How to Animate Stylized Hair Using Soft Body Physics in Blender in 2 Minutes

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  • Опубліковано 4 лют 2025

КОМЕНТАРІ • 161

  • @PixelicaCG
    @PixelicaCG  3 роки тому +112

    *Forgot to mention, If you made your hair using curves you'll need to select them all, Right Click > Convert > mesh then Ctrl+J to join them together.*

    • @daniels571
      @daniels571 2 роки тому +3

      thanks!!!

    • @Thiago-i1r7b
      @Thiago-i1r7b 2 роки тому +1

      Great, straight to the point. +1 sub.

    • @onemancreator
      @onemancreator 2 роки тому

      Thank you very much. I was confused for a long time until I saw the comments.

    • @Hubertoser
      @Hubertoser 2 роки тому

      Hm tryed it for some hanging cloth stuff.... but it ignores the collision and move into the mesh...

    • @lordpenguen
      @lordpenguen 2 роки тому

      OMG THANK YOU !!

  • @rafarodriguez4765
    @rafarodriguez4765 3 роки тому +34

    Man....I never imagined this so creative way of animating hair, congrats

  • @joonglegamer9898
    @joonglegamer9898 2 роки тому +46

    This works for everything, just what I was looking for, excellent tutorial, short - to the point, zero time wasted, and correct!

    • @PixelicaCG
      @PixelicaCG  2 роки тому +3

      Thanks :) glad u liked it.

  • @wetsonchen6311
    @wetsonchen6311 3 роки тому +29

    I'd like to know what is the more professional method of animating hair. I've been looking for that for a long time. And this is also a good method. I'll give it a try.

  • @RaikageV
    @RaikageV 2 роки тому +32

    This is a really good solution!
    Two alternatives I can think of are:
    1. using cloth physics on the hair with a vertex group as pin for the part that shouldn't move
    2. wiggle bones, but a bit of a pain bcs you'd need a rig for the hair

    • @nikhilsonar1382
      @nikhilsonar1382 2 роки тому +8

      Yes. It works!. Thanks man...
      I used First method- cloth physics
      In my case - the lattice method shows weird things.

  • @user-sv7fi4ms1h
    @user-sv7fi4ms1h 2 роки тому +5

    This is fantastic. I've made several characters' hair this way and hadn't been able to figure out how I wanted to animate it. This solves lots of problems for me. Thanks!

    • @PixelicaCG
      @PixelicaCG  2 роки тому

      Thanks javen, glad it was helpful :)

  • @Sigmamagic15
    @Sigmamagic15 3 роки тому +4

    YES , I'M INTERESTED IN MORE PROFESSIONAL WAY OF ANIMATING HAIR

  • @ektelion
    @ektelion 3 роки тому +3

    Come on, only 3.85k? You deserve way more subsrcibers!

  • @3dpolka
    @3dpolka Рік тому

    Fantastic! I'll try this method as it seems to be the biggest timesaver

  • @soooooooph
    @soooooooph 2 роки тому +1

    Thank you so much for this! Works perfect for the stylised look I am going for with my project. It works really well on clothing elements like belts and strap ends that stick out too

  • @ramst3d
    @ramst3d 3 роки тому +35

    I'm interested in seeing more professional ways of animating hair.

    • @Nekotico
      @Nekotico 2 роки тому +5

      Yeah, add bones and do it manually, like pros do in Pixar xD

  • @fabriziolorito
    @fabriziolorito Рік тому

    Fantastic! Advanced but explained in a very clear and simple way

  • @Gidowan
    @Gidowan 2 роки тому

    The best hair physics tutorial ever!

  • @sparkytheguy1220
    @sparkytheguy1220 2 роки тому

    Thanks for this video. I have struggled trying to do hair physics in blender and this has been the simplest way I have seen to do it so far.

  • @-DarkBlue-
    @-DarkBlue- 2 роки тому +14

    Fix parent issue
    1- Select lattice first then armature
    2- go to pose mode select head bone
    3- press ctrl +p parent to bone
    Congratulations you done

  • @jaspermori
    @jaspermori 2 роки тому

    This is really cool way to do it.You are the second person i see, doing it. I will give it a try for next work!

  • @vertigo6664
    @vertigo6664 3 роки тому +1

    Most underrated channel

  • @alan_ars
    @alan_ars 2 роки тому

    Worked like a charm for my game character!!! Thank you very much!!

  • @SAAVYentertainment
    @SAAVYentertainment Рік тому

    thank you so much I'm doing an anime and your video helps me a lot to do a wind animation.

  • @patnaikvishal
    @patnaikvishal 3 місяці тому

    I wannna see more videos of animating the hair!

  • @avarionuk4283
    @avarionuk4283 2 роки тому

    Thanks so much for showing this workflow, going to try this method out with my character

  • @mr.coffeecup1331
    @mr.coffeecup1331 3 роки тому +1

    Thank you! Definitely gonna use this method after I'm done with my human's body!

  • @leisureHOWL
    @leisureHOWL 6 місяців тому

    its a great info thank u, but what i need to do if i need a wind on it?

  • @krodri4
    @krodri4 2 роки тому

    Excellent tutorial!! Straight and to the point. What a nice clean way to animate hair. Thank you.

  • @kaneesuba8318
    @kaneesuba8318 2 роки тому

    You find a really interesting way to animate hair, thank you for sharing it !

  • @virginiepechard
    @virginiepechard 2 роки тому

    very clear and easy, thank you for making the notes, and give panels who explain. Genial!!

  • @313usually
    @313usually 2 роки тому

    This is so clear, perfect, and very helpful to me. Thanks!

  • @xanderhype
    @xanderhype Місяць тому

    Thanks, cool tutorial

  • @dave-cripps
    @dave-cripps 2 роки тому

    Definitely using this in my next animation :-)

  • @RayGalactic
    @RayGalactic Місяць тому

    Thank you so much!

  • @radhinnasywanabyasa1673
    @radhinnasywanabyasa1673 2 роки тому +1

    I saw other trick from other vid(Royal skies) , he used add on named wiggly bone or spring bone. Basically he use bone in every hair meshes and the add on will generate the action for the hair.....

  • @pelakalion
    @pelakalion 3 роки тому

    This video is pure gold. Fantastic :D

    • @PixelicaCG
      @PixelicaCG  3 роки тому +1

      Thanks, Glad you find it helpful :)

  • @Nyokee
    @Nyokee Рік тому

    Brilliant tutorial, thank you!

  • @meldyluova3340
    @meldyluova3340 3 місяці тому

    2:23 Please yea id love to see other methods!! Hope youll see my comment. Your videos are great!

  • @piccadilliesband
    @piccadilliesband Рік тому

    perfect video thank you for making it

  • @SaiyanShinobi
    @SaiyanShinobi 3 роки тому

    Wait this is so useful to me. New sub :)

  • @thebraveshrimp8469
    @thebraveshrimp8469 3 роки тому

    Thank you for making my life easier

  • @The-Qwertyuiop123
    @The-Qwertyuiop123 9 днів тому

    Thank you

  • @jacksonlamme
    @jacksonlamme 5 місяців тому

    please make more hair animation tutorials!

  • @kenzietownsend6644
    @kenzietownsend6644 Рік тому

    0:35 said to go to object data it's actually the vertex properties.

  • @digitalpotato4867
    @digitalpotato4867 Рік тому

    OMG, you saved my day

  • @MusicalGeniusBar
    @MusicalGeniusBar 2 роки тому

    Awesome, please do more videos on animating hair

  • @deerm3969
    @deerm3969 2 роки тому +1

    When clicking on the Lattice then the Armature, it doesn't bring up the Parent Bone option. However, clicking on the Armature and then the Lattice, it brings up the Parent Bone option. But then, it says No Bone Active. EDIT: Got it to work; I had to animate the armature! Good job, OP!

    • @alesdanz
      @alesdanz 2 роки тому +1

      my armature is already animated by mixamo, and it says "no bones active" how did you do it?

    • @cccrit
      @cccrit 2 роки тому

      @@alesdanz Any luck?

  • @bumpy86
    @bumpy86 2 роки тому +11

    Again another tutorial that works but partially... I did exactly what was in the video and yet the lattice aint moving with parented bones troughout the animation... all it does is that at the start of the animation it snaps to one place and stays there, not moving at all...

    • @BryceFly
      @BryceFly 10 місяців тому +2

      Maybe a key frame issue

  • @hotsauce7124
    @hotsauce7124 2 роки тому

    Very cool, thank you

  • @MiDaY_i
    @MiDaY_i 2 роки тому

    NICEEE you're so gooood!😭

  • @DevEnabled
    @DevEnabled 7 місяців тому

    Nice results. Do you have any experience with game engines? Do you think there's any way to keyframe or bake this out somehow to have it applied to a rig when exporting to something like Unreal?

  • @yakuzabyakko893
    @yakuzabyakko893 Рік тому +2

    For some reason no matter what I do the lattice still moves on its own and just drop straight down

  • @dulur-si-cepot
    @dulur-si-cepot 2 роки тому

    you r the best dude

  • @rmf4209
    @rmf4209 Рік тому

    Great tutorial!!! Thanks!!! New subscriber here!

  • @준-z8z
    @준-z8z 2 роки тому

    im interested in seeing the more professional method!!

  • @pavine6881
    @pavine6881 Місяць тому

    It's a good one

  • @amankumarmaurya9782
    @amankumarmaurya9782 2 місяці тому +1

    02:18:- LOL Part

  • @mind_glowing
    @mind_glowing Рік тому

    Thanks!

  • @BennieWoodell
    @BennieWoodell 2 роки тому

    Wait, the warmer the color in weight painting, the more movement? I always thought it was you want the red to be where you don't want any movement...this could explain so much with my issues with weight painting...thanks for this tutorial.

    • @PixelicaCG
      @PixelicaCG  2 роки тому

      your welcome, the weight color doesn't mean anything by itself, it knows what to do when you choose it as vertex group in different areas, in this case when you use it in lattice, the warmer parts will do what lattice tell them to do but it might be the exact opposite in cloth simulation for example :)

  • @redphantom2670
    @redphantom2670 3 роки тому

    Damn son, this is great

  • @CoisasdaLuisaHelena
    @CoisasdaLuisaHelena 2 роки тому

    I will try this.
    Since blender last update ,i cant use spring bone or wiggle bc of the phyton traceback error

  • @mhc19881010
    @mhc19881010 2 роки тому

    great!thankyou

  • @hanax.001
    @hanax.001 2 роки тому

    Would this transfer to other game engines like Unreal?

  • @brandonjacksoon
    @brandonjacksoon 3 роки тому

    Awesome, thank you!!!

    • @PixelicaCG
      @PixelicaCG  3 роки тому

      Thanks, Glad u liked it :)

  • @LamassuAnimations
    @LamassuAnimations Рік тому

    nice tutorial man. if i have an alembic animation, how can I parent hair to my model?

  • @IRON_an
    @IRON_an Рік тому

    Thanks bro

  • @Huguillon
    @Huguillon 2 роки тому

    That's nice

  • @NocturnalMorning
    @NocturnalMorning 2 роки тому +3

    Will this method work for a video game, or does the physics and soft body modifiers only work in blender?

  • @aquerbus
    @aquerbus 5 місяців тому +1

    would it work in unity? for example if i want to put it in a game, could it still be animated or is it only for blender?

  • @DiBriX
    @DiBriX Рік тому +1

    I have a problem... when I apply the collision modifier on the face object, it barely freezes blender when I play the animation... Also, the hair doesnt collide with the face, it continues getting inside of the face

  • @danielcastano8934
    @danielcastano8934 3 роки тому

    Thanks brooooo 🤟🏽🤟🏽💥💥🔥🔥

  • @omrrrrrr
    @omrrrrrr Рік тому

    Thankyou

  • @oldsnake93100
    @oldsnake93100 2 роки тому +3

    So, in My case there are two problems, when I enable collision my pc suffers a lot of stuttering and this made me impossibile to see how is gonna work the movement and I cannot configure stiffness and other stuff to make more realistic the air movement. The other problem is that the collisions seems to be not working with really long hair even if I increase all the possibile value. I’ve got a decent pc so the problem isn’t my hardware. But I don’t know how to fix these problems

    • @neverknowsbest1717
      @neverknowsbest1717 2 роки тому +2

      Dont know if you still have this issue but for checking how it looks if your viewport is laggy, you can do a quick viewport render. I think in object mode its under View -> Viewport Render Animation, which just renders exactly what you have in the viewport so i would say do it in solidmode and turn off "Show Overlays"

  • @Rscapeextreme447
    @Rscapeextreme447 Рік тому

    absolute mvp

  • @rakibulislamvfx
    @rakibulislamvfx 2 роки тому +1

    can you help i am totally new here...no active bone found error when i clt+p press

  • @BandersnatchGlass
    @BandersnatchGlass 3 роки тому

    Liked and subbed. Thank you!

    • @PixelicaCG
      @PixelicaCG  3 роки тому

      you're welcome thank you :)

  • @starbrine2020
    @starbrine2020 2 місяці тому

    I have a problem with parenting the Lattice to the Armature, when I press control + P and then Bone, a pop up says "Report: Error-No active bone". How do I fix that?

  • @arithene
    @arithene 2 роки тому

    thx!

  • @edalv1945
    @edalv1945 9 місяців тому

    Hi, this would be affected by wind or other force fields?

  • @KUREHA3D
    @KUREHA3D 2 роки тому

    i've parented the hair, but my rig does not say armature. where exactly do i parent it to? my hair keeps bouncing and does not follow the rig at all.

  • @illiaminati2906
    @illiaminati2906 2 роки тому

    legend

  • @TalhaRiaz197
    @TalhaRiaz197 3 роки тому

    Please make a Head Sculpt Tutorial I will be wait for it

  • @nehilvasuwal
    @nehilvasuwal 7 місяців тому

    but the hair dont have a physics modifier. will they be recognized for collision on the mesh?

  • @aquerbus
    @aquerbus 5 місяців тому +1

    would it work for unity?

  • @IS-dy8pi
    @IS-dy8pi 3 місяці тому

    I can't understand how this works....
    I have the same settings as you do, but my Lattice and hairs are slowly falling down under the ground, such as it was a jelly liquid. To fix that I increased 'min' value up to 0.9 in 'Strength' settings. But now my hairs barely move. And everytime when I have 'min' below 0.9 the bottom part of the lattice is starting slowly falling down extending my hairs length.

  • @everlyyoda8345
    @everlyyoda8345 2 роки тому +1

    Can it be imported to Unreal Engine 5? Thank You

  • @Migs_17
    @Migs_17 2 роки тому

    Bro I actually appeared in the video :0

  • @jackmcfadden-finlayson372
    @jackmcfadden-finlayson372 2 роки тому +1

    does this export well into stuff like unity or marmoset?

  • @jaye6612
    @jaye6612 3 роки тому

    yes id like to see the more proffesional way please

  • @ApplePie1529
    @ApplePie1529 Рік тому

    the bottom of the hair moves along with the lettice (as weight painted ofcourse) but the top of the hair doesn't stay connected to the head, how do i fix this?

  • @Artelier_ARTM
    @Artelier_ARTM 2 роки тому

    Is there a way to use this for like a breeze blowing to hair?

  • @basiccomponents
    @basiccomponents 2 роки тому

    This is amazing thank you so much! I'm having just one issue, after rigging the hair with the add on and seeing that it worked, I decided that I wanted to edit the weight painting of the hair, but now I can't weight paint the hair, it doesn't allow me to add nor subtract weight, do you know where I could have gone wrong?

  • @leaphymoon9881
    @leaphymoon9881 2 роки тому

    What about making the hair blow in the wind?

  • @sbvf
    @sbvf Рік тому

    how about facial animation like at boss baby

  • @iimoonee1354
    @iimoonee1354 Рік тому

    When im going to wight paint the hair looks blue i can't add my weight why ?

  • @Emptrix
    @Emptrix 2 роки тому

    Does this method end up with a hair model that works in Unity?

  • @unknown_Humour
    @unknown_Humour Рік тому

    Tutorial is amazing but i m facing a problem - after applying collision to face also , hairs are going through face.
    Can anybody help!!

  • @murat.A
    @murat.A 2 роки тому +1

    But can you export it for Game Engines???

  • @zohitic
    @zohitic 3 роки тому

    Make more or else 🔫 (Love u mang, learning new things every upload from you)

  • @rakibulislamvfx
    @rakibulislamvfx 2 роки тому

    no active bone found problem.
    how do i fix it?

  • @MistaManlyGuy
    @MistaManlyGuy 2 роки тому

    Which physics settings affect the hair in front? Since the weight paint includes it in both lattices

  • @jeffh9114
    @jeffh9114 2 роки тому

    Every-time I try to parent the lattice to the bone it says No active bone.. Please help?!

  • @XdragonxalliX
    @XdragonxalliX Рік тому

    Yeah, this is a great tutorial & all BUT
    blender crashes every time I apply the soft body.
    its a small project, really not a complicated mesh,
    oh, and collision has no dice for me either.

  • @arithene
    @arithene 2 роки тому +1

    2:30 lmao