Thanks to From Software, for putting the effort into a Free Update! Please consider returning to Sekiro, encourage your friends to pick it up, and maybe they'll consider free updates for their other games, in the future. I think it's a really good way to lengthen the life-cycles of these titles, for relatively little development time.
@@roberto5red5rocky85 yeeah,except not at all,also a multiplayer in sekiro? Doesn't take a genius to see it wouldn't make any sense gameplay wise, and 1) they must have been working at this long before got made its announcement for obvious reasons 2) got would like to be a tenth of the game sekiro is
I rather have full paid expansions than this kind of small free update. It's cool, don't get me wrong, but imagine how awesome it'd be to have brand new bosses, locations, shinobi tools and techniques.
Fun fact: you know how your eyes glow yellow in dark places? Well with the Shura skin your eyes (eye, rather) actually glow an evil red which is really cool.
When fighting inner genichiro, it is actually better to block his jump attack as he always does a thrust attack afterwards that you can mikiri counter. Regular genichiro will mix in sweep attacks after his second phase but inner genichiro always thrusts
He'll also do a guaranteed arrow shot if you heal from a distance, and you can hear the bowstring clearly. It times out that you can heal successfully and then almost immediately dodge to the side. Similarly, in the Way of Tomoe fight, healing from a distance will guarantee a diving thrust attack, so you can heal and then immediately Mikiri counter for a bonus posture hit on him whenever you heal.
I did the exact same thing right after I had killed the first ogre on my first playthrough. Didn't help being a completionist wanting to loot everything and kill every mob I encounter with no mikiri counter at the time, got my ass handed to me by the spear-bearers, lone shadow longswordsman and of course Lady Butterfly having no vitality or attack power upgrades learning the fight from scratch. Definitely the best way to start the game
Another thing about Sakura dance: So after some testing I'm pretty confident that the kind of falling deathblow you do depends on how high you where when you started falling. A low fall does the backhug falling deathblow, a medium height fall does lady butterfly's neckchoke-flip deathblow, and anything higher does the slam to the ground and roll deathblow. Sakura dance, when used, carries you just high enough to do the neck-choke flip deathblow on most enemies, which imo is the coolest deathblow ever, and pretty hard to do because it requires a rather specific height to pull off. That said, really disappointed Inner Isshin couldn't reverse reverse lightning since that again, made his phase 3 easier than phase 2.
Afaik the plunge deathblows are different for each enemy. The one that knocks down enemies and stabs them is for light people The backhug is for heavier people like generals or some other main bosses like isshin and genichiro Honorable mention: Because of the fact that minister shinobis are long and strudy sekiro actually has to rip open their back to kill them with falling blow. Each enemy type has different
I personally hoped that Ishiin would take lightning reversal to another level. Basically, genichiro teaches you that double reversal is a thing, but gives you the tool to counter it easily. Now I thought that Glock9 madafacka Ishiin would say nope, not doing this shit, and reversed your reversed reversed reversal, making the weapon art useless xD You would have to commit to this reversed reversed reversed reversed reversal-inception and it would be dope as hell
@@Champion1209 but Isshin is implied to be a much more talented warrior than Genichiro. Hell he somehow just knew how to reverse lightning when he came back from the grave, and there's no lore to suggest that he can only do it because he came out of Genichiro's body, and even if such lore did exist it wouldn't make much sense
Yeah the first time Genichiro re-reversed my lightning attack my first reaction was "What the absolute fuck just happened there?" But by the time I got to Inner isshin and realized his lightning reversal is still basic I was pretty disappointed.
@@AxisChurchDevotee yeah I just find it strange that the hardest gaunlet is the only one that gives you zero reward. I get that it exists as a challenge but you really don't need a boss gaunlet to do it. Just do every boss fight consecutively in the memories
@@AxisChurchDevotee although it might be because very few people would ever get that reward, I mean only 26% of PS4 gamers have even beat normal SS Isshin and only 8% have platinumed the game
@@twistedgwazi5727 I don't really get why his reversal makes people lose their minds all of a sudden. Sure it takes you off guard the first time but just do the exact same movement you did to reverse it to him to begin with. It's even easier as you know it's coming.
Here's a tip for Inner Isshin, the new danger attack is a sweep so jump over it, and the next attack you can midair deflect and he will either do a thrust or big slash attack that you dodge to the right with. Hope this helps
Another tip: the midair deflection leaves you in a pretty long recovery animation and you only have like 2 frames to dodge or get the mikiri off once you come out of it, so make sure you mash the hell out of the dodge button after you get the deflect. Using the umbrella might negate this but i haven't tried it personally.
Another 2 tips: after the new mortal draw move get out of the way of the first and then back in for the second. While ur in use one mind to destroy his health. U can do the same thing for his ichimonjii double just dodge and one mind. This helps soo much as his natural posture regen is insane and u can do the full one mind
@@barry4293 another one: you can use the purple umbrella to simply deflect the first part of the mortal draw, then youre completely free to hurt him however you want while the 2nd part goes off. no movement required
Tip to inner owl: An easy way to get a charge attack on him is when he does his shoulder, hit, firecracker. After you deflect the second hit just charge up and attack and you will dodge straight through the fire crackers and hit him
I just run right after the shoulder and get an ichimonji or two in. Never left btw, since when he does the fireckracker slash his sweep goes further right than left
I just use Night jar reversal against owl. You can pursue him after most of his attacks with it and maintain constant peessure. As soon as he jumps back you can leap towards him. It's really fucking cool whe he does the three step fire cracker slash because you deflect the first two, it pushes you back with a deflect, dodge backwards once and then night jar through the lingering smoke and it looks god damn dope
@@ethandonnelly1973 I just basic jump over his firecrackers and get a couple hits in before he blocks. I can see how nightjar would be good too though. I haven’t found a combat art to use against owl so I’ll try that.
@@danielchristensen3657 Standard owl is pretty good with night jar is it lets you close the gap for zero Spirit cost. Literally every time he jumps back, you can take a step forward then nightjar at him to continue attacking. Literally just using Night jar to chase him makes fighting him in first phase really easy. With his fire cracker slash, you can do a really cool looking, and very simple, combo. Basically when you see him spray out the black powder, wait for him to start slashing it, and then dodge backwards. Dunno if you know this or not, but Dodging doesn't work by evading the attacks hit box, it works by using invincibility frames to just pass through the attack So you can literally dodge clean through a slash. (If you know that, I hope I'm not offending you by stating the obvious but alotta players don't know how dodge works. So regardless Even of you're in the fire crackers range, if you dodge at the right time, you wont take damage. So he tosses out the black powder, you dodge backwards as he ignites it with his slash and then you immediately Nightjar towards him, which is like dodging an explosion and then jumping straight through the smoke to slash him, it looks and feels dope as hell and lets you continue the fight quickly to maintain pressure. Also if you haven't figured it out yet, When he does that long dashing cut, where he throws the anti healing smoke bomb at the end, you can stop the smoke bomb entirely. Basically you just deflect the cut, and immediately press attack. He'll start the throwing animation but if you cut him first, it'll cancel. The other dash cut I block the single shuriken and dodge the cut to deal health damage to his flank. Dunno if you do loads of posture damage if you block it but i prefer dodging that one
@@jamesderepentigny5446 Lmao. I used to be able to wreck Genichiro easy, and defeat Owl without resurrecting. Now it's like I'm learning all over again.
Immediately after defeating Isshin sword saint for the first time I went and first tried the headless guardian ape fight. Never felt so good playing a video game.
Depending on the order you get the severance ingredients, you may have to fight the guardian ape and his partner just to progress through the main story.
@@handle854 yeah always felt odd how you can just skip that fight entirely if you go after the stone first. I mean maybe even fromsoft realized it was a garbage fight so they give you that option.
I personally like to keep shuriken equipped for the "Great shinobi owl" fight. I rarely use them if he tries to recuperate his posture which is something other than just not using the tools at your disposal. the shuriken knock him out of the animation and he then proceeds to chase me down.
These gauntlets remind me of Hollow Knight: Godmaster. In Godmaster there are 4 gauntlets where you fight 9 main bosses then in the end you'll face a new boss and then there is that final gauntlet where you fight a harder version of all 50+ bosses along side the new ones, but then in the end you fight a boosted version of the final boss and it's insane. Absolute Radience I'll eventually beat you.
I love Hollow Knight, but Godmaster just took it too far imo. The difficulty of those gauntlets is just cruel for average players. Even From Soft had the kindness to give you a full heal between every boss in the gauntlet
@@NicholasKratzer for me godmaster was great up until the final gauntlet. The other gauntlets are pretty great the 4th might be much but it's not the 5th which was bat shit insane
@@uryenatienza4093 Yeah, the first 3 are reasonable, and I know I beat the first two. Not sure if I beat the Sage one. I thought Nightmare Grimm showed up in the fourth, but he's actually only in the fifth. Looking at it now, only the last one is truly evil, which I think is too much. From Soft did it the right way: the insanely hard boss rush is completely optional with no reward besides pride. There isn't even a new boss form, so only do it if you're into that. Hollow Knight locked both a new boss, extra lore, and the alternate ending behind the insane rush. It's the only time the game leans too far into the classic ultra hard difficulty of NES games and the like. It sucked ending Hollow Knight on such a sour note
@@NicholasKratzer for a free update its an amazing addition. You dont have to finish godmaster but the fact that the devs cared to actually put in a boss gauntlet or just the ability to refight cool bosses without resorting to any janky mods is awesome. I'm hoping boss heavy games like fromsoft games do take note and start doing this for all their upcoming games cause 100% of the time people want to redo those crazy bosses and have to wait till someone mods it for them.
I’m not even joking when I say that the fifth pantheon added another 30 hours to my overall playtime of the game. Having to beat every single boss in the game in a row without any checkpoints and very few heals is downright cruel, especially when the first 20 or so bosses are an absolute cakewalk and just add to the length of the pantheon
Yeah, I'm playing through them after having ever achievement in NG+...4 I think? With the demon bell and charm active (how I played every game after the first). Holding block definitely is a bad idea in my case. I got through the first gauntlet, but the second is going to take a while, and the third even longer, and the last one? Yeah, that will take a long time to be ready to do. Especially without basically exploiting the bosses or glitching things out to make it easy, as many players prefer to do.
Here's a little tip that really helped me when I was playing. Memorizing the deflection sounds really helps with landing them perfectly. There's a pattern and if you pair it with looking at the animation it makes it way easier to time your block. Some fights I didn't even realize but I was making the perfect deflect with my mouth because It was something I picked up without even knowing. Idk if its as useful for others as it is for me but it doesn't hurt to try :)
Definitely agree! I remember encountering the giraffe centipede for the first time and killing him first try, just because his attacks were so rhythmical. Listening to the sounds definitely helped me memorising the rhythms of attacks from bosses and killing Genichiro right after having perfectly deflected that long sword attack of his is satisfying as hell^^
Vaati! The description of the new weapon art says "The sakura blossoms will soon fall. If you cannot return home, at least allow this dance to console you." Do you think this is From apologizing for not giving us DLC where we get to return the dragons heritage home (Sakura blossoms being associated with the divine dragon of course)? thats certainly what it sounded like to me.
I think that Tomoe and Takeru failed to return to the divine realm and this dance was meant to either console Takeru or to be a mourning ritual done on Takeru's grave at the old Everblossom (where genichiro then observed it). Just my first thoughts though.
@@stefvanroey8191interesting way of looking at it! I saw it as the dance Tomoe developed to appease the divine dragon, who she failed to help return to it's home in the west.
Nice attention to detail. For real though I'm surprised this game never got any REAL DLC. The boss rushes are cool but it didn't add much outside of 3 modified boss fights and 3 skins. I at least hope FS doesn't drop Sekiro or at least the Sekiro model entirely because I know we probably won't get a sequel but the thought of no more ninja sword play makes me sad. Easily the best combat in a souls game so far, so much so that playing DS and bloodborne isn't as fun to me as it used to be. Strange how the game with the least amount of customization by far is one of the most addicting
There is some extra stuff you missed, the memory part of the item that increases your attack power (Before it becomes remnant) has some extra lore, the best one imo is inner owl's. It says this inner version within sekiro's memory is far greater then the real owl could ever hope to become. Something similar to that
For the new inner isshin attack the special is a sweep so you can jump to avoid, however he will follow it up with an upward swipe so you have to block mid air then he does one of two things a mid-air thrust where you can mikiri counter or an air cutter thing with the white wave where you can dodge to the side. Hope this helps anyone
I didn't deflect a single time midair the whole fight. Just start running to the left and he will miss both the sweet and the lance. Less chance of getting whacked because you miss timed the block button.
I feel as though Inner Isshi should have been a combination of Sword Saint and Fire Isshins movesets, with a couple more Mortal Blade moves. I wouldn't care if the fight was four or five phases, I would love seeing how many crazy combos Isshin could perform by stringing attacks from both versions together.(something like his short range fire sweep leading into his sword beams and ending off with Inner Isshins new phase 2 attack. Also, if I made it, the Mortal Blade moves would probably go through resurrections, so if you die to them, that's it, no resurrection nodes
I never really try to cheese enemys like owl or the butterfly because they were always this "skill door" like gundyr in ds3 for me it was the games way of saying if you can beat him you will be able to handle the next part of the game. (and it just feels extremely good in sekiro to kill them by parrying their atacks perfectly)
@sole survivor Darksouls had sometimes kinda annoying bosses. (I'm still stuck at darkeater midir even with the cheese and co op help for about a year now) so i only meant this in relation to sekiro
@@einfangirl2351 I remember like 1,5 years ago I used to play a little ds3 every day in the morning and try to beat midir. On like the 2nd try in the 3rd/4th day I just needed 1 more hit to his head and when I pressed r1 my half broken controller didn't respond. What happened after? Of course midir hit me while I was trying to press r1 and I died... I stopped playing ds3 after that.
When Genichiro does that spin attack you can dodge towards him just before the third one to get a clean hit. It's similiar to that Ishin's spear phase strat.
When Isshin sheathes his sword, he actually has two attacks he can make it into depending on what you are up to. If you stay in about the same place in front of him when he sheathes the sword, you're gonna get an Ashina Cross for big posture damage. If you're moving around, he does the single slash into a sweep. It's good to know how to bait out both depending on your positioning when he first sheathes his sword.
Wasn’t particularly here for a tutorial (Not complaining - its always good to have more strategies), and more for just watching Vaati fight. It always very fun to see him fight. Also, props to anybody else whose gotten through Sekiro. It’s a great experience even without the new bonus content.
An hour of solid content, this is gonna be great! Edit 1: Imagine how lucky Vaati his kid is to hear Lore of sekiro soulsborne series as bed time stories Edit 2: Wow 208 likes Thank you so much everyone x.X
"And then the furry dragon princess was exiled to the land of crow people, zombie dragons and skeletons that live on wheels that will try to kill you the moment they sense you are near, and she lived miserably for an eternity until a shirtless guy with a claymore and a dad-mask skipped through her dialogue and cut her tail off stabbed her in the back. The end. Sweet dreams"
"Lady Butterfly's posture recover's very slowly"...wait, what? Is not the whole gimmick of her was, that you have to actually low her hp, otherwise there is no way you could break her posture? She was the first boss with this mechanic, there was even a pop-up thingy to teach you this new mechanic?
"no way of breaking her posture" ............ NO You don't necessarily need to damge her at all because you can do : hit - hit - parry - hit or parry - then hit - then parry (side note : if she got out of this loop throw a shurikin to throw off balance and continue the loop) until her posture is full and boom this can be done for both phases if you do this she will be a joke {this basically what I do when I fight her , her and Emma} [Important thing to say is that this can be done if you did it as fast as you can and not give enemies time to lowe their posture like genichro but even then there's some bosses like owl how can lower their posture as fast as your eyes can see]
I love how they have reflection of strength in this game. It is such a nice touch and important feature that you can practice as many times as you’d like. I’d like to have a DLC or Sekiro 2 but reflections and gauntlet is better than nothing
@@SaladSomeone if that's how you think then I think your just the kind of person that only says something is hard once it's blatantly bullshit, like the two monkeys.
@@Brex10 I think that sekiro is one of the easiest games from soft has made because its really fair. The bosses give you time between attacks and you don't die when you mess up once. Edit: the reason I think that the monkeys and demon are hard is because even if you practice a lot you still cant consistently beat them. If you practice against sword Saint enough you can consistently first try him, but demon of hatred will just bullshit you to death.
@@SaladSomeone I have played all Dark Souls games and Bloodborne. Dlc's included. But Sekiro is the only game I can't beat from Fromsoft. Because it's to damn hard, and no it's not because I cant summon help, I soloed almost everything in the other games, the only things I haven't been able to beat solo are Aldrich and Darkeater Midir. Now dont get me wrong I'm not saying the game is bad, I'm not one of those journalists calling for an easy mode, I get that Fromsoft games are meant to test your metal, And if anyone asks I still say Sekiro is a great game, but if they ask if they should play it, I usually say yes with the caveat that I think it's the hardest Fromsoft game I have played yet.
2:10 - The Shura outfit (many apologies if I misspelled that) looks so good to the point where it could be a secret Boss. A version of the player from the outcome of an alternate timeline (The player's Shura ending) where they are facing the result of their actions. It feels like an interesting concept.
Haven't finished the entire video, but to answer your question of how to deflect the attack at 40:00 , you need to jump, and while on air, hold block, then when you land isshin can either do a thrust that you can mikiri counter or an attack that you can parry. Also, for anyone struggling with these bosses, you can use the dragon's blood dropplets to revive more than one time per phase, or a Jizo statue to get an extra revive. The best thing is that after finishing the gauntlets you get the consumables back. That's how I managed to finish the 4 trials on my first try, I had a lot of these items that I never used. And the mist raven feather is essentially a free get out of jail card, if you find yourself having a hard time dodging any particular boss attack, just use the feather. Also, I did the gauntlets on ng+7 and as far as I can tell, the damage does not scale, however, negative effects of not having Kuro's charm or having the Bell Demon active, do apply.
New Attack on Inner Isshin: Its a sweep + mid air attack from his part and finish it off with a trust attack. So you need to jump - deflect mid air - and be ready to mikiri counter his spear. Enjoy.
I'm a bit late, started a month ago. Didn't even know about the gauntlets until ng+7. Did all 3 pretty easily and for the last week I've been replaying all of the inner bosses to perfection and having fun with prosthetics. BUT because i hadn't looked in the gauntlet section again i didn't know there was a 4th one so i will be doing that now. Awesome video
Definitely the most unique combat system. You can approach a fight in 1000 different ways, and everyone has different strategies to take down an enemy.
“Shout outs to all the channels that helped learn how to defeat all these bosses” Me: “oh my god please be listed please listed please be-YES!!” “Greetings! Sekiro goru here!”
17:00 I've always referred to that Genichiro battle flow as the "sword dance." You get locked into a dance, or a pattern with them and it chips away at their posture. I love it. You can sword dance with Lady Butterfly and keep it locked in for long durations.
I'm a bit late to the party but I must say seeing you beating these bosses with almost surgical methodology is very impressive and a bit unexpected from a lore channel.
I feel like Sakura Dance is less a gift from From, and more From’s vision of Sekiro’s Final Form. He has seen everything his enemies have to offer, he has learned their techniques and their weaknesses, and he has crafted the perfect counter to them all: Sakura Dance.
Not a bad theory, but since we get Sakura Dance by defeating Inner Genichiro, who used it against us, it's most definitely something Genichiro either came up with himself or learned from Tomoe
@@sebastianb.3978 I think Geni learned it by himself, we never see sakura dance from okami warriors like many of his moves (like lightning and floating passage). Then after we defeat him, we learned it from him.
The mist raven when used will catch the lightning it flies you into the air, just don't hold forward as you'll just go forward and been on the ground with shock which will stun you
Genichiro is my favorite boss in any game, he is the culmination of everything involved in Sekiro’s combat and the flow of you and him going back and forth with each other is incredibly satisfying to perfect
Okay, some notes to make things easier, given that I speedran this game for a while: - At Guardian Ape, equip Mortal Draw. After using the spear, it stuns him for ages, giving you the opportunity to get one in, it does tons of posture damage. - Same thing for Great Shinobi Owl, best attack to use it on is after his flip. Also, in his second phase, if he tries the posture recovery, a single shuriken will break him out of it. - With Genichiro, Way of Tomoe, if you equip either Ichimonji Double or Mortal Draw, it'll beat his Mortal Draw. Plus, if you have Mid-Air Combat Art, that will make both faster and do more damage. - Isshin, both regular and Inner, best attack to get in phase 2 is when he shoots you five times from standstill, because he follows that up 99% of the time with a thrust that you can mikiri. (And the one time he followed it up with a sweep, I was on a decent time in a speedrun and he killed it.) - You can break Emma with Ichimonji Double. Every attack she does coming from her lower right, block it, you have just enough time to get an Ichimonji in, no matter her follow up. Be warned: she has one attack where she raises her sword up over her left shoulder, that's too quick for this strat. - Isshin Ashina: Don't deflect his Ichimonji, you can literally walk around his right and wait out the double, then get a free hit in. - Demon of Hatred, that triple spin with the two jumps is perfect for Mid-Air Mortal Draw. Five Draws will completely fill up his posture bar if you use the Yashariku Sugar.
Nice tips. I have a few more to make the fights even easier - With Genishiro, don't dodge through his jump attack, parry it. If you deflect it, he always follows with a thrust on phase one (so you can mikiri him), on phase two he follows up with either thrust or a sweep (so jump), and on phase three it's either thrust sweeo or normal attack followed by thrust. You can clearly see the reflection of his blade in the smoke that telegraphs what move he'll use. - Again with Genishiro, but only for phase three or Way of Tomoe : during his flurry attack, you can dodge it or parry most of it, whatever you want, but deflect the last attack, he will always follow with a thrust - For Shinobi Owl : during phase two when he tries to regain posture after throwing poison : throw a shuriken at him to interrupt - For both monks : you can actually hit her three times if you use the best firecrackers (but because there's a delay you might need some practice). Also, Ashes have the same effect (only two attacks after though) - Inner Ishin : firecracker his ass to interrupt his opening attack. He has two new attacks, don't know how to properly counter them so yeah, run at first, but look for the last attack of the combo, sometimes it's a thrust with the spear you can mikiri.
Good tips. I always parry Geni's jump attack. For Isshin's charged attacks, I interrupt it with charged praying strike, skill is so underrated. It can interrupt most (if not all, I'm still not sure) uninterruptible attacks like grab attacks, Geni's mortal blade, Ishin's white attacks, Isshin and Emma ashina cross, etc.
I found with lady butterfly it was pretty easy to just non stop attack her and then parry the kick when you hear her ping and then just go back to attacking
Just beat the severance gauntlet!! Thanks vaati! Your calm collected demonstrations made me feel like it was possible! Can't wait to play as the tengu now
Just beat the Divine Heir gauntlet and your strat for fighting Inner Genichiro was on point. Being hyper aggressive and using firecrackers whenever he starts to go "wild" off the routine loop melts his first 2 phases. 3rd phase is a bit more unpredictable, but still not a major issue. Now, let me see if I can do the other gauntlets.
This is super old, I know. But you can damage-less deflect lightning by holding down the deflect button right before the lighting hits you mid-jump, then use R1 to throw it back as usual.
@@derek96720 or u can use mist raven which is in my opinion the best lightning reversal technique, simply press assigned button for the prosthetic and it will jump automatically after u get hit on the ground
For the attack that you don’t know how to parry it : You jump, then you parry and finally you mikiri counter or dodge on the side. Edit: If there’s misspelling it’s because don’t speak English very well just yet.
I just love to parry Genichiro'ss attack when he jumps up and thrust the sword in the ground because I can almost every time get a fine mikiri from it :3
Demon of Hatred is also pretty easy to cheese. If you walk along the left edge of the arena when you first get his attention, he will follow you and you can get him stuck behind a tree next the gate. You can then climb the wooden tower on the right side of the gate, jump on top of the gate, stand directly above the demon, and he will fall off the cliff.
While a perfect parry is quite nice for his sakura dance, i personally dodge forward at the third instance. This way he doesnt hit you and you have a perfect opportunity to hit him hard with mortal blade
Really glad you got fuzzy Barbarian down there in the description. His videos are so well done. The way he breaks down the movesets makes it easy to understand and turns these boss fights into easy fights
For genichiro u can actually just jump up again after he reflects ur lightning reversal. Don't have to do Sakura dance. Though Sakura dance just looks hard af
For Isshin phase 2 I actually found that being at a middle distance helped, especially with the new move where you want to run away from it. He’ll then either swipe down which can be parried or dodged or you can mikiri counter his thrust.
A simple jump away whenever he does the new attack (and he telegraphs it very clearly) works fine, no need to hold middle distance (he only does the attack if you already are at middle distance anyway)
Those of you who dont know, when inner isshin raises his sword, thats what tells when hes gunna do his special, the way to navigate through it is to jump the sweep attack without jumping on him, and block mid air, then use the raven mist, as theres no sign to tell you if he's going to mikiri or his vertical slash.
2yrs late but inner Isshin’s attack that you don’t know, it starts as a sweep so jump then while in the the air, block. Then he’ll either thrust so you’ll counter, or swing the spear so just dodge it. Each has a tell.
lady butterfly actually is the type of boss you need to pressure from constant attacking and deflecting her little attacks,but yea incase a new player reads this,this guide is a must to follow.
Owl Father was my favorite fight in the game before this update came out, and Inner Father is my new favorite fight now lol. I play SUPER aggressive against him, always running forward and attacking him or using the shuriken chasing slice to close the gap, and you can kill him really fast this way. His combos are already satisfying to deflect, but perfectly deflecting an entire mist raven combo in phase 2 is a feeling like nothing else in this game. Such an awesome fight
Sekiro looks so much fun when you get extremely good at it. I beat it and got the true ending during launch week,but honestly I just did not have fun while playing because I never got to this skill level.
It is the most fun from software game once you get to the point that you learn each fight. I took a year off and just got back. Took me a few hours but beat every boss in 4 tries or less. Even basic enemies can be fun to fight
I'm new to the game, and this stuff just makes the stuff I'm going through seem trivial. Took me a good 6 tries just to get past the big troll thing (I ended up going off to do something else and found the fire shinobi tool that makes it a lot easier).
@@stinkomalinko I did the guy with the big sword first try, just after the ogre, go figure. Now I'm stuck on this mofo by the three tiered pagoda. He kicked me off the cliff... It was pretty cool though. Haha
It always seems that way, no matter what you try :) Getting your firct CHort to sound good on guitar is hard, but seems trivial when compared to people who have been playing it for 30 years. Thats why you compare yourself to your past skills, it will make you happier :) also, I would recommend not spoiling yourself too much on this game, but I guess its not as bad as in Darksouls. have a nice day man, Getting Past the Ogre also took me like 5-10 tries, and Ive finished all soulsbourne Games before that
@@kcbsuiejd Yeah, I know what you mean. It's always a lot more difficult when you start. I just beat the ninja by the pagoda, so I'm definitely improving. I've beaten all the souls games too, except demon souls. But this game definitely isn't like any of those games. You really have to unlearn the souls stuff to get good. Satisfying as hell when you get it though.
Tip for Genichiro (I know for sure this works on Way of Tomoe, but I don’t think his timing is different on his regular form, so it should still work): When he does his jump attack, the wind up/time he is in the air is long enough to get in one hit and then you can dodge to the side right before his attack lands and when he hits the ground you can get in another free hit and start a good “battle flow” if you keep attacking.
DONT hold block without kuros charm on anything, i love how no kuros charm makes the player have to play perfectly. 👀 The feeling of perfecting most samurai bosses, even Genichiro is awesome! Also DO attack lady butterfly, she has a very counterable kick after blocking two hits and you keep stam damage going added bonus. Also try and learn to parry genichirosarrows because running from them just makes his A.I. include more chase moves, and it looks cooler. Parry his jump attack so he does a follow up sweep or thrust, thus giving you more posture damage. You Can Still Double Reflect Lightning Without Sakura Dance, as you should because its the fastest and most epic and damaging move in all lightning fights. These arent tips for Vaati just ways to improve the average players playstyle. Also Vaati you played Owl soo perfectly, loved watching that
@Dustin Smith Difficulty is subjective, but for me has a very fun and has an easy flow to learn, however Demon of Hatred is where i have the most trouble.
@Dustin Smith Demon hurt me so i cheesed him off a cliff first time, i just wanted to get the lapis and go second playthrough. But im so happy recollections let you try again and again.
Thank you for the comprehensive gauntlet guide! Your calm and clear explanations really make the bosses seem simple.(until I get annihilated by them for hours at a time)
For Great Shinobi Owl just bait out the move that he toss two shuriken and then back flips and then run behind him and use mortal draw and bait it from a mid range
For Genichiro, attack parry attack goes for pretty much all of his attacks except the flurry. When you attack him several times and he deflects, attack a couple times again and he'll usually attempt the leaping cut into thrust. Dont dodge the leaping cut, deflect it. Its really easy time time and he'll knock you back if you deflect, which puts you at perfect mikiri distance. You simply wait till you've stopped sliding backwards then press dodge without directional input for a free mikiri Also be aware that with many enemies and especially bosses that deflect, three attacks is typically the counter attack point so when you attack three times, press deflect instead of attacking the fourth time and you'll almost always deflect their reactionary attack, then you can usually attack once or twice again. If you do this often you'll force attacks that you can play around pretty often.
Thanks to From Software, for putting the effort into a Free Update! Please consider returning to Sekiro, encourage your friends to pick it up, and maybe they'll consider free updates for their other games, in the future. I think it's a really good way to lengthen the life-cycles of these titles, for relatively little development time.
I did to try to get the purification and journey endings...
...it was a mistake to take on owl father in ng+2...
You're awesome
@@roberto5red5rocky85 yeeah,except not at all,also a multiplayer in sekiro? Doesn't take a genius to see it wouldn't make any sense gameplay wise, and 1) they must have been working at this long before got made its announcement for obvious reasons
2) got would like to be a tenth of the game sekiro is
Do you actually not get anything for the mortal journey?
I rather have full paid expansions than this kind of small free update.
It's cool, don't get me wrong, but imagine how awesome it'd be to have brand new bosses, locations, shinobi tools and techniques.
Fun fact: you know how your eyes glow yellow in dark places? Well with the Shura skin your eyes (eye, rather) actually glow an evil red which is really cool.
ooh nice
@@VaatiVidya OOOOOOOOOOOH ELDEN RING
Was the eye glow always in Sekiro? I noticed I had them before I killed the ape during my second (more complete) playthrough.
@@84jesterx yeah he basically has night vision eyes vaati talked about it in his sekiro secrets video if I remember correctly
whaaat thats cool asf
The reward for such hardship is: Nothing
extremely seasoned soulborne player: hmmmm, impressive reward.
Reward: You're no longer a master, but now you are a saint.
@@davidnewhart2533 A glock saint.
Maybe the real treasure is the "Shinobi Executions" we made along the way.
Your reward is...Elden Ring. However, they are still cooking it.
The Reward is an excuse to go to therapy
Sakura dance is also buffed by the flame vent fire buff and divine confetti. They really went all out with that move.
@000ArDiLlA000I wish they put geckos in a few boss arenas to use this..
When fighting inner genichiro, it is actually better to block his jump attack as he always does a thrust attack afterwards that you can mikiri counter. Regular genichiro will mix in sweep attacks after his second phase but inner genichiro always thrusts
For future reference, in phase 3 (way of Tomoe) he does the sweep almost always.
I think it's like
Phase 1: always thrust
Phase 2: either thrust or sweep
Phase 1 thrust, phase 2 sweep or thrust, 3rd phase sweep, thrust or normal attack which transitions into a thrust if you parry it.
He'll also do a guaranteed arrow shot if you heal from a distance, and you can hear the bowstring clearly. It times out that you can heal successfully and then almost immediately dodge to the side. Similarly, in the Way of Tomoe fight, healing from a distance will guarantee a diving thrust attack, so you can heal and then immediately Mikiri counter for a bonus posture hit on him whenever you heal.
@@hollandscottthomas Inner Genichiro absolutely hates when you heal, i use firecrackers to give me safety time to do it.
"[Gyobu] is the first boss in the game"
*Me, accidentally fighting Lady Butterfly first:* "Yeah...."
Lol I accidentally fight her before reaching the ogre
Same...
I'd wager fighting lady butterfly as your first boss is actually really helpful to you as a player. I learned how to perfect parry thanks to her.
I did the exact same thing right after I had killed the first ogre on my first playthrough. Didn't help being a completionist wanting to loot everything and kill every mob I encounter with no mikiri counter at the time, got my ass handed to me by the spear-bearers, lone shadow longswordsman and of course Lady Butterfly having no vitality or attack power upgrades learning the fight from scratch. Definitely the best way to start the game
Made things a lot easier for a little while after being done with her
Vaati: Great Shinobi Owl uses firecrackers rarely.
Me: Gets into a chain with Owl using his firecracker combo 5 times in a row.
Another thing about Sakura dance:
So after some testing I'm pretty confident that the kind of falling deathblow you do depends on how high you where when you started falling.
A low fall does the backhug falling deathblow, a medium height fall does lady butterfly's neckchoke-flip deathblow, and anything higher does the slam to the ground and roll deathblow.
Sakura dance, when used, carries you just high enough to do the neck-choke flip deathblow on most enemies, which imo is the coolest deathblow ever, and pretty hard to do because it requires a rather specific height to pull off.
That said, really disappointed Inner Isshin couldn't reverse reverse lightning since that again, made his phase 3 easier than phase 2.
Well the thing with the lighting reverse is it makes sense that genichiro can do it since he was a direct student of tomoe and isshin was not
Afaik the plunge deathblows are different for each enemy. The one that knocks down enemies and stabs them is for light people
The backhug is for heavier people like generals or some other main bosses like isshin and genichiro
Honorable mention: Because of the fact that minister shinobis are long and strudy sekiro actually has to rip open their back to kill them with falling blow. Each enemy type has different
I personally hoped that Ishiin would take lightning reversal to another level. Basically, genichiro teaches you that double reversal is a thing, but gives you the tool to counter it easily. Now I thought that Glock9 madafacka Ishiin would say nope, not doing this shit, and reversed your reversed reversed reversal, making the weapon art useless xD You would have to commit to this reversed reversed reversed reversed reversal-inception and it would be dope as hell
@@Champion1209 but Isshin is implied to be a much more talented warrior than Genichiro. Hell he somehow just knew how to reverse lightning when he came back from the grave, and there's no lore to suggest that he can only do it because he came out of Genichiro's body, and even if such lore did exist it wouldn't make much sense
Yeah the first time Genichiro re-reversed my lightning attack my first reaction was "What the absolute fuck just happened there?" But by the time I got to Inner isshin and realized his lightning reversal is still basic I was pretty disappointed.
"you get nothing
nothing except the memory of an incredible journey"
uh I'd take a skin personally really
Would have been nice to get another combat art.
@@AxisChurchDevotee yeah I just find it strange that the hardest gaunlet is the only one that gives you zero reward. I get that it exists as a challenge but you really don't need a boss gaunlet to do it. Just do every boss fight consecutively in the memories
@@AxisChurchDevotee although it might be because very few people would ever get that reward, I mean only 26% of PS4 gamers have even beat normal SS Isshin and only 8% have platinumed the game
@@zach8107 xbox numbers are even worse
I think a sword effect would have been nice
I don’t know if someone else said it already, but for inner Genichiro you can use the mist raven to counter the lightning without him returning it.
That's boring as fuck tho just let him return the lightning and then you return his returnal it's pretty fucking sick
@@twistedgwazi5727 whichever is more fun depends on players I guess. I agree playing lightning pingpong is fun as hell, but his info is useful too.
@@rayvincyful1 "lightning ping pong" lol
@@twistedgwazi5727 I don't really get why his reversal makes people lose their minds all of a sudden. Sure it takes you off guard the first time but just do the exact same movement you did to reverse it to him to begin with. It's even easier as you know it's coming.
@@brent8407its hard to time the second jump because of recovery animation from the first jump
His son just wanna say: "Git Gud"
but he made me hesitate
@@VaatiVidya "hesitation is defeat"
@@VaatiVidya Hey bro ....i hv a question .......will u remake lore videos of demon souls after the arrival of demon souls remake
@@VaatiVidya hi
@@rahulverma8774 I'm sure he will update lore videos on demon souls once we get new material.
Here's a tip for Inner Isshin, the new danger attack is a sweep so jump over it, and the next attack you can midair deflect and he will either do a thrust or big slash attack that you dodge to the right with. Hope this helps
Another tip: the midair deflection leaves you in a pretty long recovery animation and you only have like 2 frames to dodge or get the mikiri off once you come out of it, so make sure you mash the hell out of the dodge button after you get the deflect. Using the umbrella might negate this but i haven't tried it personally.
Another 2 tips: after the new mortal draw move get out of the way of the first and then back in for the second. While ur in use one mind to destroy his health.
U can do the same thing for his ichimonjii double just dodge and one mind. This helps soo much as his natural posture regen is insane and u can do the full one mind
@@barry4293 another one: you can use the purple umbrella to simply deflect the first part of the mortal draw, then youre completely free to hurt him however you want while the 2nd part goes off. no movement required
@@yellowsaurus4895 it saves emblems tho cos one mind is expensive
@@barry4293 this is true
Tip to inner owl: An easy way to get a charge attack on him is when he does his shoulder, hit, firecracker. After you deflect the second hit just charge up and attack and you will dodge straight through the fire crackers and hit him
I just run right after the shoulder and get an ichimonji or two in. Never left btw, since when he does the fireckracker slash his sweep goes further right than left
This and dodging his strong downslash are my only ways of stabbing Owl
I just use Night jar reversal against owl.
You can pursue him after most of his attacks with it and maintain constant peessure. As soon as he jumps back you can leap towards him.
It's really fucking cool whe he does the three step fire cracker slash because you deflect the first two, it pushes you back with a deflect, dodge backwards once and then night jar through the lingering smoke and it looks god damn dope
@@ethandonnelly1973 I just basic jump over his firecrackers and get a couple hits in before he blocks. I can see how nightjar would be good too though. I haven’t found a combat art to use against owl so I’ll try that.
@@danielchristensen3657 Standard owl is pretty good with night jar is it lets you close the gap for zero Spirit cost. Literally every time he jumps back, you can take a step forward then nightjar at him to continue attacking. Literally just using Night jar to chase him makes fighting him in first phase really easy.
With his fire cracker slash, you can do a really cool looking, and very simple, combo.
Basically when you see him spray out the black powder, wait for him to start slashing it, and then dodge backwards. Dunno if you know this or not, but Dodging doesn't work by evading the attacks hit box, it works by using invincibility frames to just pass through the attack So you can literally dodge clean through a slash. (If you know that, I hope I'm not offending you by stating the obvious but alotta players don't know how dodge works.
So regardless Even of you're in the fire crackers range, if you dodge at the right time, you wont take damage.
So he tosses out the black powder, you dodge backwards as he ignites it with his slash and then you immediately Nightjar towards him, which is like dodging an explosion and then jumping straight through the smoke to slash him, it looks and feels dope as hell and lets you continue the fight quickly to maintain pressure.
Also if you haven't figured it out yet, When he does that long dashing cut, where he throws the anti healing smoke bomb at the end, you can stop the smoke bomb entirely.
Basically you just deflect the cut, and immediately press attack. He'll start the throwing animation but if you cut him first, it'll cancel.
The other dash cut I block the single shuriken and dodge the cut to deal health damage to his flank. Dunno if you do loads of posture damage if you block it but i prefer dodging that one
37:50 that new attack consists of 3 moves, you want to jump over the first one, deflect the second one midair, then Mikiri counter the third attack
unless he gets freaky and decides to do a combat art
I didn't know u could jump and deflect the first 2. I just ran away every time he did one of those moves.
That mortal journey reward must be the dragon scroll so you can learn the secret to becoming the dragon warrior.
Brother if you beat mortal journey you could probably take down 15 dragon warriors at once
I needed that inner ishin mortal blade skill :(
Me: "Yes...I've gotten the platinum for Sekiro... Now I'm done"
Fromsoftware: "hold our Monkey Booze, we're gonna end all your spare time!"
same dude. and now I'm rusty as hell
Same here and now I can’t parry for shit
"wake the fuck up Shinobi. We've got some bosses to kill"
@@jamesderepentigny5446 Lmao. I used to be able to wreck Genichiro easy, and defeat Owl without resurrecting. Now it's like I'm learning all over again.
Same here haha
Vaaati doing commentary on games is so relaxing to listen to. His voice is so calm and the advices he gives are very clear.
"Hesitation is the feet."
- Griffin Ashina, or whatever
Thanks miyazaki
-is shin the knife priest
Clever
“Behold the lighting of Toe my way”
Immediately after defeating Isshin sword saint for the first time I went and first tried the headless guardian ape fight. Never felt so good playing a video game.
Wait isn't Isshin after Headless Ape?
@@mjoe7561 there’s another guardian ape fight where you fight both a headless and guardian ape at the same time
@@zeldaOotrules1 oh yes of course, I remember. I did do that before Isshin as well however
Depending on the order you get the severance ingredients, you may have to fight the guardian ape and his partner just to progress through the main story.
@@handle854 yeah always felt odd how you can just skip that fight entirely if you go after the stone first. I mean maybe even fromsoft realized it was a garbage fight so they give you that option.
I personally like to keep shuriken equipped for the "Great shinobi owl" fight. I rarely use them if he tries to recuperate his posture which is something other than just not using the tools at your disposal. the shuriken knock him out of the animation and he then proceeds to chase me down.
you can also shurikrn then do the follow up attack, most of the time you get a free hit, some other times he deflects which helps with posture
These gauntlets remind me of Hollow Knight: Godmaster. In Godmaster there are 4 gauntlets where you fight 9 main bosses then in the end you'll face a new boss and then there is that final gauntlet where you fight a harder version of all 50+ bosses along side the new ones, but then in the end you fight a boosted version of the final boss and it's insane. Absolute Radience I'll eventually beat you.
I love Hollow Knight, but Godmaster just took it too far imo. The difficulty of those gauntlets is just cruel for average players. Even From Soft had the kindness to give you a full heal between every boss in the gauntlet
@@NicholasKratzer for me godmaster was great up until the final gauntlet. The other gauntlets are pretty great the 4th might be much but it's not the 5th which was bat shit insane
@@uryenatienza4093 Yeah, the first 3 are reasonable, and I know I beat the first two. Not sure if I beat the Sage one. I thought Nightmare Grimm showed up in the fourth, but he's actually only in the fifth. Looking at it now, only the last one is truly evil, which I think is too much. From Soft did it the right way: the insanely hard boss rush is completely optional with no reward besides pride. There isn't even a new boss form, so only do it if you're into that. Hollow Knight locked both a new boss, extra lore, and the alternate ending behind the insane rush. It's the only time the game leans too far into the classic ultra hard difficulty of NES games and the like. It sucked ending Hollow Knight on such a sour note
@@NicholasKratzer for a free update its an amazing addition. You dont have to finish godmaster but the fact that the devs cared to actually put in a boss gauntlet or just the ability to refight cool bosses without resorting to any janky mods is awesome. I'm hoping boss heavy games like fromsoft games do take note and start doing this for all their upcoming games cause 100% of the time people want to redo those crazy bosses and have to wait till someone mods it for them.
I’m not even joking when I say that the fifth pantheon added another 30 hours to my overall playtime of the game. Having to beat every single boss in the game in a row without any checkpoints and very few heals is downright cruel, especially when the first 20 or so bosses are an absolute cakewalk and just add to the length of the pantheon
You wanna hear all the "ting, ting"
ima Dylan true, it never gets old
“Just hold block”
Me with without Kuros charm: :()
Poppa Jimbo sculpture can give it back
@@goodhunter3831 but... no
@@itzmrinyy7484 I agree
Yeah, I'm playing through them after having ever achievement in NG+...4 I think? With the demon bell and charm active (how I played every game after the first).
Holding block definitely is a bad idea in my case.
I got through the first gauntlet, but the second is going to take a while, and the third even longer, and the last one? Yeah, that will take a long time to be ready to do.
Especially without basically exploiting the bosses or glitching things out to make it easy, as many players prefer to do.
@@echomjp yeah, it's taking me a while on the second one. That damned old man now has mist raven!
Here's a little tip that really helped me when I was playing. Memorizing the deflection sounds really helps with landing them perfectly. There's a pattern and if you pair it with looking at the animation it makes it way easier to time your block.
Some fights I didn't even realize but I was making the perfect deflect with my mouth because It was something I picked up without even knowing. Idk if its as useful for others as it is for me but it doesn't hurt to try :)
Definitely agree! I remember encountering the giraffe centipede for the first time and killing him first try, just because his attacks were so rhythmical.
Listening to the sounds definitely helped me memorising the rhythms of attacks from bosses and killing Genichiro right after having perfectly deflected that long sword attack of his is satisfying as hell^^
6:49 was so wholesome. i'm sad now, that was so cute🥺🥺i hope you are all doing well!!
“Don’t go too high into ng+”
Me who’s already on ng+5: ....
nice im on 23 just because
Nice I’m on +8
Havnt played for a year and I am NG+5 aswell and have bell demon + no charm. I dont even knew how to play the game anymore. GG.
I’m new game + 6 I can no longer beat isshin sword Saint he is super hyped and had his weetabix
@@michaellawler549 phatic......I am on 30+ =)
[ Just joking it's fine dude :) ]
Vaati! The description of the new weapon art says "The sakura blossoms will soon fall. If you cannot return home, at least allow this dance to console you." Do you think this is From apologizing for not giving us DLC where we get to return the dragons heritage home (Sakura blossoms being associated with the divine dragon of course)? thats certainly what it sounded like to me.
That....actually sounds plausible.
I think that Tomoe and Takeru failed to return to the divine realm and this dance was meant to either console Takeru or to be a mourning ritual done on Takeru's grave at the old Everblossom (where genichiro then observed it). Just my first thoughts though.
@@stefvanroey8191interesting way of looking at it! I saw it as the dance Tomoe developed to appease the divine dragon, who she failed to help return to it's home in the west.
@@walterleduy1165 also a good take!
Nice attention to detail. For real though I'm surprised this game never got any REAL DLC. The boss rushes are cool but it didn't add much outside of 3 modified boss fights and 3 skins. I at least hope FS doesn't drop Sekiro or at least the Sekiro model entirely because I know we probably won't get a sequel but the thought of no more ninja sword play makes me sad. Easily the best combat in a souls game so far, so much so that playing DS and bloodborne isn't as fun to me as it used to be. Strange how the game with the least amount of customization by far is one of the most addicting
There is some extra stuff you missed, the memory part of the item that increases your attack power (Before it becomes remnant) has some extra lore, the best one imo is inner owl's. It says this inner version within sekiro's memory is far greater then the real owl could ever hope to become. Something similar to that
That's really cool actually like wolf sees a more idolized version of owl in his memories instead of the snake he actually is.
@@joshwhite557 like some abused or neglected children tend to do
But he does the same for the other 2. It's an idealized version combat wise he creates to train, nothing more nothing less.
that's so cool
For the new inner isshin attack the special is a sweep so you can jump to avoid, however he will follow it up with an upward swipe so you have to block mid air then he does one of two things a mid-air thrust where you can mikiri counter or an air cutter thing with the white wave where you can dodge to the side. Hope this helps anyone
hey man it is 2 years later and I used your tip! thanks for leaving that comment!
I didn't deflect a single time midair the whole fight. Just start running to the left and he will miss both the sweet and the lance. Less chance of getting whacked because you miss timed the block button.
I feel as though Inner Isshi should have been a combination of Sword Saint and Fire Isshins movesets, with a couple more Mortal Blade moves. I wouldn't care if the fight was four or five phases, I would love seeing how many crazy combos Isshin could perform by stringing attacks from both versions together.(something like his short range fire sweep leading into his sword beams and ending off with Inner Isshins new phase 2 attack.
Also, if I made it, the Mortal Blade moves would probably go through resurrections, so if you die to them, that's it, no resurrection nodes
I love you
Masochist
But yeah I'd like to see that too
AN HOUR LONG VIDEO?!?
A dream came true
it's 8 minutes then "hey everyone welcome to my letsplay"
@@lemonlordminecraft More like 8 minutes then "welcome to my bossguide". I firmly enjoyed it.
I never really try to cheese enemys like owl or the butterfly because they were always this "skill door" like gundyr in ds3 for me it was the games way of saying if you can beat him you will be able to handle the next part of the game.
(and it just feels extremely good in sekiro to kill them by parrying their atacks perfectly)
I feel this way 100%. If I cheesed anyone I would've died to the normal enemies in the next area
@sole survivor Darksouls had sometimes kinda annoying bosses. (I'm still stuck at darkeater midir even with the cheese and co op help for about a year now) so i only meant this in relation to sekiro
@@einfangirl2351 I remember like 1,5 years ago I used to play a little ds3 every day in the morning and try to beat midir. On like the 2nd try in the 3rd/4th day I just needed 1 more hit to his head and when I pressed r1 my half broken controller didn't respond.
What happened after? Of course midir hit me while I was trying to press r1 and I died... I stopped playing ds3 after that.
@@SaladSomeone Ok so our experiences weren't too different from each other
@@SaladSomeone can just use that mist spell to drain his hp and nothing else lol I've killed him multiple times with it
When Genichiro does that spin attack you can dodge towards him just before the third one to get a clean hit. It's similiar to that Ishin's spear phase strat.
I just parry the whole thing and double ichimonji him, he can't do anything about it.
"My two year old son"
Me: "Wait, it's already been two years?"
i didnt even know he has a son, i thought he was in college or smthn
@@jackwisniewski3859 Dude... He's been around on here for almost a decade xD People age
@@sebastianb.3978 Dark souls released in 2011... Holly shit, time flies
When Isshin sheathes his sword, he actually has two attacks he can make it into depending on what you are up to. If you stay in about the same place in front of him when he sheathes the sword, you're gonna get an Ashina Cross for big posture damage. If you're moving around, he does the single slash into a sweep. It's good to know how to bait out both depending on your positioning when he first sheathes his sword.
Wasn’t particularly here for a tutorial (Not complaining - its always good to have more strategies), and more for just watching Vaati fight. It always very fun to see him fight.
Also, props to anybody else whose gotten through Sekiro. It’s a great experience even without the new bonus content.
3:03 I laughed so hard, best cut ever.
An hour of solid content, this is gonna be great!
Edit 1: Imagine how lucky Vaati his kid is to hear Lore of sekiro soulsborne series as bed time stories
Edit 2: Wow 208 likes Thank you so much everyone x.X
Child: Tell me an Epic bedtime story, daddy!
Vaati: Souls Lore
Child: NiGhTmArES
"And then the furry dragon princess was exiled to the land of crow people, zombie dragons and skeletons that live on wheels that will try to kill you the moment they sense you are near, and she lived miserably for an eternity until a shirtless guy with a claymore and a dad-mask skipped through her dialogue and cut her tail off stabbed her in the back. The end. Sweet dreams"
"But why was he called Big Hat Logan, daddy?"
"This is the deepest lore son, he's called Big Hat Logan because he wears a big hat."
@@fv2977 Hahah this is gold.
Jesus man get a life bruh
"Lady Butterfly's posture recover's very slowly"...wait, what?
Is not the whole gimmick of her was, that you have to actually low her hp, otherwise there is no way you could break her posture? She was the first boss with this mechanic, there was even a pop-up thingy to teach you this new mechanic?
"no way of breaking her posture" ............ NO
You don't necessarily need to damge her at all because you can do : hit - hit - parry - hit or parry - then hit - then parry (side note : if she got out of this loop throw a shurikin to throw off balance and continue the loop) until her posture is full and boom this can be done for both phases if you do this she will be a joke {this basically what I do when I fight her , her and Emma}
[Important thing to say is that this can be done if you did it as fast as you can and not give enemies time to lowe their posture like genichro but even then there's some bosses like owl how can lower their posture as fast as your eyes can see]
Owl even has the posture restore ability. Owl does not mess around.
I love how they have reflection of strength in this game. It is such a nice touch and important feature that you can practice as many times as you’d like. I’d like to have a DLC or Sekiro 2 but reflections and gauntlet is better than nothing
41:07 : Don't run off the cliff
oh but it was actually a strategy to spawn far away from him and heal. lmao
Me who ran off the cliff and died, ending one of my best runs against Isshin:
Friend I don't have this mode and I'm goty edition 1.06 should I get all bosses first to unlock this mod?
@@gamingwithaliandhassaneen5382 it unlocks when you complete the game 1 time
Vaati: yeah, so really, these are some pretty simple bosses once you see the tells (plays like a god)
Its honestly not that hard. The only hard bosses imo are demon of hatred and headless ape+partner
@@SaladSomeone if that's how you think then I think your just the kind of person that only says something is hard once it's blatantly bullshit, like the two monkeys.
@Dustin Smith if you include bell demon and charm then its a completely different story.
@@Brex10 I think that sekiro is one of the easiest games from soft has made because its really fair. The bosses give you time between attacks and you don't die when you mess up once.
Edit: the reason I think that the monkeys and demon are hard is because even if you practice a lot you still cant consistently beat them. If you practice against sword Saint enough you can consistently first try him, but demon of hatred will just bullshit you to death.
@@SaladSomeone I have played all Dark Souls games and Bloodborne. Dlc's included.
But Sekiro is the only game I can't beat from Fromsoft. Because it's to damn hard, and no it's not because I cant summon help, I soloed almost everything in the other games, the only things I haven't been able to beat solo are Aldrich and Darkeater Midir.
Now dont get me wrong I'm not saying the game is bad, I'm not one of those journalists calling for an easy mode, I get that Fromsoft games are meant to test your metal, And if anyone asks I still say Sekiro is a great game, but if they ask if they should play it, I usually say yes with the caveat that I think it's the hardest Fromsoft game I have played yet.
And I thought platinuming the game would be my last challenge. Well, time to return to Ashina one last time before The Old One awakens once again.
" The Old One awakens once again." What?
@@AverageBreakcoreListener demon souls
@@AverageBreakcoreListener He is the main villain in Demon Souls.
So The World Might Be Mended
@@bosscemeteryarchives4526 Let strength be granted.
The calling out of what moves the bosses are using really helped me learn the responses. Thanks!!
2:10 - The Shura outfit (many apologies if I misspelled that) looks so good to the point where it could be a secret Boss. A version of the player from the outcome of an alternate timeline (The player's Shura ending) where they are facing the result of their actions. It feels like an interesting concept.
Shura would make great boss imo
Basically demon of hatred lorewise… he fell into the hands of shura , but yeah i get what you mean
Haven't finished the entire video, but to answer your question of how to deflect the attack at 40:00 , you need to jump, and while on air, hold block, then when you land isshin can either do a thrust that you can mikiri counter or an attack that you can parry.
Also, for anyone struggling with these bosses, you can use the dragon's blood dropplets to revive more than one time per phase, or a Jizo statue to get an extra revive. The best thing is that after finishing the gauntlets you get the consumables back. That's how I managed to finish the 4 trials on my first try, I had a lot of these items that I never used.
And the mist raven feather is essentially a free get out of jail card, if you find yourself having a hard time dodging any particular boss attack, just use the feather.
Also, I did the gauntlets on ng+7 and as far as I can tell, the damage does not scale, however, negative effects of not having Kuro's charm or having the Bell Demon active, do apply.
Finally a reason to come back to this game. Wish they would make a DLC tho
Elden Ring is consuming bandwidth
New Attack on Inner Isshin: Its a sweep + mid air attack from his part and finish it off with a trust attack. So you need to jump - deflect mid air - and be ready to mikiri counter his spear. Enjoy.
"I'll stop talking, so i can focus."
One second later
"That was a stab."
🤣
I'm a bit late, started a month ago. Didn't even know about the gauntlets until ng+7. Did all 3 pretty easily and for the last week I've been replaying all of the inner bosses to perfection and having fun with prosthetics.
BUT because i hadn't looked in the gauntlet section again i didn't know there was a 4th one so i will be doing that now.
Awesome video
Did it first try, very satisfying, but i would still have liked a lighting combat art or something.
Its fair to say this is my favorite From Software game.
The essence of BB and the world building of Darksouls.
Definitely the most unique combat system. You can approach a fight in 1000 different ways, and everyone has different strategies to take down an enemy.
"Why is it an hour long? Oh well."
that was exactly what I thought
Same
“Shout outs to all the channels that helped learn how to defeat all these bosses”
Me: “oh my god please be listed please listed please be-YES!!”
“Greetings! Sekiro goru here!”
17:00 I've always referred to that Genichiro battle flow as the "sword dance." You get locked into a dance, or a pattern with them and it chips away at their posture. I love it. You can sword dance with Lady Butterfly and keep it locked in for long durations.
I'm a bit late to the party but I must say seeing you beating these bosses with almost surgical methodology is very impressive and a bit unexpected from a lore channel.
I feel like Sakura Dance is less a gift from From, and more From’s vision of Sekiro’s Final Form. He has seen everything his enemies have to offer, he has learned their techniques and their weaknesses, and he has crafted the perfect counter to them all: Sakura Dance.
Not a bad theory, but since we get Sakura Dance by defeating Inner Genichiro, who used it against us, it's most definitely something Genichiro either came up with himself or learned from Tomoe
@@sebastianb.3978 I think Geni learned it by himself, we never see sakura dance from okami warriors like many of his moves (like lightning and floating passage). Then after we defeat him, we learned it from him.
The mist raven when used will catch the lightning it flies you into the air, just don't hold forward as you'll just go forward and been on the ground with shock which will stun you
When your recording messed up so you decide to just fight the bosses again live lmao dude you’re insane
Genichiro is my favorite boss in any game, he is the culmination of everything involved in Sekiro’s combat and the flow of you and him going back and forth with each other is incredibly satisfying to perfect
Okay, some notes to make things easier, given that I speedran this game for a while:
- At Guardian Ape, equip Mortal Draw. After using the spear, it stuns him for ages, giving you the opportunity to get one in, it does tons of posture damage.
- Same thing for Great Shinobi Owl, best attack to use it on is after his flip. Also, in his second phase, if he tries the posture recovery, a single shuriken will break him out of it.
- With Genichiro, Way of Tomoe, if you equip either Ichimonji Double or Mortal Draw, it'll beat his Mortal Draw. Plus, if you have Mid-Air Combat Art, that will make both faster and do more damage.
- Isshin, both regular and Inner, best attack to get in phase 2 is when he shoots you five times from standstill, because he follows that up 99% of the time with a thrust that you can mikiri. (And the one time he followed it up with a sweep, I was on a decent time in a speedrun and he killed it.)
- You can break Emma with Ichimonji Double. Every attack she does coming from her lower right, block it, you have just enough time to get an Ichimonji in, no matter her follow up. Be warned: she has one attack where she raises her sword up over her left shoulder, that's too quick for this strat.
- Isshin Ashina: Don't deflect his Ichimonji, you can literally walk around his right and wait out the double, then get a free hit in.
- Demon of Hatred, that triple spin with the two jumps is perfect for Mid-Air Mortal Draw. Five Draws will completely fill up his posture bar if you use the Yashariku Sugar.
Nice tips.
I have a few more to make the fights even easier
- With Genishiro, don't dodge through his jump attack, parry it. If you deflect it, he always follows with a thrust on phase one (so you can mikiri him), on phase two he follows up with either thrust or a sweep (so jump), and on phase three it's either thrust sweeo or normal attack followed by thrust. You can clearly see the reflection of his blade in the smoke that telegraphs what move he'll use.
- Again with Genishiro, but only for phase three or Way of Tomoe : during his flurry attack, you can dodge it or parry most of it, whatever you want, but deflect the last attack, he will always follow with a thrust
- For Shinobi Owl : during phase two when he tries to regain posture after throwing poison : throw a shuriken at him to interrupt
- For both monks : you can actually hit her three times if you use the best firecrackers (but because there's a delay you might need some practice). Also, Ashes have the same effect (only two attacks after though)
- Inner Ishin : firecracker his ass to interrupt his opening attack. He has two new attacks, don't know how to properly counter them so yeah, run at first, but look for the last attack of the combo, sometimes it's a thrust with the spear you can mikiri.
Good tips. I always parry Geni's jump attack. For Isshin's charged attacks, I interrupt it with charged praying strike, skill is so underrated. It can interrupt most (if not all, I'm still not sure) uninterruptible attacks like grab attacks, Geni's mortal blade, Ishin's white attacks, Isshin and Emma ashina cross, etc.
30:07 Vaati unleashing his inner German "Ich bin very generous..."
I found with lady butterfly it was pretty easy to just non stop attack her and then parry the kick when you hear her ping and then just go back to attacking
Just beat the severance gauntlet!! Thanks vaati! Your calm collected demonstrations made me feel like it was possible! Can't wait to play as the tengu now
Just beat the Divine Heir gauntlet and your strat for fighting Inner Genichiro was on point. Being hyper aggressive and using firecrackers whenever he starts to go "wild" off the routine loop melts his first 2 phases. 3rd phase is a bit more unpredictable, but still not a major issue. Now, let me see if I can do the other gauntlets.
PSA: Sakura Dance Lightning Reversals don't damage you in return so its currently the best way to reflect lightning.
This is super old, I know. But you can damage-less deflect lightning by holding down the deflect button right before the lighting hits you mid-jump, then use R1 to throw it back as usual.
@@derek96720 or u can use mist raven which is in my opinion the best lightning reversal technique, simply press assigned button for the prosthetic and it will jump automatically after u get hit on the ground
For the attack that you don’t know how to parry it : You jump, then you parry and finally you mikiri counter or dodge on the side.
Edit: If there’s misspelling it’s because don’t speak English very well just yet.
The umbrella prosthetic makes this fight very easy.
Dude that umbrella is so strong wtf, I just used it very little in one of my playthroughs but I watched others use it extremely well
I just love to parry Genichiro'ss attack when he jumps up and thrust the sword in the ground because I can almost every time get a fine mikiri from it :3
Demon of Hatred is also pretty easy to cheese. If you walk along the left edge of the arena when you first get his attention, he will follow you and you can get him stuck behind a tree next the gate. You can then climb the wooden tower on the right side of the gate, jump on top of the gate, stand directly above the demon, and he will fall off the cliff.
Never knew Vaati had a son but that part was goddamn adorable.
But also, GET OUTTA MY ROOM, ARLO! I'M DOING THE 17 IN A ROW BOSS RUSH!!!
I wish Weapon Arts can be changed on the fly instead of going into the menus to change it
While a perfect parry is quite nice for his sakura dance, i personally dodge forward at the third instance. This way he doesnt hit you and you have a perfect opportunity to hit him hard with mortal blade
For the true monk, the last health bar I just threw fist full of ash then three attacks and repeat. I also used confetti and ako sugar.
Really glad you got fuzzy Barbarian down there in the description. His videos are so well done. The way he breaks down the movesets makes it easy to understand and turns these boss fights into easy fights
For genichiro u can actually just jump up again after he reflects ur lightning reversal. Don't have to do Sakura dance. Though Sakura dance just looks hard af
20:44 you can also use mist raven to deflect the lightning without taking damage
For Isshin phase 2 I actually found that being at a middle distance helped, especially with the new move where you want to run away from it. He’ll then either swipe down which can be parried or dodged or you can mikiri counter his thrust.
A simple jump away whenever he does the new attack (and he telegraphs it very clearly) works fine, no need to hold middle distance (he only does the attack if you already are at middle distance anyway)
Those of you who dont know, when inner isshin raises his sword, thats what tells when hes gunna do his special, the way to navigate through it is to jump the sweep attack without jumping on him, and block mid air, then use the raven mist, as theres no sign to tell you if he's going to mikiri or his vertical slash.
2yrs late but inner Isshin’s attack that you don’t know, it starts as a sweep so jump then while in the the air, block. Then he’ll either thrust so you’ll counter, or swing the spear so just dodge it. Each has a tell.
I just use sakura dance and deflect the thrust or use mist raven on lightening
Me: *realizes that i'm not good enough at Sekiro to get to a point where can use this video*
Also me: *watches the entire video in one sitting*
3:01 Hahaha I basically just started and I already love this
Vaati: "If it doesn't work..."
Me: You're fucked!
lady butterfly actually is the type of boss you need to pressure from constant attacking and deflecting her little attacks,but yea incase a new player reads this,this guide is a must to follow.
Owl Father was my favorite fight in the game before this update came out, and Inner Father is my new favorite fight now lol. I play SUPER aggressive against him, always running forward and attacking him or using the shuriken chasing slice to close the gap, and you can kill him really fast this way. His combos are already satisfying to deflect, but perfectly deflecting an entire mist raven combo in phase 2 is a feeling like nothing else in this game. Such an awesome fight
"Hi Arlo. Do you want to come in?"
"I DID IT!!"
XD that has the be the cutest thing I ever heard.
Think he was saying "daddy"
@@juniperrodley9843 same, either way it’s so damn cute! I’m crying from the cuteness!
@@Lady_Maria-2007 Oh yeah, same! Arlo is absolutely 100% b a b y
Sekiro looks so much fun when you get extremely good at it. I beat it and got the true ending during launch week,but honestly I just did not have fun while playing because I never got to this skill level.
It is the most fun from software game once you get to the point that you learn each fight. I took a year off and just got back. Took me a few hours but beat every boss in 4 tries or less. Even basic enemies can be fun to fight
What do you mean true ending? Each one is a true ending
@@sablemae8853 yeah the exact same for me
I'm new to the game, and this stuff just makes the stuff I'm going through seem trivial. Took me a good 6 tries just to get past the big troll thing (I ended up going off to do something else and found the fire shinobi tool that makes it a lot easier).
I'm on my fourth playthrough, and the stupid Chained Ogre still gives me trouble.
@@stinkomalinko I did the guy with the big sword first try, just after the ogre, go figure. Now I'm stuck on this mofo by the three tiered pagoda. He kicked me off the cliff... It was pretty cool though. Haha
It always seems that way, no matter what you try :) Getting your firct CHort to sound good on guitar is hard, but seems trivial when compared to people who have been playing it for 30 years.
Thats why you compare yourself to your past skills, it will make you happier :)
also, I would recommend not spoiling yourself too much on this game, but I guess its not as bad as in Darksouls.
have a nice day man, Getting Past the Ogre also took me like 5-10 tries, and Ive finished all soulsbourne Games before that
@@kcbsuiejd Yeah, I know what you mean. It's always a lot more difficult when you start. I just beat the ninja by the pagoda, so I'm definitely improving. I've beaten all the souls games too, except demon souls. But this game definitely isn't like any of those games. You really have to unlearn the souls stuff to get good. Satisfying as hell when you get it though.
The road to git gud begins with a single step.
Lady butterfly becomes half as complicated if you attack it goes r1, r1, r1, r1, l1, l1, and repeat.
Tip for Genichiro (I know for sure this works on Way of Tomoe, but I don’t think his timing is different on his regular form, so it should still work):
When he does his jump attack, the wind up/time he is in the air is long enough to get in one hit and then you can dodge to the side right before his attack lands and when he hits the ground you can get in another free hit and start a good “battle flow” if you keep attacking.
Playing with kuros charm feels to easy
DONT hold block without kuros charm on anything, i love how no kuros charm makes the player have to play perfectly. 👀 The feeling of perfecting most samurai bosses, even Genichiro is awesome! Also DO attack lady butterfly, she has a very counterable kick after blocking two hits and you keep stam damage going added bonus. Also try and learn to parry genichirosarrows because running from them just makes his A.I. include more chase moves, and it looks cooler. Parry his jump attack so he does a follow up sweep or thrust, thus giving you more posture damage. You Can Still Double Reflect Lightning Without Sakura Dance, as you should because its the fastest and most epic and damaging move in all lightning fights. These arent tips for Vaati just ways to improve the average players playstyle. Also Vaati you played Owl soo perfectly, loved watching that
@Dustin Smith Sadly not
@Dustin Smith Understandable, I'm not masochistic enough to go charmless AND demon bell
@Dustin Smith Word. ill try it
@Dustin Smith Difficulty is subjective, but for me has a very fun and has an easy flow to learn, however Demon of Hatred is where i have the most trouble.
@Dustin Smith Demon hurt me so i cheesed him off a cliff first time, i just wanted to get the lapis and go second playthrough. But im so happy recollections let you try again and again.
"17 bosses without dying"
Hallow knight players: first time?
Thank you for the comprehensive gauntlet guide! Your calm and clear explanations really make the bosses seem simple.(until I get annihilated by them for hours at a time)
Just playing Sekiro for the first time in 2024. I cannot believe there’s no DLC. This game is soooo good. Sword combat in gaming at an absolute peak
"The goal in the game is to get hit so you can parry" ah, I see where Ive gone wrong.... I can't parry.
Just me or is the hardest fight in the severance gauntlet the owl??
Vaati backed out of the Divine Dragon boss fight because he fears he will lose again.
For Great Shinobi Owl just bait out the move that he toss two shuriken and then back flips and then run behind him and use mortal draw and bait it from a mid range
For Genichiro, attack parry attack goes for pretty much all of his attacks except the flurry.
When you attack him several times and he deflects, attack a couple times again and he'll usually attempt the leaping cut into thrust.
Dont dodge the leaping cut, deflect it. Its really easy time time and he'll knock you back if you deflect, which puts you at perfect mikiri distance. You simply wait till you've stopped sliding backwards then press dodge without directional input for a free mikiri
Also be aware that with many enemies and especially bosses that deflect, three attacks is typically the counter attack point so when you attack three times, press deflect instead of attacking the fourth time and you'll almost always deflect their reactionary attack, then you can usually attack once or twice again.
If you do this often you'll force attacks that you can play around pretty often.