My Video Started a Healer Strike in Final Fantasy XIV

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  • Опубліковано 13 жов 2024
  • The video of Xeno clearing the FFXIV Dawntrail Media Tour dungeon with no healer in the party has sparked anger in the community and now the healers are going on strike.
    The video that started everything: • Xeno Tanks the Dawntra...
    Article featured in the video: www.thegamer.c...
    Official Forum Post: forum.square-e...
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    Thank you for watching! Don't forget to subscribe to Xeno's UA-cam Channel so you can stay up to date with the best Xeno Highlights, Xeno Reacts, Xeno Guides and the funniest Xeno moments from Final Fantasy 14 (FFXIV) and other games played on stream!
    #Xeno #FFXIV #dawntrail
    Channel Editor: Leo Coman (Discord: leo.coman)
    Outro song: Sirius Beat - The Chosen
    Link: • Epic Fantasy Music | F...
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    ► leocoman3@gmail.com

КОМЕНТАРІ • 1,9 тис.

  • @GEMINIVice1
    @GEMINIVice1 3 місяці тому +822

    *YoshiP when seeing all this ‘outrage’*
    “….I knew we shouldn’t have invited that mofo to the media tour”

    • @fionamb83
      @fionamb83 3 місяці тому +38

      You know well if he made dungeons harder they'd all be whinging, because I had a look at their lodestones and gear and well.... Crafted weapons? I don't even think they did an extreme, let alone savage. And they're talking about healers only being needed in Ultimate

    • @wyred
      @wyred 3 місяці тому +8

      Nah, they were crying even before that in the official forums.

    • @wyred
      @wyred 3 місяці тому +14

      ​@@fionamb83crafted weapons is especially funny because you can get the best weapons right now in the game without doing any harder content. You only need to do the quest line and collect enough of the stones you get from doing roulette.

    • @Elyakel
      @Elyakel 3 місяці тому +2

      ​@@wyredSadly you're right
      Hope the relics will be better in DT

    • @lindaa9005
      @lindaa9005 3 місяці тому +13

      @@fionamb83 you're missing a large point of the discussion. the point being that no matter how much people talk about Savage and Ultimate content, it's only a minority of the player base that does that content, We can argue about the exact percent (25 or so), however everyone runs dungeons, there's field content, Extremes, etc- a lot of healers aren't having fun in that content, the healer design really suffers in that content. Other jobs don't suffer at all to the same degree.

  • @mrdarkstar3756
    @mrdarkstar3756 3 місяці тому +169

    Yoshi P in perfect English
    "Who invited this man to Media Tour?"

    • @alloounou6900
      @alloounou6900 3 місяці тому +12

      Yoshi P leans heavily into the microphone and perfectly says, "nightmare" for the second time.

  • @Incbuba
    @Incbuba 3 місяці тому +334

    I can say that healers are still critically important considering the tanks I run into in duty finder

    • @NuchiAsaki
      @NuchiAsaki 3 місяці тому +47

      I keep running into DPS that are constantly trying to lick all of the orange juice off the floor too.

    • @randomstuff773
      @randomstuff773 3 місяці тому +14

      I told a buddy complaining the other night that the people debuff is alive and well in duty finder. I get it every time I queue as a healer.

    • @katherinejanke7837
      @katherinejanke7837 3 місяці тому +11

      so many times as the healer im doing way too much healing and not enough damage because most tanks are not like him

    • @randomstuff773
      @randomstuff773 3 місяці тому +16

      @@katherinejanke7837 Unfortunately quite a few DF tanks believe cooldowns are strictly for tankbusters...if that.

    • @jacobtridef48
      @jacobtridef48 3 місяці тому +4

      true. tbh most average tank player in duty finder suuuucks. they either dont mit, or do terrible aggro managment jobs. and this is coming from a someone who is a tank main.

  • @Xaytan
    @Xaytan 3 місяці тому +55

    Its really hard to balance around the fact that healers swing between really really easy if your teammates are good and ass-clenchingly difficult if they aren't.
    You can run a dungeon with no healer and then turn around and have to drag a group kicking and screaming to the finish line the very next instance, depending on how your luck goes.

    • @Oneofthecoments
      @Oneofthecoments 3 місяці тому +1

      I don’t wanna speak negatively about anyones skill here. But, I don’t even main healers I main tank and I can’t think of a single dungeon scenario where I have found it challenging to heal even with a party of complete zombies...
      If you want to say that healing can be stressful in savage content, sure I think it can be. Dungeons are basically an auto-win scenario in FFXIV and the game shouldn’t be balanced around them.

    • @Xaytan
      @Xaytan 3 місяці тому +1

      @@Oneofthecoments Nobody is actually being challenged by dungeons, except the most casual of casuals. But even there a tank who doesn't mitigate and refuses to move out of AoEs will involve significantly more from the healer than one who is playing well. In terms of casual content, instances like Dun Scaith and Paradigm's Breach can end up being squarely carried on the healer's shoulders if the rest of the group eats enough paste. Groups wipe on Diabolos sometimes.
      Even in extreme and savage content the difficulty of healing can swing wildly depending on how good the rest of the group is about using their personals and group mitigation. Harrowing Hells in week 1 gear...

    • @Oneofthecoments
      @Oneofthecoments 3 місяці тому

      @@Xaytan I mean yeah but savage content can swing for everyone, that’s part of it.
      I believe the comment said something like “difficulty of healing dungeons can swing” implying dungeons were challenging as a healer. I just disagree personally is all. 😃

    • @Xaytan
      @Xaytan 3 місяці тому

      @@Oneofthecoments No, it said the difficulty of healers in general.

  • @Adu767
    @Adu767 3 місяці тому +450

    I play healer very frequently during dungeons, and sometimes I end up with a warrior who doesn't know you can do this, and when they almost die I think to myself "What the hell, now I have to do my job"

    • @ashleymcmillan3379
      @ashleymcmillan3379 3 місяці тому +3

      A healer should be pushing their mp on heals. Arguably if they buff potency of DPS jobs and leave healers untouched, increase damage output from bosses and mobs. And make healing a bit snappier it's be nice.

    • @Nyxesgaming
      @Nyxesgaming 3 місяці тому +50

      I love when a tank dies in a dungeon and asks what happened? I'm like don't you have an I can't die button? They always get mad. Ppl seem to forget jobs have useful buttons outside of damage buttons.

    • @Spectacular_Insanity
      @Spectacular_Insanity 3 місяці тому +20

      @@ashleymcmillan3379 Nah. As long as my teammates are out of one-hit range, they're fine.

    • @themorbidkid187
      @themorbidkid187 3 місяці тому +16

      @@Nyxesgaming Right? Imagine using your kit for what it was intended for lmao. I have seen SO many ppl just not use half their kit over the years. I understand if the ability is trash, but never understood why tanks refuse to use Holmgang, Hollowed...ect. in a dungeon setting.

    • @MrXxsnipesXx
      @MrXxsnipesXx 3 місяці тому +7

      ​@@Nyxesgamingas someone who plays tank but plays the game fairly casually yeah sometimes i'll die so maybe healing isnt in the best place but am still thankful to all you healers out there and will always commend you haha

  • @Brawneteer
    @Brawneteer 3 місяці тому +102

    People don't seem to realize that you also don't technically need a Tank if you have a Healer. DPS can survive tankbusters and small groups of mobs with healer support. You also don't need DPS if you don't mind everything taking 3 times as long. Better yet, the people getting upset about this don't technically need anything since they can just stop playing the game and let the already instant healer queues become even more instant.

    • @portiabartel
      @portiabartel 3 місяці тому +16

      As a WHM main, the amount of times I've had a tank leave for DC for one reason or another, and the way I was like "let's just go we're fine" and clear the dungeon...................just lol

    • @Andrenden
      @Andrenden 3 місяці тому +5

      The real issue is that your healer and DPS group had to slow down a bit but the tank and DPS groups only speed up. Things die faster because of more DPS so less healing would even be needed in the first place on top of the wild stance they took to give tanks such sustainability and can even adapt that to be party wide (Remember, Shake it off was once just an Esuna you could use to “shake it off”). Game direction is telling you healers are the weak link and it pisses people off.

    • @portiabartel
      @portiabartel 3 місяці тому +9

      @@Andrenden 1. Only an issue with dungeons anyway, and who really cares about casual content. 2. The absence of a tank would barely make a timing difference because it would still be *3 DPS* in the imaginary scenario. 3. Tank+DPS group requires everyone to perform perfectly with no mistakes because a mistake likely leads to death and a dead dps does no dps. A healer+dps group just requires a good healer
      4. Honestly none of my points really matter because again. Casual content. People who care so much need to calm down. People have been telling me my class is "dead" for 8 years. Y'all just play the f*ing game on whatever class is most fun to you. It's not that deep.

    • @Andrenden
      @Andrenden 3 місяці тому +2

      @@portiabartel most of the playerbase is casual. How did you already become an idiot from step 1? FF14 literally needs the casuals. If healers stop queuing in duty finder then casual experience is the one that suffers. The casuals aren’t using party finder. If casuals play experience starts to suffer that’s when changes get made, it’s a big part of the reason game direction trended this way in the first place. It wasn’t for the hardcore raiders, it was for the casuals. That said, they’ve obviously gone too far and the casuals are still just maining DPS classes anyway. Even in harder content, healers are always the shortage. During the Endwalker series healers are the ones who were dropping out because they decided the healing was too much. This isn’t some secret either, this is known. When casual play experience is impacted enough that’s when the game will change. Because it’s either that or the casuals stop subbing to the experience that is terrible for them and SquareEnix doesn’t want that.

    • @shizachan8421
      @shizachan8421 3 місяці тому

      @@portiabartel You would lose out on alot of healer dps because of the increased healing required, while a tank does not lose any dps running without a healer.

  • @lucianlopez6537
    @lucianlopez6537 3 місяці тому +1014

    As one of the healers that wont be in strike I be enjoying my less that 1 second queus

    • @biggestboss
      @biggestboss 3 місяці тому +72

      I'm scabbing the shit out of the strike, gonna take any quick queue I can when I'm MSQ'ing on Dynamis

    • @Mydia_Rahz
      @Mydia_Rahz 3 місяці тому +48

      The joys of healer ques is so nice, and I won't be in the strike either.
      Going to enjoy some of that "healer in need fun"

    • @audrey_in_black
      @audrey_in_black 3 місяці тому +31

      as one of the non healers i will be enjoying the extra DPS in my 3 DPS 1 WAR parties

    • @Frostbyte115
      @Frostbyte115 3 місяці тому +16

      I don't see the point in the strike. As someone who played SB I know where I'll have my fun and it'll be 4 weeks after DT release in Savage

    • @Ederick1936
      @Ederick1936 3 місяці тому +31

      yuuuuuuup! I get to:
      1. play the most braindead DPS rotation in the game (for when i don't want to stress about it)
      2. ignore, for the most part, my primary responsibility in the group
      3. Queues on swiftcast 24/7
      Thanks healer strike!

  • @imrobert3
    @imrobert3 3 місяці тому +78

    not only can you do dungeons without a healer, you can also do it without a tank... i literally have a video on my channel of a no tank expert roulette from stormblood, its not something new... dungeons aren't meant to be hard, they are story progression pieces

    • @SubduedRadical
      @SubduedRadical 3 місяці тому +5

      When it was the top game dungeon, I ran Lapis Manalis with a PF I made to test something out. We ran 4 tanks, then 4 healers, then 4 DPS. All clears. The hardest was the 4 DPS since agro management was a pita and the RDM basically had to be a healer, but it still worked. Without RDM you could maybe still do it, but would have to do single pulls unless you abjectly overgeared the content and had 99 parse Ultimate raiders as your 4 DPSers.

    • @Verathos
      @Verathos 3 місяці тому +2

      I did a 4 man BLM run of expert roulette back in Stormblood. Still surprised we managed to finish the dungeon lol.
      Lots of deaths and over an hour, but we did it.

    • @Pandaxtor
      @Pandaxtor 3 місяці тому +2

      I manage to do expert roulette with 4 healers. We easily cleared out W2W, putting us probably 2nd place compare to BLU W2W. Our boss kill time is pretty low though.

    • @lovroxyz3119
      @lovroxyz3119 3 місяці тому +1

      yea can confirm, had a dungeon run where tank left literaly after first pack of mobs, we re-q'd and didnt get a new tank till the last boss, i half deacently tanked it as a ninja

    • @at0micl0bster
      @at0micl0bster 3 місяці тому

      boring design... at least the bots get through?

  • @muovikallo
    @muovikallo 3 місяці тому +888

    Excellent removal of the healer role my liege

    • @Quantum_Bluntz
      @Quantum_Bluntz 3 місяці тому +7

      Hey! >:/

    • @Dorunek
      @Dorunek 3 місяці тому +23

      HEALER ROLE SUCCESSFULLY REMOVED MY LIEGE

    • @peytonalexander5300
      @peytonalexander5300 3 місяці тому +6

      Tanks are now the undisputed gods and masters of party-based content, praise be

    • @TheLogan1156
      @TheLogan1156 3 місяці тому +4

      @@peytonalexander5300 Now? We've had all-tank clears of UCOB since at least Shadowbringers.

    • @JellalFernandes1991
      @JellalFernandes1991 3 місяці тому

      Lol this must be a joke 😂

  • @RaytoRyu
    @RaytoRyu 3 місяці тому +42

    Problem with the healer class as a whole is that they're a guarantee. Nothing more. A guarantee that has the took to help the party out when the statu quo is broken, AKA when shit hits the fan. That has two effects :
    For the healer player, it means that the job is fucking boring when everything goes well, because your job is to salvage shit when things don't go well.
    For the other players, it means that it's fucking infuriating when shit hits the fan and the player who's job is entirely dedicated to help you in this situation is eating crayons and can't help you out.

  • @Topazzzzzz
    @Topazzzzzz 3 місяці тому +323

    No healers in the queue? oh no guess i'll just. use the trust system specifically made to counteract this sort of issue.

    • @NatiiixLP
      @NatiiixLP 3 місяці тому +10

      Just use the GC Squadron system, lmao, imagine...

    • @elixxon
      @elixxon 3 місяці тому +22

      ​@@NatiiixLP It's a strike for DT content. They have no power over the domain of the onmipresent Sprouts.

    • @saninorochimaru2
      @saninorochimaru2 3 місяці тому +11

      Us scabs gotchu mate

    • @Nyxesgaming
      @Nyxesgaming 3 місяці тому +15

      I rather play healer and get insta q than play with NPCs. Even tho the odds are the randoms will play worse than npcs but at least it's more fun seeing ppl mess up.

    • @zz394
      @zz394 3 місяці тому +4

      worry not sir, I will queue as healer for the lightning fast queue time!

  • @Cherryblossoms110
    @Cherryblossoms110 3 місяці тому +54

    1:42 "Anybody can do it" Xenos, buddy, I don't think you understand how dumb some people in Duty Finder are.

    • @TOAGamer1
      @TOAGamer1 3 місяці тому +10

      Anytime I have to heal a WAR in a dungeon im astounded.

    • @omegaxtrigun
      @omegaxtrigun 3 місяці тому +5

      This. People at his level really lose perspective of things like this. Your average normies cannot do what he does.

    • @duncanmacleod6274
      @duncanmacleod6274 3 місяці тому +8

      @@omegaxtrigun Average normies can do this. The thing about average normies is that 50% of people are worse than that.

    • @jormeno1982
      @jormeno1982 3 місяці тому +2

      I say more than 50%

    • @DeadSpaceWing
      @DeadSpaceWing 3 місяці тому +1

      ​@@jormeno1982Rookie numbers. 85%.

  • @Tobeh
    @Tobeh 3 місяці тому +42

    Some one in shout chat asked for DPS to run expert. Warrior Samurai Ninja Black Mage, Isle of Hamm cleared in just under 10 minutes. And I'd do it again.

    • @TheBubbeloo
      @TheBubbeloo 3 місяці тому +4

      Funny enough I've cleared it in 10mins and we had a healer...now I'm thinking if we could've shaved off a minute or two...

  • @RaddyC
    @RaddyC 3 місяці тому +41

    “I’ll give you a recent example of a dungeon that was too hard: the burn”
    Yeah, that dungeon that came out almost six years ago. Recent.

    • @Mawble
      @Mawble 3 місяці тому +4

      Every dungeon that doesn't have a warrior.

    • @SubduedRadical
      @SubduedRadical 3 місяці тому +2

      6? ShB was about 2 years and EW was about 2 years, and Burn was the last dungeon of SB, right? So wouldn't that be 4ish? Maybe 5 with the longer patch cycles from EW...

    • @KyvannShrike
      @KyvannShrike 3 місяці тому +2

      I gave The Burn as an example because it's clear Square Enix overcorrected super hard from that.

  • @marioharrer9999
    @marioharrer9999 3 місяці тому +90

    I mean ppl comin from ESO.. we were runnin no healer dungeons even achievemnt runs(no death speed runs, hard mode) like 6-7 years ago...

    • @TheGirlWhoStoleAStar
      @TheGirlWhoStoleAStar 3 місяці тому +8

      Its not even the same level of difficulty when you compare it to ff savages and ultimates without a healer.

    • @metallotaku
      @metallotaku 3 місяці тому

      Just play paladin in ESO you'll never need a healer

    • @kohlicoide2258
      @kohlicoide2258 3 місяці тому

      Retail WoW is on the same level.. you need no healer anymore in endgame normal, heroic or even lowkey M+ dungeon.. their are even some maniacs that clear +15 and higher (yeah that already high) Healer is just for rly high end but not casual stuff tbh

    • @ArborusVitae
      @ArborusVitae 3 місяці тому

      @@kohlicoide2258 There are some +22's this season with no healer.

    • @kohlicoide2258
      @kohlicoide2258 3 місяці тому

      @@ArborusVitae I know with specific groups with dps with strong heal support etc

  • @luchts4547
    @luchts4547 3 місяці тому +22

    Probably won't even notice the "healer strike". It might seem like everyone is talking about it on youtube or the forums or twitter or whatever, but probably 90% of the playerbase doesn't even engage with any social content outside of the game other than looking up specific info and guides, and they'll never know about it.

    • @GrimViridian
      @GrimViridian 3 місяці тому +4

      And then there are players like me who wanna learn AST and have no previous knowledge to make me mad about healing XD

  • @holowisewolf1688
    @holowisewolf1688 3 місяці тому +189

    I feel that this ties in to what youve said before about the lack of midcore content. With Alliance Raids being toned down, Normal Raids being basically the same difficulty as MSQ trials, and hilariously loose level sync at capstone level content, there is no place for midcore players at the moment. Savage and Ultimate healers may be okay with how things are, the quadripalegic colorblind 85 year olds who seem to pop up with alarming regularity on the forums can spam their one button while PLD and WAR heal the parties for them, but midcore players have...Glare spam.
    I agree that Stormblood was the best content in terms of overall difficulty. 4.0 Shinryu remains the peak of MSQ difficulty for me, and while people whined, it was never nerfed, and people got better.
    We need fail conditions in casual content again. Soft enrages like old Sohr Kai and Shinryu. Give crits back to adds in dungeons. Amaurot had enemies that had more complex abilities than mindless autoattacks, why did those never come back?
    Stuff like Tower of Zot should be the *standard* for high-level MSQ content, not an outlier.

    • @isaactheflaming12345
      @isaactheflaming12345 3 місяці тому +28

      You had me until giving crits back to adds, I don't like RNG bullshit, just make them average out between what they do now and a potential crit and hit the middle, but other than that, yeah I 100% agree

    • @holowisewolf1688
      @holowisewolf1688 3 місяці тому +5

      @@isaactheflaming12345 I personally like a bit of randomness in dungeons, but I can see where you're coming from.

    • @FireStar345
      @FireStar345 3 місяці тому +16

      @@holowisewolf1688 Random crits could be fun, until you get the unlucky moment where every mob auto is a crit and your tank instantly dies. I do think that dungeon mobs should do more damage though, healers should have a reason to press more of their buttons on a pull, and there really isnt unless the tank or dps' are bad.

    • @holowisewolf1688
      @holowisewolf1688 3 місяці тому +11

      @@FireStar345 see, now I'm just imagining Xeno pop Bloodwhetting in a dungeon, and getting crit immediately after by 12 mobs and dying, and this would be hilarious.

    • @optimismx1048
      @optimismx1048 3 місяці тому +5

      Hey just wanted to say that Shinryu WAS nerfed I explicitly remember people whining it was too hard. But I do miss that level of difficulty for final bosses.

  • @oliviabean8264
    @oliviabean8264 3 місяці тому +9

    I've also completed dungeons without a tank as healer, we just gotta pace ourselves and quite often where finishing the dungeon before a replacement tank has a chance to replace the one who DCed.

  • @inazumatan7050
    @inazumatan7050 3 місяці тому +218

    My liege, I think you should try to play the entirety of Dawntrail without any healers.
    I think this would make extremely hilarious content, sire.

    • @Null_Experis
      @Null_Experis 3 місяці тому +27

      There's a guy on youtube who has cleared ALL of ARR and HW and the first dungeon of Stormblood so far with NO PARTY, NO TRUSTS, NO NPC PURCHASE, NO MARKETBOARD, NO RETAINERS, and he has done the vast majority of them level synced, and when he can't sync it, he disables echo whenever possible.
      Healers are optional.

    • @ShiraVT
      @ShiraVT 3 місяці тому +1

      @@Null_Experis Mostly true except for savage tiers, ultimates, and high end trials past Stormblood imo

    • @cparty7790
      @cparty7790 3 місяці тому

      OMG PLEASE, I would love to see the community implode xD

    • @1Meepman
      @1Meepman 3 місяці тому +7

      @@ShiraVT So healers are only allowed to have fun in high end content?

    • @knowwhoiamyet
      @knowwhoiamyet 3 місяці тому +1

      ​@ShiraClips nothing opinion based about it, even those are getting cleared (by extremely high skilled teams) with only 1 or no healers sometimes.

  • @Tonsofcraft
    @Tonsofcraft 3 місяці тому +37

    For me, as a healer main, the role has been miserable for a while now. It comes down to casting 1 button and applying a dot every once a while, combine that with running expert roulettes with the same 2 dungeons that can be done with your eyes closed, it's just boring and I don't even get to use a fraction of my kit. I just want damage intake to be higher and couple of extra DPS spells. I WANT to sacrifice DPS for healing, I play healers because I like healing! Of course you will have downtime, which is where the extra DPS spells can atleast provide my brain with some stimulation other than glare spam.

    • @alvatoredimarco
      @alvatoredimarco 3 місяці тому +4

      If these are the things you want, then go do the Savage raids. That's where those things are found, not in the lowest-level story-progression content specifically designed to make sure that **everyone** can get through it.

    • @Tonsofcraft
      @Tonsofcraft 3 місяці тому +13

      @@alvatoredimarco That does not excuse Glare III spam, having an ability this boring make up 70-80% of your rotation is bad game design.

  • @ciphercdr3349
    @ciphercdr3349 3 місяці тому +329

    I love how Endwalker is the expansion where people get what they ask for.
    And then they realize what they want is bad.
    Man, I miss Stormblood.

    • @Taylor_Lindise
      @Taylor_Lindise 3 місяці тому +42

      I just wanna know who asked for it. I stopped playing the game at the end of Shadowbringers due to how healing felt after healing in the game since 2.3

    • @harkov_416
      @harkov_416 3 місяці тому +29

      ​@@Taylor_Lindise lots of people that do casual stuff but have to play trials or raids for the glamours. We missed a big grind from ew as a lot of people also complained about grinds locking out the relics. Lots of changes to the system that I consider good, but somehow still had people calling the jobs hard and resulted in the streamline of a lot of jobs. I agree on sb being the middle ground of complexity and difficulty for both healers and raids.

    • @sashbandit
      @sashbandit 3 місяці тому +13

      I've been malding about ast since SB so I feel ya

    • @cyanmage1
      @cyanmage1 3 місяці тому +30

      @@Taylor_Lindise it was all over the forums and interview questions players wanted smaller scale harder content which we got, they asked for more casual content which we got with the island, they wanted more deep dungeon which we also got, the devs gave the players everything and people still complain that they didn't listen sometimes players don't know what they want

    • @xilverknight155
      @xilverknight155 3 місяці тому +4

      i miss stormblood too...ast and smn my beloved

  • @jesperwik998
    @jesperwik998 3 місяці тому +11

    I'd say healer is the most interesting role to play when no one knows what they are doing but as soon as you're not running with sprouts it gets dull pretty quickly. I also can't see what the controversy is about. Give me a RDM in the group and I can do any dungeon (more or less) without a tank as well. It's not that healers are bad it's just that dungeons are easy if you know what to do.

  • @Mabujold
    @Mabujold 3 місяці тому +42

    I just want healer to feel more engaging.
    Be it having more engaging DPS buttons, or more incoming damage so you actually want to heal.
    My biggest problem is that both sides are a bit boring for their own reason and I would really like either part to be improved in some matter.
    I usually main healer but I will be playing one of the 2 new jobs for DT's content, hoping to come back to an improved healing class later.

    • @Jay-mx5ky
      @Jay-mx5ky 3 місяці тому +3

      I think healers should have more cleansing skills that only healers can take care of. They can be color coded and attached to existing heals, and esuna could be the catch-all cleanser. But it kinda sucks that healers just don't have to worry about that rn

    • @Deminese2
      @Deminese2 3 місяці тому +5

      I don't think healers can ever be more engaging unless they make damage faster but lower while also adding more mechanics they need to cleanse etc. Otherwise how do you design fights for healer engagement? Heal an NPC? Make them do less damage but give them a damage rotation that heals at the same time?

    • @KillaManReaper2
      @KillaManReaper2 3 місяці тому +4

      @@Deminese2 "give them a damage rotation", this would be a horrible solution. Now they have a rotation to do on top of mechanics and also worrying about healing. sure it is thought provoking and engaging for those who would be able to do it, but then those that couldn't would complain and I feel like they would make WAY more noise then the ones who want this strike to happen.

    • @magicmangoes6127
      @magicmangoes6127 3 місяці тому +7

      @@KillaManReaper2 "why didn't you heal me?" I'm in my 2 minute burst rotation bro, heal yourself with second wind

    • @lolthesystem
      @lolthesystem 3 місяці тому +5

      ​@@KillaManReaper2 you just described Tanks. Do your DPS rotation while using proper mits, maybe tank swap with your co-tank if necessary, position the boss properly for melee positionals and uptime (except for EW bosses KEKW), etc...
      Healers could do it if they really wanted to (and they did back in SB).

  • @PubstarHero
    @PubstarHero 3 місяці тому +49

    Since this healer strike started, ive been getting amazing healers in dungeons and trials. I hope that they keep striking

    • @SubduedRadical
      @SubduedRadical 3 місяці тому +1

      Funny how that works, isn't it?

    • @GrimViridian
      @GrimViridian 3 місяці тому

      Maybe I shouldn't try healer rn then XD

    • @Klaudiuszeg
      @Klaudiuszeg 3 місяці тому

      Are you still getting them? Lmao my dps que is 30 min

  • @Anya_khaos
    @Anya_khaos 3 місяці тому +140

    sch/sge main here
    this wasn't new, it was just the straw that broke the camel's back for some.
    I enjoy warrior for the heals and it's my fav dungeon tank for that reason, but at the same time, playing healer in casual content is boring af: your rotation doesn't exist, your heals are often not needed, etc.
    Meanwhile, lots of healers go into savage and suddenly find they don't understand how their job works coz u didn't need to learn it beforehand.
    Looking back at hw: u had cleric stance, 4 dots, 2 pets with different abilities (and they could die),...now u have 1 dot, 1 main cast, 1 invulerable pet,...
    Healing only gets fun in savage/ult coz only then u actually use your full kit but at the very least, I think jobs should be fun to play in more than just a very small part of the game, and it's been going down every expansion
    (and before anyone brings this argument up: I cleared all ults on sch and I'll probably end up maining a heal next expansion as well)

    • @Canned_Corn_isgood
      @Canned_Corn_isgood 3 місяці тому +16

      Straw that broke the camels back...but the camel has been around for years...I can't tell if its people who have not played long or just live under a rock. (

    • @richardwallis9374
      @richardwallis9374 3 місяці тому +9

      It’s hard to take people that want heals to be harder seriously when they just jump to tank LB when they try it 🤷‍♂️

    • @NamiquanaNamazu
      @NamiquanaNamazu 3 місяці тому +9

      Yet people were crying for them to remove so much from healers dps kits (Aero 3, bane from sch etc) in Stormblood. Cant please everyone lmao

    • @amethonys2798
      @amethonys2798 3 місяці тому +10

      ​@@richardwallis9374 ding ding ding we have a winner. Doing P10S early-ish in the tier was annoying because half the groups would just wall if there were bonds 3 memes instead of doing healer LB because "HH isn't possible without tank LB" since healers refuse to use GCDs not on Glare or whatever. My first clear of P10S was on AST where we didn't have tank LB and it wasn't even THAT close for HH since people hit mit and I just spammed GCD healers and had Macro to top people before the bonds resolved after the last knock.

    • @madmanse06
      @madmanse06 3 місяці тому +9

      Nah if you're bored play something else. I like the chill gameplay. I'll glare/holy spam all day. Less keybinds not more.

  • @LucasBernardesRosa
    @LucasBernardesRosa 3 місяці тому +58

    Every Healer's main rotation is "Spam one single button and watch a 30s DoT to keep it up."
    But yeah, we're the ones who asked not to deal with the obnoxious Bullshit that is Cleric Stance, the peak of Healer complexity.

    • @amuro9624
      @amuro9624 3 місяці тому +10

      I really miss old scholar with bane and haste. I started playing astro more just because the job has actually things to do in easier dungeons.

    • @SubduedRadical
      @SubduedRadical 3 місяці тому +26

      Cleric Stance is the single most rose tinted goggles ability in all of MMO, and possibly all of gaming history. It is and was SUCH a terrible ability, and the game got good once they finally removed that garbage.

    • @MiharuHiramu
      @MiharuHiramu 3 місяці тому +7

      But Stormblood was perfect. We still had 2 dots, bane and shadowflare. I don't miss cleric stance but I miss those.

    • @cosmicneko7225
      @cosmicneko7225 3 місяці тому

      i started in way late stormblood, what was the thing with cleric stance?

    • @silvergrove8517
      @silvergrove8517 3 місяці тому +6

      ​@cosmicneko7225 healer role action (used to be WHM exclusive but you could cross-class it on AST and SCH) that swapped your Mind and Intelligence attributes while giving a boost to your damage skill and a further nerf to your healing spells. Essentially, you popped it on to deal damage when healing was low/unnecessary and turned into a mini-caster DPS.
      Equally, that meant that if you used it at the wrong time, you were shit out of luck since you couldn't heal for jack and people could die before you switched it off.

  • @davidmorland6339
    @davidmorland6339 3 місяці тому +31

    So healers either want to heal, or dps for more than a DoT and a single spam spell. Either more healing opportunities or more dps options.

    • @gmb3682
      @gmb3682 3 місяці тому +7

      They won't be pleased either way. I've played the game for years and can count on a single hand how many legit healers I've actually met. Most of the time they're focused on their damage logs than actually healing.

    • @puraasneira
      @puraasneira 3 місяці тому +6

      @@gmb3682 The issue is:
      1. Allowing a third party toold defined what it means to play well
      2. That same party tool only considering dps and uptime as a good parse, but this is also because of the game design.

    • @puraasneira
      @puraasneira 3 місяці тому +9

      If you want to give me tons of healing skills, let me use them lol

    • @gmb3682
      @gmb3682 3 місяці тому +2

      @@puraasneira 100% agree with you

  • @Hecomut
    @Hecomut 3 місяці тому +86

    This sentiment has existed in people's hearts and minds for a long time. The video is just highlighting how unchallenging the easier content of this game has become. And I don't get people saying, "Oh, but it's been happening for a long time, why are people complaining now?" Well, everyone has their limits. Usually, a new expansion means new and exciting stuff to do, and when healers realize they're going to be spamming their one DPS button for another entire expansion, it's the last straw for some people.
    "Oh, but you should just do hardcore content then." No, the game NEEDS a middle ground. Right now, only the extreme options exist, and people in the middle (which is A LOT of people) are feeling more and more demotivated as time goes on.
    I will still main healer in Dawntrail, but I'm really happy that this subject is getting more attention because the number of times I've almost fallen asleep while doing my roulettes is the main reason I've been away from the game in the last couple of months.

    • @kingdweller1749
      @kingdweller1749 3 місяці тому +17

      💯

    • @ember-evergarden
      @ember-evergarden 3 місяці тому +7

      news flash: braindead comtent should indeed be braindead. try progging extreme + without a healer and have fun.

    • @TheHarlequin2
      @TheHarlequin2 3 місяці тому +5

      I miss Stormblood SCH so bad :( giving a bunch of DoTs to a healer sounds like such a good idea and I wish they’d go back to that concept or revisit it at least (even if it means no DPS DoT class)

    • @cassiusbright1062
      @cassiusbright1062 3 місяці тому +19

      Reminder that YoshiP's answer to people asking for a challenge on healer was to tell them to do Ultimates, then TOP was cleared without healers. And no I don't care how good the group that cleared it was, that should be impossible. You're not clearing TOP without DPS or tanks any time soon, so why is it acceptable to clear without healers ON PATCH?

    • @ngwoo
      @ngwoo 3 місяці тому +12

      @@ember-evergarden I'd argue that by now normal content shouldn't be braindead anymore. Everyone in Dawntrail has either played hundreds of hours or paid money to not have to. We're in what would be considered the late or post-game of most any other videogame. The mandatory skill floor should be gradually increasing, not decreasing.

  • @doge5401
    @doge5401 3 місяці тому +33

    "You can already do this"
    Coming from someone who plays with a group of people who at first didn't believe me, and then didn't believe me when I told them just how incredibly easy it is to run no-healer in ShB/EW dungeons, I think there was a lot of people that either didn't know about this or just denied it. It makes sense that, now that you've basically put it in the limelight as to how ridiculously easy it is to just get rid of healers, a lot of healer players are frustrated.
    Also fwiw it's piss easy to do this with PLD too. Even doable with DRK, GNB is the only one that sometimes can be a bit annoying. Worst case scenario though is that you just don't w2w it.

    • @lardexsupreme3542
      @lardexsupreme3542 3 місяці тому +2

      To be fair warriors can basically pull wall to wall without a healer and be fine while other tanks don't need a healer if they pull smaller, idk about dark Knight because holy shit they need some other way to heal that isnt AD on big pulls, please just give Blackest night a small heal when in breaks

    • @lolthesystem
      @lolthesystem 3 місяці тому

      ​@@lardexsupreme3542 You can use Living Dead in at least 2 pulls at a standard (fast) pace, so that's two pulls where you'll just go from 0 to 100 by yourself with no healer.
      Sure, some pulls can get dicey, but if you're running triple DPS you should be nuking pulls fast enough to not die in the first place. Worst case scenario, get a DNC (Curing Waltz) or a SMN (Phoenix) so they can heal you while also doing their DPS rotation.

    • @SubduedRadical
      @SubduedRadical 3 місяці тому

      I'd believe this, except I've read the English OF (Official Forum) for years, and used to post there debating those people but they were so toxic I eventually left. No. Those people have been complaining about this for 3-5 years. And it's the same people. They are using Xeno's run as an excuse. They did the same thing with the zero healer TOP clear. These aren't people that just suddenly realized this.

  • @thechugg4372
    @thechugg4372 3 місяці тому +3

    You don't queue in Dawntrail because you're on a strike, I won't queue because I haven't even reached the expansion yet. We are not the same.

  • @shinaidra666
    @shinaidra666 3 місяці тому +31

    As a WHM main, my problem isn't the fact that the DPS rotation is boring or we need a MCH worth of oGCD attacks to keep up.
    My main issue is that nothing really hurts in easier content, like dungeons or trials.
    It wouldn't kill the game to make a dungeon boss do a raidwide and we take 2/3th of our health in damage.
    Now that we get more healing skills and stronger skills for that matter, we rarely have to use our full kit.
    Most dungeons I can run with just medica 2 and an assize (which is mainly for damage honestly).
    My lilies I drop on myself during movement to procc a blood lily (which is still only a glare worth of damage but 'OMG I can move now..').
    I would like to see more damage on raidwides and what not and maybe make it so that glare can get a procc for a different skill to make it lowkey more interesting.
    To put it in perspective, week 3 / 4 of a new raid tier should be the 'BiS damage', give more doom mechs / poison debuffs and make the healer actually heal again.

    • @AliguraAethernum
      @AliguraAethernum 3 місяці тому +6

      If you do a dungeon min ilvl, thats exactly what happens.
      You'll get it when leveling in Dawntrail

    • @shinaidra666
      @shinaidra666 3 місяці тому +1

      i was there with the start of EW and after running the new dungeons a handful of times, i wasn't that impressed anymore.
      I've always said it and I will say it again, savage content has ruined normal content for me.

    • @KillaManReaper2
      @KillaManReaper2 3 місяці тому +4

      If this happens then you will have way more people complaining that content that otherwise shouldn't be hard (since you know, it is required for progression throught the MSQ) is now impossible for them to clear and progress. I once FAILED a trial roulette. I got Golbez (or whatever his name is), I used my healer LB3 3 times. The fight isn't rocket science, but the group I was in still managed to fail and this was just me trying to pop in and get my tomes and get out. If you want more thought provoking gameplay for healers, then do extreme's, do savage or do ultimates, that is the content for those who want a more challenging time.

    • @shinaidra666
      @shinaidra666 3 місяці тому +4

      @@KillaManReaper2 i get what you're saying and i agree, but nowadays every 'sprout' thinks they can do savage because normal content is easy and 'i didn't even have to heal much' whilst they have been running with WAR mentors who have over 5k hours in this game.
      Try a run with WHM in stone vigil for example.
      You don't have lillies and have to rely on cure 2 and medica 1
      That's a good difficult dungeon (assuming you're going wall 2 wall).
      Now do a random level 90 dungeon and try not to fall asleep.
      That's the point i'm trying to get across.
      But again, i hear what you're saying and i do understand.

    • @mymelody0119
      @mymelody0119 3 місяці тому +2

      Agree, if you add dps rotation, people in harder content will struggle(because many healers struggle even with 1 dps rotation). The problem lies in easier content (mostly dungeons). I think making packs hit harder will make it more engaging. Casual players can single pull, but if you are confident then you can w2w. When it comes to bossfights then the last boss from Heroes' Gauntlet is the perfect example of casual hard.

  • @PersonaMC231
    @PersonaMC231 3 місяці тому +15

    I spent time in the Healer Strike Discord (yes there's a Discord for them) and apparently it came down to, they want stuff to be in the good old days when stuff crit or Healer Stance. Stuff the community said that they didn't want anymore, but now they want back for some reason. Their overall sentiment felt like the video made by Lynx a few months ago

    • @shinon748
      @shinon748 3 місяці тому +1

      Healer here since 2.0 with WHM. I cried when Cleric Stance died. I cried a little when it became a dps cool down in Stormblood and lost all faith when it was gone completely in Shadowbringers.

  • @audrey_in_black
    @audrey_in_black 3 місяці тому +10

    As one of the non healers I will be enjoying the extra DPS in my 3 DPS 1 WAR parties

    • @unixtreme
      @unixtreme 3 місяці тому +1

      Just swap to healers for roulette lol.

  • @EAmoosey
    @EAmoosey 3 місяці тому +45

    My only issue as a healer is the 1 button spam I've been doing for the past 10 years. It is so mind numbingly boring. Give us some combo actions.

    • @DrAlberts
      @DrAlberts 3 місяці тому +6

      I don't think turning healer into a DPS will do much. Healers have too many oGCD heals and it ends up being very passive because half your kit is unnecessary. Even back in ShB the only dungeons that made me feel anything as a healer were the switch and mt gulg.

    • @EAmoosey
      @EAmoosey 3 місяці тому +22

      @@DrAlberts Its not even turning them into a dps. Its a small break in the monotony. We're doing dps anyways. It doesn't have to be anything huge. Something like the last step of the combo is a higher potency attack, or a small 200 potency heal/bubble to the person with most agro. A small way to encourage and teach new players that dpsing as healers is a good thing.

    • @The_Remage
      @The_Remage 3 місяці тому +4

      @@EAmoosey your reply to DrAlberts is absolutely perfect. I've been dungeonspamming with Monk to get it to 90 recently, and the amount of healers that didn't press any damaging button the entire dungeon (ala le funny monkey with abacus) has been concerningly high - like every third dungeon high

    • @MurakamiTenshi
      @MurakamiTenshi 3 місяці тому +1

      We used to do more in ARR and HW. Now it's just WHM or bust.

    • @Klaudiuszeg
      @Klaudiuszeg 3 місяці тому

      ​@@DrAlbertsjust stfu why tanks cant have all mitigation and 1 dps button then?

  • @rrhdfg
    @rrhdfg 3 місяці тому +3

    I main healer and I like how they all play right now, I don't want to have to think about performing a dps rotation while splitting my attention between my party and the boss.

  • @weirdboy7699
    @weirdboy7699 3 місяці тому +7

    Friendly reminder you can just run a dungeon with trusts, so you don't even need healers. LoL

  • @illuminatenorden5408
    @illuminatenorden5408 3 місяці тому +29

    "If you want to attack, just play DPS"
    Well, I play healer to heal ... and I have NOTHING to heal so how does this work ?

    • @izcube8971
      @izcube8971 3 місяці тому +6

      It's superiority complex from high tier raiders honestly

    • @SuddenFool
      @SuddenFool 3 місяці тому

      This is the issue i've had with healing since Stormblood. I'm just pressing my 1 dps button all dungeon and 1 AOE heal every 30 seconds. It's not interesting.
      I main PLD but even on PLD it's just the same 123 123 123 123 rotation. Nothing really to swap in or mess around with to find other ways of handling situations.

    • @W.H.138
      @W.H.138 Місяць тому

      It's been more than a month into the expac, do you still hold your statement true?

  • @LightwardenInnocence
    @LightwardenInnocence 3 місяці тому +9

    These healers must've forgot "Dark Arts + Dark Price + Abyssal Drain" during Heavensward XD

    • @networknomad5600
      @networknomad5600 3 місяці тому +8

      God I miss Dark Arts. I miss when AST and DRK felt truly unique.

    • @LightwardenInnocence
      @LightwardenInnocence 3 місяці тому +2

      @@networknomad5600 facts

    • @GeneisHavoc
      @GeneisHavoc 2 місяці тому +1

      We were as Gods in Heavensward.

  • @mattdavis8899
    @mattdavis8899 3 місяці тому +8

    You Know.. as a healer main I have got to say that a "Good" Healer should contribute a good deal to DPS and I have no problem healing for a tank that can pretty much take care of business with an occasional support.

    • @shizachan8421
      @shizachan8421 3 місяці тому +1

      When everyone is reasonably competent, you can do allmost all content except savage prog and ultimates with 100% dps uptime as a healer.

  • @LightSummoner84
    @LightSummoner84 3 місяці тому +3

    You are mistaken on one point; it's not because of the video of a dungeon being cleared with 1 War and 3 DPS.
    Although this annoys some players, it has existed since Shadowbringers.
    The issue is that the developers have simply ignored every thread. (and Yoshi-p said if you want more engaging content go play in ultimate).
    There has been one major thread for each expansion since Stormblood, and it became really apparent starting with Shadowbringers.
    Some healer players want less homogenization and a more engaging rotation-why should they be ignored?
    As for the dungeons, if the mobs do zero damage and the bosses also do zero damage, making healers unengaging, it is entirely the developers' fault for making the MSQ content totally brainless and unengaging.
    So yes, if a Tank is capable of providing group regen, a powerful shield, and being self-sufficient, it's normal that it bothers some players in casual content.
    Although it's not a major balance issue because it doesn't exist in savage/ultimate content.
    A game based on the Tank/DPS/Heal Trinity, no matter how easy the content is, should be engaging for every role. Even if it's not specifically the Warrior that's the problem in this case, but rather a global balancing issue that doesn't make all roles engaging in casual content and with a total lack of difficulty in that same content, no one can deny that the dungeons are mechanically bland and just visuals.
    The game will never be difficult even in casual content-that's pure copium thinking that.
    Then people will complain that it's too hard, and some dungeons will get nerfed, like The Burn in Stormblood, which was a completely unnecessary nerf.
    The challenge is not to make the dungeons difficult but to make them more engaging for all roles, and also to make the trash mobs more than just moving trash bins.

  • @ark5074
    @ark5074 3 місяці тому +13

    While I think the healer strike is dumb, I do want a more interesting dps rotation. Spamming broil over and over is hella dull. I’d welcome a combo action to broil & miasma 2 coming back (and similar things for other healers) just so we have other things to press when we aren’t healing.

  • @andrew2616
    @andrew2616 3 місяці тому +2

    WoW started this trend in the M+. It basically cause healers to be a 4th dps with some side heals or just bring a 4th dps for the 5 man dungeons.

  • @snizzle6174
    @snizzle6174 3 місяці тому +5

    15:00 there is a happy medium here. The community will never be able to accurately target it and give feedback about it because it's really hard to pinpoint per-person, but there is a genuine happy medium where the game is compelling and has a lot to it but is not actively destroying the game with it's difficulty. I think we are fairly close to that medium, but have overstepped in some ways slightly. Basically, exactly what the devs said. It's why I was so happy to hear their comments on it, it feels like they know to not overreact back to gordias but also know that continuing to make the game easier from here would be a problem too.

    • @SubduedRadical
      @SubduedRadical 3 місяці тому +1

      There may be, but we're more or less there right now.
      They're going to try to add new and different mechanics to trip up the people that are used to 10 years of the same stuff so they recognize it by rote now (left attack, right attack, light party stacks, spread, full party stack, Limit Cut), which might change things up some. Some more unorthodox stuff like having to turn into Gorillas and such (that parsers hate, but who gives a duck?), and so on in harder content. Them leaving MSQ the same is really fine.
      And I say this as a healer main in every game I play, and in this one my entire time from 2.3 when I started to now. I do have SMN and RDM and I do have PLD and WAR so I can do other things if the party needs, but healer is my jam and always will be.
      I do think they could do something like turn SGE into SB SCH for the people that REALLY want that, but leave everyone else out of it.

  • @onifoxandez
    @onifoxandez 3 місяці тому +1

    So Im an all round player.
    And yeah you have a point on everything, when I had friends complain if Im joining the strike I told them "you do know it's a dungeon, you do know its a group that knows what they are doing" and they still go off saying it's not the point.
    And as of updates to that healer strike, people were saying the person who started never did any savage/ultimate and struggle with Extremes, for someone who hasn't done those types of content shouldn't pipe up. (Yes it's toxic but it's what others are talking about)

  • @albyvidz_
    @albyvidz_ 3 місяці тому +49

    Redo of Healer??? 👀

  • @HolyOrder
    @HolyOrder 3 місяці тому +1

    This is my first time ever left the com in any of his videos. This is a very strong fact. I personally have a micro that let the know healer take a break I got this. Once you played this game for 14/13 years You've seen enough to pull off a lot of fun ( Because we don't talk about the dead cell😂) Hell I'd like to take bosses as my summoner.🎉

  • @KrayzieLuck
    @KrayzieLuck 3 місяці тому +15

    When they added bleed to Abyssos. It was very hard to find healers in PF. 😢

    • @RaddyC
      @RaddyC 3 місяці тому +23

      Yeah because the bleed snapshotted the mitigations that were up when the raidwides went out. So DPS/tanks didn’t mitigate properly and would just blame healers when it wasn’t their fault

    • @wolfstar124
      @wolfstar124 3 місяці тому +2

      Which wasn't a healer issue, it was almost entirely due to tanks and dps refusing to use their personal mits. The number of times I got bitched and moaned at for not healing through 25k p5s bleed ticks because the tanks decided they wanted to eat unmitted tankbusters is absurd, doubly so for the random AOEs.

  • @rayndooma5624
    @rayndooma5624 3 місяці тому +1

    Sprout WHM main here. I'm an introvert suffering from "Heal-xiety". Despite my mental and social obstacles, nothing makes me FEEL MORE ALIVE than playing Healer! This Healer Strike thingy seems so crazy to me hehe.
    I started FFXIV a month after Endwalker dropped, after SquareEnix released the lockout for brand new players. I went through ARR dungeons traditionally (queuing up with real players), but I completed HW and StB dungeons exclusively with the Duty Support NPCs. I will most likely complete SB, EW, and DT dungeons with Duty Support/Trusts as well.
    As for MSQ Trials, Alliance Raids, and anything else in Roulettes that forces you to play with real people, my fight or flight response goes into overdrive! Even after doing the Crystal Tower Alliance Raids many times, I still have my panic attack moments haha.
    I'm sorta jealous of all the other Healer mains that are bored/unsatisfied playing Healer jobs in FFXIV. I'm still finding it challenging, engaging, and most of all - FUN! Maybe one day I'll be "good enough" at playing a WHM to be bored in FFXIV too? Hopefully not! I'm looking forward to learning how to heal in Extreme/Savage/Ultimate content in the distant future.

  • @liz54321
    @liz54321 3 місяці тому +4

    TBF I've cleared pretorium on warrior, with no healer. I don't even play warrior...
    I've also cleared the lunar subterainne, tanking on sage, with a party of all healers. I main whitemage. I'm not striking because why would I not play the job that I like, just because I'm not always needed?

    • @spengebabswagpants6768
      @spengebabswagpants6768 3 місяці тому +1

      You’ve cleared lunar with no tank?!That’s it. I’m going on a tank strike🤬

  • @jimdale9143
    @jimdale9143 3 місяці тому +2

    Great video as always! I’ve been thinking about where the devs might go with this. First off, no changes to raids or trials, maybe some to dungeons. Raids aren’t the problem, the devs know this even if some players don’t. Development lead time means no immediate changes, maybe later. (7.1? 7.2?) No tank nerfs, people like wall to walls and won’t like more wipes. They might adjust damage profiles in dungeons only, but that would still lead to less experienced tanks and healers wiping. By “profile” I mean more of the damage being unavailable, so you just have to heal through it. IF the devs do this, or something else, expect the change to be incremental. They have already experienced what happens when you flip from one extreme to its opposite.

  • @Ederick1936
    @Ederick1936 3 місяці тому +15

    to be honest. i would like to see all content in general bumped back up in difficulty. I think they should extend trusts all the way back to ARR and make that the "story mode" option for the game. we already HAVE a system in place to make sure sprouts can get through the story content, they jsut need to make it obvious

    • @conniescurse7325
      @conniescurse7325 3 місяці тому

      all content except ultimates, we do not need a fight harder than TOP, imo.

    • @azurelleb
      @azurelleb 3 місяці тому +2

      @@conniescurse7325I play shield healer in top and I have wiped the party a few times because I missed a mechanic (exasquare 2) because I was trying to remember mits. If people think healer not challenging, try harder content 😂

    • @Ederick1936
      @Ederick1936 3 місяці тому +1

      @@conniescurse7325 sorry, you are right, I was meaning to say "all casual content". basically anything accessable in roulette (that isn't mentor reoulette i suppose).

  • @briancho237
    @briancho237 3 місяці тому +2

    Didn't some tank mains try to do this back in Stormblood and get laughed at by the whole community?

    • @DeadSpaceWing
      @DeadSpaceWing 3 місяці тому

      Nice Story, warrior. How about you back that up with a source?

  • @TheSynysterGamer
    @TheSynysterGamer 3 місяці тому +71

    If this was any other studio, they'd see this small group complaining and remove all of warriors self-healing 😂

    • @Taylor_Lindise
      @Taylor_Lindise 3 місяці тому +34

      To be fair the small group complaining and saying they are gonna strike kinda represent what a lot of healer mains have been feeling for six years now.

    • @natebroadus8474
      @natebroadus8474 3 місяці тому +15

      @@Taylor_Lindise the problem is, there's no focus. I've seen people say they want healing abilities removed from other jobs (not gonna happen), I've seen some say they just want more dmg abilities (possible), and some say content shouldn't be clearable without healers (it always was).

    • @SmugLilBugger
      @SmugLilBugger 3 місяці тому +36

      Can we just be really fair though for a second and admit that Warrior is a travesty in tank design?
      If all other tanks had equal levels of power I wouldn't even bat an eye, but Warrior is so obviously out of control it isn't even funny anymore.
      WAR with an understanding of how their rotation works can straight up trivialize the entirety of Eureka where every other class struggles or otherwise slows down because of the grind.
      WAR also can do this in normal dungeons, where they chain their Raw Intuition / Bloodwhetting with some mitigations into Holmgang and straight into another Raw Intuition / Bloodwhetting.
      Raw Intuition is a massive issue at the cooldown it currently, simply as. Abyssal Drain, the only comparable ability to this on DRK, has a 60 fucking second cooldown and procs off of only Abyssal Drain, whereas Raw Intuition / Bloodwhetting lasts a ludicrious 8 seconds in which you are essentially immortal, being a second invulnerability for WAR on top of their Holmgang.
      If DRK, PLD and GNB had clear advantages in their respective fields I wouldn't mind, but WAR is so straight up broken and privileged compared to all other tanks that I sorta just empathize with healers who are annoyed with it. I've mained healer since I started and have always felt there was an insane disconnect between WAR and the other tanks. You just become obsolete as a player, virtually a worse DPS with some AoEs for boss fights. While it doesn't specifically annoy me since I like to lay back and let WAR have their little power fantasy, I think it'd be disingenuous to say it's balanced.

    • @SmugLilBugger
      @SmugLilBugger 3 місяці тому +3

      @@natebroadus8474 The focus should without a doubt be on reworking Bloodwhetting. I don't really care much about all other self-healing abilities, even Bloodbath for DPS is absolutely balanced compared to Bloodwhetting's "Press one AoE and watch 20 10k+ healings pop off" gimmick. Make it an ability that pops once per 60 seconds or something, like DRK's.

    • @MagiusNecros
      @MagiusNecros 3 місяці тому +10

      @@SmugLilBugger Remember when DRK could alternate between TBN and Blood Price + Abyssal Drain for those sexy wall to wall pulls in Stormblood? Man I miss those days. And then they gave all the cool stuff to Warrior. >_

  • @TheIceLurker
    @TheIceLurker 3 місяці тому +1

    Dungeons is something I do after work with my mind turned off, if I needed to focus on shit I’ll probably just run the latest extreme or savage until I’m capped

  • @EpickBoi
    @EpickBoi 3 місяці тому +18

    I feel like people are angry that Xeno did the No Healer dungeon run AT the Media Tour. Where the developers were present. I guess is as if the developer were seeing Xeno doing this run but turning a blind eye.

    • @crazymage5316
      @crazymage5316 3 місяці тому +6

      Tbf its xeno dude knows game inside and out so of course they could do it, plus story dungeons arnt meant to be super hard

    • @slanderpop8771
      @slanderpop8771 3 місяці тому +2

      They said the story dungeons will be easy on purpose. The expert dungeons will be harder than before

    • @avrax3497
      @avrax3497 3 місяці тому +5

      @@slanderpop8771 I highly doubt that because these are still story dungeons. Although I would love for it to be true.

  • @Rhyden_Thorne
    @Rhyden_Thorne 3 місяці тому +15

    "FFXIV healer strike"
    Sounds like the best time to start leveling a healer.

    • @Kishuy
      @Kishuy 3 місяці тому +2

      SCAB! /jk

    • @Klaudiuszeg
      @Klaudiuszeg 3 місяці тому

      So what lvl is ur healer now

  • @dabK3r
    @dabK3r 3 місяці тому +4

    Xeems pulling out the J. Allen Brack quote xD

  • @clamkin
    @clamkin 3 місяці тому +1

    This is making me realize maybe I'm not as chronically online as I thought I was, I keep playing the game as a whm cus I was building my relic too and was unaware of this healer strike thing lol. I saw some video with that titles but I didn't bother to really click it till now, and when I finally understand the context I was like ... that's it?😂

    • @MegaDarkness5000
      @MegaDarkness5000 3 місяці тому

      Let's be real a lot of FF XIV players probably don't even go to the fourms, it really is a small section that uses it.

  • @maglen69
    @maglen69 3 місяці тому +16

    Remember what Jocat says folks: "Healers are only in the dungeon because the Duty Finder requires it"

    • @sovest555
      @sovest555 3 місяці тому

      Also because of Esuna if a BRD is not present.

    • @MythrilZenith
      @MythrilZenith 3 місяці тому

      ​@@sovest555 Esuna has been relevant in like one dungeon in the last 2 expansions and only for failing mechanics in one boss fight (Dead Ends - the first boss gives Esuna-able Doom when getting hit by the darkness).

    • @herebejamz
      @herebejamz 3 місяці тому +1

      @@MythrilZenith There's actually two esunable dooms in post patch content, Lapis Manilis (Galatea Magna) and The Lunar Subterrane (Dark Elf).

    • @sovest555
      @sovest555 3 місяці тому

      @@MythrilZenith You seem to forget the multiple 6.x flavored dungeons that also have doom for failing mechanics.

  • @Wordsman
    @Wordsman 3 місяці тому +2

    my problem w/ ff14 is that the combat feels more like a synchronized dance that you just have to memorize rather than actual (exciting) combat. I spent alot of time playing Lost Ark because I love the combat so much, but I think ff14 players really take for granted just how valuable it is that yoship and the square enix devs for this game AVOID being greedy and abusing their playerbase.
    they ACTIVELY try to make the game better, they'll move release dates around so ppl can play other games, they genuinely love the game and the players. That is so rare nowadays.
    that is not to say that things can't get better. I'd love to see the combat system NOT be tab-targetted gcd combat, but that would be such a fundamental overhaul of the entire game that I doubt they'll do it. they can rework classes to be smoother and more fun, but yeah. ff14 has is INCREDIBLE and people don't realize that so much.

  • @MT-rh3bq
    @MT-rh3bq 3 місяці тому +3

    Is it just me or was this exact same argument used like 2 years ago? It was another person who was basically a msq andy who never touched hard content is demanding that a class be changed to their standards.

  • @lizmichaels8994
    @lizmichaels8994 3 місяці тому +2

    I remember clearing 2.0 dungeons before 2.1 with 3 dps and a healer (no tank, I as the monk with riddle of earth tanked more or less and the whm holy stunned) just out of boredom. Does that mean tanks are bad? Should we tank strike?
    I also remember having runs when all the party but the war dies on bosses at 30% hp and the war just solos. Still back in ARR.
    And for the whole time from ARR to now 3 dps and a war could pretty much clear any dungeon. From the time of cleric stance to the current meta.
    This is the silliest drama. War has always been able to solo sustain insanely. And frankly three dps and any support can run any dungeon, they always have been able to, though obviously war is your best pick for not having to do tiny pulls.

  • @Zkid531
    @Zkid531 3 місяці тому +7

    23:40 That's because most JP players level all jobs and are willing to flex more than NA players. I've found most NA players are 1 trick ponies

    • @kagamine14
      @kagamine14 3 місяці тому +3

      I am always surprised when I see people only leveling one role in ffxiv. Like I understand liking a role and prioritizing that, but there is wisdom in leveling other roles, if anything it offers perspective

    • @DeadSpaceWing
      @DeadSpaceWing 3 місяці тому +1

      ​@kagamine14 I know it sounds crazy, but some people do one job characters to fit a theme.
      Like say, make a Marisa character that only has levels in Black Mage.

  • @austinirwin6346
    @austinirwin6346 3 місяці тому +1

    I mean, thanks for the free Gil for the adventurer in need tags.

  • @kirinoodles
    @kirinoodles 3 місяці тому +4

    AST main since 5.1 here! I like your videos and i usually don't comment on any videos but i'd like to clarify the meaning of this strike because alot of misinformations has been spreading around. I don't think your mediatour video specifically triggered healers. the healers being bored or not feeling needed in content issue has been around since I started playing. I never really felt this issue when I started, especially since AST is/was so different from other healers as well. but for having played the others, i started feeling the same too. especially in casual content. we are just being very loud right now because as we could see from the media tour build (which yes could change, but i don't think it's going to change drastically), healers are still gonna feel the same. especially since they're giving alot of heal and mitigation utilities for alot of job and the only different healer to me (AST) is going to get major changes, changes that are not inherently bad because i think utility cards are neat but they could be better than "your solo healing spells kit on cards.". this could be totally fine if the damage received in ALL content will be increased but we've been saying that for 2 expansions now and i don't think it will happen in DT. which is why to me the most reasonable change we could ask for is not nerf or take away the utilities from the other jobs but instead give the healers more DPS buttons to press and optimize. all we got was a 2m follow-up, which is nice. it's a good start. but they also gave this to every other jobs. i think 2-3 more buttons that we could optimize and is different across all 4 healers would be nice. we don't need a whole DPS rotation because it wouldn't be reasonable for high-end content like savages and ultimates. before someone asks, i cleared all of the savages and ultimates since i started as well as doing p10s w1 without tank LB3 ♡

    • @jerymarika
      @jerymarika 3 місяці тому

      This is exactly the core of it. Thank you.

  • @gpturismo
    @gpturismo 3 місяці тому +1

    Yoshida said that it was an early build AND the difficulty was dialed down so people could play viper and picto. *sigh* People tend to forget casual players. I have had to carry friends through some of the 70/80/90 MSQ dungeons because they were to hard when the xpac hit. Burn/Amaurot/End Times.

    • @gpturismo
      @gpturismo 3 місяці тому

      Also, waiting for all these people to go play WoW for three months and crawl back and cry that they lost their housing.

  • @mocmeo4425
    @mocmeo4425 3 місяці тому +30

    Im not healer and im also not in this strike but some of their point are fair, healers are so boring in normal contents and outside of prog because everything is planned out, and the homogenization is also a good point, every healers have a single target heal, a party wide heal, a party wide mits

    • @SmugLilBugger
      @SmugLilBugger 3 місяці тому +13

      That's kinda the issue, yeah.
      If your tank starts doing the "Idgaf watch me play WoL" thing and simply tanks 20 waves of enemies with Bloodwhetting without really needing your assistance at all, you feel like you're worthless on the team.
      One person can effectively just make you feel useless on the team, which completely ruins the idea that no matter what kind of a WoL you are, you are helpful to the story and to the completion of dungeons.
      I'm entering Tower of Zot with the Scions watch the tank in front of me be more of a WoL than I am. I'm literally just a fuckin NPC from a random Fate that deals 0,3% damage at that point.

    • @cyanmage1
      @cyanmage1 3 місяці тому +1

      its really only boring in premade content I live that pug life and it is never boring

    • @saninorochimaru2
      @saninorochimaru2 3 місяці тому +1

      ​@@SmugLilBuggeryeah but I also appreciate being able to load up a youtube video while i press my damage button

  • @Isomeria450
    @Isomeria450 3 місяці тому +1

    Well, I am not playing rn, but last time I was, every time there was a WAR in my party I only had to use ocasional oGCDs and spam damage cuz these guys have it (healing) covered.
    Also, I don't understand why drama? It's just damn roulette, tanks/party would still need healing in Ex/Savage. I personally like the idea of tank being such a "Force of Nature".

  • @RemnentsPasts
    @RemnentsPasts 3 місяці тому +3

    kinda wished everyone ignored this forum post because lets be honest no one will notice a lack of healers.

  • @phuckerpower
    @phuckerpower 3 місяці тому +2

    This is a non issue. Gaming media sources and others say FFXIV "fans" go on "healer strike". It's not FFXIV fans, it's just a small small percentage of people that think being a shit head is gonna take off and be a thing.

  • @AyyDee_7219
    @AyyDee_7219 3 місяці тому +5

    Mostly just an Ego thing, the attitude, and loudness also increase your undesirability - Cheers

  • @violetbliss4399
    @violetbliss4399 3 місяці тому +2

    I wouldn't say it's just players being the reason. If they had just removed the stance, that would be it. Having more buttons can be harder, but unless it's an unreasonable amount, it can never compare to a hard stance restriction. At the time, when the game is newer, probably having extra buttons also affects it some, but not that much. Having a stance restriction requires the healer to have knowledge of an entire fight cadence, in order to perform their basic functionality. Or just not dps at all.
    The healer change was in part player sure, but it was also a SE overreaction.

  • @Max44321
    @Max44321 3 місяці тому +11

    It'd be cool if this MMORPG had any RPG elements in it

  • @MurakamiTenshi
    @MurakamiTenshi 3 місяці тому +2

    This was possible as far back as HW with all summoner raids in BCOB (back when they could heal and Titan Egi was a decent tank). That was a pretty novel concept! However that was then and this is now. Don't need a healer? Then we're not playing it. Enjoy your 1 hour long dps queue.

    • @MurakamiTenshi
      @MurakamiTenshi 3 місяці тому

      It's not Xeno's fault, it's a game design flaw that SE has been doubling down on for many years.

  • @BladesValor
    @BladesValor 3 місяці тому +5

    I have been super excited to try the new Astro changes in DT. Now I can also enjoy even shorter queue times!

  • @benthorogood3917
    @benthorogood3917 3 місяці тому +1

    Every role is equally redundant in dungeons. There's literally no penalty for dying so they can be cleared without any of the roles. No one would bat an eye at the idea of a dungeon being cleared with no dps jobs and it's certainly doable without tanks. The idea that Healers are being "Phased out of the game" because dungeons are easy is a pretty grandios high and mighty complaint imo.

  • @bronxshogun7089
    @bronxshogun7089 3 місяці тому +8

    As far as I’m concerned, the community is its own worst enemy.

  • @MelRetro
    @MelRetro 3 місяці тому +1

    *I’m a Warrior and I team up with my Best Friend that’s a Mage*
    *We got each other’s back to the end*

  • @nitemare1004
    @nitemare1004 3 місяці тому +3

    as a healer main, i will just go into dt as a sage and get insta queues. my smooth brain can't handle too much after a long day of work. not saying I don't do my best as a healer, but I can't be bothered to spend days, weeks, months perfecting a dps rotation when I constantly want to heal people.

  • @kidhavii
    @kidhavii 3 місяці тому +1

    People keep crying about lack of heals, until they add a crazy heal check in savage that no one could clear. Maybe the newer players should experience their version of Gordias. That would make for some great content.

  • @Bellany1337
    @Bellany1337 3 місяці тому +6

    The hilarious thing is that tanks are even less relevant than healers. I've literally cleared dungeons with my friend tanking as Reaper, while my other friend switched his tank stance off, and it's not even a challenge. DPS are the least relevant of all, because literally all content without an enrage timer (and most content WITH one) can be cleared with just tanks and healers.
    As for healers being "too easy", sure, their "damage rotation" is, because the rest of their responsiblities are bull shit. As someone that's cleared every Savage tier, I'd much rather "master" a 25 second opener and then do nothing for 2 minutes, than have to heal through shit like Harrowing Hell.
    But sure, add a damage rotation to healers, then add a tank stance too, I suppose, while they're already the only role that has to actually watch their mana, conserve their CDs and react to what's happening, instead of "herpa-derp press oGCD when available". These guys are on crack. xD

    • @wolfstar124
      @wolfstar124 3 місяці тому +1

      HH was easy and got easier depending on comp, what was hard was expecting the rest of the party to stagger personal mits which p5s-p8s showed they couldn't do which is why that was the last time se saw a healer shortage for pf (aka the sea of green)

  • @karlklein2263
    @karlklein2263 3 місяці тому +1

    People have NO IDEA. I remember the 8 marauder twintania days.

  • @LulzItsForge
    @LulzItsForge 3 місяці тому +3

    Theyre just whinning and crying but when dawntrail comes out they'll be playing it.

  • @Asari547
    @Asari547 3 місяці тому +2

    people talk about the healer strike and healer problems... that means the 'strike' achieved its goal.

  • @Stardrifter404
    @Stardrifter404 3 місяці тому +4

    There is a red mage in the group. Will be curious if its easily doable without a healer/red mage.

  • @PastaTime88
    @PastaTime88 3 місяці тому +1

    im a healer main and i think the "Strike" is stupid, i do think it sucks to not be useful outside of savage/ultimate but it is what it is. if i had the time to put into savage i would do it, but its just not feasable for me with a sporadic work schedule.
    i do think the game is run by the 5% of people that actually use the forums and the other 20% that only cares about savage content, meanwhile the 75% of the player base left just wants to play the game and enjoy playing it.

  • @Willias
    @Willias 3 місяці тому +11

    Solution is to give healers more complex DPS rotations, and support abilities that increase the group's damage output.
    In FF7, if I get good, I don't need heals. Aerith can still blow shit up though. Healers need better buttons to hit when not healing.

    • @mghegotagun
      @mghegotagun 3 місяці тому

      I never did forgive them for what they've done to SCH from HW-StB. I've been dps ever since because of that.

    • @shadowmaster335
      @shadowmaster335 3 місяці тому +1

      imma just ask then, what healing skill do you want removed in favor of a better dps rotation?, cuz that's the price, unless you want more bloat

    • @mghegotagun
      @mghegotagun 3 місяці тому

      @@shadowmaster335
      WHM hasn't needed cure I for a very long time, and yet they still have it as a separate spell

  • @xilverknight155
    @xilverknight155 3 місяці тому +2

    finding out that people thought the burn was hard blew my mind. i didn't even know it got nerfed

  • @RaddyC
    @RaddyC 3 місяці тому +10

    Playing as a healer should be fun in anything, not just ex savage and ultimate. I shouldn’t be falling asleep healing a normal dungeon or raid. I shouldn’t be pressing one single button 130+ times in any piece of content at all. It’s fucking boring. If I have to do some of the hardest stuff in the game to have fun as a healer then healers are badly designed and people have been complaining about this for five years now

    • @cutejustice
      @cutejustice 3 місяці тому

      I got a solution that will solve literally all of this.
      They have stated that MSQ content is supposed to be easy and casual right? Then redesign all MSQ dungeons to be based on pvp mechanics. Eliminate the need of tanks pulling and healers healing. Now everyone is “equally” balanced and dungeons are just another fun pvp style content but for pve. Everyone just knocks down every incoming mob and the whole need for a trio is effectively over.
      Now players who *want* to participate in harder content and dive deeper into their kit, they’ll find the time to practice on some dummies or just learn through progging harder content.
      Boom 👏 solved.

  • @Lightwarden_Epithumia
    @Lightwarden_Epithumia 3 місяці тому +2

    I tanked Reaper without a Tank. I mean I had a healer but it’s the same situation. You can tank a dungeon as a DPS with healer and. No actual tank. Just as a tank can run all DPS with no healer.
    I do not understand why he’s getting crap for this when it’s literally not hard to Tank as a DPS or All DPS a dungeon or ever 1 Tank 3 DPS a dungeon. We been doing this since fucking HW so for all the people who wanna bitch about something WE BEEN DOING FOR YEARS they either need to get better or unistall. Simple.
    Also love you xeems

  • @Dorunek
    @Dorunek 3 місяці тому +7

    as a warrior main i will continue clearing dungeons without a healer MANMODE

  • @KingNirada
    @KingNirada 3 місяці тому +1

    I think having easy healers is fine, i think the self-healing on warrior is a little nuts but that's just 1 job. But i also think we have 4 healers and it would kill the role if 1 or 2 of them werr at least a little harder. Same with every other role also.

  • @FutayuriShironeko
    @FutayuriShironeko 3 місяці тому +22

    I'm not joining the strike, but complaints about healer design being 1 button braindead turret is very valid.
    If they wanna keep us with current (DT) design give us cleric stance back so that we can have some actual risky min-max to play with for fun in easy content.
    On topic "If you wanna attack, play DPS" is super funny statement for someone whom in their post wrote he plays savage, I'm guessing he is not upholding that rule of his in the savage groups he's joining. Unless he joins savage 4 months post release and everyone sweats to carry his 2k dps butt to not enrage.
    Giving healers more giga powerful healing tools does not make them more fun to play. In fact during last savage tier prog we were sitting on our healing sheet with so many healing tools unspent that we just placed stuff like lilybell or macrocosmos in a random spot just to make healing sheet appear "filled", when in fact it was 60-70% OvH.

    • @SubduedRadical
      @SubduedRadical 3 місяці тому +2

      Ew. God no. Cleric Stance is the most rose tinted goggles ability in all of MMO hsitory, if not gaming history. It was always a garbage ability, made even more garbage by how tight MP management was at the time and how Lustrate ignored it in ARR and Eos ignored it in ARR and HW. Terrible ability and when they removed it, the game was far better.
      No. I have SMN for when I want to play a DPS Job, which is extremely rare. I find healing generally enjoyable in this game, and I mostly play MSQ, 24 mans, normal 8 mans, occasionally Extremes, and VERY rarely Savages as a fill for my FC if they need an extra body.
      If you want a damage rotation - since you latched onto "if you wanna attack" from a guy who stated out right that he was JP and using a translator program, meaning you shouldn't assume the translation is 100% accurate - then play a DPS Job. They have far more extensive DPS rotations (mostly) and they make up more than half the Jobs in the game and half the party slots.

    • @FutayuriShironeko
      @FutayuriShironeko 3 місяці тому

      @@SubduedRadical Every other MMO has healer with why more fluid 4-5 damage buttons they press regularly with a total of 8-10 damage buttons including 1-3 min damage cds. At the same times healing is also far better designed there and than it is in FFXIV (press 1, weave healing ogcd) WOW absolute fun isn't it?
      I like healing, but FFxiv healer design is bare bones and boring.
      If you compare playing as a Preservation Evoker or Restoration Shaman to any of FFXIV healers it almost seems that FFXIV healers aren't allowed to have fun...
      How is it hard to understand that healers should be allowed to have fun outside of prog, like the rest of the roles?
      People who hated cleric stance were either dogwater greedy healers or teammates of those dogwater healers. Ability itself was fine and was fun to squeeze out more damage as a healer when you got more comfortable with the fight.

  • @FamilysizeGaming
    @FamilysizeGaming 3 місяці тому +1

    This has always been a thing, even in ARR. When Paladin had Stoneskin... when Paladin had standard Cure. Story content has always been able to be cleared without a tank or a healer. You can reverse this and remove the tank and just bring a healer and you're still going to clear, unless you're simply just bad at the game/job.

  • @alil_adon
    @alil_adon 3 місяці тому +4

    I only main war to show how unnecessary healers are or sometimes dps. Soloed the last boss of the last ew msq dungeon 3/4 of its health.

  • @ruka9700
    @ruka9700 3 місяці тому +2

    Healers acting like they have pull while my boy Graha Tia and trust friends exist 😂

  • @matteoperelli6991
    @matteoperelli6991 3 місяці тому +6

    For every warrior that can solo heal the dungeons there are 10 that don't even use cds same thing goes for healers and dpses.
    The only time healing is boring is when things goes right but that happens when the content is obsolete or u are in a static, if u play pf u are playing praying ur group doesn't suck too much.
    The content is the thing that become boring over time not ur job and it happens for every game, some people tolerate it more some less.

  • @loladean3991
    @loladean3991 3 місяці тому +1

    I'm a healer main and I wasn't as concerned because of all the other things like it's the media tour, it's the first dungeon, you're using a pre built build, it's warrior like yeah I wish my main job was actually needed but that is not your fault or discovery

  • @DoktorWieg
    @DoktorWieg 3 місяці тому +9

    * People making a healer strike *
    New healers and healers without an ego : *"Welp, my duty finder queue privilege just got even better"*

  • @thewhitefox3097
    @thewhitefox3097 3 місяці тому +1

    I solo'ed a dungeon in stormblood as monk... guess we need a tank strike too xD