How to Remaster the Nintendo Wii Image (2024) - NO PC Emulation!

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  • Опубліковано 26 січ 2025
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КОМЕНТАРІ • 411

  • @wobblingpixels3921
    @wobblingpixels3921  Рік тому +78

    Thanks for watching.👍
    For a working 4:3 aspect ratio Gecko code for Donkey Kong Retruns NTSC check here:
    twitter.com/WobblingP/status/1655949865451675659
    ♦Please NOTE: You don't need to disable Bloom and other post proccesing effects like in Monster Hunter Tri but the goal of this video is to achieve the sharpest image possible when using analog output and not trying to maintain the original art style of the game.
    1. Works with PAL and NTSC games (disc and images)
    2. Please don't ask me any question about how to hack the Wii, installation of USB Loader GX, homebrew channel or download links for ciOS. ;-)
    3. I never tested the four improvements on the Wii U (vWii). Just try it out. I would expect disabling deflicker filter, 4:3 aspect ratio and Framebuffer fix should work.
    4. Some games like Xenoblade use their own anti aliasing filter which can't be disabled via USB Loader GX.
    5. OFF (Extended) is the option I recommend for disabling deflicker filter. In case the game freezes try OFF (safe)

    • @khmr33
      @khmr33 Рік тому

      I'm at that weird uncomfortable period after hacking my Wii where I don't want to allow it back online. Guess I should read up on that.

    • @BakerHole
      @BakerHole Рік тому +9

      @@khmr33 Wii online services are no longer available. No need to worry.

    • @BakerHole
      @BakerHole Рік тому +1

      Great work, thank you! Should RetroTINK 5X owners use Generic 4:3 mode @1440P?

    • @miguelmunozbustos5319
      @miguelmunozbustos5319 Рік тому

      Does the code for 4:3 works with 480i output? because it just gives me a black screen and the console resets itself; Ive tried it with both ntsc v1.0 and v1.1 versions, or the code is for the pal version?

    • @adrianarosehan6523
      @adrianarosehan6523 Рік тому +1

      Excuse me sir,
      my WII game, there is a crash, when changed to nand memory

  • @HadesHotgun
    @HadesHotgun Рік тому +341

    Often we enthusiasts can get lost in pursuit of negligible image quality improvements, but these are dramatic improvements that seem totally worth it and for basically no cost. Great work as usual.

    • @dnegel9546
      @dnegel9546 Рік тому +7

      Wii + mclassic is magic. But even better on a gamecube.

    • @PhillyBoyRoy
      @PhillyBoyRoy 2 місяці тому +1

      Of course the improvements seem dramatic, because you aren't sitting on the floor 3 feet away from the same CRT box that you had in the 90s/00s with the svideo cable hooked around back. It's not so bad

    • @Oceanandskylinevidss
      @Oceanandskylinevidss 2 місяці тому +1

      ​@@PhillyBoyRoy all the effects he turned off besides the force 4:3 and 480p bug are meant to be seen on a CRT. Just playing Mario Galaxy 2 on my pvm in 480i is better than if I use a HD tv. But when upscaling it to 1080 up to 4k these feature he turned off are needed.

  • @NinjaRed5000
    @NinjaRed5000 Рік тому +51

    The problem with disabling the frame buffer is that you can tell that the games were meant to be played in widescreen since many assets were rendered to compensate for the stretched image. With it disabled then certain graphics look too thin or elongated. I'll keep that on and turn on the 480p patch and disable deflicker. Sure it may not be as sharp, but I'd rather keep the aspect ratio right.

    • @wobblingpixels3921
      @wobblingpixels3921  Рік тому +27

      The framebuffer has nothiing to do with widescreen. :-) When you switch to 4:3 as shown in the video the game renders 2d and 3d elements at the correct aspect ratio. With disabled framebuffer the image will be slightly compressed which can be fixed with your tv settings or a good scaler. At the end it's up to you

    • @NinjaRed5000
      @NinjaRed5000 Рік тому +3

      @@wobblingpixels3921 Ah I see. I'll experiment a little more thanks.

  • @HeyDeniow
    @HeyDeniow Рік тому +22

    I was waiting for this video for so long!!! Thanks so much!!!
    This channel is such an amazing source of info for those like me who search for the best image quality using the original hardware. Keep up the good work!! 👍👍

  • @cesarsilva2282
    @cesarsilva2282 Рік тому +17

    Congratulations for the video, I think it was the most complete video I've ever seen on how to improve the Wii image. I already use all these settings, but I prefer play Wii in widescreen 16:9 than 4:3. In the OSSC there a option called "allow upsample2x" that makes the image with a very good quality in widescreen. Thanks for the great video.

  • @ScorpioCesarcade
    @ScorpioCesarcade Рік тому +34

    Since buying the retrotink 5x, I'm always looking for getting the sharpest/best possible output from any console it's hooked up to. Wii has always been an issue until now and I am truly grateful you dropped this video and graced us with this knowledge. Always wondered why Wii output looked so blurry before and this explains why. Thank you so much for this, you have been so helpful to all of us!

    • @dnegel9546
      @dnegel9546 Рік тому

      I cant remember if im right but if im. Ot mistaken the wii converts a digital signal to analog internally. So even when you use all these work arounds you are still converting analog back to digital.
      I think the other gaming channel talked about this issue with the wii. There is a workaround but i can’t remember.
      This is also a reason why gamecube games can have a much sharper and cleaner look with the same upgrades done. (Hdmi adapter + mclassic.) or retrotink etc..

    • @d4rk73
      @d4rk73 Рік тому +1

      ​@@dnegel9546This can be fixed with hard mod like Wii Dual or AVE HDMI, this mod take the original digital video from the wii's GPU and it's put to output through HDMI, this Will fix this problems

    • @clouds-rb9xt
      @clouds-rb9xt 7 місяців тому

      @@d4rk73Yeah but then they can't use their upscaler with it because it would only support analog input

    • @clouds-rb9xt
      @clouds-rb9xt 7 місяців тому

      @@dnegel9546afaik the component output's quality isn't that much different from the hdmi output

  • @MrBenedictHeyer
    @MrBenedictHeyer Рік тому +18

    These are awesome results and a very good and concise summary. Thank you!
    I love that the 4:3 Mode is actually the best quality. This will look so nice on 480p capable CRTs ❤

    • @MegaFinalRound
      @MegaFinalRound Рік тому

      Are all 6 enhancements necessary if playing it on a CRT? 🤔

    • @MrBenedictHeyer
      @MrBenedictHeyer Рік тому +8

      @@MegaFinalRound oh no, not at all! It's just with CRTs, the picture is pretty soft to begin with, kind of like a built-in smoothing filter. So the crisper the source material, the better :)

    • @ElHipokondriako
      @ElHipokondriako Рік тому

      I got a top of the line RGB SCART cable with CSYNC filter for Wii (only PAL Wii cab make full RGB), and a "elcheapo" Bush TV, 4:3, 480i, and I am confident that is how the Wii (and GC) were intended look like. The 480p must have been an afterthought later in development, and only with 480p CRT in mind. The CRT won't suffer from all the filters and stretches. Of course, if you have a retrotink, power to you. This looks almost as good as a switch. I can't wait to fiddle around with the USB loader on the regular TV and see for myself.

  • @bombjack1984
    @bombjack1984 Рік тому +9

    Good to see you back.

  • @theseabass
    @theseabass Рік тому +48

    If you're using the Retrotink5X heres something you might find useful when using the frame buffer option: If games seem too skinny, turning on the DTV 480p setting in the sampling section will make it slightly wider than usual while being sharper, but because the image is slightly skinnier due to the frame buffer setting, it will cancel out while giving you an even sharper image due to optimized sampling.

    • @aliceroberts3294
      @aliceroberts3294 Рік тому

      Can you explain this more? I’ve tried applying the dtv settings and nothing changes…

    • @theseabass
      @theseabass Рік тому +2

      @@aliceroberts3294 Oh, I guess I didnt account for different output resolutions. If you're using 1080p Fill, it'll have basically the same aspect ratio between generic and DTV, but if you're using 1080p Under or 1440p, the aspect ratio will work out nicely with the frame buffer setting on.

    • @aliceroberts3294
      @aliceroberts3294 Рік тому +3

      @@theseabass Thank you! I realized that you meant like the 3:2, not the 858. This makes a lot of sense! Found the explanation on the ps2 video

  • @renzokufc
    @renzokufc Рік тому +4

    I finally made it work... It's so noticeable that even without playing with my Wii for years it was immediately clear the were improvements. Thanks a lot! I'll return to play Madworld :D

  • @shiningstarlet6215
    @shiningstarlet6215 Рік тому +16

    OMG
    I absolutely love videos of this kind, that focus on details that aren't much known/spoken about anywhere else
    I highly look foward to this, maybe with a rgbhv mod and a vga 4:3 monitor!!!!
    THANK YOU SO MUCH!

  • @mbe102
    @mbe102 Рік тому +8

    Holy crap, I was wondering this whole time what Ocarina was haha. Thats awesome! Learned something new!

  • @Heymisterbadguy
    @Heymisterbadguy Рік тому +45

    THE RETURN OF THE KING

  • @paulsamson4628
    @paulsamson4628 Рік тому +5

    I noticed that at the beginning the video says that the improvements can be applied to dvd based games as game images. But you can also apply them to wii ware game, usb loader gx can boot the wii channels and the same settings as dvd games can be applied to them. I just tried gradius rebirth and it looked a lot better than without the improvements

    • @Truevitz
      @Truevitz 10 місяців тому

      Wait so you can use disk games and the loader settings can apply to those disk games!?!

    • @halami2149
      @halami2149 8 місяців тому +1

      @@Truevitz As long as you load the game through usb loader and click the disc icon in the top right, you can load your disc, and use the settings that you enabled in the usb loader, as shown in the video. I’ve been doing it for a while and it’s been great

    • @PaunchySeven
      @PaunchySeven 7 днів тому

      Does USB loader GX work with Mario kart CTGP?

  • @TheFred128
    @TheFred128 Рік тому +21

    I was playing Monster Hunter tri with these settings... the difference is huge... now you can notice textures and details that didn't appear before, the details on the skin of the dinosaurs, dragons and also on the backgrounds etc... everything is much better .

    • @wobblingpixels3921
      @wobblingpixels3921  Рік тому +5

      ...and when you disable the bloom filter the difference is even bigger :)

    • @TheFred128
      @TheFred128 Рік тому +1

      @@wobblingpixels3921 I have to test this too. thank you :)

  • @Voultar
    @Voultar Рік тому +5

    Phenomenal work!

  • @Mishkobt
    @Mishkobt Рік тому +2

    I always did feel that my wii looks a bit too blurry even when properly upscaled. Now I know why

  • @Anthestudios
    @Anthestudios Рік тому +18

    I do not agree with all the options you applied (i.e. turning off post-processing or forcing 4:3 in a game clearly not designed for it), but I do enjoy the scientific endeavour of seeing just how far we can go with these improvements. Thank you for this overview. Grüße aus Belgien!

    • @bowi1332
      @bowi1332 Рік тому +1

      Yes, his work is truly useful!
      On some Wii, applying the 480p fix is enough.
      The thing is... Without a scaler like the RetroTINK 5X, you need to make sure your TV is upscaling 480p appropriately. I tried two TVs and my first choice was a blurry mess.

    • @alfredodore3832
      @alfredodore3832 Рік тому +1

      @@bowi1332 this is my case, my tv is terrible for 480p, but I'm going to buy an adapter to put it on my monitor that despite being fullHD it is excellent for 480p (I tried several games from the 90s and early 2000s for PC)

    • @legoclayface
      @legoclayface Рік тому +4

      Unpopular opinion, but I feel the 16:9 mode is much better simply because of the increased field of view. Playing a seventh generation game in 4:3 (unless it only supports 4:3, as some Wii titles did not support 16:9) is honestly kind of weird.

    • @Anthestudios
      @Anthestudios Рік тому +2

      @@legoclayface Exactly. These games were designed with widescreen in mind. Artist's intent!

    • @alfredodore3832
      @alfredodore3832 Рік тому

      @@legoclayface it's not unpopular, when the game is native 4:3 like Fragile Dreams, I set Frame Buffe, but when it's 16:9 (try playing in Frame Buffe Resident Evil Archives and Archives zero in 4:3 with the 16:9 setting, it is squeezed, and in the 16:9 setting they are 4:3 just like RE 4, in addition, I do not remove the Deflicker because it causes errors in the image and effects (see how RE Darkside turned out, with grains on the screen)

  • @JaeliusFairmout
    @JaeliusFairmout Рік тому +13

    kinda wild that not only was the wii not very good at 480p, but also widescreen.

    • @xmaverickhunterkx
      @xmaverickhunterkx 8 місяців тому +3

      Most SD consoles do the same, and suffer the same issue
      In this video it looks ultra dramatic, but in real life 16:9 looks just fine and it's mostly the other tips where the real improvements are.

    • @hafestos
      @hafestos Місяць тому

      A Wii with component cables does 480p widescreen just fine, and upscale nicely for me. The Wii U however looks like garbage, and that is my main Wii setup. Hopi my this vid helps.

  • @SkullatorNZ
    @SkullatorNZ Рік тому +2

    Great video, I had been meaning to do a bunch of this kind of capturing & comparing myself so this video saved me hours upon hours, cheers!

  • @BamTehBrent
    @BamTehBrent 3 місяці тому

    Incredible production value and extremely informative. Thank you!

  • @MagisterHamid
    @MagisterHamid Рік тому +4

    Does these changes also apply to Gamecube titles loaded from USB loader?

  • @VandiMore
    @VandiMore 6 місяців тому +1

    you've just earned a new subscriber. fantastic content!

  • @thegreatjonzini
    @thegreatjonzini Рік тому +5

    The legend returns 🥂

  • @wilfredynunez5263
    @wilfredynunez5263 11 місяців тому +2

    My quest for the absolute best video quality possible on original Wii Hardware.
    1. Have a later Wii model that has slightly better Analog output. (I have a White RVL-CPU-40 that still has Gamecube ports).
    2. Official Nintendo Component cables and set to 480p in settings. Also have it set to 4:3 instead of 16:9 because I'm using a CRT.
    3. 480p pixel patch in Priiloader to fix 480p bug that affects all software.
    4. Do everything shown in this video. I'm using USBloader GX, to load all my GC and Wii games off USB with faster load times.
    5. Use a Component to VGA Transcoder to connect to a Trinitron CRT Monitor. 480p on a computer Monitor looks like a PVM but WAY cheaper. Especially since Aperture Grille CRTs produce way nicer colors than others.
    6. Profit. Playing Smash Bros. Melee with this setup looks so beautiful I want to cry.

  • @bowi1332
    @bowi1332 Рік тому +3

    I just tested the 480p fix on my launch model with the 240p Test Suite Versions 1.10b (without the fix) and 1.15 (with the fix), and there's a visible difference. If you are playing on big screens or own a 1080p scaler, this fix is a must. (Buying an AVE-HDMI mod kit will also bypass this bug.)

    • @KopperNeoman
      @KopperNeoman Рік тому +1

      The video slightly misinforms the viewers on that bug. It's not that the fix only works on Revision 1 Wiis, but rather that the SDK bug that causes it was worked around in hardware in later models.
      It makes no difference on Wiis that have the workaround (or on vWii)

    • @bowi1332
      @bowi1332 Рік тому

      @@KopperNeoman Are we really sure about that?

  • @Alex-CA
    @Alex-CA 10 місяців тому

    Just got this all properly setup thanks to your video and Mario Kart is looking extra crispy! 🔥

  • @gamertoon8230
    @gamertoon8230 Рік тому +4

    Can these settings be applied to playing GameCube games on Wii?

  • @HydraSpectre1138
    @HydraSpectre1138 Рік тому +12

    I love the improvements, but I would just turn off the deflicker and maybe the 480p bug when possible.
    I am happy with the blurrier 16:9 if it has more screen estate, and also the correct aspect ratio and the post-processing effects.

    • @bowi1332
      @bowi1332 Рік тому +1

      I would keep the 4:3 display, but I agree with the rest. :P
      Maybe those fixes will appeal to people who used emulators or who bought a cheap Wii in order to play games they never played before.
      I am used to the Wii looking blurry.

    • @ryanrichards9515
      @ryanrichards9515 Рік тому +3

      By 480p bug you mean turn on 480p pixel patch?

  • @DurzoBlunts
    @DurzoBlunts 10 місяців тому

    Great content! Wonderfully presented! Instant like and sub

  • @cauliflablue3076
    @cauliflablue3076 Рік тому +5

    You should make a video like this but for how to improve GC games on Wii as well!!

  • @ThunderTHR
    @ThunderTHR Рік тому +2

    Does this work at all when running GameCube games through the Wii via a loader such as Nintendont?
    I always remember hearing that even GameCube games got compromised in image quality when running through a Wii, so I'm just curious to know.

  • @MastaOnerr
    @MastaOnerr Рік тому +3

    Modded my Wii for the first time today just cause I saw this video! Been waiting long enough to do this and now this gave me a reason. Thank you for this bud

  • @perpetualcollapse
    @perpetualcollapse Рік тому +4

    I love Wii injects on my Wii U and hate USB loaders as they never worked for me on any of my 5 Wiis, but the results in the video looks so good 😭

    • @perpetualcollapse
      @perpetualcollapse Рік тому +4

      I should mention that I love Wii injects because I can use the gamepad as a classic controller, and use c2w_patcher to run Wii injects under the Wii Us higher clock speed using TeconmoonWiiVCInjector. Also, I don’t need a second drive like I would with a USB loader.
      I hope more advancements come to the Wii U in the coming years as the only thing holding it back from good Wii game performance is the scaling being absolutely terrible at all resolutions. If people can figure out how to fix the Wii Us scaling of Wii games at all resolutions and figure out how to add the fixes shown in this video to TeconmoonWiiVCInjector, then the Wii U will be the ultimate way to play Wii games for me.

  • @blutryforce762
    @blutryforce762 Рік тому +3

    Will any of these setting affect Gamecube titles as well? Or just the Wii?

  • @eliasassargustafsson9188
    @eliasassargustafsson9188 Рік тому +2

    Would this changes do anything when applied to Gamecube games (discs) played on the Wii?

  • @Teste-gp7bm
    @Teste-gp7bm 3 місяці тому

    Great video but I wouldnt touch the framebuffer.
    The Wii renders non-square pixels, skinny pixels (10:11) which are meant to be stretched for a correct aspect ratio.
    This is per the SDTV and EDTV standards, unfortunately it works bad with LCDs.
    The Dreamcast has the same issue (the VGA box should be called EDTV box) and is affected in the same way.
    Some people think it is supposed to be 720x480 or a VGA signal but the picture is 640x480p. It is an Enhanced Definition TV, digital resolution that is encoded in an analog output. Since it is, it also mostly just worked with analog displays (monitors, there are few EDTVs).
    Those encodings always used skinny pixels and the only available interface, at the time, was the VGA port.

  • @solidunit
    @solidunit Рік тому +5

    Does this apply to GameCube on Wii ?

    • @dinkydoodle8325
      @dinkydoodle8325 9 місяців тому

      separate setting for that in nintendont, but if you have usb loader gx you can enable it

  • @samfake233
    @samfake233 10 місяців тому

    To Wobbling Pixels,
    A few months ago I saw your ‘How to Remaster the Nintendo Wii Image (2024) - NO PC Emulation!’ video and before that I been viewing/following you (on and off) for a long while.
    I also already own a Nintendo Wii console as well since 2007, my model is RVL-CPU-01 version, its PAL (UK) region and it’s still working fine.
    For quite a few years now, I’m slowly planning on setting up my Wii console again to play both GameCube and Wii games, and as well doing some video game capture recording.
    From doing some research (reading and watching) of understanding of the Wii model revision history, I really wanted to pinpoint (if possible) of which Wii console revision model versions is the best one to pick up for both visual and longevity (maybe).
    So my main question is, Which revision Wii models between RVL-CPU-01 to RVL-CPU-60 (with GameCube component) is the best one for visual?
    I know this is a silly question to ask)
    Long-story-short for my ideal setup…
    - I’m planning on picking up another Wii console.
    - I already own Mike Chi’s RetroTINK 5X Pro.
    - The HD Retrovision Wii / Wii U Premium YPbPr Component Cable is being shipped.
    So that my ideal set I wanted to form.
    As well in the near future, I would like to get the Electron Shepherd’s ElectronAVE Kit - Wii Mod one day (to see the visual detail differences in-person).
    Nevertheless sorry for this long written request, and I hope you have a good week.
    From
    Samfake233

  • @ShundoRaud
    @ShundoRaud 8 днів тому

    Wow. I've been looking at HD texture packs for PC emulation, but the night and day difference here is good enough for me

  • @Kage5868
    @Kage5868 Рік тому +4

    Can you do the same with the gamecube and wii virtual console, that would be perfect

  • @relu419
    @relu419 6 днів тому

    Games in general are made for CRT 4:3 on Wii.

  • @OliverKane3582
    @OliverKane3582 5 місяців тому +2

    I hardly think any of these outside of the 4:3 aspect ratio are improvements. While the sharper image may look better at first glance, it’s clear that there is a lot more aliasing that developers didn’t think they needed to fix as they accounted for the blur being there. Removing the bloom in Mariokart Wii also felt criminal. That was a big part of the game’s identity to me and it just looks wrong without it. Not something that was ever emphasized as a must-have fix, but still. Also I feel like the gecko code hack for DKCR is bound the cause some graphical glitches. I think if you want the best image on your Wii, you don’t even need to mod it, literally just play in 4:3 on your old grandparent’s crt and call it a day.

  • @vermilionpt0
    @vermilionpt0 Рік тому +3

    Would you consider doing a video comparing these patches with the look you get from 480i component output on a CRT?

    • @Izquierda
      @Izquierda Рік тому +3

      With 480i on a CRT you don't need to worry about most of this. The deflicker OFF setting will certainly help in most cases, as well as the 4:3 codes for some widescreen only games (though I've heard it can produce issues in some games like Xenoblade). Overall with CRTs you're better off using 480i.

  • @Kacpa2
    @Kacpa2 11 місяців тому +6

    Softness of the image is part of the charm, having it too sharp makes it look cheap worse. Like early 3d PC shooter. It makes the game look barren.
    Its like the PS2 Vice city stories "trails" option. Without it game looks washed out and plain. With it on its vibrant and glowing with soft blur.

    • @radicaltrafficcone8284
      @radicaltrafficcone8284 4 місяці тому +1

      You do you bro, it's more of a personal preference thing, I really value sharpness, even if it reveals things like dithering and whatnot. But I understand why people may want a softer image

  • @shleeve
    @shleeve Рік тому +1

    I can not get DKCR to force 4:3 I've set everything up in the menus like you and have the ocarina code for it enabled and it's still letter boxed.

  • @EmeraldGames23
    @EmeraldGames23 5 місяців тому +1

    @wobbling Pixels , how am i gonna update the rev1271 to rev1281? i need it please anwser

  • @MrBeiragua
    @MrBeiragua Рік тому

    In the skyward sword I could see that the aspect ratio was wrong after the fixes, and Link was thinner. I think that the 4:3 aspect ration is the only one I wouldn't use, because of this kind of inconsistent result.

  • @mtubr
    @mtubr 9 днів тому

    I wonder if removing blur helps wii not getting framerates drop

  • @BananaR777
    @BananaR777 Рік тому +3

    My man you fixed a huge part of mk wii thank u, now just need the colors on the track, karts, and characyers to be brighter shadrs to get that cartoony look.

  • @surion56
    @surion56 Рік тому +2

    can this be applied to gamecube games on wii?

  • @Morinasan
    @Morinasan Рік тому

    Excellent work! Thank you very much for all this valuable information!

  • @xyzYAZEEDxyz
    @xyzYAZEEDxyz Рік тому +2

    Can you please share the RetroTINK 5X pro settings for Wii? The scaler is amazing but has so many options that i don't know how to deal with, or is it just plug and play? Thanks for the amazing video by the way wonderful job.

  • @ramseshernandez3034
    @ramseshernandez3034 4 місяці тому +2

    Someone know if those ocarinas are allowed in Wiimmfi?

  • @batteries671
    @batteries671 Рік тому +1

    are there any ways to disable dithering and run games in 24bit color mode instead of 16bit color mode?

  • @PhillyBoyRoy
    @PhillyBoyRoy 2 місяці тому

    Watching tv video on a widescreen LCD screen, you cannot grasp the true form of the 480i CRT attack

  • @QuietAfternoon
    @QuietAfternoon Рік тому +1

    the difference is shocking, great video!

  • @scsgamer9571
    @scsgamer9571 11 місяців тому

    Fucking excellent video, congrats, very professional, i love the way you have showed the final results, explanation and how to put, very especify

  • @OpticalHaze
    @OpticalHaze Рік тому +1

    5:18 pause for gx loader settings

  • @8bitnation419
    @8bitnation419 Рік тому +1

    It’s finally great to get rid of the blur, but i also like the bloom effect of the Wii. I wonder if i can make it sharp but with bloom enabled.

  • @1chiTheKiller
    @1chiTheKiller Рік тому

    I always have my Wii hooked up. I need to try this soon. Smash Bros Brawl had an option in the menu to disable the flicker filter in the game but I don't know of any other games that had that option. I'm glad users finally figured this out though. Wii is one of my favorite consoles, so I gotta try this soon. :)

  • @SeleDreams
    @SeleDreams Рік тому

    The gbs-c is also another upscaler

  • @MarcelusCastleRain
    @MarcelusCastleRain Рік тому +1

    Nice vid! I wanted to ask. What's the name of the songs? Good selection.

  • @hhectorlector
    @hhectorlector Рік тому +1

    that before and after in the intro had me jump out of my chair! another excellent video, but I think you've outdone yourself on this one

  • @WillVRam
    @WillVRam Рік тому

    8:20 which improvments were applied here?

  • @coderkind
    @coderkind Рік тому +4

    Great video; thanks for making it. Is there anything that can be done for Virtual Console games running in 480i? Castlevania: The Adventure ReBirth looks quite blurry on my TV for example.

    • @wobblingpixels3921
      @wobblingpixels3921  Рік тому +1

      I haven't tested it. AFAIK Castlevania: The Adventure ReBirt doesn't boot from USB loader GX.

    • @OpticalHaze
      @OpticalHaze Рік тому +2

      I can confirm the 3 Rebirth Games will all work in 480p with the right settings via USB Loader GX. But be sure to grab the latest version of the loader as mentioned in the video

    • @cesarsilva2282
      @cesarsilva2282 Рік тому +2

      I play It in 480p with 4:3 with ossc and Works ok

    • @coderkind
      @coderkind Рік тому

      @@OpticalHaze thanks. Is there a way to run them in 240p without downscaling them via an external device like the RetroTink?

    • @OpticalHaze
      @OpticalHaze Рік тому +1

      @@coderkind can't help you with 240p sorry

  • @paulbunyangonewild7596
    @paulbunyangonewild7596 Місяць тому

    Me personally, i LOVE this video and others like it, because the fixes the issues i have with the wii.

  • @alfredodore3832
    @alfredodore3832 Рік тому

    I just put the 480p fix, because completely removing the deflicker has problems with the effects, so I just reduce it and it doesn't make the screen 4:3

  • @TheOofaloofa
    @TheOofaloofa 4 місяці тому

    Is it just me, or is Twilight Princess the only game shown that actually benefits from the post processing effects?

  • @JJernqvist
    @JJernqvist Рік тому +1

    Amazing, I really wonder how MP3 would look with deflicker and PP turned off.

  • @Rulumi
    @Rulumi Рік тому +1

    Will you give evWii a try in the future?

  • @JaeliusFairmout
    @JaeliusFairmout Рік тому +1

    edit: the framebuffer and its effects are covered at the 2:58 mark.
    just finished the video, and you don't mention the "framebuffer" option in the usbloader settings. is it unnecessary, or do you consider it not as good as your preferred settings.

  • @crocs_n_socks
    @crocs_n_socks 9 місяців тому

    Mindblowing. Night and day.
    I wish Nintendo noticed the level of dedication fans have to their old work and decided to appreciate it instead of constantly denouncing and neglecting it. Will greatly consider getting the HDMI adapter now.

  • @SturmAH
    @SturmAH 7 місяців тому

    I wonder if it would be possible for USB Loader GX to output in 1080i like Swiss on NGC with component cables, to get integer scaling. 🤔🤔🤔

  • @Crystallums
    @Crystallums 8 місяців тому

    Simpley Amazing! This is what a hardware can do well optimized. 👍

  • @Phantron
    @Phantron Рік тому

    my PAL Wii was bought in August 2007. that means the 480p pixel fix will work right??

  • @fco64
    @fco64 9 місяців тому +1

    I just don't use this because on my wii the blurry effect looks great and feels natural on my tv screen like until I saw this on a emulator I never realized there was a blur on the game

  • @gameitornot
    @gameitornot 8 місяців тому

    I believe the reason for the deflicker filter to to remove flicker for interlaced resolution, allthough it's strange that they keep the filter when 480p is enabled. Correct me if im wrong

  • @mindscan420
    @mindscan420 Рік тому +3

    This is all without a WiiDual mod? Didn’t realize I could improve that mess of a signal this much in software, guess I’ll have to hack my Wii one of these days and run it thru 5x

  • @xmaverickhunterkx
    @xmaverickhunterkx 8 місяців тому +1

    MH Tri, even without "hacks" looks a million times better in 4:3. It seems to even have a higher internal resolution even (I doubt it, but it is just too much better).

  • @ttsvc6638
    @ttsvc6638 Рік тому +1

    Thank you, excellent video. Updated USB Loader GX to v1281 and beginning to tinker with this. Latest Wii Flow update has the same options as USB Loader GX; 480p pixel fix, deflicker filter, video width, and aspect ratio. You may want to cover that too. Also, will the options be different for vWii version, I assume it will. I’d like to see the best video quality for vWii, and people with digital to digital Wii mods ie WiiDual and AVEHDMI.
    Correction: WiiFlow has all the same settings except Video Width “Framebuffer”.

    • @AskhabulYaminAMa
      @AskhabulYaminAMa Рік тому

      Hi, how to update usb loader gx? Is there any requirement before updating?

  • @BobBobOnYouTube
    @BobBobOnYouTube 2 місяці тому

    These fixes always require more effort than I’m willing to go through

  • @MagisterHamid
    @MagisterHamid Рік тому +1

    Can you make a video on hot to get image from Gamecube using Swiss? Or mClassic cable on PSP Games on Vita??

  • @PrettyBlueThings
    @PrettyBlueThings Рік тому +1

    Honestly the difference is incredible! 😮

  • @swungsolid
    @swungsolid Рік тому +6

    These fixes that you speak of, does this apply to GameCube games as well or will I still need to download Swiss on my Wii?

  • @protadec
    @protadec Місяць тому

    Ok but how does wii2hdmi scale? There is no button or setting on it

  • @PogueSquadron
    @PogueSquadron Місяць тому

    Is there any way to obtain a sharper picture for Wii games bought through the Wii U eShop?

  • @gamecubefan7424
    @gamecubefan7424 Рік тому

    Awesome video! How many of these fixes does the WiiDual apply?

  • @abdullkadir3896
    @abdullkadir3896 2 місяці тому

    How do I update to the latest version of my homebrew? Mine is currently at Rev1271 IOS249. Please help

  • @Farpun
    @Farpun Рік тому +1

    For the 480p bug fix, do HDMI mods like the WiiDual bypass the problem?

  • @elhugo13
    @elhugo13 Рік тому

    so for best picture quality we need to set both wii and tv aspect ration to 4:3? I think is clear on the video.

  • @bowi1332
    @bowi1332 Рік тому

    8:22 😅 I prefer native 480p over Smooth. (Sharp is OK, I guess. :P )
    This is a great guide for people who can't stand the vanilla look.

  • @mavers22
    @mavers22 Рік тому +1

    Will these options work when running on crt through rgb scart?

    • @jsr734
      @jsr734 Рік тому +2

      I think they should work, but not 480p of course, just disabling the flicker fliter will make a big difference even in interlace video output.

  • @Simikins
    @Simikins Рік тому +1

    Were you using PAL or NTSC for the demonstrations? At least with Twilight Princess, 480p is significantly better on NTSC vs. PAL (Maybe because it removes one of these 6 problems, idk).

  • @wiliamr6936
    @wiliamr6936 8 місяців тому

    WOW BRO MUCHAS GRACIAS MI WII PARECE DE OTRA GENERACIÓN CON TU CONFIG

  • @SianaGearz
    @SianaGearz Рік тому +2

    Hold on a sec. I have a Wii2HDMI "1080p" (unbranded) and while i knew that when i was purchasing it, it absolutely doesn't upscale, it just outputs 480p from the Wii. How can i reliably tell an actually upscaling version? Does it have artefacts such as column doubling? I haven't actually checked whether the 480p converter has such artefacts though :D

    • @MrOoh50
      @MrOoh50 5 місяців тому

      Im on the same boat, have you found a solution?

    • @SianaGearz
      @SianaGearz 5 місяців тому

      @@MrOoh50 Oh my Wii isn't wired up at the moment. When i start using it again, i'm probably just... not going to care about image quality just like i didn't previously :D

  • @lorenzor7993
    @lorenzor7993 7 місяців тому

    Do I have to install the “No Sun Filter” on every game in USB LoaderGX?

  • @steinaech
    @steinaech Рік тому +1

    my crt is only 480i though :(

  • @theskipster
    @theskipster Рік тому +2

    Awesome video! Do you know how these improvements affect output via HDMI mods such as the WiiDual and AVE-Hdmi?

    • @bowi1332
      @bowi1332 Рік тому +3

      I think only the 480p fix is useless if you have those mod kits. (Because the mods bypasses the faulty code and hardware.) All the other tweaks will work.

    • @swungsolid
      @swungsolid Рік тому

      @@bowi1332is there a place online that I can read that confirms this?

    • @bowi1332
      @bowi1332 Рік тому

      @@swungsolid I replied with a link. Let me know whether UA-cam ketp the URL. :P

    • @swungsolid
      @swungsolid Рік тому

      @@bowi1332 where is the link?

    • @bowi1332
      @bowi1332 Рік тому +1

      @@swungsolid UA-cam deleted it. I'll try sharing it later today.

  • @lookieman839
    @lookieman839 Рік тому

    what setting of aspect ratio need to set in wii menu setting ? not the usb loader one. should i set 4:3 or 16:9 in wii setting