КОМЕНТАРІ •

  • @frozenflame597
    @frozenflame597 9 місяців тому +2

    this was suuuch a well paced, clear, and useful tutorial!!! redshift beginner here, been using the physical and standard renderer for a decade! just started and tutorials like this are gold

  • @rupertenberg5949
    @rupertenberg5949 Рік тому

    Amazing, so straight to the point! Just those little tips that we all need from time to time. Thanks!

  • @carlosbrenes2139
    @carlosbrenes2139 Рік тому

    Straight to the point and easy to follow, THANKS!!

  • @amberthompson9854
    @amberthompson9854 5 місяців тому

    Perfect tutorial. Thank you, sir!

  • @tiagocardoso4434
    @tiagocardoso4434 Рік тому

    Great channel! Keep up with the good work ;)

  • @3rdDim3nsn3D
    @3rdDim3nsn3D Рік тому

    Thanks for that pretty neat informations🙂
    Like and subbed 🥳

  • @vladislavkit4343
    @vladislavkit4343 Рік тому

    Soooooo cool!

  • @stepansolovev1838
    @stepansolovev1838 Рік тому +1

    спасибо за контент, очень полезно )

  • @saikaLdim
    @saikaLdim Рік тому

    on 2:27 you say that Phase is making steam or smoke but actually what phaze does is making the fog more visible towards the camera, or pulling it away from the camera. So it's not about the style of the volumetrics but it's about the distance towards the camera. ;-)

  • @Elysium.4D
    @Elysium.4D 6 місяців тому

    my light is flickering in the render, i changed the global illumination to brute force and i added 512 brute force rays and i am still getting this flickering