The first fan I ever made was so difficult because of the cover "grate", if you will. I did the same thing, but II never considered beveling the edges, and I was left with tapered shapes. Wish I had seen this sooner haha! Also, love the music in your vids, always reminded me of FF9
Been watching for a while now :) It's great that you are offering the smart material - scooped that up super fast :D Looking forward to play around with it, Thanks!
This video taught me that I always overcomplicate things. It's not good at all. For this part here 2:17, I would've used curves, nurbs extrusion and conversion. Such a trip for something a little bevel can manage. I really need to change my approach. Thanks.
stupid question (maybe) but how do you manage to import this mesh and work in substance painter while you clearly didn't unwrap anything ? Painter does not support mesh without proper UV, does it ?
how do you change the light direction in substance painter? Also, could you please make a tutorial on how to paint multiple objects? Thanks! Great work btw :)
You can skin it to a joint and animate it that way. I have a video about a different prop, but same concept, where I go over animation. Its in my channel, the turret video.
@@pranavrastogi4862 I forgot what problem exactly I got but you double click the edges, make sure the edges in the bottom and the back also been selected and just press ctrl + delete. It should be the same shape.
Thank you to Terry Mosier and Gabriel Santos for joining the Patreon group this week!
To join : www.patreon.com/3dEx
I'm a big FAN of this video.
Yeah, I said it...
Haha, I knew it was coming.
I think it was just dumb luck that I commented when I did. Someone would have beaten me to it if I was five minutes later.
Mate i'm BLOWN AWAY!
I love the way you work, i need to add these little details to make my models look more characterful and realistic
How does he obtain the the edge cuts at 0:44? In my case it only deletes the edges, it does not connect the bottom two vertex
The first fan I ever made was so difficult because of the cover "grate", if you will. I did the same thing, but II never considered beveling the edges, and I was left with tapered shapes. Wish I had seen this sooner haha! Also, love the music in your vids, always reminded me of FF9
Can you make cartoon modeling with rig and animating
Maybe in the future.
Been watching for a while now :) It's great that you are offering the smart material - scooped that up super fast :D Looking forward to play around with it, Thanks!
awesome! Thank you!
This video taught me that I always overcomplicate things. It's not good at all. For this part here 2:17, I would've used curves, nurbs extrusion and conversion. Such a trip for something a little bevel can manage. I really need to change my approach. Thanks.
Nice, great to hear these videos help.
Very nice 3dex and god bless you you will go great
What exactly happened in 2:46 ? The ring had been deleted?
duplicated and then deleted parts
3dEx thank you very much!!
Tus acabados son realmente lo mejor me gustar mucho ese estilo de pintado.
Gracias!
What shortcut you are using to select those faces by just dragging the mouse pointer?
Hold down tab
Many thanks man, great work.
such a lovely piece! i was wondering how you were gonna make the grate. great job
grate job, i get it
how did you select the triangular faces so fast at 0:15?
hold down tab and drag, holding down tab enables drag selection temporarily.
@@3dextrude Thank you!
4:53ost name please
stupid question (maybe) but how do you manage to import this mesh and work in substance painter while you clearly didn't unwrap anything ? Painter does not support mesh without proper UV, does it ?
I actually did UV, but for some reason didn't include that in the video, apologies for that.
Hello! Can you explaine, please, on which stage you did UV? On low poly model and then duplicated it with UV for further modeling?
Uvs were done in the low poly model.
I'm new subscriber
Where UV???
After modeling??
Sorry, didn't include that for this video.
What software do use for rendering.. 🙄pls tell us
Marmoset Toolbag
you are awesome!!!!! but I really want to know about how to select face immediately ... I can't do that like u do...
bro just hold tab key and drag.
What software do you use to create details on the body of the fan, such as vents, notes, and logos...
Substance Painter
@@3dextrude thanks
What is that render setting please tell me?
I use marmoset toolbag for rendering : ua-cam.com/video/gRXO5v5e4Fc/v-deo.html
Fantastic 3Dx
Чувак ,ты лучший,спасибо за видос))
Спасибо!
Wonderful!
how do you change the light direction in substance painter? Also, could you please make a tutorial on how to paint multiple objects? Thanks! Great work btw :)
Hold down shift and right mouse drag to rotate the light source.
3dEx Thank you! Do you have a hotkey cheat sheet for Maya, Zbrush, and Substance Painter? It wil be a great help for us beginners :)
eline sağlık reyiz baya iyi oldu.
So awesome bro!!! What plans do you have in the future on your channel? Are you planning to make environments with these props?
Thanks!, yes that's the plan for some of these props.
how much time do you spend on this? Approximately.
about 50 mins
3dEx Fast:() I can only make a model for an hour...with texturing and rendering about three((((
Not to worry, the more models you make the faster you will get.
Can you make a video 📹 on tutorial of making an animatory character
Characters are not my expertise and not as fun to make for me.
Hi man i have a question,how do you animate 3d things like this?
You can skin it to a joint and animate it that way. I have a video about a different prop, but same concept, where I go over animation. Its in my channel, the turret video.
3dEx thanks
did you cut out the UV mapping?
I did for this video, sorry.
What program do I use for textures?
Substance Painter
Alphas are so helpful!
Yes they are!
Which software did you use for the texture?
Substance Painter
Student fita mne nk tgk sikit
Love você ❤😍😍😍
Hey 3dEx, you didnt UV this model ?
I did, sorry didn't show that part
These is it great ever CG Pros Assets modelling in MAYA Hi sir myself Rony I'm a VFX CG Student from Arena Animation Kolkata India
Did you skipped the UV unwrapping step?
Yeah I cut that part out of the video, sorry.
00:43 how?
ctrl + delete to delete edge loops.
3dEx I tried it once but only delete the selected line. The shape is still the same...
3dEx I found the problem! thanks for sharing this skill
@@GaranCanaan how i cant find the solution of this problem . Can u help me .
@@pranavrastogi4862 I forgot what problem exactly I got but you double click the edges, make sure the edges in the bottom and the back also been selected and just press ctrl + delete. It should be the same shape.
Nice
Amazinnnngg!!!!!!!!! 😂
Good job but change your music I can not do it anymore thank you^^
More Zbrush then Maya
Gold hands
That geometry bruh...
lol,
identical screws
Subdy in business part 2
Thanks
👏...
poo poo colors breh smh