Topology Study - Tactical PASGT Helmet (Part 1) - 3D Modeling
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- Опубліковано 21 тра 2024
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- Set Flow (Free addon) : github.com/BenjaminSauder/Edg...
Thanks for watching, bye !
Thomas
#blender #thomascolin3d #subd #3dmodeling
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I clicked: "sure anyone can make a helmet"
Later: "didn't know topology could be easy and fun"
Haha thanks for watching man
He makes topology look easy every time. 🙂
Thanks Louis :)
Very useful and quality knowledge for no charge. Greatly encourages a learner to become your patron to keep on learning! Well done sir :)
Thank you very much :)
First timer watching your study, bruh that was so clean and so well elaborated, greetings from Aryan
Thanks man I appreciate!
Great model!
Tutorial out of no where 👏👏
The "select similar" part was eyeopening. Probably more perfect than the original.
Thank you! :)
5:32 yooo this is so simple and effective! Always love your tutorials
Thanks :D
I love watching your videos. You're very skilled and I'm glad you share your experience with others. Also this helmet looks very cool 😄
Thank you very much man !
This was awesome, cannot wait for the next tutorial!!
Thank you!!
Fun to watch and easy to follow. Thank you 👍
Thank you
you just got yourself a subscriber. not many tutorials on how to make armor out there for blender.
Thank you!
Great video Tomas!
Thank you very much!
this was great. I learnt a lot.
Thanks man, i'm glad you liked it !
9:53 - 10:00. How did you determine those coefficient numbers for "S"?
Lots of tests. I found that these numbers we giving the best results to reduce the visibility of the poles
so clean
Thanks dude!
great one, thanks
Thanks for watching :)
thanks for sharing your experience
You're welcome man!
super nice edge topology!!
Thank you!
Thank you, good tutorial. How did always use slide mode for vertex?
I press G twice. The vertex is contrained to follow the direction of the edge
Nice videos and guides! It would be cool to see during the video which keys are pressed)
Thank you! I can't show what keys I press because I made my own custom shortcuts. You would not be able to follow! But I say what I press when I speak
Just in time!
Greg photo
Thanks for watching man!
@@sourcelocation HOW DID YOU KNOW?! HOW DID YOU KNO!!!
nice tutorial, learnt a lot, btw what blender theme do you use? if its free can you give me the name or the file to download it please, i have seen it many times but i cant find it
Hello, thanks! My theme is available to download for free on my patreon, the link is in the description :)
9:17 I can’t see them on my wievport bruuuh yours is the best 😂
Haha I can see all the small imperfections :D
absolutely beautiful. you came up with that on the spot?
Thanks! Yes I did 🙂
Really a great tutorial. What theme do you use for blender? It looks nice!
Thank you very much :) I made this blender theme myself. It's available to download for free on my patreon page :)
@@ThomasColin3D ohh thank you!
He makes it look so easy :(
Organic modeling is quite hard yeah, but this model was rather easy!
Awesome. Where can we get the reference image to follow along. thanks!
You can DM on discord to ask them. I don't have the links but I can send you the pictures
@@ThomasColin3D Ok I DM you on Discord. Thanks!
Hello I DM you in Discord but you never replied. 😢@ThomasColin3D
Great tutorial, love watching how easy you make it look!
Weird thing about your voice, it sounds as if you are using compression but it isn't kicking in fast enough so you are real loud for a split second each time you speak. 🤣
Yeah I know 😂
Thanks for a lesson! Could you share the images of helmet for repeat modeling process?
Hey! I don't have the links of the pictures because they were sent to me on discord. I can share them to you on Discord if you DM me :)
@@ThomasColin3D Wow thanks a lot bro
Alternatively, the helmet being modeled is a MICH2000 (I know the title says PASGT, but those are similar and have a little visor lip at the front). Some google-fu later, and the store for "Protection Group Denmark" has front/side/rear pictures that can be saved/used as reference. Their chin strap is a bit different, but for the helmet itself, it should be almost if not completely the same.
how can you give evently thickness on this object
With a solidify modifier, you can click on "even thickness"
Where i can get your blender theme?
It's available to download for free on my patreon, the link is in the description! :)
Discord server link isn't working.
discord.gg/HedbuvK4
Can you provide reference pictures for practice?
Yes! Sorry for the late answer, join the discord and DM me!
como cambias entre vertices poligonos ?
Press 1 for vertex, 2 for edges, 3 for faces (not on the numpad)
I have always wondering how does a helmet shell shaped
This is the greatest comment
I want to join your Discord channel, but it says "Invite Invalid".
discord.com/invite/7JzYVRd2
I give you a year max... Maaaybe two to reach 100K subs.
Thanks man haha it would be amazing 🔥
do you have any paid courses?
Not yet but I have a mentorship program where I do 1on1 live teaching 🙂
Create a video on texture projection that lasts at least 15 minutes. please
Tarkov !!
you are crazy
Haha!
should make a helldivers helmet