Recoil Recovery vs Control in XDefiant! | (Which is More Important?)

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  • Опубліковано 27 вер 2024

КОМЕНТАРІ • 295

  • @TheBlackItalianGamer
    @TheBlackItalianGamer 3 місяці тому +376

    Glad to see more Xdefiant content to be honest

    • @suzaku3573
      @suzaku3573 3 місяці тому +4

      🙌🙌🙌

    • @CAPRISUNBLAZE
      @CAPRISUNBLAZE 3 місяці тому +8

      yea it bring back the og vibez when i first subribed back in 2016

  • @gatlin1320
    @gatlin1320 3 місяці тому +46

    This makes a lot of sense because I’ve been running leather grips and lightweight stock on my ARs to increase my ADS strafe speed, which hurts my recoil recovery significantly but I’ve never felt the downside.

    • @tktxlegend4540
      @tktxlegend4540 3 місяці тому +10

      The upside of this bug existing is that you now know that when recoil recovery does get fixed, it won't have any negative effect on your current build at all. Recoil recovery doesn't even exist right now so fixing it can only make your build better because any amount of recoil recovery, even if it's the lowest amount possible, is better than 0.

  • @emwols
    @emwols 3 місяці тому +417

    Short answer: recoil recovery is useless, feel free to hurt it as much as you want and you won’t notice

    • @iP3RFEKTIONoO
      @iP3RFEKTIONoO 3 місяці тому +57

      i feel it is more relevant to weapons like the m16 or the marksman rifles

    • @ghosterino
      @ghosterino 3 місяці тому +4

      Even less with MKB, it's not even something like First shot recoil like Battlefield, so even for DMRs I can't see much use of better Recoil recovery.

    • @ItsMichaelDavis
      @ItsMichaelDavis 3 місяці тому +3

      Damn, I'd been prioritizing that a little bit

    • @shoegazingslappy2716
      @shoegazingslappy2716 3 місяці тому +2

      Svd needs it tho

    • @agrulla6791
      @agrulla6791 3 місяці тому +6

      @@iP3RFEKTIONoObut how often do you really not move your aim while shooting? Even with those guns you often do. You have to track your enemy.

  • @dyslexic5834
    @dyslexic5834 3 місяці тому +109

    Yess!! This is what I needed. My favorite In depth stats channel. Goin in on a game I actually want to play. Plz do more. I'll watch all of them lol

  • @xPK7oSPEEDx
    @xPK7oSPEEDx 3 місяці тому +66

    This might be why guns "feel weird" to shoot on this game compared to other shooters

    • @lindihoxhaj4095
      @lindihoxhaj4095 3 місяці тому +14

      Yeah I notice that ,and was like something feels different from other shooter games

  • @christopherrudolph6883
    @christopherrudolph6883 3 місяці тому +6

    Thank you for your thorough and well-presented answers to our most asked questions. We can always count on you to deliver!

  • @projectc1rca048
    @projectc1rca048 3 місяці тому +68

    So as of the games current state, Horizontal Recoil Control is a W and Recoil Recovery is useless, got it. Tnx Ace!

    • @gigachigga
      @gigachigga 3 місяці тому +2

      Don’t follow this advice if you pick up the m16 btw

    • @LeBonRoiLouis
      @LeBonRoiLouis 3 місяці тому

      Why? What about the DMR?​@@gigachigga

  • @enesbilgili8647
    @enesbilgili8647 3 місяці тому +38

    I can watch anything you post even if i dont play the game:)

    • @ElClownz
      @ElClownz 3 місяці тому +4

      You should, this game is honestly quite fun

    • @CmoIsDaNam3i
      @CmoIsDaNam3i 3 місяці тому +2

      Unironically this is me with all of his CoD videos since MW2019. XDefiant is like the first game he is posting that in like the last 4 to 5 years I actually play. 😆

  • @Some.Legend
    @Some.Legend 3 місяці тому +2

    I’ve been watching you since you did tests on older COD’s, i’m so glad you’re doing this for xDefiant ✌🏼 Great job as always!

  • @gatlin1320
    @gatlin1320 3 місяці тому +3

    Ace, I’m sure you already have a video like this planned but just in case you don’t: You should make a video on how the different objective game modes work in XDefiant. What are the exact benefits you get from being the HotShot? What do you have to do exactly to become the HotShot? What are the requirements to make the escort bot retreat? How much does each player standing on a control point effect the rate of taking the objective? How do the spawns work in domination and occupy? Do you have to be standing directly on the objective while killing the enemy to advance the ultimate meter the most?

  • @tktxlegend4540
    @tktxlegend4540 3 місяці тому +14

    I knew something was bugged with recoil recovery as soon as I tested out the M16 in the firing range after your AR video where you said it had no recoil.
    When you fire normally with the M16, it has no recoil, but the moment you make any input on the right stick, your muzzle starts to climb. Glad to know thats just a bug and when it grts fixed ill be able to take off all my vertical recoil reduction attachments from it.

    • @vProvi
      @vProvi 3 місяці тому

      Same I run vertical on mine, it’s like my gun keeps on climbing and never go back down every shot.

    • @tktxlegend4540
      @tktxlegend4540 3 місяці тому

      @@vProvi I noticed that if you run the 3 attachments that reduce Vertical recoil the most, the M16 seems to stop climbing, but that slows the gun down SOOOO much that it's honestly not worth using to me. I basically just decided to stop using it and come back to it once recoil recovery is fixed.

    • @vProvi
      @vProvi 3 місяці тому

      @@tktxlegend4540 just use the vertical grip with rapid fire. Ur movement is a little slow but it still hits

  • @ojejku71
    @ojejku71 3 місяці тому +70

    Are u planning to do gun guide ?

    • @TheXclusiveAce
      @TheXclusiveAce  3 місяці тому +65

      Maybe down the road. The weapon leveling is too slow to do Gun Guides with any sort of consistency since I don't get too much time in the week to actually play games.

    • @VegetaMentality
      @VegetaMentality 3 місяці тому +7

      Would still appreciate it. Even if its just 1 vid every month, i will then play that weapon for 1 month till its 100 and new weapon vid is online ❤​@@TheXclusiveAce

    • @ryanhempel8830
      @ryanhempel8830 3 місяці тому +1

      Can we get a some gun guides or at least attachment guides or recommendations on attachments for guns?

    • @elg7365
      @elg7365 3 місяці тому +2

      ​@@TheXclusiveAceat this point you have to hire someone to pay the game for you

    • @sambegley9966
      @sambegley9966 3 місяці тому +4

      Or devs should unlock all attachments in firing range thing at the very least

  • @lars-vc
    @lars-vc 3 місяці тому +7

    Thanks for the testing, very interesting data!

  • @dustinschmidt3909
    @dustinschmidt3909 3 місяці тому +1

    Please keep making these! We need you covering Xdefiant. Nobody does it better!

  • @lexkoal8657
    @lexkoal8657 3 місяці тому

    Thank you for your research over the years, it keeps developers accountable for their lack of testing

  • @Dirixio
    @Dirixio 3 місяці тому +2

    I've been waiting for this exact video. Thank you Ace!

  • @JackDaniels350
    @JackDaniels350 3 місяці тому

    This confirms my suspicions and explains a LOT of the frustrations I was having with this game. Great video, Ace!

  • @staycationtg
    @staycationtg 3 місяці тому +2

    W vid, the recoil recovery had me scratching my head lol

  • @pavmx703
    @pavmx703 3 місяці тому

    FINALLY! I've made multiple posts about this on the sub and this is something that no one seems to be talking about. This is what's causing the super weird and awkward gun feel in this game.

  • @Qyrx
    @Qyrx 3 місяці тому +5

    Barrel and muzzle attachments breakdown next?

    • @knowledge6238
      @knowledge6238 3 місяці тому

      YES PLZ, I’ve been wanting a in depth analysis of the chrome lined barrel and the fire rate attachments!

    • @1bpiscool
      @1bpiscool 3 місяці тому

      I second this, the chrome lined barrel, heavy barrel and fire rate attachments confuse the hell out of me

  • @AdrianoUiterwaal
    @AdrianoUiterwaal 3 місяці тому +1

    Would love to see a LMG video like the ones you made for SMGs and assault rifles. Great to see you covering this game!

  • @joegoodge2566
    @joegoodge2566 3 місяці тому +1

    I am loving these deep dives for xdefiant

  • @mattconlon6792
    @mattconlon6792 3 місяці тому +1

    Great video and finally an answer, time to change my attachments.

  • @jasdavesandhu1422
    @jasdavesandhu1422 3 місяці тому

    Yes i was waiting for this one. Can u do an in depth guide on the barrel attachments as well. That'd be very much appreciated, Ace!

  • @zwayzy
    @zwayzy 3 місяці тому +1

    Ace bro I been Googling this for shit for days and you just dropped a banger I love you

  • @Cwabel
    @Cwabel 3 місяці тому +1

    @TheXclusiveAce I was hoping you'd make this video tbh! Tried testing both of these things myself and saw very minimal results but nobody tests like you! Even outside of CoD, you're still the GOAT!!! I was wondering what's going on with "ADS Stability". I only notice a difference when using high zoom optics and even then it doesn't seem very noticeable. I have noticed the shots from guns don't land exactly where my red dot/crosshairs are when I'm moving though and I'm wondering if ADS Stability might be a way to improve that or if it was just hitreg/netcode issues that I encountered. Didn't really have a great way to test this myself but hopefully someone else might have had better luck or some insight :)

  • @Urboyyycarlos
    @Urboyyycarlos 3 місяці тому +1

    It wasn't much of a factor in cod but in battlefield,r6s,etc most other fps games
    Recoil Recovery impacted scoped weapons much more than lower zoom optics,and especially compared to iron sights/lighter weapons.
    Recoil recovery is the speed at which your gun will reset to its start recoil kick.
    Again,it's just the speed of how fast your aim will move back to when you first started shooting.
    Recoil Control is just as obvious,depending which one you use you will either improve your recoil control/stability or make it worse based on the default weapon stats and attachments used.
    Hope this helps even if Ace/Espresso are far better at this.
    Imo,and thanks to a lot of boring testing, Recoil recovery only truly benefits scope dependent weapons such as dmrs,lmg,and snipers,and somewhat with burst weapons.
    But if you aim fast,and move quicker,then re-aim at other targets,then you won't get much benefits from recovery compared to recoil control which will help you with any weapon or class of weapon.

  • @charleswaggoner9467
    @charleswaggoner9467 3 місяці тому

    And i just got done with my M4A1 level to 50 and all my attachments that have the best recoil recovery are on it thinking it was doin something but it dont. Well since the 2xp weekend will be over when i wake up, i can fix this situation with no haste. Thanks Ace.

  • @st.patrickiv1238
    @st.patrickiv1238 3 місяці тому +1

    Xdefiant is so much fun, thx Xace for making thing clearer

  • @Azra_Fox
    @Azra_Fox 3 місяці тому +1

    Thank you for pointing this out. I put the tactical grip and padded stock on the m16 thinking it would help with the recoil recovery after burst firing, but i guess it does nothing at all. At least i got it gold, but i could have sworn that it seemed to definitely make it recenter faster.

    • @LeBonRoiLouis
      @LeBonRoiLouis 3 місяці тому

      Same with DMR, i thought it was making a difference but he's saying that it's not the case.

  • @flaminG-Ghost
    @flaminG-Ghost 3 місяці тому

    LOLL... And I was so happy with the 35% recoil recovery attachment on my guns.... DUDE
    That's why we luv Ace, he comes in clutch every time

  • @relaxvibes8377
    @relaxvibes8377 3 місяці тому +2

    Thanks for all the work you do Ace!!!

  • @_Balanced_
    @_Balanced_ 3 місяці тому +3

    There are a lot of issues with this game but the horizontal recoil design is the largest.

  • @Ralexxanderr
    @Ralexxanderr 3 місяці тому +1

    Been waiting for this video. Thanks as always, Ace! Attachment combos next? 👀

    • @TheXclusiveAce
      @TheXclusiveAce  3 місяці тому +1

      Definitely not next. I haven't even maxed out attachments on a single gun yet and I can't test until I unlock the attachments

    • @Ralexxanderr
      @Ralexxanderr 3 місяці тому

      @@TheXclusiveAce that’s fair. The weapon levelling is painfully slow. It should be how double xp has been as standard.

    • @PhilBot4OOO
      @PhilBot4OOO 3 місяці тому +2

      ​@@Ralexxanderr I disagree! It's nice to actually have to grind to get something. It's barely out 2 weeks, it's ok not to have stuff unlocked, it'll keep the game fresh for longer! Bare in mind it's free too and there are 2xp tokens in the battle pass! You can't blame them one bit for encouraging buying the pass considering the game is free to begin with!

  • @shadowslayer54
    @shadowslayer54 3 місяці тому

    Recoil recovery is meant for semi or burst fire weapons basically. But it also helps with autos when u burst fire at longer distances

  • @emuandemu520
    @emuandemu520 3 місяці тому

    i love u man, really. In Asia Xdefiant is not so hot as na or eu so i cant find a useful explanation for these loadout parameters, until watch this.❤❤

  • @SlickEd91
    @SlickEd91 3 місяці тому

    Thanks for the info X. Now I understand why I felt like my gun aim would get off track on enemies

  • @EasyHeat
    @EasyHeat 3 місяці тому

    So question @TheXclusiveAce,
    I seldom hold down full auto fire on any automatic weapon and tend to pump fire. Especially long range.
    It's just been a habit of how I've always played since COD4. Mostly because in actual live fire situations?
    Full auto is mostly a suppressive fire flanking tactic. Also yes, I'm clearly overthinking it! Ha!
    Anyway, I'm actually interested in the concept of recoil recovery in theory, and I'm glad you brought it up! I just hope the developers take heed to your complaints and patch it accordingly to make it legitimately useful.
    Could potentially make some longer rage AR/MR weapons OP? Yet that possibly couldn't be such a bad thing if mitigated with something like a trade off for ADS stability or flinch?
    Great content tho!
    Cheers!

  • @Someone-qy3kv
    @Someone-qy3kv 3 місяці тому

    Good to know. I spent wayyyyy to much time in the firing range fine tuning my AK. Good to know I can completely ignore this stat.

  • @Cc99XYT
    @Cc99XYT 3 місяці тому

    I understand what recoil control is, but the results for recoil recovery was what surprised me.

  • @xSkadush
    @xSkadush 3 місяці тому +1

    *Tip:* This makes the **lightweight grip & fabric grip attachments without drawbacks & the padded stock not a as useful attachment.

  • @traviswieser
    @traviswieser 3 місяці тому +1

    Keep the xDefiant content coming!!

  • @PhilBot4OOO
    @PhilBot4OOO 3 місяці тому

    As always, excellent eork. However i think you may have slightly missed the point of horizontal recoil control. To me its not controlling or minimising how far your aim strays to one side, but how much it deviates left and right from its straight line path.

  • @Arctic3OD
    @Arctic3OD 3 місяці тому

    Recoil is most controllable when the plot is as straight as possible! *The direction of the plot doesn't matter* as this game has no flinch.
    I would argue that in this comparison the vertical recoil improvement is more relevant as the plot deviates less from a straight line. It might feel less intuitive at first for CoD players to control the recoil sideways, but it's just as easy after a bit of practice as pulling directly down.

  • @UnderDogTIGER
    @UnderDogTIGER 3 місяці тому

    Thanks for your work ace. Really thanks a lot.

  • @oxonomy2372
    @oxonomy2372 3 місяці тому

    Another great video 👍
    Thanks for all hard work and good luck with the newborn

  • @akira541OG
    @akira541OG 3 місяці тому

    Maaaaaaaaaan i freaking knew it!! Ive been trying to tell people i don't think recoil recovery is doing anything lol.

  • @jeanneosecour
    @jeanneosecour 9 днів тому

    on the ak 47, using both fire rate booster attachements, which should add 30 and 20 % of recoil, does not change anything, which make the gun op

  • @LINAKblack123
    @LINAKblack123 3 місяці тому +1

    this is why i watch this channel

  • @ImEnemy608
    @ImEnemy608 3 місяці тому +1

    Is there an in depth stats site for this game?
    True game data or something like that?

  • @MiminguezGaming
    @MiminguezGaming 3 місяці тому

    It seems Horizontal Recoil reduction is being calculated from shot to shot meaning the sum of all shots deliver a higher total reduction than if it was calculated instead of the total distance reduction on a full magazine first shot to last shot.

  • @genopavy
    @genopavy 3 місяці тому

    In my testing most recoil patterns go up and to the right. To take advantage you should strafe to your right when facing a player 1v1 because the recoil wants to pull his or her shots to your left. A good player will stay on you regardless but a player lacking recoil skills will struggle to get back on target. Moving left your moving right into the recoil pattern. Just how I see it.

  • @bertieandrew8220
    @bertieandrew8220 3 місяці тому

    Excellent work Ace. Great info

  • @gokrezy
    @gokrezy 3 місяці тому +1

    Yesss I was waiting for this

  • @James_08_07
    @James_08_07 3 місяці тому

    Anyone else noticed that the stealth barrel says it reduces time on the minimap to 0s, but the stats still 1s when it's equipped?

  • @thedoughboy5231
    @thedoughboy5231 3 місяці тому

    I wish there was a stat that helping with reducing visual recoil. It’s definitely not as bad as some of the recent cods but a few guns can be nauseating to use because of visual recoil in xdefiant

  • @robbied5898
    @robbied5898 3 місяці тому

    Need the minimap stats next please Ace.

  • @potapotapotapotapotapota
    @potapotapotapotapotapota 3 місяці тому

    it's good to see you analysing a new game for once

  • @globesnow6377
    @globesnow6377 3 місяці тому +1

    need more XD content 🙏🏾

  • @Krydolph
    @Krydolph 3 місяці тому

    I assumed that recoil recovery was for "burst shotting" Either as you say, slow shooting like marksman, or the M4 3 round burst. But also if you wanted to just burst fire your weapons a bit instead of holding down fire. But if you have to go all the way out of ADS to get it, it kind of doesn't make any sense. Guess I have go through my attachments to see if anything can be improved.

  • @ROTMGmimighster
    @ROTMGmimighster 3 місяці тому

    Can you do a video on the secondaries? I think the m9 has the fastest movement but I want to know if it's still worth running the burst pistol for a bit more lethality.

  • @charlesrose7088
    @charlesrose7088 3 місяці тому

    Here's what's crazy to me. I've been using the ak 47 with horizontal and vertical control added. I've also been using the ak 47 with the muzzle brake and the rapid fire attachment, which adds fire rate and -30% vertical and horizontal control. The ak with -30% H/V control is far more accurate than any gun I've used with higher V/H control.

  • @spudmaster1793
    @spudmaster1793 3 місяці тому

    Just tested it. Recoil recovery works perfectly fine on mouse and keyboard when moving your aim and shooting. It is only controller input that is bugged.

  • @billy_cross
    @billy_cross 3 місяці тому

    Call recovery is due on automatic weapon firing at a high rate of meat. Recall recovery I believe is the return to zero when you shoot your gun and how long it takes to get back to where you’re aiming it from the recall, you’re never going to use that on an automatic weapon.

  • @GNARLYMIKEY_
    @GNARLYMIKEY_ 3 місяці тому

    i feel like the recoil recovery stat works more when you are jump shooting. I feel when that stat is really high my shots are tighter especially when its 2 or more jumps. Jump shooting with a Tactical grip just feels better.

  • @jmccray00
    @jmccray00 3 місяці тому

    They need attachments that reduce the amount of time you get killed feet around a corner or increase your hit detection when firing a weapon. Or attachments that give you other game modes that don’t involve standing in a circle while the other team spawns ten feet from you. Or standing in a circle at all. Where is search and destroy or something similar.

  • @oxonomy2372
    @oxonomy2372 3 місяці тому

    I noticed this, I play with 0 deadzones and in the firing range when I was testing recoil I noticed that no gun re-centres

  • @aneishinobinomono
    @aneishinobinomono 3 місяці тому

    Could you go in-depth on the shotguns next plz? they feel so weird to use.

  • @MorbidThrasher666
    @MorbidThrasher666 3 місяці тому

    I discovered this 2 days ago when i took them off and put nothing but anti horrizontal and vertical recoil perks on

  • @chippewaguy4193
    @chippewaguy4193 3 місяці тому

    I haven’t had a problem with any of the base recoil to want to use any of these attachments anyways I’m about that ADSP baby

  • @vairoxx4031
    @vairoxx4031 3 місяці тому

    hey ace, can you look at the rapid fire attatchments? They actually seem like they reduce the recoil in my tests and also a reddit user adressed that. Weirdly enough recoil was reduced with the ak and acr while recoil was increased with the mp7. It seems like the barrel is only bugged on AR's

  • @uumz
    @uumz 3 місяці тому +1

    can you explain ads stability

  • @margrab1
    @margrab1 3 місяці тому

    pls test what does "ADS Stability" does... there is a difference while using rifles when changing this stat but i cant figure it out

  • @CarnivoryHODL
    @CarnivoryHODL 3 місяці тому +1

    Was really hoping recoil recovery would help w/ m16.. Maybe in future update.

  • @RegulayGuy_1996
    @RegulayGuy_1996 3 місяці тому

    Could you do a breakdown of the heavy barrel attachment

  • @sethdbrown30
    @sethdbrown30 3 місяці тому

    I've noticed this when trying to tap fire at someone on a head glitch. It's useless because the gun just keeps going up

  • @targettmark88
    @targettmark88 3 місяці тому +9

    i was supprised about the Recoil Recovery , no wonder my shots are sometimes off

    • @shusakudake
      @shusakudake 3 місяці тому +4

      has nothing to do with your shots beeing off but ok

  • @Noacon
    @Noacon 3 місяці тому

    Lets assume that they fix that and Recoil Recovery is always in the work. How would it then affect Recoil? Sounds like a hybrid of Vertical and Horizontal Recoil Control that always tries to push you gun back to the starting point regardless of where the recoil goes

  • @PyroOfZen
    @PyroOfZen 3 місяці тому

    At first glance, recoil recovery not working while there's aim input seems like a bug, but as someone who's implemented aim recentering for an FPS game, I know for a fact that the devs would have had to specifically put a line of code in the game that disables recoil recovery while moving the mouse/right stick. They wanted it to work this way, and that just baffles me. I guess they couldn't figure out how to properly recenter and take aim inputs at the same time (something I struggled with at first, but the math involved to solve that issue is elementary at most).

    • @AnhNguyen-wc4pb
      @AnhNguyen-wc4pb 3 місяці тому

      @pyroofzen Whoa. I'd love to see testing videos from you considering your prior experience!

  • @Almtyhalfbreed
    @Almtyhalfbreed 3 місяці тому

    THANKS FOR THIS, I'VE NOW MADE A GOOD RPK, I DON'T HATE IT ANYMORE

  • @izzmot
    @izzmot 2 місяці тому +1

    is this recoil recovery state still a thing, or has it been fixed by now?

    • @mikebiff
      @mikebiff Місяць тому

      also wondering this

  • @GameQuestUK
    @GameQuestUK 3 місяці тому

    Thanks for the info I've been wondering about this stat, nice to know it's useless.

  • @Fearior
    @Fearior 3 місяці тому

    What about Recoil Recovery & Control impacting hipfire?

  • @DutchDesires
    @DutchDesires 3 місяці тому

    No surprises here, already tested this myself. Testing stuff like that is actually kind of fun with the testing facility they have.

  • @Nesquick91
    @Nesquick91 2 місяці тому

    So in conclusion horizontal recoil control are the best mods to have with the likes of the Acr and Ak-47?

  • @hansjochen2193
    @hansjochen2193 3 місяці тому

    test aiming AND trying to hold the aim on one point, seems to have way less spray range with upped recoil recovery

  • @morganl7413
    @morganl7413 3 місяці тому

    FYI I think you forgot to put the Bal-27 in your gun guide playlist

  • @Aureum_0
    @Aureum_0 3 місяці тому +1

    I did my own testing and noticed recoil recovery wasnt helping atm

  • @gumsterify
    @gumsterify 3 місяці тому

    nice video. I always forget that this is tested on controller. On PC, recoil recovery is useless regardless.
    The real problem here, is that now half of the attachments are useless as well, at least at a meta level. Which means they either need to fix recoil recovery and make it useful somehow, or they need a new stat.

  • @Smugglizzle10
    @Smugglizzle10 3 місяці тому

    when is XDefiant coming out on PS4???

  • @tbohacker
    @tbohacker 3 місяці тому

    I knew something felt off. I spent some time testing and came to the same conclusion. However, I also discovered some issues with reticle centering itself. Ill just copy my previous comment below:
    Hello,
    Please disregard this if this is common knowledge or an issue the devs are already aware of. I did not see anything searching.
    I have been feeling like my aim is off a bit at times ever since playing this game. It usually feels worse at longer ranges. I kept feeling like my shots weren't registering or I was getting blank shots when I was sure my reticle or iron sights were on the enemy. Out of of frustration, I went into the firing range to test some things. Here is what I discovered:
    The reticle moves off center, appears to be to the left for the time/weapons I tested. This has caused me to continue to pull my reticle back to the right and missing shots. It appears what is actually happening is the reticle is not staying center screen and is floating sideways a bit making your shots be inaccurate if you are lining them up by the reticle. This is actually not your true center screen once you start firing. I believe that it is only the first shot the reticle stays center. This is why snipers and semi auto pistols can feel more reliable than automatic weapons.
    I further tested this in the firing range by using my monitors built in reticle. I got the same results. If i was more tech savvy I would take screenshots. When my monitor crosshair is enabled, the in game crosshair can be off by as much as 3 to 4 crosshairs widths to the side of my actual center screen.
    Since discovering this, I have disabled the monitor crosshair on my monitor and aimed to the side of my "center dot" in game with much better results. Kind of crazy that I am aiming against my "reticle" but it is the only way shots seems to register. I do feel like this is at least part of the reason people complain about hit reg or getting shot behind cover. That extra distance between the crosshair and where your bullets are landing can be drastic past 15 to 20 meters.
    Try testing yourself and let me know. Hoping to share this information and get it fixed if its not already something on their radar. I am hoping this was not an intentional game mechanic, seems more like an oversight or an error with the recoil and reticle.

  • @ModularRefridgerator
    @ModularRefridgerator 3 місяці тому

    Hey ace, I was doing some testing with aim stability and I couldn’t notice any effect. Do you have any clue what it does?

  • @bakes1324
    @bakes1324 3 місяці тому

    Does anyone know if the laser attachment and the maximum/mininum spread stats actually apply to hip fire? Seem like my hip fire doesn’t get any better when I attach a laser.

  • @Daniel189HLL
    @Daniel189HLL 3 місяці тому

    Anyone know where your level progression is? Can only see a number?

  • @Doombot2point0
    @Doombot2point0 3 місяці тому

    Does horizontal recoil stack with multiple attachments? We see a +5% boost gives us an actual boost of about +18%, so would another attachment in a separate slot that adds another +5% boost the total horizontal recoil reduction to roughly 30% overall?

  • @primemachine146
    @primemachine146 3 місяці тому

    Ohhhhhhhhhh so that’s why sometimes my recoil feels so inconsistent, well this needs to get asap

  • @SaveTheSunF1R3x
    @SaveTheSunF1R3x 3 місяці тому

    Gonna have to disagree with you on the recoil recovery thing and may just be an issue with how you input/choice of weapon. I've been making heavy use of recoil recovery on my M16/mk20 since release and it's basically night and day between other attachments. so much so that padded stock feels like a hard requirement for those weapons. This bug only happens when you're recentering. in the case of both weapons with a few attachments you recover so fast that the window is too short for error. With the m16 you can really tell it's effects on the 3rd round of the burst which can make the difference between a 1 shot kill or not.

  • @NoMaD-h369
    @NoMaD-h369 3 місяці тому

    I am waiting best classes and stats for every gun ace

  • @alexanderbattin4227
    @alexanderbattin4227 3 місяці тому

    This is just a guess, but wouldn't recoil recovery still be very beneficial for something like a m16??

    • @TheXclusiveAce
      @TheXclusiveAce  3 місяці тому

      It would if it worked but it doesn’t right now

  • @nerdedkyle3515
    @nerdedkyle3515 3 місяці тому

    Loving the game. Enjoy your videos as well. But question for everyone here has anyone else had a hacker in there lobby that could fly around the map has one today he was literally flying up into the skybox and shit