For those who have watched Avatar the Last Airbender. This Game is the reason why Katara's name was changed from Kya during development. It was to avoid copyright.
@@k.morris231 Maybe it was fine for a secondary or minor character and not fine for one of the main characters? But yeah, presumably more to keep its distance from a different franchise than for copyright reasons.
I like the art style and character design of this game. Love that Kya's uses the Afro-Brazilian martial art Capoeira to fight. Which I wonder was a major cultural inspiration.
@@MonoDree There are three in Tekken. Eddy Gordo is the most well known. The Fatal Fury/King of Fighters games has some as well. Elena from Street Fighter uses the fighting style.
@@yoshimasterleader interesting, thanks for letting me know. I only remembered someone from tekken because Kya kinda has the same hair style and outfit of the fighter i was thinking of when i read your comment 👍🏾 and yeah it was Eddy Gordo i was thinking of.
12:58 turns out that if one of the balloons pop you're not dead yet, if you keep jumping you can stay on the zeppelin long enough for the balloon to respawn. That part was a piece of cake after figuring that out.
If anything my least favorite part was the free falling section right after the zeppelin, I had no Mana to get rid of the snipers and I kept dying because of the camera angle. Those snipers in general were really annoying and several times they stunlocked me to death.
@JayLeeBeanz GUYS, do you remember that one boss fight where you walk in and there's like 15 wolfun?? I literally won that section by running around and letting the Wolfun with the bazooka shoot at every other Wolfun while trying to get me.
Yeah my issue with this review is the guy clearly sucks at this game. Him complaning about combat after confessing all he does is button mashing so natirally enemies easily block his attacks, him complaining about backtracking after confessing he gets lost in the hub world. Then there is his constant issues with his own copy of the disc such as missing sound in moments were most copies had, the lack of polishing my just be his own copy.
Oh right, I guess he's commonly known as just "ProJared" now. I watched him way back when he was one ScrewAttack's podcast Sidecrollers. Back in those days, he was officially called "Professional Jared", but i guess he started going with just "ProJared" after he left ScrewAttack.
Kya is or at least was amazing. One of my childhood games. I played it to death. I just got a PS2 from my brother, so, hoping to buy it again along with all my other childhood games. So many memories.
Banjo's is definitely a double jump Hell, Crash gets a double jump in Warped and Spyro has that little flutter to get you on a platform you were gliding towards Mario and Rayman are the only ones that don't have a double jump of some kind
@@lucastperez I put it in the same category as Yoshi’s flutter jump or Fludd’s hover nozzle. It doesn’t halt your momentum or make the platforming too easy, it’s just a little assist to make things slightly less frustrating
2003 was a special year for 3D platformers. Control & graphics for the current hardware (ps2,GC,XB) had reached the sweet spot. Many many platformers we're released around this time for all 3 consoles. And many developers threw their hat into the ring. You could say it was small renaissance for platformer based developer mascots.
She also has about 300 complex hand to hand moves for some reason. I loved this game. The mini games like skydiving were great. Wish they remade it for PS3.
this was my childhood game... got the whole thing memorized. fantastic world/universe design, and awesome combat if you delve into it. still one of my favorite games of all time
Something I love about Nitro's reviews is the tone. He reviews stuff thoroughly, but it always feels like I'm just listening to a bud talk about a game he played recently.
I had only ever seen other people play this game in the impromptu console arcades we had here in Brazil. It really stuck to my memory, even though I never played it. Must be the art style. I also didn't know the name, but I eventually put together that it must have been an platformer, and there aren't that many 3d platformers with female portagonists from the PS2 era.
Same here. No one I know actually played this game as a kid, and I think a lot of people felt that way, so we all came here to the internet only to be glad to know it's got it's little following.
I actually like how you keep coming back to the Ty series. There aren't a lot of youtubers who will touch upon the series (it's also a very nostalgic series for me).
DKzeldaman me too. I really loved number 1 and 2 was okay but I really thought they ruined the vibe from the first one by making each game more and more robot based and edgy. It's one of the few cases where I feel the first game is the best.
Agreed, there is so much potential here. I love this game to death, but I'll never deny it's lack of polish. Updated for modern resolutions and controls, with the bugs ironed out, and this game would do good, I think.
@@HaggisDruid It WOULD do good. It just needs a decent budget as well. And marketing that doesn't suck. Give it a current gen remake, really nailing the awesome art style and vibe the game had while polishing everything like you said, actually advertise it as what it is: "A 3D Action Adventure Platformer with Tekken esque combat, insane dark fantasy world design, and creative traversal mechanics." People will be interested. Especially if you show off some of the game's gorgeous vistas. (Skyboxes. SKYBOXES. THOSE ALONE ARE INCREDIBLE).
So after playing this, i gotta say its pretty good. Its a tad broken but its also bursting with ideas. Im surprised you didnt mention the animal riding which comes with a dedicated "stand on animals back for maximum cinematic awe" function. And I dug the combat, wolfen with guns/falling off the map not withstanding. I also tried their Alone in the Dark game and its similarly packed with interesting ideas.
"The only way you can get out of here is through the guy you killed" That reminds me of that one Samurai Jack episode where he tried to save the fairy from the gargoyle.
Agreed! This was my favorite game on the PS2! Looking back, it does have its problems, just like any other games. But I aways loved the platforming, and I just found the weird times you should mess up but instead get flung of the map at 100 mph hilarious. I always loved the design of the levels and how awesome they looked. I didn't even remember the ending until I saw this, and yeah, I really wish it didn't end like that. But I love this game nonetheless.
GoodGuyGhost yes this game is the ONE AND ONLY reason I want a PlayStation just to play it again and finish it by my self while mastering all the bracelets!
OMFG!! IVE BEEN LOOKING FOR THIS GAME FOR FKN YEARS BRO!! I TRIED DIGGING INTO MY CHILD MEMORY BUT COULD NEVER FIND IT! I LOVED THIS GAME WHEN I WAS YOUNGER AND NOW I CAN PLAY IT AND HOPEFULLY AWAKE MY MEMORIES! 😭
Im just glad someone finally addressed that this game existed in the first place, and i thought it was at least a halfway decent example of combat . While not amazing its not something that i hate doing when i play it, i will admit though that the 'Quarry' and the 'Outpost' are kinda annoying levels overall with hover craft sections thing and the wind wall section respectively. I will admit though,Cliffhanger ending, not cool. Your a small ass company with not too many games under your belt and a somewhat mixed reputations with said obscure games, as much as they want it, your platformer is not gonna be a break out hit and its unlikely your gonna run a sequel. So why run a cliffhanger ending when its going to do nothing but screw over people at the end. I mean AT LEAST they should of given us a Good ending through 100% completion or something.
I think they did more than just sequel bait. They had some solid, legitimate plans for their sequel. In the last fight, Brazul uses attack magic, which means they probably wanted Kya to learn some of that as well. They also have the concept of multiple worlds to visit. Not just earth, the one in the game, and the desert one at the end. It sucks we didn't get a sequel though. The game had some legitimately solid ideas. They shoved in a lot of mechanics, but I found them really creative, and honestly pretty fun. As far as early 2000s shoved in mechanics go, I think this game did them astoundingly well. The boarding was legit fun as hell. If they had the go ahead for a sequel, a reasonable budget, and a decent amount of time to develop it, it would have been a legitimately fantastic game. Refine the combat, refine the traversal mechanics, (without adding too many new ones. Like maybe magic, one more traversal mechanic and THAT'S IT.) more types of enemies, and you're set for a direct improvement, capitalizing on your ideas and the potential the series has. Like dude, its a 3D Action Adventure Platformer with Tekken esque combat, and insane dark fantasy world design, and creative traversal mechanics. Its a legitimately dope idea.
This game was a blast during my childhood even when it got frustrating at certain parts (the Quarry, the big Wolfen fight, escaping the Fortress etc) My sibling and I also found so many funny glitches.
He must of not cure all the wolves because i remember if you cure them all you get addition photos showing how dad got their am also sure their a different ending when you cure all the wolves.
It's comforting to see you finally address this game; I've been recommending it for a long time. I recall very much enjoying it as a kid, but I was borrowing it from a friend, so I was never able to play much of it. In particular, I did love the boarding and wind sections. Now all you need to do is play Primal for PS2.
Man I appreciate this video, thanks to giving this great game a spotlight, this was one of my absolute favorite games in my childhood, wish there was a sequel.
HIlariously, I feel that Sonic 06 does do some things REALLY right. For instance, the end of stage rank giving you a ring bonus. Took Sega long enough to implement a system like that in an "adventure" style game. Especially since rings found in stages can be spent for things outside of stages.
Stoked to see you review Haven. I was going to suggest it after your comments on the ending of this game, but you beat me to it. Haven has one of the most ridiculously tragic endings in a kid's platformer ever. But the game itself I think is really underrated, especially the segments in a mine which are incredibly varied, and the art direction is great.
Fun fact: I looked at the wiki for this game, and if all the wolves are exorcised, it just cuts to credits, so I assume nitrorad got some sort of bad ending from not getting all the wolves I guess.
Awesome review! I love how you really give these games a chance and can look past jank to find the more interesting stuff - WAY too many of these games were just completely passed over by critics back in the day despite having some interesting ideas and ambitious stuff going on under the questionable aspects. Plus you're just fair with your critiques and always justify them by showing off what you're talking about. I remember when I played this, I too was reminded a lot of Rayman 2 BECAUSE OF THE CLOUDS. I chalk it up to "French artstyle" or "Euro artstyle" - there's a lot of the same color palettes and that swirly, billowy, cartoony texture motif in games from French studios, at least at the time (Etranges Libellules, who did a few Asterix & Obelisk games that gen and would go on to do the final Legend of Spyro game, taking over for Krome, also does that kind of thing with their art). There's actually a fairly recent sidescroller on Steam called Pankapu I noticed just because it has that kind of art and, yup, the people behind it are French. Anyway, great vid! Can't wait to see what you think of Haven: Call of the King.
I think this was my first videogame as a kid, didnt know what the game was until now because i forgot about it around 6 years old. Now i know at 19 which is cool and i may even play it. Thanks for this video Nitro Rad!
I was actually curious about this game. I am glad that Nitro seem to be UA-cam's go to platformer guy allows me to have dedicated content creator for such things. Small thing, am I the only the one that likes how he holds up the game cases when speaking about a specific game?
Love this game a lot, must be because I played this when I was very young, was also probably one of my first games played It hit really diffirent when I played it. One of the memorable parts was when I got "busted" and had my boomerang taken away and all, felt like I was starting 2nd life Just venting
This my first nitro rad i watched. My cousin owned it probably because her name is almost the same (hers ending in H) played it alot as a kid and remembered it one day and looked for youtube videos about. Im glad i found yoir channel dude!
What a weird ending to a game. Imagine being a kid that played Jak, Sly, or Ratchet, and then playing this game to the end and being horrified of what happened to the main character.
moonwitch it should be set on a dying world and start out with a bossfight. Kya and her brother are then found by an alien race who scavenge metal parts to survive its also a bit darker
I loved this game when I was younger. I really enjoyed riding the air currents and stealthing around wold bases. Brazul also scared the crap out of me, just in general. But I haven't played this game for at least 10 years so I'm sure there is some nostalgia. I still have this on my unofficial list of favorite PS2 platformers though.
I subscribed last night after finding your Whiplash review. I'm glad there's a channel that still talks about older games that didn't get much coverage.
I played this game every day before school when i was 5 and it took me 1 year to beat completely. (Most of that was spent replaying the game from the beginning because i could never get past the first wolfen train)
I got this game with my PS2 bundle, I didn't play it as it didn't seem that interesting at the time, a couple of years after getting my PS2 I got bored and I thought I'd give it a go and it was actually a fun game, would love to play a sequel.
@@lyrabelacqua4120 I'd assume the videogames as the show would be rather irrelevant to a videogame channel. The first game is great stuff and i'm very hyped to finally play the sequal when it arrives in the mail in a few days as replaying the first recently was surprisingly great. Aside from the Chicken temple there wasn't a moment I wasn't having fun. Also if you have a soft spot for ps2 games with cheesy extras the extra features for the first tak game contains a promotional music video for an early odds punk rock song made to promote the game. Both the song and the music video are gloriously cheesy in a very early 2000s way. On another aside I forgot how good Patrick Warburton(played Kronk in the Emperors New Groove) was as Lok
6:36 Playing today I've found that enemies keep blocking if you use the same attack over and over. You have to switch the attack in order for them to stop blocking. That's a smart move from the developers.
Been playing a lot of the games recommended on this channel, with Sphinx being one of the best... Kya is really cool, and I love the floating worlds and the art style... But the quarry section is ball bustingly hard, and the segment where you jump down that fan pipe made me tear hair out of my head. It gets better afterward, but I almost quit then and there...
I feel like the discs for this game came out damaged in general because the one I have stopped working after a year or 2 of me having it...it goes to the loading screen then turns black and never starts the game. But other than that this was one of my favorite PS2 games besides Jak and Dakster, Jak 2 & 3. This video brought back so many memories... although I don't remember it so cringy but it was made in 2003 so ...
13:17 and finally after so many years of me and my brother struggling with that level I see someone mention the most difficult part of the game. We never blame the game though which was weird. I think we just thought it to be really hard.
I gotta say, kinda not feeling the double jump argument when you show it with clips of Rayman's gliding option that almost accomplishes the same thing; giving the player more time and control for each jump. It's basically the reason why platformer fans generally consider the secret fluddless levels to be the best part of Super Mario Sunshine. To be fair, Rayman does base the level design around the gliding more and that works fairly well.
Excited to see your review of gingiva and middens in the future. In the meantime, I'd recommend taking a look at an old game I played for the PS2 and XBOX called "Wallace & Gromit in Project Zoo" . I don't see that many people playing or remembering this game, so I'd definitely love to see your take on playing and reviewing it
Awesome review as always!! I got Sphinx after watching your review, and I'm enjoying it so far. The only down for me are the checkpoints...they are too far away from each other, so if you die...well, good luck! You just have to do it all again. But overall, fantastic game!
on thing i like of this game is that you can also grab the runes during the story, by deviating from the path. And it rewards you with larger mana pool and early access to some othr zones. I found it a cool reward for exploring and going off the rail
So many wierd and odd games you review. I love it. You don´t go mindless to hate them but discover and show what we may have missed out on. And even with games you love you still mention parts that you don´t like in them. Like a real reviewer should. I myself am bad at giving critiqe to stuff I like becuse I focus on the posetive so much I don´t notice the bad stuff or think they are important to mention. (Working on that) The NPC´s makes me think og Jak & Dexter.
Kya is one of my favorite games! Nice to see it still get love, although some parts I agreed with, some parts I disagreed with the review on. I think fighting Wolfen is one of the best parts in the game, it's so fun! I think they need to release Kya on the PSN network, this can help in numerous ways. 1. More people know about the game through other fans, which can include more sales. (I've spread the word plenty of times, and half of the images on a Kya Dark Lineage search, are from me. In fact, one of the artists, used an image that I had posted onto an image site.) 2. These days, it's all about reboots. 3. In 2003, we didn't really have social media, we just had things like message boards, and gamespot. Now with Facebook, Twitter, Instagram.. etc.. the world has become digital, and they can really get the name across. Hopefully, if they get it on the psn, they could make a new game. They just have to convince Atari to make a new one, or just flat out give all the rights to Eden Games. They can fix all the bugs, and then add new things. I'd love to see Kya use powers like her father used.. as well as other new moves, maybe make a few other characters playable, such as Frank . They could also even do something where they learn how to travel to different universes, and even though her father is dead, they can still make that some kind of theme throughout the games.
"Atari, I didn't know they were still around" They still are, and they still make/publish games. Their last major published title was the critically acclaimed *_Ghostbusters: The Game_* in 2009.
For those who have watched Avatar the Last Airbender. This Game is the reason why Katara's name was changed from Kya during development. It was to avoid copyright.
@provis345 p Yes, go watch the unaired pilot. Katara is called Kya by Aang and Sokka constantly.
Idk if it was because of copyright issues, cuz her mom‘s called Kya.
@@k.morris231 Maybe it was fine for a secondary or minor character and not fine for one of the main characters? But yeah, presumably more to keep its distance from a different franchise than for copyright reasons.
I like the art style and character design of this game. Love that Kya's uses the Afro-Brazilian martial art Capoeira to fight. Which I wonder was a major cultural inspiration.
@@jurtheorc8117 My brother took Capoeira classes a good while back. Also other video game characters use that fighting style.
@@yoshimasterleader yeah, there is one in Tekken right? or was it Dead or Alive? Might be both lol
@@MonoDree There are three in Tekken. Eddy Gordo is the most well known. The Fatal Fury/King of Fighters games has some as well. Elena from Street Fighter uses the fighting style.
@@yoshimasterleader interesting, thanks for letting me know. I only remembered someone from tekken because Kya kinda has the same hair style and outfit of the fighter i was thinking of when i read your comment 👍🏾 and yeah it was Eddy Gordo i was thinking of.
It's also just that Capoeira is an extremely distinct fighting style, that nothing else quite looks like.
It makes me sad that I know for a fact that Kya won't get a sequel especially since this was the first game I had ever beaten
12:58 turns out that if one of the balloons pop you're not dead yet, if you keep jumping you can stay on the zeppelin long enough for the balloon to respawn. That part was a piece of cake after figuring that out.
I did die a lot on the zeppelin until I figured out that trick by pure accident, maybe Nitro didn't figure it out.
If anything my least favorite part was the free falling section right after the zeppelin, I had no Mana to get rid of the snipers and I kept dying because of the camera angle. Those snipers in general were really annoying and several times they stunlocked me to death.
Even figuring this out, I was still horrible at doing this section :')
@JayLeeBeanz GUYS, do you remember that one boss fight where you walk in and there's like 15 wolfun?? I literally won that section by running around and letting the Wolfun with the bazooka shoot at every other Wolfun while trying to get me.
Yeah my issue with this review is the guy clearly sucks at this game. Him complaning about combat after confessing all he does is button mashing so natirally enemies easily block his attacks, him complaining about backtracking after confessing he gets lost in the hub world. Then there is his constant issues with his own copy of the disc such as missing sound in moments were most copies had, the lack of polishing my just be his own copy.
Growing up this was my favorite game and still is and I’m happy that someone gave it the recognition it deserves thank you
Did you just call ProJared 'Professional Jared'?
I fucking love it.
Oh right, I guess he's commonly known as just "ProJared" now.
I watched him way back when he was one ScrewAttack's podcast Sidecrollers. Back in those days, he was officially called "Professional Jared", but i guess he started going with just "ProJared" after he left ScrewAttack.
Hell, even at the end of his run on Screwattack, when he replaced Destin on Hard News, he named himself ProJared.
Sweet. *Mimics Kya* Didn't...know that?
DiscoClam gotta love that nitroglycerin radical, he da best
That was... 5 years ago lol
I love Kya's design, especially how she puts boomerang in her hair as an accessory when she isn't using it
This game is one of the most underrated games ever.
FACTS
ehhhhhhhhhhh I beg to differ. Like he said, Sphinx and the Cursed Mummy executes everything far better and has a bigger level of polish.
I’m gonna buy a ps2 just so I can play this again
i think the word you are looking for is *overrrated*
@@goongalass930 uh where?
Kya is or at least was amazing. One of my childhood games. I played it to death. I just got a PS2 from my brother, so, hoping to buy it again along with all my other childhood games. So many memories.
4:15 technically, Banjo Kazooie does have a double jump. Even if it is Kazooie flapping her wings, it still counts as extra aerial momentum.
Banjo's is definitely a double jump
Hell, Crash gets a double jump in Warped and Spyro has that little flutter to get you on a platform you were gliding towards
Mario and Rayman are the only ones that don't have a double jump of some kind
I think I'd label Banjo and Kazooie flapping as a "hovering" thing that increases your airbone time, like Rayman's "hair helicopter".
@@lucastperez I put it in the same category as Yoshi’s flutter jump or Fludd’s hover nozzle. It doesn’t halt your momentum or make the platforming too easy, it’s just a little assist to make things slightly less frustrating
2003 was a special year for 3D platformers. Control & graphics for the current hardware (ps2,GC,XB) had reached the sweet spot. Many many platformers we're released around this time for all 3 consoles.
And many developers threw their hat into the ring. You could say it was small renaissance for platformer based developer mascots.
She also has about 300 complex hand to hand moves for some reason. I loved this game. The mini games like skydiving were great. Wish they remade it for PS3.
"Professional Jared"
Same
Same
Same
this was my childhood game... got the whole thing memorized. fantastic world/universe design, and awesome combat if you delve into it. still one of my favorite games of all time
I played this game as a kid.... AND THAT'S HOW IT ENDS!?!
Honestly it was so intense for me as a kid looking back at it now and I'm like "....what?"
I never beat it either I need understood the wolves were the key why
9 year old me is still hurt by that ending man. I was fuckin obsessed with this game and for it to end like that? It shook me dude.
4:54 well now you _have_ to make a video on different jumping mechanics in platformers, I wanna hear your thoughts on it.
Something I love about Nitro's reviews is the tone. He reviews stuff thoroughly, but it always feels like I'm just listening to a bud talk about a game he played recently.
dude this video hit me in the nostalgia bone
On Goddd
I thought this game was a fever dream I had, holy goddamn.
FRRR
I had only ever seen other people play this game in the impromptu console arcades we had here in Brazil. It really stuck to my memory, even though I never played it. Must be the art style. I also didn't know the name, but I eventually put together that it must have been an platformer, and there aren't that many 3d platformers with female portagonists from the PS2 era.
There are lots of games like that.
Im glad people mention this game till this year.
Same here. No one I know actually played this game as a kid, and I think a lot of people felt that way, so we all came here to the internet only to be glad to know it's got it's little following.
I actually like how you keep coming back to the Ty series. There aren't a lot of youtubers who will touch upon the series (it's also a very nostalgic series for me).
DKzeldaman me too. I really loved number 1 and 2 was okay but I really thought they ruined the vibe from the first one by making each game more and more robot based and edgy. It's one of the few cases where I feel the first game is the best.
seems like the perfect game for a remake. a lot of good ideas, could be great.
Agreed, there is so much potential here. I love this game to death, but I'll never deny it's lack of polish. Updated for modern resolutions and controls, with the bugs ironed out, and this game would do good, I think.
@@HaggisDruid It WOULD do good. It just needs a decent budget as well. And marketing that doesn't suck.
Give it a current gen remake, really nailing the awesome art style and vibe the game had while polishing everything like you said, actually advertise it as what it is: "A 3D Action Adventure Platformer with Tekken esque combat, insane dark fantasy world design, and creative traversal mechanics."
People will be interested. Especially if you show off some of the game's gorgeous vistas. (Skyboxes. SKYBOXES. THOSE ALONE ARE INCREDIBLE).
No, it doesn't need a remake, but a sequel.
For a second I was like, "Who the hell is Professional Jared?" And then I realized, he's talking about ProJirard the Finishist
I can't help but read "Kya" without that damned upward infliction now.
Tarks Gauntlet Reminds me of that family guy joke about upward inflectIONS.
Definitely. As soon as Nitro started doing it all I could picture was Stewie.
So after playing this, i gotta say its pretty good. Its a tad broken but its also bursting with ideas. Im surprised you didnt mention the animal riding which comes with a dedicated "stand on animals back for maximum cinematic awe" function. And I dug the combat, wolfen with guns/falling off the map not withstanding.
I also tried their Alone in the Dark game and its similarly packed with interesting ideas.
I absolutely loved this game. I replayed it not too long ago and found lots of places I can skip and clip through. It was fun to boundary break.
Metal... Gear?
I thinks its better he sticks to games nobody else has covered, it makes his channel stand out from others
@@TheRuptineer Stand out?
Blow... Up?
PSYCHO MANTIS?
shadow moses?
The best game I've ever played in my life
"The only way you can get out of here is through the guy you killed"
That reminds me of that one Samurai Jack episode where he tried to save the fairy from the gargoyle.
OMG I love your videos!
@@twoofthem46 Thank you! :D
@@MiharuTheFox you're awesome
Most underrated game ever. In my opinion this was and is the best ps game ever!
moonwitch Yes definitely i get a Heavenly Sword vibe from its art style and designs of the protagonist a bit.
moonwitch a true hidden gem
Metal gear solid, Tekken, Spyro, Resident Evil, bust a groove, grand theft auto, final fantasy 7??? Come on Man stop playing. Loll
Agreed! This was my favorite game on the PS2! Looking back, it does have its problems, just like any other games. But I aways loved the platforming, and I just found the weird times you should mess up but instead get flung of the map at 100 mph hilarious. I always loved the design of the levels and how awesome they looked. I didn't even remember the ending until I saw this, and yeah, I really wish it didn't end like that. But I love this game nonetheless.
GoodGuyGhost yes this game is the ONE AND ONLY reason I want a PlayStation just to play it again and finish it by my self while mastering all the bracelets!
I loved this game so much, the colors and themes, characters and combat. the hoverboard, the basejumping. just everything about it.
OMFG!! IVE BEEN LOOKING FOR THIS GAME FOR FKN YEARS BRO!! I TRIED DIGGING INTO MY CHILD MEMORY BUT COULD NEVER FIND IT! I LOVED THIS GAME WHEN I WAS YOUNGER AND NOW I CAN PLAY IT AND HOPEFULLY AWAKE MY MEMORIES! 😭
Im just glad someone finally addressed that this game existed in the first place, and i thought it was at least a halfway decent example of combat . While not amazing its not something that i hate doing when i play it, i will admit though that the 'Quarry' and the 'Outpost' are kinda annoying levels overall with hover craft sections thing and the wind wall section respectively.
I will admit though,Cliffhanger ending, not cool. Your a small ass company with not too many games under your belt and a somewhat mixed reputations with said obscure games, as much as they want it, your platformer is not gonna be a break out hit and its unlikely your gonna run a sequel. So why run a cliffhanger ending when its going to do nothing but screw over people at the end. I mean AT LEAST they should of given us a Good ending through 100% completion or something.
I think they did more than just sequel bait. They had some solid, legitimate plans for their sequel.
In the last fight, Brazul uses attack magic, which means they probably wanted Kya to learn some of that as well. They also have the concept of multiple worlds to visit. Not just earth, the one in the game, and the desert one at the end.
It sucks we didn't get a sequel though. The game had some legitimately solid ideas. They shoved in a lot of mechanics, but I found them really creative, and honestly pretty fun. As far as early 2000s shoved in mechanics go, I think this game did them astoundingly well. The boarding was legit fun as hell.
If they had the go ahead for a sequel, a reasonable budget, and a decent amount of time to develop it, it would have been a legitimately fantastic game. Refine the combat, refine the traversal mechanics, (without adding too many new ones. Like maybe magic, one more traversal mechanic and THAT'S IT.) more types of enemies, and you're set for a direct improvement, capitalizing on your ideas and the potential the series has.
Like dude, its a 3D Action Adventure Platformer with Tekken esque combat, and insane dark fantasy world design, and creative traversal mechanics. Its a legitimately dope idea.
This game was a blast during my childhood even when it got frustrating at certain parts (the Quarry, the big Wolfen fight, escaping the Fortress etc) My sibling and I also found so many funny glitches.
MYYYYY CHIIIILDHOOOOOOD!!!!!!! (I am the guy who has been harassing you about this game for the past couple of months.)
YYYESSSSS!!!
Thats my Childhood 🔥❤❤
THANK YOU!! THIS GAME WAS ICONIC! I was so sad when i discovered it was under appreciated and had no sequal
Ador kable not what the word iconic means... But ok.
He must of not cure all the wolves because i remember if you cure them all you get addition photos showing how dad got their am also sure their a different ending when you cure all the wolves.
OMG, thank you so much for this video! it will always remain one of my childhood favourites.
It's comforting to see you finally address this game; I've been recommending it for a long time. I recall very much enjoying it as a kid, but I was borrowing it from a friend, so I was never able to play much of it.
In particular, I did love the boarding and wind sections.
Now all you need to do is play Primal for PS2.
Please play Primal on PS2.
Man I appreciate this video, thanks to giving this great game a spotlight, this was one of my absolute favorite games in my childhood, wish there was a sequel.
Could be worse, you could be like somecallmejohnny and be stuck circling back to Sonic 06.
At least Ty doesn't have a 06 equivalent.
HIlariously, I feel that Sonic 06 does do some things REALLY right. For instance, the end of stage rank giving you a ring bonus. Took Sega long enough to implement a system like that in an "adventure" style game. Especially since rings found in stages can be spent for things outside of stages.
Hooded Roxas the soundtrack is great as well.
Gat the Man Ty 3 is kind of an 06 equivalent.
Stoked to see you review Haven. I was going to suggest it after your comments on the ending of this game, but you beat me to it. Haven has one of the most ridiculously tragic endings in a kid's platformer ever. But the game itself I think is really underrated, especially the segments in a mine which are incredibly varied, and the art direction is great.
I played this game a lot as a kid and i still love it so much. Glad to see people have reviewed it!!
This is my childhood.I loved this game so much as a child.I still miss it
Rayman 3 music, instant like.
Still the best Rayman game, no matter what this heretic once said long ago.
Yup, 100% agreed.
nope. best Rayman game is Raivng Rabbids xD
ThePreciseClimber Rayman 3 is one of my favorite games, but I'd say 2/Revolution beats it by a helicopter-hair.
Fun fact: I looked at the wiki for this game, and if all the wolves are exorcised, it just cuts to credits, so I assume nitrorad got some sort of bad ending from not getting all the wolves I guess.
I exorcised all the wolves and it did not cut to the ending as you say the wiki claims
I LOVE this game, I played through it so many times!
im glad I found your channel I love seeing nd earing about these old games
This was my favorite game growing up, but I always hated the ending because it gave me hope for a second game
Awesome review! I love how you really give these games a chance and can look past jank to find the more interesting stuff - WAY too many of these games were just completely passed over by critics back in the day despite having some interesting ideas and ambitious stuff going on under the questionable aspects. Plus you're just fair with your critiques and always justify them by showing off what you're talking about.
I remember when I played this, I too was reminded a lot of Rayman 2 BECAUSE OF THE CLOUDS. I chalk it up to "French artstyle" or "Euro artstyle" - there's a lot of the same color palettes and that swirly, billowy, cartoony texture motif in games from French studios, at least at the time (Etranges Libellules, who did a few Asterix & Obelisk games that gen and would go on to do the final Legend of Spyro game, taking over for Krome, also does that kind of thing with their art). There's actually a fairly recent sidescroller on Steam called Pankapu I noticed just because it has that kind of art and, yup, the people behind it are French.
Anyway, great vid! Can't wait to see what you think of Haven: Call of the King.
I think this was my first videogame as a kid, didnt know what the game was until now because i forgot about it around 6 years old. Now i know at 19 which is cool and i may even play it. Thanks for this video Nitro Rad!
Kya, Whiplash, Haven and Shpinx are some of the PS2 platformers I always wanted to try, but couldn't. I'm glad for these videos. Great work!
I was actually curious about this game. I am glad that Nitro seem to be UA-cam's go to platformer guy allows me to have dedicated content creator for such things. Small thing, am I the only the one that likes how he holds up the game cases when speaking about a specific game?
Love this game a lot, must be because I played this when I was very young, was also probably one of my first games played
It hit really diffirent when I played it. One of the memorable parts was when I got "busted" and had my boomerang taken away and all, felt like I was starting 2nd life
Just venting
Honestly, this was one of my favorite childhood games, hell, I'de probably give it a go again if I had the time.
VERY excited for the next video! I'm really digging that the games being played are obscure and not well known. 🤙
This my first nitro rad i watched. My cousin owned it probably because her name is almost the same (hers ending in H) played it alot as a kid and remembered it one day and looked for youtube videos about. Im glad i found yoir channel dude!
What a weird ending to a game. Imagine being a kid that played Jak, Sly, or Ratchet, and then playing this game to the end and being horrified of what happened to the main character.
I had never heard of this one either. It's like an extra bonus to hear about something new to me on this channel!
Dude, this is my childhood lol. I would a remake, of course, making improvements
I really want a sequel of this game 😭
moonwitch it should be set on a dying world and start out with a bossfight. Kya and her brother are then found by an alien race who scavenge metal parts to survive its also a bit darker
moonwitch yeah, this game really was a hidden gem
I loved this game when I was younger. I really enjoyed riding the air currents and stealthing around wold bases. Brazul also scared the crap out of me, just in general. But I haven't played this game for at least 10 years so I'm sure there is some nostalgia. I still have this on my unofficial list of favorite PS2 platformers though.
I honestly do not know how this channel hasn't passed at least 100k subscribers yet
I subscribed last night after finding your Whiplash review. I'm glad there's a channel that still talks about older games that didn't get much coverage.
"So what do we call these native people..?"
"...What about natives?"
*_"BRILLIANT"_*
I played this game every day before school when i was 5 and it took me 1 year to beat completely. (Most of that was spent replaying the game from the beginning because i could never get past the first wolfen train)
The childhood nostalgia oh god I love it
...How have you played so many of my childhood games without my seeing *any* of your vids. DAMN YOU UA-cam RECS. >_,
Daddy issues- the game
Some fathers are just assholes i honestly didn't feel bad for his death.
I got this game with my PS2 bundle, I didn't play it as it didn't seem that interesting at the time, a couple of years after getting my PS2 I got bored and I thought I'd give it a go and it was actually a fun game, would love to play a sequel.
I'm the Lightbringer! I'm the fucking UNIVERSE!
The Quarter Guy Hi QG!
I don’t have your stone and FUCK you anyway.
Uhhh...what?
@@ryankoopacanada It’s a line from the bad ending of the Alone in the Dark remake.
tak and the power of juju?
Bacon Invader depends if your referring to the video game or the show
@@lyrabelacqua4120 I'd assume the videogames as the show would be rather irrelevant to a videogame channel. The first game is great stuff and i'm very hyped to finally play the sequal when it arrives in the mail in a few days as replaying the first recently was surprisingly great. Aside from the Chicken temple there wasn't a moment I wasn't having fun. Also if you have a soft spot for ps2 games with cheesy extras the extra features for the first tak game contains a promotional music video for an early odds punk rock song made to promote the game. Both the song and the music video are gloriously cheesy in a very early 2000s way.
On another aside I forgot how good Patrick Warburton(played Kronk in the Emperors New Groove) was as Lok
BROOOO I still have it and it still works so :)
@@baconinvader bad juju the poopanoonoo people had to face
my lord, you keep finding these, I didn't even know this one existed!
Played a demo of this and was stunned by how the combat worked, I remember it being very fun and dynamic.
yes finally someone covering this game!
I enjoyed this game back in my childhood. Replayed it several times!
6:36 Playing today I've found that enemies keep blocking if you use the same attack over and over. You have to switch the attack in order for them to stop blocking. That's a smart move from the developers.
Been playing a lot of the games recommended on this channel, with Sphinx being one of the best... Kya is really cool, and I love the floating worlds and the art style... But the quarry section is ball bustingly hard, and the segment where you jump down that fan pipe made me tear hair out of my head. It gets better afterward, but I almost quit then and there...
NitroRad videos are the bessssssst. Review all the platformers and survival horror games, please and thank you.
Did he say Profesional Jared?
Gotta love that Gex 2 soundtrack, huh? The boarding sections look like they're the most fun part of this game.
I feel like the discs for this game came out damaged in general because the one I have stopped working after a year or 2 of me having it...it goes to the loading screen then turns black and never starts the game. But other than that this was one of my favorite PS2 games besides Jak and Dakster, Jak 2 & 3.
This video brought back so many memories... although I don't remember it so cringy but it was made in 2003 so ...
Thanks for reviewing this pretty obscure game
wonderful memories from my childhood, but that zeppelin ship part gave me this shits too
13:17 and finally after so many years of me and my brother struggling with that level I see someone mention the most difficult part of the game. We never blame the game though which was weird. I think we just thought it to be really hard.
This game is such a hidden gem.
This was a great game. I really enjoyed playing it back in the day..sad it didn't get a sequel as it was planned to.
I really like Metal... GEEEEAAARRR??
I gotta say, kinda not feeling the double jump argument when you show it with clips of Rayman's gliding option that almost accomplishes the same thing; giving the player more time and control for each jump.
It's basically the reason why platformer fans generally consider the secret fluddless levels to be the best part of Super Mario Sunshine.
To be fair, Rayman does base the level design around the gliding more and that works fairly well.
11:22 because it was one of the first things you reviewed
And AVGN talks more about Jeckel and Hyde than simons quest.
I love your reviews NitroRad, keep it up!
Excited to see your review of gingiva and middens in the future.
In the meantime, I'd recommend taking a look at an old game I played for the PS2 and XBOX called "Wallace & Gromit in Project Zoo" . I don't see that many people playing or remembering this game, so I'd definitely love to see your take on playing and reviewing it
I still love this game and would be so happy to have a remake for the PS 5
actually loved this game when it first came out. it was super fun!
Awesome review as always!! I got Sphinx after watching your review, and I'm enjoying it so far. The only down for me are the checkpoints...they are too far away from each other, so if you die...well, good luck! You just have to do it all again. But overall, fantastic game!
I came across this video by sheer luck. Watched a few more vids and I enjoyed your style. Subscribed!
on thing i like of this game is that you can also grab the runes during the story, by deviating from the path. And it rewards you with larger mana pool and early access to some othr zones.
I found it a cool reward for exploring and going off the rail
So many wierd and odd games you review. I love it. You don´t go mindless to hate them but discover and show what we may have missed out on. And even with games you love you still mention parts that you don´t like in them. Like a real reviewer should. I myself am bad at giving critiqe to stuff I like becuse I focus on the posetive so much I don´t notice the bad stuff or think they are important to mention. (Working on that) The NPC´s makes me think og Jak & Dexter.
Kya is one of my favorite games! Nice to see it still get love, although some parts I agreed with, some parts I disagreed with the review on.
I think fighting Wolfen is one of the best parts in the game, it's so fun!
I think they need to release Kya on the PSN network, this can help in numerous ways.
1. More people know about the game through other fans, which can include more sales. (I've spread the word plenty of times, and half of the images on a Kya Dark Lineage search, are from me. In fact, one of the artists, used an image that I had posted onto an image site.)
2. These days, it's all about reboots.
3. In 2003, we didn't really have social media, we just had things like message boards, and gamespot. Now with Facebook, Twitter, Instagram.. etc.. the world has become digital, and they can really get the name across.
Hopefully, if they get it on the psn, they could make a new game. They just have to convince Atari to make a new one, or just flat out give all the rights to Eden Games.
They can fix all the bugs, and then add new things. I'd love to see Kya use powers like her father used.. as well as other new moves, maybe make a few other characters playable, such as Frank .
They could also even do something where they learn how to travel to different universes, and even though her father is dead, they can still make that some kind of theme throughout the games.
The Rayman 3 soundtrack was really nostalgic.
Thanks Nitro
This was one of my favourite ps2 games man.... this and scaler! idk they just hit me different when i was younger!
"Atari, I didn't know they were still around"
They still are, and they still make/publish games. Their last major published title was the critically acclaimed *_Ghostbusters: The Game_* in 2009.
Seriously this game is underrated Atari game. I really wish any company could remaster or remaked this beautiful game.