the devs knew perfectly well that you can cheat thru this maze. after all, it's not that hard to just seal it with a ceiling. they're just giving mages and acrobats a moment to shine
2000+ hours in morrowind, watched tons of videos about it along the years, but i never had heard of BlueDev's Ring, so amazing how after all this time i can still find something new.
Finding the Daedric Face of God in that chamber was one of the greatest moments in gaming ever. The way Daedric artifacts are rare, valuable and powerful; and the fact that you don't just loot it off the corpse of some boss; it is some long-forgotten artifact placed in a esoteric location. It's moments like this that are severely lacking in other TES games. Morrowind is peak Bethesda in my opinion. The game just made exploration and discovery so damn invigorating in ways no other game has done.
Check out dren slave manor. You can get like 4 pieces of daedric there fron killing specific guards. Plus glass/orc/dwemer weapons/armor. But you can get daedric legs, shield, katana, and dai katana there
@@loveconqueror "remaster or modernization" considering all the known efforts done to other franchises/games, I'd worry if this happens. There's a high chance it would downgrade itself to cater to modern gamers.
Another good one is the Redoran Vault in the redoran quarter in Vivec which can be accessed with a key stolen from one of the noblemen’s dresser. Enchanted ebony/glass gear, thousands of gold, soul gems and more as a level 1 ? Don’t mind if I do. Though it does break the game a little on subsequent play throughs
Too be honest, I think Todd should just start adding in much larger creations (mods) into the CC, I'm talking entire new lands to explore full of quests, very developed characters, and more. Then more people would be interested in it.
@Phillip Cameron Sad, people didn't like it when they tried making mini DLC's for Oblivion, and now they try doing the same thing for Skyrim Special Edition.
You know what man, you right, honestly though, Morrowind doesn't look THAT bad, in my opinion, Oblivion has worse character design, Skyrim's is only a normal step above morrowind, like if oblivion was never made, and it was made with the game mechanics of oblivion but the graphics of skyrim, it would look like a very logical progression in graphics, but as of now, it feels like Skyrim came after Morrowind more than Oblivion lmao, basically Morrowind's models look more realistic than oblivion, and that's just sad
with mods i actually prefer the look of a lot of morrowind, sure it isn't as realistic but the style is just so nice. I have more problems with hearing those damn boats creaking.
man i still remember being a kid and opening this game and just being blown away, that's something TES 10 won't even deliver... we need a reverse aging machine or a memory wipe one :D maybe we can ask dwemer to make one... if we see them again :O
No kidding. Each piece is there, within reason. I was so disappointed when in TES4 Oblivion they lumped the greaves, cuirass and pauldrons together. I still have a magazine with an article explaining before release about how they were "making things more user friendly" and "removing things that weren't effective" and "adding enemies that scale with the players level". Basically turning the gameplay in to the equivalent of plain porridge. Still loved TES4 tho.
@Stee Ye enemies scales with you? The idiotic system where simple skeletons needs 30 minutes to defeat because at high levels they become damage sponges? The system where all bandits did not live true to their name and each has glass and daedric armor at high levels?
Oh yes, the Blouse and Skirt of Mara, they're great. That resist magic effect is awesome, allows you to get rid of some of the blind on the Boots of Blinding Speed. You can actually get two crescent blades, if you set a mark in the room before you kill Dregas you can recall back there and loot a second one.
Also, I just realized why the guy that died from trying out Icarian Flight was named "Tarhiel," because it's similar to "Tar Heel" as in the North Carolina Tar Heels, the rival team of that developer's favorite Blue Devils. Ha!
Nightweaver20xx fun fact but extremely irrelevant, but I built the Tar Heels new locker room and installed all of their lockers in 2019, it was a cool experience and the players were super friendly
I played this non-stop for 4 years on the console, and I think I came up with some pretty unique exploits. Did you know you can take any NPC with you through any transport NPC, as long as it's inside and you cast Command on them first? This can include the transporter themselves. Combine Command, with Damage Strength when you reach your destination, and you can entirely restructure Morrowind's fast travel.
It's a top 10. But it's not 10 or 20 or 30 minutes. But over an hour. That's how Morrowind rolls. Clunky in its ways, but undeniably a masterpiece in it's own right.
Despite it's dated look, Morrowind was a game that you were eventually drawn back to, probably a sign that its design was what games should aspire to be rather than the halfassed "casual" fodder that we've come to expect from Bethesda Softworks nowadays. This game was what started me on the elder scrolls.
yes but if you play second time you will just cut your way and go straight for the unique items which make your game too easy, this is why they quit that things in Oblivion and Skyrim
like in morrowind you could just go for vampire ring near Dagon Fel, west from the village and that ring will kill every oponent in the game and drain his life and condition. When I started Morrowind again I always gone for those ring to make character more powerfull (thats the target isnt it?). So is it sounds broken? of course, thats why that was not so stupid as you think
Just so you all know, the Eltonbrand script does not check at all if you are a vampire, or if you did the quest for Sirilonwe, it just cares if you have Goldbrand, Shashev's key and the correct amount of gold on your inventory. You can just go straight to Ald'ruhn after getting Goldbrand, taunt Shashev to make him attack you, get his key, make sure you're carrying only 11171 gold on you (feel free to deposit the change on Shashev's corpse temporarily) and BAM, Eltonbrand without becoming a vampire or even talking to Sirilonwe at all.
Trying this for the first time, it's even more simple actually to trigger the script. Make sure you have Goldbrand equipped and 11171+ gold on you. Subtract the gold so you remain with exactly 11171 in inventory. The moment you drop the gold excess, the script triggers by showing the message "Go to Hell, Carolina!" and the sword gets transformed. I did all this while looking at Shashev and contemplating if I should kill him or not. Turns out it wasn't necessary :D
THERE’S NO WAY!!! I’m on my very first playthrough, haven’t started the main quest, semi-blind (I like to listen to videos like this in the background while I adventure). I am IN *Ibar-Dad* right now, found it while travelling for a Mage’s Guild quest. I was fighting the Golden Saint when you said its name and I was blown away by the coincidence. Thank you so much for mentioning the Shield, not only was I about to leave the room, but I actually DID look up and didn’t notice it! Hahahaha!
The first item on the list actually does have a clue! There's a drunk nord in Vivec's Telvanni Canton who tells you about it and even gives you a key! Either way I loved this video. Please talk about more Morrowind stuff! It's definitely the most interesting (and well written) era in The Elder Scrolls! Edit: Oh also! Elante appears in Oblivion as a friendly npc! There's actually several Altmer who we see in both games, most of them making reference to their appearance in Morrowind.
@@SephTheHuntress Umbacano does appear in Oblivion as well! He even mentions a firend named Sorcalin who was also in Morrowind.The Altmer in the Bruma mages guild was in Morrowind, too! I think all three of them worked as enforcers in the glass mines? Guess they made enough money to settle down in Cyrodiil
@@psychotripnerdstuff sheesh, Cucumber talking about lesser races, and Volonaro being a cutie pie, now I gotta find out more about sorcalin. Hmm, thanks for the information!
You call it "the Bloodmoon DLC", but surely this was in the era where such things were called "expansion packs". Was it even "downloadable content" at the time?
And was released before game content could be downloaded from the internet. At least from any official sources. Generally speaking even plain text files took a long time to download at that time.
@@Shadethewolfy Nah, the internet was already quite popular about 8 years before Morrowind. That's when the first big names like Altavista (the Google of those days), mIRC (the Twitter of those days), Netscape (the #1 web browser in those days until the dawn of Internet Explorer), ICQ (the WhatsApp of those days), etc appeared.
@@mickey4697 So i've not been the only one looking for him there, lol. Although the bigger F for me was Saint Jiub in the Soul Cairn. Imagine someone who wrote an entire fanfiction with a selfmade character and Jiub as his trustworthy companion for years and then you suddenly find him in the soul cairn. I was happy and mentally broken at the same time. I mean, i wrote a fanfiction with Jiub in it, then i stopped that and wrote my own story completely out of original ideas, but greatly inspired by Morrowind and Elder Scrolls in general. And then there he is, with his Opus page quest. And his cliff racer slaying background story. That was the most priceless nod of nostalgia for me in my entire life.
No lie, when I was young playing Morrowind for the first time I found The Face of God by sheer exploration. I had no guide, just the burning curiosity of "what's behind this door?" and "I haven't floated up there yet!" That game broke my expectations for how detailed something can be and how much your "leave no rock unturned" level of exploration could be rewarded.
20:43 as a frequent user of shadowsting, I am pretty sure the chameleon is there so that you can assault NPC's and since they are invisible they can't report you. pretty sure.
@@FeedEgg yeah. I found that when the NPC is invisible, they are like the player when invisible; other NPC's don't know who is talking and therefore the crime isn't reported
You missed something about the practical effects of Shadowsting. The chameleon on the enemy allows you to murder non-hostiles in plain sight of a guard without getting caught. I'm mad you waited the 3 days to turn instead of just going to Vivec first then waiting. Also mark and recall for getting back and forth. XD
Nope, didnt work in my 0.46 version of the game (plus the 2 official extensions), chameleon on others and killing them doesnt hide you from being discovered.
"I'm mad you waited the 3 days to turn instead of just going to Vivec first then waiting. Also mark and recall for getting back and forth. XD " I knoww hahaa.
Absolutley go back. Most games i try to play for nostalgias sake never lasts long. Last time I jumped back to morrowind i put 120ish hours before i gave it a "break"(vacation) still on it actually but like most people will tell you mods are almost a must. Just to recommend a few:(aren't actual mod names) skyrim overlay and item look, MCP, tamriel rebuilt, the companion Julian(by far most fave mod) and of course all the graphical changes you can get you hands on. Seriously you can make it look almost as good as skyrim.
I think the only thing you missed, is on Shadow Sting, the chameleon effect is GREAT for killing someone without being caught. No need to hide a body that hides itself.
Bethesda must have had balls of steel making these epic events hidden. Nowadays every game takes the player by the hand to the cool stuff like in disney land. 💪
It's the one thing I like the least about later Elder Scrolls. Instead of reading journal entries you just follow icons on a world map. Oh well. We will always have Morrowind.
My favorite item in my collection was Azura's Star fitted with Vivec's soul. It was the highest valued item in game I found at 5 million, Almalexia's was 2.5 million if I remember right.
My favorite memory was definitely finding the daedric face of god. That maze that's before it? I had 100 acrobatics so I kind of just jumped over it. Found the Viking burial ship at the end and thought "that's it? Kind of lame" then I dunno why but looked up and noticed the cavern kept going, used my boots of levitation and low and behold, a daedric helmet. I was both excited an confused but I guess that kind of sums up Morrowind.
It just exemplifies one of the most amazing parts of Morrowind. The game simply rewarded exploration of every nook and cranny you came across, because sometimes you DID find items like these, well hidden in places that you would never have any way of knowing about other than simply stumbling across them. There was no fast travel or quest markers. In order to get somewhere you actually had to read the directions that NPCs would tell you. On your travels you would run across dungeons and ruins all the time. Sometimes there was nothing very interesting, but sometimes there were incredible secrets hidden inside. Oblivion and Skyrim are both great games, but I feel like neither of them rewarded independent exploration the same way Morrowind did. Those games would always clearly guide you on exactly where to go at all times and it was very rare for there to ever be anything interesting lying off the beaten path.
Dude. I did the same thing! “That’s it?” - then I remembered a book you find in Vivec rumored the Nord was tied to Daedra in some way. That clue enticed me to investigate the room further. After some levitating, I saw the beautiful Crystals 🥲
This is what actually surprised me in this video. I've played Morrowind dozens of times. I've completed the museum, I've been head of all the guilds and great houses, I completed the game before the expansions were released. I wore the covers off my physical players guide. I have thousands of hours in this game and I actually didn't know this was there. Even after 20 years, there's still more to find.
@@baileycunningham8836 that's funny I got the key in my first (and current) playthrough but am glad that I now know that I should do it rather sooner than later
Ama Nin is attached to the Imperial Cult questline. You're eventually sent across all across Oblivion's half acre to collect artifacts of import to the Cult,and more often than not,you'll encounter a person requesting a Scroll of Divine Intervention so they can escape. By fulfilling their requests,you get additional rewards. In this case,Mara's Blouse and Skirt.
Yeah, the imperial cult even give you free Divine Intervention scrolls. It's also not that unlikely for players to want to try out their new levitation item in that room. Not hidden items.
I watch this video every night to fall asleep, I rarely make it past Mara’s Skirt. Just figured I should thank you for giving me a sure-fire way to find some peace for the last few years. Love the content and the presentation of all your vids, but this one has a special place in my heart (and my recommended video feed)
I can't recall if it was mentioned in the Fallout 3 Easter Eggs video, but that Hollowed-Out Stump behind Thirsk with all the goodies is referenced in Fallout 3 as a Hollowed-Out Rock. You can find a large rock surrounded by three smaller trees behind the walls of Megaton, when approached it is labelled "Hollowed-Out Rock" and is searchable, inside is a sniper rifle with ammo, a stealth boy, and a note titled "As Requested" The note reads: S, Here's that stuff you wanted. If anyone asks where you got it -- say it was a gift from your grandma. Happy Hunting! E.
The rare Australian Long Hair Camel. A beautiful, if mutant-like, creature which secretes an extremely valuable resource: Elder Scrolls videos. We must protect this creature.
Camelworks: Most hidden Unique Items in Morrowind Me: Hah, he got nothing on me, I've spent countless hours on morrowind flying in godmode with the scroll of windwalker and investigating every cave i stumble upon also me literally 15 mins into the video: MY LIFE IS A LIE!!! At least i found 2 of those items, Maras clothes and the lucky staff. Btw scrolls of divine intervention aren't that hard to get. Almost every scroll merchant sells them and you get a bunch of them by doing temple or mages guild missions
I always have plenty Divine Intervention Scrolls from the Mages Guild, yeah. And I usually just learn the spell too, but I keep a few as a back up. I was amused he made it sound like they were rare.
@@hollyfindlay4051 I actually never kept them in any way, there was somewhere an easy to get amulet with divine intervention which requires nothing other than having it and still had 20-30 scrolls all the time, since I've always been a "magic item kleptomaniac" in Morrowind and those scrolls were so easy to find in dungeons or even in crates hat were spread through the towns
If it were an hour of information, sure. The constant drone and overly-verbose script just took the wind out of it. He's the DM that talks for an hour at the start of a campaign, to the point that you forget why you are there, and can't be bothered to remember.
It blows my mind how secluded and yet intricately detailed each of these items and their surroundings are. The average player without outside resources might be lucky to find one or two of these items. Yet, each one is full-value in terms of a unique and awesome experience that will leave one walking away feeling accomplished. How this was accomplished in Morrowind to a greater extent than Oblivion or Skyrim, back when Bethesda was still a growing company with vastly inferior resources, is really something.
I played for over a 1000 hours so I came into this expecting to know them all. I only knew 3. It just gives me that much more respect for the game, and I feel very vindicated in saying it's a much better game than the rest despite it's age and flaws.
Because of exactly what you said. Growing company less people, more singular, great ideas to actually make instead of a big company wanting to make the game they know will sell and nothing else
@Arnez Willis my only concern was how broken it could become. Made a ring to shoot a fireball that did enough damage just so I could kill annoying cliffracers! One touch kill spells lol.
@@orukarm there's 2 limeware platters in the excise office. You have to be quick to take them then drop them quickly before the guard gets to you. Then after you drop them, pick them back up, no problem. There is a egg mine up the road from a town that looks like the cantons in Vivec. From Seyda Neen, it's to balmora, then to Suran, then to molag mal. Up the road is an egg mine that is abandoned. Down in its depths in the queens chambers is a low rock wall in the back. Jump over it you'll find a dead redguard that has a daedric katana on his corpse. In Balmora, there are towers. In one of the towers on top of a bookcase on the top floor is "The Sword of White Woe". There's a guard in there but you can sneak and take it. Save before attempting. The Sword is a ebony broadsword with a damage health magic effect on it.
unknowning unknown Because it makes the world a lot less centered around the player, as everything found isn’t just linked to your player level. Also most new players won’t even know how to do most of the pro strats, sooooooooo...
Morrowind has got to be the most detailed RPG world ever. It has been a looooong time since I played it and I loved seeing and remembering hours spent exploring that place. Nice video.
Back in these days we didn't need a new game every week. Games took 60+ hours to go through. But morrowind is the definition of goodbye social life and next 10 years of my life. Back when graphics and stupidly simple gameplay for the masses weren't a neccesary staple. I miss these days. Also wonderful video full of love for this great masterpiece camel!
28:40 I would actually use that one skirt given to you during the Telvanni quest, It's unenchanted and only has an enchant rating of 4, but you can give yourself Juuuust enough Slowfall on that skirt that you'll never take fall damage.
I am playing an enchanter character right now, and I made myself a set of robes with 1 point of constant effect levitation. It's really slow, but when combined with the boots of blinding speed you can zoom through the sky without ever needing to land.
@@Andrew-zm8gh brooooooooooo Here I was thinking I was smart by using lock door spells after luring enemies into a room and using levitate to fly up where they can’t hit me, so I can rain arrows while they can’t escape, and I use mark and recall when I want to lock enemies in a room and just leave.
By some miracle I managed to find gold brand. Mostly remember the orc because there's s full suit of orcish armor that can be stolen from that orc house with practically no repercussion at level 1. Something that I always did on every new save file. Upgrading it to something more? I'd never imagined something so incredibly hidden!
Yeah, finding Goldbrand is less tough. I did it by hearing a rumor there was a daedric artifact around the west coast of Morrowind from a friend, but the Eltonbrand thing is just ludicrous. Awesome and hilarious, but ludicrous.
similar here, of all these only goldbrand and the dragonbone curias did I find on my own in-game, despite having found and explored almost all of the locations
The Boots Of The Apostle/Ama Nin one is part of the imperial cult quest. The cult is constantly giving you scrolls of divine intervention. Also, there's a glitch where the option to give Ama the scrolls doesn't disappear. You can keep giving her a scroll, and every time you do you get another Mara's skirt, Mara's shirt, and a reputation point. There's another earlier imperial cult quest with the same glitch.
18 years and there still so much I didn't know about Morrowind even it's one of my most played games. Thanks for this great video and the Eltonbrand facts!
I found Shadowsting without a guide and most of the time I only care about the Enchanted Ring, the Gloves and the Ebony Arrows of Doom Especially the fact the Ring gives you Fortify 20 Marksman and Night Eye 20, also the one of the pairs of gloves give you Fortify 20 Security/AKA Lockpicking skills and the other glove gives you Fortify 20 Sneak. But the Arrows... They deal 5000 damage of enchantment what those arrows, pretty much can kill anything as long the enemy itself does not Null, Absorb or Reflect the Magic And definitely do not try it on someone who Reflects Magic or else you'll be laying down on the ground Dead. And the ring and gloves are all passive not something to cast a spell to have the effects. I can say for sure the Ring makes it really help you train your Marksman skill by the fact that how you supposed to increase your skill if you can't really hit anything. And the Lockpicking Glove definitely more useful than the Sneak Glove by the fact gives you a higher success rate picking locks and let you pick higher level locks. Though the Sneak is still useful by the fact how do you supposed to rob anyone if people can easily see you, you need Sneak to rob people blind (-:
The rivalry with the Carolina Tar Heels is also the reasoning behind the name of Tarhiel. One of the first characters most players run into who immediately dies because, well, basically his own stupidity.
One aspect you youngins need to understand is the way you did quests was you actually had to read it. Didn’t spam A and point toward a marker and hold forward. The quest would say stuff like “head west out of town until you see a gargoyle statue then head east to the town of Bazar’dum and speak to my old friend and fighters guild buddy Oärf. Tell him I sent you.” Was crazy man
Camel you hero I've just got morrowind yesterday, just had a dark brotherhood assassin jump me on my first night, and give me some wayy better armour from his corpse
I'm sure this has been mentioned by now, but in case it hasn't or is buried, the very first location is associated with a quest called "Nord Burial" given by a drunk Nord at the Lizard Head. Enjoy :)
@camelworks 19:05 that note, from e to s, is strikingly similar to the one that can be found in a hollowed out rock by megaton in fallout 3 ,which is also from e to s, that reads : S, Here's that stuff you wanted. If anyone asks where you got it -- say it was a gift from your grandma. Happy hunting! E
Yeah, I literally just found that hidden cache in Fallout 3 a few days ago. Found it by accident after killing a mole rat a few feet away Anyway, I happened to have named my character something that started with S, so I thought that part changed based on the player's name. Now I'm even more confused lol
My brother and I used to print off like 50 or 100 page quest walkthroughs when this game came out, it definitely got us through back in the 2000s. We would also print off lists like 10 unique weapons or 10 unique armor :)
I used to try and keep "detect enchantment 20 feet on self" going all the time easy enough to get a piece of armor enchanted with this, but if all your armor enchantment slots are in use for better things, it is an easy cast, or better yet, potion. Helped me find most of these.
26:57 I met that exact criteria by pure chance on my first playthrough. The boots I just wanted to test out the moment I got them (as one does with enchanted stuff) and I noticed the hole and I just happened to have a DI scroll because I hadn’t really bothered selling lighter items since I turned in the Staff of Hasedoki and cleaned out the Redoran Vault.
The quest that sends you here literally gives a DI scroll, and the previous quest has the same pattern : find the item for the quest, realize there's a person nearby who needs a DI scroll, give them the scroll, find out they were an incarnated divine, get special items and bonus reputation points for rescuing them and telling the quest giver. This is basically just a part of the Imperial Cult questline.
I remember the days back before internet was common households, I spent weeks, WEEKS, searching for the deadric crescent blade. Not knowing where it was I used the physical map to search every single deadric ruin in the game. Every. Single. One. I found tons of loot though, including, I'm pretty sure, the only deadric bow in the game.
You can get a Daedric Bow from the haunted house area in vivec (I forgot the exact name lol) after finding some mine in balmora. You have to talk too this specific person, and not the other two people the guards tell you about.
@@chungman6167 OR you could just travel to Gnisis and travel east until you reach the mountain wall to the Ashlands and search the two ruins along the cliffs with levitate.
This made me remember just how amazing Morrowind was back when I hadn’t been spoiled by all the lazy crutches developers build in for us now. Morrowind is like the early seasons of Game of Thrones. Fallout 4 is like the later seasons. And Fallout 76 is the finale. Such a shame.
Morrowind was the first RPG I ever really got into and it gave me such a feeling of awe and an incredible depth of immersion that no other game has ever come close to matching since. I also put a lot of time into Oblivion and Skyrim when they came out, and while they are both great games, neither of them has the same level of detailed craftsmanship that seeming went into every aspect of Morrowind. Morrowind felt like a game that was lovingly designed by people out of genuine passion, whereas Oblivion and Skyrim always felt like they were games created to make money.
Morrowind is so fucking amazing and you do it great justice, Camel. I wish I was a kid again so that I could sit down and immerse myself in it. Hopefully one day I can play it
You dont actually need to lockpick lvl 80 doors to get into the first secret location. If I remember correctly there is some nord guy somewhere in the tavern of vivec city, you can ask him about rumors and he give you key to that chamber as well aas some hints to find it
So to cure yourself after getting the sword named after a Duke Blue Devils player you need to complete a task for the elder scrolls version of the devil
lol, you opened the video with my favorite dungeon design ever in a game. A patron at the argonian cornerclub in Vivec told me how to find that place when I asked about rumors or secrets.
I get a MASSIVE nostalgia when seeing any Morrowind videos or hearing the soundtrack. No one puts SO MUCH dev time and thought in new games anymore. Morrowind will always be the legendary game.
Omg you're amazing. The level of detail you give when describing an area is phenomenal. You described the stale air in that dwemmer ruin and I was brought right back to when I played this game as a child the first time. Well probably the second time. The first time I spent days IRL in seyda neen selling the loot I hunted for and all the local flowers and fauna. Trying to fit in with society and have a job and a purpose after being released.
Oblivion was good. It required block timing and you had major and minor skills. In skyrim you might as well not block and you level up from literally everything. Skill books are OP and trainers are OP. Skyrim is definently for casual players, but Oblivion requires some skill.
Oblivion was good and still had alot less casualization in it compared to skyrim that stripped away nearly everything and made it very very streamlined
morrowind has it's own problems. the mechanics are completely broken. the quests themselves are usually awful, especially the main quest. you can only fetch a book so many times before it gets old. it also looks and plays like complete ass, even by 2002 standards. it was also a buggy and broken mess. sure, the writing is good, but that can only make up for so much when the point of a game is actually playing it. this is coming from someone who loves morrowind, too. getting rid of the major/minor skills in skyrim wasn't a bad thing. the perk system in skyrim is a massive upgrade to the previous games (though the quality of majority of perks is bad). removing the limits of actions is the problem. for example, being able to pick master locks at 15 lockpicking renders the entire perk tree useless. being able to enter the mages guild knowing only flames and healing makes the guild pointless. forcing the player to be a werewolf just to be part of companions is also terrible. in short, the game lacks limitations and forces too many choices.
My best opinion of what the motif on the tower shield is; a flying insect as seen from above. Also definitely see the griffon/owl representation there on the wing caps as well
I hope you enjoy my new 15 minute video on Morrowind's 10 most hidden unique items.
I LOVE YOU CAMEL
What in the goddamn...
Thanks for the heart dude!
Can't wait to watch the video, camel! Keep up the good work were all loving what you do!
Keep it up
Love your content
Bethesda: We want you to solve this Dunmeri maze
The levitate spell: No
Well, I think that's a really nice thing for immersion.. You ahve the choice to play the way you want be it judged honorable or not haha
Levitate? My Acrobatics skill is 210.
@@ostrovnyklinok6165 I lost my honour when I started taking orders from a skooma addict.
I wonder if there are mods to put Levitate back into Oblivion or Skyrim...that would be fun.
the devs knew perfectly well that you can cheat thru this maze. after all, it's not that hard to just seal it with a ceiling. they're just giving mages and acrobats a moment to shine
"... lock level of 80. An obstacles that can only be bypassed by a security expert"
Laughs in alteration
or you know go find a random crate with a scroll of Ekash's lock splitter which are only everywhere
I wouldn't say everywhere, you still have to explore places to find them. Just not everywhere.
Or give a nord some mazte in one of the vivec cantons and he'll give you the key and quest notification about this place
Prepare to find yourself tripping over scrolls of Ekash's Lock Splitter until the precise moment you need one for those rare high level locks. >_>
well at this point i have a whole library of scrolls in my stronghold. Just dont sell them.
2000+ hours in morrowind, watched tons of videos about it along the years, but i never had heard of BlueDev's Ring, so amazing how after all this time i can still find something new.
That's why I have loved Morrowind to this day
I was thinking more or less the same thing. What a game
2000? охуеть.
Same, except Ive found the devring. I had absolutely no idea about the Daedric twinblade and would have thought it was a mod if I seen it elsewhere!
@@wanderingwhy xaxaxa пре
Finding the Daedric Face of God in that chamber was one of the greatest moments in gaming ever. The way Daedric artifacts are rare, valuable and powerful; and the fact that you don't just loot it off the corpse of some boss; it is some long-forgotten artifact placed in a esoteric location. It's moments like this that are severely lacking in other TES games. Morrowind is peak Bethesda in my opinion. The game just made exploration and discovery so damn invigorating in ways no other game has done.
Hear, hear!
Which makes a remaster or modernization 20 years later all the more valuable.
@@s2korpionic I think the map function was a part of this ethos
Check out dren slave manor. You can get like 4 pieces of daedric there fron killing specific guards. Plus glass/orc/dwemer weapons/armor.
But you can get daedric legs, shield, katana, and dai katana there
@@loveconqueror "remaster or modernization"
considering all the known efforts done to other franchises/games, I'd worry if this happens. There's a high chance it would downgrade itself to cater to modern gamers.
I remember stumbling upon Eleidon’s Ward on my first time playing a while back. That entire treasure room was making me cry tears of joy
Another good one is the Redoran Vault in the redoran quarter in Vivec which can be accessed with a key stolen from one of the noblemen’s dresser. Enchanted ebony/glass gear, thousands of gold, soul gems and more as a level 1 ? Don’t mind if I do. Though it does break the game a little on subsequent play throughs
Fuck! I was in that tomb! I didn't even look up!
The Deadric Face of Todd available for only 25.99 in the Creation Club for ES6
Too be honest, I think Todd should just start adding in much larger creations (mods) into the CC, I'm talking entire new lands to explore full of quests, very developed characters, and more. Then more people would be interested in it.
lmao
Feces of Todd
@Phillip Cameron Sad, people didn't like it when they tried making mini DLC's for Oblivion, and now they try doing the same thing for Skyrim Special Edition.
@Emmanuel Araujo and fortify Barter/Merchantile by 100
Morrowind is ugly as sin, intuitive as particle physics, user friendly as a moon lander, and still one of the best games ever made.
You know what man, you right, honestly though, Morrowind doesn't look THAT bad, in my opinion, Oblivion has worse character design, Skyrim's is only a normal step above morrowind, like if oblivion was never made, and it was made with the game mechanics of oblivion but the graphics of skyrim, it would look like a very logical progression in graphics, but as of now, it feels like Skyrim came after Morrowind more than Oblivion lmao, basically Morrowind's models look more realistic than oblivion, and that's just sad
with mods i actually prefer the look of a lot of morrowind, sure it isn't as realistic but the style is just so nice. I have more problems with hearing those damn boats creaking.
Might not have aged well but for the time the game was beautiful.
man i still remember being a kid and opening this game and just being blown away, that's something TES 10 won't even deliver... we need a reverse aging machine or a memory wipe one :D maybe we can ask dwemer to make one... if we see them again :O
It stole my soul from waking up on that boat and owns it still ❤
By Azura by Azura by Azura! It's a 1 hour video!
It is a gift from the Knights of the nine!
Speak quickly Outlander.
@@Darkmage1293 Or go away!
St.Lotus by Azura by Azura by Azura it's a 1 hour video I can't believe it's here in my recommended next to me
@@musicalneptunian N'wah!
I love how many armor slots Morrowind has.
No kidding. Each piece is there, within reason. I was so disappointed when in TES4 Oblivion they lumped the greaves, cuirass and pauldrons together. I still have a magazine with an article explaining before release about how they were "making things more user friendly" and "removing things that weren't effective" and "adding enemies that scale with the players level". Basically turning the gameplay in to the equivalent of plain porridge. Still loved TES4 tho.
@@alekkonert158 oblivion did not lump greaves with cuirass. Oblivion still has greaves and cuirass as separate. Skyrim lumps them together
Yea Oblivion lumped the pauldrons in with the cuirass, and made the gloves into singular sets (as opposed to separate left and right units)
@Stee Ye the level scaling tho, that's what turnes me off the most
@Stee Ye enemies scales with you? The idiotic system where simple skeletons needs 30 minutes to defeat because at high levels they become damage sponges? The system where all bandits did not live true to their name and each has glass and daedric armor at high levels?
Oh yes, the Blouse and Skirt of Mara, they're great. That resist magic effect is awesome, allows you to get rid of some of the blind on the Boots of Blinding Speed. You can actually get two crescent blades, if you set a mark in the room before you kill Dregas you can recall back there and loot a second one.
Also, I just realized why the guy that died from trying out Icarian Flight was named "Tarhiel," because it's similar to "Tar Heel" as in the North Carolina Tar Heels, the rival team of that developer's favorite Blue Devils. Ha!
Michael Jordan does not appreciate this
*Roy Williams hated that*
Nightweaver20xx fun fact but extremely irrelevant, but I built the Tar Heels new locker room and installed all of their lockers in 2019, it was a cool experience and the players were super friendly
@@scotty2866 Cool beans.
Scotty Coolest beans.
"so you can slot yourself into a dragon, a bit like donkey in shrek"
May Talos have mercy on your pitiful soul.
"[...], like every furry fan of vore ever dreamt."
@@MASHo1992 UwU
I'm going to have nightmares
Mmmmmmmmmmmmmm divines save us
Morrowind will forever feel like home. It was such a special game, so many things to discover. Exploration really was rewarded.
I played this non-stop for 4 years on the console, and I think I came up with some pretty unique exploits. Did you know you can take any NPC with you through any transport NPC, as long as it's inside and you cast Command on them first? This can include the transporter themselves. Combine Command, with Damage Strength when you reach your destination, and you can entirely restructure Morrowind's fast travel.
That's awesome XD
I’d like to know more about how you took advantage of this
teach me o great breton
Still waiting for the continuation
@Celerysteela health magic fatigue. Could never forget baby
It's a top 10.
But it's not 10 or 20 or 30 minutes. But over an hour.
That's how Morrowind rolls. Clunky in its ways, but undeniably a masterpiece in it's own right.
Darkmage1293
I mean. The Oblivion one is almost 2 hours I think.
Cause he's talking alot
Strykain
You statistically make more money by making a bunch of short videos than making only a few long ones.
Strykain If he was desperate he would do 15 minute videos with an ad every 2 minutes
Despite it's dated look, Morrowind was a game that you were eventually drawn back to, probably a sign that its design was what games should aspire to be rather than the halfassed "casual" fodder that we've come to expect from Bethesda Softworks nowadays. This game was what started me on the elder scrolls.
Before: Who is this nerd?
Now: 5 tabs of Camel's vids at once
so true
Agreed :)
Wow, this guy is big brain, listening to 5 videos at once??
amazing they reward exploration like this, we need more games like this
yes but if you play second time you will just cut your way and go straight for the unique items which make your game too easy, this is why they quit that things in Oblivion and Skyrim
like in morrowind you could just go for vampire ring near Dagon Fel, west from the village and that ring will kill every oponent in the game and drain his life and condition. When I started Morrowind again I always gone for those ring to make character more powerfull (thats the target isnt it?). So is it sounds broken? of course, thats why that was not so stupid as you think
@@Skorpion1991 the only thing really broken here is that grammar, jeez!
@@andrejz8954 turn on your brain and start thinking you will see something more beyond grammar, gl with trying zombie brain!
@@Skorpion1991 wessin here mista ima wannin too tella zumethung..........................UwU
Just so you all know, the Eltonbrand script does not check at all if you are a vampire, or if you did the quest for Sirilonwe, it just cares if you have Goldbrand, Shashev's key and the correct amount of gold on your inventory.
You can just go straight to Ald'ruhn after getting Goldbrand, taunt Shashev to make him attack you, get his key, make sure you're carrying only 11171 gold on you (feel free to deposit the change on Shashev's corpse temporarily) and BAM, Eltonbrand without becoming a vampire or even talking to Sirilonwe at all.
Trying this for the first time, it's even more simple actually to trigger the script. Make sure you have Goldbrand equipped and 11171+ gold on you. Subtract the gold so you remain with exactly 11171 in inventory. The moment you drop the gold excess, the script triggers by showing the message "Go to Hell, Carolina!" and the sword gets transformed. I did all this while looking at Shashev and contemplating if I should kill him or not. Turns out it wasn't necessary :D
your honor this is false
THERE’S NO WAY!!!
I’m on my very first playthrough, haven’t started the main quest, semi-blind (I like to listen to videos like this in the background while I adventure).
I am IN *Ibar-Dad* right now, found it while travelling for a Mage’s Guild quest. I was fighting the Golden Saint when you said its name and I was blown away by the coincidence. Thank you so much for mentioning the Shield, not only was I about to leave the room, but I actually DID look up and didn’t notice it! Hahahaha!
The first item on the list actually does have a clue! There's a drunk nord in Vivec's Telvanni Canton who tells you about it and even gives you a key! Either way I loved this video. Please talk about more Morrowind stuff! It's definitely the most interesting (and well written) era in The Elder Scrolls!
Edit: Oh also! Elante appears in Oblivion as a friendly npc! There's actually several Altmer who we see in both games, most of them making reference to their appearance in Morrowind.
Cucumbacano as well, so I've heard.
@@SephTheHuntress Umbacano does appear in Oblivion as well! He even mentions a firend named Sorcalin who was also in Morrowind.The Altmer in the Bruma mages guild was in Morrowind, too! I think all three of them worked as enforcers in the glass mines? Guess they made enough money to settle down in Cyrodiil
@@psychotripnerdstuff sheesh, Cucumber talking about lesser races, and Volonaro being a cutie pie, now I gotta find out more about sorcalin. Hmm, thanks for the information!
You call it "the Bloodmoon DLC", but surely this was in the era where such things were called "expansion packs". Was it even "downloadable content" at the time?
It was indeed an Expansion, not "DLC". It was released as a physical disc, along with Tribunal.
And was released before game content could be downloaded from the internet. At least from any official sources. Generally speaking even plain text files took a long time to download at that time.
@@sciverzero8197 Mhm, exactly. Back when Morrowind came out the internet was very much still in infancy.
@unknowning unknown Hehe this is very true, yes! XD
@@Shadethewolfy Nah, the internet was already quite popular about 8 years before Morrowind. That's when the first big names like Altavista (the Google of those days), mIRC (the Twitter of those days), Netscape (the #1 web browser in those days until the dawn of Internet Explorer), ICQ (the WhatsApp of those days), etc appeared.
#11: Fargoth's Ring
The Fargoth cycle is of deepest lore
@@jameslagervall9227 i was so sad when I played Elder Scrolls Online: Morrowind and he wasn’t there, that was such an F.
@@mickey4697 So i've not been the only one looking for him there, lol. Although the bigger F for me was Saint Jiub in the Soul Cairn. Imagine someone who wrote an entire fanfiction with a selfmade character and Jiub as his trustworthy companion for years and then you suddenly find him in the soul cairn.
I was happy and mentally broken at the same time.
I mean, i wrote a fanfiction with Jiub in it, then i stopped that and wrote my own story completely out of original ideas, but greatly inspired by Morrowind and Elder Scrolls in general. And then there he is, with his Opus page quest. And his cliff racer slaying background story.
That was the most priceless nod of nostalgia for me in my entire life.
@@Haggysack2k8 Wow, That is quite the F.
@@mickey4697 ESO is about 700 years before the events of Morrowind and Bosmer are the shortest lived of the mer.
No lie, when I was young playing Morrowind for the first time I found The Face of God by sheer exploration. I had no guide, just the burning curiosity of "what's behind this door?" and "I haven't floated up there yet!" That game broke my expectations for how detailed something can be and how much your "leave no rock unturned" level of exploration could be rewarded.
20:43 as a frequent user of shadowsting, I am pretty sure the chameleon is there so that you can assault NPC's and since they are invisible they can't report you. pretty sure.
Hah! neat.
@@FeedEgg yeah. I found that when the NPC is invisible, they are like the player when invisible; other NPC's don't know who is talking and therefore the crime isn't reported
You missed something about the practical effects of Shadowsting. The chameleon on the enemy allows you to murder non-hostiles in plain sight of a guard without getting caught.
I'm mad you waited the 3 days to turn instead of just going to Vivec first then waiting. Also mark and recall for getting back and forth. XD
I remeber caugthing vampirism by accident, not knowing you can actualy turn into vampire until it was too late. This gamę was soo great.
Nope, didnt work in my 0.46 version of the game (plus the 2 official extensions), chameleon on others and killing them doesnt hide you from being discovered.
"I'm mad you waited the 3 days to turn instead of just going to Vivec first then waiting. Also mark and recall for getting back and forth. XD
"
I knoww hahaa.
I played Morrowind when I was like 15. The nostalgia is almost making me want to go back.
Go back..... Bathesda fucked up go back to the good games
I started playing Morrowind again myself on the PC, after had played it on the Xbox all those years ago.
Im about to do it when i get my PC going again
Do it bro! Get mods!
Absolutley go back. Most games i try to play for nostalgias sake never lasts long. Last time I jumped back to morrowind i put 120ish hours before i gave it a "break"(vacation) still on it actually but like most people will tell you mods are almost a must. Just to recommend a few:(aren't actual mod names) skyrim overlay and item look, MCP, tamriel rebuilt, the companion Julian(by far most fave mod) and of course all the graphical changes you can get you hands on. Seriously you can make it look almost as good as skyrim.
I think the only thing you missed, is on Shadow Sting, the chameleon effect is GREAT for killing someone without being caught. No need to hide a body that hides itself.
Bethesda must have had balls of steel making these epic events hidden. Nowadays every game takes the player by the hand to the cool stuff like in disney land. 💪
Different (mostly better) times back then. Games were also harder -Gothic for example..
A time when it was about player satisfaction more than numbers on a screen.
It's the one thing I like the least about later Elder Scrolls. Instead of reading journal entries you just follow icons on a world map. Oh well. We will always have Morrowind.
Maybe back then it was as u say about player satisfaction but now younger people seem to be
more for immediate gratification wanting their trophy
Cant agree more, tried playing ESO, just not fun and I waste money at the same time.
My favorite item in my collection was Azura's Star fitted with Vivec's soul. It was the highest valued item in game I found at 5 million, Almalexia's was 2.5 million if I remember right.
almalexia’s is 7.5
Never played Morrowind but how do you soul trap them?
@@packlesswolf1 you cast soul trap on them then kill them
Almalexia's soul size is 1,500, while Vivec's is 1,000
@@packlesswolf1 same way as anything else; by killing them. No unkillable characters in this game!
The production value of Camel's videos always blows me away.
My favorite memory was definitely finding the daedric face of god. That maze that's before it? I had 100 acrobatics so I kind of just jumped over it. Found the Viking burial ship at the end and thought "that's it? Kind of lame" then I dunno why but looked up and noticed the cavern kept going, used my boots of levitation and low and behold, a daedric helmet. I was both excited an confused but I guess that kind of sums up Morrowind.
It just exemplifies one of the most amazing parts of Morrowind. The game simply rewarded exploration of every nook and cranny you came across, because sometimes you DID find items like these, well hidden in places that you would never have any way of knowing about other than simply stumbling across them. There was no fast travel or quest markers. In order to get somewhere you actually had to read the directions that NPCs would tell you. On your travels you would run across dungeons and ruins all the time. Sometimes there was nothing very interesting, but sometimes there were incredible secrets hidden inside.
Oblivion and Skyrim are both great games, but I feel like neither of them rewarded independent exploration the same way Morrowind did. Those games would always clearly guide you on exactly where to go at all times and it was very rare for there to ever be anything interesting lying off the beaten path.
Dude. I did the same thing! “That’s it?” - then I remembered a book you find in Vivec rumored the Nord was tied to Daedra in some way. That clue enticed me to investigate the room further. After some levitating, I saw the beautiful Crystals 🥲
A game that actually rewards you for never leaving a stone unturned
Am I weird for getting more excited about the boat?
This is what actually surprised me in this video. I've played Morrowind dozens of times. I've completed the museum, I've been head of all the guilds and great houses, I completed the game before the expansions were released. I wore the covers off my physical players guide. I have thousands of hours in this game and I actually didn't know this was there. Even after 20 years, there's still more to find.
Actually you learn about the dungeon with the burial boat from a nord npc in Vivec. He even gives you the key to open the trapped/locked door.
Beat me to it. Took me years to find out though. Only got the key in my most recent playthrough.
Yeah you do. It's still hard to find, though.
You can also learn about the Shrine of Boethiah from M'aiq the Liar.
@@baileycunningham8836 that's funny I got the key in my first (and current) playthrough but am glad that I now know that I should do it rather sooner than later
Yup that's how I found it way back when😜😜😜
Ama Nin is attached to the Imperial Cult questline. You're eventually sent across all across Oblivion's half acre to collect artifacts of import to the Cult,and more often than not,you'll encounter a person requesting a Scroll of Divine Intervention so they can escape. By fulfilling their requests,you get additional rewards. In this case,Mara's Blouse and Skirt.
Yeah, the imperial cult even give you free Divine Intervention scrolls.
It's also not that unlikely for players to want to try out their new levitation item in that room.
Not hidden items.
I watch this video every night to fall asleep, I rarely make it past Mara’s Skirt. Just figured I should thank you for giving me a sure-fire way to find some peace for the last few years. Love the content and the presentation of all your vids, but this one has a special place in my heart (and my recommended video feed)
Hail! I been watching this video all week to fall asleep too. You still watching this 3 years later? :)
I can't recall if it was mentioned in the Fallout 3 Easter Eggs video, but that Hollowed-Out Stump behind Thirsk with all the goodies is referenced in Fallout 3 as a Hollowed-Out Rock.
You can find a large rock surrounded by three smaller trees behind the walls of Megaton, when approached it is labelled "Hollowed-Out Rock" and is searchable, inside is a sniper rifle with ammo, a stealth boy, and a note titled "As Requested"
The note reads:
S,
Here's that stuff you wanted. If anyone asks where you got it -- say it was a gift from your grandma.
Happy Hunting!
E.
Feckless Urbanite "E" for Eden?
They are pretty common in games such as theese...but yeah the names are uniquely same...even in Fo 4
Im convinced it's a dev leaving op items for their friend to find
Noooo way that's legit. I remember thinking the note was weird in fallout 3, not remembering after all the years...
The rare Australian Long Hair Camel. A beautiful, if mutant-like, creature which secretes an extremely valuable resource: Elder Scrolls videos. We must protect this creature.
A majestic creature indeed
Clicked on this expecting to watch a normal 15 minute top ten during school but got hyped for a 1 hour video to take up an entire study period wooo
Ashton 99 who’s studying isnt it spring break
@@Nik-wo7hk spring break was in march
"What do you mean you spent all your dev time designing a single tomb?!"
"Okay, well, at least tell us you put it somewhere obvious, so all that work is appreciated by the gamers"
Camelworks: Most hidden Unique Items in Morrowind
Me: Hah, he got nothing on me, I've spent countless hours on morrowind flying in godmode with the scroll of windwalker and investigating every cave i stumble upon
also me literally 15 mins into the video: MY LIFE IS A LIE!!!
At least i found 2 of those items, Maras clothes and the lucky staff. Btw scrolls of divine intervention aren't that hard to get. Almost every scroll merchant sells them and you get a bunch of them by doing temple or mages guild missions
literally same. i went looking for secrets like this as a kid and found almost none...
I always have plenty Divine Intervention Scrolls from the Mages Guild, yeah. And I usually just learn the spell too, but I keep a few as a back up. I was amused he made it sound like they were rare.
@@hollyfindlay4051 I actually never kept them in any way, there was somewhere an easy to get amulet with divine intervention which requires nothing other than having it and still had 20-30 scrolls all the time, since I've always been a "magic item kleptomaniac" in Morrowind and those scrolls were so easy to find in dungeons or even in crates hat were spread through the towns
@@reinerzufall978 Makes sense, honestly. Maybe I'm silly to just lug a whole bunch around, lol
camel is one of the few youtubers I turn Ublock origin off for.
Nobody:
Camel: have an hour long video on morrowind
Everybody: Yes
It's everything I've ever wanted.
I want to find the last of the secrets of this game its so damn good. Later levels are just baller.
If it were an hour of information, sure. The constant drone and overly-verbose script just took the wind out of it. He's the DM that talks for an hour at the start of a campaign, to the point that you forget why you are there, and can't be bothered to remember.
Even just not reading the statblock of each item would have respected my time.
It blows my mind how secluded and yet intricately detailed each of these items and their surroundings are. The average player without outside resources might be lucky to find one or two of these items. Yet, each one is full-value in terms of a unique and awesome experience that will leave one walking away feeling accomplished.
How this was accomplished in Morrowind to a greater extent than Oblivion or Skyrim, back when Bethesda was still a growing company with vastly inferior resources, is really something.
I played for over a 1000 hours so I came into this expecting to know them all. I only knew 3. It just gives me that much more respect for the game, and I feel very vindicated in saying it's a much better game than the rest despite it's age and flaws.
@@kaldo_kaldo Seeing your reaction every time something new came up must've been priceless.
Because of exactly what you said. Growing company less people, more singular, great ideas to actually make instead of a big company wanting to make the game they know will sell and nothing else
"...run out of breath."
*laughs in argonian*
*Laughs in Porphyric Hemophillia*
*laughs in wearing boots*
*mutters something about escaped slave*
@@JaspWomanizer o..oh
*laughs in vivec's tear*
"you get to slide your self inside a dragon, like donkey in shrek"
Discustan
Now this is the shit I want to see! Thank you sir
Capital!
The Lore of this game is astonishing and to use it for your story telling while showcasing the unique items is brillant! thanks for your efforts!
Damn the morrowwind looting system is so much better than Skyrim’s
Way better. There are items you can get as soon as you get off the boat that is worth 30K and up.
Svetlana Rodriguez where?
@Arnez Willis my only concern was how broken it could become. Made a ring to shoot a fireball that did enough damage just so I could kill annoying cliffracers! One touch kill spells lol.
@@orukarm there's 2 limeware platters in the excise office. You have to be quick to take them then drop them quickly before the guard gets to you. Then after you drop them, pick them back up, no problem. There is a egg mine up the road from a town that looks like the cantons in Vivec. From Seyda Neen, it's to balmora, then to Suran, then to molag mal. Up the road is an egg mine that is abandoned. Down in its depths in the queens chambers is a low rock wall in the back. Jump over it you'll find a dead redguard that has a daedric katana on his corpse. In Balmora, there are towers. In one of the towers on top of a bookcase on the top floor is "The Sword of White Woe". There's a guard in there but you can sneak and take it. Save before attempting. The Sword is a ebony broadsword with a damage health magic effect on it.
unknowning unknown Because it makes the world a lot less centered around the player, as everything found isn’t just linked to your player level. Also most new players won’t even know how to do most of the pro strats, sooooooooo...
Morrowind has got to be the most detailed RPG world ever. It has been a looooong time since I played it and I loved seeing and remembering hours spent exploring that place. Nice video.
Back in these days we didn't need a new game every week. Games took 60+ hours to go through. But morrowind is the definition of goodbye social life and next 10 years of my life. Back when graphics and stupidly simple gameplay for the masses weren't a neccesary staple. I miss these days. Also wonderful video full of love for this great masterpiece camel!
28:40 I would actually use that one skirt given to you during the Telvanni quest, It's unenchanted and only has an enchant rating of 4, but you can give yourself Juuuust enough Slowfall on that skirt that you'll never take fall damage.
I am playing an enchanter character right now, and I made myself a set of robes with 1 point of constant effect levitation. It's really slow, but when combined with the boots of blinding speed you can zoom through the sky without ever needing to land.
@@Andrew-zm8gh brooooooooooo
Here I was thinking I was smart by using lock door spells after luring enemies into a room and using levitate to fly up where they can’t hit me, so I can rain arrows while they can’t escape, and I use mark and recall when I want to lock enemies in a room and just leave.
48:01 "You could give it away as a birthday crescent..."
You're a monster!
By some miracle I managed to find gold brand. Mostly remember the orc because there's s full suit of orcish armor that can be stolen from that orc house with practically no repercussion at level 1. Something that I always did on every new save file. Upgrading it to something more? I'd never imagined something so incredibly hidden!
Yeah, finding Goldbrand is less tough. I did it by hearing a rumor there was a daedric artifact around the west coast of Morrowind from a friend, but the Eltonbrand thing is just ludicrous. Awesome and hilarious, but ludicrous.
similar here, of all these only goldbrand and the dragonbone curias did I find on my own in-game, despite having found and explored almost all of the locations
The Boots Of The Apostle/Ama Nin one is part of the imperial cult quest. The cult is constantly giving you scrolls of divine intervention. Also, there's a glitch where the option to give Ama the scrolls doesn't disappear. You can keep giving her a scroll, and every time you do you get another Mara's skirt, Mara's shirt, and a reputation point. There's another earlier imperial cult quest with the same glitch.
18 years and there still so much I didn't know about Morrowind even it's one of my most played games. Thanks for this great video and the Eltonbrand facts!
Still, nothing can beat my Pants of Levitation!
As Kahjiit cannot wear Boots...
are you talking about the travel stained pants? or did you just enchant your pants?
this is so sad :(
Workshop Wednesday, Karaoke Everyday This is so sad :(. Alexa, play Dragoncito 2.
I have been playing morrowind for 5 years now.....I didn’t know about these items.... this game is crazy.... love u camel
I found Shadowsting without a guide and most of the time I only care about the Enchanted Ring, the Gloves and the Ebony Arrows of Doom
Especially the fact the Ring gives you Fortify 20 Marksman and Night Eye 20, also the one of the pairs of gloves give you Fortify 20 Security/AKA Lockpicking skills and the other glove gives you Fortify 20 Sneak.
But the Arrows...
They deal 5000 damage of enchantment what those arrows, pretty much can kill anything as long the enemy itself does not Null, Absorb or Reflect the Magic
And definitely do not try it on someone who Reflects Magic or else you'll be laying down on the ground Dead.
And the ring and gloves are all passive not something to cast a spell to have the effects.
I can say for sure the Ring makes it really help you train your Marksman skill by the fact that how you supposed to increase your skill if you can't really hit anything.
And the Lockpicking Glove definitely more useful than the Sneak Glove by the fact gives you a higher success rate picking locks and let you pick higher level locks.
Though the Sneak is still useful by the fact how do you supposed to rob anyone if people can easily see you, you need Sneak to rob people blind (-:
The rivalry with the Carolina Tar Heels is also the reasoning behind the name of Tarhiel. One of the first characters most players run into who immediately dies because, well, basically his own stupidity.
One aspect you youngins need to understand is the way you did quests was you actually had to read it. Didn’t spam A and point toward a marker and hold forward. The quest would say stuff like “head west out of town until you see a gargoyle statue then head east to the town of Bazar’dum and speak to my old friend and fighters guild buddy Oärf. Tell him I sent you.” Was crazy man
I love these long videos. I just have them playing in the background while I go about my day and it's great.
Same i have them playing while i play other video games . V nice to listen too
Camel you hero
I've just got morrowind yesterday, just had a dark brotherhood assassin jump me on my first night, and give me some wayy better armour from his corpse
Ayyy now ur learning.
Enjoy crippling hard times. Then free all the slaves
That is one hell of a money source. Don't finish the Tribunal quest to stop them
Those cunts are just free money tbh
"In a depression, like me" you alright Camel?
I like to ask for help cryptically via a Morrowind video (:
@@Camelworks it's the easiest way.
@@Camelworks *Gives hug*
Alan Smith I know, this made me sad. :-(
@@Camelworks For what it's worth, we love your videos and all the effort you go through for us all. 💜 Thank you.
This is probably one of my favorite videos on Morrowind! The build up of each item is perfect!
I'm sure this has been mentioned by now, but in case it hasn't or is buried, the very first location is associated with a quest called "Nord Burial" given by a drunk Nord at the Lizard Head. Enjoy :)
Woo! A Morrowind video. Now this is why exploration was so cool in this game. Powerful, hidden stuff and no random, leveled loot.
But they did have random leveled loot, only on re-spawned enemies based on area level, but random and leveled.
GOLDBRAND has been removed from your inventory.
Eltonbrand has been added to your inventory.
RUSSEL BRAND has been added to your Save Game file.
Death is a perferable alternative to communism.
Morrowind is my favorite in terms of narrative and storytelling! I love it so much
I know I'm late as hell but the pronunciation of "Cuirass" almost made me smash my keyboard
@camelworks 19:05 that note, from e to s, is strikingly similar to the one that can be found in a hollowed out rock by megaton in fallout 3 ,which is also from e to s, that reads : S,
Here's that stuff you wanted. If anyone asks where you got it -- say it was a gift from your grandma.
Happy hunting!
E
yeah its a recurring thing in bethesda games
Yeah, I literally just found that hidden cache in Fallout 3 a few days ago. Found it by accident after killing a mole rat a few feet away
Anyway, I happened to have named my character something that started with S, so I thought that part changed based on the player's name. Now I'm even more confused lol
Me: So Morrowind devs, what's your favorite movie?
All of them: *UP*
LOL this just made me laugh so hard. Have a great day
My brother and I used to print off like 50 or 100 page quest walkthroughs when this game came out, it definitely got us through back in the 2000s.
We would also print off lists like 10 unique weapons or 10 unique armor :)
I used to try and keep "detect enchantment 20 feet on self" going all the time
easy enough to get a piece of armor enchanted with this, but if all your armor enchantment slots are in use for better things, it is an easy cast, or better yet, potion.
Helped me find most of these.
26:57 I met that exact criteria by pure chance on my first playthrough. The boots I just wanted to test out the moment I got them (as one does with enchanted stuff) and I noticed the hole and I just happened to have a DI scroll because I hadn’t really bothered selling lighter items since I turned in the Staff of Hasedoki and cleaned out the Redoran Vault.
Ahh redoran vault. Nothing like permanently breaking the game for all future playthroughs
The quest that sends you here literally gives a DI scroll, and the previous quest has the same pattern : find the item for the quest, realize there's a person nearby who needs a DI scroll, give them the scroll, find out they were an incarnated divine, get special items and bonus reputation points for rescuing them and telling the quest giver. This is basically just a part of the Imperial Cult questline.
I found 3 of these when i was younger. Didn't own a computer or a phone.
Good job younger me. You were gaming kid.
Omg, I just thought the other day that I want to find out more about Morrowind and not only about Oblivion and Skyrim all the time! Thanks, Camel :D
I remember the days back before internet was common households, I spent weeks, WEEKS, searching for the deadric crescent blade. Not knowing where it was I used the physical map to search every single deadric ruin in the game. Every. Single. One. I found tons of loot though, including, I'm pretty sure, the only deadric bow in the game.
You can get a Daedric Bow from the haunted house area in vivec (I forgot the exact name lol) after finding some mine in balmora. You have to talk too this specific person, and not the other two people the guards tell you about.
@@chungman6167 OR you could just travel to Gnisis and travel east until you reach the mountain wall to the Ashlands and search the two ruins along the cliffs with levitate.
Do you know of toddtest hmmmm.
You could also get a daedric bow from tribunals the thief quest, but i suppose you're talking about base game
@@hacsakalllar4038 yeah I don't think Tribunal was even out when I did this. This was on ye oldè Xbox too.
This made me remember just how amazing Morrowind was back when I hadn’t been spoiled by all the lazy crutches developers build in for us now. Morrowind is like the early seasons of Game of Thrones. Fallout 4 is like the later seasons. And Fallout 76 is the finale. Such a shame.
Morrowind was the first RPG I ever really got into and it gave me such a feeling of awe and an incredible depth of immersion that no other game has ever come close to matching since. I also put a lot of time into Oblivion and Skyrim when they came out, and while they are both great games, neither of them has the same level of detailed craftsmanship that seeming went into every aspect of Morrowind.
Morrowind felt like a game that was lovingly designed by people out of genuine passion, whereas Oblivion and Skyrim always felt like they were games created to make money.
This game made you want to explore. Finding my first few easter eggs had me looking in every crevice. Really good design that was lost.
Been playing this game for 20 years and I hadnt found most of these. Crazy.
4:30 Son of Harald Hand-Free? Nice way to poke fun at Harald Blåtann (Bluetooth), well done Bethesda :p
that is too jokes
Fy faen, jeg tok den ikke før nå!
"... you can always go deeper..." - CamelWorks 2k19
Morrowind is so fucking amazing and you do it great justice, Camel. I wish I was a kid again so that I could sit down and immerse myself in it. Hopefully one day I can play it
You dont actually need to lockpick lvl 80 doors to get into the first secret location. If I remember correctly there is some nord guy somewhere in the tavern of vivec city, you can ask him about rumors and he give you key to that chamber as well aas some hints to find it
PROTIP: To cure yourself of vampirism after getting Eltonbrand, you need to do a quest for Molag Bal. His statue is in Bal Ur, just North of Suran.
So to cure yourself after getting the sword named after a Duke Blue Devils player you need to complete a task for the elder scrolls version of the devil
lol, you opened the video with my favorite dungeon design ever in a game. A patron at the argonian cornerclub in Vivec told me how to find that place when I asked about rumors or secrets.
I was like Eltonbrand better be on here. Great list. Thank you.
Mara's clothes and Eltonbrand. I thought I had scoured all of Morrowind years ago yet I had never obtained those items 😫
I still remember finding Eleidon's Ward during my playthrough of the game. Probably the coolest moment I remember in any of the elder scrolls games.
I get a MASSIVE nostalgia when seeing any Morrowind videos or hearing the soundtrack. No one puts SO MUCH dev time and thought in new games anymore. Morrowind will always be the legendary game.
Same. It actually changed me as a person. It's a time for sure. I was in that place, and hearing its soundtrack takes me right back.
Omg you're amazing. The level of detail you give when describing an area is phenomenal. You described the stale air in that dwemmer ruin and I was brought right back to when I played this game as a child the first time. Well probably the second time. The first time I spent days IRL in seyda neen selling the loot I hunted for and all the local flowers and fauna. Trying to fit in with society and have a job and a purpose after being released.
Pain in the tel vanni temple lol
Last of the hardcore elder scrolls games, then they went down the path of casualization.
Cliffracers were aweful though.
Oblivion was good. It required block timing and you had major and minor skills. In skyrim you might as well not block and you level up from literally everything. Skill books are OP and trainers are OP. Skyrim is definently for casual players, but Oblivion requires some skill.
@@DanielRyanScott Playing Kenshi atm its deeper than skyrim.
Oblivion was good and still had alot less casualization in it compared to skyrim that stripped away nearly everything and made it very very streamlined
morrowind has it's own problems. the mechanics are completely broken. the quests themselves are usually awful, especially the main quest. you can only fetch a book so many times before it gets old. it also looks and plays like complete ass, even by 2002 standards. it was also a buggy and broken mess. sure, the writing is good, but that can only make up for so much when the point of a game is actually playing it. this is coming from someone who loves morrowind, too.
getting rid of the major/minor skills in skyrim wasn't a bad thing. the perk system in skyrim is a massive upgrade to the previous games (though the quality of majority of perks is bad). removing the limits of actions is the problem. for example, being able to pick master locks at 15 lockpicking renders the entire perk tree useless. being able to enter the mages guild knowing only flames and healing makes the guild pointless. forcing the player to be a werewolf just to be part of companions is also terrible.
in short, the game lacks limitations and forces too many choices.
@@thomasjenkins7506 spoken like a true brainlet
There is a Daedric crossbow in morrowind which I no one seems to know of in a difficult to find Daedric shrine
Okay I was interested in the 10 hidden artifacts, but the storytelling and setting description was the icing on a cake I didn't even know I wanted
"You'll find it in a depression. Just like me."
You doing okay Camelbuddy?
inb4 dark humor =/= actuality
My best opinion of what the motif on the tower shield is; a flying insect as seen from above. Also definitely see the griffon/owl representation there on the wing caps as well
WOW! This is classic. You're the best, Camelworks! 👍🤺
This video is fantastic and makes me want to play Morrowind again, you've done the game justice!
Can't believe I finished the whole video without a break. Could listen to this guy talking about Morrowind forever