Harsh Rules - Let's Learn How To Play: Band of Brothers Part 2

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  • Опубліковано 13 жов 2024
  • (Note: This is the Second Part of the Ghost Panzer Tutorial expanded for the other two BOB installments)
    Ben Harsh teaches how to play the Band of Brothers game series

КОМЕНТАРІ • 13

  • @flyingnutcase6322
    @flyingnutcase6322 8 років тому +3

    Oh man I look forward to having a good study of this at the weekend. Harsh by name, generous by nature. :-D

  • @robertmoffitt1336
    @robertmoffitt1336 8 років тому +5

    Your videos are outstanding! Extremely informative, a great resource for gamers and just really well done to help teach the games!

    • @harsh-rules
      @harsh-rules  8 років тому +1

      Thank you, Robert! Appreciate the kind words. Now on to creating Part 3!

  • @johnpeel2095
    @johnpeel2095 5 років тому +6

    At 24:29 in the vehicle/gun vs vehicle fire example you show the use of the second number after the slash but isn’t that the firepower verses infantry as per rule 20.4? I am a bit confused as I am trying to learn to use vehicles now in the scenarios

    • @harsh-rules
      @harsh-rules  5 років тому +2

      I checked the rulebook again and I believe you're correct. On the diagram the first number is vs. vehicle and the second number is vs. infantry. I must've got them flip-flopped in my mind.

    • @johnpeel2095
      @johnpeel2095 5 років тому +2

      Harsh Rules: Breaking Down Boardgames ai am glad I am not going crazy then! Thanks for all your wonderful videos by the way

  • @randallstumman8635
    @randallstumman8635 4 роки тому

    The absolute best training aids for these board games.

  • @lastburning
    @lastburning Рік тому

    26:13 Melee Firepower is used in close assaults. Not Prof Firepower.
    20:54 Range of 5 would not yet trigger a prof check. It has to be more than 5. The ranges are: 1-5, 6-10, 11-20, 21-30, and 31+. Oh, you said to add modifiers to the die result. Maybe this is from an earlier edition because now they give minuses to the Prof Rating. The die result itself is never modified in the current rules.
    25:38 The elimination range should be 1-4, because 4 (die roll) + 3 (casualty #) = 7 (firepower).

  • @jorunholm9060
    @jorunholm9060 5 років тому

    So ready+aim=Reaim?

  • @jorunholm9060
    @jorunholm9060 5 років тому

    Bob

  • @jorunholm9060
    @jorunholm9060 6 років тому

    Waht is the comenwelf

  • @jorunholm9060
    @jorunholm9060 5 років тому

    So 0=10?