Learn Godot by Making Minecraft - Complete Crash Course

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  • Опубліковано 27 гру 2024

КОМЕНТАРІ • 203

  • @ChadisticMonke
    @ChadisticMonke 9 місяців тому +115

    Bro dipped for 3 months then came back with somewhat the biggest godot 4 tutorial of all time 🗿

    • @legiongames2400
      @legiongames2400  9 місяців тому +5

      Hell yeah :D

    • @SBOS-32
      @SBOS-32 8 місяців тому +4

      @@legiongames2400 bro said no hesatation hell yaeh this is why he's the best dev

  • @ervr4
    @ervr4 9 місяців тому +32

    Theres no way I'm this early to something this cool!! 100% following this episode by episode. Subbed!

  • @user-xsn5ozskwg
    @user-xsn5ozskwg 9 місяців тому +13

    This is stellar! I've done a good number of tutorials and feel like I have a decent grasp on the engine but this really helped explain some concepts in a way I found more digestible than other tutorials or the documentation.

    • @legiongames2400
      @legiongames2400  9 місяців тому +1

      Hell yeah, honestly that's the highest praise I could ask for. Thank you :)

  • @TrashHeap64
    @TrashHeap64 9 місяців тому +4

    This is such a good tutorial. The fact that it requires so little code on our behalf is amazing. Goes to show how great Godot's built in functions are.
    Looking forward to future parts!

  • @djalexander968
    @djalexander968 9 місяців тому +1

    Honestly huge tutorial, ive been fighting with addons and people trying to sell shit instead of bring more attention to such an incredible tool, your actually a legend 😂, you definitely earned a sub. If i had any money, you'd be the first channel id be a futurama meme for

  • @raphaelyoung8402
    @raphaelyoung8402 8 місяців тому +3

    this is exactly what I needed, it's perfect. Could you make a tutorial for procedural generation, things like tree spawning and structures? (Also liked + subbed)

  • @csondika
    @csondika 9 місяців тому +1

    Wanted to complete this 2 days ago but couldn't seem to find again, not even in History or Liked videos. I was afraid I lost this gem but glad it's back. Please don't scare me like that again :D
    Awesome tutorial

    • @legiongames2400
      @legiongames2400  9 місяців тому +1

      LOL bit of a heart attack huh :D I'm glad you enjoyed :)

  • @giokav1
    @giokav1 9 місяців тому +6

    Excellent tutorial!
    I'll be looking forward for more Godot 4 programming techniques. Keep up the good work!

  • @Winte86
    @Winte86 9 місяців тому +1

    This came at the absolute perfect time for me, a perfect tutorial just when I decide to try out game dev, awesome! Also great vid!

  • @Shaameerdev56
    @Shaameerdev56 6 місяців тому +2

    Thanks man i was struggling with the collisons in godot and you did it for me love u bro!!!!

  • @Javid_74
    @Javid_74 6 місяців тому +9

    It's so interesting hearing the w's switched out sometimes because his speaking voice is very normal outside of that! I find it quite relaxing. Also this tutorial is phenomenal, thank you for making it!

    • @JasonEllingsworth
      @JasonEllingsworth 4 місяці тому +1

      Yeah it is reminding me of that scene in A Christmas Story. Blows my mind that an entire country of people can not make the L sound. It is a simple tip of the tongue to the back of the front teeth haha.

  • @wintkit
    @wintkit 9 місяців тому +69

    its kinda cute how this dude sometimes pronounces Rs and Ls as W, like "pwayer character"

    • @sheroz00
      @sheroz00 8 місяців тому +3

      Что означает Rs или Ls?

    • @leoleonid5400
      @leoleonid5400 8 місяців тому +5

      @@sheroz00
      Буквы R и L.

    • @orwinsen4510
      @orwinsen4510 6 місяців тому +2

      @@sheroz00 so you answear to an English comment with russian..

    • @R0DBS
      @R0DBS 3 місяці тому +8

      @@orwinsen4510translate comment button exists for a reason, no need to be a jerk

    • @marktoman2046
      @marktoman2046 3 місяці тому +1

      kinda reminds me of Elmer Fudd. i.e. "Time to go wabbit hunting!" I never expected an irl Elmer Fudd and he is a developer. lol

  • @anthonyrimshas7601
    @anthonyrimshas7601 Місяць тому

    This is fantastic man, thank you!

  • @mrfrog8955
    @mrfrog8955 6 місяців тому +1

    thats my first 3D tutorial ever and it was so helpful

  • @besnardxavier5088
    @besnardxavier5088 9 місяців тому +1

    Thank you!
    I'm stuck with the following steps and i believe an additional tutorial about the following is what we are missing or looking for:
    - See objects placements before placing them. (so have a kind of invisible cube or object you can see before actually placing it in order to know where it is gonna be placed exactly)
    - place other items which are bigger or smaller than the cubes. In example forges, torches, big statue, ... and still respect the placement and snapping logic
    Anyway, thank you for your great work. ❤

    • @legiongames2400
      @legiongames2400  9 місяців тому

      Oh yeah that would be a pretty cool idea, maybe even like torches and stuff too?

    • @besnardxavier5088
      @besnardxavier5088 9 місяців тому

      ​@@legiongames2400
      Yes!
      - See objects placements before placing them. (so have a kind of invisible cube or object you can see before actually placing it in order to know where it is gonna be placed exactly)
      - place other items which are bigger or smaller than the cubes. In example forges, torches, big statue, ... and still respect the placement and snapping logic
      I think that the perfect tutorial would be basically a building system but more basic explaining the principles likewise this video for structures and then be able to place objects inside the houses built if they do fit etc :ua-cam.com/video/kUlsb9AGG_o/v-deo.html
      I had a techincal performance question:
      In the assumption you want a ground level for your game that you cannot destroy, but you still want to be able to build on it, using the grid system.
      Performance wise is it better to build a ground level that is a CSGBOX3D instead of a ground of grass tiles and somehow tweak the code of and use a function likewise local_to_map that applies to csgboxes ?
      Or for the sake of ease of code, is it better to use blocks as well as the ground? (i'm not the best at explaining my thoughts, i hope you will understand ^^)
      Again thank you for your knowledge sharing. I admire the perfectness and best practices of your code and clearness of your tutorials!

  • @shisirkhan1
    @shisirkhan1 5 місяців тому

    i never thought Godot can recreate Minecraft in less than a day.
    truly fantastic tutorial for beginners like me.

  • @ratiphi
    @ratiphi 8 місяців тому +3

    Boy am I glad I found your channel! Thank you for the video!

  • @zarakiwsa
    @zarakiwsa 7 місяців тому +1

    first time i opened godot i got lost as hell. i made a 3d scene thinking it would be like a template in UE5 and nothing happened. so i found this video and things got so easy,. so i started to messing arround, put some models in the level, tried to make a shoulder cam... ty for sharing that knowledge bro, im going to get deep in godot for sure.

  • @GoldaroUgu4
    @GoldaroUgu4 5 місяців тому

    Gracias rey, estaba buscando y buscando alguien que explicase como hacer Minecraft en Godot y no encontraba, eres el único que lo explica mejor que nadie, merece mas apoyo a su canal

  • @서로사랑하고아껴줘요
    @서로사랑하고아껴줘요 Місяць тому

    amazing tutorial!

  • @Samuel11959
    @Samuel11959 9 місяців тому +3

    Congrats on 10k

  • @titchc3657
    @titchc3657 3 місяці тому

    Awesome tutorial, really well explained, great job.

  • @disapearingboi
    @disapearingboi 5 місяців тому

    Fantastic tutorial. This really helped me out a lot as a beginner. Subscribed.

  • @BlazeHuntersFF
    @BlazeHuntersFF 5 місяців тому

    thanks bro i learn Godot after 1 month from your video

  • @yoannamiot1778
    @yoannamiot1778 9 місяців тому +1

    That's a very very good tutorials for beginners!

  • @PersonManManManMan
    @PersonManManManMan 9 місяців тому +1

    This is awesome, but there seems to be several things missing, subbed for next parts (hopefully)

    • @legiongames2400
      @legiongames2400  9 місяців тому

      What would you like to see in the next part?

    • @glovemiester
      @glovemiester 8 місяців тому +2

      @@legiongames2400 procedual generation, then in part 3, a toolbar with different blocks. idk though just a suggestion

  • @benjaminjo6224
    @benjaminjo6224 8 місяців тому +1

    Excellent tutorial bro waiting for block selection❤

  • @barquetin13
    @barquetin13 9 місяців тому +1

    Plz make a rail shooter tutorial like house of the dead, I know that there is path3d and pathfollow3d to make it but I would like to see how a quick level is make with the enemies and the shooting. Amazing video as always.

  • @RenéSotoPenalba
    @RenéSotoPenalba 7 місяців тому +8

    Whenever I destroy a block, its not the one I was aiming at. Its always the one beside it. Its like its weirdly offset. How can I fix this?

    • @whisnor
      @whisnor 2 місяці тому

      did u fix it?

  • @bustopher5837
    @bustopher5837 3 місяці тому

    This is amazing, i learned a lot

  • @DanielAttaway
    @DanielAttaway 9 місяців тому

    Very cool, thanks for the tutorial

  • @Noah13342
    @Noah13342 8 місяців тому

    Great Tutorial!
    You could explain how to add procedual generation and predefined structures in a future part and that you can see the place, where you are going to place a block.

    • @orwinsen4510
      @orwinsen4510 6 місяців тому

      lol thats a whole different story idk if its a good ide for a beginner video

  • @swordfishraven5738
    @swordfishraven5738 6 місяців тому +2

    I have a feeling some people might owe their careers to you kind sir.

  • @AsatteGames
    @AsatteGames 9 місяців тому +1

    Thank you for the tutorial!

  • @quae6843
    @quae6843 9 місяців тому +3

    Nice job

  • @WeirdBrainGoo
    @WeirdBrainGoo 5 місяців тому +2

    For some reason my ray cast isn't colliding with anything most of the time.
    [EDIT] My bad, my raycast was pointed at z = 8 instead of -8! So it was pointing out from the back of my head. :P
    This tutorial was great, I'll try the UI one next! :D
    One more problem I had was that the player would get stuck in two blocks tall spaces, like under the tree leaves. You can fix this by making the player collider slightly shorter, like 3.9 instead of exacly 4. Similarly if you dig a hole that's one block wide, the player will get stuck because they're the same width as the hole. Again you can fix that by changing the radius of the capsule collider to 0.9 or something like that.

  • @sbeveuh6166
    @sbeveuh6166 7 місяців тому

    OMG THATS AMAZING. THANK YOU BRO LUV YOU

  • @Cr-kz1mp
    @Cr-kz1mp 4 місяці тому

    crazy explanation ! 🥶🥶

  • @Anaga_media
    @Anaga_media 8 місяців тому

    Very informative video! Thank you!

  • @Biokompott
    @Biokompott 2 місяці тому

    thanks so much

  • @neptun3189
    @neptun3189 9 місяців тому +7

    oooh heck yeah

  • @mysterious9335
    @mysterious9335 8 місяців тому +1

    Please Create Minecraft Dungeons or Minecraft Legends in Godot Engine

  • @mythhead2688
    @mythhead2688 3 місяці тому

    39:53 When I put this part in in 4.3, it stops the game whenever I move the mouse. Any ideas or just use 4.2?

  • @Mandolin-o3t
    @Mandolin-o3t 7 місяців тому +4

    Why my raycast detects every block on different sides and sometimes it ignores the block and break other block

  • @all_matters-dm1jw
    @all_matters-dm1jw 9 місяців тому +3

    LETS GOO🎉🎉🎉🎉🎉🎉

  • @Nelsonnumbertwo
    @Nelsonnumbertwo 3 місяці тому +1

    guys if its not working for you, make sure your gridmaps origin is all 0 and try again

  • @Drisonon
    @Drisonon 7 місяців тому

    Your tutorial was so good it blew my electricity and made it so I couldn’t turn my pc on for 30 minutes

  • @AlexanderFarber
    @AlexanderFarber 8 місяців тому

    Subscribed, thank you

  • @StevenWatters-nf6pj
    @StevenWatters-nf6pj 6 місяців тому

    Thank you.

  • @louone64
    @louone64 8 місяців тому

    great tutorial

  • @dlandsvolka4046
    @dlandsvolka4046 9 місяців тому

    pretty crystal clear

  • @PencilMercenary
    @PencilMercenary 8 місяців тому

    54:10 I'm stuck at this part right here. after fully completing his script, it gives me 6 errors saying unexpected "if" in class body. I did it exactly like the tutorial; I've retyped it and it still keeps giving me the same 6 errors. I don't know if I'm missing something or why it's doing this. I'm very new to Godot and python.

    • @PencilMercenary
      @PencilMercenary 8 місяців тому

      Line 48:Unexpected "if" in class body.
      Line 49:Unexpected "Indent" in class body.
      Line 50:Unexpected "Indent" in class body.
      Line 51:Unexpected "Indent" in class body.
      Line 52:Unexpected "Indent" in class body.
      Line 62:Expected end of file.

    • @PencilMercenary
      @PencilMercenary 8 місяців тому

      ok I have messed around with my code by changing the indentations. I somehow fixed it,

  • @not_amanullah
    @not_amanullah 8 місяців тому

    this is helpful 🖤

  • @harmonichaoticart
    @harmonichaoticart Місяць тому

    Question- i was wondering how to adapt this for a modular building system (2*1*2 foundations, .5*2*.5 pillars, and .5*2*2 walls and such, how do i show a ghost object at the mouse's world position and change the mesh to green or red if its a valid placement or not- i know this can easily be adapted to do so i just dont know how to go about it- im not new to game dev (i just mainly used scratch- ive made terraria clones, mario, and even 3d textured minecraft, its fun and i find the block scripting way easier than text but i gotta learn sometime) but im new to godot and gdscript so idek where to start-

    • @harmonichaoticart
      @harmonichaoticart Місяць тому

      Could i just use a 3d mouse, mod the position of the model and use an area 3d to check collisions and set the mesh? How would i do that?

  • @jellybeans7729
    @jellybeans7729 6 місяців тому +3

    My blocks when placed are separated from other blocks, by a distance of another block, also I cannot place blocks directly on the floor, is there a way to fix this?

    • @iHydrogen
      @iHydrogen 3 місяці тому +1

      change
      var map_coordinate = local_to_map(world_coordinate)
      to
      var map_coordinate = local_to_map(to_local(world_coordinate))

  • @Samuel11959
    @Samuel11959 9 місяців тому +3

    please and i mean please do a tutorial for movement with bopping and surfing (quake/csgo source movement). There is not a tutorial out right no (i think (if there is please tell me)). I understand if you don't want to but it would actually make my year

    • @alphenex8974
      @alphenex8974 9 місяців тому

      you could follow tutorials from other game engines and replicate it. Plus Quake movement ain't even too complicated from what I know about it, you just have to look it up and implement it yourself.

    • @Samuel11959
      @Samuel11959 9 місяців тому

      @@alphenex8974thanks for the suggestion, I think there is a couple for unity

    • @legiongames2400
      @legiongames2400  9 місяців тому

      surfing as in this ua-cam.com/video/Lixl3-jz7k8/v-deo.html ?

    • @Samuel11959
      @Samuel11959 9 місяців тому

      yeah @@legiongames2400

  • @froxdoggaming3385
    @froxdoggaming3385 7 днів тому

    Is there a way to place and destroy upscaled blocks, as in placing and destroying cubes of 2x2 blocks in volume instead of 1 block?

  • @lakshcoder
    @lakshcoder 6 місяців тому +1

    my ray_cast_3d node is center at camera but, when I run the game raycast is above the camera. How can I fix it

    • @legiongames2400
      @legiongames2400  6 місяців тому

      Is it aiming above the camera or positioned above the camera? Make sure that it's a child of the camera?

  • @lucianithildin1748
    @lucianithildin1748 9 місяців тому

    If you want your mouse to not exit your screen when you rotate, set the mouse mode to MOUSE_MODE_CAPTURED. It will keep the mouse in the center of the window.

  • @7projected
    @7projected 8 місяців тому

    could you also cover how to use resources for the building system, like each block is its own resource or something?

  • @driftergamer7176
    @driftergamer7176 9 місяців тому +3

    does this method render all sides of the cube?

    • @legiongames2400
      @legiongames2400  9 місяців тому

      Wym?

    • @driftergamer7176
      @driftergamer7176 9 місяців тому +1

      @@legiongames2400 I mean that minecraft does not draw all sides of the block, for optimization, if you turn on the translucent mode you will see. Some analogue of TileMap 3D would be suitable here

  • @ZerookExtra
    @ZerookExtra 5 місяців тому

    does any of the tutorials tell you how to add a outline to the block highlighted

  • @not_amanullah
    @not_amanullah 8 місяців тому

    thanks ♥️

  • @vladnotvlad1228
    @vladnotvlad1228 8 місяців тому

    Спасибо за классный урок!

  • @ZerookExtra
    @ZerookExtra 6 місяців тому

    curious if at some point we are teached how to make the shading more minecraft-y

  • @刃红
    @刃红 4 місяці тому +1

    Hi , I've followed your tutorial and have met 1 problem , my destroy_block just can't work as your video but the place_block function works just fine , do you have any solution for the problem mention ? Thanks

  • @luckygreentiger
    @luckygreentiger 5 місяців тому

    Can you please explain how to add a multiplayer to this tutorial? I know it's easier to add multiplayer from the start, but that's also an aspect I'm interested in. Thanks.

  • @NeonfireStudio
    @NeonfireStudio 9 місяців тому +4

    Good tutorial, but it is actually easy and i hope you will create a tutorial on Minecraft world generation (with caves, water, trees, biomes if possible)

    • @legiongames2400
      @legiongames2400  9 місяців тому

      Definitely not with gridmaps, they are a little slow for that

    • @NeonfireStudio
      @NeonfireStudio 9 місяців тому

      Ok

    • @PMC__Boykisser
      @PMC__Boykisser 9 місяців тому

      ​@@legiongames2400would be nice to see tutorial with normal block system like in minecraft (vith rendering only visible polygons and stuff)

  • @EriGab99
    @EriGab99 9 місяців тому +3

    Are you going to continue on this as a series?

    • @legiongames2400
      @legiongames2400  9 місяців тому +1

      I want to make a UI with choosing the blocks we're placing AT LEAST plus maybe some particles on block destruction, but I lowkey already did that in my other video ua-cam.com/video/FgF3oFrAwUY/v-deo.html . Idk, what else would you like to see?

    • @EriGab99
      @EriGab99 9 місяців тому

      @@legiongames2400 Nothing specific, keep it up bro gj.

  • @남조인영
    @남조인영 17 днів тому

    How to make a world generator? Pls make a video about it.😅

  • @possiblyzslot838
    @possiblyzslot838 8 місяців тому +2

    Good introduction to Godot 4, but you can not recreate Minecraft using this method since the blocks aren't true voxels, and with a certain number of blocks and without chunks, the game's performance will tank,

    • @WeirdBrainGoo
      @WeirdBrainGoo 5 місяців тому

      Do you know any resources that teach you how to fix this?

  • @newtechnologystudios
    @newtechnologystudios 4 місяці тому

    Hi, thank you very much for this tutorial. And could you please tell me? How can I hide polygons that are not being framed at the moment, otherwise I'm making a game for phones and fps leaves much to be desired. 😅

  • @Lululemon-z2k
    @Lululemon-z2k 3 місяці тому

    Bruh I had problem in character save where is the scenes folder bruh

  • @mher_22
    @mher_22 4 місяці тому

    Hey LegionGames, can you please help? When I jump and place blocks under me the player gets stuck. Thanks.

  • @t.e.e.j.a.y
    @t.e.e.j.a.y 9 місяців тому

    Awesome tutorial, thanks heaps 🙏 Only problem I'm having is a bit annoying (don't know if I have some old settings messing things up) but my CSGBoxes aren't snapping to the CSGBox Floor - they are either hovering above the ground or going through the ground - any thoughts 🤔

    • @legiongames2400
      @legiongames2400  9 місяців тому +2

      They snap to the snapping distance from their original position. Make sure that the blocks and the floor are both positioned at 0, 0, 0 and if that still doesn't work then make the snapping distance shorter by clicking on the three dots on the bar above the viewport next the the magnet and choose configure snap.

    • @t.e.e.j.a.y
      @t.e.e.j.a.y 9 місяців тому

      @@legiongames2400 Awesome! Fully appreciate your reply 🙏 I got there because of your suggestions, however I got a result a little differently. Everything seemed to be 0,0,0 but still wasn't working - ended up putting the boxes in the air and then using the transform button above the viewport to Snap Object to Floor - which worked but I weirdly have the floor on 0,0,0 and the boxes have gone to 1.5m to be on the floor, and the Player which is 0,0,0 in it's own scene, when instantiated on the World scene is sitting at 2.5m to be on the floor. As mentioned, I got there with your help, but I must still be doing something wrong - not sure if any of that info helps with what might be going on 🤔 but either way thanks again 🙂

    • @legiongames2400
      @legiongames2400  9 місяців тому +1

      @@t.e.e.j.a.y Nope, you're doing everything right, I was just suggesting to put everything at 0,0,0 before you move them if you're doing it the way I did. I'm really glad it worked out.

    • @t.e.e.j.a.y
      @t.e.e.j.a.y 9 місяців тому

      @@legiongames2400 Nice! Thanks again 🙏

  • @granddevelopres
    @granddevelopres 6 місяців тому

    after 2 days: LegionGames: how to be brackeys

  • @sagaribag3198
    @sagaribag3198 2 місяці тому

    I cannot find the code : set_mouse_node().

  • @pascalcasier959
    @pascalcasier959 9 місяців тому +1

    genius

  • @loganrosenthal4568
    @loganrosenthal4568 3 місяці тому

    Of course I only have one problem at the very end😂 I’m on 4.3 and I can’t get the place_block function to do anything other than replace existing blocks and I’ve rechecked the code at least 5 times

    • @iHydrogen
      @iHydrogen 3 місяці тому +1

      same problem here did you figured it out
      edit fixed it here
      change
      var map_coordinate = local_to_map(world_coordinate)
      to
      var map_coordinate = local_to_map(to_local(world_coordinate))

    • @loganrosenthal4568
      @loganrosenthal4568 3 місяці тому

      @@iHydrogen that's not working for me for whatever reason it's showing an error and the game won't even play when i try with that

  • @account_abandonned
    @account_abandonned 6 місяців тому

    the question of the univers, how you make the grass/dirt block? i talk to make the grass on the surface, grass/dirt on the side and the dirt on under

  • @camilacapuleto
    @camilacapuleto Місяць тому

    I did all the tutorial, everythings works, but in the end I cannot place or destroy blocks, I don't know why, I tried to verify each possibility, But don't work.

  • @Mr.EventHorizon
    @Mr.EventHorizon 9 місяців тому

    I just realized I am early. Pretty nice.

  • @aeolianthecomposer
    @aeolianthecomposer 8 місяців тому

    This is insanely cool, but I would love a more optimized version. Instancing each block individually seems like a terrible idea in long term

  • @RealLifeonline92
    @RealLifeonline92 Місяць тому

    Is it really laggy in any one else, I am getting like 5 frames when I jump and normaly I have a good amount

  • @PIRO_ONTAN
    @PIRO_ONTAN 8 місяців тому

    Para un script que no funciona conmigo y no se la razón aunque usamos la misma versión y apliqué todo lo que hice como tú
    ¿Envías código?

  • @lyraleen1504
    @lyraleen1504 2 дні тому

    i came here from the minecraft vid, when i try to use this the camera goes to the chars belly

  • @lordbarron3352
    @lordbarron3352 6 місяців тому +8

    You have lambdacism. Try going "la-la-la" and in your free time and avoid rounding your lips to help correct this.

  • @Yassinenaitihya
    @Yassinenaitihya 8 місяців тому

    please i want to learn about procedural generation and fastnoiselite for minecraft in godot 4.2 can you make it

  • @besnardxavier5088
    @besnardxavier5088 9 місяців тому +4

    GUYS! Please consider to give this guy a LIKE and SUBSCRIBE. He is amazing and providing quality work and tutorials for the community for free. Support him the way you can. Liking and subscribing is free. ❤

  • @SBOS-32
    @SBOS-32 8 місяців тому

    realy nice tutorel but im having troble braking blocks its not working and when placing blocks it places 3 at a time really quickly and I then get stuck so I don't know whats wrong so please help me

    • @legiongames2400
      @legiongames2400  8 місяців тому

      make sure you're using the Input.is_action_just_pressed function and not Input.is_action_pressed function for when you're checking for left and right clicks.

    • @SBOS-32
      @SBOS-32 8 місяців тому

      @@legiongames2400 checked it did not work and I'm having trouble now with the ray cast it was working before I don't know what happened please I need help really fast

  • @jinksgaming1715
    @jinksgaming1715 5 місяців тому

    Help. When I place down the blocks they replace the block underneath instead of going above. Basically, they should be higher
    Edit: nvm. I just had to put a + instead of a -

  • @RealLifeonline92
    @RealLifeonline92 Місяць тому

    Also, my grass texture flipped

  • @void9853
    @void9853 9 місяців тому

    Why make a 4 meter character when you can make the blocks smaller, lol? Only Normal needs to be multiplied by Vector3(0.5, 0.5, 0.5)
    btw thanks for the tutorial.

    • @legiongames2400
      @legiongames2400  9 місяців тому

      1 character vs 6 blocks that need to be changed + explained that it's not actually the normal but normal * 0.5. Weird logic but sometimes my laziness wins, sorry. :D

  • @Shadowblitz16
    @Shadowblitz16 3 місяці тому

    Dude csg nodes are slow. You should write a tutorials on making a proper chucking system with optimization

  • @NotMelonGBG
    @NotMelonGBG 9 місяців тому

    Top down shooter please

  • @Chri5o0o
    @Chri5o0o 3 місяці тому

    This was a great tutorial! The only thing I didn't like was that you went by too fast so I had to go back multiple times cause I missed a few details so it was kinda hard to follow along. For a total beginner, this can get confusing very fast but I liked the way you explained what each line of code does and how it works in the script. I might have to rewatch it a few times to fully understand. Thanks for the tutorial, this is what I was looking for!

  • @tje.o.a5477
    @tje.o.a5477 9 місяців тому +2

    I would find it utterly hilarious if somebody made a minceraft copy and it became more popular XD

  • @JoseGarcia-ed7ql
    @JoseGarcia-ed7ql 5 місяців тому

    I need a lil help with the code if anyone is willing to help I would very much appreciate

  • @computertech2621
    @computertech2621 Місяць тому

    MY CAMERA IS NOT SHOWING ANYTHING!!!

  • @macleatakirkwood8864
    @macleatakirkwood8864 7 місяців тому +1

    I can’t erase

    • @iHydrogen
      @iHydrogen 3 місяці тому

      change
      var map_coordinate = local_to_map(world_coordinate)
      to
      var map_coordinate = local_to_map(to_local(world_coordinate))