At around 7:02, wouldn't only the peaks benefit from the easing of the curves? Whereas the valleys would be sharp as an object would be at its highest velocity at those points. This is assuming you are mimicking an object bouncing on a hard surface.
Another brilliant tutorial :-) Thank you so much, what is the difference between flat and smooth in the spline window? i see people use them like they do the same thing? i have tried to watch the spline change, but it looks like it is the same?
Thanks, Thomas. Depending on your animation path and the number of keyframes, Flat and Smooth splines can be identical. You'll only notice a difference if you have three or more keyframes and there's not a single straight line that can be drawn between them. Flat splines are always perfectly horizontal. Smooth splines can be at any angle. Hope that helps... at least a little!
@@DavidPower Aha... that actually explained alot :-D Thank you for the quick reply. So much small details i need to wrap my head around. Love testing out new stuff, look at others stuff and adjust and get better :-) Again, thank you... please keep this up. You making my life in Davinci much easier :-P
Another mile stone.... quick and easy. Excellent work David. Thanks a lot. Wondering if there are some free website that could share those curves in the program language of DAVINCI Resolve
Hey, Marco! Glad you liked the tutorial. If you're handy with Excel or Google Sheets, you can transform many of the easing formulas into keyframe values. But Resolve's built-in spline editor gives you a lot of these motions without doing any math! Is there a specific motion you're trying to accomplish?
David Power for example. I found this one. www.gizma.com/easing/ but I think they are in LUA or Python. Just because using this formulas you just need to copy and paste the math formula to the value you want to ease. Is it correct?
@@DavidPower I've been strugling for days trying to make after effects' expression for damped oscillations work in fusion. And I even have got a semi-working prototype of it! But as it's probably full of some specific errors and math isn't really correct resolve tends to crash most of the time. (Though it kinda works). So today I've been desperately looking out in the web for any new pieces of information, and suddenly my custom playlist of davinci tutorials with your video in it shone before me. Specificly, the one about reusing animations with dissolve and time speed. So I made a macro for it. And then went watching this video. Still with me? And this video plus that macro, they somehow reminded me of reactor plugin. After a recent update of the repository it was the time to dig in to it again. And there it was! The mighty flux. I am incredibly happy! So keep up making those great tutorials of yours! Waiting for full review on flux now ;)
Exactly! The "impact" keyframes should be pointy, just like here: fnoschese.files.wordpress.com/2013/04/heighttime.png. See, that's why you shouldn't skip Physics class even if you're going into art school. :-D. By the way, you can ctrl-click to drag only one side of the spline handles.
You're quite welcome. Please be aware - as a couple of commenters have noted - the bottoms of the bounces should be sharp rather than smooth to more closely reflect real world bouncing motion. Best of luck!
@@DavidPower this is so much fun, especially from someone who programmed analog computers in a past life (actually hybrid). I’m especially fascinated with the expressions, having only just learned about that feature in Resolve. Thank you.
Hey, Jimme. The arrow, circle, and underline graphics are images. Just pull images into your media bin and follow the instructions in the video. Let me know if anything's unclear.
Hi David, I was wondering if you could do a tutorial on how to go from a newspaper print picture to a live video in Davinci Resolve? Like a picture of a city landscape that starts as a newspaper print and then transforms to a colour video.
As promised, you can download the assets from this PowerTip at: elnk.me/drfreebies
How do I send that to sheet brother?
but ty for all u have done
@@solkol28 Apologies for missing your comment. Here's a link to the spreadsheet: elnk.me/gs-drpt-easing
Seriously, David. More videos. You should have way more subscribers. They will come if you keep this quality of videos coming.
More to come! Welcome to the channel.
This is excellent! It really helps me understand things and you speak very clearly and precisely. I enjoy this I learned a lot from it thank you
You’re most welcome! Glad you enjoyed.
Thanks David another great video you explain everything so well
Thanks, Russtafa!
Excellent as always
Much thanks!
Well done David! Another quality video that gives so much value! THANK YOU! Please keep them coming. :)
You're quite welcome, Steven. Glad you dig it!
@@DavidPower Request: Can you teach us how to Glitch or do some more transitions that we can make as a Drag and Drop when done, please? :)
@@MagicalFireplaceFlames I'm happy to add those topics to the list. Transitions tend to be a popular topic.
I love this! Thank you. I really love how you added sound, because I think too many people don't enhance their graphics with sound.
Hey, Suzi. I agree... such a small thing can make a huge difference!
Thank you. This is great!
Interesting background information too.
At around 7:02, wouldn't only the peaks benefit from the easing of the curves? Whereas the valleys would be sharp as an object would be at its highest velocity at those points. This is assuming you are mimicking an object bouncing on a hard surface.
Loved it! Nice job!
Thanks, bud. Glad you enjoyed it.
Another brilliant tutorial :-) Thank you so much, what is the difference between flat and smooth in the spline window? i see people use them like they do the same thing? i have tried to watch the spline change, but it looks like it is the same?
Thanks, Thomas. Depending on your animation path and the number of keyframes, Flat and Smooth splines can be identical. You'll only notice a difference if you have three or more keyframes and there's not a single straight line that can be drawn between them. Flat splines are always perfectly horizontal. Smooth splines can be at any angle. Hope that helps... at least a little!
@@DavidPower Aha... that actually explained alot :-D Thank you for the quick reply. So much small details i need to wrap my head around. Love testing out new stuff, look at others stuff and adjust and get better :-) Again, thank you... please keep this up. You making my life in Davinci much easier :-P
Another mile stone.... quick and easy. Excellent work David. Thanks a lot. Wondering if there are some free website that could share those curves in the program language of DAVINCI Resolve
Hey, Marco! Glad you liked the tutorial. If you're handy with Excel or Google Sheets, you can transform many of the easing formulas into keyframe values. But Resolve's built-in spline editor gives you a lot of these motions without doing any math! Is there a specific motion you're trying to accomplish?
David Power for example. I found this one. www.gizma.com/easing/ but I think they are in LUA or Python. Just because using this formulas you just need to copy and paste the math formula to the value you want to ease. Is it correct?
Hi. Why do you not use expressions?
Have you tried the flux fuse from Reactor (we suck less plugin) ? It's awesome!
I have not tried that one yet. But I will. Thanks for the reference.
@@DavidPower I've been strugling for days trying to make after effects' expression for damped oscillations work in fusion. And I even have got a semi-working prototype of it! But as it's probably full of some specific errors and math isn't really correct resolve tends to crash most of the time. (Though it kinda works). So today I've been desperately looking out in the web for any new pieces of information, and suddenly my custom playlist of davinci tutorials with your video in it shone before me. Specificly, the one about reusing animations with dissolve and time speed. So I made a macro for it. And then went watching this video. Still with me? And this video plus that macro, they somehow reminded me of reactor plugin. After a recent update of the repository it was the time to dig in to it again. And there it was! The mighty flux. I am incredibly happy! So keep up making those great tutorials of yours! Waiting for full review on flux now ;)
@@Monkok3D I recommend checking out the bounce by Emilio Sapia. It should be on the BMD forum.
How do I import your freebies into Resolve please?
If it's bouncing off a surface then there shouldn't be any easing around the point of impact
Exactly! The "impact" keyframes should be pointy, just like here: fnoschese.files.wordpress.com/2013/04/heighttime.png. See, that's why you shouldn't skip Physics class even if you're going into art school. :-D. By the way, you can ctrl-click to drag only one side of the spline handles.
Excellent point! I'll take that under consideration.
Amen to that, Thiago. Physics is important.
Great video! Just stuck on how to do the same with an image, it keeps cropping the area to the size of the image, how do I fix this?
I'm not clear on your "cropping" issue. Can you elaborate on the steps you've taken to get there? Or point me to a screen capture of your problem?
I died and went to spring-damp heaven. thank you for this tutorial.
You're quite welcome. Please be aware - as a couple of commenters have noted - the bottoms of the bounces should be sharp rather than smooth to more closely reflect real world bouncing motion. Best of luck!
@@DavidPower this is so much fun, especially from someone who programmed analog computers in a past life (actually hybrid). I’m especially fascinated with the expressions, having only just learned about that feature in Resolve. Thank you.
How do I do this with an image from my computer instead (if I can)?
Hey, Jimme. The arrow, circle, and underline graphics are images. Just pull images into your media bin and follow the instructions in the video. Let me know if anything's unclear.
Hi David, I was wondering if you could do a tutorial on how to go from a newspaper print picture to a live video in Davinci Resolve? Like a picture of a city landscape that starts as a newspaper print and then transforms to a colour video.
Brian... That's an interesting one. Lemme give it some thought and see if I can figure it out. Thanks for suggesting it.
Man thank you, but how can I set the equation on Google Sheets?
I'm guessing I forgot to add a link to the spreadsheet. Here it is: elnk.me/gs-drpt-easing
@@DavidPower Thank you
this is supercool
Glad you liked it. Welcome to the channel!
@David Power Ohh you're alive!! :) Please do make videos. They're so helpful.
Looks cool, interesting vid also, i send a freebies request.
Glad you like the tutorial. Welcome to the channel. Enjoy your freebies!