The objective of Dying light is to show a "real experience" that wants you to be careful. Dead Island 2 is more like "look mate,take this gun and go have fun, don't ya worry about nothing "
I just wanted the gameto end while playing it. The game had devs want to make a good experience and managers and consultants just trying to make it as annoying as possible to tick boxes.
@@jimmydesouza4375 it isn't that deep these encounters are rare you could simply get survivor points for giving them stuff but by supressants ig they are talking about antizin which is not found in the player. This to me was the biggest flaw in the game, antizin should've been an item and a valuable one of course. Maybe there could even be special shopkeepers that trade legendary items for antizin. Sounds cool.
The main reason i'd say why they try to kill you, specially once you reach Old Town, is that after Crane's stunt of chopping off Rais' hand and fleeing to the Zero, Rais has since placed a bounty on Crane's head, which in exchange for killing him, you'll get antizin Specially when some of those said survivors have lines that allude to that too, such as referring to Crane as 'Brecken's guy!'
Can't say i'd blame the desperate survivors.. It says it in their name, they need this stuff badly and they even say they don't have any other options.
Exactly it was stumbling across these details that made it feel real, it felt more believable. Holding up in a Motel building cause you got caught out after sunset. Staying crouched in a bus at night time waiting for the sun to come up, and many other places made this game feel alive! It is the best Zombie game.
@@NoBop2000 Uh no lol Dying light 2 is clunky and doesnt do what dying light 1 does much beter, amosphere, combat, the skills, the weapons and blueprints. The zombies even walk off buildings in DL1 to try to get the character. DL2 they stand near the edge and swing. its lame and you cant kick them off buildings like DL1 there are a lot of downgrades in DL 1 Night time has no tension in DL2 just "oh look! you have a timer bar!" no night time fun for you and chases happen when an average zombie sees you in DL2 as opposed to DL1 when it was a screamer or volatile at night.
I remember getting caught outside, middle in nowhere close to a safezone, suddenly i got chased by the beasts, so i was scrambling for ideas, then i remembered some zombie being in closets, so i parkour into a house, trough a door, latched the door, ran up the stairs, opened a closet, went inside and closed the door... And i prayed that the game didnt cheat, and game hours went by, enemies ran around the house, slamming against walls and doors... And then, dingding, sunrise... And never again will i joke about coming out of the closet, because it fricking saved my skin...
Dying Light made Harran feel that much scarier by showing the effect ot had on people without holding anything back, combined with the horrifying imagery and suspense is just absolute fucking cromulent.
Also The kids just luring you into battling mutants for the lols: And it tells you how many people tossed molotovs up there that rhe devs had to patch it because it was happening so often that people didn’t even intend to realized ‘oh hey they are killable… and so is my ad revenue!’
It's the dark little secrets is what made Dying Light an awesome game and hopefully they Added a little bit of those dark secrets into Dying Light The Beast fingers crossed. ☺️
i feel like the reason why dying light 2 fell so hard is because the lack of this, not the suicide in particular but just the lack detail in passion for the world they were trying to create in the second game
Yeah they did procedurally generated rubbish in dl2. Dl1 had so much hand crafted content and so much love put into the game, it was and still is ahead of its time
@mo-em1ke gameplay yea but it improved far beyond the first game. No body cared about the story in either game only the main character which Kyle is cooler but Aiden still has his moments regardless. Weapon wise DL2 Wins overall map and not even factoring in size. Both maps are nice and have their own environment story telling the system DL1 has it. Both games are good. DL2 was rough at start but so was DL1 with its own issues only thing is that Dying light as a whole was just new parkour and zombies just sounds cool asf all in all
@tur7lebackpack153 it did not it was a downgrade in every aspect. Lol dude it lost half its weapon variety what are you on about. Dl2 does not win with its copy paste procedurally generated map that has 4 loot rooms copied 20 times and 50 points of interest that are just rooftop generators everywhere.. the map was absolute trash.
I think that if zombie apocalypse happens in reality, then the situation will look exactly like this. Some will be forced to do unthinkable things to save themselves and their loved ones, while others will choose to leave on their own terms. By the way, the scariest detail in the first game for me personally was hearing screams for help from zombies for the first time. This could mean that they still had part of their consciousness and they were aware of what was happening to them.
The dead bodies remind me of the story encounters in Project Zomboid, like how you can find people who offed themselves. I once found a body surrounded by cigarettes, empty beer bottles, and a half full tub of bleach.
that mission when you give dawud a gun, then later on after he's left with his son you pick up a radio transmission from dawud moments from turning into a zombie pleading with you to save his son who he locked in a cupboard to save him from himself. that was an emotional rollercoaster
Something else that's more disturbing: They got those "poses" accurately, right down to the way their hands twist. Some poor dev had to look at pictures of actual people in "that scenario" and make those bodies and limbs behave that way.
@minecraftfox4384 Look out everyone, we got a badass over here. Do you look at gore for fun too? Soooo cool. 😒 I've been there and done that. You're not cool or smart for thinking death is normal and nobody should feel bad for it
Nah the 1st one isn't about loot it's because Rais put a bounty on you and will give anyone who kills crane suppressants. The 2nd one the girl who jumped off the cliff was an accident cause she thought the water was deep and underestimated how far down she would go into the water and died from hiting the rocks below
The environmental storytelling of Dying Light is just the best, i love that everywhere you can find some interesting stories just by wandering through the world
On a side note: I really enjoyed the bow mechanic in this game and, apart from the annoying auto aim to the body, I think DL has one of the best bow implementations out there. It was so frsutrating and sad to see it butchered in the second game along with many other mechanics and aspects
Small details like this add up. It helps to set tone and world build. In a post apocalyptic world, it makes sense for good people to turn to murder for survival and for people to commit suicide.
I didn’t know all this additional lore when I played Dying Light the first time. You’re like Pewdie Pie with skate 3 you make me want to play Dying Light again. They need to offer you a brand deal.
My favorite was a painting on a rooftop that said something along the lines of "We have 4 males, 3 women and -4 kids- 2 kids", the rooftop is completely empty when you arrive.
I'm not surprised they've lost hope in a world like this. I've lost hope in our world, if you suddenly take every single fucking thing that might bring joy, every comforting shit, proper medical care etc. Then I can see how human mind can be done with all this.
@@MorteWulfe You look at it differently, at least you think you do. I'd want to do the same. Actually being in the situation though? Unless you go through something similar, you just wouldn't know how you'd act.
Love how most game devs are complete baby's nowadays to show this stuff especially of the opposite sex alotta times because they don't want to be sued But compared to techland having the balls to draw and animate this stuff.. is why dying light 1 is just better in more ways than just one..
This reminds me a bit of the walking dead, and I wonder if it took inspiration from it. Throughout the show, there are lots of instances of stumbling upon a house, or a camp, and the person who lived there having ended their life. I do love/hate the attention to detail about mental health, because living in a dying world, it’s kill or be killed, and sometimes you want to be in control of how you die.
Some disturbing random encounter with zombies too. Virals would sometimes beg you to stop when you hit them, showing how they retain some of their consciousness perhaps only in the early stage of the infection. There's also that one mission where you turn off the power for the electric scaffoldings of a survivor safe zone and find the people up there all dead, turns out their main "runner" guy fell to his death after he turned on the power which should protect their small group but he basically stranded them there after he fell during his climb and was swarmed by Biters. Their supplies were gone after some time and they opted out to take themselves out with cyanide rather than choosing cannibalism. I was like damn, if only their distress signal reached further and quicker. It was an easy climb for Crane after all.
0:34 Couldn't that just be a diving accident, as she might not have seen the shallow rocks? I mean, who would take off most clothing if it wasn't to swim
The guy in the cabin with the pistol is actually the quickest you can acquire a gun in Dying Light, in a clean & vanilla fresh start of the story mode.
i remember like 6 years ago finding the girl on the ocean and only managed to put 2 and 2 together like weeks later: She went for a swim and didnt realize it was shallow water
I'm trying to keep my expectations in check for the beast, but my biggest hope is that it's all the world elements of DL1 with the gameplay mechanics of DL2.
you can rip on dead island/dying light all you want but man they do the feeling right, that fear i had as i kid during all of that zombie apocalypse mania in the movies and gaming space comes right back to me and i love it!
i remember there was 2 guys, when they saw me they said "you wanna fight?" or smth like this, so when i killed one of them the other guy just started sprinting away from me as fast as he can screaming "I DONT WANNA DIE!", i catch him and make sure he will never be able to run again.
I forgot that the developers wanted to make a “serious” zombie game, and I’ll appreciate that not only was there an attempt, but there’s a number of these that I missed out.
I mean, the fact that some people weren't lucky enough to die in the apocalypse and have to deal with surviving afterwards is disturbing enough for me. I can't consume that kind of media for this very reason, the psycological effects would broke my spirit
Dying Light 2 is good, but it's missing something. Dying Light 1 has better zombies all around, they are better animated and react more realistically to melee devastation. Parkour was weightier and more satisfying. No timer at nighttime to ruin the pace. No tacked on stamina bar for climbing to lock off parts of the game to pad out progression. More gore, more blood. Runs a hell of a lot better and has great shadows and scale distance. Less padding all around. Better weapons. The jump kick, not do be confused with the drop kick. The jump kick was useful for kicking zombies in the face to stagger them without losing flow, so you could focus on one enemy at a time. The original game has better flow all around. The grappling hook which should have been called a hookshot is way more fun than the grappling hook in DL2. Dying Light 2 has better looking environments, but worse shadows, worse zombies, and the RPG mechanics take away from the pacing and flow of gameplay. It's a bloated game that is still fun with great graphics and all. But even after all the updates, Dying Light 1 is king. It holds up graphically and at a locked 165 fps, it's the best graphics to performance ratio I've seen in a game to be honest.
I remember these spots all too well. Many hours to dying light bc of the atmosphere and the visual storytelling. Couldve been a better main story though lol.
0:36 "I better undress before I jump to my doom off this cliff. Wouldn't want to get my clothes wet. Except my underwear, because I can't let anyone see me naked once I'm floating down the beach, that'd be embarrassing!"
Yeah this kinda implies it was an accident or whoever did it wanted it to look like an accident? Thought it was effective emotionally at first until I read your comment,
while dying light 2 is a good game in itself, what it lacks is this atmosphere it's not just a game about dropkicking zombies and parkouring using their skulls as bounce pads or some stuff it's the effect of this whole pandemic how it completely ruined and destroyed a seemingly perfectly normal town
dying light is the gold standard for AAA open world games for me. also what a cool concept for a zombie game, a walled off ancient city like isreal being infested with zombies. finally a game that is not set in america or soviet russia. any other games like this?
I really want to know what I need to do in order to get this to work on pc again, i have played it several times over but about last year i tried replaying and no matter what I do it just keeps stuttering, no matter what settings I have no matter the machine I have it just stutters for no apparent reason
I Play this Game right now for the first time...2024 on SeriesX ...its a Masterpiece...and thank God for this Game in such anoying woke Times...pure Love from the first minute...❤❤
Difference between a game that's finished and a game that's polished
But it is Polish 😁
@@SebeG83Well, you can say DL1 is Polish and is polished 😅
@@CovertPhilosopher Yes, and Techland is from my city. Damn, i feel so proud :)
2015 was the beginning of the end of awesome gaming.. back then crunch time wasn't that
Interesting how you almost never see anybody make this simple, yet based, of a point. About all that needed to be said here lol
Meanwhile in Dead Island:
*Casually taking selfies with the zombies*
The objective of Dying light is to show a "real experience" that wants you to be careful.
Dead Island 2 is more like "look mate,take this gun and go have fun, don't ya worry about nothing "
I just wanted the gameto end while playing it.
The game had devs want to make a good experience and managers and consultants just trying to make it as annoying as possible to tick boxes.
@@trabuco9 Boo hoo for you then ig. Its a different game and equally as fun.
@@Suddencrown43 Not even close, it's like a 5/10 compared to Dying Lights 9/10.
It's repetitive and it's writing kills the atmosphere.
@@Suddencrown43 I'd say gameplay was significantly improved in 2 but the controls aren't great. Too many different keys for no reason.
moments like this just makes me wanna offer these npcs something. I wish they gave you the option
Why? If you give them something they will just attack someone else the next time they get low.
ikr.
@@jimmydesouza4375 it isn't that deep these encounters are rare you could simply get survivor points for giving them stuff but by supressants ig they are talking about antizin which is not found in the player. This to me was the biggest flaw in the game, antizin should've been an item and a valuable one of course. Maybe there could even be special shopkeepers that trade legendary items for antizin. Sounds cool.
You would do the same don't judge the mob@@jimmydesouza4375
Giving npcs something is like giving ideas to someone who knows everything
0:57 that sign says it all. Damn.
Sign or scene?
@@NoSleep4780 yeah ı meant sign my bad.
Theres a cat on the table lol
Don't Dead, Open Inside?
@@shioq.Sign "Take what you want. Won't be needing those anyway"
The main reason i'd say why they try to kill you, specially once you reach Old Town, is that after Crane's stunt of chopping off Rais' hand and fleeing to the Zero, Rais has since placed a bounty on Crane's head, which in exchange for killing him, you'll get antizin
Specially when some of those said survivors have lines that allude to that too, such as referring to Crane as 'Brecken's guy!'
That's true I checked fandom on that.
Can't say i'd blame the desperate survivors.. It says it in their name, they need this stuff badly and they even say they don't have any other options.
Why are they only in old town tho
@@CraneOnaKrane it's where the outbreak first begun if i'm correct.
It's not that Dying Light 2 isn't good, it's just... Not this good.
Subjectively, yes.
Exactly it was stumbling across these details that made it feel real, it felt more believable. Holding up in a Motel building cause you got caught out after sunset. Staying crouched in a bus at night time waiting for the sun to come up, and many other places made this game feel alive! It is the best Zombie game.
I mean story and world building wise yes but the gameplay is leagues above Dying Light 1. And thats more important to be honest
@@NoBop2000 Uh no lol Dying light 2 is clunky and doesnt do what dying light 1 does much beter, amosphere, combat, the skills, the weapons and blueprints. The zombies even walk off buildings in DL1 to try to get the character. DL2 they stand near the edge and swing. its lame and you cant kick them off buildings like DL1 there are a lot of downgrades in DL 1 Night time has no tension in DL2 just "oh look! you have a timer bar!" no night time fun for you and chases happen when an average zombie sees you in DL2 as opposed to DL1 when it was a screamer or volatile at night.
@@NoBop2000 that's what I would say
I remember getting caught outside, middle in nowhere close to a safezone, suddenly i got chased by the beasts, so i was scrambling for ideas, then i remembered some zombie being in closets, so i parkour into a house, trough a door, latched the door, ran up the stairs, opened a closet, went inside and closed the door...
And i prayed that the game didnt cheat, and game hours went by, enemies ran around the house, slamming against walls and doors...
And then, dingding, sunrise...
And never again will i joke about coming out of the closet, because it fricking saved my skin...
looney tunes-ahh survival strategy for the apocalypse 💀
Dying Light made Harran feel that much scarier by showing the effect ot had on people without holding anything back, combined with the horrifying imagery and suspense is just absolute fucking cromulent.
Also
The kids just luring you into battling mutants for the lols:
And it tells you how many people tossed molotovs up there that rhe devs had to patch it because it was happening so often that people didn’t even intend to realized ‘oh hey they are killable… and so is my ad revenue!’
It's the dark little secrets is what made Dying Light an awesome game and hopefully they Added a little bit of those dark secrets into Dying Light The Beast fingers crossed. ☺️
i feel like the reason why dying light 2 fell so hard is because the lack of this, not the suicide in particular but just the lack detail in passion for the world they were trying to create in the second game
Yeah they did procedurally generated rubbish in dl2. Dl1 had so much hand crafted content and so much love put into the game, it was and still is ahead of its time
They do the same in that game as well- no difference
@tur7lebackpack153 yes but dl2 sucks in many other areas
@mo-em1ke gameplay yea but it improved far beyond the first game. No body cared about the story in either game only the main character which Kyle is cooler but Aiden still has his moments regardless.
Weapon wise DL2 Wins overall map and not even factoring in size. Both maps are nice and have their own environment story telling the system DL1 has it. Both games are good. DL2 was rough at start but so was DL1 with its own issues only thing is that Dying light as a whole was just new parkour and zombies just sounds cool asf all in all
@tur7lebackpack153 it did not it was a downgrade in every aspect. Lol dude it lost half its weapon variety what are you on about.
Dl2 does not win with its copy paste procedurally generated map that has 4 loot rooms copied 20 times and 50 points of interest that are just rooftop generators everywhere.. the map was absolute trash.
I think that if zombie apocalypse happens in reality, then the situation will look exactly like this. Some will be forced to do unthinkable things to save themselves and their loved ones, while others will choose to leave on their own terms. By the way, the scariest detail in the first game for me personally was hearing screams for help from zombies for the first time. This could mean that they still had part of their consciousness and they were aware of what was happening to them.
Ohh yeah the virals, they would cry and beg you not to hit them sometimes. It's a nice detail of how the virus takes over the mind
The dead bodies remind me of the story encounters in Project Zomboid, like how you can find people who offed themselves.
I once found a body surrounded by cigarettes, empty beer bottles, and a half full tub of bleach.
Aye, free bottles.
i didn't knew that there's animation 0:11 , still impressive
that mission when you give dawud a gun, then later on after he's left with his son you pick up a radio transmission from dawud moments from turning into a zombie pleading with you to save his son who he locked in a cupboard to save him from himself. that was an emotional rollercoaster
I like how the music audio was quiet when you were under water good editing.
0:44 I always wondered what's about with this random body.
Same…. I discovered this last week and was clueless
0:38 She’s actually suppose to be a Cliff Diver
@brenolk4642 but she has shoes on .on the mountain top there is a pair of shoes that have been removed !!
She jumped and unaligned herself I think
Something else that's more disturbing: They got those "poses" accurately, right down to the way their hands twist.
Some poor dev had to look at pictures of actual people in "that scenario" and make those bodies and limbs behave that way.
I'll never understand why people think this stuff is disturbing.
@minecraftfox4384 Look out everyone, we got a badass over here. Do you look at gore for fun too? Soooo cool. 😒
I've been there and done that. You're not cool or smart for thinking death is normal and nobody should feel bad for it
@@minecraftfox4384 You are not cool
@@minecraftfox4384 Seems you suffer from a lack of compassion
00:58 Yup the first gun you find ingame.
That's the kind of details that made Aran looking more alive than villedor 😒
Nah the 1st one isn't about loot it's because Rais put a bounty on you and will give anyone who kills crane suppressants. The 2nd one the girl who jumped off the cliff was an accident cause she thought the water was deep and underestimated how far down she would go into the water and died from hiting the rocks below
The environmental storytelling of Dying Light is just the best, i love that everywhere you can find some interesting stories just by wandering through the world
I think the body in the water tried to high dive and hit her head, not commit you know.
And it's weird that there are shoes left at the cliff, but girl still have different one on her feet
That's what I was thinking too. Although it could be either one I think the fact that they took their clothes off is what makes me think that
@@dziewon6872 I thought those were socks
On a side note: I really enjoyed the bow mechanic in this game and, apart from the annoying auto aim to the body, I think DL has one of the best bow implementations out there. It was so frsutrating and sad to see it butchered in the second game along with many other mechanics and aspects
Dying Light 2 is better in every way other than protagonist and lack of guns (though I've heard that they added guns)
im pretty sure the lady at the cliff didn't kill herself, she was a cliff diver that didn't check the depth
Small details like this add up. It helps to set tone and world build. In a post apocalyptic world, it makes sense for good people to turn to murder for survival and for people to commit suicide.
Man dying light 1 truly is one of my favorite games of all time
The last one seemed to have turned after hanging themselves.
maybe they got bit and did it after that
@@muaxh03 yeah probably
0:25 lol the ragdoll
muffling when going underwater was genius
well put together vid sir
I didn’t know all this additional lore when I played Dying Light the first time. You’re like Pewdie Pie with skate 3 you make me want to play Dying Light again. They need to offer you a brand deal.
Happy to see u still upload 9yr game
My favorite was a painting on a rooftop that said something along the lines of "We have 4 males, 3 women and -4 kids- 2 kids", the rooftop is completely empty when you arrive.
I'm not surprised they've lost hope in a world like this. I've lost hope in our world, if you suddenly take every single fucking thing that might bring joy, every comforting shit, proper medical care etc. Then I can see how human mind can be done with all this.
I look at it differently. If I would die anyways, may as well go out swinging?
@@MorteWulfe True, but not many people would have courage for that
@@MorteWulfe You look at it differently, at least you think you do. I'd want to do the same. Actually being in the situation though? Unless you go through something similar, you just wouldn't know how you'd act.
Love how most game devs are complete baby's nowadays to show this stuff especially of the opposite sex alotta times because they don't want to be sued
But
compared to techland having the balls to draw and animate this stuff.. is why dying light 1 is just better in more ways than just one..
Yeah like the call of duty world war 2 games wouldn’t even show Hitler. What the fuck.
It satisfies your sick pleasures more like
@@FreezingNickthere is nothing sick about artistic accuracy
As someone who usually likes to (role)play evil/villain characters, i wish more games had things like this.
MAMA VERY HAPPY
bruh got that gazi everything . YO MOM DEAD BOZO. BUCKET
This reminds me a bit of the walking dead, and I wonder if it took inspiration from it. Throughout the show, there are lots of instances of stumbling upon a house, or a camp, and the person who lived there having ended their life. I do love/hate the attention to detail about mental health, because living in a dying world, it’s kill or be killed, and sometimes you want to be in control of how you die.
1:00 ngl bro when I first got to this scene I didn't even notice the guy, I only saw the gun.
Some disturbing random encounter with zombies too. Virals would sometimes beg you to stop when you hit them, showing how they retain some of their consciousness perhaps only in the early stage of the infection.
There's also that one mission where you turn off the power for the electric scaffoldings of a survivor safe zone and find the people up there all dead, turns out their main "runner" guy fell to his death after he turned on the power which should protect their small group but he basically stranded them there after he fell during his climb and was swarmed by Biters. Their supplies were gone after some time and they opted out to take themselves out with cyanide rather than choosing cannibalism. I was like damn, if only their distress signal reached further and quicker. It was an easy climb for Crane after all.
0:34
Couldn't that just be a diving accident, as she might not have seen the shallow rocks? I mean, who would take off most clothing if it wasn't to swim
"My family needs those suppressants." 😐 "I am sorry, I really have no choice." 😐
0:16 I hope we get this in DLTB but it can be the soldiers hunting us while we are roaming around
If you are feeling philosophical, you could say the the word "Light" in Dying Light has the duel meaning of the sunsetting and the light of hope.
0:11 Ha, The detail.
Dying Light: A horror game with parkour features.
Dying Light 2: A parkour game with elements of horror.
I remember doing dahlia's side quest through the entrance of the cave there floating surviver who didnt make it alive
Guys hear me out what if they add a settlement setting in which you can make a safe zone and gather survivors from outside if you subdue them?
The guy in the cabin with the pistol is actually the quickest you can acquire a gun in Dying Light, in a clean & vanilla fresh start of the story mode.
Is it weird that i've never met stray npc survivors just running around?
i remember like 6 years ago finding the girl on the ocean and only managed to put 2 and 2 together like weeks later:
She went for a swim and didnt realize it was shallow water
I really love your videos please dont stop uploading
from which section of the game is the dead guy at 1:11, i just cant remember
I think it's from broadcast quest which takes place in antenna map
I think the cliff "suicider" was just somebody who wanted to go for a nice dip but overestimated the depth of the water.
I'm trying to keep my expectations in check for the beast, but my biggest hope is that it's all the world elements of DL1 with the gameplay mechanics of DL2.
The Beast is gonna be more like the following in terms of map which sucks because that means that we won't get as much of DL2's parkour system.
1:02 the guy has a picture of his cat on the table.
I remember the guy with the chain around his neck. This game was impactful where the second wasn’tz
Guys, I think they need suppressants
The game devs and story writers create really good dark and nihilistic atmosphere for their zombie games.
you can rip on dead island/dying light all you want but man they do the feeling right, that fear i had as i kid during all of that zombie apocalypse mania in the movies and gaming space comes right back to me and i love it!
There’s another one who hanged himself in the following when Crane was tasked to get a kid’s present and letters from the post office
the one at 0:58 is the saddest thing I've ever seen in my life, bro not the cat...
You came to play
We came for the immersion
I first assumed the girl was taking a vacation dive from the cliffs and accidentally hit the rocks lol.
i remember there was 2 guys, when they saw me they said "you wanna fight?" or smth like this, so when i killed one of them the other guy just started sprinting away from me as fast as he can screaming "I DONT WANNA DIE!", i catch him and make sure he will never be able to run again.
I forgot that the developers wanted to make a “serious” zombie game, and I’ll appreciate that not only was there an attempt, but there’s a number of these that I missed out.
I mean, the fact that some people weren't lucky enough to die in the apocalypse and have to deal with surviving afterwards is disturbing enough for me. I can't consume that kind of media for this very reason, the psycological effects would broke my spirit
Dying Light was a huge surprise for me back then, how good it was. I had the same feeling only with Call of Juarez Gunslinger.
that... actually is pretty sad honestly
The survivors that need the supressors are like US when the Supressors update came out
If it was realistic there would be an option to unzip during 0:36
I just got a strong urge to replay this game
Never seen or heard of that the entire time I played, and I have around 140 hours on this game
Dying Light 2 is good, but it's missing something. Dying Light 1 has better zombies all around, they are better animated and react more realistically to melee devastation. Parkour was weightier and more satisfying. No timer at nighttime to ruin the pace. No tacked on stamina bar for climbing to lock off parts of the game to pad out progression. More gore, more blood. Runs a hell of a lot better and has great shadows and scale distance. Less padding all around. Better weapons. The jump kick, not do be confused with the drop kick. The jump kick was useful for kicking zombies in the face to stagger them without losing flow, so you could focus on one enemy at a time. The original game has better flow all around. The grappling hook which should have been called a hookshot is way more fun than the grappling hook in DL2.
Dying Light 2 has better looking environments, but worse shadows, worse zombies, and the RPG mechanics take away from the pacing and flow of gameplay. It's a bloated game that is still fun with great graphics and all. But even after all the updates, Dying Light 1 is king. It holds up graphically and at a locked 165 fps, it's the best graphics to performance ratio I've seen in a game to be honest.
dont know how the hell you got those 2 enemies to fight eachother they always team up for me
I got the gun for the quest with that dude who kidnaps a kid
Now I understand why this game is banned in Germany
I remember these spots all too well. Many hours to dying light bc of the atmosphere and the visual storytelling. Couldve been a better main story though lol.
This game is fully completed
0:36 "I better undress before I jump to my doom off this cliff. Wouldn't want to get my clothes wet. Except my underwear, because I can't let anyone see me naked once I'm floating down the beach, that'd be embarrassing!"
Yeah this kinda implies it was an accident or whoever did it wanted it to look like an accident? Thought it was effective emotionally at first until I read your comment,
I feel like Dying Light unlike most AAA games luckily received a lot of time to polish itself in terms of content and details
while dying light 2 is a good game in itself, what it lacks is this atmosphere
it's not just a game about dropkicking zombies and parkouring using their skulls as bounce pads or some stuff
it's the effect of this whole pandemic
how it completely ruined and destroyed a seemingly perfectly normal town
i will always love dying light two for what it is. this game was just lightning in a bottle
1:05 Outlast reference maybe?
dying light is the gold standard for AAA open world games for me. also what a cool concept for a zombie game, a walled off ancient city like isreal being infested with zombies. finally a game that is not set in america or soviet russia. any other games like this?
Dying Light 2?
It’s just Seattle in the summertime
honestly id do the same thing if this happened irl, especially if volatiles were a thing
Dyling light is my absolute favorite zombie game of all time
Weird. I have no recollection of ever seeing this and I completed the game.
1:14 ah yes. This is the part when my entire family tree banned me for playing games on 55" tv while we reunion party....
So random 😅
Dead Island's potential was reached in this game. Ironically, nobody has reached Dying Light's potential.
I really want to know what I need to do in order to get this to work on pc again, i have played it several times over but about last year i tried replaying and no matter what I do it just keeps stuttering, no matter what settings I have no matter the machine I have it just stutters for no apparent reason
0:57 nice i got my first gun there
Song name?? It’s dope
I think the person in the water wasn't commiting or anything. They just had really poor judgement of how shallow the water was.
What did they add that needed a video?
this game is so good and full of details.
Techland should have put more dark and sad scenes like this in DL2 but didn't😐
we need to put an end to this
Now that was a good one, not that crap they call a sequel.
I Play this Game right now for the first time...2024 on SeriesX ...its a Masterpiece...and thank God for this Game in such anoying woke Times...pure Love from the first minute...❤❤
Peak game, i gotta play dying light again