Your work is inspiring to me. I just am now about a week into blender and have made some pretty cool stuff. To see the full potential of blender in your videos really shows me I still have a lot to learn. Thank you.
It depends on the type of game engine you are using Video games are created in game engines There are 3 big game engines *Gamemaker Studio2* : Basically designed to create 2D games, easy enough to learn, uses GameMaker Language *Unity* : Designed to create 2D plus 3D games, a very great choice for begginers, uses C# and Java(very easy to learn languages) *Unreal engine* : The best game engine to date and can be used by either individual developer or a AAA game studio, easy to learn, uses C++(a little difficult language to learn but very powerfull)
I suggest c sharp. Start simple. start with unity. If you go to c++ and ue4 directly then you will have a but ton of bugs easily and i dont want you to smash your head so start simple :D. then after you get a bit idea bout gamedev hop to unreal cuz it provides better graphics. I don't prefer game maker cuz who likes just 2d
Nobody:
Unfy: topology follows my rules
Ayyyy zero two
@@blendermonke wassup
im so glad i saw that one reddit post
Glad you stick around! :)
That's the most badass retro television. Similar to one I had used.
cool
Your work is inspiring to me. I just am now about a week into blender and have made some pretty cool stuff. To see the full potential of blender in your videos really shows me I still have a lot to learn. Thank you.
Relaxing af
*So much attention to detail.*
Nice music choice
You are The best Blender modeler on the planet
I just love this
I can't wait until you become famous and I can say I was here before the most of the others
Классная музыка. Классная модель.
Спасибо
Superb
I would pay for a beginners tutorial on this exact video. Teach me how you made this and I will happily pay 💰 I’m serious
🔥🔥🔥
Music was too good 😌
so relaxing
Good
That looks really nice! :)
Aye man this amazing ! You should turn on screen cast keys so we could see what you were doing Yk
I can do that!
@@UnFyKilianZ thanksp
I love ! but the yellow light will have been more suitable for the time than a white light ^^ Otherwise, nothing to say I love your work !!!
What programming language should I learn first for game development? Pls reply
i'm not a programmer
It depends on the type of game engine you are using
Video games are created in game engines
There are 3 big game engines
*Gamemaker Studio2* : Basically designed to create 2D games, easy enough to learn, uses GameMaker Language
*Unity* : Designed to create 2D plus 3D games, a very great choice for begginers, uses C# and Java(very easy to learn languages)
*Unreal engine* : The best game engine to date and can be used by either individual developer or a AAA game studio, easy to learn, uses C++(a little difficult language to learn but very powerfull)
I suggest c sharp. Start simple. start with unity. If you go to c++ and ue4 directly then you will have a but ton of bugs easily and i dont want you to smash your head so start simple :D. then after you get a bit idea bout gamedev hop to unreal cuz it provides better graphics. I don't prefer game maker cuz who likes just 2d
💥🙌🙌🔥🔥
Boom hands up hands up fire fire?
@@blendermonke lmao
@@Vanzier ????
Wdym?
Brother, what is the best 3D program for creating animation
3d max or Maya or blender
maya is great for animation but blender is free and is getting there, I would go for blender
@@UnFyKilianZ OK thank bro 🌹🌹
Who preferred Maya or blender @@UnFyKilianZ
Hey, hello) Could you create a ventilator?)And also - do you have the same video, but without acceleration?)
👍👍🙂
Класная модель, интересно сколько она заняла по времени
You are best 3d object maker you have no job for any games company and other
良き
What is that blue color tool he uses? Is that bevel tool?
wdym?
@@UnFyKilianZ this one 0:01 to divide the mesh into two parts and extruding them (sorry for my bad english )and also at 0:07
@@Rey-ib2sn Ctrl + R for a edge loop
Which addons u use
how did you make these round holes?
copied some cilinders and then used boolean to cut them.
@@UnFyKilianZ didn't you fix n-gons?
@@thmrtngmng no, it was a flat surface without shading issues so I rather have couple of n-gons then million of polygons
@@UnFyKilianZ ok, thanks!
Pls help me, IDK how is he doing this!!!!!