I just use poly root finder :) and for a while I couldn't get this to work until I REALIZED THAT YOU NEED TO USE THE ALPHA KEY TO SELECT THE SOLVE BUTTON Also roundoff occurs because of floating-point arithmetic. It is more noticable if your setting is set to something like 1 significant figure. It has to do with the IEEE 754 standard for floating point arithmetic.
Dude, your comment just helped me figure out my solver. Couldn’t find a direct answer anywhere. I swear i thought something was wrong with the parameters of my calculator. Thank you
can you link the quad data app, please?
I just use poly root finder :) and for a while I couldn't get this to work until I REALIZED THAT YOU NEED TO USE THE ALPHA KEY TO SELECT THE SOLVE BUTTON
Also roundoff occurs because of floating-point arithmetic. It is more noticable if your setting is set to something like 1 significant figure. It has to do with the IEEE 754 standard for floating point arithmetic.
Dude, your comment just helped me figure out my solver. Couldn’t find a direct answer anywhere. I swear i thought something was wrong with the parameters of my calculator. Thank you
Thank you this was really helpful😁
Mine says error please help!
Did you figure it out?
When I do it it say 3.999999999999
clutch