Use the SOLIDWORKS Assembly. but make sure you are using the proper mates. (Draw points in the suspension and the steering pickup points and mate them together, this shall allow for the suspension and steering motion) check my channel i have a video on this
@@ahmedabdellatif7363 Hi thank´s for the quick reply! Do you mean this one: "SOLIDWORKS Suspension 2D & 3D" where you design the FS car? I have watched it, but I think it is still 2D isn´t it? Because in my case the steering axle inclination is around 10° and the caster angle is also around 10°. In your video you can implement the steering angle but your caster angle would be zero. Or I am wrong? Thanks!
What type of steering geometry are you using? looks like anti-Ackermann but outside wheel doesn't seem to be turning more than the inner wheel.
Hi Ahmed,
how can I do this in 3D? bencause in my case the steering axle is not straight. Thanks a lot
Use the SOLIDWORKS Assembly. but make sure you are using the proper mates. (Draw points in the suspension and the steering pickup points and mate them together, this shall allow for the suspension and steering motion) check my channel i have a video on this
@@ahmedabdellatif7363 Hi
thank´s for the quick reply!
Do you mean this one: "SOLIDWORKS Suspension 2D & 3D" where you design the FS car? I have watched it, but I think it is still 2D isn´t it? Because in my case the steering axle inclination is around 10° and the caster angle is also around 10°. In your video you can implement the steering angle but your caster angle would be zero. Or I am wrong? Thanks!
@@carrylarryteam1832
ua-cam.com/video/SOy6PBl5Nu4/v-deo.html
Is this a teaser fir the courses to come?
Hello Philip.
Yes it's a teaser for my new course in 2D Dynamics using SOLIDWORKS
www.udemy.com/solidworks-dynamics/?couponCode=YOU100TUBE
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u r explaining is good but u r not explaining how it is done mr ahmed. i hope that you should explain how those things ae done