Yeah... FF5 is perfect for those kind of videos due to it's stat mechanics and how early you can unlock all the jobs I mean... Unless BB is crazy enough to try doing that kind of challenge in other "job-based" FF games like 1, 3, or... 10-2
@@nolanstrife7350 Final Fantasy Tactics. That's super job based. You can even unlock every job from the very beginning. Though I would forgive anyone who used a gameshark to unlock them all from the word go instead of grinding them out in battles.
@@nolanstrife7350 Really, though. My first ever playthrough of 5 ended at level 15-16. Average of 15.25. Not once did I feel like I didn't have the tools necessary to win.
Who would have thought that the job that's all about powerfull multitarget attacks would have the easiest Neo Exdeath fight and the easiest time dealing with random encounters. It was quite satisfying seeing Neo Exdeath bieng absolutely bullied by Summoners after all the greif he caused some of the other jobs.
And the random encounters usually take 80% of a playthrough - whether because you’re journeying through or farming them - so being able to breeze through those at the cost of some bosses being slightly harder than usual is a blessing
I think the Summoner benefits heavily from having most of its power gated behind optional content. From Shiva all the way to the battle with Bahamut it feels like the developers were heavily conscious of "we have to make these summon spells good or the casual player would be disappointed with the extra hoops we're forcing them to jump through to get them". From the perspective of a casual player - particularly way back in the 90's where a lot of these things could be missed without a game guide - filling out the Summons spell list would be a notable accomplishment. So making them kind of busted is more palatable, much like Knights of Round in FFVII can be permitted to be absolutely broken if you consider how hard they are to get if you aren't aware of them.
@@kweeh3110 Yeah. Though they did do a something similar with the Blue Mage. If there weren't some game-breaking spells out there the idea of going out of your way to collect them - without a guide at least - may've killed all interest in the job. The developers were clever enough to put some strong Blue Magic spells early on the main scenario path (like Aqua Breath) to get players interested. All Beast Master really did that was meta-impactful was empower Blue Mage at the end of the day.
@@twelfthknight Blue Mage was Square experimenting with a bug from FF4, which probably explains why the job feels so random and ‘earn your fun’ in execution. Probably trying to see what works with the job and what doesn’t (why is probably why all subsequent blue mages in the series get so much attack magic)
-Quite nice how many summons help you defeat later summons. Definitely one of the very best jobs overall. Powerful, versatile with great offense and defense, not very complicated, and encourages doing side content. -It's fun to paralyze Titan with Remora just before you kill him, can skip his deathquake that way. -No holy water at CED, now that's a mistake someone who has done 17 or so runs shouldn't make...Summoner just destroying too hard I guess -The Leviathan kill is even easier breaking thunder rods while wearing hermes sandals, over before a tidal wave can even come out. -Sadly PR Odin randomly picks one of his two attacks without any regard for if the enemies are heavy or not, so he's less useful than in other versions :( -Hali's summon counter sounds physical, but it's magic so Golem can't stop it. -Twin Tania is weak to water, so Leviathan beats Bahamut there and against a lot of rift enemies that have the same weakness. No big deal, but I like to use Catoblepas and stone its weak form instead for a faster kill. -All 4 party members dodging Almagest with probably about 30% magic evade on each person works out to a bit
Like Blue Mage the Summoner job it really nuts if you're able to put in the extra leg work in. Though Summoner is much more user friendly as you can just crush everything with overwhelming damage and block attacks. You don't need to know as much inside knowledge to make Summoner work, besides a few hiccups, as long as you know where to get the summons and how to best them in battle.
It's been interesting how you change juust enough about the plot points that it doesn't get boring! Even after hearing it literally what, 15 times so far I still laugh at the jokes for the Atomos fight!
Enters Shiva "... because I'm all in back row". Oh he's gonna be so smashed. Moments later he wins cuz Shiva deals no damage and only to single targets... Did... did they nerf my gal in the remake or something?
The PR did a lot of sweeping rebalances to each game, usually to make the early game easier and reduce grinding. You sure as fuck can’t fight her with front row mages in the OG, that’s for sure
@@Anaklusmos42 Sounds about right. White Mage will be the most tedious but they have a lot of sustain that Thief simply doesn't. And Chemist... Mix is kind of a consistently broken ability in any FF it's in, so I predict it'll be one of the higher level clears solely as a side effect of grinding for item drops to use with that command. Plus, there's also the ability to actually use the stat-buffing drinks, and he'll even have one of each to work with as soon as he unlocks Chemist because looks like Archaeoaevis drops them all in PR
@@TARDISESI wouldn't be surprised if he's saving Chemist as the "breather run" that also coincidentally just takes a bunch of meta knowledge and having a chart always handy. I wouldn't be blame anyone for needing a restful run after inevitable grinding sanity and overall misery that both Thief and White Mage single-job runs will cause.
I would love to see that! Though the grinding required to start the game with later jobs would definitely turn random encounters into battles to the death.
Been excited for this one. Summoner is my second favorite job behind Red Mage. Loving this series. Maybe Final Fantasy 3 single job challange is in the future?
Is that viable? The 3D version has job and melee proficiencies, but I still ended up with Ninjas and Sages in the final dungeon. Does the PR give early classes even more staying power?
@@Jikkuryuu no. In general, the late game jobs are a direct upgrade of the early game ones. Even in challenge runs like White Mage only run, they allow the use of the Devout because the game stops giving you spells and equipment for the white mage.
Call is actually super useful for mp conservation for the longer dungeons. I think Summoners are great to master and use the abilities as a secondary, but that's just me.
I can't believe I've watched all of these. I can't believe how entertaining they are. I'm going to be sad when the series ends. The way every job is viable is astounding. Well, mostly viable. I hope you have a final thoughts episode after you finish them. A way to give your easiest and hardest and group them a bit.
Funny that this video just went up. I've been a big fan of this series and wanted to try one you hadn't done yet so I picked summoners. I played it on the SNES version so it may be different in the PR, but I found out that Halicarnassus didn't counter if I used Conjure/Call instead. No idea why that was but I thought it would be interesting to point out.
Yep, it's thanks to the Backlogs that I picked up the 6 remasters recently. Started and finished 5, but totally forgot to grab Shiva before the 'no return' point. You can also fight 'black flames' on one of the islands southwest of Crescent Island, the one with the forest so you can park the Black Chocobo. Just stay on the beach/ plains for the flames. Makes it easier to level grind post-fireship.
With this treasure I summon! Also on your thief run don't forget to steal twinlances from Objet d'arts in Bal. Thieves can use those and while it's a rare steal theyre easily the best weapon for all of world 2
I appreciate the callout to the many different names for summons! This feels early for Sylph, but I don't understand why. Good spell for very early game, regardless. Skipping the Main Gauche would be ... _gauche._ Oh man, I can't wait to see if you summon Ifrit against Apanda. He actually freaks out a little. I'm sure it won't matter in the face of rod-boosting and rod-smashing, but I hope Remora sees some action. It's a favourite, for all that it's impotent 3/4 of the time. Okay, it's a small thing but I liked the airship clips. Mixing it to show us the journey instead of the destination was fun(ny)! Nice to see a free Sol Cannon. So many runs got delayed here. Oh. Yeah, Archeoaevis is gonna be an issue, isn't it? That poor bridge. Titan's stomping all over it XD The Dancing Dagger has claimed you, muahaha! :P I never thought about how hard it would be to acquire Golem with only summoners. "Wait is that Coco?" Now hold on, you can't be slapping us with lore and moving on like that! XD Man, that's twice now. I'm starting to wonder if the Crystals are just plain immune to petrification. They are already rocks, right? All kneel before these frigid rods :) Syldra! Wise from your gwabe! Bahamut, more like Bahamoot compared to summons with a boostable element :P Phoenix before the remaining tablets does feel backwards, but it's weird to think that Phoenix is usually only available for the Rift. It shouldn't be weird to see the triplets go down to damage, but it's weird. Remora causes Paralysis _and_ Sap. A summon counter? Summoners are good for the whole game, but by this point I'm usually doing something sillier. This reflected counterattack nonsense is wonderful. There are no words :D Neverending Thunderstorms vs Big Tree, there was only one outcome. Almagest missing!? What a _pseud._ Thank you for your hard work, and the laughs!
Call is one of those abilities that I’ve wanted to build around for the longest time. Someday I’ll do a run where I skip every summon besides Ifrit, Titan and Phoenix so I have a 1/3 chance to cast the latter for free every turn.
Any plans to do x-2? In NG+ you can use unlocked jobs, sell all equipment and throw away that Gil bribing, but I don’t think you can remove unlocked garment grids so that would take some note keeping
I remember when i first played this game, I didn't understand the carbuncle boss fight but i accidentally clicked catoblepas and he immediately died and i spent the rest of the game thinking that demon's eye has a 100% success against enemies with reflect
Mr. Buster, are you planning on doing single job challenges in any of the other final fantasy games? I think this format woukd work with several of the others, and the way you present this format is super enjoyable.
I think it's funny that you never used pheonix because it dosent cast rise she cast Arise on the whole party also double cast from red mage works for summons on pixel remaster
We're getting closer and closer to the end, although i just noticed something, where's the GBA exclusive jobs, like necromancer? Are they not in the Pixel remaster version?
Oh boy these remaining jobs are sure gonna be interesting. Alchemist at least shouldn't be hard as long as you're using a guide, which don't feel bad at all for using cause that job might as well be nonsense without it.
Ah Thief next, Chicken Knife spam and Hi-potion chucking is incoming. After that there are three easy ones and then what will probably be by far the worst run (White Mage). Nothing but lowly flails until the Forest of Moore and then no real damage until post Fork Tower. Sure the challenge is doable but it is going to be so slow. I'm guessing it will easily take the record for longest run.
I love how fast you're rolling these out. I'll be so sad when it's over
Yeah... FF5 is perfect for those kind of videos due to it's stat mechanics and how early you can unlock all the jobs
I mean... Unless BB is crazy enough to try doing that kind of challenge in other "job-based" FF games like 1, 3, or... 10-2
@@nolanstrife7350 Final Fantasy Tactics. That's super job based. You can even unlock every job from the very beginning.
Though I would forgive anyone who used a gameshark to unlock them all from the word go instead of grinding them out in battles.
@@nolanstrife7350 Or Tactics...
Don't we have the necro and the advance Jobs yet?
@@nolanstrife7350 Really, though. My first ever playthrough of 5 ended at level 15-16. Average of 15.25. Not once did I feel like I didn't have the tools necessary to win.
Who would have thought that the job that's all about powerfull multitarget attacks would have the easiest Neo Exdeath fight and the easiest time dealing with random encounters. It was quite satisfying seeing Neo Exdeath bieng absolutely bullied by Summoners after all the greif he caused some of the other jobs.
And the random encounters usually take 80% of a playthrough - whether because you’re journeying through or farming them - so being able to breeze through those at the cost of some bosses being slightly harder than usual is a blessing
I think the Summoner benefits heavily from having most of its power gated behind optional content. From Shiva all the way to the battle with Bahamut it feels like the developers were heavily conscious of "we have to make these summon spells good or the casual player would be disappointed with the extra hoops we're forcing them to jump through to get them".
From the perspective of a casual player - particularly way back in the 90's where a lot of these things could be missed without a game guide - filling out the Summons spell list would be a notable accomplishment. So making them kind of busted is more palatable, much like Knights of Round in FFVII can be permitted to be absolutely broken if you consider how hard they are to get if you aren't aware of them.
@twelfthknight If only beastmaster was made with a similar mentality, from Buster's experience it really doesn't seem worth the tedium.
@@kweeh3110 Yeah. Though they did do a something similar with the Blue Mage. If there weren't some game-breaking spells out there the idea of going out of your way to collect them - without a guide at least - may've killed all interest in the job. The developers were clever enough to put some strong Blue Magic spells early on the main scenario path (like Aqua Breath) to get players interested.
All Beast Master really did that was meta-impactful was empower Blue Mage at the end of the day.
@@kweeh3110 imagine beastmaster with gau-like mechanic, idc even if they limited the monsters only to a select few that would've been so much more fun
@@twelfthknight Blue Mage was Square experimenting with a bug from FF4, which probably explains why the job feels so random and ‘earn your fun’ in execution. Probably trying to see what works with the job and what doesn’t (why is probably why all subsequent blue mages in the series get so much attack magic)
@@Red_Sutter What bug is this?
Summoner in FF5 is the reason Summoners in 14 have god complexes
this new shin megami tensei game looks kinda weird
sorry the only SMT game I know you ARE the demons.
So Digital Devil Saga.
Dammit, I was gonna make this joke! I guess I was too slow, but yeah, the new Devil Summoner game is looking tight!
Digital Devil Saga is soooo good, awaiting eagerly for your content on it! 😅
Truly Backlog Buster has become the *Metaphor: ReFantazio*
"After four rounds of Bahamut she asked me to stop" made me laugh so hard my eyes are watering.
8 hours? Bartz and his ever growing harem decide to put on their brain horns and save the multiverse before dinner.
Obligatory, *"Stay away from the summoner!"* comment.
You're a bad man!
@@TheNN "you're a bad man!" ‐some kid from Besaid
You're a bad man
I found "Extruding Brain-Horn Bros" way funnier than I should have.
Summoner's favorite beverage? North Mountain Dew - Baha(mut) Blast.
For a Flare-ific taste
It's what (poison laden) plants crave!
This joke made my horn flaccid
-Quite nice how many summons help you defeat later summons. Definitely one of the very best jobs overall. Powerful, versatile with great offense and defense, not very complicated, and encourages doing side content.
-It's fun to paralyze Titan with Remora just before you kill him, can skip his deathquake that way.
-No holy water at CED, now that's a mistake someone who has done 17 or so runs shouldn't make...Summoner just destroying too hard I guess
-The Leviathan kill is even easier breaking thunder rods while wearing hermes sandals, over before a tidal wave can even come out.
-Sadly PR Odin randomly picks one of his two attacks without any regard for if the enemies are heavy or not, so he's less useful than in other versions :(
-Hali's summon counter sounds physical, but it's magic so Golem can't stop it.
-Twin Tania is weak to water, so Leviathan beats Bahamut there and against a lot of rift enemies that have the same weakness. No big deal, but I like to use Catoblepas and stone its weak form instead for a faster kill.
-All 4 party members dodging Almagest with probably about 30% magic evade on each person works out to a bit
In the Golem fight, you could've just flung curatives at the undead enemies.
Like Blue Mage the Summoner job it really nuts if you're able to put in the extra leg work in. Though Summoner is much more user friendly as you can just crush everything with overwhelming damage and block attacks. You don't need to know as much inside knowledge to make Summoner work, besides a few hiccups, as long as you know where to get the summons and how to best them in battle.
Like with Blue Mage, half the battle with Summoner is knowladge. The other half is extreme violence.
As we near the end, I am struck with a slight sadness that I did not discover this channel later and cannot just binge 22 in a row
Extruded brain horn is a really uncomfortable phrase
41:31 the amount of Yu-Gi-Oh references in this video led me to the conclusion that you were going to mod the moon into the game for one last joke
It's been interesting how you change juust enough about the plot points that it doesn't get boring! Even after hearing it literally what, 15 times so far I still laugh at the jokes for the Atomos fight!
17
Summoner: the embodiment of the phrase; "can't someone else do it?"
I'll also be sad once these are over. Some sort of FF6 videos would be great too.
Enters Shiva "... because I'm all in back row". Oh he's gonna be so smashed. Moments later he wins cuz Shiva deals no damage and only to single targets...
Did... did they nerf my gal in the remake or something?
The PR did a lot of sweeping rebalances to each game, usually to make the early game easier and reduce grinding. You sure as fuck can’t fight her with front row mages in the OG, that’s for sure
25:08 I get this reference....and I like it. One of the best SMT games and needs a port to PC.
@@AxelRyman which game is that
@@LucisDreamer Digital Devil Saga 2
@@LucisDreamer The Digital Devil Saga Duology
@@Freezeblow thanks bro
@@AxelRyman thanks dudeee
So you are leaving the dedicated healers, the oddball and the scrub for last. This is going to be interesting lol
I mean, all three of those are probably classes that you'd want to have the experience of the rest before tackling, so it makes sense to me.
I'm gonna say thief will be the hardest, although no knife and no offensive spells for white mage will definitely hurt too, up until holy
@@Anaklusmos42 Sounds about right. White Mage will be the most tedious but they have a lot of sustain that Thief simply doesn't. And Chemist... Mix is kind of a consistently broken ability in any FF it's in, so I predict it'll be one of the higher level clears solely as a side effect of grinding for item drops to use with that command. Plus, there's also the ability to actually use the stat-buffing drinks, and he'll even have one of each to work with as soon as he unlocks Chemist because looks like Archaeoaevis drops them all in PR
@@TARDISESI wouldn't be surprised if he's saving Chemist as the "breather run" that also coincidentally just takes a bunch of meta knowledge and having a chart always handy. I wouldn't be blame anyone for needing a restful run after inevitable grinding sanity and overall misery that both Thief and White Mage single-job runs will cause.
20:00 - why not phoenix down?
Man i love this series so much! How about doing the same with final fantasy tatics? That would be awesome!
I would love to see that! Though the grinding required to start the game with later jobs would definitely turn random encounters into battles to the death.
Been excited for this one. Summoner is my second favorite job behind Red Mage. Loving this series. Maybe Final Fantasy 3 single job challange is in the future?
I've never actually played 3 so we'll see.
@@BacklogBuster If you ever decide to play that one, please, use Save States once you get to the final dungeon. It's for your own mental health.
Is that viable? The 3D version has job and melee proficiencies, but I still ended up with Ninjas and Sages in the final dungeon. Does the PR give early classes even more staying power?
@@Jikkuryuu no. In general, the late game jobs are a direct upgrade of the early game ones. Even in challenge runs like White Mage only run, they allow the use of the Devout because the game stops giving you spells and equipment for the white mage.
Call is actually super useful for mp conservation for the longer dungeons. I think Summoners are great to master and use the abilities as a secondary, but that's just me.
Back to bust some more backlogs on a thursday night I see. Glad to be watching another one before bed. Thanks man
I can't believe I've watched all of these. I can't believe how entertaining they are. I'm going to be sad when the series ends. The way every job is viable is astounding. Well, mostly viable. I hope you have a final thoughts episode after you finish them. A way to give your easiest and hardest and group them a bit.
Funny that this video just went up. I've been a big fan of this series and wanted to try one you hadn't done yet so I picked summoners. I played it on the SNES version so it may be different in the PR, but I found out that Halicarnassus didn't counter if I used Conjure/Call instead. No idea why that was but I thought it would be interesting to point out.
I knew summoner would be pretty easy, even without their summons they can rod smash and have the highest int, Golem is also really good for defense.
Bahamut: "I'm the most powerful summon in all the lands!!!"
Syldra with an air knife: "Hold my beer"
I’ve been waiting for this.
This is definitely one I've been waiting for.
This has become my favorite channel. Thanks!
This series has been a blast, thank you!
Tortoise gazpacho sounds like something Shredder would enjoy on a hot summer day
Yep, it's thanks to the Backlogs that I picked up the 6 remasters recently. Started and finished 5, but totally forgot to grab Shiva before the 'no return' point. You can also fight 'black flames' on one of the islands southwest of Crescent Island, the one with the forest so you can park the Black Chocobo. Just stay on the beach/ plains for the flames. Makes it easier to level grind post-fireship.
With this treasure I summon!
Also on your thief run don't forget to steal twinlances from Objet d'arts in Bal. Thieves can use those and while it's a rare steal theyre easily the best weapon for all of world 2
Golem: On SNES at least, you can spam Ifrit and win.
Was definitely expecting summoner to be the second easiest job after Samurai. Was not disappointed.
I appreciate the callout to the many different names for summons!
This feels early for Sylph, but I don't understand why. Good spell for very early game, regardless.
Skipping the Main Gauche would be ... _gauche._
Oh man, I can't wait to see if you summon Ifrit against Apanda. He actually freaks out a little.
I'm sure it won't matter in the face of rod-boosting and rod-smashing, but I hope Remora sees some action. It's a favourite, for all that it's impotent 3/4 of the time.
Okay, it's a small thing but I liked the airship clips. Mixing it to show us the journey instead of the destination was fun(ny)!
Nice to see a free Sol Cannon. So many runs got delayed here.
Oh. Yeah, Archeoaevis is gonna be an issue, isn't it?
That poor bridge. Titan's stomping all over it XD
The Dancing Dagger has claimed you, muahaha! :P
I never thought about how hard it would be to acquire Golem with only summoners.
"Wait is that Coco?" Now hold on, you can't be slapping us with lore and moving on like that! XD
Man, that's twice now. I'm starting to wonder if the Crystals are just plain immune to petrification. They are already rocks, right?
All kneel before these frigid rods :)
Syldra! Wise from your gwabe!
Bahamut, more like Bahamoot compared to summons with a boostable element :P
Phoenix before the remaining tablets does feel backwards, but it's weird to think that Phoenix is usually only available for the Rift.
It shouldn't be weird to see the triplets go down to damage, but it's weird.
Remora causes Paralysis _and_ Sap.
A summon counter? Summoners are good for the whole game, but by this point I'm usually doing something sillier.
This reflected counterattack nonsense is wonderful. There are no words :D
Neverending Thunderstorms vs Big Tree, there was only one outcome.
Almagest missing!? What a _pseud._
Thank you for your hard work, and the laughs!
Call is one of those abilities that I’ve wanted to build around for the longest time. Someday I’ll do a run where I skip every summon besides Ifrit, Titan and Phoenix so I have a 1/3 chance to cast the latter for free every turn.
I’ve been really looking forward to this one, love summoner in this game
I can definitely say that I wasn't expecting a safety dance reference in this day and age
Any plans to do x-2? In NG+ you can use unlocked jobs, sell all equipment and throw away that Gil bribing, but I don’t think you can remove unlocked garment grids so that would take some note keeping
Glad you finally summoned up the courage to do this run..
Never used summoner? One of my favorite classes
I remember when i first played this game, I didn't understand the carbuncle boss fight but i accidentally clicked catoblepas and he immediately died and i spent the rest of the game thinking that demon's eye has a 100% success against enemies with reflect
Another great video.
Mr. Buster, are you planning on doing single job challenges in any of the other final fantasy games? I think this format woukd work with several of the others, and the way you present this format is super enjoyable.
2:07 for when the run truly starts.
2:29 and this is for when the run starts for real
3:42 is when the run actually starts.
46:48 is when the run ends.
When you are done will you do a worst 4 jobs and 4 best jobs? don't want it to end
The pokemon mod is looking sick af. Catch those esperchus
Looks like Galuf's World got...ROCKED!
Also, rampage in the Merged World in general.
Have always loved SMN since Rydia. SMN burn parties in XI are super fun and annihilate almost anything.
heck yea! my favorite class in all of gaming
I love how much alliteration you use
I have always loved summoners. They have been so good.
I think this was the funniest one yet these videos rule
I'd be interested to see some FF6 content after this series
Shiva...
Three dudes...
Drops an Ice Rod on defeat...
Some things really do write themselves don't they.
My finishing move is the Backlog Buster. At least it was until it was banned for being too incredible.
"Wow...this came out faster then I expected. I wonder why..."
*watches video*
"Oh. Right. Summoner."
Why does Krile always look at the camera? Does she know we're here? Should I be concerned!?
Call can be pretty good, if you don't pick up every single summon.
Summoners - they summon VICTORY!
If u summon Ifrit while fighting Apanda, he gets scared and wont attack for a turn. Fun facts!
1:55
I am greatly disappointed, and my day is ruined. Where was my whip crack sound fx?! T^T
Sorry, they accidentally left the whip cracking summoner back in FFIV.
Not me watching your older vids and you upload a new video 🎉
I think it's funny that you never used pheonix because it dosent cast rise she cast Arise on the whole party also double cast from red mage works for summons on pixel remaster
We're getting closer and closer to the end, although i just noticed something, where's the GBA exclusive jobs, like necromancer? Are they not in the Pixel remaster version?
@26:50 wildly obscure family guy reference there brother
I'm so glad they finally made a proper sequel to grab the gauche. It was wayyy better than the spinoffs
Is Sylph not wind-elemental? Am I misremembering?
It is not wind in FFV, it is in plenty of other RPGs and probably even in some other FFs.
@dryzalizer ah, thank you for the clarification
Once you have access to the elemental rods, it eases up
Love this series!
I wonder if you could do this with FF Tactics? Great series, btw.
Here we go!🎉
mr. buster we fawking love you
I knew summoners were strong but this was absurd 😂
Oh boy these remaining jobs are sure gonna be interesting. Alchemist at least shouldn't be hard as long as you're using a guide, which don't feel bad at all for using cause that job might as well be nonsense without it.
What is the easiest and hardest jobs you've done so far?
Summoners lets go!
i was waiting on this for forever. i love summoner. just hate how you have to go to the "yuna"versity to learn it
Something bugs me about the Byblos fight. Wasn't using Ifrit supposed to trigger some dialog?
Videos before this:
Lenna gets sucked to death
This video:
How the turntables!
Which of these job restriction challenges can beat Omega and Shinryu? You should do that as a finale.
No thanks.
My favorite class!
I ALWAYS skip as many early summons as possible to make the pool for !call better- but then I never use it.
Couldn't you have used phoenix downs to kill the zombies in the Golem fight?
They have the heavy flag so no.
@FoxyFiremelon-fp1ww I didn't realize that. I still need to get myself passed Bartz's world.
Once you finish all the challenges, you should play a normal run using the best classes.
Ah Thief next, Chicken Knife spam and Hi-potion chucking is incoming.
After that there are three easy ones and then what will probably be by far the worst run (White Mage). Nothing but lowly flails until the Forest of Moore and then no real damage until post Fork Tower. Sure the challenge is doable but it is going to be so slow. I'm guessing it will easily take the record for longest run.
I wonder if the last run will be a 100% run (after Freelancer only)
In the vanishingly unlikely chance you still want to play FF 5 after completing the final class, can we see a run of Rod Smash only?
Watch Red Mage.
Summoner was as easy as predicted. Next stop: Purgatory... aka Thief.
1:20 Primals
Well at least you have the healing staff and sylph, how bad could it be?
High max mp and high magic power...great combo.
I think 17 playthroughs are catching up to him
Lol was waiting on the summoner dong. But missing the ZOT!!!!
Wait, PR Byblos doesn't have the Ifrit interaction ?
It's Apanda that has the Ifrit interaction
Byblos does mention Ifrit by name if you kill him with the summon, but that's it.