There are a couple 2D Serious Sam games -- not FPSes, but spinoff titles. There's also a 2D action platformer for Bloodrayne. You covered a lot of GBA stuff in this episode, but SEGA had some neat conversions on it too, like the GBA version of Space Channel 5. And if you wanted to go Nintendo, then Banjo Kazooie got Grunty's Revenge on the GBA, which is also pretty darn fun. Oh, and the GBC version of Perfect Dark!
I think the stark soundscape and small intervals of a tune here and there is what added to the mystique and atmosphere of raiding an actual tomb. That feeling of isolation was what made the game more interesting for me.
I used to have the same opinion as Joe until the modern TR games came out. It made me realize how much I misinterpreted the classic TRs because at least they weren't generic cover shooters like modern TR. You actually felt like an explorer in classic TR, even the platforming was puzzle-like.
A soundscape can be stark without being completely absent, though. The total lack of any sort of ambience just makes the game feel unfinished and lifeless. A game that strives to create an atmosphere should always have some kind of sound playing, even if it's just wind, or water, or some non-diagetic ambience. That way, you even get to use true silence as a means to create tension.
In the beginning of y2k I found myself a bit lost as a gamer since many of the genres I enjoyed weren't popular anymore and the indie market or online stores had not yet exploded like today. During that era I played a lot of J2ME games on my Mobile Phone. A *lot* of popular franchises got simple games for the mobile that could be finished in a few hours, usually in classic genres such as adventure games, platformers, tactical rpg's or zelda-style games. Rainbow Six, Splinter Cell, Assassin's Creed etc. I often found myself enjoying them more than the big screen titles.
@@FIXTREME I had not until you mention them but there seems to be 3 that are all in the Kahvibreak j2me collection; "Driver: Vegas" by Glu Mobile (2005) seems to be a sequel to Driv3r and in the era I was referring to. Driver L.A: Undercover (2007) and Driver: San Francisco (2011) by Gameloft seems to be later eras.
@@JemyM I had L.A Undercover on my old UT Starcom SuperSlice, back in the Virgin Mobile days. Those games convinced me that Rockstar should have attempted a J2ME GTA game, maybe as a promotional tie in for the Stories games.
I lamented the death of beat em ups during that era & they stayed dead up until Streets of Rage 4. That's a long time. There were many times to try & revive it but they all flopped for some reason. God Hand & Urban Reign were beat em up masterpieces but for some reason the ps2 era hated the beat em up.
@@HereticHydra: I was a major fan of those and missed them hard. I finished several with a lot of quarters in the Arcades. Then I spent much of the early y2k playing through every one of them systematically on emulators. I think Castle Crashers and Sacred Citadel were the first of the new generation of Beat Em Ups but Streets of Rage 4 really nailed it. So happy that genre is back. Spent a good chunk of yesterday playing Mayhem Brawler with a friend.
If you are into Sega, Sega Lord X is also a very nice youtuber as well. Also if you want short videos, SNES Drunk is worth a check (usually his videos are "Is game x worth playing today?").
Awesome as always Joe! I remember going to Boardwalk USA, the coolest arcade in the Denver area back in the day. When Virtua Fighter came out, I couldn't stop winning. There was a line at that machine, and when I got my chance, I just kept winning. Not sure why, but I got sick of it and finally let someone else take my turn after awhile. Im so glad I was able to grow up during the arcade days.
Maybe in a future episode you can include Spyro the Dragon, KAO the Kangaroo, Banjo-Kazooie, Jet Set Radio, Klonoa and Alone in the Dark, perhaps Donald Duck Going Quackers too, there's also Tekken, Crazy Taxi, Super Monkey Ball, and Space Channel 5 for the Gameboy Advance but idk if those count. Edit: Also if you don't mind dabbling in Java games there's a 2D Ratchet and Clank, though this may open a can of worms with Java games like Sonic Unleashed.
I always bounced off of the original Tomb Raider until last year, when I finally forced myself to come to grips with the control. Understanding (finally) that it's effectively a continuation of the gameplay in Prince of Persia/Flashback/Blackthorne made it much more palatable. It demands a lot of precision from the player, but ended up being a lot more fun than I was expecting.
I think when it comes to 2d games in 3D series there’s Sengoku basara X, Xenosaga 1 and 2 for the ds(though more of a demake), resident evil gaiden, and recently slave zero x
One future series would be the seven (yes, SEVEN!) Tony Hawk games on GBA. There were also two SSX games on GBA, although both of them used polygonal graphics. Ooh! There's also the Java R&C phone game, Going Mobile! Also, holy cow, I was seriously impressed with the animation with the GBC Tomb Raiders! I think the cinematic platforming approach was to mimic the pacing of the 3D version's gameplay, which is an inspired choice IMO.
Just want to drop a quick comment to say, the hard work that goes into these videos is very much appreciated, and sometimes leads me to discover games I've never seen or played before. 💖💖💖
oh my god the series transitions are so perfect and the LCD filter you use for the handheld titles is great, hope you use a great CRT filter in the future for consistency as those certainly exist ;)
Haha, that ending sketch really hit home for me since my studio is developing a Neo-Geo game that not only uses 4 buttons, you will use all 4 constantly. Even SNK typically stuck to 2-3 buttons with the 4th button, if it was even used, being something pretty trivial.
I would recommend checking out some the GBA Klonoa games based off the the two console games. I have Klonoa Empire of Dreams and remember it being a pretty decent 2D platformer.
Caddicarus may be off the grid for the most part, but he still comes on here from time to time - he oughta help you realize that this mask here is called Aku Aku.
Such a fantastic idea for an episode, and a narrow time period where consoles were 3D but handhelds were 2D. Good times. I really u hope u find more examples (like Resident Evil/Gaiden) I'd love a part 2! Sláinte from Ireland 🍻
What about Crash Mind over Mutant on the DS? That one is also 2D, also you could've taken this opportunity to play a little bit of Spyro to include it in this episode.
Some of the early Tony Hawk's Pro Skater games got mostly-2D versions on the Game Boy Advance. "Mostly" because the skaters themselves are 3D, and the stages are isometric but made of 2D tiles. The first THPS that I ever played was one of these, and they translated it so well to 2D that when I finally played the real 3D game months later, I already had a working knowledge of the controls and stage layouts.
I remember that Tomb Raider Prophecy GBA game (shown in the Tomb Raider portion), that In fact I finished it years ago, still remember the final stage password though. I also played the GBA Crash Bandicoot games, as well.
Since handheld games were cheaper than console games, these 2D versions were how I knew these franchises. Crash, Tak, Spyro …. I only had the GBA versions.
Man, I love the Sega Game Gear. It's one of the coolest parts of my game collection. If you include the doubles for 2 player play, I've got 240 games for the thing! Good on you for showing one I don't have in Panzer Dragoon Mini.
I'm not sure why but the older I get, the less I get into 3D games. Medal of Honor Infiltrator on the GBA is another one that comes to mind that fits in here. Really fun game IMO.
That final sketch represents myself playing some of the modern games, when devs decide that you have to use every single button, including L3 and R3 😅😂
Holy hot pants Joe, I loved playing the older Tomb Raider games and honestly I was never even aware these version you showed existed! I might have to grab those GBA games next time I see them haha!
Another great video of Game Sack. Joe I just want to point out that Tomb Raider Legend on GBA was developed by Human Soft and published by Eidos. With Virtua Fighter Animation, that game is based on the anime which itself is based on the game.
I remember seeing Jet Set Radio and Tony Hawk's pro skater 2 on the GBA, the Tony Hawk's pro skater port had polygonal skaters (but was 2d isometric otherwise) and looked pretty damn impressive at the time!
Virtua Fighter on the Game Gear looks to be a source port of the arcade original. I can't believe they made it work despite everything. Truly a future-proof portable game machine.
Tomb Raider on GBC was one of the first GBC games I played, besides Pokémon Blue. My cousin gave me his GBC in 99 that'd been thrown repeatedly and run over by a car...TWICE! (He was known to be a bit volatile lol) It was scratched up, missing the start button (a paper clip worked for that), etc. Still works to this day! That menu and music was a crazy blast from the past. First TR game I ever played at the time. I bought TR3 for PC a couple years later and couldn't even beat the first level (it also ran like molasses on my family's PC...tbf I was also trash at most games and never beat the GBC TR either lol.
What other 3D franchises eventually got some 2D games that you thought were fun?
Does gamesack count?
Also did you do medal of honour infiltrator? I can't remember
The first wave of 3d games 32/64bit had horrible graphics, the hardware wasn't ready to compete with the amazing artworks of the 2d graphics,
There are a couple 2D Serious Sam games -- not FPSes, but spinoff titles.
There's also a 2D action platformer for Bloodrayne.
You covered a lot of GBA stuff in this episode, but SEGA had some neat conversions on it too, like the GBA version of Space Channel 5. And if you wanted to go Nintendo, then Banjo Kazooie got Grunty's Revenge on the GBA, which is also pretty darn fun. Oh, and the GBC version of Perfect Dark!
Tekken started 3d but went 2d on gameboy advance : )
battle arena toshinden went 2d on the original gameboy : )
I remember when Game Sack went 2D, I liked the silicone graphics but Joe's Jiggle physics were to be missed. :(
The procedurally generated Dave comments were spot on though
@@drwang4884I think you can credit that to the AI
I was singularly impressed with the visual fidelity and detail in his facial hair! Truly state of the art stuff!
One of the most consistently easy to watch and charming UA-cam channels
Demakes or reimaginings of properties adopted into weaker hardware is probably one of my favourite things to read/watch. Great episode Joe.
I think demakes are cool.. I wish they'd do it more often like FF XV
They Tony Hawk games got amazing 2D ports on the GBA. Vicarious Visions really knew the hardware.
It had 3D skaters in 2D environments.
I look forward to every new game sack episode
I think the stark soundscape and small intervals of a tune here and there is what added to the mystique and atmosphere of raiding an actual tomb. That feeling of isolation was what made the game more interesting for me.
I used to have the same opinion as Joe until the modern TR games came out. It made me realize how much I misinterpreted the classic TRs because at least they weren't generic cover shooters like modern TR. You actually felt like an explorer in classic TR, even the platforming was puzzle-like.
The first level of the first Tomb Raider is very underrated. I don't think anyone has done a great job conveying what made it special.
A soundscape can be stark without being completely absent, though. The total lack of any sort of ambience just makes the game feel unfinished and lifeless. A game that strives to create an atmosphere should always have some kind of sound playing, even if it's just wind, or water, or some non-diagetic ambience. That way, you even get to use true silence as a means to create tension.
I never knew that Croc came to gameboy color, honestly looks cool!
It's clunky as all get out tho
My first interaction with Virtua Fighter was with the R-Zone version xD
wow, love the animated intro. Had no idea it changed. Looks amazing
Been like that for the last several episodes! Definitely check them out
I miss Dave
i thought the stop-motion stuff was just classy
In the beginning of y2k I found myself a bit lost as a gamer since many of the genres I enjoyed weren't popular anymore and the indie market or online stores had not yet exploded like today. During that era I played a lot of J2ME games on my Mobile Phone. A *lot* of popular franchises got simple games for the mobile that could be finished in a few hours, usually in classic genres such as adventure games, platformers, tactical rpg's or zelda-style games. Rainbow Six, Splinter Cell, Assassin's Creed etc. I often found myself enjoying them more than the big screen titles.
Did you play the J2ME Driver ports?
@@FIXTREME I had not until you mention them but there seems to be 3 that are all in the Kahvibreak j2me collection; "Driver: Vegas" by Glu Mobile (2005) seems to be a sequel to Driv3r and in the era I was referring to. Driver L.A: Undercover (2007) and Driver: San Francisco (2011) by Gameloft seems to be later eras.
@@JemyM I had L.A Undercover on my old UT Starcom SuperSlice, back in the Virgin Mobile days. Those games convinced me that Rockstar should have attempted a J2ME GTA game, maybe as a promotional tie in for the Stories games.
I lamented the death of beat em ups during that era & they stayed dead up until Streets of Rage 4. That's a long time. There were many times to try & revive it but they all flopped for some reason. God Hand & Urban Reign were beat em up masterpieces but for some reason the ps2 era hated the beat em up.
@@HereticHydra: I was a major fan of those and missed them hard. I finished several with a lot of quarters in the Arcades. Then I spent much of the early y2k playing through every one of them systematically on emulators. I think Castle Crashers and Sacred Citadel were the first of the new generation of Beat Em Ups but Streets of Rage 4 really nailed it. So happy that genre is back. Spent a good chunk of yesterday playing Mayhem Brawler with a friend.
That was a great topic indeed. I didn't know how many 3D to 2D games there would be or are yet to be talked about. Thanks.
The sack that keeps on giving
Dark Void Zero was an excellent demake/prequel for that cool Dark Void game.
The Mummy Demastered
Game Sack and Happy Console Gamer are the best video game youtubers. I have discovered so many games from them!
If you are into Sega, Sega Lord X is also a very nice youtuber as well.
Also if you want short videos, SNES Drunk is worth a check (usually his videos are "Is game x worth playing today?").
Awesome as always Joe! I remember going to Boardwalk USA, the coolest arcade in the Denver area back in the day. When Virtua Fighter came out, I couldn't stop winning. There was a line at that machine, and when I got my chance, I just kept winning. Not sure why, but I got sick of it and finally let someone else take my turn after awhile. Im so glad I was able to grow up during the arcade days.
You always find interesting and original themes for your videos dude. I've been enjoying them since forever. Keep it up!
Dude what if beating that croc puzzle minigame turned the whole game into an open-world skyrim RPG. Nobody would have ever found out.
I think Game Sack episodes are my favorite episodes of Game Sack
I agree!
Same
Hmmm I'm not sure.
Maybe in a future episode you can include Spyro the Dragon, KAO the Kangaroo, Banjo-Kazooie, Jet Set Radio, Klonoa and Alone in the Dark, perhaps Donald Duck Going Quackers too, there's also Tekken, Crazy Taxi, Super Monkey Ball, and Space Channel 5 for the Gameboy Advance but idk if those count.
Edit: Also if you don't mind dabbling in Java games there's a 2D Ratchet and Clank, though this may open a can of worms with Java games like Sonic Unleashed.
And Kingdom Hearts: Chain of Memories
And Max Payne on the GBA
Yeah i was surprised banjo kazooie wasn’t talked about here. That was the first one i thought of seeing the title of this episode
Conker got a gbc title too, though technically is was released earlier than its 3d counterpart
I always bounced off of the original Tomb Raider until last year, when I finally forced myself to come to grips with the control. Understanding (finally) that it's effectively a continuation of the gameplay in Prince of Persia/Flashback/Blackthorne made it much more palatable. It demands a lot of precision from the player, but ended up being a lot more fun than I was expecting.
I liked this episode in that I didn't know there were such good 2D versions of 3D games on potable handhelds. Now I have to go play them!
I think when it comes to 2d games in 3D series there’s Sengoku basara X, Xenosaga 1 and 2 for the ds(though more of a demake), resident evil gaiden, and recently slave zero x
One future series would be the seven (yes, SEVEN!) Tony Hawk games on GBA. There were also two SSX games on GBA, although both of them used polygonal graphics. Ooh! There's also the Java R&C phone game, Going Mobile!
Also, holy cow, I was seriously impressed with the animation with the GBC Tomb Raiders! I think the cinematic platforming approach was to mimic the pacing of the 3D version's gameplay, which is an inspired choice IMO.
Hawk was on gbc, too
Just want to drop a quick comment to say, the hard work that goes into these videos is very much appreciated, and sometimes leads me to discover games I've never seen or played before. 💖💖💖
oh my god the series transitions are so perfect and the LCD filter you use for the handheld titles is great, hope you use a great CRT filter in the future for consistency as those certainly exist ;)
Haha, that ending sketch really hit home for me since my studio is developing a Neo-Geo game that not only uses 4 buttons, you will use all 4 constantly. Even SNK typically stuck to 2-3 buttons with the 4th button, if it was even used, being something pretty trivial.
Yeeesss!! I always look forward to new episodes! Keep up the amazing work!
Dammit, I was about to go to sleep. Well, guess that will have to wait a half an hour
Thank you Joe for making all of these amazing videos throughout the years!
You always make me happy when I watch them ☺
Can't believe the devs of the Gameboy Color versions of Tomb Raider added "jiggle physics".
Yes, this version of the character is quite boobalicious.
you sound new
It was her most forward-thinking feature.
Yeah, back in the day you didn't have to pretend like girls played video games and could just market to the audience that actually buys the product.
@@endymallorn Or in this case, forward-pointing.
This was cool to watch. Thanks !
I really enjoyed when the game sack intro went from 3-D to 2-D.
That virtua fighter sprite size option is quite unique I think
That new intro is still damn impressive.
thanks joe please never stop!!!
I love your A-Ha style intro and I appreciate you using the appropriate filter for GBA games etc. Bravo.
However, you must tell me how you do that transition that makes game footage look like it's being taken apart layer-by-layer.
I'm surprised that this had enough content for a full video, just goes to show how much I've been paying attention. Love your videos, btw.
I would recommend checking out some the GBA Klonoa games based off the the two console games. I have Klonoa Empire of Dreams and remember it being a pretty decent 2D platformer.
Really fun seeing the transition from 3D to 2D. I never played those Crash Bandicoot games on the GBA, but now I wanna go find them!
It was interesting to see how many people said this about that recent Prince of Persia.
Amazing how many people don't know Prince of Persia's history.
Joe I genuinely hope you never stop. We're about the same age and believe me when I tell you I'll be watching this in the old farts home no doubt.
Joe didn't mention the greatest 3D to 2D game ever, Buffy the Vampire Slayer. 😆
I was tinkingthe other day about this when playing the banjo 2d gba game
I swear this is the best retro gaming channel deserves a ton more subs and views
You know when your player knocked out of bounds (ring out) in Real bout Fatal Fury, you see different reactions especially from the first stage.
Caddicarus may be off the grid for the most part, but he still comes on here from time to time - he oughta help you realize that this mask here is called Aku Aku.
Such a fantastic idea for an episode, and a narrow time period where consoles were 3D but handhelds were 2D. Good times. I really u hope u find more examples (like Resident Evil/Gaiden) I'd love a part 2! Sláinte from Ireland 🍻
What about Crash Mind over Mutant on the DS? That one is also 2D, also you could've taken this opportunity to play a little bit of Spyro to include it in this episode.
Spyro, aww I loved that game. I can still play it now.
Oh! This episode now explains the change new(ish) intro!
Some of the early Tony Hawk's Pro Skater games got mostly-2D versions on the Game Boy Advance. "Mostly" because the skaters themselves are 3D, and the stages are isometric but made of 2D tiles. The first THPS that I ever played was one of these, and they translated it so well to 2D that when I finally played the real 3D game months later, I already had a working knowledge of the controls and stage layouts.
It’s great to have a new Sack to start my 3rd shift week! Cheers Joe, thanks for the entertainment!
Congradurations. You Win!
Awesome, it's sack time! Another 3D to portable showcase: Klonoa
Dave is one consistent sob
"(Panzer Dragoon) has never had a bad game in the series"
Panzer Dragoon R-Zone would like to have a word with you Joe.
Why would it defend itself as bad?
@@bigduke5902lol tell that fraud
The Game Gear Panzer Dragoon game is pretty bad too.
Great episode, would love more in this series since I've tended to overlook handheld entries of franchises.
I remember that Tomb Raider Prophecy GBA game (shown in the Tomb Raider portion), that In fact I finished it years ago, still remember the final stage password though. I also played the GBA Crash Bandicoot games, as well.
This episode could also be called "demakes games"
Love seeing a new Game Sack episode pop up in my feed!
There was a time-trial/high score version of Nights into Dreams for the GBA! Neat little conversion of a 3D game to 2D!
The Dave this channel
featured
Is trapped inside
... a Sega 32x/ sega cd game.
Since handheld games were cheaper than console games, these 2D versions were how I knew these franchises. Crash, Tak, Spyro …. I only had the GBA versions.
Great Episode Joe! 😊
Virtua Fighter Animation on GG was base on the animated series of Virtua Fighter!
Music not playing constantly in my opinion is one of the great aspects of the Tomb Raider and something I think more games should do.
Your gba footage looks fantastic.
Great new intro, but hopefully the old one reappears from time to time. It’s such a classic!
22:06 „Cinematic platformers“. I’m glad they‘ve got a name.
Man, I love the Sega Game Gear. It's one of the coolest parts of my game collection. If you include the doubles for 2 player play, I've got 240 games for the thing! Good on you for showing one I don't have in Panzer Dragoon Mini.
"Serious Sam Double D" (get it, get it?) was a 2d side scroller to the awesome 3d franchise.
My son loves the jokes at the end, so you’ve got the 9-year-old boy segment on lock.
I'm not sure why but the older I get, the less I get into 3D games. Medal of Honor Infiltrator on the GBA is another one that comes to mind that fits in here. Really fun game IMO.
I really love your channel, every video is like a treasure!
interesting concept for a vid joe.
Great stuff, Joe. Thanks ever so much for keeping this channel going, as it is much appreciated.
That final sketch represents myself playing some of the modern games, when devs decide that you have to use every single button, including L3 and R3 😅😂
I think Croc Legend of the Gobbos was the first 3d platformer I played!
Holy hot pants Joe, I loved playing the older Tomb Raider games and honestly I was never even aware these version you showed existed! I might have to grab those GBA games next time I see them haha!
The 1st Game Sack video of March 2024. & an interesting topic too.
Amazing captures, great comparisons!
Crash of the Titans is literally the Sonic Blast of the Crash games
Another great video of Game Sack. Joe I just want to point out that Tomb Raider Legend on GBA was developed by Human Soft and published by Eidos. With Virtua Fighter Animation, that game is based on the anime which itself is based on the game.
it's funny I was just imagining the guy buying airplanes making a speech about how he also flies the missions.
There are quite a few of these de-makes out there now. Fan made games. They are all excellent imo. Great video as always!
I remember seeing Jet Set Radio and Tony Hawk's pro skater 2 on the GBA, the Tony Hawk's pro skater port had polygonal skaters (but was 2d isometric otherwise) and looked pretty damn impressive at the time!
My TV has been playing a lot of older episodes and I'm convinced the Joe in that old N64 episode and this Joe are not the same Joe
End skit is how I imagine Joe's reaction to M+KB controls.
BROOO THIS INTRO!!!!!!1 Never seen this yet. my man... don't know what to say. SO GOOD.
Virtua Fighter on the Game Gear looks to be a source port of the arcade original. I can't believe they made it work despite everything. Truly a future-proof portable game machine.
Interesting concept in gaming that is still cool to see when it happens
Love the Dreamcast shirt!!! That was the dream that Sega cast to hopefully become as good as a Nintendo one day.....
3D to 2D is definitely a fascinating thing to happen to a franchise
I've literally listened to crash bandicoot music on a zune before...
I just realized how long I’ve been watching game sack.
Tomb Raider on GBC was one of the first GBC games I played, besides Pokémon Blue. My cousin gave me his GBC in 99 that'd been thrown repeatedly and run over by a car...TWICE! (He was known to be a bit volatile lol) It was scratched up, missing the start button (a paper clip worked for that), etc. Still works to this day! That menu and music was a crazy blast from the past. First TR game I ever played at the time. I bought TR3 for PC a couple years later and couldn't even beat the first level (it also ran like molasses on my family's PC...tbf I was also trash at most games and never beat the GBC TR either lol.
thank you game sack for all of the videos
Gotta respect Core for adding those jiggle physic to the GBC Tomb Raiders. :D
The new intro is dope btw
Joedifer is TOTALLY RAD ! 🤙
Edit: 😊
I hope hey pikmin and going mobile made it into this episode or a future one, Joe talking about them would be fun