EPISODE 7 OUT NOW - ua-cam.com/video/5DppFZFutAw/v-deo.html ! Missed a previous episode? Catch them all here - ua-cam.com/video/OHAJUztZa9k/v-deo.html ! Funny that we should discuss our plans for religion this episode considering it's releasing on Eid - Eid Mubarak to all who celebrate :). Would love to hear peoples' thoughts on the alcohol/religion conversation in particular, but otherwise, as always, feel free to share thoughts across the board!
In soviet theory, the goal isn't to suppress faith. The concern soviet states had is with the church as a power structure and especially the church interfering in secular matters. This especially coming from Russia, where the royal family got taken in by the cult of Rasputin in the years leading up to the revolution. And yes, Stalin being Stalin, dismantling the power structure of the church in Russia was done in a very direct and permanent manner. Theory tends to collide terribly with practice. So giving Muslim citizens the time to do their prayers and even transporting them to a mosque to do so is fine, but banning alcohol in a town because the Muslim majority disapprove of it would be religion interfering in secular matters. I could see a middle eastern soviet republic doing both.
To be fair, in this game we role-play as a fictional Soviet bloc country (or have some close ties with it). So we get more leeway in terms of social politics, compared to the core USSR republics. That way, we can imagine that our fictional state keeps a somewhat neutral stance in terms of religion (people can pray to anyone they like in private, but having significant state support, large religious communities, pro-religion political and social movements, etc. is a big no-no). We can also imagine that our population mostly consists of young people (that are less dogmatic) or immigrants from non-Muslim areas. That's why they are ok with alcohol. Or they follow their local branch of Islam that does not prohibit the alcohol. Or the majority of the (imaginary) population simply has shallow beliefs (claim to be a devout Christian/Muslim/etc., but never truly live according to religion or twist it on their own favor). That way, they can justify drinking by saying that "the God can't see under the roof/during the night" or "the book only said to not drink wine. So the rest is a fair game" or "alcohol and pork cancel each other's Haram, so it becomes Halal."
Da. In Soviet Republic the party is true to Soviet values. You want to practice religion, go take bus. You are free to decide what to buy from store, but party decides upon inventory of store. Now where is Vodka, i must toast to the great MOTHERLAND :D
@@chillenium As opposed to the US, where the parties of Walmart and Amazon decide on the inventory available to you, and salvation can be yours for just ten easy payments of 99.99 so the pastor can buy a second private jet?
I really appreciate the role playing aspect of this series instead of focusing only on efficiency. Maybe don't provide alcohol in the towns that already have mosques as the religious leaders could have more influence in those towns, but do provide alcohol in towns that don't have mosques.
While the Soviet Union was an atheist state, their Afghan satellite state, Democratic Republic of Afghanistan (1978-1992), did have Islam as their state religion. As stated in Fundamental Principles of the Democratic Republic of Afghanistan which was their constitution adopted in 1980 in Chapter One, Article Five "Respect, observance and preservation of Islam as a sacred religion will be ensured in the Democratic Republic of Afghanistan and freedom of religious rites guaranteed for Moslems." So I think there is a good historical case to have a ban on alcohol in a Muslim Soviet aligned state in the 1960s.
This is true, but for me there is a small problem....the Afghanistanis are not Arabs...then why are the buildings named after Arab buildings? (Arab buildings like the houses in Aşenkaf?)
Remember to build some monuments, that way you can improve government loyalty and say that it's dedicated to those who passed away in the first natural disaster
I like the urban dichotomy idea, trying to keep religion to small towns and using alcohol in the urban areas. Rural areas tend to try to hold on to tradition, even in the face of oppression, sounds fun to roleplay.
Hello there, Party. There is a neat trick to set up your Small store and Grocery store to work without forklifts, thus savinhlg a lot of money. The main thing is to build the stores connected together with their factory connection. Then, you make use of that. You can set up deliveries then. One covered truck can bring food, clothes and electronics using split cargo, staying in parking space of small store (I would say 70% food, 20% Clothes, 10% Electronics) and you can have Refrigerated truck sitting at Grocery store parking spot. Stores will pull what they need and when your trucks are empty, they will go for new cargo. And the internal capacity of store will be your buffer until your truck returns. This way, you save resources on extra storage and save resources on forklift infrastructure
Heya - the blanket ban wasn't really a thing until the rise of extremism, which was later than the 1960s. I'd suggest keeping it but at smaller quantities (only large pub buildings in actual cities etc) but expanded access to religion
To add to this a little, the city of Shiraz in modern day Iran was one of the most famous wine growing regions in the world from the 9th Century right up to the Revolution in 1979!
In most Arab and Islamic countries, such as Iran, Iraq, Egypt, Syria, Lebanon, Jordan, Libya, Algeria, Yemen, Tunisia, and Morocco. In the sixties, it was easier and cheaper to buy alcohol because most countries were affected by the new globalization. Now it has become a little more difficult because the secular tide has stopped.
Please do not stress too much about people wanting you to present the video a certain way. You are you, you will grow as you do more of these - they are part of your process. At the end of the day we watch these video's because we enjoy them - and if people dont like the way you go about your presentation, there is always a mute button. What i am trying to say is; there is value in feedback, but you being authentic and enjoying the game is more important. Stay awesome, you got this!
You are the saying the opposite of the whole point of the comment section. It’s about engagement with other viewers and content creators. He can see his views drop or have negligible growth, and not know why. But many are pointing out why they grow frustrated and leave. Their is tons of rambling and dead space in his videos that many would find frustrating and chose to find another creator whose has a lets play that jump cuts and has a better planned out and scripted episode. Long episodes are great but I swear you could skip a bunch of time and miss nothing. But yeah you do you isn’t wrong, yet if it’s a business for you then growth and adaptation is the name of the game.
i really like the aproach to the "role playing realism" i play like that when i enter the zone in s.t.a.k.e.r: GAMMA, allways ironman at maximun dificulty, 2 lifes (1 spare just in case of a bug death) this is just the best way to enjoy a game, when you just are forced to use every resource you have.
Having some experience with living in a dry country, not quite as far back as the 60s, but I'd hazard to say that unless the game accounts for black market alcohol, you'd probably want to keep both religion and alcohol. However, if there is a mechanic for black market goods, specifically alcohol, I'd say go with the dry state solution and build underground meeting spots for people who drink in secret. (It also might make for an _interesting_ policing situation.)
That's not in the game. We have a centrally planned economy, no private enterprise, and no secret drinking clubs. If the state doesn't provide a service then it doesn't happen. The dry solution is good for health. If you provide pubs then alcoholism grows and the alcoholics can get so bad they don't go to work. People want it of course, the alcoholics in particular, and happiness increases if they get it, but you can manage without any alcohol.
I think a divide between a more religious suburban/rural village population, and the Soviet influenced atheistic large urban centers could be pretty interesting
Good morning Party, I like the way you like the struggle of choosing difficult choices when playing. I think it would also be different to incorporate religion into this series. Maybe only have pubs in towns or cities that don't already have a mosque built into to it yet. And it looks like most people would like to see how you manage this. Good luck. And I can't wait to see more.
Appreciate that you know how strict Islam law on alcohol, I'm a Muslim and yes a Muslim might consume alcohol knowing it's very forbidden and a great sin , it depends if you want people to follow that strict rule in favour of secularism just to gain the benefit of other strict rules of Islam like theft and prostitution. Islam had never allowed alcohol, secularism leaders did. Great simple-minded approach to the game , again Appreciate that very much. Edit: Weaning people of alcohol is the Islamic way of dealing with alcohol passion in newly Muslim areas.
There was never a ban in any of the republics, but on the other hand alcohol was also never promoted as much as later in the 90s, or in western countries during same era. There were at least 2 or 3 huge anti-alcohol campaigns iirc, there were also "sobering places" and if you were drunk and on the street police could just take you to such place, from what I heard it was far from fun, a bit sad they are not here anymore, you can sometimes see drunks on the streets crawling or sleeping, but at least not very often.
How magnanimous and humble of our Comrade Chairman to address the concerns of the workers, glory to Arstotska! This statement has been endorsed by the Peoples Revolutionary Party of Arstotska
I agree with the third option, we should also understand many workers are imported and settle in the region thus, bigger cities will have more diverse and metropolitan populations, allowing the consumption of alcohol. I also believe that you can export alcohol but not make consumption legal everywhere.
I agree with your roleplay approach: - no gamy industries for now, focus on oil, fuel, then chemicals - full Soviet mode: no religion, but cheap booze. The Soviet heavily discouraged religion, if not outright repress it. Plus, it's the 60s!
Agreed, just started my own first realistic playthrough for the first time. Don't want to go straight for op industries as it feels like I'm playing someone else's game. Trying to roleplay the reason for the town being there, so as there's lots of trees I'm going lumber first. Then I'll start looking at the geology of the area, after research, then expand my industry base from there. I'd keep alcohol available as well in this town, how else are you going to persuade Soviet citizens to move in.
Just started playing this again due to the 1.0 coming up and this series. One thing I've noticed that bugs me about the game is that it doesn't appear that local workers will ever walk to a road/path construction job. They only ever take the bus there. Feels like if there is a path available to walk to the job site, they should be able to just like they do with buildings. Either way, this game is just incredibly detailed. I've gotten my new realistic mode town up over 500 people and it's a blast seeing it all come together.
From a roleplay perspective instead of a bus just dedicated to letting people get their religious needs I think it would make more sense to set up the bus line but also provide utilities to all those free, already built houses and populate the town and have the bus also help commute for work and other needs.
I really like the idea of the religious citizens shuttling down to the neighboring village to go to the mosque. I wonder if eventually they might not wish to move to that village to a) be closer to their centre of worship, and b) be further from the sins of alcohol, thus creating a cultural divide in your new nation. One city of sin near the border, one of religion?
I am enjoying your series, I have been binging it this weekend, and your thorough gameplay style, with the realistic mechanics, and the aesthetics of the game itself have helped me decide to pick it up as soon as I can in the near future! I will also comment 10 minutes in at your talking point before I resume watching, that if I were the one playing I would exclude alcohol completely from the game if possible. Consumption, Import, Production, and Export, no matter how it is handled. That is my choice however, but I like that you are touching on talking points of reasons in-roleplay not to utilise or even ban it's use in certain scenarios or regions. I was reading that you ultimately do not need alcohol to function as a society mechanically, it is only one of many entertainment types. I was bothered in previous episodes when you were heavy into joking about building a pub, beside schools with adolescents no less. I understand this is a game with limitations to mechanics and possibly a toggled in-game aspect of "child" pops where they cannot consume it, but it still bothered me. Just had to point that out, not even mentioning drunk creepers, football hooliganry that you mentioned, or the fact that this civilization is heavy into using vehicles, machinery, and methods of production and construction that should not have alcohol mixed, but I digress and refer to roleplay vs actual game mechanics again. I also don't like seeing Soviet and ultimately Russian-centric people as just "the drunk people", which is everywhere. Anyway, I am really enjoying your gameplay and showcasing of realistic mode, and look forward to your continuation. That fire really sucked timingwise, and I also really liked that your first major industry is brick production. You are building not only your own future but everyone else can too with your exports, which I find extremely wholesome and would always support in any game or scenario where you have the option. As a request, I for one would love to see a more railway-focused mass transit system utilised (I love trains). Lastly, I doubt they exist, but are there any aspects of the game beyond the military grade trucks and helicopters that are related to military defense?
Feels like there's a bit of over reliance on roads versus foot paths for residential areas when most if not all citizens are walking to work or walking to a bus stop anyway. I don't play the game though so maybe I'm missing something
Vehicles using the roads include garbage trucks, water and sewage trucks (if you don't have a fully piped infrastructure), ambulances, fire trucks, police cars and secret police cars. They will use a footpath to reach a residential building if no road is available, but it is much slower to do that.
Hey, if you get me fresh from school and drop me in the middle of the dessert to work the next 60 years, better give me something strong to drink and pray to!
Hi Party! How do you decide what game you are playing next? Do you announce it somewhere or mostly just go off of YT feedback and keep doing what's working?
My thought on this campaign is that the region was depopulated by a civil war in which the Socialists won. What you are doing is rebuilding the nation after the conflict and - in turn - bringing back the original locals.
As long as they don't start making problems, like force a choice, based on what they say. No one really cared, from what I remember. And I do remember quite well, despite having moved to Germany from Kazakhstan, back in the 90s as a kid.
Comrade! If you wish to operate glorious marxist soviet state, you must crush the religious superstition of the locals! Make them embrace glorious state sponsored atheism! Lol, love the content Party, always great!
The religion question is an interesting one and it makes sense with the game at the moment that you'd want to drive them away from that approach, plying them with cheap vodka until they forget about God definitely seems the way to go. Our glorious leader of Partystan needs to purge these thoughts from our great nation as soon as possible. That said, I do like the idea of catering to their needs though in that regards the sites and the map have it there so although it's a "new" republic using the existing infrastructure and situations on the map could lead to an interesting part of the playthrough.
As a Christian, I have to have churches in my republics. Even at the height of Soviet control of religion, there were operating churches in the republic. As for Islam, pre-revolutionary Russia had like 25,000 mosques; in the 1970's-80's, that number was like 500. Since all religions were not allowed to practice their faiths outside of their buildings (I'm pretty sure that was the law, whether how harshly it was enforced at times is questionable), I assume alcohol purchases were allowed, but the government was often involved in suppressing alcoholism to varying degrees of success (obviously, overall, it was always a problem).
In early SFSR orthodox church was under persecution. Later, during Stalin's regime orthodox church was under state's supervision, but state oppresed catholic church in liberated countries of Central and Eastern Europe
I would say, you don´t need extra stops for passengers and workers. Just provide enough buses and make sure that they don´t clock too much and your stop won´t overfill. People also don´t use lines that don´t lead to things they desire. Just be carefull to not fil buses with workers that arn´t supposed to by just setting that on the bus line.
Haven't quite caught up to this video but was wondering the best way to jump into trying this game. Picked it up a while back and was wondering do I start a continuous game, the campaign: what would you recommend?
Do you mind showing more of this 17:38 kinda view throughout the let's play? Only being able to see things from a bird's eye view is kinda boring. Thanks!
I really like the roleplay for this map. It would be interesting to go with full religion and no alcohol. (except maybe for tourists if that's possible) I don't think anyone's done a playthrough like that.
For the longest time I thought "escape" was a euphemism for death, the only escape from the State, until I watched an episode on a larger screen and noticed the actual escape stat... 😂
Party! Loved the video man, I for one think it would be rad if there was a bus that led to the nearby mosque. The game wont support it but it could even be a lil religious tradition for the village to walk to the nearby mosque and praise allah for your safe journey! Idk sounds cool, Keep up the good work!
growing up in muslim majority country, i'd say blanket ban doesn't work. Alcohol, uh, finds a way. it's pretty much open secret on where and from who you can source alcohol. but it's worse since most vendors brew and mix their own without regulations so poisoning is very common. Personally i support harm reduction by providing legit sources for those who can't let go of alcohol yet.
I'm probably too late in this matter, but in the last playthrough religion wasn't played up , so I feel it'd be a perfect thing to do the opposite in this one. As for history and ideas you could use for the roleplay of this republic, look up Lady Izdihar's video on the Soviet Union and Islam. She's a scholar on Soviet history and a muslim woman, her video is a perfect TL;DR on Soviet attitude towards Islam in Central Asia.
I think that it is more interesting if we were to have to balance the needs of our international citizens with religious desires for less alcohol. I would take the middle road of rural communities maybe not having alcohol, while the urban centers do.
You are doing a good job for the party commerade ! Your work will bring glory to our Union and show these capitalist pigs how it is done ! But, dont you forget commerade engineer, that you should also pay more attention to our propaganda. These people should know, who is their saviour ! Now, jokes and bit of roleplay aside. As far as i remember about religion under USSR. Soviets were not supressing religion, but they were not supporting it either. Basicaly the church was mad at Soviets, because not only they taken away all their churches and everything, but they sort of refused to pay for anything aswell.. Im sure there is way more people down in comments who are definately more educated in the topic tho.
In the 60's many of the countries in the middle east were secular dictatorships, there was no ban on alcohol. As for religion depending the country there was even some middle eastern countries that were trying to suppress Islam like as Iran under the Shah or Syria's Hafez Al-Assad.
Why don’t you terraform the ground so that’s flat and smooth before putting buildings and roads down? When u do terraform it makes the infrastructure area much smaller allowing to fit more buildings.
The closest there is to an actual Communist Muslim county is Azerbaijan. As the country both produces alcohol (wine) and has religion, it seems fair that you created country has the right to do so too, wouldn't you think?
My logical choice would be a singular Pub in the border town and maybe another in the first city next to it. As a token to our Communist friends craving a taste of the vodka from their homeland. The rest of the country? Blanket ban on booze punishable by whipping. Catch a bus and see if you can find a seat in one of the two pubs left in the country
I think the current real world level of religious fervor is a modern thing, partly sparked by the revolution against the Shah in Iran. This led to a competition for being the global leading representatives for all Muslims. Then it became an easy lever for dictators to reach for when pushing back against Western values like representation of the people. And in nations where parties need to appeal to conservatives as a voting block. Since you are in 1961, your people yearn to be modern like people everywhere, your local dictator will use modernization and liberalization to legitimize his position. There will be an Islamic revolution in your nation in less than 20 years, but right now, keep on drinking.
in roleplay v minmax, I prefer roleplaying. I usually only go for minmaxing at some points if I feel like I may lose the game and I'm having a lot of fun.
Well, in regards to alcohol and it being a muslim country, it depends on how “strict” you want it to be. For example, in one muslim country,movie theatres were seen as un-islamic until about 6-7 years ago… So it all depends on how much on side or the other you want to go.
i think you should provide both religion and alcohol, because the republic was empty to begin with and you are inviting soviets so far to populate the lands
The you would need to provide Orthodox churches? Just kidding the type of religious building doesn't matter in this game, and when they don't have a religious building to go to they will happily go to some other buildings. But I think the role play that it is a Central Asian Republic, one of the STANS, makes sense and the "immigrants" are themselves people from that region.
I don't think the power of the vehicles affects ability to climb hills, I don't see the hills having any effect on road or rail, as long as it is not too steep to build in the first place. The devs show the power of the vehicle because I think that affects fuel use.
So someone commented that in the DR of Afghanistan religion wasn't forbidden but on the note of non-communist Muslim nations there also wasn't always a ban: Turkey for example didn't ban alcohol due to the secular nature of Atatürk's republic. Also I don't know for sure but I would expect that this was also the case in pre-revolution Iran
In USSR Islam like all religions was harshly supressed to enforce the State Atheism of the Soviet Union. So yes we must turn all the Mosques into Cinemas and make the locals drink Vodka with comrade Dimitri
Actually in regards to alcohol & Islam its really down to your interpretation of religious texts, some think its only alcohol made with stuff that grows on vines so wine for example is forbidden whilst things like beet & vodka are not, whilst others think its all things thats are intoxicating. Like with all religious stuff interpretation and/or context is key.
In Arab countries, socialists or communists or nationalists, the states have favored the consumption of alcohol because Islam represented a threat to them (because they are secular dictators).
I know this because my grandmother who came from a very religious family was persecuted in Syria (she lost 5 brothers in the criminal prisons of the Syrian state).
So, depending on the Islamic nation that was supported by Eastern Bloc, most of the middle eastern countries did host alcohol in them. They also heavily supported relgious ideals, but 'soviet' bloc Islamic countries are the blend of drug use/religion to control the population. So, keep both, specially if you are going for a Syrian/Iraq/Iran/Egypt style of country that uses Eastern Bloc things more than anything.
and adding on, alcohol in Middle Eastern Culture is almost a symbolance to their diplomatic relations, the history papers I write focus around alcohol/food/culture/Empires. Alcohol is a form of control over a different nation (specially a middle eastern country) But also unless if there is a time of disaster/war usually liquor is withheld from the population enmass.
100% of your population is invited from the Soviet Union. As it is an atheist country, we shouldn't ban alcohol, that would restrict the peopel's freedom. Though, i suggest that you only allow alcohol in this one only town. As it doesnt have any mosque
The Soviet Union included Kazakhstan, Kyrgyzstan, Tajikistan, Turkmenistan, Uzbekistan. And was allied with Mongolia and later Afghanistan. Mongolia still had Islam as its official state religion.
I don't get it. Why not build free dirt roads as workarounds? Or dirt pedestrian roads? Some extra paths in the game where mobility is one of the main components!
I like your thoughts about religion, though I tend to crush religion and alcohol, it's nice role-play. But you don't need separate bus station. Just allow passengers to use the existing one, it is the bus lines that will tell the citizens which buses to get on, whether they are a worker looking for a job or a passenger looking for religion. The only concern is your use of the small bus platform and you might soon be overwhelmed with passengers. But you could consider (too late probably because you are already a couple of episodes ahead :) ) having the cinema in the adjacent town and you bus people for culture and religion. They didn't need to have the cinema in the first village, it would be an efficient way of building. What you do need, because you can't send a bus to the mosque directly (it has no road connection), then you need to build a bus stop in the town. Perhaps you could do the opposite, build a reasonable bus platform there with the idea that sometime there will be citizens living there too, and the buses could take people from the first village to the town for religion and bring some people back for their other needs you already built.
EPISODE 7 OUT NOW - ua-cam.com/video/5DppFZFutAw/v-deo.html !
Missed a previous episode? Catch them all here - ua-cam.com/video/OHAJUztZa9k/v-deo.html !
Funny that we should discuss our plans for religion this episode considering it's releasing on Eid - Eid Mubarak to all who celebrate :). Would love to hear peoples' thoughts on the alcohol/religion conversation in particular, but otherwise, as always, feel free to share thoughts across the board!
how about dry and wet citys, certan citys have pubs while thouse that have churches dosent have pubs
In soviet theory, the goal isn't to suppress faith. The concern soviet states had is with the church as a power structure and especially the church interfering in secular matters. This especially coming from Russia, where the royal family got taken in by the cult of Rasputin in the years leading up to the revolution. And yes, Stalin being Stalin, dismantling the power structure of the church in Russia was done in a very direct and permanent manner. Theory tends to collide terribly with practice.
So giving Muslim citizens the time to do their prayers and even transporting them to a mosque to do so is fine, but banning alcohol in a town because the Muslim majority disapprove of it would be religion interfering in secular matters. I could see a middle eastern soviet republic doing both.
I would see a soviet state definently make the alcohol flow
To be fair, in this game we role-play as a fictional Soviet bloc country (or have some close ties with it). So we get more leeway in terms of social politics, compared to the core USSR republics. That way, we can imagine that our fictional state keeps a somewhat neutral stance in terms of religion (people can pray to anyone they like in private, but having significant state support, large religious communities, pro-religion political and social movements, etc. is a big no-no).
We can also imagine that our population mostly consists of young people (that are less dogmatic) or immigrants from non-Muslim areas. That's why they are ok with alcohol. Or they follow their local branch of Islam that does not prohibit the alcohol.
Or the majority of the (imaginary) population simply has shallow beliefs (claim to be a devout Christian/Muslim/etc., but never truly live according to religion or twist it on their own favor). That way, they can justify drinking by saying that "the God can't see under the roof/during the night" or "the book only said to not drink wine. So the rest is a fair game" or "alcohol and pork cancel each other's Haram, so it becomes Halal."
Who invited the metropolitan of Moskva on Stalin's funeral again???
Da.
In Soviet Republic the party is true to Soviet values. You want to practice religion, go take bus. You are free to decide what to buy from store, but party decides upon inventory of store.
Now where is Vodka, i must toast to the great MOTHERLAND :D
@@chillenium As opposed to the US, where the parties of Walmart and Amazon decide on the inventory available to you, and salvation can be yours for just ten easy payments of 99.99 so the pastor can buy a second private jet?
I really appreciate the role playing aspect of this series instead of focusing only on efficiency.
Maybe don't provide alcohol in the towns that already have mosques as the religious leaders could have more influence in those towns, but do provide alcohol in towns that don't have mosques.
Well since you read every comment you can read this then.
Thank you for this series and hope you have a nice day.
When talking about the fire victims, I thought for a second you were going to say "at least they... didn't escape" 😂
While the Soviet Union was an atheist state, their Afghan satellite state, Democratic Republic of Afghanistan (1978-1992), did have Islam as their state religion. As stated in Fundamental Principles of the Democratic Republic of Afghanistan which was their constitution adopted in 1980 in Chapter One, Article Five "Respect, observance and preservation of Islam as a sacred religion will be ensured in the Democratic Republic of Afghanistan and freedom of religious rites guaranteed for Moslems." So I think there is a good historical case to have a ban on alcohol in a Muslim Soviet aligned state in the 1960s.
This is true, but for me there is a small problem....the Afghanistanis are not Arabs...then why are the buildings named after Arab buildings? (Arab buildings like the houses in Aşenkaf?)
But it’s not necessarily a Muslim state, all the residents are immigrants from other Soviet states, so it’s very likely to be a Slavic majority.
We must be in someplace akin to Chechnya or Dagestan
Atheist, but controls the church directly 😂
@@Yoghurtmale8 Plenty of Muslim non-slavic soviet states like Tajikistan, Uzbekistan and etc.
Keep some Mosques, they look cool. And it can be contrast to the previous playthrough which didn't had any churches.
Remember to build some monuments, that way you can improve government loyalty and say that it's dedicated to those who passed away in the first natural disaster
I like the urban dichotomy idea, trying to keep religion to small towns and using alcohol in the urban areas. Rural areas tend to try to hold on to tradition, even in the face of oppression, sounds fun to roleplay.
Hello there, Party. There is a neat trick to set up your Small store and Grocery store to work without forklifts, thus savinhlg a lot of money. The main thing is to build the stores connected together with their factory connection. Then, you make use of that. You can set up deliveries then. One covered truck can bring food, clothes and electronics using split cargo, staying in parking space of small store (I would say 70% food, 20% Clothes, 10% Electronics) and you can have Refrigerated truck sitting at Grocery store parking spot. Stores will pull what they need and when your trucks are empty, they will go for new cargo. And the internal capacity of store will be your buffer until your truck returns. This way, you save resources on extra storage and save resources on forklift infrastructure
Heya - the blanket ban wasn't really a thing until the rise of extremism, which was later than the 1960s. I'd suggest keeping it but at smaller quantities (only large pub buildings in actual cities etc) but expanded access to religion
Important to note that mosques aren't just places of worship either, they also fulfilled the role of pubs in terms of socialising too
To add to this a little, the city of Shiraz in modern day Iran was one of the most famous wine growing regions in the world from the 9th Century right up to the Revolution in 1979!
In most Arab and Islamic countries, such as Iran, Iraq, Egypt, Syria, Lebanon, Jordan, Libya, Algeria, Yemen, Tunisia, and Morocco. In the sixties, it was easier and cheaper to buy alcohol because most countries were affected by the new globalization. Now it has become a little more difficult because the secular tide has stopped.
For Jordan its the opposite now its more accessable and normalized than ever
Please do not stress too much about people wanting you to present the video a certain way.
You are you, you will grow as you do more of these - they are part of your process. At the end of the day we watch these video's because we enjoy them - and if people dont like the way you go about your presentation, there is always a mute button.
What i am trying to say is; there is value in feedback, but you being authentic and enjoying the game is more important.
Stay awesome, you got this!
You are the saying the opposite of the whole point of the comment section. It’s about engagement with other viewers and content creators. He can see his views drop or have negligible growth, and not know why. But many are pointing out why they grow frustrated and leave. Their is tons of rambling and dead space in his videos that many would find frustrating and chose to find another creator whose has a lets play that jump cuts and has a better planned out and scripted episode. Long episodes are great but I swear you could skip a bunch of time and miss nothing. But yeah you do you isn’t wrong, yet if it’s a business for you then growth and adaptation is the name of the game.
Building a borders railway? That would be defeating the elements, but building a interlocal tramnetwork and green gardens? Now that's goals.
i really like the aproach to the "role playing realism" i play like that when i enter the zone in s.t.a.k.e.r: GAMMA, allways ironman at maximun dificulty, 2 lifes (1 spare just in case of a bug death) this is just the best way to enjoy a game, when you just are forced to use every resource you have.
Having some experience with living in a dry country, not quite as far back as the 60s, but I'd hazard to say that unless the game accounts for black market alcohol, you'd probably want to keep both religion and alcohol. However, if there is a mechanic for black market goods, specifically alcohol, I'd say go with the dry state solution and build underground meeting spots for people who drink in secret. (It also might make for an _interesting_ policing situation.)
That's not in the game. We have a centrally planned economy, no private enterprise, and no secret drinking clubs. If the state doesn't provide a service then it doesn't happen.
The dry solution is good for health. If you provide pubs then alcoholism grows and the alcoholics can get so bad they don't go to work. People want it of course, the alcoholics in particular, and happiness increases if they get it, but you can manage without any alcohol.
I think a divide between a more religious suburban/rural village population, and the Soviet influenced atheistic large urban centers could be pretty interesting
Good morning Party,
I like the way you like the struggle of choosing difficult choices when playing. I think it would also be different to incorporate religion into this series. Maybe only have pubs in towns or cities that don't already have a mosque built into to it yet. And it looks like most people would like to see how you manage this.
Good luck. And I can't wait to see more.
Appreciate that you know how strict Islam law on alcohol, I'm a Muslim and yes a Muslim might consume alcohol knowing it's very forbidden and a great sin , it depends if you want people to follow that strict rule in favour of secularism just to gain the benefit of other strict rules of Islam like theft and prostitution. Islam had never allowed alcohol, secularism leaders did. Great simple-minded approach to the game , again Appreciate that very much.
Edit: Weaning people of alcohol is the Islamic way of dealing with alcohol passion in newly Muslim areas.
There was never a ban in any of the republics, but on the other hand alcohol was also never promoted as much as later in the 90s, or in western countries during same era. There were at least 2 or 3 huge anti-alcohol campaigns iirc, there were also "sobering places" and if you were drunk and on the street police could just take you to such place, from what I heard it was far from fun, a bit sad they are not here anymore, you can sometimes see drunks on the streets crawling or sleeping, but at least not very often.
How magnanimous and humble of our Comrade Chairman to address the concerns of the workers, glory to Arstotska!
This statement has been endorsed by the Peoples Revolutionary Party of Arstotska
I agree with the third option, we should also understand many workers are imported and settle in the region thus, bigger cities will have more diverse and metropolitan populations, allowing the consumption of alcohol. I also believe that you can export alcohol but not make consumption legal everywhere.
I love the Idea of a Church shuttle!
I agree with your roleplay approach:
- no gamy industries for now, focus on oil, fuel, then chemicals
- full Soviet mode: no religion, but cheap booze. The Soviet heavily discouraged religion, if not outright repress it. Plus, it's the 60s!
Agreed, just started my own first realistic playthrough for the first time. Don't want to go straight for op industries as it feels like I'm playing someone else's game. Trying to roleplay the reason for the town being there, so as there's lots of trees I'm going lumber first. Then I'll start looking at the geology of the area, after research, then expand my industry base from there.
I'd keep alcohol available as well in this town, how else are you going to persuade Soviet citizens to move in.
Love the series!
Partystan grows and prospers!
i think that gravel maker wanted water
Just started playing this again due to the 1.0 coming up and this series. One thing I've noticed that bugs me about the game is that it doesn't appear that local workers will ever walk to a road/path construction job. They only ever take the bus there. Feels like if there is a path available to walk to the job site, they should be able to just like they do with buildings. Either way, this game is just incredibly detailed. I've gotten my new realistic mode town up over 500 people and it's a blast seeing it all come together.
Good stuff dude
Love it! Bought the game just after seeing your videos!
From a roleplay perspective instead of a bus just dedicated to letting people get their religious needs I think it would make more sense to set up the bus line but also provide utilities to all those free, already built houses and populate the town and have the bus also help commute for work and other needs.
I really like the idea of the religious citizens shuttling down to the neighboring village to go to the mosque. I wonder if eventually they might not wish to move to that village to a) be closer to their centre of worship, and b) be further from the sins of alcohol, thus creating a cultural divide in your new nation. One city of sin near the border, one of religion?
Oh hey, thanks for addressing the alcohol question
I like the idea of having a blanket ban on Alcohol and walking the 'syncretic' path of honoring both religion and communism
An Islamic Workers' Republic.
I am enjoying your series, I have been binging it this weekend, and your thorough gameplay style, with the realistic mechanics, and the aesthetics of the game itself have helped me decide to pick it up as soon as I can in the near future!
I will also comment 10 minutes in at your talking point before I resume watching, that if I were the one playing I would exclude alcohol completely from the game if possible. Consumption, Import, Production, and Export, no matter how it is handled. That is my choice however, but I like that you are touching on talking points of reasons in-roleplay not to utilise or even ban it's use in certain scenarios or regions. I was reading that you ultimately do not need alcohol to function as a society mechanically, it is only one of many entertainment types.
I was bothered in previous episodes when you were heavy into joking about building a pub, beside schools with adolescents no less. I understand this is a game with limitations to mechanics and possibly a toggled in-game aspect of "child" pops where they cannot consume it, but it still bothered me. Just had to point that out, not even mentioning drunk creepers, football hooliganry that you mentioned, or the fact that this civilization is heavy into using vehicles, machinery, and methods of production and construction that should not have alcohol mixed, but I digress and refer to roleplay vs actual game mechanics again. I also don't like seeing Soviet and ultimately Russian-centric people as just "the drunk people", which is everywhere.
Anyway, I am really enjoying your gameplay and showcasing of realistic mode, and look forward to your continuation.
That fire really sucked timingwise, and I also really liked that your first major industry is brick production. You are building not only your own future but everyone else can too with your exports, which I find extremely wholesome and would always support in any game or scenario where you have the option.
As a request, I for one would love to see a more railway-focused mass transit system utilised (I love trains).
Lastly, I doubt they exist, but are there any aspects of the game beyond the military grade trucks and helicopters that are related to military defense?
Pilgrim buses would be great.
give access to the mosque and reduce or ban alcohol
Feels like there's a bit of over reliance on roads versus foot paths for residential areas when most if not all citizens are walking to work or walking to a bus stop anyway. I don't play the game though so maybe I'm missing something
Vehicles using the roads include garbage trucks, water and sewage trucks (if you don't have a fully piped infrastructure), ambulances, fire trucks, police cars and secret police cars. They will use a footpath to reach a residential building if no road is available, but it is much slower to do that.
as always i looooooove your voice ^^ it is so relaxing
Hey, if you get me fresh from school and drop me in the middle of the dessert to work the next 60 years, better give me something strong to drink and pray to!
I think keeping faith and limiting alcohol to the big urban areas will be cool to see
Hi Party!
How do you decide what game you are playing next? Do you announce it somewhere or mostly just go off of YT feedback and keep doing what's working?
My thought on this campaign is that the region was depopulated by a civil war in which the Socialists won. What you are doing is rebuilding the nation after the conflict and - in turn - bringing back the original locals.
As long as they don't start making problems, like force a choice, based on what they say. No one really cared, from what I remember. And I do remember quite well, despite having moved to Germany from Kazakhstan, back in the 90s as a kid.
Hey, here's an idea
do the Tartar loophole for the alcohol. The Quran bans fermented grains, but doesn't say anything about fermented mare milk!
Comrade! If you wish to operate glorious marxist soviet state, you must crush the religious superstition of the locals! Make them embrace glorious state sponsored atheism! Lol, love the content Party, always great!
The religion question is an interesting one and it makes sense with the game at the moment that you'd want to drive them away from that approach, plying them with cheap vodka until they forget about God definitely seems the way to go. Our glorious leader of Partystan needs to purge these thoughts from our great nation as soon as possible.
That said, I do like the idea of catering to their needs though in that regards the sites and the map have it there so although it's a "new" republic using the existing infrastructure and situations on the map could lead to an interesting part of the playthrough.
As a Christian, I have to have churches in my republics. Even at the height of Soviet control of religion, there were operating churches in the republic. As for Islam, pre-revolutionary Russia had like 25,000 mosques; in the 1970's-80's, that number was like 500. Since all religions were not allowed to practice their faiths outside of their buildings (I'm pretty sure that was the law, whether how harshly it was enforced at times is questionable), I assume alcohol purchases were allowed, but the government was often involved in suppressing alcoholism to varying degrees of success (obviously, overall, it was always a problem).
In early SFSR orthodox church was under persecution. Later, during Stalin's regime orthodox church was under state's supervision, but state oppresed catholic church in liberated countries of Central and Eastern Europe
I would say, you don´t need extra stops for passengers and workers. Just provide enough buses and make sure that they don´t clock too much and your stop won´t overfill. People also don´t use lines that don´t lead to things they desire. Just be carefull to not fil buses with workers that arn´t supposed to by just setting that on the bus line.
Maybe was already said but if you demo and then cancel it, the road may fix itself. I’ve done that several times and that has worked.
Haven't quite caught up to this video but was wondering the best way to jump into trying this game. Picked it up a while back and was wondering do I start a continuous game, the campaign: what would you recommend?
Perhaps make a park somewhere? Plenty of desert palm trees that could be placed.
Do you mind showing more of this 17:38 kinda view throughout the let's play? Only being able to see things from a bird's eye view is kinda boring. Thanks!
After already "finagling" for over 10 minutes with the same few buildings: "I'm not gonna finagle too much, don't worry" 😂
I really like the roleplay for this map. It would be interesting to go with full religion and no alcohol. (except maybe for tourists if that's possible) I don't think anyone's done a playthrough like that.
Personally, I suggest you let the people go the mosques and later encourage some cultural tourism (museums, etc) around said mosques.
Using F2 may help you figure out elevation levels.
For the longest time I thought "escape" was a euphemism for death, the only escape from the State, until I watched an episode on a larger screen and noticed the actual escape stat... 😂
Comrade, Is Party Elite short for Yhe Bolshevik Party Elite😂?
Party! Loved the video man, I for one think it would be rad if there was a bus that led to the nearby mosque. The game wont support it but it could even be a lil religious tradition for the village to walk to the nearby mosque and praise allah for your safe journey! Idk sounds cool, Keep up the good work!
growing up in muslim majority country, i'd say blanket ban doesn't work. Alcohol, uh, finds a way. it's pretty much open secret on where and from who you can source alcohol. but it's worse since most vendors brew and mix their own without regulations so poisoning is very common. Personally i support harm reduction by providing legit sources for those who can't let go of alcohol yet.
I would only do alchohol in the large cities/towns (because of immigrants) and don’t have alcohol in the smaller towns and villages
would be fun if the blanket ban on alcohol consumption has more to do with reason such as health concern and mental issue.
I'm probably too late in this matter, but in the last playthrough religion wasn't played up , so I feel it'd be a perfect thing to do the opposite in this one.
As for history and ideas you could use for the roleplay of this republic, look up Lady Izdihar's video on the Soviet Union and Islam. She's a scholar on Soviet history and a muslim woman, her video is a perfect TL;DR on Soviet attitude towards Islam in Central Asia.
Go with option 3 drink in the city and religion in the small villages.
Football is the only Faith. through football all shall be saved
I think that it is more interesting if we were to have to balance the needs of our international citizens with religious desires for less alcohol. I would take the middle road of rural communities maybe not having alcohol, while the urban centers do.
I would absolutely love for this game to take a Ba'athist turn...
XD
You are doing a good job for the party commerade ! Your work will bring glory to our Union and show these capitalist pigs how it is done ! But, dont you forget commerade engineer, that you should also pay more attention to our propaganda. These people should know, who is their saviour !
Now, jokes and bit of roleplay aside. As far as i remember about religion under USSR. Soviets were not supressing religion, but they were not supporting it either. Basicaly the church was mad at Soviets, because not only they taken away all their churches and everything, but they sort of refused to pay for anything aswell.. Im sure there is way more people down in comments who are definately more educated in the topic tho.
Id like to see the urban rural difference
In the 60's many of the countries in the middle east were secular dictatorships, there was no ban on alcohol. As for religion depending the country there was even some middle eastern countries that were trying to suppress Islam like as Iran under the Shah or Syria's Hafez Al-Assad.
It is a nice video ,
If you look In the sixties, all left-leaning countries such as Iraq and Syria, alcohol was permitted
I don't think crime/justice becomes any sort of issue until you have a couple of thousand citizens.
Why don’t you terraform the ground so that’s flat and smooth before putting buildings and roads down? When u do terraform it makes the infrastructure area much smaller allowing to fit more buildings.
Because he's on the top of a hill.
The closest there is to an actual Communist Muslim county is Azerbaijan. As the country both produces alcohol (wine) and has religion, it seems fair that you created country has the right to do so too, wouldn't you think?
Are you playing planet zoo again
My logical choice would be a singular Pub in the border town and maybe another in the first city next to it.
As a token to our Communist friends craving a taste of the vodka from their homeland.
The rest of the country? Blanket ban on booze punishable by whipping. Catch a bus and see if you can find a seat in one of the two pubs left in the country
I think the current real world level of religious fervor is a modern thing, partly sparked by the revolution against the Shah in Iran. This led to a competition for being the global leading representatives for all Muslims. Then it became an easy lever for dictators to reach for when pushing back against Western values like representation of the people. And in nations where parties need to appeal to conservatives as a voting block.
Since you are in 1961, your people yearn to be modern like people everywhere, your local dictator will use modernization and liberalization to legitimize his position. There will be an Islamic revolution in your nation in less than 20 years, but right now, keep on drinking.
in roleplay v minmax, I prefer roleplaying. I usually only go for minmaxing at some points if I feel like I may lose the game and I'm having a lot of fun.
Well, in regards to alcohol and it being a muslim country, it depends on how “strict” you want it to be. For example, in one muslim country,movie theatres were seen as un-islamic until about 6-7 years ago… So it all depends on how much on side or the other you want to go.
Just re-name all of the alcohol buildings as "Shisha Bars".
They serve exactly the same social function, just serve a different stimulant.🤔
If there is no alcohol to tempt them, then how can they show their piety by abstinence?
Let them pray and get pissed.
i think you should provide both religion and alcohol, because the republic was empty to begin with and you are inviting soviets so far to populate the lands
The you would need to provide Orthodox churches? Just kidding the type of religious building doesn't matter in this game, and when they don't have a religious building to go to they will happily go to some other buildings. But I think the role play that it is a Central Asian Republic, one of the STANS, makes sense and the "immigrants" are themselves people from that region.
I don't think the power of the vehicles affects ability to climb hills, I don't see the hills having any effect on road or rail, as long as it is not too steep to build in the first place. The devs show the power of the vehicle because I think that affects fuel use.
23:40 you started out with only 1.4 million, so financially you’re doing okay compared to your start.
you can also clone the mosques and build it in other cities
So someone commented that in the DR of Afghanistan religion wasn't forbidden but on the note of non-communist Muslim nations there also wasn't always a ban: Turkey for example didn't ban alcohol due to the secular nature of Atatürk's republic. Also I don't know for sure but I would expect that this was also the case in pre-revolution Iran
Drinking alcohol was and is quite normal in Central Asia, a mostly muslim region.
I hope you only buy East German/warsaw manufacturers.
I think it's funny with how far it seems, but it seems to be one of your bigger purchasers
In USSR Islam like all religions was harshly supressed to enforce the State Atheism of the Soviet Union. So yes we must turn all the Mosques into Cinemas and make the locals drink Vodka with comrade Dimitri
For one thing , religion is the source of many wars, so YES, turn churches and mosques into cinemas for the well being of all people.
religion just lost political power lol
@@Framjsko Westerner
Also, if you leave the mosques open people will eventually get super mad anyway. So just replace them with Ferris wheels.
Actually in regards to alcohol & Islam its really down to your interpretation of religious texts, some think its only alcohol made with stuff that grows on vines so wine for example is forbidden whilst things like beet & vodka are not, whilst others think its all things thats are intoxicating.
Like with all religious stuff interpretation and/or context is key.
In Arab countries, socialists or communists or nationalists, the states have favored the consumption of alcohol because Islam represented a threat to them (because they are secular dictators).
I know this because my grandmother who came from a very religious family was persecuted in Syria (she lost 5 brothers in the criminal prisons of the Syrian state).
So, depending on the Islamic nation that was supported by Eastern Bloc, most of the middle eastern countries did host alcohol in them. They also heavily supported relgious ideals, but 'soviet' bloc Islamic countries are the blend of drug use/religion to control the population. So, keep both, specially if you are going for a Syrian/Iraq/Iran/Egypt style of country that uses Eastern Bloc things more than anything.
and adding on, alcohol in Middle Eastern Culture is almost a symbolance to their diplomatic relations, the history papers I write focus around alcohol/food/culture/Empires. Alcohol is a form of control over a different nation (specially a middle eastern country) But also unless if there is a time of disaster/war usually liquor is withheld from the population enmass.
Two weeks late but if you see this hurry up on placing your buildings
If you want to fit those housing blocks in better get RID OF THE DIAGONAL DIRT ROAD CONNECTING YOUR WATER SYSTEM
100% of your population is invited from the Soviet Union. As it is an atheist country, we shouldn't ban alcohol, that would restrict the peopel's freedom. Though, i suggest that you only allow alcohol in this one only town. As it doesnt have any mosque
The Soviet Union included Kazakhstan, Kyrgyzstan, Tajikistan, Turkmenistan, Uzbekistan. And was allied with Mongolia and later Afghanistan. Mongolia still had Islam as its official state religion.
I don't get it. Why not build free dirt roads as workarounds? Or dirt pedestrian roads? Some extra paths in the game where mobility is one of the main components!
There really should be an option to repurpose religious buildings as government buildings and or museums kinda like the Kremlin
I like your thoughts about religion, though I tend to crush religion and alcohol, it's nice role-play. But you don't need separate bus station. Just allow passengers to use the existing one, it is the bus lines that will tell the citizens which buses to get on, whether they are a worker looking for a job or a passenger looking for religion. The only concern is your use of the small bus platform and you might soon be overwhelmed with passengers. But you could consider (too late probably because you are already a couple of episodes ahead :) ) having the cinema in the adjacent town and you bus people for culture and religion. They didn't need to have the cinema in the first village, it would be an efficient way of building. What you do need, because you can't send a bus to the mosque directly (it has no road connection), then you need to build a bus stop in the town. Perhaps you could do the opposite, build a reasonable bus platform there with the idea that sometime there will be citizens living there too, and the buses could take people from the first village to the town for religion and bring some people back for their other needs you already built.