Spirit Island Review - JonGetsGames

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  • Опубліковано 13 жов 2024

КОМЕНТАРІ • 37

  • @Running_Amok
    @Running_Amok 6 років тому +15

    When I first heard about this game, it didn't appeal to me at all. For some reason, I did start looking at a couple playthroughs (again) a few months back and ended up buying the game.
    No regrets, it's my absolute favourite game at the moment. I actually think it plays really well solo (and quite quickly too!).

  • @Gutock
    @Gutock 6 років тому +18

    Jon, I love this enthusiasm! Nice to see your personality coming through more and more. Awesome work, keep it up!

  • @zacharys8090
    @zacharys8090 4 роки тому +4

    Excellent review. Love how you have organized the sections! You put a ton of work into the video and it shows

  • @jacobmartin9679
    @jacobmartin9679 6 років тому +4

    Great review! Your playthrough of Spirit Island is what convinced me to buy the game, and to become a Patron.
    I've now played 15 times with only one loss: Solo 1 Spirit against Sweden - Level 6.
    Despite the high win-rate, it always feels tense, and is probably one of my favourite all-time games.

  • @dodicify
    @dodicify 6 років тому +7

    Two player is really really good! Everything is tight, fast, beautifully working off each other. And it only lasts 1.5 hours on average. It's just a really great 2p experience.

    • @wizardom
      @wizardom 5 років тому

      gameboardgeek.com also lists 2 players as optimal for this game.

  • @korryngregory5090
    @korryngregory5090 4 роки тому +1

    My group does D&D on Sundays and Spirit Island on Thursdays. We (all five of us, playing with 5 people kinda works as long as someone plays ocean) all love this game.

  • @JasonCookingham
    @JasonCookingham 6 років тому +2

    Thank you for the video.
    You have sold me on the game. I look forward to when it gets back into stock!

  • @apostateant
    @apostateant 6 років тому +4

    Always enjoy your reviews, well done. Whether I agree or disagree with the conclusion, the way you break it down provides a lot of useful information to make decisions from.

  • @erickfilen3781
    @erickfilen3781 6 років тому +1

    Collaboration between players not always makes games more interesting but eventually lead to more "happy end" for everyone :) also there is not so many cooperative game which is also good, the card designed good as for the graphic and the placement of explanation and symbols. As always very good job done on making this review , you took and explain all aspect of the game, i only with you mention the bad sides of the coin as well ...

  • @ryanandclairepeddle6839
    @ryanandclairepeddle6839 6 років тому +5

    Great review Jon. Everything you said mirrors my thoughts. Its my fave coop. I've got 5 plays under my belt, all at 0 difficulty, all victories. Your neutral point #1 is spot on. It would have been nice for some direction of ramping up difficulties. Your single negative point is totally valid until we try upper difficulties. With respect to player count...3 is best, but solo is also a lot of fun, but only when you play as two spirits. Great review of a fabulous game.

    • @ianoble
      @ianoble 6 років тому +4

      RIP your spacebar key

  • @ForgeofSouls
    @ForgeofSouls 5 років тому +1

    I love boardgames but recently I have a greater purpose for them. Getting married has pushed me to think about how to better learn my wife and also to develop our ability to work together...making this game a no brainer. Hope she enjoys it enough to go deeper into the more challenging elements.

  • @jaycey4316
    @jaycey4316 6 років тому +2

    One thing my friends and I have said if you have never lost at a level its not hard enough for you. keep working up the ladder until you lose then try that level again and again until you beat it.

  • @m.i.3294
    @m.i.3294 5 років тому +2

    Negative #1 is kind of neutralized by playing on difficulty 8 or higher, in which case you will always almost always feel like losing, even up to the very point where you might finally realize that you can actually win. The fact that you feel like winning but still need another 20-30 minutes to finally get there is usually a sign of you playing at a difficulty that is too low.
    Also, there is the scoring system. This might be a good reason to keep playing even a game that is like 100% won until the end, to see if you are getting better and better and thus reaching higher scores.

    • @JonGetsGames
      @JonGetsGames  5 років тому

      I imagine you are correct here. I haven't had a chance to play this one in a long time now, but when I do I will for sure try a higher difficulty level and see how it goes.

  • @adamcarr9077
    @adamcarr9077 6 років тому +4

    Awesome review Jon!

  • @Table.Fables
    @Table.Fables 3 роки тому

    Probably my favourite game ever! Great video :)

  • @kyleking2410
    @kyleking2410 6 років тому +6

    My question is, how did you get the fear/invader board to lay flat?

    • @JonGetsGames
      @JonGetsGames  6 років тому +1

      I do have to bend it backwards abit on the spine every time I play it :P

  • @Romey301
    @Romey301 6 років тому +2

    Thanks for the review. LOVE this game!

  • @Dratio
    @Dratio 6 років тому +3

    No losses? Man I've played 7 times solo and barely squeaked by two victories while getting thrashed the other times. Spawning near every adjacent town or city means explorers swarm fast and I always feel starved for power or cards to handle it all.

    • @tecaish
      @tecaish 6 років тому

      i mostly lost in solo, you need someone to cover your spirit weaknesses

  • @andrewdalton2626
    @andrewdalton2626 Рік тому

    Can you do a video of how the innate powers work for each spirit especially the rock spirit? its kinda confusing.

    • @JonGetsGames
      @JonGetsGames  Рік тому

      Sorry, but I don't think I'll be taking the time to make another video about Spirit Island.

  • @Projected1
    @Projected1 6 років тому

    To those who own this game, my group want a coop game. Should I get Pandemic Iberia, Pandemic Fall of Rome, Desert Island or Spirit Island?

    • @JonGetsGames
      @JonGetsGames  6 років тому +2

      If they don't mind a 2h game, then I still really recommend Spirit Island. I haven't played the others, so I can't really speak to them.

  • @El_Quemico
    @El_Quemico 5 років тому

    Your reviews are very good .. you should really go back to doing them Jon. Cheers!

    • @JonGetsGames
      @JonGetsGames  5 років тому +1

      Unfortunately they took so much effort that they were killing my love for actually playing board games so I don't see myself going back.

  • @georgeresso6835
    @georgeresso6835 3 місяці тому

    similiar to some games of magic the gathering...where u know u have lost...but ur opponent takes another 10 turns to do it.....

  • @diamondmeeple
    @diamondmeeple 6 років тому

    It's impressive that you treat a game like this so objective .... I would not.... I would never even play it at all.... so you impress me in more than one way!

    • @XShrike0
      @XShrike0 6 років тому

      Why would you never play it at all?

  • @deliro8758
    @deliro8758 5 років тому +1

    I definitely think it's best at 2, great solo, okay to good at 3 and cumbersome and too fiddly at 4 even with an experienced group.
    "Likely good" at 2 is a crazy objectively wrong opinion. Probably the best 2player coop on the market

    • @Elohandre
      @Elohandre 4 роки тому

      Even better Solo with playing 2 or 3 spirits. I have done with 4 spirits as well, but very demanding ...

  • @NB-jp3wm
    @NB-jp3wm 6 років тому

    I absolutely appreciate your through take on the game. But come on, man. How are you going to do a full review without having played the harder difficulty levels?
    Why would you not ramp up the difficulty if you kept winning?

    • @JonGetsGames
      @JonGetsGames  6 років тому +2

      The biggest reason was I was playing with new people each time, so it seemed to make sense to keep it on the easy side so they could figure out what was going on. In retrospect I wish I had ramped a couple of those up, and I plan to in the future when it gets played again. It's not a short game though, so it doesn't hit the table as often as I'd like unfortunately.