Visiting Unno Bikes

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  • Опубліковано 14 жов 2024
  • **English subtitles available**
    We visited Unno Bikes HQ in Barcelona, where they develop and produce their carbon frames.
    #unno

КОМЕНТАРІ • 9

  • @bikerostuwebciclista.7560
    @bikerostuwebciclista.7560 4 роки тому

    Muy interesante el proceso de fabricación, acabo de ver su web. Bicis preciosas

  • @Ivanoff685
    @Ivanoff685 24 дні тому

    ❤UnnO❤🚴‍♂️🤟

  • @Pipobike
    @Pipobike 5 років тому +2

    Hey great 🙌 - Do I understand correct: Unno produces the frames themselves, don't they? And this shown here are not prototypes and production goes somewhere to Asia? If so: WOW 😍

    • @mtbmagazine
      @mtbmagazine  5 років тому +2

      Pipobike that’s what they do. All their bikes are made in Barcelona

    • @Ivanoff685
      @Ivanoff685 24 дні тому

      ​@@mtbmagazineУже нет ! С увеличением спроса / перенесли производство в Азию 🤷‍♂️

    • @mtbmagazine
      @mtbmagazine  24 дні тому

      @@Ivanoff685 really? The prices should go down then (haha)

  • @rolandrickphotography
    @rolandrickphotography 5 років тому +1

    But hey guys, good to see another bike company, thanks for showing 👍🙌! --- The following is totally off topic, only for nerds and camera men and women; gratis technical hint of a photographer and film maker, having 40 years experience: The video has an eye cancer causing flicker 😵. Please roll 25 or 50 fps when filming at artificial light in countries where AC has 50 Hz. Additional to that, most modern cameras have flicker avoidance, but fps should be correct anyway, specially if you once will have it broadcasted. That's btw. why NTSC developers used 30 fps and PAL 25 fps: avoid interferences between frame rate and light driven by Altering Current. Thus fps developed at the good old days, when engineers made the dead lines of technical projects and not mangers 😜. Utilising light bulbs having high latency time, it never was a problem. But neon lamps, any kind of fluorescent tubes or LED is pain in the eyes. - This flicker can not or only with immense technical effort be removed because that are parts on each frame over- and underexposed, caused by the interfering sine curves e.g. 30 fps vs 50 Hz neon tubes "walking" throughout the scene.

    • @mtbmagazine
      @mtbmagazine  5 років тому +2

      yes the flicker sucks, but it was too late to correct it. Thanks

    • @rolandrickphotography
      @rolandrickphotography 5 років тому +1

      ​@@mtbmagazine - I must confess: I am not error free and it happened of course to me also, mostly forgot to switch camera from cinematic 24 fps or 60 outdoor - for getting proper slo mo down to exact 40% at time line - to 25 or 50 for indoor / artificial light rolling. 🙈 The simple reason I mentioned it here: the more you talk about it, the less you forget it 😄. So, it's also about helping myself 😅