Intro to FLIP Fluids - Part 2: World Settings [Blender Add-on Tutorial]

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  • Опубліковано 15 січ 2025

КОМЕНТАРІ • 63

  • @PixelPlanetStudios
    @PixelPlanetStudios  2 роки тому +13

    Would you like to see the lighting and material stages in future videos? Let me know in the comments 👍

    • @ianmcglasham
      @ianmcglasham 2 роки тому +4

      I'd love to see the lighting and material stages. Great stuff again!

    • @PixelPlanetStudios
      @PixelPlanetStudios  2 роки тому +3

      Thank you! It may be more of a fluid process (less step by step) but I’ll be sure to do that moving forward

    • @XICHEN-r8p
      @XICHEN-r8p 2 роки тому

      I need it!

    • @Shruru
      @Shruru 2 роки тому

      Looking forward to the Part 3 👏🏻

  • @ajibolamarvellous3143
    @ajibolamarvellous3143 2 роки тому +5

    thanks alot man, This has been what i've been looking for for a while
    This channel is about to blow up and im glad i'm an OG subscriber

  • @Ale3dGl
    @Ale3dGl 2 роки тому +4

    Excellent tutorial! Please! More, more and more tutorials like this. Flip fluids is an incredible tool and practical examples of product shots are essential to understand exactly how to mix the amount of parameters it has. Thank you!

  • @cc_rows
    @cc_rows 2 роки тому +5

    This serie is so good and well explained. Thanks! I will look for part 3 when is ready :)

  • @AroundTheHouseShow
    @AroundTheHouseShow Рік тому +4

    Doing some viscosity tests tomorrow so this is very helpful. Thanks again this is a fantastic series

  • @Shellnanigans
    @Shellnanigans 2 роки тому +2

    Thank you for this tutorial! i was making a syrup animation as well as water splashing on a can. very lucky to have found this info!

  • @rahuldasgupta1491
    @rahuldasgupta1491 2 роки тому +2

    thanks for the tutorials on Flip Fluids.

  • @JuanFernandez-ti5bv
    @JuanFernandez-ti5bv 9 місяців тому

    Awesome tutorial series about flip fluids!! thank you sooo much!!!

  • @lospuntosstudios5149
    @lospuntosstudios5149 Рік тому +1

    Such a lovely human being 💜

  • @rodneygk
    @rodneygk 9 місяців тому

    Great tutorial. Very informative. I would have loved to see you're modifier setup to achieve the smoothness in the end

  • @titusandronicus4826
    @titusandronicus4826 2 роки тому +3

    Awesome tips! This will become very handy for my work - thanks! 😀

  • @hdri3dvideo
    @hdri3dvideo Рік тому +1

    Your tutorials are really well explained

  • @S9universe
    @S9universe 4 місяці тому +1

    This is so useful might be one of the fest ff tuto

  • @shio926
    @shio926 2 роки тому +1

    Thank you for this tutorial !

  • @kemalnico7196
    @kemalnico7196 Рік тому +1

    You just save my life

  • @dbdefault24
    @dbdefault24 2 роки тому +2

    Very informative thanks buddy👍

  • @handdrawnbink
    @handdrawnbink Рік тому +1

    Amazing channel you folks have! Thank you for such a great tutorial 😁

  • @Mac.ed1ts
    @Mac.ed1ts Рік тому +1

    Would love a video on the lighting of the scene and mixbox !

  • @YoYoBobbyJoe
    @YoYoBobbyJoe 6 місяців тому +1

    You have to have an insane computer to be able to bake that high a resolution that quickly, damn!

  • @curiousity271
    @curiousity271 11 місяців тому

    Awesome tutorial!!! ❤❤❤❤

  • @ajibolamarvellous3143
    @ajibolamarvellous3143 2 роки тому +7

    Also when is part 3 coming out, A tutorial on Materials for different real life examples such as beverages(tea,chocolate,wine,drinks) and liquid products like(body creams,Oil, facial serums and the likes) would be highly appreciated, once again keep up the good works. Houdini doesnt have nothing on us Blender folks!

    • @PixelPlanetStudios
      @PixelPlanetStudios  2 роки тому +2

      Thanks for watching! Part 3 will focus on force fields and I’m planning to release that towards the middle of October. I will definitely look at a later video to cover some of those suggestions. Cheers!

  • @noobg1139
    @noobg1139 7 місяців тому +1

    I am new subscriber your videos so nice I am very happy I like your channel 😃😃😃😃🤣🤣🤣🤣🤣🤣🤣

  • @HerraHazar
    @HerraHazar 8 місяців тому +1

    Are there any presets? I am so tired of changing, baking, changing, baking forever to get what I need with these simulators.
    Its also a bit misleading to say that you can achieve these effects quickly, not if you dont know the hundreds of settings and interactions. Someone come up with a fluid sim with a lot of presets and I will buy it !

  • @TradesDigital
    @TradesDigital 2 роки тому +1

    Nice explainer video, thanks.
    I'm trying to move an object from below to above a pool of water, the fluid is not sticking to the object as much as i'd like and the splash effect is too small.
    Plus the bubble are too big and round.
    I think tackling those points would make a great part 3 of this video series 🌊

  • @wheezy7598
    @wheezy7598 2 роки тому +2

    I would love to have a tutorial on the can shot without using FLIP Fluids as I think many Blender people favor free add-ons!

    • @CalvinBacon
      @CalvinBacon Рік тому

      You can get FLIP fluids for free from the developers GIT hub page. You just cave to compile the program yourself, takes 10mins and theres step-by-step guides on how it's done. I did it myself last week and it works a charm

  • @flipnap2112
    @flipnap2112 2 роки тому +2

    man this is great. wondering, what you think the best parameters are to tweak to run blocking passes for quick sim times? would you say just lower the voxel count of the domain? I dont think theres a magic wand for that kind of thing but theres always that one thing I didnt think of. I know turning whitewater off helps quite a bit. Also, for the print ad, is there a way to just calculate that one frame? im guessing it doesnt matter because it will still need to calculate the sim from end to end. thanks much for contributing to the community!

    • @PixelPlanetStudios
      @PixelPlanetStudios  2 роки тому +1

      Thanks for watching! As for quick sim times during the blocking phase, I believe the best way is to reduce the domain resolution, disable whitewater, reduce the surface mesh subdivisions to 0, and turn off any modifiers. Just be sure to change those settings back for the final bake.
      Regarding the print ad example, you have to calculate the frames leading up to that point. In some cases, it may be faster and easier to model the single frame splash or water by hand to get the exact look you want.
      Happy simulating!

    • @flipnap2112
      @flipnap2112 2 роки тому +1

      @@PixelPlanetStudios gotcha! thanks for the feedback and best of luck on your channel! wont be long before the 1k! then onto 10k and 100k!

  • @hdri3dvideo
    @hdri3dvideo Рік тому +1

    I would like to know how to get a motionless surface in a glass of water before an object comes in contact with the water in flip fluid? every time I throw a cover the water always starts moving before the object has even collided with the water? if you have any idea
    thank you in advance

  • @Doloove
    @Doloove Рік тому +1

    👍👍

  • @dodongdelacruz4619
    @dodongdelacruz4619 2 роки тому +3

    Hello, may I ask what your final modifiers for the caramel liquid were? I'm currently trying to create my own flip fluid sim but the flickering is so obvious I don't know what I'm doing wrong :/

    • @PixelPlanetStudios
      @PixelPlanetStudios  2 роки тому +3

      Hi! These settings may differ for you depending on the domain size, but my final domain used a resolution of 200, surface mesh subdivisions of 2. The fluid mesh modifiers (in order) were remesh voxel size of .0002 with smooth shading, smooth factor of 1 repeated 20 times, again a smooth factor of 1 repeated 40 times, a displace with mid level .5 to bring the size back, and lastly a smooth with a factor of 1 repeated 20 times. It was a lot of testing to get the flicker minimized. I hope this helps and thanks for watching! 🚀

  • @YCDesigns
    @YCDesigns Рік тому

    How do I use imported objects to use as obstacles? The fluid always passes through an imported object of mine

  • @janicreative2844
    @janicreative2844 Рік тому

    Hello! I would like to know system info of the computer this sim was created with? Thank you for the tutorial 🙂

  • @Photies75
    @Photies75 3 дні тому

    In blender 4.3 with Flip Fluids Version 1.8 mine looks nothing like this... even the beginning with starting settings it's way off. Any suggestions ? Thanks

  • @JoBorgwardt
    @JoBorgwardt Рік тому

    how do I keep my fluid as a sphere in place so that I can let fall an object/ mesh through it with a splash on top and on bottom of the fluidsphere?

  • @neopixeldigital
    @neopixeldigital 2 роки тому +1

    Hey! I'm struggling with the substeps settings... I increased to 24 or 32 and the holes are still there

    • @PixelPlanetStudios
      @PixelPlanetStudios  2 роки тому

      Hey, thanks for watching! Are you changing the domain minimum substeps? If raising the minimum doesn’t help, I’d suggest increasing your resolution and the inflow substeps.

  • @Plusdivide3D
    @Plusdivide3D Рік тому

    on ocasion, I don't see the sim calculating in real time like you do, is there something I've done wrong?

  • @MILCHoney
    @MILCHoney Рік тому

    Im just starting out with smoke and fluids, im struggling with the simulations taking so long. i struggle to even have the simulation viewable without like 20 frames skipping. is there something more i can do, my pc is quite a beast but ive tried lowering resolutions but its still painfully slow to work on and rebake every single time i change its a 4 hours wait for the sim to run

  • @izarcasm
    @izarcasm 11 місяців тому

    hello can you give me the project file the caramel one?
    i want to check what is wrong with my model,because my model the caramel look so slow and not going down
    thank you!

  • @Juano_Pazos_Animation
    @Juano_Pazos_Animation 8 місяців тому

    Hey guys!
    Anybody knows if there is a way to convert the mesh animation into keframes to be able to enlarge or strech de animation timing once you are happy with the simulation results?

  • @JK-yg2hz
    @JK-yg2hz Рік тому

    cool tutorial, but for trying 5 times I never managed to make the caramel effect:(

  • @Brucelam1511
    @Brucelam1511 Місяць тому

    Hello there, I know it's a bit inconvenient but can I text you to ask a few questions?

  • @raymondstpaul4913
    @raymondstpaul4913 Рік тому

    Is the software of FLuid available for purchase without an onlin subscription?

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому

      No subscription required for the FLIP Fluids add-on. See the link below:
      blendermarket.com/products/flipfluids

  • @thai_le_foto
    @thai_le_foto Рік тому +3

    You must have changed a bunch of settings between the things you did on this video and rendering because your caramel looks pretty realistic and mine with these settings looks completely fake and weird and don't have a clue what settings to chance to make it look realistic like that =/

    • @mohammedmezaal1145
      @mohammedmezaal1145 10 місяців тому +1

      same issue here i think the setting of flipfluid have been changed after updates if you find any solution please let me know , i cant even find speed option in settings

    • @4chopchop
      @4chopchop 7 місяців тому

      Did you guys try rendering in cycles?