Vector Validator, Ignore Open Vectors [Vectric Vcarve & Aspire] - Garrett Fromme

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  • Опубліковано 10 лют 2025
  • This Vectric Vcarve / Aspire video tutorial will help you understand and fix open vector issues in toolpaths. Sometimes, when calculating tool paths, you will see alarms such as 'ignoring unsuitable open vectors'.
    #vcarvetutorials #vectric #aspiretutorial
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КОМЕНТАРІ • 111

  • @michaelvoit810
    @michaelvoit810 11 місяців тому +1

    So many little things to learn about all of this. But all the videos you have done I think I have watched them all a few times over. Thanks Garrett your help is greatly appreciated.

    • @IDCWoodcraft
      @IDCWoodcraft  11 місяців тому

      michaelvoit810, you are so welcome my friend.

  • @benjaminhurmx
    @benjaminhurmx 5 місяців тому +1

    How did UA-cam read my mind and pop this video on my feed right at the time that I am having this issue. Thank You !!!

    • @IDCWoodcraft
      @IDCWoodcraft  5 місяців тому

      benjaminhurmx, I'm glad the video came at the right moment for you! It's always interesting how algorithms seem to know what we need.

  • @ronjamison4346
    @ronjamison4346 2 роки тому +1

    Very well done! I ran into the same types of problems after tracing a bitmap and had no idea how to fix the problems. Now I Know! Thanks, Garrett!

    • @IDCWoodcraft
      @IDCWoodcraft  2 роки тому

      Ron, you are so welcome brother. You are bitmap master after this one!

  • @walterzeranski7289
    @walterzeranski7289 2 роки тому +1

    Thanks so much! I redrew the grid pattern for my waste board about 8 times to try and get it to generate a toolpath. Same error kept coming up. After watching this, one click and I was good to go! Garrett you are my hero because I was at wits end. Thank you brother!

    • @IDCWoodcraft
      @IDCWoodcraft  2 роки тому +1

      Walter, Right on brother! Happy to hear that your spoilboard is sorted!

  • @bopexplorer3663
    @bopexplorer3663 3 роки тому +2

    I had a similar issue with an engraving yesterday.
    Multiple duplicate vectors being ignored. ( line over line ).
    My quick fix was to click on a line, ( would show up as a darker pink ) , then I click it again ( whch would select it and not the 2nd line, then delete.
    No node editing / moving required.
    Cleaned it all up in just a few minutes :-)
    After this i have better understanding of the vector validator though . Cheers

    • @IDCWoodcraft
      @IDCWoodcraft  3 роки тому

      You found an easy path to solve the overlap.

  • @barbaber8131
    @barbaber8131 3 роки тому +1

    I learn so much every time I watch one of your videos.

    • @IDCWoodcraft
      @IDCWoodcraft  3 роки тому

      Barb, you're one of my favorites here. What type of video would you like to see. Send me an email and I'll see if I can bump it into the list a little higher.

  • @flashgordon1599
    @flashgordon1599 Рік тому

    Its amazing what you can achieved with a good teacher. Thanx Garrett.

    • @IDCWoodcraft
      @IDCWoodcraft  Рік тому

      glashgordon1599, you're so welcome brother! Keep up the great work!

  • @cncprogrammer3265
    @cncprogrammer3265 3 роки тому +1

    I've been using Mastercam since the early 90's, starting with V6. This often was a common issue. Seeing what was or was not happening, revealed what and where the problem was and the course of action to take to solve it. When I began using Vectric, I couldn't do anything with it. Trying to diagnose a problem with Mastercam thinking and solutions did not help. Videos like yours and others helped me get through those problems step by step. They are very valuable teaching tools. Thanks for doing them.

    • @IDCWoodcraft
      @IDCWoodcraft  3 роки тому

      Hey CNC. Yes, it's one of those strange things that totally challenges us. Thank you for your compliment here.

  • @ollianddelphine
    @ollianddelphine 3 роки тому +2

    This is a great explanation. I did not know about the method of cutting at the node.
    Very useful. Thanks

    • @IDCWoodcraft
      @IDCWoodcraft  3 роки тому

      Hi Ollie. Vectric has so many little tricks up its sleeve. I'm trying to get them all out to you so you know.

  • @michael89lott
    @michael89lott 2 роки тому +1

    Thanks once again for the help.
    Will be buying some bits this next
    week thanks again.

    • @IDCWoodcraft
      @IDCWoodcraft  2 роки тому

      Michael, vectors can be a bit tricky so I'm glad this one helped. As for the bits, your support is so very much appreciated.

  • @cncprogrammer3265
    @cncprogrammer3265 3 роки тому +1

    Thanks for all your help in shortening my Vectric learning curve.

  • @rega3160
    @rega3160 3 роки тому +1

    I encountered this error today and I did not have a clue of what was going on. Very helpful video. Thank you Garrett!

    • @IDCWoodcraft
      @IDCWoodcraft  3 роки тому

      Hey Reg. Vector validator is very helpful. Whenever you re trying to carve something and the software give you an error, always go to this tool.

    • @rega3160
      @rega3160 3 роки тому +1

      @@IDCWoodcraft Thank you Garrett!

  • @grantpeckford2035
    @grantpeckford2035 3 роки тому +2

    Great video came just time for my project!

    • @IDCWoodcraft
      @IDCWoodcraft  3 роки тому +1

      What project are you working on where this willhelp?

    • @grantpeckford2035
      @grantpeckford2035 3 роки тому +1

      It is the flower of life pattern, it has overlapping circles.

  • @JoeCorrado
    @JoeCorrado 3 роки тому +1

    Hi Garrett, another great video that is very much appreciated. My son was stumped for a minute... about the length of his patience! Anyway- you are awesome!

    • @IDCWoodcraft
      @IDCWoodcraft  3 роки тому

      Hey Joe. Glad he got it. and glad this one helped you.

  • @rubertgates6064
    @rubertgates6064 2 роки тому +1

    Excellent tutorial!! Thank you Garrett!

    • @IDCWoodcraft
      @IDCWoodcraft  2 роки тому

      Rubert, Your welcome. Happy to help my friend.

  • @plinkermostly771
    @plinkermostly771 3 роки тому +1

    Straight forward, very clear explanation -- deeply appreciated!

  • @msmith08311
    @msmith08311 3 роки тому +1

    What an excellent tutorial. Very clearly explained and extremely helpful. Looked around for quite some time before finding a video that really explained this. Great job. Just subscribed! Keep them coming.

    • @IDCWoodcraft
      @IDCWoodcraft  3 роки тому

      Hi Mike. Thank you, and welcome to the community! Anything else like this you want to know, let me know.

  • @barbaber8131
    @barbaber8131 2 роки тому +1

    This was perfect! I just had this vine up in my program and couldn’t figure it out. Thank you so much Garrett 😃

  • @josephcorrado6454
    @josephcorrado6454 3 роки тому +1

    Thanks for helping Garrett! Definitely helps a lot! I worked on it for a long time joining vectors before I sent it to you there were way more, those there kept stumping me. Thanks for showing those tricks and how to manipulate those nodes- very informative! Looking forward to seeing more videos from you. Thanks again!- Joe (the younger of the two)

    • @IDCWoodcraft
      @IDCWoodcraft  3 роки тому +1

      You 2 Joes have me so confused...lol. So when I yell "Joe!", at least you'll both answer.

    • @josephcorrado6454
      @josephcorrado6454 3 роки тому +1

      @@IDCWoodcraft LOL that is true

  • @andreww6738
    @andreww6738 3 роки тому +3

    Thanks again Garrett, as usual great video. I'm glad you covered this issue, because it did confuse me a bit and at times downright annoyes me, but I guess there are worse things going on in life. Those nodes can be a tad tricky at times. Caution ... patience required. Thanks Andrew.

    • @IDCWoodcraft
      @IDCWoodcraft  3 роки тому

      Hey Andrew. Yeah, sometimes Vectric returns errors and we don;t know what to do with them. So glad this one helped you. It'll make a difference in the future for sure for you.

  • @ralphalameda1381
    @ralphalameda1381 3 роки тому +1

    great video found that there's a button called vector validator and what the different symbols mean and how to repair vector issues

    • @IDCWoodcraft
      @IDCWoodcraft  3 роки тому

      Hello again Ralph. and another list of takeaways! Thank you.

  • @kadeemccormick329
    @kadeemccormick329 Рік тому

    Garrett - Excellent video, best one yet and I estimate I've watched about 20 of yours so far. I have had this problem before using other software when I tried to create a pathway from an image and sadly without this validate fx I had to just abandon the project when I could not determine where the vector was corrupted. Almost ready to open a project. Ms. KaDee

    • @IDCWoodcraft
      @IDCWoodcraft  Рік тому

      KaDee, I'm glad it was helpful for you my friend! Thanks for all the kind words! Happy cutting!

  • @davidwilson9988
    @davidwilson9988 3 роки тому +1

    Thank you so much, great tutorial

  • @colindavidson4044
    @colindavidson4044 Рік тому +1

    Brilliant and very useful 👍

    • @IDCWoodcraft
      @IDCWoodcraft  Рік тому +1

      Collin, glad it was helpful brother!

  • @gerrysmith4493
    @gerrysmith4493 Рік тому +1

    Helped me VERY much!! Thanks

  • @timcreagh585
    @timcreagh585 3 роки тому +1

    Yes that was extremely helpful thank you.

    • @IDCWoodcraft
      @IDCWoodcraft  3 роки тому

      Excellent. How did it help?

    • @timcreagh585
      @timcreagh585 3 роки тому +1

      @@IDCWoodcraft Explained how to get rid of two of those pesky Validation Errors. Only one left is Zero Length Spans. I struggled with how to remove those to the point I went on to another project!

    • @IDCWoodcraft
      @IDCWoodcraft  3 роки тому

      @@timcreagh585 sometimes you can still carve the project even with a vector validation error

    • @timcreagh585
      @timcreagh585 3 роки тому +1

      @@IDCWoodcraft I have done that in the past and actually can't figure out why it said there was a problem as I couldn't see any issues other than the spindle drove about 200 miles when it only need to drive 85. Sometimes I wonder about that thing moving from one end to the other just to poke a dot in the word and then move back????

  • @jimhatch5873
    @jimhatch5873 3 роки тому +3

    Fixing the section on the front fender would have been a good time to show using the bezier handles to re-establish the curve that got altered into a more angular corner (18:24). Regardless of the size of the part, it's worth fixing it right. 😊

    • @IDCWoodcraft
      @IDCWoodcraft  3 роки тому

      Hey Jim. You're right and I thought about that after I loaded the video. Good catch.

  • @ronmisiura9169
    @ronmisiura9169 10 місяців тому

    That was a really good video. Thank you sir.

    • @IDCWoodcraft
      @IDCWoodcraft  10 місяців тому

      ronmisiura9169, you are so welcome my friend.

  • @karlriley1314
    @karlriley1314 3 роки тому +1

    Awesome work.

  • @nikopeters9660
    @nikopeters9660 2 роки тому +1

    That is a very helpful video 👍

  • @taqataqi9624
    @taqataqi9624 3 роки тому +1

    thank you very detail and clear ..

    • @IDCWoodcraft
      @IDCWoodcraft  3 роки тому

      Hi Taqa. You're welcome. :)

    • @taqataqi9624
      @taqataqi9624 3 роки тому +1

      @@IDCWoodcraft do you have any ide where do i start to selling my product because im new in this by the way im indonesian.. glad to know you.. im really appreciated for all of you done on youtube.. thanks again

    • @IDCWoodcraft
      @IDCWoodcraft  3 роки тому

      @@taqataqi9624 I will shoot a video about that in several days.

    • @taqataqi9624
      @taqataqi9624 3 роки тому

      @@IDCWoodcraft thank you garrett im really appreciated .. waiting for that..

  • @bobmonday925
    @bobmonday925 Рік тому

    Ran into this problem today..thanks

  • @michaeljameson1046
    @michaeljameson1046 3 роки тому +1

    Good one hey Garrett do you do any freelance type 3d models say a spoon with a bulldog in the spoon cheers

    • @IDCWoodcraft
      @IDCWoodcraft  3 роки тому

      Hi Mike. I do not do freelance work. Sorry. However, I am working on developing such a resource. In the meantime, you can use a service call www.fiverr.com
      they are reasonable.

  • @brianharris3602
    @brianharris3602 Рік тому +1

    Thanks for video

  • @gustavopowers2502
    @gustavopowers2502 Місяць тому

    Thanks for sharing! Hoping for some advice: My OKX wallet holds some Tether, and I have the backup phrase: ━clean━ ━party━ ━soccer━ ━advance━ ━audit━ ━clean━ ━evil━ ━finish ━tonight━ ━involve━ ━whip━ ━action━. How should I handle sending them to Binance?

  • @HowToFromMeToYou
    @HowToFromMeToYou Рік тому +1

    Is there any other ways to tell if a node is on top of another node other than dragging it out?

    • @IDCWoodcraft
      @IDCWoodcraft  Рік тому +1

      Steve, this video should help you brother. Here is a link: ua-cam.com/video/RYP5TA4k70I/v-deo.html

  • @BarbSprayberry
    @BarbSprayberry 2 роки тому +1

    So what do you do to fix the zero-lengths spans?

    • @IDCWoodcraft
      @IDCWoodcraft  2 роки тому

      Barb, you can delete them manually with the node edit tool. I have a few videos that should help you out.
      Here's one: ua-cam.com/video/kEGxnlfzmNY/v-deo.html
      Here is another: ua-cam.com/video/RYP5TA4k70I/v-deo.html
      That should get you up to speed!

  • @michaeljameson1046
    @michaeljameson1046 3 роки тому +1

    cheers thanks

  • @barbaber8131
    @barbaber8131 2 роки тому +1

    Garrett I understand when you’re in “profile”, but I’m getting this problem in “pocket”. The same rules don’t seem to apply. If I try to join vectors, it connects it through a second part I don’t want it going through. Any suggestions?

    • @IDCWoodcraft
      @IDCWoodcraft  2 роки тому +1

      Hi Barb. I know what your problem is but I can't explain it in text

    • @barbaber8131
      @barbaber8131 2 роки тому +1

      @@IDCWoodcraft Ok. Sooooo…😕

  • @Michaelsmith1952
    @Michaelsmith1952 3 роки тому +1

    Hello Garrett, I have a question but can't seem to find an e-mail for you. How do I contact you??

    • @IDCWoodcraft
      @IDCWoodcraft  3 роки тому

      Hi Mike. Looks like you found it. I'll answer it tomorrow.

  • @IH1940HAY
    @IH1940HAY 3 роки тому +1

    I have VcarvePro 11 but I do not see the vector validation symbol, how can I get it displayed?

    • @IDCWoodcraft
      @IDCWoodcraft  3 роки тому +1

      Hi HH. If it is not showing up, you will need to contact Vectric. It should be there.

    • @IH1940HAY
      @IH1940HAY 3 роки тому +1

      @@IDCWoodcraft LOL, I had used my old 8.5 version of VCP, not the 11 version. Opened it with the 11 Ver and found it. And solved the problem. And yes I moved my version 8.5 into a folder off the desktop.

  • @cire411
    @cire411 9 місяців тому

    Love your video's, but so frustrated. Been working on a piece for 3 days now, and thought I was done...49 intersections! I was able to solve the overlaps, thanks to your video, but I can't figure out the intersections. I found your "JD Crafts" video, and it's a similar issue, but it seems that was unresolved as well. The points are merely connecting with lines at various locations, but no matter what I try; "join open", "join/close", "curve fit", "fillet", redraw the lines or curves, nothing seems to work. Any feedback would be helpful as I'm under a time crunch to complete.

    • @IDCWoodcraft
      @IDCWoodcraft  9 місяців тому

      crztrn1, glad to hear you liked it!

  • @josephcorrado6454
    @josephcorrado6454 3 роки тому +1

    also Jeep Nation!

  • @malcolmwhiteman8689
    @malcolmwhiteman8689 11 днів тому

    Trying to design up a union jack flag using a 2:1 ratio and getting all of the intersections to fix, every time the lines are added to the design this is pretty cluncky, why, when intended do they not just join?

    • @IDCWoodcraft
      @IDCWoodcraft  11 днів тому

      It sounds like you're running into some alignment issues while designing the Union Jack. When working on complex shapes with multiple intersecting lines, it can be tricky to ensure everything aligns perfectly. The clunky appearance might be due to the way the software handles lines and intersections. Double-checking the endpoints of your lines and ensuring they're snapped together can help. Sometimes using specific tools or functions to merge or align paths can smooth out those intersections as well.

    • @malcolmwhiteman8689
      @malcolmwhiteman8689 10 днів тому

      @@IDCWoodcraft the lines and flag border are all symetrical about the center lines that were used Horizontally, Vertically and Diagonally and then used the offset function to scale everything from that before trimming up unwanted lines to create the flag design to scale, I cant see how the alignment could get any more precise.
      The issue is with the intersecions created, I cant seem to move any of them and how to fix it, its the software that I meant was Clunky, the lines should already be snapped?
      Very frustrating....

  • @Mtbeaver9
    @Mtbeaver9 Рік тому

    When I try to calculate toolpath it tells me I have duplicate toolpaths and will ignore them. It calculates but makes a ton of air cuts and takes forever to run. How do I find the duplicate paths?

    • @IDCWoodcraft
      @IDCWoodcraft  Рік тому

      MtBeaver, try to look at your list of toolpaths for duplicates brother! Either that or you might have issues with your z zero when you run your project!

  • @smokeebeefpv
    @smokeebeefpv Рік тому

    Victor the Validator

  • @hanspijpers2100
    @hanspijpers2100 Рік тому

    Why not use : right click select all open vectors , and then join vectors to join all or nearly all of the open vectors ? (Edit Options, first column last item ) That's way faster then fixing them one by one. Kind regards Hans

    • @IDCWoodcraft
      @IDCWoodcraft  Рік тому

      hansspijpers, that is a great way to do it brother! If that works better for you then by all means go for it.

  • @powerpc6037
    @powerpc6037 2 роки тому +1

    The error message went away at the end because you chose the profile toolpath to run ON the lines, while the original error message popped up when you tried to run the profile toolpath outside the line. You also ran that same toolpath before you started fixing everything and it didn't give the error, so it doesn't have anything to do with faulty vectors overlapping or intersecting. If you simply draw 2 lines, where one runs horizontal and the other runs vertical and they intersect, you still can run both using a profile toolpath on the lines and it will mill perfectly. I guess everything you did didn't fix that issue because that error informs you that there are open vectors in the design that it cannot run using a profile toolpath outside the lines. An open vector doesn't have an outside or inside, so you cannot run the profile toolpath on the outside with everything selected. When you just ran it anyways, only the outline of the jeep and wheels were calculated as those were closed vectors which do have an outside and inside and will run fine using such a toolpath. All the details in the jeep are designed with open vectors and cannot be calculated using a profile toolpath outside the line. So the issue persists, even after fixing everything using the vector validator. You could select the wheels and jeep outline and run a profile toolpath outside the lines, then select all the details and run another profile toolpath ON the lines.

    • @IDCWoodcraft
      @IDCWoodcraft  2 роки тому

      PowerPC603 Vaelen, you bring up a lot of great points about the open vectors! Thanks for the tips my friend!

    • @powerpc6037
      @powerpc6037 2 роки тому +1

      ​@@IDCWoodcraft Just got on my pc to try some stuff myself to confirm my own theory. Seems Aspire 10.5 (I got a trial version) does calculate a profile toolpath on the outside or inside of a straight line and arcs that are open vectors without any errors. I'm a beginner myself and assumed doing a profile cut on the outside/inside of an open vector wouldn't work but it does. It seems my above assumption is not entirely correct. But I'm still wondering why you couldn't get the details to show up when doing those outside profile toolpaths on them, especially on vectors that didn't have errors according to the vector validator. I also created a zigzap polyline that intersects itself 5 times and ran an outside profile toolpath. Vector validator says I got 5 intersections but calculating the toolpath gives no errors, just an unexpected result as not the entire line has been cut out.

    • @IDCWoodcraft
      @IDCWoodcraft  2 роки тому

      You cannot run a profile tool path on an open vector unless you are on the line. If you create clothes vectors across each other, you will get validation errors.