Is the "ZERO" RECOIL Kastov 762/545 Kit Any Good? | (JAK Requiem Kit Breakdown)
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- Опубліковано 27 чер 2024
- This week's weekly challenges in Modern Warfare III will unlock the JAK Requiem Kit for the Kastov 762 & Kastov 545 and this kit almost completely eliminates all recoil as the cost of Rate of Fire and Bullet Velocity. Today, I wanted to break this kit down to see how good it really is. What are your thoughts on the JAK Requiem Kit in MWIII?
Twitch: / thexclusiveace
Twitter: / thexclusiveace
0:00 Intro
0:31 Rate of Fire Reduction
0:49 TTK Comparison
1:38 Bullet Velocity Reduction
1:58 MASSIVE Recoil Reduction
3:20 Mobility Reduction (Kastov 545 Only)
3:42 Kastov 762 Requiem Build
5:01 Kastov 545 Requiem Build
5:49 My Thoughts (Is it Any Good?)
7:45 Wrap Up - Ігри
The high-grain rounds is basicaly a free atachment slot as the recoil changes barely affect the gun, and you get a flat 15% to range and bullet velocity, countering the velocity nerf and giving more range
Velocity/ range is sort of a non issue on MP. Unless you’re making an warzone build the nerf isn’t noticeable at all
@@Anthony_L true
@@Anthony_LI only play MP and the first attachment I put with this kit was the high-grain rounds, range is still important in MP when you play a lot with long line of sight so ;)
I prefer +P with how many K98K users there are right now. Also helpful for mapping snipers lol
Fair enough
One thing to note about the kit: It'll over-ride any boosts to vertical recoil caused by attachments. (so any foregrip that lowers horizontal recoil but increases vertical recoil will only do the former, for instance)
What if I use attachments that harm vertical recoil and boost Horizontal? Basically we’re getting free horizontal with no downside to vertical that’s sick
@@HoopsPlug96 From my tests with high grain rounds and foregrips there in no increase with vertical recoil
@@HoopsPlug96 Exactly as I said. :3
@@HoopsPlug96 vertical is always 0
I was wondering that. Thanks.
I like using it on the 545, it's like the AK12 from Ghost. All the Kits have been fun to use
They need to being AMP back for every future cod!
its the Advanced warfare ak12 actually. the iron sights are identical.
@@chandlerfletcher4317 ☝🏾🤓 Wrong. AW default AK12 sights were different. Maybe you're thinking of the RIP variant but that was just the Ghost model ported over, they both have the same sights.
Yeah, it's definitely an actual headshot laser beam on the 545.
I love how everyone's saying it's the AK-12 in some capacity or another, hate to break it to everyone reading this, but that gas system is the same one used on the AEK-971, adopted for the AK-100 series in which both the kastov 762 and kastov 545 are apart of, if you want the AK-12, go use the SVA 545, it's a hybrid between the AN-94 and the AK-12.
so, now that everyone here *hopefully* knows the Kastov 762 (stock config) is the AK-103, and or 104 and the Kastov 545 is either the AK-74M or AK-105 what the fuck does the conversion kit turn either gun into?
The answer, another AK-100 variant, more specifically it turns the AK-103 / 104 into the AK-109
And it turns the AK-74M / AK-105 into the AK-107 both of which use BARS (Balanced Automatics Recoil System) which as stated above is the same gas and recoil control system used on the AEK-971.
Now, please, stop calling my fucking AK-100 series, the AK-12, if you want the AK-12 go use the SVA-545, it's the closest thing in game.
SHG making IW guns actually useful is crazy
They've been trying really hard(pause). I think they just hate the DG weapons
I want them to make the FTAC Recon better. I loved that in MWII and got my first nuke with it. Would love to start using it again.
@@SurgeDashcam That was buffed recently wasn't it?
@@jeremybrown9611 not sure Tbh. Have not played much this year because of studies. Will have to give it a try.
For old heads like me, who are kicked back in the recliner playing on the big screen TV 10 ft away, this no recoil is beautiful
You are too far away from the television set.😂😂. As I think about it so am I.
@@cool_cat007smoove3 no doubt. I've played on my nephew's gaming setup like with a chair and a monitor and all up close and it's so much better for gaming. But I'd still rather kick back in my recliner
@@deanmoriarty1519 Comfortably leads to better game play..
Same dawg. I was into PCs and all that for years but I'm in my 30s now and enjoy playing on the big TV while my tired ass lays in bed. I'd rather be comfy than do better
The fact that they designed these games as if everyone is on a pro gamer setup is crazy. The sound and footsteps and the visibility terrible for the average consumer
The Kastov 762 can actually get a two shot in single fire if both shots land to the head, if anyone is interested in combining that fact with the near zero recoil the kit provides.
wait really?
And the kvd can perform a 1 shot on the head with same firerate and barely any recoil and a 2 shot anywhere in the body
Also the kv broadside amp can 2 shot with only 1 headshot and thw m4 amp can 2 shot anywhere. Also the dm56 can 2 shot headshot with no recoil either on the head. This amp is straight redundant
@@sirgrizzlypfote6369 🍪
@@sirgrizzlypfote6369🍪🍪🍪🍪 Here's a few more if you need to share.
If you have a skin for that long aluminum barrel with all the rails, you can equip it *to the aftermarket part,* which makes the rear sight float. You can combo it with the non-visible ADS laser to make a pretty cool sight picture.
Is there a video or image to check that out? I don't seem to get it
@@BackupReal ill record some footage and maybe post it
@@trashman966hell yeah bro I wanna see I’ll sup to u
@@BackupReal it is a skin called hyena pack sold back in MW2
If you have the Vaporizer skin, that works as well! Love the tubes lol
You have to use this kit in a specific way for the 762. I use high grain rounds, eagle eye optic, sonic suppressor, and the grip that eliminated horizontal recoil. This build ends up increasing your range and velocity over the base 762, and you can beam people across the map and over large distances. You can even out gun snipers at distance with it
I use the same build in Mp and I got my first DNA Bomb with it ☣️
In Hardcore it's AWESOME. I can tap people like CRAZY.
What's the grip?
@@diegoxdgh45 Bruen Heavy support grip
I think this kit is primarily designed for KBM players like myself. Because as I was using it Ace, I was like you in that my muscle memory had me pulling down my mouse to control the recoil and it made me less accurate. But as a KBM player, I could see this being very helpful in the long-range fights against AA players, especially in WZ
Exactly 💯💯💯
Dude, help me. I ain't up to speed. KBM? AA players? I'm 42mins past 24hrs up. So, maybe that's why I can't lit something to the acronyms lol
TTK is slower, but you are PROBABLY hitting more shots...so the TTK numbers are misleading. The Odin had one of the best TTK's in WZ1/MW2019 but most people were not getting that TTK
Odin just needed more mags
This gun now has the best ttk over distance because you’re hitting every shot while the other guy isn’t
@@Yash-hr3uv well he did mention that
odin had hella low recoil though.
@@jeremybrown9611was wcavenger not in mw19?
The Casus Brake and JAK Glassless Optic pretty much gets rid of all the visual recoil on the Kastov 762 in my experience. Although sometimes I like to replace the Casus Brake with the Scratch-20L Suppressor.
so i unlocked this during a match last night, on shipment no doubt, and went ahead and threw it in and used it in that match. i couldn't figure out what was going on. i didn't know anything about the kit or what it did. i didn't like it. after that match i went into the gunsmith and read about the kit and thought cool. went into the firing range and yeah i had to consciously think don't counter recoil. so if you can get it in your head there's no recoil to counter it's kinda cool
I had the same problems with recoil. It took me 4-5 games for my brain to communicate to my thumb not to pull down lol
I used to be able to control the MG4 in battlefield 4, huge rpm huge recoil. Now i cant control shite, even just last year i could control the so 14, not anymore
@@peabrain6872 MG4 was fun on pc... Never thought I'd say this again but maybe I should play BF4...
@@lukasor9936 i was on ps4, nowadays i cant stay on a gun for like half a match, usually using the g36c. You totally should play bf4 its great
Your superi 46 strafe build is so fun. Thanks for your content! I have been watching you since mw19.
I love the idea of this kit. A really good way to add the ak107 and 108
Ah, I see, they release the „Requiem“ AMP on the AK‘s after they reveal BO6. Very nice
Very nice indeed
Care to elaborate?
@@josuecervantes1757 you know, Requiem, like the task force we fight for in zombies?
@@Ace_2O2 I honestly thought you were referencing the leaks that said that their were going to be AEKs in BO6, guess I was wrong
@@Ace_2O2 is there anything to do with the AMP specifically being on the ak or just the zombies thing?
Bro your analysis of guns is so good, I love that range ttk graph, keep it up 👍
It's funny how you mentioned you are less accurate with this kit because of how little recoil it has. I've always had the same issue with past "meta" weapons in Warzone. The less recoil I can "feel" or "visualize", the more inaccurate I am with that gun. Strangely I'm the same way with snipers. Whenever we had a bugged hitscan sniper in Warzone, I could never hit a moving enemy at range, because I couldn't help but lead shots.
For mouse this will be easier
@@elg7365 I am on M&K.
I think this barrel is based off the recoil system in the AEK-971, which has an extra rod that moves forward, while the reciever moves back to reduce the recoil on the gun
It’s ak107
@@maou5025same system
my thoughts is use the 762 for MP and use the 545 for WZ
Hey Ace. Couldn’t agree more. I was having so much trouble not pushing down on controller. Decided that’s it’s better to not “unlearn” recoil control. So yeah won’t be using any more. Thanks as always for your content
I like using it, I’m always up for the challenges and trying out the new kits
If only this kit came out for the sidewinder
Sidewinder is easy to control
@@brandonsmith6962it's not even bad anymore at this point
You should try out the reworked JAK Thunder LMG kit. It hits really hard and doesnt have a variable fire rate
@@MrKing-he3eo right
@@azraelthegod8388 yeah I like it like that
I think the best thing about this kit is the fact that it completely if not mostly elminates side to side randomized recoil and visual recoil of 762 and makes it really smooth to fire in longer bursts.
as someone who cant hit their shots i appreciate this conversion kit
This kit is insane with the “bore-490” muzzle, it has literally zero horizontal and vertical recoil
Do you really need that?
@@valakivalakifalvai137 if you want a literal beam to mess around with yeah, I’m sure it’s gonna get nerfed soon though but it’s fun while it’s here. Even with a 5x scope the reticle stays on target without touching the analog stick 😂
I think it's better to focus on visual recoil attachments, the kit itself reduces the vertical recoil by a -100% as base stat
@@Anthony_L IDK, I generally don't find recoil to be an issue with guns with better handling/ttk, though I only play 6v6 so maybe wz/gw players will find it more useful on 100+ m fights
As someone who LOVED the ICR is Black Ops 4 and was upset by the nerfs of the MCW in MW3, this is exciting to see
Ace, do the sprint to fire effects of the infantry vest/running sneakers and commando gloves stack to give you an even faster tac sprint to fire time?
The funny thing is that you can also put the bfb or as I like to call it the super muzzle brake on the kastov 762 in addition to having the Jak raven kit on it which provides even more recoil control. The one thing I want the idiot devs to do would be to make it where we can also have the flamethrower or the chainsaw attachment on mwii guns
Same, I was heavily disappointed that the MWII Guns couldn’t use the new underbarrel aftermarket parts. Hopefully this would be changed in the future.
@@Dankimus3607 hopefully before they're done with MWiii they'll get round to doing it but I doubt it since the idiot devs had more than enough time
I still use this in 6v6 and it's really nice. It took a minute to get used to not controlling recoil. I like just being on target without having to think as hard. It's better on the 762, and the change in TTK is barely even noticeable. The change there is getting a little overstated here since you're functionally never going to get it. In practice, it's fine and gives room for other attachments.
The only thing I'd change in this kit is that I'd increase the ranges. I'm a big fan of recoil control in weapons so this kit was tailor made for me, so much so that I'm finally branching out into other attachments that help me in other ways that I'd otherwise never use, like the meele damage increase muzzle and mobility increasing grips and stocks. 9/10
Video idea; a quick case by case summary for each mw2 weapon on what mw3 attachments will benefit them the most.
I absolutely love this kit myself. The TTK changes are, in my humble and non-professional opinion, a totally moot point for such a massive improvement to accuracy. As someone who plays with K&M the ability to turn my brain off for recoil is relatively easy and a boon. I play with a fairly high DPI so the less I need to consider pulling the better, and I can then just focus on tracking. Plus, it fits into all the niche weapons I like. Lachmann 556, STB 556, TAQ-56, and then both Kastov 545 and 762 are among my best performing rifles. To then get a kit that leans the furthest into the plodding fire rate, high accuracy archetype was just beautiful. Instantly became my best option based on my match performances and, for my money, I see little to no reason to ever use the default versions of these rifles anymore.
I had the exact same issue with automatically pulling down to compensate for recoil! I legitimately thought the gun had some weird negative recoil glitch until I realized what I was doing 😅
oh man i love aftermarket parts. just one of many things that elevate this game *wayyyy* beyond mwii
Btw for anyone asking the reason it has no recoil is because it makes the recoil go upside down so it pulls down when you shoot making the recoil really easy to control if you just keep your mouse/joystick in the same spot. Also using grips helps a lot and makes it quite literally zero recoil.
another things you have to make sure not to equip the requiem part as a skin otherwise it makes the barrel look different and shots go off target
considering the fact that there’s currently two more aftermarket parts that can be unlocked.
So are they going to create two new ones ?
I definitely started aiming at the feet and pulling down on accident when I first started using it
Damn, I got so hyped thinking this was XDEFIANT info. Still love your content
I could imagine this would be really good for the platinum camo challenges for those guns.
Ace: " i have no problem controlling recoil"
Me: " Well isnt that nice" * equips the Jak BFB muzzle to this kit*
Will you be taking a second look at the Sidewinder LMG kit after the buffs?
Already covered here: ua-cam.com/video/KdKnFaH31VQ/v-deo.html
Does idle sway effect the recoil? I feel it does but am not 100% sure
the 545 already has zero recoil in semi-auto. i switch to semi all the time when im taking long range shots , for example on derailed; shooting at snipers. and then i run around the map in full auto. plus the 545 in semi sounds so cool with those 1st 2 bullets coming out so fast , shounds like a 2 round brust.
Wonder what the values would be with higher velocity ammo
It’s epic with a 2.5x optic
it's really good if you can aim and I would say the main focuses should be own idle sway since that is were the actually devastation comes in, it's essentially a full auto dmr on both kits with the 545 being preferred with a long range scope, TTK wise it doesn't matter if you can't hit your shots and with his kit at all ranges you can and at a distant only weapon that can truly challenge you are snipers
as a mnk player, having no recoil to control makes both kastovs feel great to use, not having to control recoil, and instead only focus on trying to get locked in target is amazing
I am not a movement god or aim hero, so a diverse loadout selection has me fit-a-kit during the match. the 762 aftermarket plus corio eagle eye make an interesting strafe build that force to me to take more time and try to engage enemies mid range, but lets me push corners faster because of the ADS movement.
I think it is the point of this AMP to be on guns that don't have a good TTK to somewhat balance the accuracy, I actually expected this kit to destroy the damage and movement of these AKs
the real question is do you test it on both MnK and Controller because those two are wildly different
Great video, please check out the aftermarket part for the renetti as it is available now
Video is finished and scheduled for Sunday
@@TheXclusiveAce big thanks
The muscle memory thing is very true for me aswell
What about headshots? Do they reduce the number of shots to kill? Does it change from base to kit versions?
Headshots are practically useless. If you mix 3 headshots in within the 2nd and 4th ranges, you can reduce the number of shots to kill and that's it so it's not worth going for in my opinion
The way I have my k545 + requiem kit setup to factor in Fire aim stability has had i cidents where i forget i don't need to control vert recoil and I end up making it go south.
I highly recommend this conversion kit... You can turn the weapon into a counter sniper weapon. Shooting range is recommended for the weapon.
imo vertical recoil is not even an issue in this game. Horizontal recoil is way harder to controll if you dont know the exact pattern of your gun. Thats why im always prioritizing horizontal recoil for my attachments.
I think one thing about TTK is to consider statistical TTK vs practical TTK. Any statistical TTK assumes you hit those shots consecutively. For the most part that's unlikely to happen outside of a few scenarios, there is almost always a delta in those TTKs. So a gun with 0 recoil should have a smaller delta there on a more consistent basis.
Man have you tried helldivers 2? It's not 6v6 but it's nonstop adrenaline on high difficulty.
Anyone else hasn't touched COD since the beginning of last season?
I find the lack of recoil disorienting. Exactly like you described, my muscle memory messes me up 😂
Tbh, I prefer the High Grain Rounds to not only boost the range, but to make up for the loss in bullet velocity. I also rather use the F-TAC Angled Grip, that significantly improves horizontal recoil, which literally makes the MCW questionable now due to the massive recoil reduction on an AK-47 (and its other variant too).
I get all the quick scopes super easy by simply going into tact stance with an optic on gun. I came across this by accident, but works every time, I don't even have to think about quick scopes
died 2014 born 2024
Welcome Back Elite Variant AK-12 RIP from Advanced Warfare
The irons are even the same i do like how its an obvious reference to the RIP
I had no idea this was available on the 545 as well. 😏
Hey, Ace. There seems to be quite a few people who have been wrongfully perma banned over the last 2-3 days. Do you know anything about it?
It’s gonna be fun to use in hardcore
are these weapons on the mobile version? the cronen intlas red dot is hte best sight in the game. has 4 positives no negatives.
Weird with blueprints on 545 with the kit, itll glitch with iron sights - Still a fun kit
This is a super cool kit
I think these will really shine in warzone.
Also I think you should aim for full headshots in MP with these kits. It should be totally possible to get all headshots with almost 0 recoil.
Flinch tho
@@Visc05ityYou can run the antiflinch gloves. Barely any flinch.
Aiming for headshots are only useful on the 545. The 545 can kill faster up to 30m when aiming for the head.
@@Visc05ity They are AR not snipers. Like you can cut that below 0.1N, not really a big issue here.
@@kdog350 So full headshots doesn't change TTK of kastov 762? That's sad but since 762's ttk is fine I'd say not a big problem.
It’s so odd shooting and not pulling down on the aiming stick at all it literally caused me to miss out of muscle memory in the first few games using it
Fans: "Can we get AK12 from Advanced Warfare?"
SGH: _"Yes"_
Basically its a version of the laser gun from advanced warfare but with damage falloff
AK-12 feeling on the kastov 545
The Kastov 545 is such a good gun
What's with the 545 having xDefiant TTK? The 762 seems good with the kit though.
Even tho the kit makes the ttk slightly slower, this only kicks your ass within like 10 meters and if your opponent is using an smg. This gun excels at mid-long range
I love using it for AK 47. It has been performing very well for me
i use RPK made to look like an AK-47
Why? I dunno. I do the same with the HCAR making it look like a regular AUG A3
The gun kills in only 6 milliseconds slower than the Holger, throw on high grain, the Scratch 2-L suppressor and you basically have a better and super consistent 4 shot kill gun
Could you include HC damage stats in future videos please? I feel like this kit could be a killer in HC mode since TTK isn’t really a factor.
The HC stats are the same as the base gun but with less forgiveness due to the slower rate of fire. Keep in mind, recoil is also not much of a factor in HC as you typically only need to land 1 bullet. I'd rather use these guns without the Kit in HC modes
can you chet out the new renniti kit it seems very strange.
What cammo is that at 4:04?
Yeah it feels weird playing old games and stuff where there's so little recoil
Nice video, not my favorite either. However, for some people this might be a God send. Also, thought I would mention 2 other stealth changes if you are looking for video ideas. The Jack singal 4 round burst kit got a stealth buff with more reduced recoil. Now it's pretty close to the M8A1. Also there is another after maket converstion that makes the Renetti single fire.
The 545 can 4 shot if 2 shots hit the head so that TTK may be a little bit better in that regard
The event camos are glitch when scrolling it kicks me back to the home screen
Definitely seems like this kit is more meant to be used in ground war or warzone. I imagine you might see it used quite a bit in those modes as a viable long range option.
I really hope they don’t nerf this but won’t be surprised if they do. That’s why i’m using it now while it’s still good.
I had the same problem with the ICR-7 in bo4. It was too accurate so it messed with my muscle memory
This kit is the ak12 from AW?
Its a reference to the ak12 RIP yeah
For me in multiplayer, this kit will probably only be used as a gimick. For warzone, im scared to see how good thisll be when i get online after work tonight
Ngl they should've turn this amp into the zastava bullpulp rilfe, they would've been better at least imo
Thank you for all your hard work.
Boy that muscle memory is for too.... But it smashes in warzone right now.... Had a ton of fun with it
The real downside of this kit are the horrific iron sights. I always feel weird about using sights unless I absolutely need to, but this one needs it!
I feel like 95% of the reason for this kit is, so there is competition in warzone for long-range fights other than snipers
I literally stated this to many comments saying OH ITS LITERALLY BROKE. OMG.
The TTK for the 762 is very close to the KN54 from B04. It's a very solid weapon choice with very little recoil but not a significant outlier.
Also BTW I wanted to say one thing you forgot to mention XCLUSIVE The 545 can get a 4 shot, which requires only 1 headshot to do so. So the TTK definitely becomes faster and a lot more competitive. The gun basically is the ICR from B04. If you hit the headshot, it becomes a good all-around weapon, but if you don't, it's definitely a very slow TTK.
Yes. It's a beast
I agree that it is a bit of a gimmick but I like a gimmick every once in a while. For some time the AMPs have just felt like a way to add more creative feeling meta guns make people rotate their meta builds (great for the devs that want to have fun making unique stuff) so a usable but not op gimmick feels refreshing. I think the actual problem with these guns is that SH can't/won't rebalance IWs guns enough. If the two AKs had either one less shot to kill or a headshot multiplier this kit could dethrone the ACR
Hopefully, your idea is getting tossed around internally for balance. I love this balance idea.
I wish they didn’t change the irons. I loved them as is.