This method does have two small drawbacks. 1. It is quite a pain to control which way the ladder faces, and in turn can make it a pain to get the setup ready. 2. It's quite hit or miss whether you can see infantry outside.
while on dev branch yes, WLL has wardens and collies while testing is going on, I'm directing the blue WLL members until the real war starts then I will go back to green.
Really hoping they make Tripods deployable at the windows, even if its just one fixed point per side on the window sides.
This method does have two small drawbacks.
1. It is quite a pain to control which way the ladder faces, and in turn can make it a pain to get the setup ready.
2. It's quite hit or miss whether you can see infantry outside.
Might need a spotter and some zone markings…can always throw bullets blind, too
"Now I have a tripod ontop of a tripod."
STONKS
📈
also, you can still do pushgun bunkers with the towining mechanic
no sir, vehicles inside bunkers cannot fire,m you get an error message.
I’m still sad that you need to the hatch trick even though we can place tripods in buildings and bunkers now
Finally, some good shit. Now we can make real hell on the battlefield
why isn't this a feature just feels like common sense.
Good job!
does this mean the old isg trick is back?
Is this limited to T2? Not a builder, but idk if conc has this piece
Can do this on tier 3 bunkers as well
U on warden now?
while on dev branch yes, WLL has wardens and collies while testing is going on, I'm directing the blue WLL members until the real war starts then I will go back to green.
@@LegendaryZA no pew pew with me?
So we need 2 tripod?
yes
Wait so why is the ladder important?
wont have the hole for the vertical space for the second tripod otherwise
I tried it and it doesn't work. Waste of time.