Chasing Ghosts, Gary 666, and Deathclaw Intelligence | The Unhinged Fallout Iceberg TIER 1

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  • Опубліковано 16 лис 2024

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  • @NemFX
    @NemFX Рік тому +224

    Rotface's cut quest was a callback. You gave money to a gambler in 2, and he eventually comes back in a nice suit and gives you a fortune.

  • @loka7783
    @loka7783 Рік тому +711

    Maybe it is just me but I'd like to think the Deathclaw in Fallout 4 that doesn't attack you when you return its egg is a descendant of the intelligent Deathclaws.

    • @CatAndOrHatMan
      @CatAndOrHatMan Рік тому +90

      That'd be a cool questline story meming jurassic park, some rich ambitious wastelander wants to make a zoo of all the mutated creatures and comes across the 2 remaining intelligent deathclaws...obviously the one creature he couldn't reliably have captured on his behalf...so he negotiates with them to be part of his attraction, it is assumed they cannot breed but due to FEV they do. The park starts mistreating their offspring for the sake of profit, so the deathclaws go nuts and rip through the place and take off. In fallout style you could piece this together with recordings and terminal entries it'd be so dope!!

    • @randomintrovertedspider7510
      @randomintrovertedspider7510 Рік тому +51

      Honestly, I always liked the Intelligent deathclaws, and always liked the thought that perhaps even with our worst mistakes, we could still come back from them (which seems to be a theme of Fallout).

    • @zekun4741
      @zekun4741 Рік тому +24

      @@randomintrovertedspider7510 my first playthrough of fallout 2 I wiped out the deathclaws of vault 13 because I genuinely thought they were a threat to humanity. powerful monsters with the intelligence of humans, quite dangerous in my opinion.

    • @randomintrovertedspider7510
      @randomintrovertedspider7510 Рік тому +19

      @@zekun4741 You know what? That's fair. Definitely fair.

    • @Mephilis78
      @Mephilis78 Рік тому +18

      Is there any reason to believe a normal deathclaw isn't intelligent? I mean, sure there isn't much evidence showing that they are intelligent either, but I mean they were engineered as a military weapon. There has to be some amount of intelligence.

  • @Furzkampfbomber
    @Furzkampfbomber Рік тому +35

    The existence of the 'Giddyup Buttercup' toys does not just _imply_ the existence of horses in the Fallout universe, it actually _proves_ it. Remember that ad with the girl sitting on one of those toys? Well, the text in this ad actually says '...programmed to perfectly emulate the behaviour of an actual horse'.

    • @gudmundur-heimisson
      @gudmundur-heimisson 5 місяців тому +1

      Now that the TV show is out it also explicitly shows at least one horse. It’s reasonable to assume if one horse exists then others also exist.

  • @Krishnath.Dragon
    @Krishnath.Dragon Рік тому +351

    Brahmin Tipping is now a part of Fallout76 as well. It's a possible event step part of the "Spin the Wheel" event that came with the "Nuka World on Tour" update.

    • @TobyW360
      @TobyW360 Рік тому +6

      Sad they burly do the events anymore all miah legendry script was stackin

    • @Krishnath.Dragon
      @Krishnath.Dragon Рік тому +23

      @@TobyW360 The "Nuka World on Tour" events are actually fun though, and give a good amount of experience. Much like the Jamboree and Eviction Notice events we got a while ago.
      What Beth really needs to do is to go back and rehaul some of the older events, so they are actually fun and give out rewards that actually make them worth doing. Some events rarely, if ever, see anyone doing them because they are just so friggin' boring and the rewards are pointless. Not all the older events are like that though, Feed the People for example is a lot of fun, and gives a decent reward in the form of Canned Stew. Tea Time is pretty fun as well.

    • @MrMilla22
      @MrMilla22 Рік тому +2

      Man that really doesn’t count

    • @ineedwater1
      @ineedwater1 Рік тому +10

      @@MrMilla22 how? 💀

    • @MrMilla22
      @MrMilla22 Рік тому +2

      @@ineedwater1 you can’t do it anytime anywhere it’s just not the same

  • @thomasservon9097
    @thomasservon9097 Рік тому +126

    Finally a Fallout Iceberg I can take seriously

    • @celery9244
      @celery9244 Рік тому +14

      Right? Why is everyone that makes fallout content so unimaginably lazy

    • @ComradeOgilvy369
      @ComradeOgilvy369 Рік тому

      @@celery9244 because they make it for casuls and normies with a pa$$ing knowledge of the franchise, who are easily impressed by nothing burgers.

  • @hrknesslovesu
    @hrknesslovesu Рік тому +138

    N_orte, you are seriously the best Fallout UA-camr right now. Everything from your shorts, lore videos, lists and now iceberg videos are super well-made and informative. I especially like how you're bringing more obscure 76 lore to the forefront, along with trivia from the classics. You are awesome.

    • @goa141no6
      @goa141no6 Рік тому +12

      What about the Rad King, both are close, but N_orte is a bit more serious.

    • @littleweaselboy2865
      @littleweaselboy2865 Рік тому +8

      Yaboiii is also great

    • @littleweaselboy2865
      @littleweaselboy2865 Рік тому +9

      And synonymous. Triangle city is on top of course

    • @goa141no6
      @goa141no6 Рік тому +3

      @@littleweaselboy2865 didn't know those, I'll take a look.

    • @hatake1990
      @hatake1990 Рік тому +1

      Agreed! I like his style/delivery, and his humor is appreciated as well haha.

  • @user-ue8il6jx3b
    @user-ue8il6jx3b Рік тому +150

    I think the devs were wrong about the deathclaws. It's like saying that smarter super mutants aren't terrifying. By adding the element of having the potential of members of a species be able to communicate with you and act in a friendly or hostile manner makes them all the more terrifying. Also I really want the talking raccoons.

    • @techpriestemily
      @techpriestemily Рік тому +25

      Imagine a clan of deathclaw "shadowclaw" assassins. Due to their intelligence, they were able to read and train. And now, they hunt.
      That would be *awesome*.

    • @TheDouble094
      @TheDouble094 Рік тому +29

      This is a case of developers not understanding potential. Their personal dislikes should not get in the way of potential.

    • @DerNomade1871
      @DerNomade1871 Рік тому +5

      @@TheDouble094 honestly

    • @nw42
      @nw42 Рік тому +17

      I think it makes them not so much frightening as interesting. The thing with death claws is they’re just territorial: they’ll attack if you get too near their nest (just like many animals irl) but they don’t go about terrorizing communities for its own sake. They don’t even really hunt humans. E.g. in FO:NV, they’re a serious problem for the miners who want to encroach on their territory, but they’re apparently fine to ignore nearby settlements like Goodsprings. In that way, they’re totally different than super mutants or even human raiders. And the intelligent ones in FO2 are the same, they’re just more capable of warning you off verbally.
      In a weird way, death claws are among the _least_ aggressive creatures in the series: despite being arguably *the* apex predator of the setting, they’re likely to leave you alone if you just steer clear of their nest.

    • @bikerboy3k
      @bikerboy3k Рік тому +2

      No. It would become idiotic and childish.

  • @Ssekkaha
    @Ssekkaha Рік тому +193

    I find it funny how they dislike the talking Deathclaws, but honestly, I find them WAY more interesting as a potential race.

    • @hermeister3870
      @hermeister3870 Рік тому

      Hell for the moral problem it causes when you kill deathclaws i would argue that is a good thing rather than a bad one

    • @killerflamingo9566
      @killerflamingo9566 Рік тому +10

      Right they were my favorite part about fallout 2 I actually added them to the fallout rpg I’m working on

    • @valak9663
      @valak9663 Рік тому +11

      1000000% the writing for fallout is hilarious like that sometimes. they say they don’t want to make the player feel bad and guilty about the possibility of killing a sentient and intelligent deathclaw in one game and then allows you to completely blow up an entire town within the first few mins of gameplay in the very next game. LMAO. The story of A sentient Deathclaw race could have sooo many branching themes if PROPERLY woven 😮‍💨 I can understand the artistic decision to keep the deathclaw as a DEATHclaw though. And i’d even argue the mysticism behind them nowadays considering it can be argued as canon only adds to the story itself. Either way, they struck gold with it.

    • @Xnvasxve
      @Xnvasxve Рік тому +2

      No that would be taking it into fallout 76 territory. Leaning too much into the jokes of the series at her than the setting

    • @worldofkiwis5907
      @worldofkiwis5907 Рік тому +8

      @@Xnvasxve I guess 2 and NV with Wild Wasteland trait were leaning into 76 territory. Goofball.

  • @GymJAM117
    @GymJAM117 Рік тому +22

    3:35
    The key to cow tipping is pulling it towards you. Once the cow compensates then you push back in the other direction. Or vise versa. Either way this is how you get milkshakes the old fashioned way.

    • @tac6557
      @tac6557 Рік тому +4

      Lol fr tho my uncle died from a cow crushing him in the 80's when he got drunk.

    • @YazzPott
      @YazzPott Рік тому +5

      @@tac6557Why was your uncle getting drunk with cows, suspicious

  • @Linkman95
    @Linkman95 Рік тому +83

    I had no idea Ulysses was going to be in the original game. That would have been so much better. Ulysses is hyped up in Lonesome Road like someone you know and I'm always like "wtf is this dude?"

    • @secondBAR
      @secondBAR Рік тому +7

      Lonesome road sucks, they knew he talked too much but didn’t fix it in his DLC

    • @SalesmanWave
      @SalesmanWave Рік тому +3

      Bruh, if you bothered to pay attention to the other DLC's, you'd know that they gradually build up to Ulysses' appearance in Lonesome Road.

    • @Linkman95
      @Linkman95 Рік тому +3

      @@SalesmanWave a handful of mentions and some audio logs hidden in the furthest corners of the big MT hardly justify the grand rivalry Lonesome Road tries to present.

    • @zenoblues7787
      @zenoblues7787 Рік тому +5

      ​@Linkman95 I always saw it as the rivalry was always in his head. The character is just as confused as you. They don't remember anything from that time. It's also the only DLC that you can play without finishing. Ulysses is projecting his problems on the Courier.

    • @SalesmanWave
      @SalesmanWave Рік тому

      @@Linkman95 That's the point, the Courier ISN'T meant to know him.

  • @EmergencyChannel
    @EmergencyChannel Рік тому +51

    The T-Rex bones might be a reference to the giant footprint with a guy squished that you find as a Easter egg in Fallout 1.

    • @minerva_prime
      @minerva_prime Рік тому +7

      It's actually a Jurassic park reference

  • @FumblsTheSniper
    @FumblsTheSniper Рік тому +25

    Wouldn’t it also be logical to assume that, in a Role Playing Game, the dichotomy of killing deathclaws fits? You either relish in the fact you’re killing them, feel bad so avoid it, or somewhere in-between but you don’t really care.

  • @aidencatalano9688
    @aidencatalano9688 Рік тому +72

    Maybe the ghosts Hamlin is referring to is an enclave holdout. I’m pretty sure The Remnants said they were going to a new base after the NCR pushed them out of Navarro, but because they’re so beaten down by this point Hamlin doesn’t see them as a major threat even though they could have to pre war tech stashed away

    • @GooseAtron5000
      @GooseAtron5000 Рік тому +3

      Sounds plausible enough

    • @danielnunez1587
      @danielnunez1587 Рік тому +14

      The ghosts are referring to nothing that's the whole point. He's upset because resources and men are being allocated to finding fighting something that isn't there

    • @ryanthemostwantedfurry1281
      @ryanthemostwantedfurry1281 Рік тому +4

      That sounds reasonable. America is a pretty large continent so I have no doubts that there are still some Enclave holdouts and strongholds where they've retreated, licking their wounds and preparing for the NCR and The BoS, either to erase them all or come back with much different approach.. But that, is still a mystery, to hopefully be answered someday..

    • @kotzpenner
      @kotzpenner Рік тому

      Yes, that’s the most plausible theory. Enclave is known to be secret and elusive, while also being high on the NCR kill list.

    • @jamesmilton6529
      @jamesmilton6529 Рік тому

      Enclave or Brotherhood, both groups would be considered dangerous enough to divert forces. Imagine a BOS group sitting on a bunker of nukes. That would keep the California republic up at night.

  • @TrueFirebrand
    @TrueFirebrand Рік тому +17

    Had always assumed the "Ghosts in Baja" thing was alluding to the Enclave, but now I want it to be Enclave ghosts.

  • @26th_Primarch
    @26th_Primarch Рік тому +45

    I'm just gonna headcanon that a bunch of the Intelligent Deathclaws escaped getting killed and ended living peacefully with those mutant Raccoon people

    • @blitzie66
      @blitzie66 Рік тому +3

      breaks my heart those raccoon fellas got cut :’(

  • @FleyDragon
    @FleyDragon Рік тому +65

    It's so sad about the intelligent deathclaws being slaughtered.
    :(
    I would love a big lizard friend.

    • @cpthaxray3524
      @cpthaxray3524 Рік тому

      Degenerate

    • @Angry11B
      @Angry11B Рік тому +2

      You are one of the few.

    • @passingrando6457
      @passingrando6457 Рік тому

      [Speech 55] I'm a sick fuck, I like a quick fuck.
      ~The Frontier

    • @tac6557
      @tac6557 Рік тому +1

      Intelligent deathclaws would realistically be a terrible idea and simply to dangerous to let a lone. If they ever choose malice or violence, a LOT of innocents would die.

    • @belisarian6429
      @belisarian6429 Рік тому +8

      @@tac6557 Lot of innocents would die from normal deathclaws too, I dont think intelligent deathclaws are much more dangerous than regular ones (definitely not big difference as between apes and humans for instance), on the other hand regular deathclaws are always violent, intelligent ones can choose to be peaceful, so replacing some normal deathclaws with intelligent ones can actually save lives.

  • @tanithsfinest
    @tanithsfinest Рік тому +2

    Country Boi here, cow tipping is a real thing, but has little to do with cows, it's a prank you play on someone who's never done it. You take them out at night down a long road, tell them to get out of the car and go tip the cow. You of course have to stay at the car to keep watch. They walk away, you start up the car and haul ass out of there, and park around the corner with lights off. They belive you've abandoned them, until either they catch up, or you go back to pick them up. It's a great time for everyone.

  • @milksheihk
    @milksheihk Рік тому +14

    I've seen several videos/shows about what would happen in a post apocalyptic wasteland, both fallout related & otherwise, it is a pretty common speculation that post apocalypse horses will just be eaten until extinct, relative to even cattle they are very resources intensive versus utility.

    • @gudmundur-heimisson
      @gudmundur-heimisson 5 місяців тому

      Horses are also not very intelligent and fairly fragile compared to other domesticated animals. For example a horse cannot throw up, so if they eat something they’re not supposed to it has to pass through their whole system.

  • @michae1_5306
    @michae1_5306 Рік тому +15

    Dude, I can't wait to hear your thoughts on the things in tier two!

  • @s7robin105
    @s7robin105 Рік тому +16

    This is probably the most original list I’ve seen. Looking forward to the next parts

  • @MikefromTexas1
    @MikefromTexas1 Рік тому +27

    I'm fairly certain Liquid Nitrogen Dispensers were random Misc objects in F3.
    Fallout 4 also implied Deathclaw can be reasoned with. Not by speaking, but gestures.
    Daddy Deathclaw lets you leave peacefully if you return his egg.

    • @MedicusMobius
      @MedicusMobius Рік тому +3

      I think they were in mothership zeta

    • @tac6557
      @tac6557 Рік тому +1

      I always blast that thing with a Gatling laser.

  • @Kenkire
    @Kenkire Рік тому +9

    Murder gnomes are a thing in almost all the games. Teddy bears too. I have pics of a lot of them.

  • @Autissm420
    @Autissm420 Рік тому +39

    I AM UP IN ARMS BECAUSE OF THE ROTFACE CUT CONTENT! THE ROTFACE FANDOM IS REAL!

  • @DerNomade1871
    @DerNomade1871 Рік тому +7

    That's a damn shame that they don't like the whole intelligent death claw thing, honestly thought it was pretty cool and add another weird thing in world trying to rise from nuclear ash but would make too much sense to build off that lost potential

  • @ulmxn
    @ulmxn Рік тому +20

    I think it’s so much better that Ulysses is tied to the DLC. It’s called Lonesome Road, but you’re chasing a fellow courier, who used to be a companion in the dev cycle. Him having the most dialogue would make many people choose him over any of the other companions. Some people might never recruit him or leave him be and therefore never even know about Ulysses, but by doing the DLC, you are forced to learn about him. Although, I do wish we had a companion sympathetic to the Legion in the base game. And a Powder Gangers companion. And a Fiend, Kahn, Viper, etc. every faction should have had proper representation. I like Boone, but I hate the NCR, because if the quest doesn’t require red tape, it’s an officer being corrupt. Why can’t I get a Boone that supports the Kahns, or even one that wants to turn the Powder Gangers into a proper community? Instead he is just hard as hell for the NCR, and besides him and Veronica, nobody has any stakes in anything you do. Kind of sad that this game, while still being 10/10 amazing, had the potential to be like 12/10, but was held back by problems.

    • @YazzPott
      @YazzPott Рік тому

      Well said, hard agree.

  • @billyalarie929
    @billyalarie929 Рік тому +1

    This is (I think?) a WHOLE BRAND NEW way of doing icebergs and I’m fucking here for this

  • @Underqualified_Gunman
    @Underqualified_Gunman Рік тому +8

    wonder if you'll cover how you where supposed to reconcile the outcasts and the main brotherhood in FO3 over alien tech found in a X-files esque pre war area. in cannon this happens inbetween FO3 and FO4

  • @gamerfourlife64
    @gamerfourlife64 Рік тому +10

    I always loved these the fallout lore myths theories an who knows what is so deep but this this is perfection

  • @Grimpy970
    @Grimpy970 Рік тому +1

    I really appreciate the effort you put into this whole series. It is indeed very unhinged, and I absolutely love it

  • @matchesburn
    @matchesburn Рік тому +3

    2:28
    ...Why do you find the leaking of unfinished work we'd otherwise never see to be a "tad distasteful"? I mean, often, it's the people themselves behind the creation of it that end up disclosing this information or work.

  • @loltank5315
    @loltank5315 Рік тому +3

    I'd like to think that the ghost chasing in Baha is a reference to some yet undiscovered/rumored Enclave or Master allied Mutant Army. It could make for a fun side-quest/expansion assuming Fallout 5 takes place in San Francisco.

    • @vahlen5281
      @vahlen5281 Рік тому +1

      Enclave makes some sense, but I think the term is meant to showcase how inefficient the NCR operates by chasing ghosts (=nothing) instead of focusing their efforts on the Mojave.

  • @nicholaslake5937
    @nicholaslake5937 Рік тому +6

    Maybe the Rex was an Institute synth that they released into the wild as an experiment. It stumbled upon a camp and the person there managed to mortally wound it before the Rex took him out.

  • @Jackalpup83
    @Jackalpup83 Рік тому +2

    another thing about horses in Fallout is that there are terminal entries (i forget what game, maybe 3) which mention mules. you cannot get a mule without a horse...

  • @gearsfan6669
    @gearsfan6669 Рік тому +3

    I see Horses existing post-war in very limited regions, only being majorly popular in regions that are separated enough from any major settlement to need a quick way of moving and transporting people rather than goods so they exist but are fairly rare to actually be seen but enough have been seen to know they exist as common knowledge, I figure each of the 13 Commonwealths would have their own regions that have at least a viable breeding population of non-ghoul horses with most wild horses being ghouls with a similar disposition to Radstags so they could possibly be hostile but are more likely to run away

  • @Otterdisappointment
    @Otterdisappointment Рік тому +1

    The “chasing ghosts” line is about enemies that are already gone. Raiders, Master’s Muties, Enclave survivors, BOS scouts.

  • @madisons2117
    @madisons2117 Рік тому

    13:26 Wow, they really nailed that one. That's exactly how I thought about Deathclaws after visiting Vault 13.
    "Oh, that pack had babies.."
    "Does Goris have the ability to communicate with them?"

  • @softandweh
    @softandweh Рік тому

    Ah, excited to see this coming out and happy to see you included a couple things I put on my iceberg just out of being annoyed with people on the internet. Good luck man!

  • @virtualatheist
    @virtualatheist Рік тому +3

    N_orte: There are no horses in Fallout.
    Giddyup Buttercup: Am I a joke to you?

  • @MemSt3ler
    @MemSt3ler Рік тому +1

    with Brahmin tipping, it was actually mentioned in fallout 4 by some of the members of the brotherhood of steel. they said something like: You haven’t experienced life until you’ve tipped a brahmin over with a vertibird

  • @DaddyMouse
    @DaddyMouse Рік тому

    N_orte: posts
    Me: "Work can wait"

  • @MirasaurusRex
    @MirasaurusRex Рік тому +1

    "Horses have been excluded because they would cause technical issues if implemented"
    *eyes Oblivion nervously*
    I still wanna be able to fix up an adult sized Giddyup Buttercup.

  • @alexandre007opa
    @alexandre007opa Рік тому +13

    Can't wait for a full 6 hour video

  • @dragxon5637
    @dragxon5637 Рік тому +1

    My thought on the t rex is that it didn't get eroded enough to be visible until long after the war and the skeleton is the guy who found it and drowned while trying to defend himself from raiders who found him while he was digging it

  • @OneReallyGrumpyJill
    @OneReallyGrumpyJill Рік тому +1

    It's kinda funny how deathclaws are one thing og devs got wrong: like, everyone loved the idea of smart Deathclaws, lol
    Like, my dawg, I would nuke Brotherhood, Enclave, and probably some other factions too in a HEARTBEAT if it meant getting a proper Deathclaw faction. Like, what the fuck were you smoking guys

  • @Nobody-zl3kk
    @Nobody-zl3kk Рік тому +1

    "This is an element inspired/reused/found as concept/would've been seen in/... Fallout's canceled game, fallout van buren" has got to be an inside joke at this point, like, my goodness, I've revisited fallout recently after a break and so many people and in so many videos there is at least ONE mention of Van Buren just lying around somewhere.

  • @cabbage826
    @cabbage826 Рік тому +2

    Chasing Ghosts In Baja, I suggest a different idea. San Diego in world war II and now is one of the largest US Naval Bases in Southern California. I would expect that such a base would fall under either Brotherhood or Enclave control. I lean Enclave as the ports in Coronado not to far from Tijuana Baja and certainly have Aircraft Carrier capacity. My headcanon is that after the Oil Rig any Enclave controlled ships in San Diego must have either gone to Hawaii or if small enough made a base out of Catalina Island.

  • @tubanotuva
    @tubanotuva Рік тому +1

    ayy long term video! incredible work

  • @Banntodile
    @Banntodile Рік тому +1

    About the brahman tipping, it is available in fallout 76. If you play the "spin the wheel" event one of the minigames is doing just that lol

    • @lornbaker1083
      @lornbaker1083 Рік тому

      I did that event just last night. It was actually a fun change of pace.

  • @davidcrowder1202
    @davidcrowder1202 Рік тому +1

    i really liked this looking forward to tier 2. thanks mate!

  • @techpriestemily
    @techpriestemily Рік тому +1

    I was totally expecting "that means all the tumbleweeds in the game are not alive. Probably."

  • @motorpolitan8884
    @motorpolitan8884 Рік тому +1

    While Brahmin Tipping was taken out in FO4, a random BOS Scribe NPC will reference brahmin tipping using a vertibird.

  • @BioshockDrill
    @BioshockDrill Рік тому +2

    Norte? Fallout iceberg? I'm gonna have a good day

  • @spacekitty3366
    @spacekitty3366 Рік тому +1

    It’s a good day when Norte makes a long video

  • @ajflink
    @ajflink Рік тому

    Here is an interesting fact:
    If you are playing the PS4 version of Fallout 4 on PS5 with a PS5 controller, you will during daytime and certain interiors have a patch like visual artifacting at the top corner of the screen usually the top left.
    At random, unless playing with a PS4 controller on PS5, you will be prevented from backing up indoors at certain locations even with no companion or any objects to trigger something like this.
    Despite a vast number of PS4 games having the experience improved when played on a PS5, the load times are only somewhat shorter than on PS4 (I do not know if the PS4 Pro is better), the framerate is still capped at 30 fps and there is still a weird delay when swapping to weapons from the DLCs.
    On PS5, sometimes for unknown reasons HUD elements hide temporarily.
    Ironically, crashes on PS5 seem less frequently than on the PS4.

  • @elliotelliotelliotel
    @elliotelliotelliotel Рік тому +1

    i want to adopt a young intelligent deathclaw and raise them as my child and train them to use weaponry and when i grow old and grey on my deathbed i want to smile as my now grown deathclaw child has irreversibly changed the wasteland, perhaps for the better, perhaps for the worse.

  • @dingusispingus5987
    @dingusispingus5987 Рік тому

    Ulysses not being in the main game is probably for the better. The collector’s edition having a mysterious card with an unrecognizable character inadvertently set up a story that would keep people anticipating the future of Ulysses.

  • @joeyvanhaperen7715
    @joeyvanhaperen7715 Рік тому +1

    Cow tipping has made a apprence in fallout 76 since the nuka world on tour update. At the event spin the wheel you can get the objectief of cow tipping if you land on yellow. If you go up to brahmin you can then push them over and they fly away. It's pretty funny. 🤣

  • @gobbleygourdiscursed6782
    @gobbleygourdiscursed6782 Місяць тому +1

    Personally i would have loved the talking deathclaws being in new vegas, either as a wild wasteland encounter or something in old world blues

  • @jerrimyhealy5063
    @jerrimyhealy5063 Рік тому

    "Who are the gosts in baja" that's a really cool sounding mystery because it kinda undeminds fallout new vegas in a good way it makes you think how is taking the Mojave not important enough for all of our troops? I'm in the process of writing a campaign for fallout dnd it's really hard to hear something like this and not include it

  • @Crystar500
    @Crystar500 10 місяців тому

    "Chasing Ghosts" could also refer to an enemy thought to be dead, but the NCR believes they may have come back some how. Possibly an enemy from Fallout 1 or 2?
    Also happy anniversary to this video. Apparently UA-cam decided to recommend it to me exactly 1 year later.

  • @girlgamergear3260
    @girlgamergear3260 14 днів тому +1

    LOL...I never thought about it this way until you pointed out animal husbandry, but I have tipped cows! Granted, I was helping a vet and he would tie their legs together and I would pull on the rope looped over a rafter to flop the young bulls on their backs for the vet to work on them, but yes..tipped cow!

    • @N_orte
      @N_orte  13 днів тому +1

      A true cow tipper

  • @hatake1990
    @hatake1990 Рік тому

    Yaaaah, N_orte! Down for more of this, for sure. I see you & the work/research you're puttin into your vids, and i just wanna lyk that you're appreciated! Thank you! And stay safe pls!

  • @pyrojunkyz510
    @pyrojunkyz510 Рік тому

    I don't usually watch fallout lore videos or fallout videos at all but you got me really interested again and I'm probably gonna start playing them again hopefully it's on ps plus

  • @TantoFaz13
    @TantoFaz13 Рік тому

    Brahmin tipping is, theoretically, in fallout 4. There is a random dialog unnamed brotherhood of steel npcs can give about tipping bhramin with a vertibird.

  • @wasteland5000
    @wasteland5000 Рік тому

    My theory for the Baja one is that they're having troubles with the raiders in Baja California. That instead of fighting conventionally, or just recklessly attacking would constantly hit NCR patrols or caravans. Then flee into the mountains of Baja California. So they would have attacked and then vanish like ghost.

  • @wesleythomas7125
    @wesleythomas7125 Рік тому

    🎶Somethin' strange in the neighbourhood,
    Somethin wierd and it don't look good!
    Who ya gunna call?
    The NCR Ranger division!🎶
    "I ain't afraid-a no ghosts!"

  • @SalusFuturistics
    @SalusFuturistics Рік тому

    31:45 that is exactly what the Tumbleweeds want you to think!

  • @oldvsnew3400
    @oldvsnew3400 Рік тому

    Fun fact about The survivalist.I think if you find all of his logs when talking to Daniel. You can tell him when sorrow's the father and God are not the same thing and that he was "just a man who lived a really long time ago"

  • @haydes1285
    @haydes1285 Рік тому +2

    There’s horses in Zion, granted they’re all dead…

  • @valak9663
    @valak9663 Рік тому +1

    The writing for fallout is hilarious sometimes. They say they don’t want to make the player feel guilty with the possibility of killing an intelligent Deathclaw in one game, and then allow you to COMPLETELY blow up an entire town within the first few mins of the next game. LMAO. The story of intelligent Deathclaws could’ve had so many branching themes if properly woven 😮‍💨 I can understand the artistic decision to keep the deathclaw as a DEATHclaw though. And i’d even argue the mysticism behind them nowadays considering it can be argued as canon only adds to the story itself. Either way, they struck gold with it.

  • @cron1807
    @cron1807 Рік тому +1

    I like intelligent deathclaws. The reasons they mentioned aren't very good, because raiders exist as humans and very much cannot be reasoned with

  • @oesiusdeus9157
    @oesiusdeus9157 Рік тому

    A note on cow tipping. It is real and you don't tip a cow by pushing it over.
    What you do is (and typically you need to do it with cows that are comfortable with you) you gently push on the standing cow and naturally the cow will lean back on you, just like a dog standing in front of you getting a back scratch. As the cow leans you push slightly harder gradually getting them to lean back harder and then you let go and the cow falls over.
    there you go, now you know the truth of cow tipping and how to do it. 3:15
    (P.S. if you don't get out of the way the cow will fall on you so be careful.)

  • @memorymangaming
    @memorymangaming Рік тому

    by chasing ghost, my best idea is that hanlon is referring to enclave remnants that are hiding out somewhere.

  • @qxz9p
    @qxz9p Рік тому +1

    Something awful forums. Now that’s a site I haven’t thought about in a long time

  • @adamusprime403
    @adamusprime403 Рік тому

    The cow tipping thing is nostalgic, because growing up in Wisconsin it was a common story you'd hear.

    • @adamusprime403
      @adamusprime403 Рік тому

      That alongside peeing on electric fences and "dairy air" jokes

  • @t-mango2491
    @t-mango2491 Рік тому

    The bones can be explained through a process known as liquefaction, well documented in post WW2 Japan, the molecules of the ground themselves become kind of unstable, and sort of like how the flash can vibrate through walls, the earth itself behaves fluidly, depositing cars and buildings thousands of feet below the surface, and sewer pipes on top

  • @KahavaveCAPIPI
    @KahavaveCAPIPI Рік тому

    "If I had a lot of money and power I wouldn't use that to create some creepy sex bot" Literally cannot relate in the slightest.

  • @wardrobewings8000
    @wardrobewings8000 Рік тому

    On horses: horses are notorious for needing just *right* kind of care so they don't develop serious health problems. Imagine being horse-owner just after the nukes fell: you need to keep huge amounts of the right kinds of grain and clear water when nuclear winter might soon hit you (horses can drink over 25 litres of water per day) and you better have huge reserves of anti-parasite meds. And those concerns are only materials you will need, putting aside radiation, properly grooming them and not letting horses do dumb shit like eating right after serious exercise. I can easily imagine horses dying out from a combination of lack of proper care and people killing them off for meat.

  • @iihexxyii630
    @iihexxyii630 9 місяців тому

    I like to imagine that the killer gnomes aren't deadly by themselves but more of a sign of a twisted mass murderer who leaves those behind as a sign that that was his murder but where's the fun and unhinginess in that

  • @flamedramon68
    @flamedramon68 Рік тому

    11:22 you know, after seeing how Skyrim horses are, I agree with Chris Avelone on this one

  • @UndeadCookieMonster
    @UndeadCookieMonster Рік тому

    Bit late to comment here about this, but I always interpreted ranger hanlon's whole explanation being about the NCR not being as widespread or strong as it tries to appear to be. I believe he's the person who tells the story about travelling down south to a small town to get an update on another ranger team, only to find pretty much everyone massacred with a heavily fortified position in the town. IIRC the ones who then attack are... the town citizens? Or just some people who want to get to the well in the town? The takeaway I took from the story, though, is that the NCR is too busy fighting on many fronts against many threats and they're stretched too thin. I think the situation south of the border(of the US) and in Baja is most likely a situation of there being other factions that threaten the NCR that we don't know about it. Raul also talks about his time in Mexico (or New Mexico?) and the gangs that exist there, so there's definitely life down far north way farther than we've seen as of yet.

  • @blitzkreiger3395
    @blitzkreiger3395 Рік тому

    The ghosts in Baja is just a reason for Hanlon to divert ncr forces because he doesn't think the ncr can win. That's the whole point of his quest.

  • @cgimichaelmyers2806
    @cgimichaelmyers2806 Рік тому

    2:37 Brahman Tipping makes a reappearance in Fallout 76 in the Nuka World on Tour update during the Spin the Wheel event.

  • @yupyeah6991
    @yupyeah6991 Рік тому

    The ghosts in baja might just be enclave remnants but a more well organized faction that poses a greater threat but leaves no traces to avoid another mop up campaign against them as their strength might not be enough to fully take on the NCR

  • @VergeTrimming
    @VergeTrimming Рік тому +1

    My boy Rotface was robbed, give my boy his quest back!

  • @camwyn256
    @camwyn256 Рік тому +1

    I thought the intelligent deathclaws were the experiment of the vault, or related at least

  • @matthewflores4183
    @matthewflores4183 Рік тому

    Fun fact,: Brahman tipping is in 76 now with the introduction to Nuka world on tours spin the wheel event.

  • @wadeintonature2975
    @wadeintonature2975 Рік тому

    I never thought I would be this early to a fallout 4 video.

  • @pendremacherald6758
    @pendremacherald6758 Рік тому

    Speaking of unhinged: I could talk about the roller coaster in Primm for over 5 minutes.

  • @ctdaniels7049
    @ctdaniels7049 Рік тому

    4:00 Gotta protect your prized t-rex skeleton from varmints! :P

  • @UndyingZombie
    @UndyingZombie Рік тому

    Something to note about the tumbleweed NPCs ( Yes they where going to be NPCs ) The "Windbrahman" version was what you would end up seeing if you had wild wasteland perk, otherwise they would all be called tumbleweeds. From what I understand they where just supposed to act like randomly roaming fauna that can be targeted, destroyed,ect. But they had no attack. Radiated versions where basically the only ones that carried a hazard with them as being close enough to them caused radiation sickness. At least that was what was planned before they decided to cut it... Honestly FO New Vegas sadly has some of the most cut content out of all the current Fallout Games.. and its kinda sad as a lot of said cut content would have made the game a LOT better and a lot more interactive.

  • @TheKingHyena
    @TheKingHyena 6 місяців тому

    [LIE] Everyone really likes how you talk about all these cool things but then don't show them, only FO4 gameplay, super cool and made me want to watch all of it!

  • @bbj9643
    @bbj9643 Рік тому

    Shout-out to the many mods included in the Tale of Two Wastelands mod, some of which add the Crayolator, Wondra, and many more

  • @toadsmoss
    @toadsmoss Рік тому

    babe, wake up, n_orte just posted

  • @pamew
    @pamew Рік тому

    I think the T REX bones are a Jurassic park: the lost world reference. Pete postlethwait's hunter character has a vintage rifle, hunts a t rex and ships it to the US, and is killed by it.

  • @bryantrichardson8447
    @bryantrichardson8447 Рік тому

    cow tipping around here was just way to get ur friend to fall face first into a cow patty lol kinda like taking em snipe hunting

  • @RagnarokiaNG
    @RagnarokiaNG Рік тому

    For the Deathclaw massacre being bugged to be impossible to stop, sadly that isn't anything new for Fallout 1 and 2 which have lots of ending slides that are impossible to trigger like the Hub always being destroyed no matter what you do. So while it "could" be on purpose...
    I just never went back to investigate it, can't tell me they died if I don't turn up to see they died!

  • @blizz6463
    @blizz6463 Рік тому

    In Fallout 76s newer event Spin the wheel in the Nuka world on tour update did add Brahmin tipping as a randomized task people must do

  • @NekoCutieSasha
    @NekoCutieSasha Рік тому

    I think the T-rex in point lookout may be a reference to Pete Postelthwaite's character in Jurassic park two. the hunter going after the t-rex who has his ammo stolen

  • @aussieausbourne1
    @aussieausbourne1 Рік тому

    As far as ghost hunting in Baja goes I believe they are chasing what they believe to be either a stronghold of the enclave or the brotherhood of steel