Sculpting For The First Puzzle In My Horror Game!

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  • Опубліковано 25 лип 2023
  • Shapelab on sale on Steam: bit.ly/get-shapelab-now
    If you like my horror game development process, you can support it on my Patreon page: / borodante
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    razomforukraine.org/donate/ - Razom For Ukraine, donate for medical aid using PayPal etc.
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    Music:
    Capricornus - Sarah, the Illstrumentalist.mp3
    Echo Chambers - Sarah, the Illstrumentalist.mp3
    Smooth Lookin' - Smartface.mp3

КОМЕНТАРІ • 22

  • @3polygons
    @3polygons 11 місяців тому +24

    It totally has a vibe of the old medieval gargoyles in cathedrals and churchs. Those were the pieces in which most artists would get wild with their imagination, back then...

  • @rickysargulesh1053
    @rickysargulesh1053 11 місяців тому +13

    I can't wait to test out thew new Shapelab features. Looks really promising. I have been waiting desperately for gizmos

    • @BoroCG
      @BoroCG  11 місяців тому +4

      It's quite fun to find cool ways to use these. And they're only starting this stuff!

  • @R0w4nH0pk1ns
    @R0w4nH0pk1ns 11 місяців тому +3

    looks cool, If i was placing it somewhere in the world I'd place a light behind it or put candles in the holes to draw attention to it

  • @Brain_Barf
    @Brain_Barf 11 місяців тому +1

    Always great to see what you are working on !!!

  • @bob-joe
    @bob-joe 11 місяців тому +4

    *_You should make details and survival stuff for it like sanity, hydration, hunger, ammo, and energy by adding berries or water in some places if your gonna be there for a while. Also you can consider adding sounds and more like the monsters maybe like make a eerie breathing sound and the gun needs to be WAY louder for realism because guns are loud._*

  • @Fokkusu
    @Fokkusu 11 місяців тому +4

    Hey Boro, I watched recently your shapelab video showcasing the program, looks incredible, I am curious though about its possible application on making a model for a VR game, sculptures in shapelab are very optimized but is still too much for a VR game itself if you arent targeting PCVR, I wanna know your opinion on this matter since you have extensive experience with the software, is it possible to decimate the model in shapelab so its possible to be used on VR directly in unreal or do we have to go to blender and make a low poly and bake the normals like with a traditional sculpt? which even if the answer is the traditional baking process on blender seems to be quite less of a hassle than with something like Adobe Medium

    • @Fokkusu
      @Fokkusu 11 місяців тому

      I comment here since I see you move your model into unreal flawlessly and I liked that a lot

    • @Fokkusu
      @Fokkusu 11 місяців тому

      Also I would love to see more of the process on your workflow from shapelab to unreal with the materials textures etc

    • @BoroCG
      @BoroCG  11 місяців тому +3

      Shapelab lets you quickly decimate the model when exporting, at the same time it creates an automatic UV map and projects a normal map on the decimated model. Color, metallic, roughness and emission are also expected as maps. Roughness and Metal are put into a single texture in different channels. I don't remember exactly if emission is a separate rgb file, but I think it is

    • @Fokkusu
      @Fokkusu 11 місяців тому

      @@BoroCG OH, thanks for the answer, thats perfect! Thanks you

  • @Clases3d
    @Clases3d 11 місяців тому

    hello, this is very cool, sculpting in VR is something that I definitely will do in a future, what glasses and controls are you using? I imagine al of thes is very expensive right?

  • @arrav3566
    @arrav3566 11 місяців тому +3

    Hello Borodante

    • @BoroCG
      @BoroCG  11 місяців тому +1

      Howdy

  • @tvo-k7j
    @tvo-k7j 11 місяців тому +1

    hey boro or anyone who has an oppinion on this. does it make sense learn blender, zbrush, maya and all the industry software now that there are so many new programs and technologies like the ai stuff appearing and developing so quickly? i wonder how the workflows will look in like 5 years and it will be detached from current knowledge

  • @Teesixhundred
    @Teesixhundred 11 місяців тому +2

    Hey Boro, just thought you should know the word Altar is pronounced "All-Tar" in English!

    • @aaronwoodsfilms
      @aaronwoodsfilms 11 місяців тому

      I pronounce it closer to “Olta”

  • @mendeleev_9H2PDsgXu7NmphCUEH
    @mendeleev_9H2PDsgXu7NmphCUEH 11 місяців тому

    Tutorial:
    step 1 - 0:01
    step 2 - 0:07
    you done!!

    • @BoroCG
      @BoroCG  11 місяців тому +2

      That's right! A friendly reminder though, my vids are usually not tutorials, more like a vlog

  • @hipjoeroflmto4764
    @hipjoeroflmto4764 11 місяців тому

    Is oculus medium outdated?

  • @Tiny_Pineapple_Animations
    @Tiny_Pineapple_Animations 11 місяців тому

    First