“A surprise to be sure, but a welcome one”- me seeing one of my newest favorite channels doing something other than DND, and not only that, but Star Wars! Thank you guys for being amazing and making incredible content!
This was the first game I ever ran. I will never forget it, at the first session my brother wanted to buy a restraining bolt and I tried to dissuade him because I thought it’d be useless but he bought it. At the last session I moved the assassin droid from the hanger to inside their ship and had him start self destruct countdown as soon as they entered. Right away my brother decides to stick him with the restraining bolt, rolled exceptionally high, and bam they kept their ship and the assassin droid too
Please don't pay attention to statistics. I absolutely **LOVED** this video, and I wish to see more in its vein. Despite never playing this version of the SW RPG, this video gave me nostalgia for a time and experience I never had, as strange as that sounded. Throughout this entire video I took myself back to the 80's, and imagined myself playing this adventure in a dingy basement with my friends, pizza and soda in hand, ignorant of the modern movies, taking myself to a world of possibilities, and endless dreams. Please make more vidoes in this style, either more SW content, or something else entirely. I don't take you as the type to chase views and engagement numbers, but in case you are, know that they are meaningless at the end of the day. What matters most is your own enjoyment as a creator, and if you had fun making this video, then make more! The people who enjoy your content will tune in, the fairweather fans who chase trends won't care about you anymore than normal if you deviate from your D&D content, they probablyh aren't subscribed anyway, and just saw your videos pop-up on their feed. At the end of the day, your channel is yours, and you dictate what you upload to it. So what if your "mainline" D&D content gets more views? What matters is what *YOU* want to make, and to hell with those who don't want to watch it. I for one am anxious to see more videos of this variety, those that delve into other systems and their histories. RPG's are more than D&D, and it takes serious courage as a creator to go beyond what is currently trendy and popular. You do you man, and know that I will always be there to support you either way, no matter *what* you upload!
The short opening scripts in the d6 system were actually a great deal of fun: When my friends and I played D6 Star Wars, the scripts were one of our favorite parts of each session. You would THINK players would be irked by an adventure telling them what their character says... but by the time you've played a few sessions, a good GM tends to know the Player Characters (and their Players) well enough to craft scripts that do those characters justice. Interestingly, it allows players to sit back and not worry too much about what their character should say in that opening, In Media Res moment, and focus more on roleplaying the dialogue. Speaking of In Media Res, it also allows the GM to toss players into exciting situations right at the opening of the story. Because its scripted, you don't have to rely on dice rolls to maneuver the PCs into challenging situations. The suspension of disbelief tended to hold very well. Beyond everything else, it helped everyone focus and get into game-mode. By the end of the scripted opening, we were all ready to dive into the adventure. We loved it so much in fact that when we started playing Vampire: The Masquerade, we continued scripting our openings. All in all, it's a mechanic I wish other games - especially story-centric games - would try.
I love the D&D content from here, but this is definitely a neat look at something different. It's kind of shocking to learn that one of D&D's competitors was Star Wars of all things!
The sourcebook for Star Wars: The Roleplaying Game was the single most important book right alongside Heir to the Empire for Star Wars. It was very significant in launching the franchise as a wider empire, with WEG's various expansions and inventions becoming much of the foundation for Star Wars's lore as a whole, including being used as the encyclopedia for the Thrawn Trilogy's author, Timothy Zhan, and for Dark Empire if I remember correctly as well, which as a comic helped establish Star Wars's foothold in graphic novels at the same time the Thrawn Trilogy gripped the traditional novel audience, while WEG expanded into board games and not too long after LucasArts started looking into Star Wars video games. Some of it would be very outdated in the prequels while other elements, such as the name Twi'lek, would be absolutely essential.
DMitAll: Note that back then, Jedi wasn't as powerful as they would be later depicted. **Stock image of Force Unleashed** Me: **Happy nostalgia noises**
I loved the cut-away scenes and the scripted intros. As I recall, so did my players. As they had not really developed a "voice" for their PC, they appreciated a way to throw themselves into an RP scene and not have to think about their delivery. This video was full of good memories. Thx!
Great video and awesome choice to review. Our group always had a blast with the opening script. It was just one page and only a few lines, and IMHO was a lot more engaging than having the referee just read 'boxed text' and a big exposition dump to begin the adventure. It was a tool that was unique to WEG Star Wars Modules and quite frankly I love them for it.
I'm having great fun rewriting the scripts to fit the player characters in the campaign I run. Militiagung: Daysa not asteroids! Daysa TIE fighters! Failed Jedi: And another mission goes tits up in the first five minutes...
That was our first ever 'official' bought adventure for Star Wars D6. Played this in 1992-93. Thx for make me feel old. :D (BTW, we killed Kast and I kept his armor. Still have it)
Although I had the old Red Box D&D set, I never really played it because I never could get my friends into it. That changed in high school, which was also the year the SWRPG hit the shelves. I still occasionally get to run Tatooine Manhunt as a introduction to others who want to play the old game. I also still demo the Star Wars Miniature Battles at most of the local conventions and game stores.
I’ve been immersing myself in TTRPG as of late, and I have had the epiphany that Star Wars is more akin to Dungeon and Dragons than it is to a piece of genre fiction like The Lord of the Rings or Dune. Since 1987, when West End Games developed the Star Wars: The Roleplaying Games, Star Wars has ceased to be a film franchise and has become a RPG franchise. This all started with the aforementioned RPG that created source books and rules and such for all things in Star Wars; then those rules were translated into the first major expanded universe media: The Thrawn Trilogy and The Dark Empire Trilogy: the authors literally took the RPG source books and used them to write the novels. Throughout the 1990s, Star Wars was essentially using the same playbook: create toys and games that all fit within the same general RPG playbook and theme (a Stormtrooper is approximately this strong, a Star Destroyer is this large and powerful, etc.). This is probably part of the reason why the prequels are so dull but internally consistent: they were making adaptation of an RPG not a narrative fiction like Dune (where it doesn’t matter how powerful Paul Atreides is as long as his actions fit the narrative). This is most likely why so many old school fans had an issue with the sequel trilogy (outside of the old EU being ignored): Disney did not want to maintain the style and structure of an RPG, they wanted to use a more narrative style of storytelling. With this style, Rey doesn’t have a RPG style character sheet, she can do whatever she needs to progress the story. Now was this a wise approach for Star Wars? Hard to say, but with this context, the last three decades of Star Wars does seem to make much more sense.
I think that 1st edition D6 West End Star Wars is _still_ my favorite RPG system. It's so intuitive and fast and *_fun!_* It was the perfect system for Star Wars movies' headlong (at the time) narrative style. It had enormous scope for PC's to do truly heroic things without becoming overpowered unstoppables and encouraged wonderfully amusing dialogue and trash-talking and generated memories that are still vivid lo, these many years later. And it all made sense withing the oeuvre of the Star Wars "universe." Plus, just about everyone who plays it for the first time (whether they've ever played RPG's before or not) "gets it." It may not be quite perfect, but it's _really_ close. I miss it a lot...
I’ve never heard the d6 system explained before. It feels more logical I think since normal distribution would make a character with many dice reliably better on a skill I think. Neat stuff!
Thank you so much for this. Star Wars was the first RPG I ever bought and still have my books to this day. It was really cool to have the history behind them and such a great analysis of the first ever adventure.
Spectacular! I love this. It's great that your current format works perfectly fine for non-DnD TTRPGs! I'm excited to hear of more wide-reaching RPG history as well as DnD! This was a pleasure to watch and had that old-school funk to it that I love from 80s-90s Star Wars media.
This was a lot of fun, so I hope you will continue to do more classic TTRPGs. As for Star Wars itself, the WEG version is dear to me solely because it was available in my local library. I never got to actually play it, but since I discovered around the time the EU novels were coming in fast and furious I mostly read it as a guidebook to Star Wars instead. I was extremely amused to find that Timothy Zahn used the books the same way, since I was reading it in tandem with his own novels.
Fun fact: Drowning in the desert isn't actually all that uncommon. It does still rain in the desert even if it is rare, and being caught in a flash flood can be extremely dangerous.
omg dude i was sooo into this game when i was in high school. i ran dozens of campaigns, primarily using the tramp freighter expansion. i had whole alternate wars going on and my players were brilliant. my goodness what a trip down memory lane. thank you!
Such an informative and awesome video from one of those important RPG's from the "Golden Age" as I call it! It helped shape and influence not only the Star Wars Expanded Universe. Even George Lucas nicked some information for his Prequels. Jango Fett with his poison darts...no coincidence eh? Oh and I so loved all the information in the books and how the supplements helped to add to the base RPG. The part I enjoyed most about the D6 game was the character templates. A quick way to get a game going without spending hours creating characters in other RPG's. I still have all my old Star Wars D6 RPG materials and modules I had purchase. Thanks so much for covering this important RPG back before the D20 system dominated and min/maxed RPG's! Timothy Zahn's novels wouldn't have been the hit that they were if it wasn't for the Source Book information.
Love that module. Not only do I still run it to this day on occasion, I have, more then once, found myself 'writing out' a solo game version because, well, just because.
Apart from D&D and CoC, Star Wars original rpg was one of my favourite games. It's was also perfect for introducing new players to the hobby as the ruleset is fairly simple and the players will likely have already had the SW universe in their minds making it easier for GM's to immerse the players.
I loved this RPG. Making adventrues was EASY! Run out, read a comic book come home run it as an adventure, run out read a novel run home run it as an adventure.
Great video! This is exactly what I was looking for. I'd love to see more vids like this one for other campaign modules of Star Wars D6! It helps decide what I'm going to play with my group next. Everything was so we'll explained.
"It will probably be the Mos Eisley cantina, famous for its j... music!" That broke me... and I'm not even a native English speaker! :-P PS: Love that you diverted from D&D into other classic RPGs. Can't wait for Paranoia, Call of Cthulhu, old World of Darkness, and other reviews! PS2: Kidding aside, this is my effing favorite RPG reviews channel. The quality of the reviews, plus the images and music you choose as background are astounding!
The D6 system was the best space vs space system I have ever played. To this day I have not found a Space Vs Space that felt as good and has customization.
I'm intrigued by the rules for piloting vehicles. Would be neat to see that enter a bit of DnD in some capacity. Could do something similar with a dragon or a griffon or something. Even just steering a ship at sea, would help bring the world to life a bit and take away some of the "and you travelled to X location".
Ooooooh excited. Star wars rpg based on Ghostbusters rpg. Designed by the call of cthulhu team. I will be excited if you guys do call of cthulhu. You guys dropping all the game names.
This video was so good. I had to subscribe. I know that is not the focus of the channel but I hope that you cover more Star Wars content like this! Great work.
Currently running this for a group and despite it being rough starting out I've been loving this system. I'm hoping after we finish tatooine manhunt the group stays together.
My first working summer when I was 15 I bought every Star Wars sourcebook and module I could find. I spent nearly every cent on it. Then, the next summer, I needed some money to travel and sold them all to a friend. I really wish I had kept it.
I'm running a campaign for a bunch of friends, and Tatooine Manhunt was the first full-length mission I gave them after they completed the Long Shot campaign. They handled it surprisingly well. For example: ME: The silo is flooding! What are you going to do! ALISKEY (Failed Jedi): I use my lightsaber to cut a hole in the door! ME: I hate you.😡
Loving the content, you make great videos. How about a one on the TMNT RPG from the 90's? I still have nightmares about that roided out rabbit they had as a bad guy.
I still have the first editon Books , well the ones with Luke on the front , and the only module we had was the Bounty Hunter one , cant seem to find it , but it was actually my brothers so he may have it , but for some reason i have the rule book and imperial source book. Was a fun game , much different to MERP and D&D that we were used to.
Ah, Jodo Kast! The guy who exists so the players can have their own Boba Fett just like High Inquisitor Tremayne is there to give us a Vader. Because they made the actual movie ones so overpowered as to be invincible.
I like that you're doing a system other than dnd. Always happy to see new videos from you and I hope to see other systems too. Btw, if you haven't had a chance i highly recommend 13th age 😉
Really need another non-D&D episode. And I think there were more successful competitors to look at, or at least far more interesting ones than Star Wars anything, like Cyberpunk, Traveller, Shadowrun, and Rifts.
Thank for this video, it was great. I love playing the D6 version of Star Wars back in the day. West end Games really gave me a slew of games away from the predictablility of D&D and Traveller. You had Star Wars, Paranoia, Ghostbusters and The Price of Freedom. The adventures were always fun, and it seemed like they really tried to put playability above the system.
ya know, its interesting how the west end start wars games actually helped mold the EU, yeah don't stop doing dnd old school modules, but hey maybe do some other stuff like Shadowrun, Call of Cthulhu, or hell..Paranoia..though I'd argue against that last one...after all I find it highly unlikely you or anyone else here has the color clearance to relay such information...and we know what will happen if friend computer finds us sharing that kind of information with our fellow comrades- *ZAPPED!* New clone:...did my previous clone just use that word...ugh its a communist word, idiot...(note this all makes sense in context if you've played it)
You mentioned that this adventure is one of the best for WEG Star Wars RPG. Is there maybe a representative list? For D&D there are several printed in magazines or books, and now are probably made via internet polls. While I was just searching very briefly, I could find something similar for WEG, besides some forum posts, which I would not see as representative or made by experts.
So Famicom gave Chewie a medal over 30 years before Disney? Anyways, we had great fun with this game a long time ago... I remember most of the modules as pretty boring though so a good GM who made his or her own material was a must back then. I never played Tatooine manhunt but it seems I missed out.
That was surely a mistake, SPI was an old school war game company like Avalon Hill, nor a rpg company like TSR was to me, I didn't play the chain mail games by TSR, only 1st edition AD&D.
Wait, one of Tatooine's suns is called Tatoo 1? In Welsh, 1 is spelt un, which is pronounced "een". This would make the sun Tatooeen, which would just be pronounced IDENTICALLY to Tattooine!
There never really was a good Star Wars rpg. If we had to break from D&D we tended to do so with TMNT or Heroes Unlimited, tossing in some Beyond the Supernatural for good measure.
Never even heard of it, was the Empire as lame in the game as in the films? Stormtroopers who couldn't hit the broadside of a barn at point blank range? Lol.
“A surprise to be sure, but a welcome one”- me seeing one of my newest favorite channels doing something other than DND, and not only that, but Star Wars! Thank you guys for being amazing and making incredible content!
I literally was gonna quote that but ya sniped that LOL
This was the first game I ever ran. I will never forget it, at the first session my brother wanted to buy a restraining bolt and I tried to dissuade him because I thought it’d be useless but he bought it. At the last session I moved the assassin droid from the hanger to inside their ship and had him start self destruct countdown as soon as they entered. Right away my brother decides to stick him with the restraining bolt, rolled exceptionally high, and bam they kept their ship and the assassin droid too
Please don't pay attention to statistics. I absolutely **LOVED** this video, and I wish to see more in its vein. Despite never playing this version of the SW RPG, this video gave me nostalgia for a time and experience I never had, as strange as that sounded. Throughout this entire video I took myself back to the 80's, and imagined myself playing this adventure in a dingy basement with my friends, pizza and soda in hand, ignorant of the modern movies, taking myself to a world of possibilities, and endless dreams.
Please make more vidoes in this style, either more SW content, or something else entirely. I don't take you as the type to chase views and engagement numbers, but in case you are, know that they are meaningless at the end of the day. What matters most is your own enjoyment as a creator, and if you had fun making this video, then make more! The people who enjoy your content will tune in, the fairweather fans who chase trends won't care about you anymore than normal if you deviate from your D&D content, they probablyh aren't subscribed anyway, and just saw your videos pop-up on their feed.
At the end of the day, your channel is yours, and you dictate what you upload to it. So what if your "mainline" D&D content gets more views? What matters is what *YOU* want to make, and to hell with those who don't want to watch it. I for one am anxious to see more videos of this variety, those that delve into other systems and their histories. RPG's are more than D&D, and it takes serious courage as a creator to go beyond what is currently trendy and popular. You do you man, and know that I will always be there to support you either way, no matter *what* you upload!
The short opening scripts in the d6 system were actually a great deal of fun: When my friends and I played D6 Star Wars, the scripts were one of our favorite parts of each session.
You would THINK players would be irked by an adventure telling them what their character says... but by the time you've played a few sessions, a good GM tends to know the Player Characters (and their Players) well enough to craft scripts that do those characters justice.
Interestingly, it allows players to sit back and not worry too much about what their character should say in that opening, In Media Res moment, and focus more on roleplaying the dialogue.
Speaking of In Media Res, it also allows the GM to toss players into exciting situations right at the opening of the story. Because its scripted, you don't have to rely on dice rolls to maneuver the PCs into challenging situations. The suspension of disbelief tended to hold very well.
Beyond everything else, it helped everyone focus and get into game-mode. By the end of the scripted opening, we were all ready to dive into the adventure.
We loved it so much in fact that when we started playing Vampire: The Masquerade, we continued scripting our openings.
All in all, it's a mechanic I wish other games - especially story-centric games - would try.
I love the D&D content from here, but this is definitely a neat look at something different. It's kind of shocking to learn that one of D&D's competitors was Star Wars of all things!
The sourcebook for Star Wars: The Roleplaying Game was the single most important book right alongside Heir to the Empire for Star Wars. It was very significant in launching the franchise as a wider empire, with WEG's various expansions and inventions becoming much of the foundation for Star Wars's lore as a whole, including being used as the encyclopedia for the Thrawn Trilogy's author, Timothy Zhan, and for Dark Empire if I remember correctly as well, which as a comic helped establish Star Wars's foothold in graphic novels at the same time the Thrawn Trilogy gripped the traditional novel audience, while WEG expanded into board games and not too long after LucasArts started looking into Star Wars video games. Some of it would be very outdated in the prequels while other elements, such as the name Twi'lek, would be absolutely essential.
It's such a breath of fresh air to see TTRPG content that's not just DnD this or DnD that. Great work!
Dungeons & Dragons is the Funko Pop of role-playing games.
DMitAll: Note that back then, Jedi wasn't as powerful as they would be later depicted. **Stock image of Force Unleashed**
Me: **Happy nostalgia noises**
I loved the cut-away scenes and the scripted intros. As I recall, so did my players. As they had not really developed a "voice" for their PC, they appreciated a way to throw themselves into an RP scene and not have to think about their delivery.
This video was full of good memories. Thx!
Great video and awesome choice to review. Our group always had a blast with the opening script. It was just one page and only a few lines, and IMHO was a lot more engaging than having the referee just read 'boxed text' and a big exposition dump to begin the adventure. It was a tool that was unique to WEG Star Wars Modules and quite frankly I love them for it.
I'm having great fun rewriting the scripts to fit the player characters in the campaign I run.
Militiagung: Daysa not asteroids! Daysa TIE fighters!
Failed Jedi: And another mission goes tits up in the first five minutes...
@@andrewshaughnessy5828 Absolutely! I've done the same thing!
That was our first ever 'official' bought adventure for Star Wars D6. Played this in 1992-93. Thx for make me feel old. :D (BTW, we killed Kast and I kept his armor. Still have it)
Although I had the old Red Box D&D set, I never really played it because I never could get my friends into it. That changed in high school, which was also the year the SWRPG hit the shelves. I still occasionally get to run Tatooine Manhunt as a introduction to others who want to play the old game. I also still demo the Star Wars Miniature Battles at most of the local conventions and game stores.
I’ve been immersing myself in TTRPG as of late, and I have had the epiphany that Star Wars is more akin to Dungeon and Dragons than it is to a piece of genre fiction like The Lord of the Rings or Dune. Since 1987, when West End Games developed the Star Wars: The Roleplaying Games, Star Wars has ceased to be a film franchise and has become a RPG franchise. This all started with the aforementioned RPG that created source books and rules and such for all things in Star Wars; then those rules were translated into the first major expanded universe media: The Thrawn Trilogy and The Dark Empire Trilogy: the authors literally took the RPG source books and used them to write the novels. Throughout the 1990s, Star Wars was essentially using the same playbook: create toys and games that all fit within the same general RPG playbook and theme (a Stormtrooper is approximately this strong, a Star Destroyer is this large and powerful, etc.). This is probably part of the reason why the prequels are so dull but internally consistent: they were making adaptation of an RPG not a narrative fiction like Dune (where it doesn’t matter how powerful Paul Atreides is as long as his actions fit the narrative). This is most likely why so many old school fans had an issue with the sequel trilogy (outside of the old EU being ignored): Disney did not want to maintain the style and structure of an RPG, they wanted to use a more narrative style of storytelling. With this style, Rey doesn’t have a RPG style character sheet, she can do whatever she needs to progress the story. Now was this a wise approach for Star Wars? Hard to say, but with this context, the last three decades of Star Wars does seem to make much more sense.
Great post. The Star Wars D6 should be revived and updated.
I think that 1st edition D6 West End Star Wars is _still_ my favorite RPG system. It's so intuitive and fast and *_fun!_* It was the perfect system for Star Wars movies' headlong (at the time) narrative style. It had enormous scope for PC's to do truly heroic things without becoming overpowered unstoppables and encouraged wonderfully amusing dialogue and trash-talking and generated memories that are still vivid lo, these many years later. And it all made sense withing the oeuvre of the Star Wars "universe." Plus, just about everyone who plays it for the first time (whether they've ever played RPG's before or not) "gets it." It may not be quite perfect, but it's _really_ close. I miss it a lot...
I’ve never heard the d6 system explained before. It feels more logical I think since normal distribution would make a character with many dice reliably better on a skill I think. Neat stuff!
Very happy to see this. Please do more Star Wars RPG content, especially for the D20 / Saga Edition
That was a pleasant surprise. Especially since D6 Star Wars is one of my favourite RPGs.
Thank you so much for this. Star Wars was the first RPG I ever bought and still have my books to this day. It was really cool to have the history behind them and such a great analysis of the first ever adventure.
Spectacular! I love this. It's great that your current format works perfectly fine for non-DnD TTRPGs! I'm excited to hear of more wide-reaching RPG history as well as DnD! This was a pleasure to watch and had that old-school funk to it that I love from 80s-90s Star Wars media.
This was a lot of fun, so I hope you will continue to do more classic TTRPGs.
As for Star Wars itself, the WEG version is dear to me solely because it was available in my local library. I never got to actually play it, but since I discovered around the time the EU novels were coming in fast and furious I mostly read it as a guidebook to Star Wars instead.
I was extremely amused to find that Timothy Zahn used the books the same way, since I was reading it in tandem with his own novels.
Fun fact: Drowning in the desert isn't actually all that uncommon. It does still rain in the desert even if it is rare, and being caught in a flash flood can be extremely dangerous.
omg dude i was sooo into this game when i was in high school. i ran dozens of campaigns, primarily using the tramp freighter expansion. i had whole alternate wars going on and my players were brilliant. my goodness what a trip down memory lane. thank you!
Such an informative and awesome video from one of those important RPG's from the "Golden Age" as I call it! It helped shape and influence not only the Star Wars Expanded Universe. Even George Lucas nicked some information for his Prequels. Jango Fett with his poison darts...no coincidence eh? Oh and I so loved all the information in the books and how the supplements helped to add to the base RPG. The part I enjoyed most about the D6 game was the character templates. A quick way to get a game going without spending hours creating characters in other RPG's. I still have all my old Star Wars D6 RPG materials and modules I had purchase. Thanks so much for covering this important RPG back before the D20 system dominated and min/maxed RPG's! Timothy Zahn's novels wouldn't have been the hit that they were if it wasn't for the Source Book information.
I AM APPEASING THE ALGORITHM SO THE CREATOR OF THIS CONTENT CONTINUES TO CREATE CONTENT.
Also I really like the non DND content
Love that module. Not only do I still run it to this day on occasion, I have, more then once, found myself 'writing out' a solo game version because, well, just because.
ua-cam.com/video/IHdHC-p2u2A/v-deo.html
ua-cam.com/video/IHdHC-p2u2A/v-deo.html
Apart from D&D and CoC, Star Wars original rpg was one of my favourite games. It's was also perfect for introducing new players to the hobby as the ruleset is fairly simple and the players will likely have already had the SW universe in their minds making it easier for GM's to immerse the players.
The d6 system without character classes was brilliant design. I used to play West End Star Wars with friends back in highschool.
I love it when you do a through history segment before detailing the module.
Never knew the TTRPG influenced the early Star Wars canon so heavily.
WEG Star Wars was so danged good! Loved that system.
I loved this RPG. Making adventrues was EASY! Run out, read a comic book come home run it as an adventure, run out read a novel run home run it as an adventure.
The first RPG I ever played. I still have all my old WEG SW:RPG books
Great video! This is exactly what I was looking for. I'd love to see more vids like this one for other campaign modules of Star Wars D6! It helps decide what I'm going to play with my group next.
Everything was so we'll explained.
I would love to see a video about that Ghostbusters RPG some time!
Awesome video, glad to see you making a video of my favorite star wars role-playing game!, hope I see more videos in the future.
Great content as always! This has me thinking about my saber rake character. Haven’t played him in ages 🤔. All good fun.
"It will probably be the Mos Eisley cantina, famous for its j... music!"
That broke me... and I'm not even a native English speaker! :-P
PS: Love that you diverted from D&D into other classic RPGs. Can't wait for Paranoia, Call of Cthulhu, old World of Darkness, and other reviews!
PS2: Kidding aside, this is my effing favorite RPG reviews channel. The quality of the reviews, plus the images and music you choose as background are astounding!
The D6 system was the best space vs space system I have ever played. To this day I have not found a Space Vs Space that felt as good and has customization.
I'm intrigued by the rules for piloting vehicles. Would be neat to see that enter a bit of DnD in some capacity.
Could do something similar with a dragon or a griffon or something. Even just steering a ship at sea, would help bring the world to life a bit and take away some of the "and you travelled to X location".
What a nice blast to the past, thanks for sharing.
Would love to see you guys tackle Runequest in the future
Ooooooh excited. Star wars rpg based on Ghostbusters rpg. Designed by the call of cthulhu team. I will be excited if you guys do call of cthulhu.
You guys dropping all the game names.
This is the super niche stuff I'm subscribed for. DnD history is interesting so it's nice to see non-DnD stuff.
This video was so good. I had to subscribe. I know that is not the focus of the channel but I hope that you cover more Star Wars content like this! Great work.
Currently running this for a group and despite it being rough starting out I've been loving this system. I'm hoping after we finish tatooine manhunt the group stays together.
My first working summer when I was 15 I bought every Star Wars sourcebook and module I could find. I spent nearly every cent on it. Then, the next summer, I needed some money to travel and sold them all to a friend. I really wish I had kept it.
Great video! Cool to see some star wars, didn't even know there was an RPG for it!
"Wharehouse division" yes, I also have experience in this field😅🤙 I love this channel, God bless🙏
I have waited a long time for this, my little green friend!
Great video, thanks!👍
I personally like the d6 system
You can watch an in-depth interview with Bill Slavicsek about creating the Star Wars RPG here: ua-cam.com/video/6iYMMP-BPEI/v-deo.html
Currently running this for some friends over on Discord! We are playing in the Rebellion era. :D
I'm running a campaign for a bunch of friends, and Tatooine Manhunt was the first full-length mission I gave them after they completed the Long Shot campaign. They handled it surprisingly well. For example:
ME: The silo is flooding! What are you going to do!
ALISKEY (Failed Jedi): I use my lightsaber to cut a hole in the door!
ME: I hate you.😡
Loving the content, you make great videos. How about a one on the TMNT RPG from the 90's? I still have nightmares about that roided out rabbit they had as a bad guy.
I still have the first editon Books , well the ones with Luke on the front , and the only module we had was the Bounty Hunter one , cant seem to find it , but it was actually my brothers so he may have it , but for some reason i have the rule book and imperial source book. Was a fun game , much different to MERP and D&D that we were used to.
Puggles Trodd is a Lasat, Labria was mentioned as a Devaronian in the stat block you showed, and Jungen (like Bossk in ESB) was a Trandoshan.
For some reason this didn't show up in my feed. I love the videos though!
I'm still playing West End Games Star Wars with friends!
It's lovely to see a break from dnd. Maybe you could make a video about the Isle of Dread next time?
Otherspace 1 and 2 next, please
Ah, Jodo Kast! The guy who exists so the players can have their own Boba Fett just like High Inquisitor Tremayne is there to give us a Vader. Because they made the actual movie ones so overpowered as to be invincible.
I like that you're doing a system other than dnd. Always happy to see new videos from you and I hope to see other systems too.
Btw, if you haven't had a chance i highly recommend 13th age 😉
Star Wars came in 3 versions, d6, d20 and d-silly.
Really need another non-D&D episode. And I think there were more successful competitors to look at, or at least far more interesting ones than Star Wars anything, like Cyberpunk, Traveller, Shadowrun, and Rifts.
First new Star Wars presentation I have enjoyed without reservation in a long time 😁 Well done, mate!
Good ol' Star Wars RPG
Thank for this video, it was great. I love playing the D6 version of Star Wars back in the day. West end Games really gave me a slew of games away from the predictablility of D&D and Traveller. You had Star Wars, Paranoia, Ghostbusters and The Price of Freedom. The adventures were always fun, and it seemed like they really tried to put playability above the system.
A yes...Heff....bunniel....I see what they did there :) Less likely an homage to Jaxxon and more a Playboy bunny joke.
Are you going to do a video covering the new update coming from West End Games for D6 Second Edition? It is on Kickstarter.
Me and my friends are currently playing in 2 separate WEG Star Wars campaigns, one I am DMing and another where one of my other friends DM’s it
ya know, its interesting how the west end start wars games actually helped mold the EU, yeah don't stop doing dnd old school modules, but hey maybe do some other stuff like Shadowrun, Call of Cthulhu, or hell..Paranoia..though I'd argue against that last one...after all I find it highly unlikely you or anyone else here has the color clearance to relay such information...and we know what will happen if friend computer finds us sharing that kind of information with our fellow comrades- *ZAPPED!*
New clone:...did my previous clone just use that word...ugh its a communist word, idiot...(note this all makes sense in context if you've played it)
I'd enjoy more SW content. Great job.
You mentioned that this adventure is one of the best for WEG Star Wars RPG. Is there maybe a representative list? For D&D there are several printed in magazines or books, and now are probably made via internet polls. While I was just searching very briefly, I could find something similar for WEG, besides some forum posts, which I would not see as representative or made by experts.
Ran this back in the day, still have all West End's original sourcebooks and modules. Jodo Kast will always be the REAL Mandalorian to me!
So Famicom gave Chewie a medal over 30 years before Disney?
Anyways, we had great fun with this game a long time ago... I remember most of the modules as pretty boring though so a good GM who made his or her own material was a must back then. I never played Tatooine manhunt but it seems I missed out.
I miss this old game. I still have it but time to play is not to be had.
That was surely a mistake, SPI was an old school war game company like Avalon Hill, nor a rpg company like TSR was to me, I didn't play the chain mail games by TSR, only 1st edition AD&D.
What about next The Witchfire Trilogy?
We made ourselves before this even
Babe wake up, DMitall posted a new video
West end games star wars was the best. I like it far more then d and d.
13:43
lol
Wait, one of Tatooine's suns is called Tatoo 1? In Welsh, 1 is spelt un, which is pronounced "een". This would make the sun Tatooeen, which would just be pronounced IDENTICALLY to Tattooine!
What other systems will you do? would you be open to doing a video on a Warhammer or Middle Earth Roleplay module?
Noice.
"Ex-cape"
An elegant ruleset for a more civilized age. Before the dark times, before Disney...
woot
Oh this wasn’t in my subscriptions.
What kind of music is the Mos Eisley cantina famous for? For some reason you laughed and didn't say.
He showed the Wookieepedia page onscreen. Read it for yourself.
@@Fyrmer I'm aware.
There never really was a good Star Wars rpg. If we had to break from D&D we tended to do so with TMNT or Heroes Unlimited, tossing in some Beyond the Supernatural for good measure.
I love these videos but some of the pronunciation bugs me. Especially "ekscape" ...
I loved the Star Wars RPG. I used to always play a homosexual Hutt that was a bottom to Mandalorian bounty hunters.
Fun game! I hate the multi colored dice thing they're doing right now.
Design by Sandy "Worst Doom Maps" Peterson? You're shitting me?
STAR TREK SUCKS! =P
(I now await your nerd rage.)
thats too passe, now if you really wanna piss off sci-fi nerds say, "Buck Rogers sucks" get some old school nerds on ya ass LOL
@@BrenTenkage - Those people are too old even for UA-cam.
Jokes on you, Nobody hates Star Trek more than Star Trek fans.
Buster Crabbe or Gil Gerard Buck Rogers? 🤣🤣🤣
Never even heard of it, was the Empire as lame in the game as in the films? Stormtroopers who couldn't hit the broadside of a barn at point blank range? Lol.