@@pzthree I know that with this little info it is difficult to answer! I am under 3.3.1, it is a message with "Attribute error: CyclesRenderSetting object has no attribute 'use_progresive_refine'
@@romain4520 YT doesn't notify me on responses so I just seen this. Unfortunately, I have never seen that error before. You might have to reset Blender.
Yo I was wondering if there is any chance you could make a workflow video using Blender and textools to Quixel to UE5. I just want to be able to apply good materials to my models for UE5. I want to use the materials from Quixel because I like them a lot, but do all my modeling in Blender but do everything else in UE5 like my environments and all.
@@pzthree I guess the better question is. How bake settings would I need in order to implement all the baked maps for something like Quixel or whatever you use for applying materials? I know material ID is one of them.
Wow. This is an excellent addition to UV tools. Can't say enough about it. Thanks!
the only addon you will ever need for uv (it is even more than you need)
Thanks for this tutorial, I'm always looking to improve my UV skills. Where is that "AI" when you need it?
Tootaly agree (thanks) but yea let Ai do the uv´s and keep the "hands" off all the fun stuff please
Where a Displace baking had disappeared?? I need this, but there is no displace baking in this version
I couldn't tell you where it went. Have to do it the normal way perhaps.
What theme are you using? I like all the rounded bevels.
On gumroad, link on the website.
Does this work with Blender 3.6?
Does this plugin work without hard ops?
Yes
@@pzthree thanks
Good morning ! I just watched your tutorial but when baking, I got an error message! I can't post it here! Do you have a solution ? Thanks
How am I supposed to know what happened? Good odd chance it's an issue with blender 3.4 and the addon.
@@pzthree I know that with this little info it is difficult to answer! I am under 3.3.1, it is a message with "Attribute error: CyclesRenderSetting object has no attribute 'use_progresive_refine'
@@romain4520 YT doesn't notify me on responses so I just seen this. Unfortunately, I have never seen that error before. You might have to reset Blender.
My checker map option is disabled, can you please tell me how to enable it?
No idea on this one.
Yo I was wondering if there is any chance you could make a workflow video using Blender and textools to Quixel to UE5. I just want to be able to apply good materials to my models for UE5. I want to use the materials from Quixel because I like them a lot, but do all my modeling in Blender but do everything else in UE5 like my environments and all.
I don't use mixer, Blender bakes will work over there but im not much help beyond that. (setup / edit texture sets )
@@pzthree I guess the better question is. How bake settings would I need in order to implement all the baked maps for something like Quixel or whatever you use for applying materials? I know material ID is one of them.
amazing addon, thank you
How do you add color ids there are only 5?
Never mids. For anyone else Click the right arrow icon next to the 5 >
Amazing! thanks a lot
Where I can downoald this Textools?
website resources has links.
thank you