How to Animate Stylized Hair Using Soft Body Physics in Blender in 2 Minutes

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  • Опубліковано 11 вер 2024
  • In this video you'll learn how to animate stylized hair using soft body physics in blender 3, this method is really fast and easy also don't break your computer :D but if you want a more advanced method let me know in the comments :)
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    #Stylized_hair#Animate#tutorial#blender3#hair

КОМЕНТАРІ • 147

  • @PixelicaCG
    @PixelicaCG  2 роки тому +104

    *Forgot to mention, If you made your hair using curves you'll need to select them all, Right Click > Convert > mesh then Ctrl+J to join them together.*

    • @daniels571
      @daniels571 2 роки тому +3

      thanks!!!

    • @MrThRocker
      @MrThRocker 2 роки тому +1

      Great, straight to the point. +1 sub.

    • @onemancreator
      @onemancreator 2 роки тому

      Thank you very much. I was confused for a long time until I saw the comments.

    • @Hubertoser
      @Hubertoser 2 роки тому

      Hm tryed it for some hanging cloth stuff.... but it ignores the collision and move into the mesh...

    • @lordpenguen
      @lordpenguen Рік тому

      OMG THANK YOU !!

  • @rafarodriguez4765
    @rafarodriguez4765 2 роки тому +29

    Man....I never imagined this so creative way of animating hair, congrats

  • @joonglegamer9898
    @joonglegamer9898 2 роки тому +41

    This works for everything, just what I was looking for, excellent tutorial, short - to the point, zero time wasted, and correct!

    • @PixelicaCG
      @PixelicaCG  2 роки тому +3

      Thanks :) glad u liked it.

  • @wetsonchen6311
    @wetsonchen6311 2 роки тому +26

    I'd like to know what is the more professional method of animating hair. I've been looking for that for a long time. And this is also a good method. I'll give it a try.

  • @RaikageV
    @RaikageV 2 роки тому +29

    This is a really good solution!
    Two alternatives I can think of are:
    1. using cloth physics on the hair with a vertex group as pin for the part that shouldn't move
    2. wiggle bones, but a bit of a pain bcs you'd need a rig for the hair

    • @nikhilsonar1382
      @nikhilsonar1382 Рік тому +6

      Yes. It works!. Thanks man...
      I used First method- cloth physics
      In my case - the lattice method shows weird things.

  • @-DarkBlue-
    @-DarkBlue- Рік тому +11

    Fix parent issue
    1- Select lattice first then armature
    2- go to pose mode select head bone
    3- press ctrl +p parent to bone
    Congratulations you done

  • @ramst3d
    @ramst3d 2 роки тому +34

    I'm interested in seeing more professional ways of animating hair.

    • @Nekotico
      @Nekotico Рік тому +5

      Yeah, add bones and do it manually, like pros do in Pixar xD

  • @user-sv7fi4ms1h
    @user-sv7fi4ms1h 2 роки тому +5

    This is fantastic. I've made several characters' hair this way and hadn't been able to figure out how I wanted to animate it. This solves lots of problems for me. Thanks!

    • @PixelicaCG
      @PixelicaCG  2 роки тому

      Thanks javen, glad it was helpful :)

  • @Sigmamagic15
    @Sigmamagic15 2 роки тому +2

    YES , I'M INTERESTED IN MORE PROFESSIONAL WAY OF ANIMATING HAIR

  • @ektelion
    @ektelion 2 роки тому +2

    Come on, only 3.85k? You deserve way more subsrcibers!

  • @soooooooph
    @soooooooph 2 роки тому +1

    Thank you so much for this! Works perfect for the stylised look I am going for with my project. It works really well on clothing elements like belts and strap ends that stick out too

  • @sparkytheguy1220
    @sparkytheguy1220 2 роки тому

    Thanks for this video. I have struggled trying to do hair physics in blender and this has been the simplest way I have seen to do it so far.

  • @mr.coffeecup1331
    @mr.coffeecup1331 2 роки тому +1

    Thank you! Definitely gonna use this method after I'm done with my human's body!

  • @vertigo6664
    @vertigo6664 2 роки тому +1

    Most underrated channel

  • @fabriziolorito
    @fabriziolorito Рік тому

    Fantastic! Advanced but explained in a very clear and simple way

  • @3dpolka
    @3dpolka 11 місяців тому

    Fantastic! I'll try this method as it seems to be the biggest timesaver

  • @CHITUS
    @CHITUS 2 роки тому +1

    Thank you for making my life easier

  • @jaspermori
    @jaspermori 2 роки тому

    This is really cool way to do it.You are the second person i see, doing it. I will give it a try for next work!

  • @Gidowan
    @Gidowan 2 роки тому

    The best hair physics tutorial ever!

  • @deerm3969
    @deerm3969 2 роки тому +1

    When clicking on the Lattice then the Armature, it doesn't bring up the Parent Bone option. However, clicking on the Armature and then the Lattice, it brings up the Parent Bone option. But then, it says No Bone Active. EDIT: Got it to work; I had to animate the armature! Good job, OP!

    • @alesdanz
      @alesdanz 2 роки тому +1

      my armature is already animated by mixamo, and it says "no bones active" how did you do it?

    • @cccrit
      @cccrit Рік тому

      @@alesdanz Any luck?

  • @bumpy86
    @bumpy86 2 роки тому +8

    Again another tutorial that works but partially... I did exactly what was in the video and yet the lattice aint moving with parented bones troughout the animation... all it does is that at the start of the animation it snaps to one place and stays there, not moving at all...

    • @BryceFly
      @BryceFly 5 місяців тому +2

      Maybe a key frame issue

  • @alan_ars
    @alan_ars 2 роки тому

    Worked like a charm for my game character!!! Thank you very much!!

  • @krodri4
    @krodri4 Рік тому

    Excellent tutorial!! Straight and to the point. What a nice clean way to animate hair. Thank you.

  • @avarionuk4283
    @avarionuk4283 2 роки тому

    Thanks so much for showing this workflow, going to try this method out with my character

  • @kaneesuba8318
    @kaneesuba8318 2 роки тому

    You find a really interesting way to animate hair, thank you for sharing it !

  • @313usually
    @313usually 2 роки тому

    This is so clear, perfect, and very helpful to me. Thanks!

  • @virginiepechard
    @virginiepechard 2 роки тому

    very clear and easy, thank you for making the notes, and give panels who explain. Genial!!

  • @radhinnasywanabyasa1673
    @radhinnasywanabyasa1673 Рік тому +1

    I saw other trick from other vid(Royal skies) , he used add on named wiggly bone or spring bone. Basically he use bone in every hair meshes and the add on will generate the action for the hair.....

  • @SaiyanShinobi
    @SaiyanShinobi 2 роки тому

    Wait this is so useful to me. New sub :)

  • @SAAVYentertainment
    @SAAVYentertainment Рік тому

    thank you so much I'm doing an anime and your video helps me a lot to do a wind animation.

  • @jacksonlamme
    @jacksonlamme Місяць тому

    please make more hair animation tutorials!

  • @Nyokee
    @Nyokee Рік тому

    Brilliant tutorial, thank you!

  • @crippsuniverse
    @crippsuniverse 2 роки тому

    Definitely using this in my next animation :-)

  • @yakuzabyakko893
    @yakuzabyakko893 Рік тому +2

    For some reason no matter what I do the lattice still moves on its own and just drop straight down

  • @pelakalion
    @pelakalion 2 роки тому

    This video is pure gold. Fantastic :D

    • @PixelicaCG
      @PixelicaCG  2 роки тому +1

      Thanks, Glad you find it helpful :)

  • @DevEnabled
    @DevEnabled 2 місяці тому

    Nice results. Do you have any experience with game engines? Do you think there's any way to keyframe or bake this out somehow to have it applied to a rig when exporting to something like Unreal?

  • @piccadilliesband
    @piccadilliesband Рік тому

    perfect video thank you for making it

  • @NocturnalMorning
    @NocturnalMorning 2 роки тому +3

    Will this method work for a video game, or does the physics and soft body modifiers only work in blender?

  • @MusicalGeniusBar
    @MusicalGeniusBar 2 роки тому

    Awesome, please do more videos on animating hair

  • @MiDaY_i
    @MiDaY_i 2 роки тому

    NICEEE you're so gooood!😭

  • @kenzietownsend6644
    @kenzietownsend6644 Рік тому

    0:35 said to go to object data it's actually the vertex properties.

  • @KUREHA3D
    @KUREHA3D 2 роки тому

    i've parented the hair, but my rig does not say armature. where exactly do i parent it to? my hair keeps bouncing and does not follow the rig at all.

  • @DiBriX
    @DiBriX Рік тому +1

    I have a problem... when I apply the collision modifier on the face object, it barely freezes blender when I play the animation... Also, the hair doesnt collide with the face, it continues getting inside of the face

  • @aquerbus
    @aquerbus 6 днів тому +1

    would it work in unity? for example if i want to put it in a game, could it still be animated or is it only for blender?

  • @oldsnake93100
    @oldsnake93100 2 роки тому +3

    So, in My case there are two problems, when I enable collision my pc suffers a lot of stuttering and this made me impossibile to see how is gonna work the movement and I cannot configure stiffness and other stuff to make more realistic the air movement. The other problem is that the collisions seems to be not working with really long hair even if I increase all the possibile value. I’ve got a decent pc so the problem isn’t my hardware. But I don’t know how to fix these problems

    • @neverknowsbest1717
      @neverknowsbest1717 Рік тому +2

      Dont know if you still have this issue but for checking how it looks if your viewport is laggy, you can do a quick viewport render. I think in object mode its under View -> Viewport Render Animation, which just renders exactly what you have in the viewport so i would say do it in solidmode and turn off "Show Overlays"

  • @rmf4209
    @rmf4209 Рік тому

    Great tutorial!!! Thanks!!! New subscriber here!

  • @hotsauce7124
    @hotsauce7124 2 роки тому

    Very cool, thank you

  • @digitalpotato4867
    @digitalpotato4867 Рік тому

    OMG, you saved my day

  • @BennieWoodell
    @BennieWoodell 2 роки тому

    Wait, the warmer the color in weight painting, the more movement? I always thought it was you want the red to be where you don't want any movement...this could explain so much with my issues with weight painting...thanks for this tutorial.

    • @PixelicaCG
      @PixelicaCG  2 роки тому

      your welcome, the weight color doesn't mean anything by itself, it knows what to do when you choose it as vertex group in different areas, in this case when you use it in lattice, the warmer parts will do what lattice tell them to do but it might be the exact opposite in cloth simulation for example :)

  • @IRON_an
    @IRON_an 8 місяців тому

    Thanks bro

  • @mind_glowing
    @mind_glowing Рік тому

    Thanks!

  • @dulur-si-cepot
    @dulur-si-cepot Рік тому

    you r the best dude

  • @redphantom2670
    @redphantom2670 2 роки тому

    Damn son, this is great

  • @준-z8z
    @준-z8z 2 роки тому

    im interested in seeing the more professional method!!

  • @mhc19881010
    @mhc19881010 2 роки тому

    great!thankyou

  • @brandonjacksoon
    @brandonjacksoon 2 роки тому

    Awesome, thank you!!!

    • @PixelicaCG
      @PixelicaCG  2 роки тому

      Thanks, Glad u liked it :)

  • @aquerbus
    @aquerbus 6 днів тому +1

    would it work for unity?

  • @Huguillon
    @Huguillon Рік тому

    That's nice

  • @nehilvasuwal
    @nehilvasuwal 2 місяці тому

    but the hair dont have a physics modifier. will they be recognized for collision on the mesh?

  • @leisureHOWL
    @leisureHOWL Місяць тому

    its a great info thank u, but what i need to do if i need a wind on it?

  • @BandersnatchGlass
    @BandersnatchGlass 2 роки тому

    Liked and subbed. Thank you!

    • @PixelicaCG
      @PixelicaCG  2 роки тому

      you're welcome thank you :)

  • @rakibulislamvfx
    @rakibulislamvfx 2 роки тому +1

    can you help i am totally new here...no active bone found error when i clt+p press

  • @arithene
    @arithene 2 роки тому +1

    2:30 lmao

  • @LamassuAnimations
    @LamassuAnimations Рік тому

    nice tutorial man. if i have an alembic animation, how can I parent hair to my model?

  • @Rscapeextreme447
    @Rscapeextreme447 11 місяців тому

    absolute mvp

  • @illiaminati2906
    @illiaminati2906 2 роки тому

    legend

  • @CoisasdaLuisaHelena
    @CoisasdaLuisaHelena 2 роки тому

    I will try this.
    Since blender last update ,i cant use spring bone or wiggle bc of the phyton traceback error

  • @danielcastano8934
    @danielcastano8934 2 роки тому

    Thanks brooooo 🤟🏽🤟🏽💥💥🔥🔥

  • @RandomPickles
    @RandomPickles 2 роки тому +1

    My lattice is not reacting to the soft body I guess. Hair is also not budging at all. I am not a beginner and followed exactly. Very interesting.Seems to work for everybody else. Hate it when that happens.

    • @matt_nomatter
      @matt_nomatter 2 роки тому

      same here - did you solve it? are you on MacOS or Windows (Mac here)?

    • @RandomPickles
      @RandomPickles 2 роки тому

      @@matt_nomatter I dont think I did. I thik I tried another method

    • @АннаГла
      @АннаГла 2 роки тому

      You can try bake the soft body animation in the cache tab. This worked for me

  • @omrrrrrr
    @omrrrrrr Рік тому

    Thankyou

  • @arithene
    @arithene 2 роки тому

    thx!

  • @ApplePie1529
    @ApplePie1529 Рік тому

    the bottom of the hair moves along with the lettice (as weight painted ofcourse) but the top of the hair doesn't stay connected to the head, how do i fix this?

  • @jackmcfadden-finlayson372
    @jackmcfadden-finlayson372 2 роки тому +1

    does this export well into stuff like unity or marmoset?

  • @edwardalvarado8508
    @edwardalvarado8508 5 місяців тому

    Hi, this would be affected by wind or other force fields?

  • @iimoonee1354
    @iimoonee1354 Рік тому

    When im going to wight paint the hair looks blue i can't add my weight why ?

  • @everlyyoda8345
    @everlyyoda8345 2 роки тому +1

    Can it be imported to Unreal Engine 5? Thank You

  • @TalhaRiaz197
    @TalhaRiaz197 2 роки тому

    Please make a Head Sculpt Tutorial I will be wait for it

  • @murat.A
    @murat.A 2 роки тому +1

    But can you export it for Game Engines???

  • @junofall
    @junofall 5 місяців тому

    My soft body attached to the Lattice has a maximum of 0.05kg and starts out with like 0.0000001kg, I'm struggling to get this to work...

  • @unknown_Humour
    @unknown_Humour 7 місяців тому

    Tutorial is amazing but i m facing a problem - after applying collision to face also , hairs are going through face.
    Can anybody help!!

  • @HanaxBanana
    @HanaxBanana 2 роки тому

    Would this transfer to other game engines like Unreal?

  • @basiccomponents
    @basiccomponents 2 роки тому

    This is amazing thank you so much! I'm having just one issue, after rigging the hair with the add on and seeing that it worked, I decided that I wanted to edit the weight painting of the hair, but now I can't weight paint the hair, it doesn't allow me to add nor subtract weight, do you know where I could have gone wrong?

  • @samgoldwater
    @samgoldwater 2 роки тому +1

    Did anyone ever find a way to get head/hair collision working with this method? I’ve searched the whole internet and haven’t found a solution..

  • @XdragonxalliX
    @XdragonxalliX 8 місяців тому

    Yeah, this is a great tutorial & all BUT
    blender crashes every time I apply the soft body.
    its a small project, really not a complicated mesh,
    oh, and collision has no dice for me either.

  • @MistaManlyGuy
    @MistaManlyGuy 2 роки тому

    Which physics settings affect the hair in front? Since the weight paint includes it in both lattices

  • @morty4423
    @morty4423 2 роки тому +1

    dahanet servive can i make it move :))))

  • @jaye6612
    @jaye6612 2 роки тому

    yes id like to see the more proffesional way please

  • @irineuseila8329
    @irineuseila8329 2 роки тому

    Bro I actually appeared in the video :0

  • @kartriderartemis
    @kartriderartemis 2 роки тому

    Is there a way to use this for like a breeze blowing to hair?

  • @jeffh9114
    @jeffh9114 2 роки тому

    Every-time I try to parent the lattice to the bone it says No active bone.. Please help?!

  • @Emptrix
    @Emptrix Рік тому

    Does this method end up with a hair model that works in Unity?

  • @leaphymoon9881
    @leaphymoon9881 2 роки тому

    What about making the hair blow in the wind?

  • @rakibulislamvfx
    @rakibulislamvfx 2 роки тому

    no active bone found problem.
    how do i fix it?

  • @ScorgeRudess
    @ScorgeRudess 2 роки тому

    GOD

  • @zohitic
    @zohitic 2 роки тому

    Make more or else 🔫 (Love u mang, learning new things every upload from you)

  • @sbvf
    @sbvf 8 місяців тому

    how about facial animation like at boss baby

  • @khaotixy
    @khaotixy Рік тому

    The hair moves even if the character is standing still, help pleasee

  • @vivvygipe9605
    @vivvygipe9605 2 роки тому +1

    here's a comment for the algorithim, didn't even think about a method like this :D

  • @leoluceanimations
    @leoluceanimations 2 роки тому

    Can i use this same method to animate clothes. As in, my character has a long jacket, like dante from dmc. Can I do this to the part where the jacket need to flail?

  • @NCHDEMON
    @NCHDEMON Рік тому

    👍👍👍