Dude - the flesh pits are literally where you're thrown in when you fail the coin flip from the guard, so no - they're not an "illusion" Also you missed the interesting fact about finding Nas'rah burried in the flesh pits. He's gathering bodies for some sort of ritual. I'm assuming he's trying to get a ritual to restore his body going.
Also another error - there is no "sun in the sky" in Mahabre. Not a real one, at least. A few of the Gods/Characters mention that the sun in Mahabre illuminates you with a "sterile, cold feeling". Also it's revealed in the second game that they literally excavate Ma'habre, so no. It is real. And the reason the dungeons change is because they're intertwined with the body of the God of the depths.
The most likely scenario after playing Termina is LeGarde gets killed and resurrected by D'arce leading to the kaizer Ragnvaldr survived, escaped, and started a new family because Moonless recognized August (probably descended from Ragnvaldr) Enki resisted the allure of Godhood because he wrote the skin bibles meaning he achieved enlightment Cahara led the girl to the gauntlet, triggered her ascension and died shortly after
@@deazee2288 rag didn't just survive, he killed every single evil monster that has power in the dungeon then in the world, people in the second game don't believe monsters ever existed. Also cahara doesn't necessarily die his S ending could be cannon since he lived peacefully he didn't have an impact on the world to be mentioned.
16:30 Here's the thing. The flesh pits are real, they're meant to storage enought bodies so one of the new gods Nashrah can regain his body. If you click on the right pile above the lower entrance to the flesh pits you can meet Nashrah who is a floating head
@@DweefyDweefington no, he is a new god. i think you are confusing him for enki, who did reject godhood in order to chill in the libraries of mahabre, reading books for like 200 years, and then writing his own ones called the skin bibles.
@@ryancialone3045 oh my god thank you I had to dive into the comments because i was getting so annoyed at it. In a game where you can fuse by having sex on a magic circle, hit enemies with a black magic ball, have the butterfly spawned from a god, have huge eldritch god vessels to fight etc. is the construction of a new body out of a mountain of corpses and the god city too much for for people? really?
Hell it really doesn't even have to be magic. If I understand it right all thats left of the old gods is remnants of their power. We aren't given any kind of historical timeline for when those gods were at the peak of power. And on top of that it would seem the whole "new gods" cycle has been going on for quite a while so whats to say that history wasn't thousands of years ago and the dungeon was built on top of the ruins of ma'habre
For an RPG maker game, this game is 100% successful in creating a believable and unique world which immerses you effortlessly. I think that's what a makes a game like this good, when it sets itself apart from being 'just a video game' and does something that a movie or a book could not do.
@@jackpandora3160 no. nash'rah. (the floating head) is basically a god. theres simply not enough mortal bodymass there yet for him to make a form that can properly use all the power he has.
@@romanplays1 Didn't he say something that would support this idea? If I remember correctly, when the player finds him, Nash'rah says something along the line why the player would pester him and that he wasn't able to recreate his body at this point.
Mahabre being underground sorta makes sense. It’s pretty clear the old gods (or Rher atleast) don’t want anyone else to ascend, Rher isn’t a trace yet by the time of Funger 1, so it’s fully possible he jammed it underground. Then for extra security he created the moon maiden and pocket cat to avoid children making it to the throne
i don't think it's underground. It's probably a timeless pocket dimension overlapping with the dungeon or a mindscape type deal. If it wasn't the geography would be impossible. You'd never be able to hide something that big just underground especially by the events of the second game and that would just open a million plot holes.
I think I've seen somewhere that the dungeon is a dimension made by the god of the depths and that's why the layout changes every time you start the game.
Consider that Mahabre wasn’t originally a human built city. It was built by the ancestors of the Lizardmen long before the rise of human civilization. It could literally be millions or even hundreds of millions of years old, buried underground by the geological forces of continental drift and the slow accumulation of sediments. Those glimpses of Mahabre in the past with a clear sky above might be the city as it was when the very first humans had managed to force out the Lizardmen and claim the city for themselves, potentially well before the start of recorded history or even the invention of any form of writing that’s not pictographs.
getting spammed with messages describing every aspect of your character breaking down the second you walk in is so fuckin threatening, especially when you get chased in by the dogs like you're being cornered into the dungeon
Half the "corrupted by darkness" monsters are actually just marriaged enemies, the crow mauler was that captain rudamir you mentioned, it could be assumed by their strength and horrific looks like guards are traditional marriages, the gauntlet has some horrific ones like the lizard/yellow mage and guards that seem to have become something worse, I am almost disappointed about mahabre's ruins not being analyzed since thst seems to be the most dark area, even more so than the gauntlet
i think it would be mentioned the theyre marriages when you ask the new gods about them but only the moonless guards and yellow lixardmages are called "acts of love"
i find it really interesting that the atmosphere in general is permeated by "the darkness" and the beast that nas'rah summons is known as "the darkness". it slowly crawls torwards you, you cannot escape, it cannot be harmed and its breath has the essence of death upon it. to me it seems that "the darkness" is simply the fear that humans generate all by themselves. the struggle against ones own mortality and other things, the use of alcohol and food and other things to quiet this feeling. big anxiety feels.
I am in the proces of watching the video, and your comparison of how people do absurd things in absurds situation “even in first world countries” and you showed a picture of empty shelves under covid, was such a cool touch!
12:12 they aren't primitive like you may think. They simply want to live in peace and thus forbid any communication with outsiders. The reason that dweller gets bashed is because they broke that law while communicating with you
For me the bits inside the god of the deeps, which is the real endgame of the fh1, culminating in the birthing of the god of fear and hunger, are truly the scariest place in any video game. That inner bits before the end boss, with the swinging blades, and the floor spikes felt so cruel. Like that wasnt a dungeon, but an execution place. And the fact that the enemies there are the moonless guards and the yellow lizardmages is so scary. Fear and hunger is an amazing experience.
For the question about why there's so much nudity, I believe it's just another element that adds up to the horror. The horror here comes from how raw, crude, everything in this game is showed, and it just adds up to that sensation of helplessness, between extreme gore, literal rvpe and the nudity of the mobs.
If this game had a standard leveling system, hp, mp, etc it would lose 90% of its lovecraftian factor, it would still be good but u wont feel the pressure of the dungeon.
Even though I think the Flesh Pits do actually exist considering all the other supernatural and over-the-top elements, I don't think it's a stretch to say that is a legitimate hallucination you might have in that situation. I know because I was once playing through Silent Hill 2, it was late at night and I was half asleep and trying to power through, and at one point in the underground section I saw the tunnel I was moving through made out of bodies. I was very confused on a second playthrough when the tunnel was body-free to my more awake mind.
Nakedness is iconically linked to mortality. Like in the Bible, when Adam and Eve eat the forbidden fruit of knowledge, they realize that they are naked and hide from god when he comes to check on them. Eating of that fruit is what made them mortal
the guards might have taken some of the black fluid seeping from the walls, that might have caused them to grow so much. Like in that lore book where the wizard creates artificial life with a black substance.
@sus-eg5ms Definitely not moonscorched in the traditional sense. They are most likely under a similar effect caused by the God of The Depths which is why you see Moonless the way she is, or the Moonless guards. That or it is a byproduct of the mutagenic black ooze which Valtiel (New God of Enlightenment succeeding Nah'srah) created to aid in his research into artificial life.
@sus-eg5ms I don't think they are moonscorched. Moonscorched are supposed to be under the influence of the moonlight (of which according to the description, turned the person into a being that is true to their nature, usually, an evil version of themselves) but the guards are said to be under the influent of darkness, of the god of depth and not of the moon.
Nudity and sexual references, unlike most dark works trying to be "edgy", works well in Fear and Hunger because a common motif in lovecraftian horror is the fear of sex and reproduction at all. Many of the most evil deeds in Lovecraft stories aren't about killing, but rather creating a lifeform in the most twisted way posible, from outer gods creating a child of sorts to half-breed monstrousities from mixing humans with creatures disturbing to look at. In the dungeon you see abominations of all kinds, from "marriages", rapist monsters, automatons with uterus, homunculi... even the god of life itself, culminating in the more or less canonic ending of the game where the birth of a new ascended god takes place.
For as factually wrong as this video is from a lore wise ingame perspective, i still found it very entertaining. Its the sort of stuff you would hear from a scholar in the setting that heard tales of the dungeon, and is trying to peace them together in a way where they make sense in his head.
I understand people being uncomfortable with the ideas of sexual horror, or phallic and vaginal imagery. but to critique it as senseless is kind of missing the point with projects like this. The idea of being unfiltered in realistic dark fantasy is too explore the deepest and darkest desires and motives of humanity, and the lengths people will take to get what they want and the aftermath of what follows. Not showing that brutality visually would make the point miss its mark in a lot of ways with the world building. It would be like berserk without gut's rape scene too give context too his growth around the connections he makes with the band of hawk to break free of the demons of his past. The only fair critique i could give to the game for this approach is how the lore is presented as well as the characters story's, that could give way to someone seeing it as gore for the sake of gore or shock value.
You should do a tips and tricks video, I got the game since it looked cool from the videos but it’s brutal and doesn’t give instructions purposefully it seems. Keep it up
The reason why the enemies are nude is because they are literally reverting to a more primitive state under the influence of the god of the depths. The old gods are basically nature deities. They are uncaring, eldritch abominations that represent the uncaring, cold forces of nature. Groggoth is the violence that nature engages in, Sylvan represents reproduction which is the goal of all life and the god or the depths represents the uncaring nature of the universe one which *SPOILERS* God of Fear and hunger co-opts to motivate humanity to new heights. As to what is real - basically everything, the question only remains if the prison was built over the ruins of Ma'habre (if so, was it on purpose) or was it connected through Eldritch shenanigans.
For the flesh pits, I thought it was where critically injured and dead ppl were tossed. The flesh floor I imagined was from the dungeons creatures stomping through and crushing the rotting bodies into mincemeat. Just my theory.
i can understand the dungeon at a certain point is a hallucination ane heck it might even make sense considering "the tortured" reappears in fear and hunger 2 in which the only part we know is a hallucination is the final boss fight against the moon, still though to a certain degree i feel like mahabre was actually burried under the dungeon of fear and hunger, it could be the work of grogoroth or sylvian maybe even alll mere or the sulphur god, or maybe the god of the depts took residence above mahabre, since Fear and hunger is so vague about its story in which the only way to find out about what "thing" is canon is by comparing lore from the second game
@@CJ00014 well... technically but from my understanding all mere and sulphur god "were" the same person at some point but they split apart when allmere became ascended and they're kinda different people after getting split, allmere a force of good and sulphur allmere is pure evil
@@dervishy3722 pretty sure allmer died. Sulphur is the one posing as allmer and grogoroth died as well to create Sulphur. The grogoroth we encounter is a trace left behind
@@CJ00014 really hard to pinpoint the lore of F&H since there can be many interpretations, but i thought old gods don't really have real bodies anymore or at least they leave behind their bodies and ascend into that one mental realm sylvian is at in hardmode. it's like how even if the body of a new god is gone/dead they're still in that big corridor room with the big tables and chairs but for old gods/ascended ones they go to that one realm where you fight the other version of yourself
@@dervishy3722 true, the lore is convoluted, but there are many hinta pointing in the right direction. I believe there are a couple of videos explaining those as theories, but in essence old gods have bodies, they can also change. New gods are not really gods, they are more like lesser semigods, the ascencion through the throne is a trap from the true gods. Only allmer and the girl become actual gods. The traces of gods (like grogoroth) are not their bodies, but aminuscule speck of their essence, the gods might not even be aware they left that, or what are their traces doing. They don't go to the green hue, they just become concepts like death or nature
considering the dudgeon is the entire game of fear and hunger, its literally like saying the water is the scarriest thing place in subnatica is the water.
Given how the darkness/dungeon itself makes men into literal monsters, I’m wondering if there are game overs/a status effect where the player character suffers the same fate. If not, a mod for that would be neat.
I played as Ragnvaldr, and the cave dwellers all attacked me- unless I had the stone crown from the salmonsnake. Then they bowed, and the one in yellow sold me items.
16:56 i have a speculation (because i dont read on lore all that much unless its holiday) that....IF the blood pit isnt manmade, like dead bodies carefully made into a dedicated room.....and more into the player's mind getting more insane... It might be the brain percieving the room in the way that makes sense AND not mind breaking....ensing B does reveal that....whatever you see currently, is vastly different than if the older god were to show you what is REALLY happening and what things really are It's just so that your brain doesnt shut down
Is it me or am I seeing some other games taking from this game? That first thing with the blue eye face (bloodbourne winter lantern). The twisted together bodies in the hall (junji ito collection spiral). The guards (fallout 4 super mutants).
As more of a fascinated viewer of all F&H related content than an actual player, I really enjoyed this video, however as much as I agree with the nudity point, it feels incomplete to not also mention it's a part of the very same worldbuilding you've been talking about - an extension of it. Nudity and the related bad endings seem to actually serve purpose in the game other than just the shock value and unrelatability, regardless of the popular opinion, the appearance of the corrupted creatures and their behaviors can be inferred as to be amplifications of the way they lived within the dungeons (making for some good background worldbuilding at every encounter). Put into that context, the age of society and general state of it implied throughout the game gets more narrative to back it up, and suddenly there is no wonder guards resort to one form of violence first before overwhelming you with the second, no wonder many of the naked creatures that have stingers proceed to use it, while some don't have it in the first place. but idk didn't play, really cool vid tho ^^
Can describe how someones guts are hanging out of their body, but youtube will get you if you say the word suicide. That right there is pretty disturbing.
mahabre's sun is an artificial one, taking into account the "cold sunlight" what we see is definitely real, given that le'garde and the others in your party can see it. we also use the cube of the depths to enter it, which wouldn't be there if it wasnt real. also there are old gods and new gods in the dungeons, so who's to say the dungeons arent built on mahabre?
What really god me are the gods themselves. You'd wonder, what horrible monstrosities allowed such a place to exist, all the pain, suffering, death, sacrifices, but quite a few of the gods, while as physically grotesque as you'd expect, love humanity. Gro-goroth, the GOD OF HUMAN SACRIFICES AND DECAY, loved humanity. He just is what he is, and that incomprehensible to me. More over, the old gods ultimately abandon humanity because of humanity's selfishness. Entering spoiler territory here, the new god The God of Fear and Hunger, ushers in a new age of prosperity for humanity.
imo i think the cave dwellers are heavily influenced by that story in one of the later fallouts about the kids living alone in the caves and sending others off to live elsewhere at a certain age all while subsisting on cave moss which was fed by the bodies of the teachers that died on the field trip they were on when the bombs hit. either way interesting af.
what was your method for censoring the game? I'm curious. Ah, got it, censored mod. Thanks. I despise how nudity and things such as it makes people feel so uncomfortable that they pressure people to change their work. I've heard the 2nd game was toned down quite a bit, which is a shame.
I feel as if the cave person caving the heads of other's in might have to do with a sense of tribalism and fear of outsiders. Reasonably so, given the setting. It could be assumed that they wish to prevent any form of corruption or influence from the madness of the typical dungeon denizens through interactions with them. And a discouragement so others will stay quiet and not speak to those who come from outside, lest they meet the same fate for fear of "infection." Simply a desire to propose a more survivalist utilitarian reasoning for doing such a thing, rather than pure... senseless brutality.
You need to buy a thesaurus and read your script before recording. That opening line has to be the most redundant thing I've heard in my entire life. I'm sure making videos for tiktok brain rotted 10 year olds allows it a pass though.
Not 16:00 edgy for the sake of edgy... more like shock value and justifying the actions instead of resolving or healing and moving past it. Thats what makes shock value for the sake of shock value such a turn off for people with scruples.
19:49 I was so glad that the game looks the way it looks, because this aspect of monster design is tamed because of today’s sensibilities. Ive been looking for a game that is horrid, twisted and all around fucked, but not even silent hill scratched this itch. I hope the dude keeps up his great work
Unreality, would be perfectly fine here, unreality means the quality of being imaginary, illusory, or unrealistic, so whether the things seen in the dungeon are real, or imaginary
only thing that scares me is how weak people got. they are afraid of spiders in a video game. nvm i am in real life because some have fast movements and can cause ur body dmg. and they dont care. but in a video game is a joke.
‘This game has horrible stuff this games shouldn’t have this!’ Most games don’t, play those, it is not for you. Shut up, real world things instil fear and if someone uses it. So what? Now if everyone was using it for shock, yeah I’d say don’t. But it’s not for you, leave, you have literal thousands of games to play, go play those. Like come on, stop stifling a story or art because it makes you uncomfortable. It makes us all feel uncomfortable. That’s the point!
Naw the nudity is scary because a big ass ogre monster ain’t gonna look like shrek. It’s gonna be this big ass beast with a big ass stinger. And yea I’m sure if you seen that come at you you’d owe yourself too
The idea that it's not actually there is so boring lmao, an actual horrific flesh pit is so much more interesting just based on logistics alone. Seriously a lame theory.
I don’t know why you’re trying to make logical sense out of supernatural god shit. I had no problem believing this stuff was literally happening because, guess what, it’s supernatural god shit.
Thank you for helping me reach 2k subscribers! :)
You're already at 3k man!
Keep it going!
If you thought Fear and Hunger is terrifying, just play Amnesia: The dark descent, at least in F&H you can fight back
Here, have another subscribe at 8.96k
Dude - the flesh pits are literally where you're thrown in when you fail the coin flip from the guard, so no - they're not an "illusion"
Also you missed the interesting fact about finding Nas'rah burried in the flesh pits. He's gathering bodies for some sort of ritual. I'm assuming he's trying to get a ritual to restore his body going.
Also another error - there is no "sun in the sky" in Mahabre. Not a real one, at least. A few of the Gods/Characters mention that the sun in Mahabre illuminates you with a "sterile, cold feeling".
Also it's revealed in the second game that they literally excavate Ma'habre, so no. It is real. And the reason the dungeons change is because they're intertwined with the body of the God of the depths.
Man I wish Richard Corben were still alive...can you imagine a F&H graphic novel adaptation done in HIS style!? The guards alone *shudders*
guards with that "stinger" are truly nice
@@necrosadotor
They can sting me any day
;) @@LenoViburnum
@@LenoViburnum😨😨😨
Never thought of it before, but hot damn if his style wouldn't compliment the world depicted in this game...
The fact that the God of Fear and Hunger appears in F&H 2 makes it pretty unlikely in my mind that any of this is just in the player character’s head
It’s confirmed that most of the events that happen are canon not all but most
@@ethancowan3431 awesome mcr icon and game taste :)
The most likely scenario after playing Termina is
LeGarde gets killed and resurrected by D'arce leading to the kaizer
Ragnvaldr survived, escaped, and started a new family because Moonless recognized August (probably descended from Ragnvaldr)
Enki resisted the allure of Godhood because he wrote the skin bibles meaning he achieved enlightment
Cahara led the girl to the gauntlet, triggered her ascension and died shortly after
@@deazee2288can I make this reply a reddit post? I will credit you. Peeps there will love this
@@deazee2288 rag didn't just survive, he killed every single evil monster that has power in the dungeon then in the world, people in the second game don't believe monsters ever existed.
Also cahara doesn't necessarily die his S ending could be cannon since he lived peacefully he didn't have an impact on the world to be mentioned.
16:30 Here's the thing. The flesh pits are real, they're meant to storage enought bodies so one of the new gods Nashrah can regain his body. If you click on the right pile above the lower entrance to the flesh pits you can meet Nashrah who is a floating head
you just need to interact with any of the flesh walls
@@yeetyeet486 oh for real? I always saw people use the same spot and did the same. Thx for sharing this info
I was about to type this comment. Glad someone already explained it.
@@DweefyDweefington no, he is a new god. i think you are confusing him for enki, who did reject godhood in order to chill in the libraries of mahabre, reading books for like 200 years, and then writing his own ones called the skin bibles.
@@DweefyDweefington No,he got rejected by the other new gods for being a douche.
In a world where gods are actual living things is it so out there that their city could have been displaced by magic.
this is a great video but i roll my eyes when people can't fathom that magic stuff is happening in a magical setting.
@@ryancialone3045 oh my god thank you I had to dive into the comments because i was getting so annoyed at it. In a game where you can fuse by having sex on a magic circle, hit enemies with a black magic ball, have the butterfly spawned from a god, have huge eldritch god vessels to fight etc. is the construction of a new body out of a mountain of corpses and the god city too much for for people? really?
Hell it really doesn't even have to be magic. If I understand it right all thats left of the old gods is remnants of their power. We aren't given any kind of historical timeline for when those gods were at the peak of power. And on top of that it would seem the whole "new gods" cycle has been going on for quite a while so whats to say that history wasn't thousands of years ago and the dungeon was built on top of the ruins of ma'habre
Who would've ever thought that jumping into the mouth of a gargantuan eldritch horror would end quite poorly for you?
For an RPG maker game, this game is 100% successful in creating a believable and unique world which immerses you effortlessly. I think that's what a makes a game like this good, when it sets itself apart from being 'just a video game' and does something that a movie or a book could not do.
I believe the flesh pit was the floating heads attempt to make a new body.
I like the idea they were bodies he tried to take over then deemed not worthy enough for him
@@jackpandora3160 no. nash'rah. (the floating head) is basically a god. theres simply not enough mortal bodymass there yet for him to make a form that can properly use all the power he has.
@@romanplays1 Didn't he say something that would support this idea? If I remember correctly, when the player finds him, Nash'rah says something along the line why the player would pester him and that he wasn't able to recreate his body at this point.
More likely to be a blood pillars ritual to ressurect
Mahabre being underground sorta makes sense. It’s pretty clear the old gods (or Rher atleast) don’t want anyone else to ascend, Rher isn’t a trace yet by the time of Funger 1, so it’s fully possible he jammed it underground. Then for extra security he created the moon maiden and pocket cat to avoid children making it to the throne
Yet in the canon ending, the child becomes a god and in a macabre way. Kinda works things out.
i don't think it's underground. It's probably a timeless pocket dimension overlapping with the dungeon or a mindscape type deal. If it wasn't the geography would be impossible. You'd never be able to hide something that big just underground especially by the events of the second game and that would just open a million plot holes.
@@ryancialone3045 there would only be plot holes if you thought the trickster god have a flying shit about logic
I think I've seen somewhere that the dungeon is a dimension made by the god of the depths and that's why the layout changes every time you start the game.
Consider that Mahabre wasn’t originally a human built city. It was built by the ancestors of the Lizardmen long before the rise of human civilization. It could literally be millions or even hundreds of millions of years old, buried underground by the geological forces of continental drift and the slow accumulation of sediments. Those glimpses of Mahabre in the past with a clear sky above might be the city as it was when the very first humans had managed to force out the Lizardmen and claim the city for themselves, potentially well before the start of recorded history or even the invention of any form of writing that’s not pictographs.
Trortur is 100% a reference to griffins torturer in berserk
griffith.
Peter griffith
getting spammed with messages describing every aspect of your character breaking down the second you walk in is so fuckin threatening, especially when you get chased in by the dogs like you're being cornered into the dungeon
6:45 “ My treasure? You want it, you can have it! Find it! I left everything this world has to offer there! “
Okay, but what does One Piece have to do with F&H?
Half the "corrupted by darkness" monsters are actually just marriaged enemies, the crow mauler was that captain rudamir you mentioned, it could be assumed by their strength and horrific looks like guards are traditional marriages, the gauntlet has some horrific ones like the lizard/yellow mage and guards that seem to have become something worse, I am almost disappointed about mahabre's ruins not being analyzed since thst seems to be the most dark area, even more so than the gauntlet
i think it would be mentioned the theyre marriages when you ask the new gods about them but only the moonless guards and yellow lixardmages are called "acts of love"
Berserk but u are a side character
😂😂😂😂 best analogy to refer to this game man
Unless you play as Ragnvalder, but with bow instead of big sword 👍
Expect qhen you are playing as Rag
Pretty much! Perfect analogy, one character aside.
i find it really interesting that the atmosphere in general is permeated by "the darkness" and the beast that nas'rah summons is known as "the darkness". it slowly crawls torwards you, you cannot escape, it cannot be harmed and its breath has the essence of death upon it. to me it seems that "the darkness" is simply the fear that humans generate all by themselves. the struggle against ones own mortality and other things, the use of alcohol and food and other things to quiet this feeling. big anxiety feels.
I am in the proces of watching the video, and your comparison of how people do absurd things in absurds situation “even in first world countries” and you showed a picture of empty shelves under covid, was such a cool touch!
12:12 they aren't primitive like you may think. They simply want to live in peace and thus forbid any communication with outsiders. The reason that dweller gets bashed is because they broke that law while communicating with you
That would make sense if there wasn't the dweller merchant
@@randomgamer2949 trading is allowed. But communication beyond that is not. That IS the actual lore you can look it up
For me the bits inside the god of the deeps, which is the real endgame of the fh1, culminating in the birthing of the god of fear and hunger, are truly the scariest place in any video game. That inner bits before the end boss, with the swinging blades, and the floor spikes felt so cruel. Like that wasnt a dungeon, but an execution place. And the fact that the enemies there are the moonless guards and the yellow lizardmages is so scary. Fear and hunger is an amazing experience.
For the question about why there's so much nudity, I believe it's just another element that adds up to the horror. The horror here comes from how raw, crude, everything in this game is showed, and it just adds up to that sensation of helplessness, between extreme gore, literal rvpe and the nudity of the mobs.
If this game had a standard leveling system, hp, mp, etc it would lose 90% of its lovecraftian factor, it would still be good but u wont feel the pressure of the dungeon.
The flesh Corridor are actually made for pure flesh. Rembember that Nosramus wanted to create a new body by sacrificing thousand of people.
Nah'srah, not Nosramus, but it definitely was part of his ritual to "retain his body".
Even though I think the Flesh Pits do actually exist considering all the other supernatural and over-the-top elements, I don't think it's a stretch to say that is a legitimate hallucination you might have in that situation.
I know because I was once playing through Silent Hill 2, it was late at night and I was half asleep and trying to power through, and at one point in the underground section I saw the tunnel I was moving through made out of bodies. I was very confused on a second playthrough when the tunnel was body-free to my more awake mind.
Nakedness is iconically linked to mortality. Like in the Bible, when Adam and Eve eat the forbidden fruit of knowledge, they realize that they are naked and hide from god when he comes to check on them. Eating of that fruit is what made them mortal
you can watch a centipede eat a baby rat alive for 30 mins, seeing its innards exposed and all, but God forbid 16 bit vidya game violence be shown.
Keep going my dude loving this channel and the lore
the guards might have taken some of the black fluid seeping from the walls, that might have caused them to grow so much. Like in that lore book where the wizard creates artificial life with a black substance.
They remind me of marriages
they arent moonscorched, the darkness which corrupts them is created by the god of the depths@sus-eg5ms
@sus-eg5ms Definitely not moonscorched in the traditional sense. They are most likely under a similar effect caused by the God of The Depths which is why you see Moonless the way she is, or the Moonless guards. That or it is a byproduct of the mutagenic black ooze which Valtiel (New God of Enlightenment succeeding Nah'srah) created to aid in his research into artificial life.
@@maveyekwhat they say when you talk to them may support that theory.
@sus-eg5ms I don't think they are moonscorched. Moonscorched are supposed to be under the influence of the moonlight (of which according to the description, turned the person into a being that is true to their nature, usually, an evil version of themselves) but the guards are said to be under the influent of darkness, of the god of depth and not of the moon.
Nudity and sexual references, unlike most dark works trying to be "edgy", works well in Fear and Hunger because a common motif in lovecraftian horror is the fear of sex and reproduction at all.
Many of the most evil deeds in Lovecraft stories aren't about killing, but rather creating a lifeform in the most twisted way posible, from outer gods creating a child of sorts to half-breed monstrousities from mixing humans with creatures disturbing to look at.
In the dungeon you see abominations of all kinds, from "marriages", rapist monsters, automatons with uterus, homunculi... even the god of life itself, culminating in the more or less canonic ending of the game where the birth of a new ascended god takes place.
For as factually wrong as this video is from a lore wise ingame perspective, i still found it very entertaining.
Its the sort of stuff you would hear from a scholar in the setting that heard tales of the dungeon, and is trying to peace them together in a way where they make sense in his head.
Excellent.
Now do one on Termina & Logic, thank you.
8:20 trotur was rescued when they free in a crusade agaistan eastern union capital
I understand people being uncomfortable with the ideas of sexual horror, or phallic and vaginal imagery. but to critique it as senseless is kind of missing the point with projects like this. The idea of being unfiltered in realistic dark fantasy is too explore the deepest and darkest desires and motives of humanity, and the lengths people will take to get what they want and the aftermath of what follows. Not showing that brutality visually would make the point miss its mark in a lot of ways with the world building. It would be like berserk without gut's rape scene too give context too his growth around the connections he makes with the band of hawk to break free of the demons of his past. The only fair critique i could give to the game for this approach is how the lore is presented as well as the characters story's, that could give way to someone seeing it as gore for the sake of gore or shock value.
not a single game has ever made me feel as sick, nauseous and grossed out like this game ..... its literally insane
You should do a tips and tricks video, I got the game since it looked cool from the videos but it’s brutal and doesn’t give instructions purposefully it seems. Keep it up
Awesome video dude, great work.
FR though if I had to pick a vacation in Silent Hill, Raccoon City, or the Dungeons of Fear and Hunger, ITS NOT GONNA BE THE DUNGEON.
Zombies easy
The dark priests sacrificing the crucified man is actually an offering to All-mer. The crucifixion is part of his iconography
The reason why the enemies are nude is because they are literally reverting to a more primitive state under the influence of the god of the depths. The old gods are basically nature deities. They are uncaring, eldritch abominations that represent the uncaring, cold forces of nature. Groggoth is the violence that nature engages in, Sylvan represents reproduction which is the goal of all life and the god or the depths represents the uncaring nature of the universe one which *SPOILERS* God of Fear and hunger co-opts to motivate humanity to new heights.
As to what is real - basically everything, the question only remains if the prison was built over the ruins of Ma'habre (if so, was it on purpose) or was it connected through Eldritch shenanigans.
For the flesh pits, I thought it was where critically injured and dead ppl were tossed. The flesh floor I imagined was from the dungeons creatures stomping through and crushing the rotting bodies into mincemeat. Just my theory.
i can understand the dungeon at a certain point is a hallucination ane heck it might even make sense considering "the tortured" reappears in fear and hunger 2 in which the only part we know is a hallucination is the final boss fight against the moon, still though to a certain degree i feel like mahabre was actually burried under the dungeon of fear and hunger, it could be the work of grogoroth or sylvian maybe even alll mere or the sulphur god, or maybe the god of the depts took residence above mahabre, since Fear and hunger is so vague about its story in which the only way to find out about what "thing" is canon is by comparing lore from the second game
3 of those gods are the same one actually
@@CJ00014 well... technically but from my understanding all mere and sulphur god "were" the same person at some point but they split apart when allmere became ascended and they're kinda different people after getting split, allmere a force of good and sulphur allmere is pure evil
@@dervishy3722 pretty sure allmer died. Sulphur is the one posing as allmer and grogoroth died as well to create Sulphur. The grogoroth we encounter is a trace left behind
@@CJ00014 really hard to pinpoint the lore of F&H since there can be many interpretations, but i thought old gods don't really have real bodies anymore or at least they leave behind their bodies and ascend into that one mental realm sylvian is at in hardmode. it's like how even if the body of a new god is gone/dead they're still in that big corridor room with the big tables and chairs but for old gods/ascended ones they go to that one realm where you fight the other version of yourself
@@dervishy3722 true, the lore is convoluted, but there are many hinta pointing in the right direction. I believe there are a couple of videos explaining those as theories, but in essence old gods have bodies, they can also change. New gods are not really gods, they are more like lesser semigods, the ascencion through the throne is a trap from the true gods. Only allmer and the girl become actual gods. The traces of gods (like grogoroth) are not their bodies, but aminuscule speck of their essence, the gods might not even be aware they left that, or what are their traces doing. They don't go to the green hue, they just become concepts like death or nature
Trortur looks like the torturer from Berserk. Gave me goosebumps
A handful of stuff from the fear and hunger games are inspired from berserk
God I love games where people slowly mutate into monsters beyond recognition
17:00 no,no this is......very much real as pointed out by Nas'hrah as well as how one can end up there
considering the dudgeon is the entire game of fear and hunger, its literally like saying the water is the scarriest thing place in subnatica is the water.
The caverns, the thicket, Ma'habre, the Void...
Wait how come devour doesnt work on companions? I just get soul stone option.
great vid.
Amazing work. I love this video. One of thr best games ever.
Given how the darkness/dungeon itself makes men into literal monsters, I’m wondering if there are game overs/a status effect where the player character suffers the same fate. If not, a mod for that would be neat.
Well thats kinda what marriage is
You turn into a monster
@@Bleilock1 I mean the darkness itself turning you into one, like what happened with the guards.
@@Tarnished-bn5gq guards are results of marriage
Ah yes, the iconic The Town. From Silent Hill.
I like that berserk character comparison around 9.5 minutes in
I played as Ragnvaldr, and the cave dwellers all attacked me- unless I had the stone crown from the salmonsnake. Then they bowed, and the one in yellow sold me items.
new to your channel & currently binge watching all of your vids - can wait to see what you do next :)
nas' rah is doing an strange ritual to build his body there
In the meat corridor
17:40 it a sun god who doesnt apprear in present
16:56 i have a speculation (because i dont read on lore all that much unless its holiday) that....IF the blood pit isnt manmade, like dead bodies carefully made into a dedicated room.....and more into the player's mind getting more insane...
It might be the brain percieving the room in the way that makes sense AND not mind breaking....ensing B does reveal that....whatever you see currently, is vastly different than if the older god were to show you what is REALLY happening and what things really are
It's just so that your brain doesnt shut down
Love your content recomending to mu audience!
Great video good job!!!!
It's just like that dungeon in berserk where that weirdo guy was torturing ppl
Is it me or am I seeing some other games taking from this game? That first thing with the blue eye face (bloodbourne winter lantern). The twisted together bodies in the hall (junji ito collection spiral). The guards (fallout 4 super mutants).
As more of a fascinated viewer of all F&H related content than an actual player, I really enjoyed this video, however as much as I agree with the nudity point, it feels incomplete to not also mention it's a part of the very same worldbuilding you've been talking about - an extension of it. Nudity and the related bad endings seem to actually serve purpose in the game other than just the shock value and unrelatability, regardless of the popular opinion, the appearance of the corrupted creatures and their behaviors can be inferred as to be amplifications of the way they lived within the dungeons (making for some good background worldbuilding at every encounter). Put into that context, the age of society and general state of it implied throughout the game gets more narrative to back it up, and suddenly there is no wonder guards resort to one form of violence first before overwhelming you with the second, no wonder many of the naked creatures that have stingers proceed to use it, while some don't have it in the first place.
but idk didn't play, really cool vid tho ^^
There's also a censor mod which is good for those who want to stream the game.
Will you be doing a video on the general story?
Actually wondering if the gore pit is the bowels of the God of the depths..
Can describe how someones guts are hanging out of their body, but youtube will get you if you say the word suicide. That right there is pretty disturbing.
mahabre's sun is an artificial one, taking into account the "cold sunlight"
what we see is definitely real, given that le'garde and the others in your party can see it. we also use the cube of the depths to enter it, which wouldn't be there if it wasnt real. also there are old gods and new gods in the dungeons, so who's to say the dungeons arent built on mahabre?
I cant believe that the word "sui****" is being censored by youtube. How many more perfectly normal words do we censor in the name of sensitivity?
Sounds like an Average Lovecraft Dungeon.
You failed to mention the masterpiece_ Vampire's beachside hotel -.o
What really god me are the gods themselves. You'd wonder, what horrible monstrosities allowed such a place to exist, all the pain, suffering, death, sacrifices, but quite a few of the gods, while as physically grotesque as you'd expect, love humanity. Gro-goroth, the GOD OF HUMAN SACRIFICES AND DECAY, loved humanity. He just is what he is, and that incomprehensible to me. More over, the old gods ultimately abandon humanity because of humanity's selfishness. Entering spoiler territory here, the new god The God of Fear and Hunger, ushers in a new age of prosperity for humanity.
this video makes me very fearful...................... and hungry
imo i think the cave dwellers are heavily influenced by that story in one of the later fallouts about the kids living alone in the caves and sending others off to live elsewhere at a certain age all while subsisting on cave moss which was fed by the bodies of the teachers that died on the field trip they were on when the bombs hit. either way interesting af.
Father So and so wants to take of his clothes....
Lol 🤣 the descriptions
20:46 Some may call these junk. Me? I call them treasures.
It is on Steam
0:29 censored handholding
franchise?
if you're bothered by the nudity or off the wall body horror then *gasp* maybe it's not for you
Cave people might just be a......goblin
Still way too new to this game. I see you with a full party. I havent even got a single person yet.
pretty sure theres a lore why the dungeon is randomize
"Shocking content you never see in games today" It was made in 2018, 2 years before covid. Not really a back in the day sorta game,
what was your method for censoring the game? I'm curious.
Ah, got it, censored mod. Thanks.
I despise how nudity and things such as it makes people feel so uncomfortable that they pressure people to change their work.
I've heard the 2nd game was toned down quite a bit, which is a shame.
"heart of darkness" is a good book
The blood pit is clearly in the sewer system of the dungeon. More disposed flesh down shitters makes plenty of sense
Sometimes when you're in the dungeon your pronounce all your "th" sounds as an "f"
10:17 Lex Luthor aint looking so good. Shouldnt have used the time travel Machine in the first place
I feel as if the cave person caving the heads of other's in might have to do with a sense of tribalism and fear of outsiders.
Reasonably so, given the setting. It could be assumed that they wish to prevent any form of corruption or influence from the madness of the typical dungeon denizens through interactions with them. And a discouragement so others will stay quiet and not speak to those who come from outside, lest they meet the same fate for fear of "infection."
Simply a desire to propose a more survivalist utilitarian reasoning for doing such a thing, rather than pure... senseless brutality.
You need to buy a thesaurus and read your script before recording. That opening line has to be the most redundant thing I've heard in my entire life. I'm sure making videos for tiktok brain rotted 10 year olds allows it a pass though.
Not 16:00 edgy for the sake of edgy... more like shock value and justifying the actions instead of resolving or healing and moving past it. Thats what makes shock value for the sake of shock value such a turn off for people with scruples.
19:49 I was so glad that the game looks the way it looks, because this aspect of monster design is tamed because of today’s sensibilities. Ive been looking for a game that is horrid, twisted and all around fucked, but not even silent hill scratched this itch. I hope the dude keeps up his great work
16:03 Reality has antonyms my friend, it's not 'Unreality."
Unreality, would be perfectly fine here, unreality means the quality of being imaginary, illusory, or unrealistic, so whether the things seen in the dungeon are real, or imaginary
only thing that scares me is how weak people got. they are afraid of spiders in a video game. nvm i am in real life because some have fast movements and can cause ur body dmg. and they dont care. but in a video game is a joke.
‘This game has horrible stuff this games shouldn’t have this!’
Most games don’t, play those, it is not for you. Shut up, real world things instil fear and if someone uses it. So what? Now if everyone was using it for shock, yeah I’d say don’t. But it’s not for you, leave, you have literal thousands of games to play, go play those.
Like come on, stop stifling a story or art because it makes you uncomfortable. It makes us all feel uncomfortable. That’s the point!
@supereyepatchwolf more Fear and Hunger content is best content
Naw the nudity is scary because a big ass ogre monster ain’t gonna look like shrek. It’s gonna be this big ass beast with a big ass stinger. And yea I’m sure if you seen that come at you you’d owe yourself too
The idea that it's not actually there is so boring lmao, an actual horrific flesh pit is so much more interesting just based on logistics alone. Seriously a lame theory.
Flu you know game sanitarium? Dark depressing - what do you think about it
I don’t know why you’re trying to make logical sense out of supernatural god shit. I had no problem believing this stuff was literally happening because, guess what, it’s supernatural god shit.
A Scairo-wy Craw-Wer
I dont think art should have to be subjected to rules.
You receive: a like & sub. I receive: spooky fear & hunger videos. No backsies & thank you very much