Don’t use wrong modeling steps! like this _ Blender Topology Tutorial

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  • Опубліковано 26 січ 2025

КОМЕНТАРІ • 28

  • @yashsandil9235
    @yashsandil9235 День тому

    Very educational 😊

  • @blackjam2683
    @blackjam2683 Рік тому +47

    Hehe...I'm going to forget all of this when I start modeling.

    • @davirosa
      @davirosa 11 місяців тому +1

      LoL!

    • @manonthedollar
      @manonthedollar 10 місяців тому +3

      Hahaha are you me. I watch Blender tutorials about topology and stuff all day at work, and then I get home I'm like "how do I select things again?"

  • @phoenix9387
    @phoenix9387 Рік тому +7

    Thank you for doing these videos! They are really helpful and helps me learn more about topology :)

  • @davirosa
    @davirosa 11 місяців тому

    You are very smart man! Thank you for sharing your knowledge!!
    It´s handy to think as painters proceeds when painting a subject, painting from big to small. Meaning, first start to "sculpt" the big shapens, and just in the end add the details, like the fillets.

  • @aayanshff555
    @aayanshff555 Рік тому +9

    can u provide a whole series that provide complete topology videos like these .just to the point cuz longer series are annoying and confusing .. hope u get it

  • @lachainedespotes2503
    @lachainedespotes2503 4 місяці тому

    Bro thanks so much ! I didn't know that tips and was always getting triangle when beveling edges. And I had to deletes the bevel face and squares them one by one that was so long. You are a terrible time saver !

  • @michelrigaud9552
    @michelrigaud9552 4 місяці тому

    Thank you so much ! That helps a lot.

  • @matslarsson5988
    @matslarsson5988 Рік тому +1

    Excellent video. Very much appreciated! Thanks!❤

  • @santhoshmg2319
    @santhoshmg2319 Рік тому +1

    Awesome👍👏

  • @afefasfe
    @afefasfe Рік тому

    Straightforward conclusion. Thank you.

  • @lisa-eh2mr
    @lisa-eh2mr 4 місяці тому

    Thankyou for nice tip

  • @costaskalt
    @costaskalt Рік тому

    this is so good, thank you

  • @ChrisChoiThird
    @ChrisChoiThird 8 місяців тому

    good tip~!

  • @sanjusanthosh1174
    @sanjusanthosh1174 Рік тому

    Thanks for tutorial

  • @ruivoalemao
    @ruivoalemao 11 місяців тому +1

    IF possible, aways bevel at the last step.

  • @GaryParris
    @GaryParris Рік тому

    excellent

  • @culsud
    @culsud Рік тому

    you can just extrude and scale it down instead of inset, the overlap wont happen

  • @ihabyaareb3328
    @ihabyaareb3328 Рік тому

    This is really helpful, thank you 😊

  • @indigoangelnewrevolution2466

    incredible my guy

  • @noturne54
    @noturne54 25 днів тому

    Instead of "I" your input could be "E + S" and you could achieve the same result.

  • @Awakenbeing
    @Awakenbeing Рік тому

    I really like this tip👌

  • @Ink_and_Motion_Studio
    @Ink_and_Motion_Studio Рік тому

    Would you consider this something that applies primarily to 3D printing type of modeling purposes or is it also a useful methodology to consider in character modeling and hardsurface modeling which isn't really going 5o be 3D printed?

  • @wallerron
    @wallerron Рік тому

    Short and sweet. Sub'd

  • @sobreaver
    @sobreaver 4 місяці тому

    So, the moral of the story, for Paths, bevel on Verts works fine, but on Shapes (filled Paths), bevel on Edges works better, if I understand this correctly.

  • @Nordfolk
    @Nordfolk Рік тому

    Shit, this is really helpful.