Unreal Engine 5 Beginner Tutorial Part 12: Importing Assets
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- Опубліковано 27 тра 2024
- In this episode, we guide you through adding assets from outside of unreal engine like the Spaceship and Jet Fighter from Sketchfab to your project. You will learn how to import static meshes and skeletal meshes with animation and have them placed in your scene.
Important Links 🔗:
Epic Launcher Download - store.epicgames.com/en-US/dow...
Reference Viewer - www.pureref.com/
Texture Download - www.textures.com/download/PBR...
JSplacement Download- archive.org/details/jsplaceme...
JSplacement Web - jsplacementweb.pages.dev/
HDRI - rendercrate.com/environments/...
Lambda T-4a Shuttle - sketchfab.com/3d-models/lambd...
TIE Fighter - sketchfab.com/3d-models/tie-f...
Thanks to Polycam for sponsoring this entire course! ❤️
Here is that sweet promo code we promised you guys:
Type the code "BADDECISIONS" on poly.cam/ to save 30% on their Pro Plan.
If this course is helping you, please take 2 minutes to rate our podcast on Spotify or Apple Podcasts, It will help us SO MUCH, you have no idea lol 😅
Spotify - open.spotify.com/show/12jUe4l...
Apple Podcasts (Scroll down to review)- podcasts.apple.com/us/podcast...
Podcasts mentioned in this course 🎙️:
Blender Guru - • Blender Guru: The Stor...
Pwnisher - • Internet's BIGGEST 3D ...
Felix Jorge - • Virtual Production wit...
Emonee LaRussa- • The Art of Motion Grap...
Reference for making the spaceship 🔍:
1. www.10news.com/lifestyle/expl...
2. blenderartists.org/t/starwars...
3. / 507077239286068548
4. starwars.fandom.com/wiki/Hang...
5.veniceogar.xyz/product_detail...
Chapters 📚:
Unreal Engine 5 Beginner Tutorial: Introduction
Part 01 - Installation and using Templates
Part 02 - Navigating the Interface like a pro
Part 03 - Modelling Tools Basics
Part 04 - Modelling Tools Advanced
Part 05 - Lighting
Part 06 - Intro to Materials and Textures
Part 07 - Material & Texture Basics
Part 08 - Material & Texture Advanced
Part 09 - Scene Decoration
Part 10 - Post Process Volume
Part 11 - HDRI
Part 12 - Importing Assets
Part 13 - Importing Character Animation
Part 14 - Clone Characters
Part 15 - Adding Details with Decals
Part 16 - Cameras, Rig Rail, and Crane
Part 17 - Animation and Sequencer Basics
Part 18 - Animation and Sequencer Advanced
Part 19 - Render Setting & Console Commands
Join our discord server where we connect and share assets:
/ discord
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#unrealengine5 #ue5 #unrealengine #unrealenginevfxtutorials #unrealenginetutorial #blender3d #blender - Наука та технологія
There are going to be so many Star Wars Hangar animations out there after this tutorial series. You guys are doing a good and an indelible mark on UE development. It is great! I believe this will generate a lot of eager new Unreal users.
Thank you for another great video. When I imported the GLB file, the textures on one wing are missing. Is there a setting in the import that may fix this. Thanks for your help.
I didn't realise that about GLB and the materials, as I've always gone through the pain of the FBX route, Great tip!
There you go ma man! Glad we could help
0:54 - Where To Get 3D Assets From
2:15 - Downloading Static And Animated Spaceships
6:10 - Importing Downloaded Assets
7:41 - Reviewing Imported Animated Assets
9:20 - Skeletal Mesh vs Animated Mesh vs Skeleton Mesh vs Physics Assets
13:14 - Which Asset Sould You Use For The Scene
13:57 - Using The Right Initial Position of The Animated Asset
14:59 - The Difference of Importing A Skeletal Mesh vs Animated Mesh
16:10 - Importing Static TIE Fighters
17:22 - Importing Static TIE Fighters as Single Mesh
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Daily dose of appreciation for this channel and its amazing owners ❤❤
You are so kind
great tutorial same I was always using FBX and then had to re connect or recreate textures life saving!
Glad it helped!
thank you guys,so excited for the final result🤩
5 more episodes to go
Now we're getting into the good stuff! Great job guys.
Hell yeah only now we are seeing the beauty of unreal engine baby!
Great work / good stuff. Can't wait to try out polycam. Thank you for making this.. Cheers.
Thanks buddy! you will love it
your glb just helped me in combine mesh awesome
Hell yeahhhhhhhh
For some reason when I imported the animation the door starts down and then breaks into the floor. Any help?
Thanks!
amazing!!! is there a way to make it so the planet isn't a weird shape at that elevation?
Thanks a lot, I learned so much from this videos, but the engine crash so much when trying to import things that I just gave up, I even started the project from zero and formated my computer but right now I will just give up.
DAM You guys are so great this is great
We love you too mate
Im hoping to post some of my work after following your tutorials to show my progress on discord. I can't thank you enough for these tutorials and hard work that goes into making them!!!@@badxstudio
@badxstudio The TIE fighter you guys download and the one you use seem to be different.
The one in the link is 42mb, yet the one you use is only 9.4mb.
The names don't seem to match either. The 42mb comes with more files and sometimes breaks the floor texture.
When placing down the tie fighter it breaks my floor texture
only fixes if I undo and not if i delete it
Same issue, any fix or ideas? I have been trying things, nothing has worked so far.
Tried downloading different ones until I found one that worked for me.
Ah nice, i made all the tutoials and i got a little bored :D I tried to import some models from sketchfab but i didn't know GLB is the format to use, so imported stuff to blender fixed the textures and export as fxb ... nice to see the easy way now, THANKS!
I added a StarDestroyer and some animated Tie Fighters outside the "window" :D
That's great! Would love to see how yours is looking now ...post on Instagram or X and tag us
Can u make a video about crowd simulation for stadium pls
I knew GLB......thanks brother.
One Wing of my Tie Fighter is just black, am I the only one experiencing this? How can I fix it?
Have the same experience here. Trying to google a bit to find the answer
Ended up importing as individual parts, deleting the wing that had the missing textures, duplicating the correct wing and mirroring it on the other side:D Probably super stupid method, but it works for a static mesh ;)
@@jandverg thank you for this!
It's due to flipped normals, assuming it happened because of mirroring the wing from other side, select the TIE fighter, go to the attributes in the Modeling Mode, then click on Normals, and check "Recalculate Normals" it fixes the issue BUT it affects the smoothing groups at the same time, you will see polygon edges :D
one of my wings on the tie is completely black for some reason
Same issue for me ... any idea on how to fix it yet?
Never mind, brought the glb into Blender, combined meshes there, exported and now it works!
I don't even go out to see friends anymore when I can play god in UE5
I should do it too then 🎉
HAHAHAHAHAHA love it ... ANTISOCIAL UNREAL EXPERT! LETS GOOOO :D
YESSS
Hello, for some reason the textures of the tie fighter do not appear correctly on one side of the wings. Do you have any idea what it could be?
same for me
@@cyanid3311 Hello, to solve it, I opened the model in Cinema 4D (it's what I use) and I realized that there was a problem with the normals, so I made a symmetry on the side that works and then exported it again with gITF format
@@danodesigndanomotion2068 ahh okay okay you just mirrored it …. I sorted it inside of UE … Modelling tab - attribute - normals …. It just fixed itself 😅 …. Someone mentioned this below 👇
HY boys ive got some issues while import. i cant drag or import normally my ue is crashing but if i import with choosing fbx import and click the fbx file its coming no issue how to fix it? i cant drag the file spec is R7 6800h , RTX 3060 6gb and 16gb ram asus rog G17
what is that make 3d with photo's site thing again? i forgot :P
HAHAHAHHA POLYCAM!!
To fix the Tie_Fighter Material issue - Modeling mode -> Attributes -> Normals -> Accept
it worked
Right before you posted this I imported the tie fighters 😂😂
Hahahahaha you are gooood man :D
👌👌👌
🙌
Bro, in this part, I just realized that my hanger’s front and back are opposite of yours.i was wondering what was wrong with mine😂
hahahahah
Anything to do with Star wars and you have my complete undevided attention
hahaha great that you are into it too