase 1: Skull With Wheels Final Phase 2: MOAR MAGICCS Megaman 6: Phase 1: Flying Thing That's STILL GON' CRUSH YA!! Phase 2: Literally the Same as the Previous Phase Final Phase: EVEN MOAR MAGICCS Megaman 7: Phase 1: Skull With Legs Final Phase: EVEN MOAR FRICKEN' MAGICCS Megaman 8: Phase 1: A Way Crazier Flying Skull Final Phase: EVEN MOAR FRICKEN' CRAZY MAGICCS!!! Megaman 9: Phase 1: Skull Dino Thing Phase 2: GREAT NOW IT'S FRICKEN' FLYING Final Phase: TOO MANY FRICKEN' GODDERMM MAGICCS!!! Megaman 10: Phase 1: Pirate Skull Thingy? Phase 2: OH LOOK IT'S DOCTER WIREY Final Phase: WHAT?!?! TWO MAGICCS?!?! ALL THE MAGICCS IN THE FRICKEN' GODDERMM WOOORLD!!!!!!
Megaman 8 Wily Capsule is just Megaman 5 Wily Capsule. And those goddamned mini machines of Wily Machine 7 will forever have a special place in hell for me. I like how Wily Machine 7 is an improved concept of the third one, and it is a skeleton rather than just a skull, as I always say, Wily gets smarter and better with each plot. Not only improving on the concept, but his own aesthetic as well. It makes it one of the creepier machines, after 3 which, to me, is the creepiest as it's just a mysterious alien like creature rather than his skull theme he would adopt later and repeat in each plot. It is a continuation of the alien trick of Megaman 2, without a doubt, which, to me, is by far the best final boss of any Megaman game just by being so off putting and random, mysterious, one of the things you will never see any fan delve on they just gloss over it. When I was little, I actually thought he turned into an alien, which forever crowned Wily in my videogame villains list forever, his intelligence is unpredictable, he makes himself unpredictable in his own old games, that is the mastery he holds over his craft. I just noticed an amazing detail, in Wily Capsule 7, after he deploys his spheres of absolute fuckery, the lightnings that come from the top and hit the spikes of his capsule in order to create the floor sliding energy bolts, Wily himself gets electrocuted from inside of it, him, a human, we are seeing a human take real damage in a Megaman game, a freaking megaman game. Did Wily know of that flaw? didn't he know? either way he DOES NOT GIVE A FUCK, notice how he war cries once the bolts are deployed, he gets a KICK out of it, and how he ominously flashes as a skull himself once he receives the charge, to any other villain it would be comical, but not to him, the true skull man. This, this is why Albert Wily is THE BEST videogame villain of all time for me, and a fiend for the ages. On top of the maddening final boss theme, that chaotic non harmonic melody of death, any onlooker would say "that is just how far gone he is into insanity" but that person would be absolutely wrong, that is how far HIS DETERMINATION has gone, to the point he does not care if his own life is at risk in order to prove his point, in order to destroy Megaman and Light once and for all. Is this what drove Megaman to want to kill him? did he behold this spectacle of evil human power in the fight and reasoned, within his "more than machine" brain, that Wily simply did not care and his will was THAT strong so there had to be an end put to him? this is what I am saying, the casual Megaman fan thinks he is mad, no, he knows EXACTLY what he is doing, to the point of putting his own integrity at risk for it. You're NEVER gonna see something like this in comic book or anime rivalries, no matter how much fake gods or psychopaths you show me, they could never be like this simple robot boy and powerless human, just sayin'... just sayin'. This is a story you have to find out on your own, no big pompous lore, no dialogues, silent, Megamn is a silent story, one you have to figure out on your own.
I once heard Wily as a builder/inventor/scientist be likened to a clockmaker. Essentially, he has a "I can, therefore I must" approach to his tech. The kind of mad scientist that could make an atom smasher out of common household odds-and-ends: He replaced Blues's defective prototype Solar Energy Core with the core of a nuclear bomb, he was able to reactivate an offline Shadow Man when he found him in an archeological castle despite his body being made of unidentifiable components and implied to be extraterrestrial in origin, and he finished Turbo Man using parts of his old car.
@@Yokai_Yuri If he was really intelligent he would make mets the bosses of every stage, and program them to never poke their heads out (i couldn't resist referencing dorkly)
@@dorourke105 That reminds me of when I was little and how I had made up a Met Man, basically a Met that can walk around, fly, and shoot stuff. I remember my little brother suggested a move where it could block everything for a little bit just like a Met could, so I just decided to make it so that he was always blocking no matter what. I wonder what Capcom would think if I ever sent them that idea.
Sometimes I legitimately wonder what Wily was on when designing and building some of these things, like Wily Machine 3… I mean, these are supposed to be terrifying, highly destructive war machines, right? And the thing just tiptoes in on two giant pins wielding virtually nothing in the way of weaponry. One could definitely make the argument that Wily threw the battle because he wants to disassemble Megaman himself. But come on, what was this supposed to do?! Poke the blue bomber a few times?!
You ignore that it's, by far, the creepiest of all Wily Machines. Just a crab thing with two dead eyes staring into you coming from nothing. It's one of my favorite Wily Machines because it's the most obscure (as it is not the final boss, like it typically is in Megaman games) it slides slowly and menacingly toward you, not showing clearly what it is at first, but finally revealing itself , and if you let it slide into your side completely, specially in phase 2, it can become a nightmare. If you want to make sense of it, just look at Wily Machine 7, as it is an improved version of the concept, and it is also a very creepy machine, it deepens on the whole skeleton motiff rather than just being a skull.
@@KARKATELCESARENVIADODESA-pv4yd well…you’re definitely not wrong about it’s creepy factor. The thing looks like it was the result of one of Toy Story Sid’s earliest projects…. My point was more that it’s highly ill-equipped for combat against Mega Man, considering what Rock has previously accomplished even in just that game. Let alone his collective feats that far into the series.
@@terminalvelocityrunner2202 It was just a fake, the real Wily was preparing to use Gamma in all his glory not only for Megaman but for the world. You need to understand the mind of Wily, early on he must have realized Mega Man wouldn't be easy to take down not with Robot Masters nor Wily Machines, Wily is playing a long game, and he gets better at his chess with each match. This fandom is silly about the story they supposedly know, they think Wily is dumb, silly, mad, a clown in preparation for idk the X or Zero series which is what they suck up to... nothing further from the truth. I am not saying Wily does not want to kill Megaman, obviously, this is not some type of Joker corny tomfoolery mainstream comic consumers get star eyed for. Wily is doing something different. Always remember this: Megaman is a silent story. Yes, it's just a game and the bosses are made to heehee haha funny game challenge, but there is something more, the developers clearly did something more there, as Wily gets better with each plot. Every single tool at his disposal is only a chess piece, a move, not a checkmate, if you catch my drift. Yes, there have been attempted checkmates, but even those amount to pieces alone of the game he is playing.
@@terminalvelocityrunner2202 As long as he lives, he will keep playing, he will always have a next move, and Zero is the ultimate proof of this, his final move. As early Bass rebelled, it has been confirmed Wily was already planning out Zero. His real move. Everything else in the meantime was part of his chess game he played on the world. That is what I am trying to say. He wants you, and actually fools you, into thinking he is mad and that he is gonna get you for real this time, no, he knows Megaman is too strong, and that the world's opposition is too much, so he looks for hidden ways around the obstacles between him and his goals.
@@terminalvelocityrunner2202 Wily does this because he can, because he wants to, he does not need it, clearly, but he can keep playing the game, so he will do it.
As much as I like the franchise, the whole thing isn't exactly creative, all the main games share their same formula: defeat all 8 (6 in MM1) bosses, their powers are each other's weaknesses; after that, you will go after the final boss
Seriously, every other boss does that and I'm getting tired of it. It does have the best music in the respective games though so good enough. Even Rockman and Forte has it and it's not even here.
I don’t like how after megaman 3 the final bosses/final phases are just all a little machine that teleports. Cool concept, but I’m tired of it. Megaman 4: good one for beginner, but a bit on easy side Megaman 5: easy, but a tad bit harder Megaman 6: still easy Megaman 7: hard as hell Megaman 8: hard as hell!! Quick tip: if you think you won’t dodge a purple shot, use Astro crush. While you use it you get invincibility frames. Megaman 9: fun! As! Hell! Megaman 10: although I haven’t played it, it looks creative and good! Megaman 11: alright.
. Hey everyone if you play Megaman 1 2 3 Destiny will be normal in the first one the second one best metal will be the boulder Gus and finally and Megaman 3 gustman can turn gema
Megaman 7 capsule is the hardest yet in the series. You need to actually bait aaaand learn the patter rather than just sit down in a corner waiting for the capsule to appear sonyou can shoot it. After megaman 7,all wily capsules were as easy as your mom
no de dice final boss se dice jefe final asi que te pondre dislike porque si sabes hablar en español di jefe no boss en wikipedia no te va a salir boss te va a salir jefe (videojuegos)
1:28 is the face of "oh lord... I've a feeling this is NEVER going to end..."
And than it didn't end for literal thousands of years.
10:56 another gloriously epic soundtrack 🔥
8:18 This is one of the most epic themes of Mega Man in my opinion
here's an epic version, if you wan to hear nosialgia go to 0:42 ua-cam.com/video/DTW8HX04Ru8/v-deo.html
Ah yes, theme of healthbar loading. Most epic thing on MM4.
I agree with you 🔥🔥
Si
Ah yes, the healthbar loading
Wily Machine 7 is without a doubt the most powerful. Not only is its first form basically a more versatile armored tank, but its second form's attacks are VERY difficult to avoid.
Also, every official classic Mega Man game since Mega Man 4 excluding the Game Boy titles has a capsule battle.
nay, megaman 9. It’s basically 7 but longer and even worse. It has 3 phases. First one you have to awkwardly time bouncing eggs into his dinasour thing a million times. Then the second phase he just starts flying at your ass and doing some flame breathing which can be very hard too avoid and it’s weakness doesnt dk much damage. Then there is phase 3. Everything but plug ball deals one damage and plug ball goes down when firing in mid air. Plus his plasma bolt attack is damn near impossible to avoid and also if you die once, right back to the beggining. And unlike seven, game over and go all the way back to wily 1.
Megaman World 4 GB has a capsule fight.
@@maxwellmegagamer8535 Megaman 9 is a joke. You can destroy it super quick and the homing attacks lockl on megaman just once, meaning you can just regular jump and avoid it. Wily machine 7 had a 2-3 pattern lock which means you had to avoid and manuveour around and then jump to avoid incoming projectiles. Also Wily machine 7 is the one that deals way more damage than any other machine. Also going back to Wily stage one in a game over doesn't mean the fight is more difficult in MM9 just make the whole ordeal of clearing the game more annoying.
@maxwellmegagamer8535 the megaman 9 capsule doesn't have attacks that can take out half your health at once, the plug ball isn't all that bad to hit him with and it's really not all that bad once you really know what you're doing
Megaman 7 wily capsule is stupidly hard to even hit him with his weakness, his weakness does barely any damage to him, his attacks can drain half your health very fast, unlike megaman 9 you can't carry a lot of E tanks and its not known to get very manageable with practice it remains hell
As for not saving at the stage that depends on the version the original made you restart on wily stage 1 on a game over but the legacy collection 2 version doesn't
11:35 Beat absorbs power from the wily capsule
Haha yes
La batalla de la wily capsule en megaman 4 tiene un tema epico
18:11
Concuerdo contigo xd
Infravalorado, no hay muchos remixes, covers o edits de ese tema.
Esa y la del 10. Son los mejores.
Fun fact: A fully charged Atomic Fire wipes out Wily's 1st part in MM2 Instantly.
Wow, didn't know that!
Funny that I found out about this shortly after recompleting Mega Man 2.
Muramune88 only in normal mode. Difficult is only 1/4 of his HP. That's still a lot
Didn't realize that one. Probably the only time I ever use Heat Man's weapon.
speedrun tips
@@sourmike1060 I Beat Difficult Mode ;)
Cossack basically gave Rock an Anti-Wily weapon in prevision of Megaman 5 ;D
No esperaba que el vídeo de Pink este aquí xD Ella es muy buena haciendo vídeos de Mega Man, y la mayoría de sus series son sin recibir daño (obviamente no sus primeros intentos)
SÍ, ESTOY DE ACUERDO
:v
By Megaman 6 there was no flicking effect anymore, and the ground had tiles... they had completelly mastered the NES hardware.
Megaman 1
Phase 1: mini shots
Phase 2: super shots
Megaman 2
Phase 1: power shots
Phase 2: hyper shots
Phase 3: aliens!
Megaman 3
Phase 1: a crab?
Phase 2: ultra shot
Phase 3: a mech
Phase 4: easy
Megaman 4
Phase 1: giant shots
Phase 2: erratic shot
Escape capsule 1: see ya
Phase 3: magic powers
Megaman 5
Phase 1: crushin'
Escape capsule 2:
See ya again
Phase 2: bouncy shots
Phase 3: more magic powers
Megaman 6
Phase 1: crushin' again
Phase 2: more crushin'
Phase 3: crushin' magic powers
Megaman 7
Phase 1: skull legger
Phase 2: stronger magic powers
Megaman 8
Pre fight: power cannon
Phase 1: screw crusher
Phase 2: magic powers+
Megaman 9
Phase 1: a dinosaur
Phase 2: dinosaur crushin'
Phase 3 hyper magic powers
Megaman 10
Phase 1: pirate ship
Phase 2: neo shots
Phase 3: duo magic powers
Megaman 1:
Phase 1: Flying Balls!
Phase 2: Bigger Flying Balls!
Megaman 2:
Phase 1: Flying Balls!
Phase 2: Bouncy Balls!
Final Phase: AN ALIEN?!
Megaman 3:
Phase 1: KRAB
Phase 2: HEADLESS KRAB
Final Phase 1: Gamma Gamma
Final Phase 2: Punch Em' In The Gabba!!
Megaman 4:
Phase 1: Flying Skull
Phase 2: Hadoken Launcher
Final Phase: MAGICCS
Megaman 5:
Phase 1: HE GON' CRUSH YA!!
Final Phase 1: Skull With Wheels
Final Phase 2: MOAR MAGICCS
Megaman 6:
Phase 1: Flying Thing That's STILL GON' CRUSH YA!!
Phase 2: Literally the Same as the Previous Phase
Final Phase: EVEN MOAR MAGICCS
Megaman 7:
Phase 1: Skull With Legs
Final Phase: EVEN MOAR FRICKEN' MAGICCS
Megaman 8:
Phase 1: A Way Crazier Flying Skull
Final Phase: EVEN MOAR FRICKEN' CRAZY MAGICCS!!!
Megaman 9:
Phase 1: Skull Dino Thing
Phase 2: GREAT NOW IT'S FRICKEN' FLYING
Final Phase: TOO MANY FRICKEN' GODDERMM MAGICCS!!!
Megaman 10:
Phase 1: Pirate Skull Thingy?
Phase 2: OH LOOK IT'S DOCTER WIREY
Final Phase: WHAT?!?! TWO MAGICCS?!?! ALL THE MAGICCS IN THE FRICKEN' GODDERMM WOOORLD!!!!!!
i dont like to curse my friend
"huh"
um ok then
Still, you got to give wiley credit for at least trying to add variety to the attack patterns to his mechs.
ok
3:04 he looks like George Washington 😂
Spiderfan 05 nope
Spiderfan 05 o
Megaman 8 Wily Capsule is just Megaman 5 Wily Capsule.
And those goddamned mini machines of Wily Machine 7 will forever have a special place in hell for me. I like how Wily Machine 7 is an improved concept of the third one, and it is a skeleton rather than just a skull, as I always say, Wily gets smarter and better with each plot. Not only improving on the concept, but his own aesthetic as well. It makes it one of the creepier machines, after 3 which, to me, is the creepiest as it's just a mysterious alien like creature rather than his skull theme he would adopt later and repeat in each plot. It is a continuation of the alien trick of Megaman 2, without a doubt, which, to me, is by far the best final boss of any Megaman game just by being so off putting and random, mysterious, one of the things you will never see any fan delve on they just gloss over it. When I was little, I actually thought he turned into an alien, which forever crowned Wily in my videogame villains list forever, his intelligence is unpredictable, he makes himself unpredictable in his own old games, that is the mastery he holds over his craft.
I just noticed an amazing detail, in Wily Capsule 7, after he deploys his spheres of absolute fuckery, the lightnings that come from the top and hit the spikes of his capsule in order to create the floor sliding energy bolts, Wily himself gets electrocuted from inside of it, him, a human, we are seeing a human take real damage in a Megaman game, a freaking megaman game. Did Wily know of that flaw? didn't he know? either way he DOES NOT GIVE A FUCK, notice how he war cries once the bolts are deployed, he gets a KICK out of it, and how he ominously flashes as a skull himself once he receives the charge, to any other villain it would be comical, but not to him, the true skull man. This, this is why Albert Wily is THE BEST videogame villain of all time for me, and a fiend for the ages. On top of the maddening final boss theme, that chaotic non harmonic melody of death, any onlooker would say "that is just how far gone he is into insanity" but that person would be absolutely wrong, that is how far HIS DETERMINATION has gone, to the point he does not care if his own life is at risk in order to prove his point, in order to destroy Megaman and Light once and for all.
Is this what drove Megaman to want to kill him? did he behold this spectacle of evil human power in the fight and reasoned, within his "more than machine" brain, that Wily simply did not care and his will was THAT strong so there had to be an end put to him? this is what I am saying, the casual Megaman fan thinks he is mad, no, he knows EXACTLY what he is doing, to the point of putting his own integrity at risk for it.
You're NEVER gonna see something like this in comic book or anime rivalries, no matter how much fake gods or psychopaths you show me, they could never be like this simple robot boy and powerless human, just sayin'... just sayin'. This is a story you have to find out on your own, no big pompous lore, no dialogues, silent, Megamn is a silent story, one you have to figure out on your own.
I once heard Wily as a builder/inventor/scientist be likened to a clockmaker.
Essentially, he has a "I can, therefore I must" approach to his tech. The kind of mad scientist that could make an atom smasher out of common household odds-and-ends:
He replaced Blues's defective prototype Solar Energy Core with the core of a nuclear bomb, he was able to reactivate an offline Shadow Man when he found him in an archeological castle despite his body being made of unidentifiable components and implied to be extraterrestrial in origin, and he finished Turbo Man using parts of his old car.
Mi wily machine favorito es el de la novena entrega para la wii su diseño es increible i su sountraks es epico
the second form of wily machine 2 can be one shotted with crash bomber, although you have to be pixel perfect with it to work
The Music for Megaman 9 Wily Machine is more than Epic!!! The Best Song of all Willy Machines
Wily's weakness in the last form is always either really awkward or innefectual
That means he is intelligent lmao
@@Yokai_Yuri If he was really intelligent he would make mets the bosses of every stage, and program them to never poke their heads out (i couldn't resist referencing dorkly)
@@dorourke105 That reminds me of when I was little and how I had made up a Met Man, basically a Met that can walk around, fly, and shoot stuff. I remember my little brother suggested a move where it could block everything for a little bit just like a Met could, so I just decided to make it so that he was always blocking no matter what. I wonder what Capcom would think if I ever sent them that idea.
Wow buen video 👍
Sometimes I legitimately wonder what Wily was on when designing and building some of these things, like Wily Machine 3… I mean, these are supposed to be terrifying, highly destructive war machines, right? And the thing just tiptoes in on two giant pins wielding virtually nothing in the way of weaponry. One could definitely make the argument that Wily threw the battle because he wants to disassemble Megaman himself. But come on, what was this supposed to do?! Poke the blue bomber a few times?!
You ignore that it's, by far, the creepiest of all Wily Machines. Just a crab thing with two dead eyes staring into you coming from nothing. It's one of my favorite Wily Machines because it's the most obscure (as it is not the final boss, like it typically is in Megaman games) it slides slowly and menacingly toward you, not showing clearly what it is at first, but finally revealing itself , and if you let it slide into your side completely, specially in phase 2, it can become a nightmare.
If you want to make sense of it, just look at Wily Machine 7, as it is an improved version of the concept, and it is also a very creepy machine, it deepens on the whole skeleton motiff rather than just being a skull.
@@KARKATELCESARENVIADODESA-pv4yd well…you’re definitely not wrong about it’s creepy factor. The thing looks like it was the result of one of Toy Story Sid’s earliest projects…. My point was more that it’s highly ill-equipped for combat against Mega Man, considering what Rock has previously accomplished even in just that game. Let alone his collective feats that far into the series.
@@terminalvelocityrunner2202 It was just a fake, the real Wily was preparing to use Gamma in all his glory not only for Megaman but for the world.
You need to understand the mind of Wily, early on he must have realized Mega Man wouldn't be easy to take down not with Robot Masters nor Wily Machines, Wily is playing a long game, and he gets better at his chess with each match.
This fandom is silly about the story they supposedly know, they think Wily is dumb, silly, mad, a clown in preparation for idk the X or Zero series which is what they suck up to... nothing further from the truth. I am not saying Wily does not want to kill Megaman, obviously, this is not some type of Joker corny tomfoolery mainstream comic consumers get star eyed for. Wily is doing something different. Always remember this: Megaman is a silent story. Yes, it's just a game and the bosses are made to heehee haha funny game challenge, but there is something more, the developers clearly did something more there, as Wily gets better with each plot.
Every single tool at his disposal is only a chess piece, a move, not a checkmate, if you catch my drift. Yes, there have been attempted checkmates, but even those amount to pieces alone of the game he is playing.
@@terminalvelocityrunner2202 As long as he lives, he will keep playing, he will always have a next move, and Zero is the ultimate proof of this, his final move. As early Bass rebelled, it has been confirmed Wily was already planning out Zero. His real move. Everything else in the meantime was part of his chess game he played on the world. That is what I am trying to say. He wants you, and actually fools you, into thinking he is mad and that he is gonna get you for real this time, no, he knows Megaman is too strong, and that the world's opposition is too much, so he looks for hidden ways around the obstacles between him and his goals.
@@terminalvelocityrunner2202 Wily does this because he can, because he wants to, he does not need it, clearly, but he can keep playing the game, so he will do it.
Me gusta la música de la batalla final de Megaman 1,2,3 y 4
Este Wily y sus nombres mega-creativos xD
Si,creativo nombres como WILY MACHINE 1
Yo las nombre
Mm1
Wily machine
Mm2
Wily machine-MK ll
Wily alien weapon
Mm3
Wily Walker
Gamma
Mm4
Skull-tank
Wily cápsule P
Mm5
Wily craker
Wily tank MK ll
Wily cápsule B MK ll
Mm6
Wily craker MK ll
Wily máster cápsule
Mm7
Skull Jumping W
Skull cápsule W
Mm8
Wily machine MK lll
Skull cápsule W MK ll
Mm9
Wily saurus Rex
Wily cápsule R MK lll
Mm10
Skull battleship
Clone cápsule W
@@mastervaderclassic6670 olvidaste la willy machine #11 y la capsula del mega man 11 bro
@@martinhumberto9665 Hyper Gear Skull Tank/Gear Sistem Capsule W
Wily Machine Number 9 has the best theme to it hands down
Hey nice compilation of all MM bosses. Would be nice if you could credit me for my remixes that you've used in this video =)
That Dr. Will, still a mech-Nazi.
Wily*
Beautiful scenarios. Great job
After 13 Years of Megaman Legacy Collection
Better known as Classic Series in 2017 on Playstation 4.
where can I find the two remix themes you play in this video?
Mega Man with Spring Man's powers looks like Molecule Man
Beautiful great video ilove it channel
Megaman 2 and 7 are the greatest.
Honestly the mega man 2 ones are really boring or they are wily machine 2 phase 2
What’s the name of the transition song between the boss battles?
Mega Man 3 Wily Castle Boss Theme
(Probably a remix)
Faltó Wily de Megaman y Bass
maicol andres villada satizabal es el mismo que el de megaman 8
da lo mismo el juego es una obra de arte
@@asubnormalpersond1113 no es despues del 8
Es cierto
@Ej’s Gaming Channel 2 He forgot one Wily battle, Wily from Megaman & Bass
Big Ol Skull Bot That Like A Pirate Bot
Exelente video, aveces me pregunto como se verían las Willy Machiné 2 y 3 en version Skull
Y la 1
Y el and bass?? :^)
Excluí algunos juegos, disculperas.
waily mashingan :v
El Willy más difícil en mi opinión es en megaman 2 y megaman 7
What's the theme playing between the boss battles?
It's a Remix of Gamma battle from Megaman 3, here the link:
ua-cam.com/video/E2P2IMUiCww/v-deo.html
Megamerman Thanks
I love Mega Man 2
Seriously seven Wily Capsules in a row!?! Megaman really isn’t that creative with the final bosses
I know because I played all of those games!
As much as I like the franchise, the whole thing isn't exactly creative, all the main games share their same formula: defeat all 8 (6 in MM1) bosses, their powers are each other's weaknesses; after that, you will go after the final boss
@@n_coder is that a bad thing?
Todo este tiempo la arma de elcecman vs el Dr wily era la arma equivocada la arma correcta era la de fireman
Es cierto
jeje me gusto mucho
;)
jeje
Todos se dan cuenta que no está AND bass
5:28 WHY THE HECK DOES WILY HAVE A SPRING NECK THAT CREEPS ME OUTTT
That’s just a robot double, not the real Wily
Why after megaman 3 does all bosses have that teleporting part? Cmon I want originality!
The concept is great and can be done in multiple cool and creative ways, no wily capsule is the exact same.
Seriously, every other boss does that and I'm getting tired of it. It does have the best music in the respective games though so good enough. Even Rockman and Forte has it and it's not even here.
Si ibas a usar resortes porque cargaste los poderes de hielo
I did the megaman 10 boss with the rockets and the platform with buster
Snowfan2017 same here and ill be honest im the second person to beat the machine the fastest, and my time was 27:91
Que buen video
Electronic Shotgun
I don’t like how after megaman 3 the final bosses/final phases are just all a little machine that teleports. Cool concept, but I’m tired of it.
Megaman 4: good one for beginner, but a bit on easy side
Megaman 5: easy, but a tad bit harder
Megaman 6: still easy
Megaman 7: hard as hell
Megaman 8: hard as hell!! Quick tip: if you think you won’t dodge a purple shot, use Astro crush. While you use it you get invincibility frames.
Megaman 9: fun! As! Hell!
Megaman 10: although I haven’t played it, it looks creative and good!
Megaman 11: alright.
The first form wily is weak to fire storm not elec beam
Yea but he beat it without using that so your comment is useless
@@BuzzyGamer23 how? he's right, the only thing that's useless here is your response.
@@naoaquieopatrickpatrick8565 Same for yours
I wish wily was an alien it would be more epic
Gamma is a lot more pale in this version than in the Genesis version
Banger music
Y el wily tower?? :^)
Wily Tower no es de ningun juego de Mega Man 1 a 10, solo Wily Wars.
Dacta Wahwee and his wahwee machien😎
Porque sienpre los rodot finales de DR wirly son calaberas
13:28 es la que sale en megaman x 5?
Es correcto
24:32 Wilysarusrex??
cool
How Dr Wily He Got Two Forms
Faltó el del 11
31:05 wily capsule 7
18:12 this is wily capsule 7
Rise Bubble
. Hey everyone if you play Megaman 1 2 3 Destiny will be normal in the first one the second one best metal will be the boulder Gus and finally and Megaman 3 gustman can turn gema
MEGAMERMAN QUIERO GAMEPLAYS
Lo pensaré, pero serían de Megaman
9:04 mira esa calidad papu
Como se veía Megaman 5 en tu vieja TV :v
Falto el de Rockman & Forte
faltó mega man & bass, mi favorito
Dr.wahwe
Hard man & Pump man omg I can't :')
sweet
a Giant Skull Bot That Can Be Fuckt
And One Capult
me gusta el wily machine 6
Its a shame that I only played 2 and 3.
You should play some more ;)
I would download some, but I don't have enough balance on the eshop.
i actually managed to beat The wily machine 1's 2nd phase with the mega buster
It isn't that hard
@@Red_Biker_Dude yeah
Alien
The mega man 9 footage is copied from is somewhere
Of course, dude.
The description explains it all.
patata
15:32 take your time
4, 7, and2 👍
Is it just me or is 7 and 8 the lamest ones in the series. I'm glad they went back to the original design for 9 and 10.
Marco Silva It's just you
I'm guessing that means you may not like MM11 then?
Megaman 7 capsule is the hardest yet in the series. You need to actually bait aaaand learn the patter rather than just sit down in a corner waiting for the capsule to appear sonyou can shoot it. After megaman 7,all wily capsules were as easy as your mom
Wily capsule 8 one is kinda boring, just copying wily capsule 7 and power stone.
Blade Chopper
Head Boom
Gamma Bot
SUPER MARIO
Wendigo Machine
Holer Boomer
6:37 megaman verde 0_o
Es el mega buster
Me gusta del 3
1:47
VERY Difficult
Rockman 7 Is Stupid
I Skip Rockman 8
Full Bar
now for, extra, LOL
Youuuuuu ZZzzukkkk👆👆👆😂😂😂😂
Лайк
Lafez
no de dice final boss se dice jefe final asi que te pondre dislike porque si sabes hablar en español di jefe no boss en wikipedia no te va a salir boss te va a salir jefe (videojuegos)
Me encanta cuando los pendejitos comentan y hacen joyas como esta.
A Giant Skull Dino Bot That Can Be Fuckt