Making an Ocean with Foam and a Boat | Blender Secrets

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  • Опубліковано 31 січ 2025

КОМЕНТАРІ • 50

  • @ianfavreau9776
    @ianfavreau9776 Рік тому +9

    Thank you for always putting out quality content that is straight to the point.

  • @visuallaurence
    @visuallaurence 6 місяців тому +2

    What a great tutorial! I learned quite a few things I didn't know before. Thanks a lot!

  • @ChrisSeilerLFD
    @ChrisSeilerLFD Рік тому +4

    That's a great tutorial. Easy to understand and focused on the important things.

  • @heli_sim_pilot
    @heli_sim_pilot Рік тому +3

    Amazing!! Thank you for taking the time to show us how all this is done. Keep it up!

  • @TheMikelmendizabal
    @TheMikelmendizabal 7 місяців тому

    Good video tutorial as always. You can see that it is feasible for the boat to crash into the waves and produce foam and such (spray)...There are videos on UA-cam but it is easier now...Thanks for your channel..

  • @CameronKiesser
    @CameronKiesser Рік тому +1

    We needed this years ago. Thanks.

  • @eobet
    @eobet Рік тому +3

    Getting an ocean stretch all the way to the horizon without repetition and gigabytes of data while looking photo realistic is the challenge today in Blender.

    • @Jrm5814
      @Jrm5814 Рік тому +1

      There’s a superrr good tutorial on it that also uses camera culling, I wish I could remember who made it if I find it i’ll post here.

  • @dakotah4866
    @dakotah4866 11 місяців тому

    I love this I have been meaning to try to create at least one game in my life.

  • @rjwh67220
    @rjwh67220 Рік тому +1

    Sweet! Thanks for sharing.

  • @mind_of_a_darkhorse
    @mind_of_a_darkhorse Рік тому

    Wow, that looks easy enough that I could do it, with your help of course!

  • @Topcatyo.
    @Topcatyo. Рік тому

    Your videos are so helpful and concise

  • @eddyjuillerat835
    @eddyjuillerat835 Рік тому +14

    You forgot to mention in the plane's Modifier Ocean, the Foam Coverage parameter. Very useful to make the foam thinner (accept negative values)

    • @BlenderSecrets
      @BlenderSecrets  Рік тому +6

      Thanks for the tip!

    • @RetrovexAmbient
      @RetrovexAmbient Рік тому +1

      how would you loop that though? foam doesnt seem to work when you try to loop it

  • @xX_SweetAngel_Xx
    @xX_SweetAngel_Xx Рік тому +2

    Man this is incredibly cool and useful. I wonder how someone would do this with anime style though...

  • @elballoonrat
    @elballoonrat 8 місяців тому +2

    I make it to the keyframes part but when I create keyframes they are one dot instead of 3 stacked, and blender adds a line inbetween my single keyframe dot at 1s and my keyframe at 250. no movement.

  • @JuanSanchez-kd7nn
    @JuanSanchez-kd7nn Рік тому

    ❤ te amo. Siempre tan claro y preciso. Saludos amigo

  • @mrsybilllkorn4195
    @mrsybilllkorn4195 Рік тому +1

    nice one, how do you get the water out of the boat?

  • @puppynow
    @puppynow Рік тому

    This is very helpful

  • @66louloutte
    @66louloutte Рік тому

    Really great tutorial ! But i still got a question, how to aviod water inside the boat ?

  • @zumsl
    @zumsl Рік тому +1

    Hey, is there a way to make this type of ocean voxel based? That would be so cool

  • @Tanohikari
    @Tanohikari Рік тому

    Finally, easy and transparent tutorial how to make ocean.

  • @markokovacevic3225
    @markokovacevic3225 Рік тому

    Amazing as always! :)
    Is there any way we can increase the resolution of the foam?

    • @pavidarkin9797
      @pavidarkin9797 Рік тому +1

      I wanted to do the same thing. I think it can be done with the render field in the top section of the modifier and preview it with the resolution view

    • @markokovacevic3225
      @markokovacevic3225 Рік тому

      Thanks! Will give it a try!@@pavidarkin9797

  • @MrMandarin20
    @MrMandarin20 Рік тому

    wow amazing

  • @within_the_sky2356
    @within_the_sky2356 Рік тому +1

    I wonder if geometry nodes could do the boat part better by just getting the mean/average of all the face normals or tangents combined and rotating the boat on the x and y axis accordingly

    • @mofos7512
      @mofos7512 9 місяців тому

      or maybe with ray casting node)

  • @keepitsimpleforreal295
    @keepitsimpleforreal295 Рік тому

    So smart 🧠 👍🏼

  • @ThatTrendHouse
    @ThatTrendHouse 7 місяців тому

    My boat just moves up and down, and does not tilt with the waves. What should I do?

  • @Lyvethian
    @Lyvethian Рік тому

    can you make a video for maybe curling/ crashing waves? I do not need it animated, just a static mesh for a still render

    • @within_the_sky2356
      @within_the_sky2356 Рік тому +2

      for a still render the ocean modifier can be applied and then from there you can box model and sculpt it

  • @Baaagel
    @Baaagel Рік тому

    I don't seem to be getting any foam after doing the setup. The nodes look correct and I have the foam box checked and the right data layer and everything, but nothing happens when I move the "exponent" slider.

  • @Aren6
    @Aren6 5 місяців тому

    for some reason when I copy transforms my boat is rotated 180. when I try to reduce influence it spins it

  • @neerajbhatt3368
    @neerajbhatt3368 Рік тому

    I appended a boat but it appears on its side...not with its keel on the shrinkwrap. I imported an . obj and converted to Blender mode. Where am I going wrong?

  • @FinalMotion
    @FinalMotion Рік тому

    another way is to just make a vertex parent with three vertices of the ocean and parent the boat to those.

  • @РУССКИЙ_СОЛДАТ

    👍 👍👍👍👍👍👍👍👍

  • @gabrielmoro3d
    @gabrielmoro3d Рік тому

    Wish there was a “smooth constraint” option available..

  • @Ledieuchat
    @Ledieuchat Рік тому

    Je veux acheter le livre mais j'aimerais savoir si il y'a la version française. French version book

  • @MrJev
    @MrJev Рік тому

  • @timorre3971
    @timorre3971 Рік тому

    if anyone knows of a video from an proper instructor please post link here.

  • @ДенисДюранд
    @ДенисДюранд Рік тому

    Классно

  • @Warlock93
    @Warlock93 Рік тому

    I made all steps but the outcome is not the same,why? Its very very different ,and the tutorial is too fast i think, you can hardly see where you are clicking :/

  • @KwameGyanko
    @KwameGyanko Рік тому +1

    99 cuts 😂😂. Pc about to go boom

    • @niknah
      @niknah Рік тому

      I used a simple multires or subdivision modifier instead and set a lower level for the viewport.

  • @murattarlan
    @murattarlan Рік тому

    ++

  • @NawadaKMuharram
    @NawadaKMuharram Рік тому