You can create a ton of Cardinals by loading all your priests on a ship and dropping them off in the middle on a Muslim territory. The territory will go from 0-95% Catholic in one or two turns and the lot, not limited to 13, will become Cardinals. The limit is 13 _voting_ Cardinals. Whenever I do this, I usually get six or seven votes for Pope. If your assassins kill all the other Cardinals in the game, your best Cardinal will become Pope without an election. But if you see another faction being granted a vote, you know where to send your assassins.
I almost always play the assassin game. Usually have a 50-something John Wick out there who has better chance of offing the heretic than priests, lol...
You know you can kill strategic map characters with military units right? Just (on the campaign map) move units onto the 8 surrounding spaces, followed by moving one onto the space the character is occupying. The character will be displaced, but unable to move anywhere, so it will just die. You can use beat up units of peasants or militia to keep the cost down.
@@Seallussusi did not know, THANK! i hope she makes VOD, i recently found all Medieval 2 videos and remembered how awesome this game is. i dont mean this "medieval experience" full of memes, this was soo anoying for me. thx!
*Ten star Chosen One Bishop turns heretic after failed attempt at purge* "YOU WERE THE CHOSEN ONE! IT WAS SAID YOU WOULD DESTROY THE HERETICS, NOT JOIN THEM!"
I took Cairo in a Crusade and wanted to establish myself quickly, so I had some priests with me. There was one heretic preacher with fairly high piety in the region so I sent everyone to get rid of that guy. Problem was, he converted every single priest I had... After I built a church and sent out another priest, only for that one to also get converted, I wanted to see how far this could escalate. It felt like a zombie apocalypse, in the end I had to abandon Cairo due to public unrest and made for Jerusalem.
I swear heretics are the worst. I can live with a province where an army of my top-tier crusade veterans has rebelled for years without much issue but the moment one random old man in rags appears, my position becomes untenable.
Can I just say, your accent is crystal clear and your diction so accurate. It’s a true pleasure to hear someone with a homely accent for an immigrant Brit who’s a little homesick.
This is great content. You have an excellent "tutorial" / teaching voice. I would love to have a big playlist of videos on this topic. And I'm pretty familiar with all this information since the game is probably the game I've played the most. I still really like how you present it. The edits are very well done. I got the spanish inquisition reference!
Good thing I saw the last bit before I replied :P The problem is, if you expand the video content to cover expansions, should you then cover mods? If so, which ones? What if they're updated ect. The scope of the video becomes too extensive, hence the base game small print.
Been playing Medieval 2 for 8 years and am still finding out about hidden mechanics the game never bothered to inform the player of (such as non-catholic priests/Catholic Cardinals with level 6 piety being immune to turning to heresy/shamed by witch). Great video and looking forward to more Medieval 2 content!
"There is no faction that can actually spread it (paganism)" EXCEPT in the Teutonic campaign, if you play Lithuania, the only!! pagan faction in the game, albeit in a dlc.
@@thesavagekitti5668 yeah nah I understand. I was just saying that paganism isn’t completely useless in Medieval 2 overall, because lithuania uses it. Anyway, great video, heaps of useful information and I really hope your channel takes off!
Excellent tutorial on heretics and witches. That geographical bit of larger provinces being more prone was new to me, as well as witches gaining traits from failed assassinations - I usually try and purge them with men of cloth.
When I was younger and the grass was greener I used to love to burn those heretics playing Medieval II. I tried even recently but those outdated battles kill me :(. After Attila it is really hard to play older games for the exception of Shogun 2 especially FoTS. Recently found that campaign for MK 1212 is released years ago and started few almost at the same time, great stuff but still miss some med 2 features like these heretics for example :).
Great work. Please do more. There are still so many things left to explain in this game. Like how does conversion actually work? Does it matter if you have more priests in a region, or in settlements or on roads? In the settlement info window under religion, when it says, for instance -2. What does that mean? Stuff like that. Looking forward to the next one.
Cool video. If you're interested in Rome Total War, I recommend making a video on the squalor mechanic, it's really hillarious and weird. Would make for an interesting video.
Be careful of doing that if you have an inn or brothel in that city - they can corrupt the general or the priest, reducing piety or spawning negative traits or acquiring negative retinue characters.
What makes rebel armies spawn in your territories? Is it tied to heresy or just a random periodic thing (along with your own captains when they go turncoat)
Pedro de abues was part of the Spanish inquisition, which was started by king Ferdinand and queen Isabella of Spain. They were especially targeting people who were referred to as 'conversos'; Jewish people who had converted to Catholicism (often involuntarily). Many of these were suspected of secretly practicing Judaism. When Pedro de abues came to a particular town to start an inquisition there, someone stabbed him and he died a few days later.
No, they still spawn even with a public order of 250%. There are other factors, like not having watchtowers or forts for one thing. Maybe the authority of generals in the province or if there's a general at all in the province? In descr_rebel factions, each rebel faction has a chance of spawning also. I like rebel armys. I've modded all mine to make them more like real armys instead of ... town militia, peasant archers ect
I vaguely recall reading something about witches being bugged to always spawn with the lv. 1 (worst) starting magic trait- do you have any confirmation one way or the other on this?
Alot of people think Venice is a really strong faction. I think venice has more unique units, ...venetian heavy infantry, venetian archers, stradiots, Galleass, but that might be about it. They both get the artists studio. I just spent the last several days modding Venice into a really good faction with lots of unique units ... I made copies of Forlorn hope (Ducal Guard), Reiters (Black Riders ... on armoured horses), Javelinmen (Italian Javelinmen), Dismounted huscarls (Venetian Infantry), EE Spearmen (Italian Spearmen), Italian Cavalry Militia (Ducal Cavalry on mailed horse), and also made a Venetian knight unit (on barded horse) and a heavy knight generals bodyguard unit (on armoured horse) all using the Italian cavalry militia model, and i also turned the Stradiots into pikemen using the pike militia model. I've never played as Milan ... i'm just not a fan of crossbows because they fire so slowly and i think their two Milanese crossbow units are the only unique units they have. I would like to give Milan a makeover soon ... they share the same colour scheme as Ireland so i'll probably add some Irish units to Milan (yeah i'm using a mod - Kingdoms Grand Campaign mod) ... like the Muire and Ulster Swordsmen, Gaelic archers, calivermen and mouted calivermen, lords retinue.
You can create a ton of Cardinals by loading all your priests on a ship and dropping them off in the middle on a Muslim territory. The territory will go from 0-95% Catholic in one or two turns and the lot, not limited to 13, will become Cardinals. The limit is 13 _voting_ Cardinals. Whenever I do this, I usually get six or seven votes for Pope. If your assassins kill all the other Cardinals in the game, your best Cardinal will become Pope without an election. But if you see another faction being granted a vote, you know where to send your assassins.
I had a ten piety chosen one spawn from my first huge cathedral and go heretic the next turn. That was fun to deal with.
I hate those guys.
I almost always play the assassin game. Usually have a 50-something John Wick out there who has better chance of offing the heretic than priests, lol...
You know you can kill strategic map characters with military units right? Just (on the campaign map) move units onto the 8 surrounding spaces, followed by moving one onto the space the character is occupying. The character will be displaced, but unable to move anywhere, so it will just die. You can use beat up units of peasants or militia to keep the cost down.
@@leotavira7854 That tactic of 'squashing' agents with military units doesn't work in my game.
@@leotavira7854 LOL - it's my last resort.
Easily my top Medieval II content creator
yes, but did she do more than 3 videos? This videos are awesome!
@@blueCrownGames
You are right.
She streams this game a lot. You are welcome to come hangout in the stream.
@@Seallussusi did not know, THANK! i hope she makes VOD, i recently found all Medieval 2 videos and remembered how awesome this game is. i dont mean this "medieval experience" full of memes, this was soo anoying for me. thx!
*Ten star Chosen One Bishop turns heretic after failed attempt at purge*
"YOU WERE THE CHOSEN ONE! IT WAS SAID YOU WOULD DESTROY THE HERETICS, NOT JOIN THEM!"
*sending him to Jerusalem to level up*
"I don't like sand"
"IN MY *POINT OF VIEW THE PAPACY IS EVIL!"
@Agent1W
"WELL THEN YOU ARE (in all honesty the historical nuances are more complex, but it's hard to say it's a "good" thing these days) LOST!"
I took Cairo in a Crusade and wanted to establish myself quickly, so I had some priests with me. There was one heretic preacher with fairly high piety in the region so I sent everyone to get rid of that guy.
Problem was, he converted every single priest I had...
After I built a church and sent out another priest, only for that one to also get converted, I wanted to see how far this could escalate. It felt like a zombie apocalypse, in the end I had to abandon Cairo due to public unrest and made for Jerusalem.
I swear heretics are the worst. I can live with a province where an army of my top-tier crusade veterans has rebelled for years without much issue but the moment one random old man in rags appears, my position becomes untenable.
Can I just say, your accent is crystal clear and your diction so accurate. It’s a true pleasure to hear someone with a homely accent for an immigrant Brit who’s a little homesick.
"Cardinals must have high piety in the first place" *Richelieu and the Borgias have entered the chat*
This is great content. You have an excellent "tutorial" / teaching voice. I would love to have a big playlist of videos on this topic. And I'm pretty familiar with all this information since the game is probably the game I've played the most. I still really like how you present it. The edits are very well done.
I got the spanish inquisition reference!
Paganism exists but no faction can spread it.
Lithuania: *hold me beer ladie*
Ehm, actually Lithuania isnt playable in base game 🤓.
(Just joking)
Good thing I saw the last bit before I replied :P
The problem is, if you expand the video content to cover expansions, should you then cover mods? If so, which ones? What if they're updated ect. The scope of the video becomes too extensive, hence the base game small print.
@@thesavagekitti5668it might be worth doing a series, looking at things like this but in the expansions and most popular mods
Probably just stainless steel and vanilla expanded.
Been playing Medieval 2 for 8 years and am still finding out about hidden mechanics the game never bothered to inform the player of (such as non-catholic priests/Catholic Cardinals with level 6 piety being immune to turning to heresy/shamed by witch). Great video and looking forward to more Medieval 2 content!
I like the _"No one expects the Spanish Inquisition"_ bit 😂👍
"There is no faction that can actually spread it (paganism)" EXCEPT in the Teutonic campaign, if you play Lithuania, the only!! pagan faction in the game, albeit in a dlc.
Ah, but I state at the start of the video I am talking about the base game. Otherwise I have to mention the Americas as well (sun god/ great spirit).
@@thesavagekitti5668 yeah nah I understand. I was just saying that paganism isn’t completely useless in Medieval 2 overall, because lithuania uses it. Anyway, great video, heaps of useful information and I really hope your channel takes off!
6:54 this might be the funniest shit I've ever heard in relation to the inquisition
Excellent tutorial on heretics and witches. That geographical bit of larger provinces being more prone was new to me, as well as witches gaining traits from failed assassinations - I usually try and purge them with men of cloth.
2:07 haha no one expects that
Like bro what happened there 😂
When I was younger and the grass was greener I used to love to burn those heretics playing Medieval II. I tried even recently but those outdated battles kill me :(. After Attila it is really hard to play older games for the exception of Shogun 2 especially FoTS. Recently found that campaign for MK 1212 is released years ago and started few almost at the same time, great stuff but still miss some med 2 features like these heretics for example :).
Excellent breakdowns. Thank you. Commenting for the algorithm 👊
7:27 Come on, I've learnt diploma y from the Crusader Kings Academy, and sending assasins to kill each is how kimgs did banter back then.
Great work. Please do more. There are still so many things left to explain in this game. Like how does conversion actually work? Does it matter if you have more priests in a region, or in settlements or on roads? In the settlement info window under religion, when it says, for instance -2. What does that mean? Stuff like that. Looking forward to the next one.
Nobody expects Spanish Inquisition!
I didnt expect monty python refference
Cool video. If you're interested in Rome Total War, I recommend making a video on the squalor mechanic, it's really hillarious and weird. Would make for an interesting video.
I’d be interesting to play a mod with a faction who’s primary religion is heresy, then heretics and witches would be random buffs
Interesting topic and you made me laugh as well. Great video!
Loved thr Monty Python reference 👍
Priest spam religious wars based on chance and assassinations are always fun
It's so nice to see M2TW content. Sometimes I wonder if the LOML is just a woman out in the internet who makes content for a nearly 20 year old game
The heretics of bohemia. This region is like hell on earth
to escape your general from witch hunter keep it in city whit a prist most of the time will escape
Be careful of doing that if you have an inn or brothel in that city - they can corrupt the general or the priest, reducing piety or spawning negative traits or acquiring negative retinue characters.
Hi as a big fan of historical games and a new fan of the Medival 2, a tutorial for the old game from your channel would be amazing
Best way to fight with heresy is enabling to play as rebels :D
very well made
This videos are great! Is there any chance of getting a vid about merchants on the future? The agent play in Med 2 is all kinds of fun
"a cardinal!?"
I didn't even knew witches existed in this game!
Heretics and witches are so OP you might as well play as the rebels and just watch the world burn! 🤣😈💀
Indeed the best strategy game of the series. Though a bit old.
Careful what you wish for, or I might start making shogun videos.
What makes rebel armies spawn in your territories? Is it tied to heresy or just a random periodic thing (along with your own captains when they go turncoat)
Rng, there are settings in the files for tweaking the spawn rates
I actually learned so much from your agent videos, even tho i played this game so so much. good vids keep it up 🫡
m8 what, ur always comin in with these obscure historical factoids, i love it, you nutter! hahaha who tf is pedtro de ombues of 1485
Pedro de abues was part of the Spanish inquisition, which was started by king Ferdinand and queen Isabella of Spain.
They were especially targeting people who were referred to as 'conversos'; Jewish people who had converted to Catholicism (often involuntarily). Many of these were suspected of secretly practicing Judaism.
When Pedro de abues came to a particular town to start an inquisition there, someone stabbed him and he died a few days later.
@@thesavagekitti5668 cheers
Ah that make a lot more sense, I thought you meant that somebody pushed an enormous rock onto him like in the video.
Heresy has a extra modifier in the gamefile dictating how much extra unrest it couses
Great video! Please do more MTW2 content❤
Wow. I didn't know that rebel armies spawn when public order is below 100%. So you can actually avoid having to deal with them?
That depends on what factors are causing the low public order. Rebel armies also occur when an army defects to the rebel faction.
Decades on and yet still learning about this game.
No, they still spawn even with a public order of 250%. There are other factors, like not having watchtowers or forts for one thing. Maybe the authority of generals in the province or if there's a general at all in the province? In descr_rebel factions, each rebel faction has a chance of spawning also. I like rebel armys. I've modded all mine to make them more like real armys instead of ... town militia, peasant archers ect
Thought this was a mod named Heresy
Great content
man I thought we are having medieval 2 remaster
Make a video guide for Assassins please
Sigmar Bless your ravaged Body
4:03 lol "this devout muslim" while the pic is clearly showing a catholic priest and the agent himself was a priest 😂
I just assumed witches increased paganism
I vaguely recall reading something about witches being bugged to always spawn with the lv. 1 (worst) starting magic trait- do you have any confirmation one way or the other on this?
thanks for the psa
Comment for the algorithm
If you play for rebels can you spread heresy?
Guide Merchants please?!!!!
More videos abut mtw2 please
Please play Original Rome Total War and Play as Egypt, Macedon and Barbarian Invasion Goths and Sassanids
Wait i once playing use Egypt and use my imam to deounce the heretic but my imam turned to heretic
Their piety was probably lower than or equal to the heretic's.
Gir playing and explaining total war? Ooooooooooooo
What I learned from this video is Christianity is superior to Islam for hat related reasons.
What a cute voice
Venice rules, Milan sucks
why?
@@skywindow6764 The truth
Alot of people think Venice is a really strong faction. I think venice has more unique units, ...venetian heavy infantry, venetian archers, stradiots, Galleass, but that might be about it. They both get the artists studio. I just spent the last several days modding Venice into a really good faction with lots of unique units ... I made copies of Forlorn hope (Ducal Guard), Reiters (Black Riders ... on armoured horses), Javelinmen (Italian Javelinmen), Dismounted huscarls (Venetian Infantry), EE Spearmen (Italian Spearmen), Italian Cavalry Militia (Ducal Cavalry on mailed horse), and also made a Venetian knight unit (on barded horse) and a heavy knight generals bodyguard unit (on armoured horse) all using the Italian cavalry militia model, and i also turned the Stradiots into pikemen using the pike militia model. I've never played as Milan ... i'm just not a fan of crossbows because they fire so slowly and i think their two Milanese crossbow units are the only unique units they have. I would like to give Milan a makeover soon ... they share the same colour scheme as Ireland so i'll probably add some Irish units to Milan (yeah i'm using a mod - Kingdoms Grand Campaign mod) ... like the Muire and Ulster Swordsmen, Gaelic archers, calivermen and mouted calivermen, lords retinue.
Witches should spread paganism, not heresy.
haha