The Neverhood (PS1) Playthrough [English] - NintendoComplete
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- Опубліковано 10 тра 2019
- A playthrough of Riverhillsoft's 1998 point-and-click adventure game for the Sony PlayStation, Klaymen Klaymen: Neverhood no Nazo (クレイマン・クレイマン ~ネバーフッドの謎~).
Klaymen Klaymen is a PlayStation port of The Neverhood (PC, Windows 95), a game developed by The Neverhood, produced by DreamWorks Interactive and published by Microsoft in 1996. The PS1 version of the game was a Japanese-exclusive release, but thanks to an enterprising fan, the entire game has been patched to play in English. The in-game text has been translated and the Japanese audio has been replaced with assets pulled from the original English PC release.
If you are interested in trying it out for yourself, let me refer you to a video by UA-cam user Skwoz: • Klaymen Klaymen (IN EN...
He has posted a link to a translated version of the game in PSP eboot format. You can extract a bin/cue image from the eboot with PSX2PSP, and that will allow you to play it on a PS1 emulator or to burn it to a CD-R for play on a modified console.
It has been a very long time since I last played The Neverhood (or its PS1 exclusive sequel Skullmonkeys for that matter!), but even though it's been about twenty years, everything immediately came flooding back. Does anyone else remember their first time playing this on a first-generation Pentium? Those graphics! Just imagine how many manhours went into making this! Everything was created using hand-sculpted models and stop-motion animation, and that wasn’t just for the characters, either. The transitions clips, the environments, objects were all created from clay. It looked absolutely stunning, and it was just as much a work of art as it was a game. It still holds up incredibly well today.
The game puts you in control of the literally named Klaymen. He wakes up in a daze and finds himself quite nearly alone in this bizarre, abstract, but thoroughly beautiful world, and for most of the game, your primary goal is to find the video disks that ultimately reveal the purpose and importance of your quest. The controls are easy - it supports the PSX Mouse (nice touch!) and analog pointer controls, and both work well. The puzzles range from insanely easy to "are you actually serious right now?", but a simple press of the square button will usually give you a tip to nudge you in the right direction.
The PlayStation port is solid, but it makes the concessions that you'd expect. The resolution has been halved from the original’s 640x480, but even with such a loss in detail the graphics shine. The first-person movement FMV clips are better looking on the PS1 thanks to its hardware MPEG video decoder. They look less compressed, run more smoothly, and run at a higher color depth than their PC equivalents. It's a good upgrade! The sound is lower quality than it was on PC but it still sounds just fine, though I do wish that the music didn’t restart every time the screen changes. I'd guess that was a consequence of the PS1's limited RAM, as is the port's most glaring issue: the loading times frequently interrupt the flow of the game. They're not super long, but the PC game’s transitions were nearly seamless, so you'll certainly feel the difference.
The port is also missing the Hall of Records section. It was a cool inclusion in the PC game, but walking across 30 screens with 5-10 seconds of loading between each on the PS1 would've been insufferable. It’s probably for the best that they left it out. But did they really have to cut the epic belch? When it comes to gameplay, puzzles aren't the title’s strong suit. They often feel like they’ve been included merely to give you something to do, and while some of them make perfect sense in context, others (slider puzzles, match-the-color/sound puzzles, dial turning puzzles) rehash the types that I’ve always hated in games like Myst. Still, the game is quite short and fairly easy, so they don't detract too much from the experience.
The real focus of the game is its world and its atmosphere, anyway. Even back in the 90s, reviewers conceded that the puzzles were lacking, but that didn't stop them from heaping rave reviews on The Neverhood, and it deserved every last word of praise it received.
Klaymen himself is a surprisingly charismatic character, and he and his world are clearly a labor of love on the part of their creators, many of whom (if you couldn't tell from the style) previously worked on the Earthworm Jim games. It’s an awesome work that today serves as a potent reminder of just how excellent games can be when the integrity of the developers’ artistic vision and their commitment to quality are respected and given priority over corporate profit margins and DLC potential.
*Bad ending added after credit roll!
_
No cheats were used during the recording of this video.
NintendoComplete (www.nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic - Ігри
The Neverhood was a landmark PC title, and the Japanese-exclusive PS1 port did a pretty solid job at bringing it to the console crowd. Thankfully some kind soul has translated it all back into its original English, so if you haven't played it before, go do yourself a huge favor and visit the link in the description. It's an unforgettable experience.
NintendoComplete you know what.. I really glad I found your channel.. I not a video games player or I play a little now and then but at the time in the 90’s I was in Club for young people who should have the time goes with something.. it’s was a good time and one of things was playing PlayStation Games.. I never was the gamer but I really like Too watching the other people play so that’s was my jam and yes I watch Let’s Play before it was cool... 😜😎
Next your gameplay is skull monkey the sequel one.
@@bacht4799 Thanks! I'm really glad you're enjoying it :)
@@jondeiconic2552 I dunno about next, but I'll definitely do that one too
It demands a big brain
One of the greatest adventure games of all time.
So charming! So hilarious! So whimsical! So imaginative!
Such masterfully animated Klaymation!! _KLAY..._
I *_LOVE_* The Neverhood! It's one of my all time faves, and don't even get me started on Terry S. Taylor's wonderfully surreal soundtrack. It is just pure Bliss that I listen to to this day.
The puzzles are inventive and the cutscenes, superb. What a classic.
For good reason this remains cartoonist Doug TenNapel's most well-known oddball work, besides *Earthworm Jim.* In general, his stuff is an inspiration to me like you wouldn't believe.
*Armikrog* exists too, which I'm sure is pretty good.
*Skullmonkeys* is also an awesome classic with Taylor's amazing music. So glad people still remember and appreciate these wonderful Klaymen games. Man, things are good!
Kinda sorta related, claymation Earthworm Jim was included as a playable character in the second N64 ClayFighter game. I haven't tried Armikrog yet, but I've been meaning to.
Don't forget BoomBots and Klaymen Gun-Hockey (though I don't recommend either).
Hey, Doug in exile!
>Nintendo Complete<
>playstation intro<
But seriously, this game looks unique. Love it's claymation look and vibe.
29:18 Your game is over, Klaymen.
Next time, be more careful
This game has one of the most unique soundtracks I've ever heard
Friggin' LOVE The Neverhood. Great soundtack, too.
Japanese exclusive? No wonder I've never heard of it. This is amazing!
It was on PC in the west.
Don’t really like the letter from Klogg in the beginning. I think it takes away from the mystery surrounding the world of The Neverhood and how you were expected to figure out what was happening on your own. The Neverhood was sort of like a goofier version of Myst in that way. Also sad that the entirety of The Hall of Records was cut.
This is an impressive port but if I have to hear the first few seconds of "Operator Plays a Little Ping Pong" one more time I'm going to lose my damn mind
21:35 Hey Klaymen
Say knock-knock
An amazing feat back then when they made this game, but sadly overshadowed maybe due to alot of awesome games came out during that period that it got lost among the other games.
Yeah, the PC had so much good stuff coming out at the time! I seem to remember Daggerfall, The Beast Within, and Diablo sucking up most of my gaming time around when it came out. I'm glad I gave this one a chance though. It would've been a shame to have missed it.
The Neverhood
Many memories😍😍
Superb game. Loved it very much!
Nostalgia overload!
Omg I thought this was a fever dream I had as a kid!
The bussiness failure of The Neverhood and its sequel is certainly heartbreaking, if they port it someday to actual consoles or GoG, the publisher can count with my support.
Also it seems that japan was lucky with point and click games, this one and the Beavis and Butthead game only for PSX in japan, japan surely always had the best stuff.
Oh yeah definitely. I was a big fan of Phantasmagoria on Saturn and Prisoner of Ice on PS1. Lots of good ports of adventure games.
@@NintendoComplete I want to believe Windows wasn't that popular at the time in japan, so I guess port these games to the PSX was more appealing to has a minimum of success and revenue.
That's so cool and amazing!💖
You know what's weird? In ever video I've seen of the Weasel Chase scene, the music sounds pitched awkwardly while the soundtrack of it on youtube sounds incredibly better. And here, the PS1 version of all... 2 versions of The Neverhood sounds incredibly closer to the soundtrack's pitch!
Albeit muffled due to compression of the Ps1 (Or maybe it's an emulator issue? Not sure)
I heard about this one. It has a unique style. I like it.
In game, audio seems downgraded
And animations are much fasters
Nintendorak Yamato also there’s a letter from Klogg at the Beginning. The completely ruins the mystery of the original game
29:10 Klaymen Dead
The End
Klaymen screams like tom from tom and jerry
It's a shame this never came out in the US, as it would have brought this game to a few more households back in the day, and make The Neverhood a bit less obscure.
I own both this and the Skullmonkeys soundtracks. Fantastic stuff. Doug TenNapel is a genius of creativity (and he and his buddies got together to begin working on a new Earthworm Jim game releasing for the Intellivision Amico!).
Everything about this comment aged like milk
@@mike_pogo I'm sorry to hear that about your comment.
Nice vid
According to Wikipedia, this game has been released on PS1 only in Japan and not the US. Is that true? If so that's strange.
Loved this game on PC! Skullmonkeys on PlayStation was great as well.
I downloaded the game and planning to play it in Batocera. I have two Eboots but which one is the correct one? I tried to open it in the PSX emulator of Batocera but it doesn't work.
Is the audio quality really that compressed in this version? Or is it the fault of your capture software making the game sound so bad?
The audio quality was cut pretty hard from the PC game.
@@NintendoComplete What a shame, the PS1 could have done so much better than this. I like this version of the game quite a lot, I really like the faster animations especially, and I can deal with the cut hall of history. But the audio just kills it for me with how awful it sounds. Great video though, I really enjoyed it!
@@Spewa-em8cm Thanks! I think the main issues are that unlike the PC, everything here has to load from a 2x CD drive, and that the PS1 had a small fraction of the amount of RAM that the minimum PC spec required. Seems like they decided it was better to sacrifice audio quality to keep the graphics quality up.
@@NintendoComplete Which is great, thats what they needed to prioritize IMO, because lets be real, you play The Neverhood for the graphics, story, and music. Even at the time reviewers bashed the unimpressive puzzles, but still gave the game glowing reviews for everything else. Which, speaking of music, I didn't realize how nice the music sounds while watching the first time. It seems they prioritized the music quality, while the sound effects and cutscene audio got compressed. All things considered, they really did a great job with this port.
29:10 Best Ending: Jump into the Black Hole Zone
14:52 The Neverhood cannot exist without The Hall of Records.
I've never played this before (and I wanted to), but this looks a lot different than what magazines described it to be. Thought it was more side scrolling adventure than point and click puzzler.
I know this is an old comment but you might be thinking of it's pseudo-sequel Skullmonkeys. That one is a side scroller
This is a game I've been wanting to play for years, how would I go about doing that?
I linked it in the description
Ah, I see now, thanks
It's unfortunate that the master copy of the game was stored on a film reel (from what I've heard) and couldn't be transfered over to digital means: other factors might well have played a part
Back in the day i was so scared pf this game
I hate how low resolution the PS1 port is, but it's the only version I can play (emulator). Can't get the abandonware PC version to run. Really want a Steam/GOG release!
This game is scary I want to check it out
Since there's no longplay available on World of Longplays, can I download this as a MP4 for offline, please?
Well, there is, but it's in Japanese.
Tim Burton's Myst
Slight error with your description: Dreamworks Interactive did not develop The Neverhood, they were just the distributors. The actual developers were The Neverhood Inc.
Ah, good call. Thanks.
This is something that looks like it came from pee wees playhouse . ;)
Have you or anyone else managed to get this game working on PS Vita? Probably through Adrenaline. *PLEASE* let me know, I'm also trying to get Skullmonkeys, Boombots and Klaymen Gun Hockey working (in English).
I would appreciate it _SO_ much and a PayPal reward may be in order! Neverhood (along with Grim Fandango) were my two child defining games and I am itching to play a portable Vita version of Neverhood, as well as its sequels. Please get back to me! 😊😊😊
I'm not so familiar with Vita stuff, but if you go and download the file I linked, is there no way to install that PSP package natively? (I'd assume that would require some sort of CFW, but like I said, I dunno).
If that doesn't work, you could try using PSX2PSP to extract a bin/cue from the PSP file and then inserting that into a PS1 package for the Vita. (Like some sort of ROM injector or through a homebrew PS1 emulator?)
It was actually through those extracted cd images that I recorded this video on an emulator in Windows.
I think Grim Fandango got an official Vita port, didn't it? You should also check out Scummvm if you haven't. It lets you play all sorts of classic PC adventures (like Sierra and LucasArts games!) and there is a Vita version of it.
If anyone comes across this comment, do yourself a favor and do not bother with this PS1 version.
What you want to do is download ScummVM for the Vita.
Then, from the PC version, copy the DATA folder, rename it to Neverhood and put on the memory card where it suits you.
Just load up that directory inside ScummVM and add the game to play it. It works great out of the box and way snappier than PS1 loading speeds.
Grim should work with it too, but the Vita has the remaster available.
ArhyBes brought me back
strange specimen
could never find physical copy of this game back then, only skull monkeys
It only came out in Japan.
1:49:07 The famous Earthworm Jim Chip Butty...
Buen juego alv
4:15 Escaping the Prison anyone?
Yep
I am Neverhood! I work animation Neverhood!
10:00
Me dio miedo banda
Neverhood 2000 leaked footage
This game look amazing wonder why only for japan
Seriously, they must have put so much effort into how smooth the animation is
It was released internationally on PC.
@@KillThad I think he meant the Playstation version
@@NintendoComplete Yeah, you're probably right.
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Too bad that EA owns the rights to NeverHood. TenNapel said how they won't let him make a team just to recreate the game on iOS w CGI graphics
If hes a nintendo completion est then why is he playing a playstation game
No está mal este juego pero está hecho plastelina puzzle, acertijo, código
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Prestapepsiman
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I think the ps1 port is cool but PC is better.
willie t. PC has no limits
Wow what a cool game
I hope that no political drama is associated with its creator
Why does that even matter?
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