How to Shade a Human Eyes in Blender Cycles

Поділитися
Вставка
  • Опубліковано 18 лис 2024

КОМЕНТАРІ • 66

  • @HammerdownProtocol
    @HammerdownProtocol 2 місяці тому +1

    This was very instructive. Thank you.

  • @TheWeirdSide1
    @TheWeirdSide1 Рік тому

    Really nice flow and speaking voice...A+ all around!

  • @MelvilleG
    @MelvilleG 3 роки тому +4

    Cool stuff thanks. Unlike some Blender texturing tuts, where authors hop into Substance to be on the safe side - yours was done entirely in Blender. Appreciated.

  • @SCB-245
    @SCB-245 2 роки тому

    One of the best tutorial! Like how you used ability of Blender

  • @patchination9045
    @patchination9045 3 роки тому +1

    Insane how good this looks

  • @busyVea
    @busyVea 3 роки тому +2

    This is awesome ! I’m going to make this for in game tysm ❤️❤️❤️

  • @MJ12GRAVITON
    @MJ12GRAVITON 3 роки тому +2

    New to blender and this is an awesome tutorial, thanks for the learnings!

  • @9018notabot
    @9018notabot 2 роки тому +1

    Thanks a lot...great tutorial for anyone who wants to do eye shading completely using blender

  • @tayfunozturk5766
    @tayfunozturk5766 3 роки тому

    The best blender tutorialist!

  • @thepersas
    @thepersas 2 роки тому

    Mejor video que he encontrado de ojos en Blender. me has salvado el día, un saludo desde Uruguay

  • @Manchadelo
    @Manchadelo 2 роки тому

    Awesome tutorial. Thank you for explaining so well.

  • @legome3431
    @legome3431 3 роки тому +1

    thanks for the amazing tutorial!

  • @lovelettar
    @lovelettar 2 роки тому

    THANK YOU!!! I made procedural eyeball but not suitable for animation, this is life saver!!

  • @jakewlord23
    @jakewlord23 Рік тому +1

    when i try to paint it says missing texture even though i have a texture

  • @Sinane_0
    @Sinane_0 Рік тому +1

    Really great tutorial.
    Unfortunately I'm not the only one having this problem with the thing you do at 13:55
    Probably an update that changed how it works, I'm bad with Blender nodes so I can't find an alternative

  • @JrgenFrderbergTvedt
    @JrgenFrderbergTvedt Рік тому

    🥰HE CALLED US BEAUTIFUL !!!

  • @PedroScherz
    @PedroScherz 2 роки тому

    Now we can add caustics projecting on the iris

  • @AlanStreams
    @AlanStreams 3 роки тому

    Good work, but please don't have a pole in front of your lens, it will cause artifacting in renders when you smooth.

  • @Deusex-s8f
    @Deusex-s8f 2 роки тому

    beautiful 😳

  • @MrPaulowillians
    @MrPaulowillians 3 роки тому

    This is perfect...tnx!!

  • @VogueXperience
    @VogueXperience Рік тому

    Nice tutorial but am have a problem scaling the eye image I added for the texture paint

  • @liliyagely5115
    @liliyagely5115 4 місяці тому

    And how to use a mask instead of vertex paint?

  • @rosemariemcgowan6388
    @rosemariemcgowan6388 9 місяців тому

    Thank you x

  • @McHornet7
    @McHornet7 2 роки тому +1

    because you use many Nodes, if there is already a Node for that (Principled BSDF) ??

  • @africartoons8215
    @africartoons8215 2 роки тому +1

    In vertex color i don't see col or fac. In fact i only see color and alpha... Check 13:55

  • @conzy_editzz
    @conzy_editzz Рік тому

    Im a complet beginner in Blender and at minute 4:01 i have no clue how you opened this panel but befor that i understood all of that

    • @e48d12
      @e48d12 Рік тому

      You can do it by pressing control A

  • @kumarNiranjan461
    @kumarNiranjan461 3 роки тому

    wow! thanks sir you have solved my problem

    • @Luwizart
      @Luwizart  3 роки тому

      You are welcome 😊

  • @Hman911999
    @Hman911999 2 роки тому

    Great Tutorial! Maybe if you also speak out what you are klicking on the keyboard it would be a little bit easier to follow since the text only shows up for a second. Still Great tho :)

    • @Hman911999
      @Hman911999 2 роки тому

      actually very hard to follow if you are a beginner :) But could also be possibly that im just slow and stupid hahaha

  • @ThePsycoNinja
    @ThePsycoNinja Рік тому

    My model's schlera is still attached to the iris. How do you only hide the schlera? At 4:22

  • @m.filmtrip
    @m.filmtrip 3 роки тому

    Thank you!!

  • @SivanandRavi90
    @SivanandRavi90 Рік тому

    Can i bake this into textures and export it to unreal engine?

  • @Ahmedbh444
    @Ahmedbh444 2 місяці тому

    i did all that but it dosen't work with me, i mean it dosen't be transparent.
    if u help me i'll be glad😊

  • @blomma4304
    @blomma4304 Рік тому +1

    i have tried multiple times now and I can not get it right. The sclera keeps looking like reflective glass. I have looked at this tutorial many times now and it keeps doing the same thing. Is it because I have a newer version of blender ?
    I noticed when you added the attribute shader at 13.54, it looks different from mine. You go into input-vertex color-col. And the only way for me to get that attribute shader, is through input-attribute, and when it appears, it doesnt say col within the color box. Could this be the reason its not working anymore ?

    • @BrSS1
      @BrSS1 Рік тому +2

      I have the same issue. Could you find a solution?

    • @marendranoddy
      @marendranoddy Рік тому

      @@BrSS1 What did I seperated the selection and made in edit mode and made new material for it, made it transparent with alpha 0.3 and it was looking good.

  • @Rude_soup_cat
    @Rude_soup_cat 3 роки тому

    Scary/beautiful

  • @SivanandRavi90
    @SivanandRavi90 Рік тому

    My eye shading color looks different in cycles.. looks yellow instead of red

  • @gjadahskr
    @gjadahskr 3 роки тому

    thank you!!!

  • @johnnyjuegos
    @johnnyjuegos 2 роки тому

    I have a doubt in my game characters eye uses textures and I have my texture in DDS format but when I put to my character the pupil its so dilated and behind the big pupil its the eye color around how I can fix this ? I need to edit the eye object mask? I modding con wwe 2k22 hope can help me

  • @CanalHKori
    @CanalHKori 2 роки тому

    could i use this eye for games, and how?

  • @raydon2421
    @raydon2421 Рік тому

    Y is my Irish not being painted I have tried it may times

  • @Gaurav-zz9wo
    @Gaurav-zz9wo 2 роки тому

    nice

  • @tylernoll8228
    @tylernoll8228 2 роки тому

    Is it Possible to bake the textures?

  • @MrTandogant
    @MrTandogant 2 роки тому

    Is it possible to change the color of the iris only with image texture? Or would you need an image texture of a different eye color? Any help is appreciated!

    • @MrTandogant
      @MrTandogant 2 роки тому

      @@nnctnlav Photoshop took care of it :)

  • @boomslangvenom_3209
    @boomslangvenom_3209 2 роки тому

    Question On An Issue I'm Having : When starting the texture paint process, I'm painting the red on the back side of the eyeball with Occlude and Backface Culling turned off. From the sides it looks good, but the top and bottom have a direct unpainted line that's the width of the faces on the sphere. I'm not sure what I've done wrong, but going in top view to paint the unpainted section leaves bad fade marks on the left and right side. No matter how many times I rotate around to touch up patches, it doesn't give me the smooth fade between paint and unpainted. (if that makes sense) Does anyone have any ideas on what it could be?

    • @BlueBlood8642
      @BlueBlood8642 2 роки тому

      I have this exact same problem, have you found a solution at all?

    • @BlueBlood8642
      @BlueBlood8642 2 роки тому +1

      Update: Provided you're using the most up to date blender, I've found that having only occlude on and backface culling off fixes the problem.

    • @qbytx
      @qbytx 2 роки тому +1

      update: if you are still having this problem in newer versions of blender, uncheck 'NORMAL FALLOFF' from the falloff settings, and turn off both occlude & backface in the options settings

  • @celaldurmusoglu2514
    @celaldurmusoglu2514 Рік тому

    Nice tutorial but you explain too fast. It would be better if you explain a little slower and explain the shortcuts you used at the beginning.

  • @paulk.794
    @paulk.794 3 роки тому

    Quick off topic question, do you apply limit rotation constraints on bones such as arm besides ik constraint

    • @Luwizart
      @Luwizart  3 роки тому

      The ik constraints tend to override that,but if it is an fk rig it works

    • @paulk.794
      @paulk.794 3 роки тому

      @@Luwizart appreciate it keep up the good work, incredible you are

  • @toastedprinny
    @toastedprinny Рік тому

    i think this tutorial needs to be updated, no longer works following step by step, just looks like trash.

  • @Caricatu
    @Caricatu 3 роки тому

    The first )))

  • @demhendor
    @demhendor 2 роки тому +1

    Stand with UKRAINE 💙💙💛💛

  • @max_nadolny
    @max_nadolny 3 роки тому

    Looks very bad

    • @legome3431
      @legome3431 3 роки тому +3

      how does it looks bad?

    • @max_nadolny
      @max_nadolny 3 роки тому +1

      @@legome3431 I can't paste links here, but for the comparison, look at texturing xyz channel. They have good looking eyes.

    • @max_nadolny
      @max_nadolny 3 роки тому +1

      ​@@legome3431 I can't paste links here, but for the comparison, look at texturing xyz channel. They have good looking eyes!

    • @legome3431
      @legome3431 3 роки тому

      @@max_nadolny oh ok

    • @LadyBug-ox8bg
      @LadyBug-ox8bg 3 роки тому

      It doesn't