For anyone asking questions regarding the extra nacelles, I asked Grok the question and got the best answer i have ever seen regarding this topic. In the "Star Trek" universe, the purpose of having four warp nacelles on a Federation starship primarily relates to the design and functionality of the warp drive system. Here's a breakdown of their purpose: Warp Field Generation: Warp nacelles house the warp coils, which generate the warp field. This field distorts space-time around the ship, allowing it to travel faster than light by moving through compressed space. Having multiple nacelles can distribute the power more evenly and potentially stabilize the warp field over larger ships or for higher warp factors. Stability and Efficiency: Four nacelles might enhance the stability of the warp field, reducing the risk of subspace damage or field collapse, which could be catastrophic. The larger and more complex the warp field, the more points of control are beneficial. Multiple nacelles could allow for finer control over the shape and intensity of the warp bubble. Power Distribution: With more nacelles, power can be distributed across more points, potentially reducing the strain on individual components. This can lead to more efficient use of energy, especially at higher warp speeds where power demands are immense. Aesthetic and Design Philosophy: From a storytelling and design perspective, ships like the USS Excelsior with four nacelles were meant to look advanced, powerful, and different from the standard designs like the Constitution or Galaxy class starships. It's a visual cue to the audience that this ship is something special or experimental. Engineering Redundancy: Multiple nacelles could serve as a redundancy system. If one or two nacelles are damaged, the ship might still be able to achieve warp speed with the others, providing a safety margin in combat or hazardous conditions. Scale of Operation: Larger ships with more complex missions might require the extra capacity for speed or endurance that four nacelles could provide, supporting long-range exploration, deep-space assignments, or fleet operations. In "Star Trek," while the exact science behind warp propulsion is fantastical, these points give a narrative and logical basis for why some ships might have four nacelles. However, it's worth noting that not all starships in Star Trek have four nacelles; the number can vary based on the ship's class, intended function, and technological advancements within the lore.
@@AWMJoeyjoejoe unknowingly, Franz Joseph set the standard for Trek ships with his Tech Manual back in the day. Single nacelles are typically scouts/destroyers. And 3 (or more) nacelles are Dreadnoughts.
I know it’s a matter of opinion, but I think the additional nacelles would look better if they were mounted to the aft. Almost like the old school Stagazer.
Totally agree, they look ugly being placed there. Plus if you've got a almost 360 degree range of motion for phasers, you've just asking to block phaser arcs.
I sketched out a ship like this about 30 years ago. It was about a year before the Voyager episode with the Prometheus. I had the saucer section able to seperate and be what the Miranda was originally supposed to be before the concept was approved upside down.
Hey Admiral.. hope you are doing well also, love the ship.. and nacelles attached to the saucer, hmm does it mean if saucer separation, can fly at warp.. Thank you to all involved gosh. 😳Gosh , imagine if Kirk had this ship.. wow.. Takes out D-7's like was space rocks lol. eeh.. Drunk Klingons and cloaked lol. eeh. oh my.,, The phasers and the torpedoes were incredible.. I loved this battle. and wow.. I like the ship and power.. Great battle Admiral..!😊🖖
Reminds me of a Tennessee based star fleet international club’s star ship that I ran across at a Nashville Con in the late 90’s. They took the NCC-1701-D triple nacelle design and mated it with a Nova class. So it had 5 nacelles, the super phaser and god knows what else. And the club’s President (the captain), his biography had him more bad a$$ than Kirk, Picard, Sisko, and Janaway combined. Later, when I actually joined SFI, I found this to be rather a common thing. It wouldn’t have been so bad if they were goofing around, but so many of them took it way too seriously. I always wanted to Captain a garbage scow or something else really lowly in the Star Trek universe, because I never took myself too seriously…
This came from Star Fleet Battles. They called the Federation Battleships Mars class and named each one after a god of war. It was a vicious design and unless the D7’s were played well this could destroy 5 in a battle. You could Afla strike 2 with your first volley, maybe 3 if you were lucky with your 8 photons
I really Don't like the look of it in Starfleet command either. The original dreadnought design is better, and the super large battleship looked better too even if clunkier
What was with the torpedoes? They barely tracked. But, with a ship like that one should play some FCS or IL-2 to practice dog-fighting to get practice on projectile solutions and deflection shooting.
Man. The D7(TOS) Era Ship is a Full on TV Baddie POS Ship! Still would be fun to see how a D7/K*Tinga could handle the klingon BOP's . TOS Movie versions anyway.
Re the Autotargeting, the tech was part of the Frontier Tech Pack (v1.1 specifically),and can be enabled on ships using BCUT to edit the plugins to enable the tech.😅
This was awesome to watch. The Klingon ships colliding after one cloaked was hilarious to watched. I definitely LOLed at that one. I got to say I really dig the design. Although the placement of the top nacelles is a little weird. Not sure how the plasma conduits are supposed to go from the warp core to those nacelles lol. The aft torpedoes was one thing that SERIOUSLY lacked on the Connie Refit Enterprise and was a huge missed opportunity. You would have thought that the designers would have included aft launchers. Also the number of phaser banks would have been needed on the Connie Refit too. The multi-targeting is fun to watch. When you said "I'm taking damage"! when facing six and you had a quarter of your saucer missing I was like, "You think? You got a quarter of your saucer missing and some of your top por nacelle lol.
The nacelles are not attached correctly to the saucer. And why aren't you doing the TOS version? That said, I love this ship. Gets overshadowed by its more popular little brother, the Federation-class and not enough love.
It kind of reminds me of a model my brother made. Before tng my brother took two broken connie models and replaced the warp pylons from one set. He then cut down the broken pylons and then cut down the length of the warp nacelles a little and then slung them under the saucer section where he folded up the nacelles against the bottom of the saucer section which would unfold from the bottom of the saucer once sperated from the top of the neck which was where he had the bridge placed from the broken saucer. He doubled the hull of the engineering section using the damaged secondary hull from the other broken model kit. I never got to see him actually make it but I do remember seeing Polaroids he took of the ship during it's construction and all of the pieces. I remember asking him questions about it and he once told me that he wasn't sure about the weapons but it had three warp engines. One in the saucer section and two in the secondary hull. It could travel at warp 15(old scale) and had triple layer shields and reinforced neck and pylons(in universe reason why the model had thicker pylons and neck) The ship was beautifully done, you couldn't see where the broken parts once was and it all just seemed like it fit well together.
Awesome! I had fun as a kid with old model kit mixing n matcbing parts, though none survived the 90s, sadly😂 So many awesome memories that left awesome memories... Thanks for sharing!
Should have FAR more power reserves with 4 nacelles and should take 6, since you weren't using torpedos much. Multi-target with phasers and use photons judiciously.
@@anthonylasalle7392 yarp, there is a dorsal aft phaser battery arc right between those two... that was a fun one to remember to do the arc right and NOT go thru the nacelles...🤪😅🤣
The ship would look so much better with 1 nersel attached to the center of the sourcer I take it this ship has a separation ability as 2 nersels are attached to the sourcer making it warp capable over all a very nice ship.....great as all ways RB 😊
for MY part, I repaired 7 texture sheets' alpha channels, at least two of which had used the wrong glow maps, added larger and brighter registry spots to both upper and lower saucers, and ADDED alphas for the Warp Plasma, bridge sensor dome, and deflector
The original had several sets of textures sent. If the ones for the Alternates are mixed that could have happened Still liked the Triangle Phaser banks the best though
@@gotafarmyet4691 that explains the under saucer alpha; this one was using that, and it was extremely weak on the saucers. BC needs some pretty strong glows to be visible half the time. the ship used here has new copies on those particular textures, so the original alphas are intact in the original package.
I remember designing a Federation battleship, it was a dual-warp core, quad-nacelle ship that looked similar to a Connie with an X-wing profile and a Miranda-class style photon launcher pylon. The neck of the ship didn't go up at an angle like most of the traditional designs, it was a single large pylon that took the saucer straight out out to give the ship more protection in that area. This meant you couldn't have a secondary photon launcher on the neck, so I had this idea that it was mounted underneath the ship and it was a large turret that could swing 360 degrees. It seems redundant to me now because at the time I didn't know the Miranda photon launcher had ports on both sides, but the idea of a huge, turreted photon launcher just sounded fun because it would track like the Navy's Phalanx guns and could be rigged to fire automatically as long as it had a target lock (probably another bad idea, but it sure sounds cool as hell!).
Oh, the Mars Class is over the top, but it's one of the few Connie-based designs that makes sense, so I could get to like it. And watching it fire in multiple directions at once, is always fun.
I dont personally like the design, however I would if it could saucer seperate and become a Miranda, and a headless Connie. Then I could say I like it.. but as it stands the 4 nacelles are just..two to many.
@CrackdJade not quite. The Mars Class is strong, but she certainly is not invincible. Several other TMP ships and TLE/X-Era ships give her a challenge and/or best her outright (looking at the KUU TMP Dreadnought)
Crazy! This would be a perfect ship with saucer seperation ability! 2 cores one for engineering section and one for saucer! Man imagine a Galaxy-X class like this. Add trilithium torpeados! Or quantum torps!
Fun fact - Centurus, the one who did the original kitbash of the Mars Class for SFC, is the one behind the reworked USS Resurrection (the ship known as Connie Refit Refit was based on WZ's original USS Resurrection)...😂😂😂
Technically it could be done. The saucer from the Resurrection is definitely thick enough. Would need a re-texture to show the size difference between a Resurrection Mars and the Resurrection. Also would need to rework the torpedo bays slightly. The Mars Refit that WZ made is beautiful. I kitbashed this Mars as a pre-refit version. Sadly it's not available for download anymore, and without WZ's permission, won't be portable to Bridge Commander.
@@MSR-1701 The original Resurrection was a kitbash and texture bash I made using all WZ parts. I was proud of her at the time. We all start somewhere, and for me I started with kitbashing. When I learned to make models from scratch, that's when I built the current version of the Resurrection that everyone has come to love, with a great deal of help from old friends who helped me with finishing the Resurrection 12 years ago, and with new friends like MSR1701 and Retro Badger, who have brought new life to not just my work, but the work of many modelers, past and present.
The second warp core would be better found in the secondary/engineering hull, along with its dependent pair of nacelles. The placement of those upper nacelles blanks a large swath of the saucer's upper phaser field of fire. Why design a dedicated battleship only to needlessly sacrifice so much crucial firing arc?
@@randybentley2633 in one test, the saucer was sent flying off as she was destroyed.... ...which led to a discussion of a possible future MVAM variant...😎🤣😂
@@punisher0177 Come to think of it, there might have been something somewhat like what you described years ago. Most places for SFC models are gone now, but I'll look around.
"I find the forward launcher to be more accurate...." ....as they miss LOL. But hey any UFP ship that can give a IKF ship a run for its money in single combat is a win for me.
Still don't get why people think more warp engines equal more power . You want more power you need a stronger reactor or more reactors ! Overall I like it ! I like it a lot . I really like the triple phaser gun turrets , the star drive engine the cells are at a more acceptable and elegant angle , and thank God somebody finally told the Connie to go to the gym and beef up her "neck" 💪 😄 ! Flawless....."no" ! The bridge is still at the top and very destroyable ! Saucer section needs to be 5 to 6 stories thick with one of those stories dedicated to the sensor array and consideration given towards Jeffrey tubes which seemed to run in between every deck if you watch Star Trek Voyager . The saucer sections overall design should be similar to but not exactly like that of a beefed up Miranda Class . My overall Grade , B- ! You're on the right track , keep it up !
Let's correct a standard error. More warp Nacells have nothing to do with Power generation. The Nacelles are used only to help generate and stabilize the Warp field
It needs 8 more nacelles, more torpedos, a Miranda torpedo attachment, primary and secondary shields, and a phaser lance cannon that ONLY works when the Captain crotch thrusts the viewscreen, large sewage tank it can beam over to enemy bridges in operation shit happens.
Hilarious! Looks like something we might design when we were in junior high school! Actually, not enough nacelles! put two more on the sides at the bottom too so it has 6! Hell- slap on another saucer section pointing "down" so it can double the firepower and range, plus you can put 2 MORE nacelles on it and make it a total of 8!
The Mars class was actually an invention of Starfleet Battles, and this is the refit version. We shouldn't like a monstrosity like this, and Gene Roddenberry most certainly would have hated the concept of an up-gunned, over-engined version of the Federation class, but "how many more phasers can you conceivably fit on, and still make it look respectfully not TOO over-armed"? is a fun game to play. I don't remember who made it, or when, but eh, someone else can do the research for once! It's probably on Starship Schematics somewhere.
I think the nacelles should all have been on the same "wings" basically. That would have looked dope. Like a giant Connie jet fighter or something. Ha ha.
Now picture Scotty in command on this on the exam with all the tricks he knew. Multil kill until the computer crashed. Also what if it had to do a one time only saucer separation?
Of note, the planned RE version is to be scaled for RE Orion (she will not be a MP ship, but is to be scaled with the TMP Battleships of that update). The KM one is near release build, I do want to enable the Photons to shoot in bursts (and perhaps replace the TMP Torps with ZZ's ST VI projectile 😂)
I understand the desire to have a saucer section with an independent warp capability, but it needs a separate warp core (in the saucer) to do that. Without that, the extra nacelles are more liability than advantage. The ways around this might be to have a much thicker saucer, a a tertiary hull, or better still a completely new design.
That is a cool ship. I have a question more than a request. Does shield rebalancing negate or deminish the value of multi vectored attack? From my perspective, a big chunk of the advantage you get from multi vector is, you can attack from all sides. If a shield is down, someone will be firing at it. If the shields are reballancing, you won't have one shield weaker than the others. I guess it would not help so much with the fact that you have more ships to take hits. If your ships separate, the enemy has more targets so, any one will take fewer hits. Do I have a point or am I talking out of my Impulse exhaust port?
For anyone asking questions regarding the extra nacelles, I asked Grok the question and got the best answer i have ever seen regarding this topic.
In the "Star Trek" universe, the purpose of having four warp nacelles on a Federation starship primarily relates to the design and functionality of the warp drive system. Here's a breakdown of their purpose:
Warp Field Generation: Warp nacelles house the warp coils, which generate the warp field. This field distorts space-time around the ship, allowing it to travel faster than light by moving through compressed space. Having multiple nacelles can distribute the power more evenly and potentially stabilize the warp field over larger ships or for higher warp factors.
Stability and Efficiency: Four nacelles might enhance the stability of the warp field, reducing the risk of subspace damage or field collapse, which could be catastrophic. The larger and more complex the warp field, the more points of control are beneficial. Multiple nacelles could allow for finer control over the shape and intensity of the warp bubble.
Power Distribution: With more nacelles, power can be distributed across more points, potentially reducing the strain on individual components. This can lead to more efficient use of energy, especially at higher warp speeds where power demands are immense.
Aesthetic and Design Philosophy: From a storytelling and design perspective, ships like the USS Excelsior with four nacelles were meant to look advanced, powerful, and different from the standard designs like the Constitution or Galaxy class starships. It's a visual cue to the audience that this ship is something special or experimental.
Engineering Redundancy: Multiple nacelles could serve as a redundancy system. If one or two nacelles are damaged, the ship might still be able to achieve warp speed with the others, providing a safety margin in combat or hazardous conditions.
Scale of Operation: Larger ships with more complex missions might require the extra capacity for speed or endurance that four nacelles could provide, supporting long-range exploration, deep-space assignments, or fleet operations.
In "Star Trek," while the exact science behind warp propulsion is fantastical, these points give a narrative and logical basis for why some ships might have four nacelles. However, it's worth noting that not all starships in Star Trek have four nacelles; the number can vary based on the ship's class, intended function, and technological advancements within the lore.
Beautiful explanation.
@@ArmandoCenturus Except the U.S.S. EXCELSIOR (NCC-2000) had only two warp nacelles not four.
"How do we make this design look like a battleship?"
"Eh, slap a few extra nacelles on. That'll do."
@@AWMJoeyjoejoe unknowingly, Franz Joseph set the standard for Trek ships with his Tech Manual back in the day.
Single nacelles are typically scouts/destroyers. And 3 (or more) nacelles are Dreadnoughts.
"How do we make this design look like a reindeer?"
"Eh, slap a few extra nacelles on, That'll do."
@ianwrobbie 😂😅🤣
I can't unsee it now!!!
Its a connie wearing a beer hat.
It's a connie wearing a beer hat, but telling connie's to hold their beer.🤣
Hold my photon torpadeos
I think that explains perfectly why it is so powerful.
The most compelling argument for why fans wouldn't be responsible for ship design.
I know it’s a matter of opinion, but I think the additional nacelles would look better if they were mounted to the aft. Almost like the old school Stagazer.
Totally agree, they look ugly being placed there. Plus if you've got a almost 360 degree range of motion for phasers, you've just asking to block phaser arcs.
Besides the fact that the engines are in no way attached to the warp core.
Yup, this thing looks very silly indeed - at least a LITTLE thought could have been put into aesthetics.
It would also increase field of fire
The armaments are very impressive, I just wish they would've gone with a Stargazer type nacelle arrangement.
great job as always lets see that new Mars class go up against a borg spare some asmulated enterprise A AND B
I sketched out a ship like this about 30 years ago. It was about a year before the Voyager episode with the Prometheus. I had the saucer section able to seperate and be what the Miranda was originally supposed to be before the concept was approved upside down.
Miranda upside down. Connie right side up. Big lol
Hey Admiral.. hope you are doing well also, love the ship.. and nacelles attached to the saucer, hmm does it mean if saucer separation, can fly at warp.. Thank you to all involved gosh. 😳Gosh , imagine if Kirk had this ship.. wow.. Takes out D-7's like was space rocks lol. eeh.. Drunk Klingons and cloaked lol. eeh. oh my.,, The phasers and the torpedoes were incredible.. I loved this battle. and wow.. I like the ship and power.. Great battle Admiral..!😊🖖
Reminds me of a Tennessee based star fleet international club’s star ship that I ran across at a Nashville Con in the late 90’s. They took the NCC-1701-D triple nacelle design and mated it with a Nova class. So it had 5 nacelles, the super phaser and god knows what else. And the club’s President (the captain), his biography had him more bad a$$ than Kirk, Picard, Sisko, and Janaway combined. Later, when I actually joined SFI, I found this to be rather a common thing. It wouldn’t have been so bad if they were goofing around, but so many of them took it way too seriously. I always wanted to Captain a garbage scow or something else really lowly in the Star Trek universe, because I never took myself too seriously…
Cool ship awesome power in combat. Additional nacelles really seem unnecessary to me.
Ty for the video and LLAP!
This came from Star Fleet Battles. They called the Federation Battleships Mars class and named each one after a god of war. It was a vicious design and unless the D7’s were played well this could destroy 5 in a battle. You could Afla strike 2 with your first volley, maybe 3 if you were lucky with your 8 photons
She'd need another impulse engine due to the added mass.
I love this ship! Its phaser array is fantastic and to have four torpedo launchers, front and back, is great 🖖
one of the ugliest designs i've ever seen
I actually think it looks good, but I’m just thinking those nacells are the biggest freaking target I cannot imagine a designer would put them there
It looks like something a 4th grader would draw. It makes zero sense.
When the designer's mother saw it, she slapped her husband.
@@boogaboogaboogaable truly. Don’t know why some designers idea of a beefed up starship is adding more nacelles and in the dumbest places.
I really Don't like the look of it in Starfleet command either. The original dreadnought design is better, and the super large battleship looked better too even if clunkier
Glorious ship
Ungainly-looking at first glance, but its aesthetics do grow on me.
Capability-wise, it's a beaut and I'd like to see it in action again someday.
The KM build should be released by January if all goes well, the RE once I balance for Orion scaling 😅
What was with the torpedoes? They barely tracked. But, with a ship like that one should play some FCS or IL-2 to practice dog-fighting to get practice on projectile solutions and deflection shooting.
In my opinion, they should have given the Mars class two smaller nacelles on the saucer section.
Man. The D7(TOS) Era Ship is a Full on TV Baddie POS Ship! Still would be fun to see how a D7/K*Tinga could handle the klingon BOP's . TOS Movie versions anyway.
Re the Autotargeting, the tech was part of the Frontier Tech Pack (v1.1 specifically),and can be enabled on ships using BCUT to edit the plugins to enable the tech.😅
@MSR-1701 I never knew this! Thanks for the info 🖖
@RetroBadgerGaming YW!
Much easier to add with BCUT than manually doing so!🤣🤣🤣
"Let's just right in the middle..."
DAMMIT APOLLO!
Kind of neat, but the Ulysses class is a better light battleship design
This was awesome to watch.
The Klingon ships colliding after one cloaked was hilarious to watched. I definitely LOLed at that one.
I got to say I really dig the design. Although the placement of the top nacelles is a little weird. Not sure how the plasma conduits are supposed to go from the warp core to those nacelles lol. The aft torpedoes was one thing that SERIOUSLY lacked on the Connie Refit Enterprise and was a huge missed opportunity. You would have thought that the designers would have included aft launchers. Also the number of phaser banks would have been needed on the Connie Refit too.
The multi-targeting is fun to watch. When you said "I'm taking damage"! when facing six and you had a quarter of your saucer missing I was like, "You think? You got a quarter of your saucer missing and some of your top por nacelle lol.
I really like this ship😊
Request. Five dreadnaught class from TOS era against one galaxy class.
That was really amazing it's a cool looking ship
its all very well beating on D-7's but eventually you ought to be fighting K't'inga's and B'rels instead
LOVE THIS SHIP!!!
The nacelles are not attached correctly to the saucer. And why aren't you doing the TOS version?
That said, I love this ship. Gets overshadowed by its more popular little brother, the Federation-class and not enough love.
It kind of reminds me of a model my brother made.
Before tng my brother took two broken connie models and replaced the warp pylons from one set.
He then cut down the broken pylons and then cut down the length of the warp nacelles a little and then slung them under the saucer section where he folded up the nacelles against the bottom of the saucer section which would unfold from the bottom of the saucer once sperated from the top of the neck which was where he had the bridge placed from the broken saucer.
He doubled the hull of the engineering section using the damaged secondary hull from the other broken model kit.
I never got to see him actually make it but I do remember seeing Polaroids he took of the ship during it's construction and all of the pieces.
I remember asking him questions about it and he once told me that he wasn't sure about the weapons but it had three warp engines.
One in the saucer section and two in the secondary hull.
It could travel at warp 15(old scale) and had triple layer shields and reinforced neck and pylons(in universe reason why the model had thicker pylons and neck)
The ship was beautifully done, you couldn't see where the broken parts once was and it all just seemed like it fit well together.
Awesome!
I had fun as a kid with old model kit mixing n matcbing parts, though none survived the 90s, sadly😂
So many awesome memories that left awesome memories...
Thanks for sharing!
@@MSR-1701
Tell me about it, the model was lost to a shed fire, my brother wanted to give it to me when I grew up.
I wish I still had pictures of it.
Should have FAR more power reserves with 4 nacelles and should take 6, since you weren't using torpedos much. Multi-target with phasers and use photons judiciously.
the secondary nacelles', obscure phaser targeting solutions.
@@anthonylasalle7392 yarp, there is a dorsal aft phaser battery arc right between those two... that was a fun one to remember to do the arc right and NOT go thru the nacelles...🤪😅🤣
The 9 year old who drew it didn't think that hard.
The ship would look so much better with 1 nersel attached to the center of the sourcer I take it this ship has a separation ability as 2 nersels are attached to the sourcer making it warp capable over all a very nice ship.....great as all ways RB 😊
Imagine if Kirk had that version of the Connie roaming the galaxy in? He would definitely have balls of steal then
5:42 Retro Badger: I've found the forward launcher to be more accurate
Also Retro Badger: (fires torpedoes and misses all but one)
@@deepdivedylan to be fair, he isn't wrong... for whatever reason, the aft torps on the Mars Class feel far more inaccurate than most other ships...
😔Poor Retro-Badger.. !!
Would've been neat to having the phaser cannons from Reliant on this ship.
"The D7 is fleeing!"
USS Mars: *NO PRISONERS!*
It looks like an upside down Miranda wearing a Connie Refit hat
@@hardline2a ...ok we need this in BC...😎🤣👍
@ if only i knew how. I'll have to leave that up to you. I will, however, gladly play with it 👍
for MY part, I repaired 7 texture sheets' alpha channels, at least two of which had used the wrong glow maps, added larger and brighter registry spots to both upper and lower saucers, and ADDED alphas for the Warp Plasma, bridge sensor dome, and deflector
The original had several sets of textures sent. If the ones for the Alternates are mixed that could have happened
Still liked the Triangle Phaser banks the best though
@@gotafarmyet4691 that explains the under saucer alpha; this one was using that, and it was extremely weak on the saucers. BC needs some pretty strong glows to be visible half the time. the ship used here has new copies on those particular textures, so the original alphas are intact in the original package.
I remember designing a Federation battleship, it was a dual-warp core, quad-nacelle ship that looked similar to a Connie with an X-wing profile and a Miranda-class style photon launcher pylon. The neck of the ship didn't go up at an angle like most of the traditional designs, it was a single large pylon that took the saucer straight out out to give the ship more protection in that area. This meant you couldn't have a secondary photon launcher on the neck, so I had this idea that it was mounted underneath the ship and it was a large turret that could swing 360 degrees. It seems redundant to me now because at the time I didn't know the Miranda photon launcher had ports on both sides, but the idea of a huge, turreted photon launcher just sounded fun because it would track like the Navy's Phalanx guns and could be rigged to fire automatically as long as it had a target lock (probably another bad idea, but it sure sounds cool as hell!).
Would love to see this design.
I really like the design of this one, and the federation class too
Needs MVAM option. That's the only way I'm accepting those goofy looking nacelles on the saucer 😂. Still though, it's not that bad looking.
Unironically, this has been considered...😂😂😂
Nacelles are a liability in battle. How about a ship with 6 times the armor & shields instead of nacelles😂
My thoughts exactly. They could have slung them under and behind that way still connected to saucer
Yep. The Defiant was more compact and brought the nacelles tight to the hull.
This is just lazy kitbashing.
@@ChimpingBulldog It's all just entertainment in the end.
Oh, the Mars Class is over the top, but it's one of the few Connie-based designs that makes sense, so I could get to like it. And watching it fire in multiple directions at once, is always fun.
I dont personally like the design, however I would if it could saucer seperate and become a Miranda, and a headless Connie. Then I could say I like it.. but as it stands the 4 nacelles are just..two to many.
Formidable ship. Good to see a SFC pike ship. Id like to see an ISC or Andromedan Ship.
Star Fleet Command, the Star Fleet Battles Video Game. Been SFB since 1982.
I want to see the USS Yamato go against the USS Mars
I did try that matchup... the KM Yamato NX.... kinda melts the Mars with the *Beams of Doom* 😂😂😂😂
@MSR-1701 we just have a league of overpowered starships now
@CrackdJade not quite.
The Mars Class is strong, but she certainly is not invincible. Several other TMP ships and TLE/X-Era ships give her a challenge and/or best her outright (looking at the KUU TMP Dreadnought)
Crazy! This would be a perfect ship with saucer seperation ability! 2 cores one for engineering section and one for saucer! Man imagine a Galaxy-X class like this. Add trilithium torpeados! Or quantum torps!
Imagine this ship getting the Connie Refit Refit treatment and perhaps being able to do multi-vector. :)
Fun fact - Centurus, the one who did the original kitbash of the Mars Class for SFC, is the one behind the reworked USS Resurrection (the ship known as Connie Refit Refit was based on WZ's original USS Resurrection)...😂😂😂
@@MSR-1701 A very fun fact as I love the Connie Refit Refit.
Technically it could be done. The saucer from the Resurrection is definitely thick enough. Would need a re-texture to show the size difference between a Resurrection Mars and the Resurrection. Also would need to rework the torpedo bays slightly.
The Mars Refit that WZ made is beautiful. I kitbashed this Mars as a pre-refit version. Sadly it's not available for download anymore, and without WZ's permission, won't be portable to Bridge Commander.
@@MSR-1701 The original Resurrection was a kitbash and texture bash I made using all WZ parts. I was proud of her at the time. We all start somewhere, and for me I started with kitbashing. When I learned to make models from scratch, that's when I built the current version of the Resurrection that everyone has come to love, with a great deal of help from old friends who helped me with finishing the Resurrection 12 years ago, and with new friends like MSR1701 and Retro Badger, who have brought new life to not just my work, but the work of many modelers, past and present.
I still want to see a Dominion battleship vs the scimitar.
It's been done. You'll have to search through the videos, but it's there.
....Retro, please see what the Supermod3 Scimitar can do against some Aftermath Dominion Battleships... *evil smile*
Definitely a reminder of the Ulysses Class Starship
The second warp core would be better found in the secondary/engineering hull, along with its dependent pair of nacelles. The placement of those upper nacelles blanks a large swath of the saucer's upper phaser field of fire. Why design a dedicated battleship only to needlessly sacrifice so much crucial firing arc?
This ship looks like it would be a prime candidate for early saucer separation trials.
@@randybentley2633 in one test, the saucer was sent flying off as she was destroyed....
...which led to a discussion of a possible future MVAM variant...😎🤣😂
Can you do Ulysses Okinawa akula oberth ECT tmp fleet vs sword of khaless and some d7s and stuff?
Someone should make a constitution class version of the new Orleans class, if that makes sense. The one with the three torpedo launchers on it.
Don't tempt me. I might.
@BertoPerez82 that would be cool, a predecessor version
@@punisher0177 Come to think of it, there might have been something somewhat like what you described years ago. Most places for SFC models are gone now, but I'll look around.
Boom sweet
What about Mars class fightin K'Tingas?
"I find the forward launcher to be more accurate...." ....as they miss LOL. But hey any UFP ship that can give a IKF ship a run for its money in single combat is a win for me.
Still don't get why people think more warp engines equal more power .
You want more power you need a stronger reactor or more reactors !
Overall I like it !
I like it a lot .
I really like the triple phaser gun turrets , the star drive engine the cells are at a more acceptable and elegant angle , and thank God somebody finally told the Connie to go to the gym and beef up her "neck" 💪 😄 !
Flawless....."no" !
The bridge is still at the top and very destroyable !
Saucer section needs to be 5 to 6 stories thick with one of those stories dedicated to the sensor array and consideration given towards Jeffrey tubes which seemed to run in between every deck if you watch Star Trek Voyager .
The saucer sections overall design should be similar to but not exactly like that of a beefed up Miranda Class .
My overall Grade , B- !
You're on the right track , keep it up !
I try not to deviate beyond FASA and Jackill’s but neat nonetheless.
Ah, you have taste my friend!😅
Looks like an NX-Class given the TMP refit treatment, but a Connie from the neck down.
It looks like an up gun version of the federation class
The starship is sort of based from the dreadnought from FASA star trek with a couple of possible improvements. It’s very impressive.
Mr Wonder… we’d love to have you design our next starship….
Next you need to take this old girl against a3 or 4 K'Tinga ships, or maybe 2 or 3 Exelciors. Hope you enjoyed the look of this ship.
She is a fun addition to BC, thanks for allowing her to be converted! 😎👍
This abomination could probably do a saucer separation and have both primary and secondary hull go to warp
Let's correct a standard error. More warp Nacells have nothing to do with Power generation. The Nacelles are used only to help generate and stabilize the Warp field
In a word, Dreadnought!
It needs 8 more nacelles, more torpedos, a Miranda torpedo attachment, primary and secondary shields, and a phaser lance cannon that ONLY works when the Captain crotch thrusts the viewscreen, large sewage tank it can beam over to enemy bridges in operation shit happens.
Do multiple K't'ingas
How can adding more vulnerable nacelles make it better suited to battle? And it also looks ridiculous
Hilarious! Looks like something we might design when we were in junior high school! Actually, not enough nacelles! put two more on the sides at the bottom too so it has 6! Hell- slap on another saucer section pointing "down" so it can double the firepower and range, plus you can put 2 MORE nacelles on it and make it a total of 8!
Those extra nacelles make it ugly, but it's very effective. I'd love to see how it handles the K'Tinga.
The Mars class was actually an invention of Starfleet Battles, and this is the refit version. We shouldn't like a monstrosity like this, and Gene Roddenberry most certainly would have hated the concept of an up-gunned, over-engined version of the Federation class, but "how many more phasers can you conceivably fit on, and still make it look respectfully not TOO over-armed"? is a fun game to play.
I don't remember who made it, or when, but eh, someone else can do the research for once! It's probably on Starship Schematics somewhere.
I think the nacelles should all have been on the same "wings" basically. That would have looked dope. Like a giant Connie jet fighter or something. Ha ha.
Nice Showcase 😅
Now picture Scotty in command on this on the exam with all the tricks he knew. Multil kill until the computer crashed.
Also what if it had to do a one time only saucer separation?
Scotty said it best, “Why on earth would you want that bucket of bolts?!”
USS Attention Ho. Look at me! I have four nacelles sticking out like sore thumbs! 🤪
🤣🤣
Of note, the planned RE version is to be scaled for RE Orion (she will not be a MP ship, but is to be scaled with the TMP Battleships of that update).
The KM one is near release build, I do want to enable the Photons to shoot in bursts (and perhaps replace the TMP Torps with ZZ's ST VI projectile 😂)
Every battle is better with drunk Klingons!
Those torpedoes are deadly!
nice video.
Wait, there are mods for one of my favorite games, ST BC?? And I just found out??! Thanks mate! Gotta go web searching and downloading😂
I understand the desire to have a saucer section with an independent warp capability, but it needs a separate warp core (in the saucer) to do that. Without that, the extra nacelles are more liability than advantage. The ways around this might be to have a much thicker saucer, a a tertiary hull, or better still a completely new design.
I wonder how it would do against the borg??
It would get whooped, though it would last longer than a normal TMP Connie😅
Are we simulating the Kobayashi Maru test?
👍
Kirk would have love to have this during his Kobayashimaru test
Its a lumbering space elephant with a bad attitude 😂
Looks like a Miranda and Constitution class were playing with the Pegasus device and had a little malfunction 🤣
I love this design more than the refit Federation class. It looks more proper.
now do it with the k'atinga class
"Lot of people involved" = "Designed by committee" Checks out.
It better be good because it looks like off bread ship
Links to 3d models? This looks pretty good with the twin double barrel forward and aft torp launchers.
That is a cool ship.
I have a question more than a request. Does shield rebalancing negate or deminish the value of multi vectored attack? From my perspective, a big chunk of the advantage you get from multi vector is, you can attack from all sides. If a shield is down, someone will be firing at it. If the shields are reballancing, you won't have one shield weaker than the others. I guess it would not help so much with the fact that you have more ships to take hits. If your ships separate, the enemy has more targets so, any one will take fewer hits.
Do I have a point or am I talking out of my Impulse exhaust port?