I've always loved the "style" and branding your channel has. I know you probably won't see this, but I just wanted to say that you are such an inspiration for me right now in so many things: GameDev, Content creation, Graphic design and so much more! 😁
I literally just started to code for my Masters Thesis and it is so fun! Right now I am only coding scienc-y stuff with a lot of data extracting and auto writing files, but I would love to try out some game coding later down the line!
Definitely try it out. I realized I didn't like making 3D games becaude of the modelling lol but I'd like to try creating 2D games when I have time. I have more experience in digital drawing than 3D modelling so that will probably be more fun for me.
@@MintUploadsvery different type of programming, they're mainly focused on data and math, so very different from regular programs, especially what is focused on in CS
Wish you would’ve leaned in more with how JavaScript worked for your game. I gave up C++ because it was too stressful, but with you having literally no experience at first made me realize that I could start back… If I wanted to
Brocode has amazing videos if you wanna learn a language. Im watching his java series rn and its been a blessing to have him put the content on youtube.
@@Goodgishow are you doing this style. I am super new to design. Can you tell me what this style is called I can probably take it from there and also what design software are you using?
Dude this is perfect 😭 the capy looks insanely cute I want to play this so badly 🤣 Also really dope to see you make it in Javascript! My first real experience with gamedev was with Phaser so making games in Javascript has a special place in my heart :'')
It's so cool to see this! I've been learning Javascript Development using P5.js (it's not really meant for games but I've used it for a while for art and it's both less intimidating then vanilla JS and gives me more control of designing my engine in a way that more game focused libraries don't) Right now I'm in the middle of a space invaders clone and it has been so much fun! I'm getting a little drained by how long it's taking and this was just what i needed right now. I never realized what a motivation boost it would be to recognize the code on screen, it felt homey. Your game looks adorable and Kaboom is an awesome choice for a library, great job!
If vanilla Js is intimidating to you, you have a much bigger problem than what library to use, and also you have absolutely no clue what you actually want from a library, because you haven't broken bad beliefs and built new ones about programming. You are at the start of the dunning kruger curve. Move forward on it before you do anything else, otherwise your projects will have bad code, bad architecture, will be impossible to maintain, completely unintelligible, and when you get better you will dread looking at their code again.
@@BusinessWolf1sorry, but this advice seems pretty bad "Move forward on [the dunning kruger curve] before you do anything else" how are they going to get further ahead with doing things? the most basic-level advice you can give anyone is to fail over and over again, right? shouldn't they make all of the bad, completely unintelligible code and architecture and use it as a learning experience for the future?
By any chance you happen to have a course on how to design sprites/pixel art with certain design principles or best practices? I've build a simple dino game but damn, your visuals really transformed it into something else. You should create a signup list for it and see how many people would interested in the course, cuz I'm sure there'll be quite a demand for it. Would definitely sign up for a course just like that to up my design skills cuz it's ass hahah.
Cute game I must say I wish you would go over the JavaScript part of it more. In the end, it was a just a video about making simple cute game, and nothing more There's nothing wrong with it, and it was cool to watch, but since the premise was about making a game in JavaScript, I was hoping to see what differences there were between the organization/problems & solutions/e.c. there would be between a JavaScript game with any other one Maybe it was all just about promoting Brilliant? Idk Besides that, it was a chill video
JavaScript dev here. Love it for small projects, but you'll definitely go crazy at scale. Tests are a bandaid. TypeScript has a bigger development cost upfront, but type safety is worth it IMHO 😅
You should make a game in Microsoft Makecode Arcade next. Its default is blocks, but it is slightly different than Scratch's blocks. You can also change it to JavaScript or python if you want. It is good for retro style games like Dewdrop Dynasty. But it only has the amount of buttons a game boy has (hence the retro aspect) so it might be hard to work with. I love your videos! 😀
i made a huge game in that scratch and makecode are the beginner ones and i have become a pro at them so i have moved on to unity + visual studio 2022 and its going well
You should’ve added a special feature where if you go past an orange box theres a warning telling you to resist the oranges and if you die on an orange box on the you died menu it should say how you fell for temptation.
Anyone have an idea how I should get started? I am studying javascript at the moment, but nothing for games, only web design. I want to create games like this, but I want to start off on a very low level, I have done simple projects like rock paper scissor. How should I do to progress from here?
3:44 How did you do that? The "vector" thingy I tried to search about it on the net but I can't find anything :( Do you know if other applications support this too? Or is it just Affinity?
I have a college group project to finish along with work. I don't have time for side projects rn. I don't have time for side projects rn. I don't have time for side projects rn. I don't have time for side projects rn. I don't have time for side projects rn. I don't have time fo-
My man, that was an absolutely perfect opportunity to learn how to use Js in Construct and you wasted it nooooooooooo wtf aaaaaaaaaa now you're legally obligated to do another video on this.
I've made games and apps with just straight html/JavaScript (no framework). Feels nice clicking on an html file and instantly loading a game, but developing something so complex with a language that uses runtime errors and loosely typed variables is a nightmare at times.
I once made an infinite top down space shooter in Javascript... But I made it using just plain javascript. It was so tedious building everything scratch that I decided to switch to Godot after that instead.
I just made a video on JavaScript in GDevelop, so I got really excited about the video, but sadly it wasn't. Still an awesome video as always though. 😉👍
SUBSCRIBE if you love Capybaras!!! ♥♥♥
CAPYBARAAASSSSS
CAPYBRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA(goes forever...)
hi
Bara
I subscribe (:
I've always loved the "style" and branding your channel has. I know you probably won't see this, but I just wanted to say that you are such an inspiration for me right now in so many things: GameDev, Content creation, Graphic design and so much more! 😁
Quick everyone like this so it gets seen
boost it
Boosting it
Boost this!
He did not know this would be top comment💀💀💀💀
I really love how you design your sprites, both pixel art and vector designs.
Btw do you know where he makes those sprites?
@@Ranamo_ Affinity Designer
@@iam-kanav thx
I literally just started to code for my Masters Thesis and it is so fun! Right now I am only coding scienc-y stuff with a lot of data extracting and auto writing files, but I would love to try out some game coding later down the line!
man i hope to reach your level one day. CS is beating me down right now.
Go for it!
Definitely try it out. I realized I didn't like making 3D games becaude of the modelling lol but I'd like to try creating 2D games when I have time. I have more experience in digital drawing than 3D modelling so that will probably be more fun for me.
@@MintUploadsgood luck, don't give up. It will be worth it 🙌
@@MintUploadsvery different type of programming, they're mainly focused on data and math, so very different from regular programs, especially what is focused on in CS
Wish you would’ve leaned in more with how JavaScript worked for your game. I gave up C++ because it was too stressful, but with you having literally no experience at first made me realize that I could start back…
If I wanted to
Brocode has amazing videos if you wanna learn a language. Im watching his java series rn and its been a blessing to have him put the content on youtube.
Use AI as a mentor
Of course he made a Capybara game, everyone has to make a Capybara game at some point. It's like the modern gaming equivalent of Hello World.
real
Im in love with that artstyle...
Me too❤❤❤
Thanks! It gets cuter every year.
Same
Same, it's the most adorable thing, definitely the best part of goodgis games are his graphics.
@@Goodgishow are you doing this style. I am super new to design. Can you tell me what this style is called I can probably take it from there and also what design software are you using?
Dude this is perfect 😭 the capy looks insanely cute I want to play this so badly 🤣
Also really dope to see you make it in Javascript! My first real experience with gamedev was with Phaser so making games in Javascript has a special place in my heart :'')
It's so cool to see this! I've been learning Javascript Development using P5.js (it's not really meant for games but I've used it for a while for art and it's both less intimidating then vanilla JS and gives me more control of designing my engine in a way that more game focused libraries don't) Right now I'm in the middle of a space invaders clone and it has been so much fun! I'm getting a little drained by how long it's taking and this was just what i needed right now. I never realized what a motivation boost it would be to recognize the code on screen, it felt homey. Your game looks adorable and Kaboom is an awesome choice for a library, great job!
If vanilla Js is intimidating to you, you have a much bigger problem than what library to use, and also you have absolutely no clue what you actually want from a library, because you haven't broken bad beliefs and built new ones about programming. You are at the start of the dunning kruger curve. Move forward on it before you do anything else, otherwise your projects will have bad code, bad architecture, will be impossible to maintain, completely unintelligible, and when you get better you will dread looking at their code again.
@@BusinessWolf1sorry, but this advice seems pretty bad "Move forward on [the dunning kruger curve] before you do anything else" how are they going to get further ahead with doing things? the most basic-level advice you can give anyone is to fail over and over again, right? shouldn't they make all of the bad, completely unintelligible code and architecture and use it as a learning experience for the future?
Great video! Your vector art is always awesome!
4:44 aaaaand with that sentence you made like, half of programing community your enemy.
Not only do we get another cute looking time killing game, we also get some awesome new Dewdrop sneakpeeks, love it!
Can we play Hoppibara?
By any chance you happen to have a course on how to design sprites/pixel art with certain design principles or best practices? I've build a simple dino game but damn, your visuals really transformed it into something else.
You should create a signup list for it and see how many people would interested in the course, cuz I'm sure there'll be quite a demand for it. Would definitely sign up for a course just like that to up my design skills cuz it's ass hahah.
Cute game
I must say I wish you would go over the JavaScript part of it more. In the end, it was a just a video about making simple cute game, and nothing more
There's nothing wrong with it, and it was cool to watch, but since the premise was about making a game in JavaScript, I was hoping to see what differences there were between the organization/problems & solutions/e.c. there would be between a JavaScript game with any other one
Maybe it was all just about promoting Brilliant? Idk
Besides that, it was a chill video
I saw capybaras in the thumbnail and I'm here
I've been learning javascript for a while and you are the first one to say it is easy, thanks for the motivation. Really good video :)
was looking for this comment to make sure i'm not dumb and he's just odd lmao.
this is literally the cutest game ive ever seen, and as someone that also loves js, this is an automatic sub
I love the style you use for every game!
JavaScript dev here. Love it for small projects, but you'll definitely go crazy at scale. Tests are a bandaid. TypeScript has a bigger development cost upfront, but type safety is worth it IMHO 😅
Wait so KABOOM doesn't work with typescript? It so then i'll be sad
@@kainaris It does work with TypeScript.
@@kainariskaboom is now currently called kaplay and does work for typescript!
You should make a game in Microsoft Makecode Arcade next. Its default is blocks, but it is slightly different than Scratch's blocks. You can also change it to JavaScript or python if you want. It is good for retro style games like Dewdrop Dynasty. But it only has the amount of buttons a game boy has (hence the retro aspect) so it might be hard to work with. I love your videos! 😀
i made a huge game in that scratch and makecode are the beginner ones and i have become a pro at them so i have moved on to unity + visual studio 2022 and its going well
I think that JavaScripts it's not extremely easy, but you're extremely skillfull and talented, fr
5:40 bro the last time I used brilliant all the answers were contridicting themselves lmao
lost me at "javascript is easy and beloved by everyone"
literally one of the most confusing languages
I LOVE your art style it is SOOO CUTE!
LET’S GO NEW GOODGIS UPLODE
0:00 javascript is actually the most popular language *PERIOD*
Hi! I love the vid! It’s awesome and cute! I just very curious about how you make the capybara move in animated style? Is it going by frames? 🙃
0:28 new gameplay. Lets go Halloween treat
You should’ve added a special feature where if you go past an orange box theres a warning telling you to resist the oranges and if you die on an orange box on the you died menu it should say how you fell for temptation.
can everyone appreciate that Goodgis can code without experience and has insanely good clipart?
Could we get a tutorial/vlog video of you doing your designs? I've always loved this artstyle, that's what made me subscribe lol!
This!
YES! See? There is a reason to love JavaScript
Excalibur js is one of the best js frameworks out there.
Easy to export games?
You should make plushies based on all those cute games and take my money
I guess Harold can jump the highest out of all the other capybaras! I mean, did you see that backflip?
Oh yeah, he's been working out.
5:00 this sponsor is brilliant!
2:07 remember in the future to use Typescript to avoid problems like this and make development both faster and easier
This is absolutely adorable. Well done!
hey i just discovered your channel and i love it! Are you full time on your indie game? Keep it up! 👍
cool vid! Harold looks so cute ✨
:D
Anyone have an idea how I should get started? I am studying javascript at the moment, but nothing for games, only web design. I want to create games like this, but I want to start off on a very low level, I have done simple projects like rock paper scissor. How should I do to progress from here?
I LOVE this! It reminds me the old game “avalanche” where you were a little piece of gum jumping up on blocks
Where do we play Hoppibara? I love this btw ❤ :)
3:44
How did you do that? The "vector" thingy
I tried to search about it on the net but I can't find anything :(
Do you know if other applications support this too? Or is it just Affinity?
good job i am a fan and the remake dewdrop scratch
extremedly cute carpincho : 10/10
I have a college group project to finish along with work. I don't have time for side projects rn. I don't have time for side projects rn. I don't have time for side projects rn. I don't have time for side projects rn. I don't have time for side projects rn. I don't have time fo-
Where can you find this game? Is there a specific website?
My man, that was an absolutely perfect opportunity to learn how to use Js in Construct and you wasted it nooooooooooo wtf aaaaaaaaaa now you're legally obligated to do another video on this.
I loved the video so much
But I have a question what drawing app are you using
Something about ur style is just perfect 😢
This guy is the opposite of BadGameDev. Funnily enough their names describe them well
Always a good day when Goodgis uploads 👍
:D
Noice video GOODG’Z , finna make my own capybara game now lol
Yes! Do it! :D
I love kaboom. Favorite js game library.
which tool are you using for creating those cute characters and background?
I've made games and apps with just straight html/JavaScript (no framework). Feels nice clicking on an html file and instantly loading a game, but developing something so complex with a language that uses runtime errors and loosely typed variables is a nightmare at times.
I once made an infinite top down space shooter in Javascript... But I made it using just plain javascript. It was so tedious building everything scratch that I decided to switch to Godot after that instead.
What program did you used to make the art?
it look amazing
I love the style and the game overall!! The salto every time he jumps is so weird tho🤣😭like, why does he kinda pull back
Which software to make animation in the game ?
cuuute, how did you make the animation ?
what do you use for making sprites,art,background
Have you figured out what he uses?
JS is only easy to use because of libraries, otherwise it's really confusing, don't even get me started on nested arrow functions
on affinity, use ctrl-j when copying
XD HE SAID JAVASCRIPT IS GOOD
I'M DYEING FROM LAUGHTER!
It is tho.
@@jarayablack3619 nah, bro naive and innocent, lmao xd!
@@that_guy1211 explain what do you mean then
@@jarayablack3619 javascript is one of the WORST programming languages like, ever
GOODGIS MOMENT!
;)
Huge Goodgis moment
what affinty brushes you use?
when you where designing the capybaras, do you mind telling me what softwear you used?
I LOVE CAPYBARA
whats your vscode theme?
0:31 "404 not foundn"
and for that back to the 404th layer of tutorial hell for you
Edit: Capybara?! CAPYBARA!! Coconut doggy!
Absolutely amazing!
yooo a new Goodgis video!!!!
Finally! Am I right?
4:24 What font do you use for that big title?
where can I play this
Great video! What software do you use to create the SVGs?
Maybe I guess he use “Affinity designer”
Yep @@RittoRitto
Hey! Did you use mario galaxy music? I’m pretty sure I hear that…. LOVE it!
Where I can find this beautiful soundtrack? capybara is top!
what do you use to design those capybaras and the oranges?
3:19 omg no way...capivara backflip
;)
I love kaboom! It's how I learned how to make basic games through replit's kaboomjs game jam. Good experiences :)
I just made a video on JavaScript in GDevelop, so I got really excited about the video, but sadly it wasn't.
Still an awesome video as always though. 😉👍
I thought about it actually but it's too much of an game engine for this coding series. Maybe next time? ;)
@@Goodgis That extra bit of challenge, not using a traditional game engine, definitely spices up the videos. 😉
so you literally spent more time making images than actually programming
I'm using this editing style as inspiration now. This video is so good and yet insanely simple!
This game is so adorable!
raylib also has bindings for nodejs
I'm gonna pre-order DD when available
I would die for Harold.
Which Programming Language do you usually use for Game Development?
I use GDscript which is like Lua & Python
pls tell me the art app that you are using.
Anyway the video is so very good
Affinity Designer :D
This game is too cute! Capybaras for the win!
which tool did you use to draw character ?
As a brasilian, I am very proud of the capibara game. #CapibaraIsthecoolerAnimal
can we have the game to play
I’m a simple man I see capybara I click
What program do you use for drawing.
i freaking love you man
Having a capybara in your game immediately increases its success chance and playability by 50% (there have been studies proving that(trust me))
This is very true!