The chart needs all three memory-sensitive settings for it to be complete and useful, and also a column for 16GB cards. So this guide seems incomplete.
2:18 So is the resolution that's mentioned here the rendered res or the output res? If I have a 10GB but Im rendering at 4K DLSS ultra performance aka 720p, I should be fine with Ultra right? Or still Medium due to 4K output? Also does playing at 60 fps or 120 fps make a difference in this regard?
hi , i have a question , on 4060 8g , will medium textures + dlss performance + FG in 1440p works? i have seen people run FG with dlss q in 1080p and I'm wondering if it works in 1440p with dlss performance( because they both renders from 720p res) i have no problem with 1440p dlss perf image quality and i just want that my 1440p monitor doesn't go to waste and i wanted to use FG( THE ONLY ONE THING THAT THIS GPU WAS SUPOSED TO DO AND GIVE ME GOOD FPS)( and it's a laptop's 4060)( i don't want to waste 120g and it doesn't work)
Could you look into the weird graphical issues in the vatican with a 3060? It all runs well but in the shadows all characters seem to have a metallic shimmer.
I have this issue too lol. I assume it's cause we have 6gb VRAM... the lighting is so off all over the place in fact. It's like anything in shadow is just pure black.
Great game Rtx 4070 + 5600 Non rt 1440p supreme dlaa or RT full 1440p texture pool medium + high shadows else maxed out. Dlss quality fg on getting more than 75 fps BUT... there is a bug on gamepass that causes slow downs, i dont know what but if I change dlss back and forth it fixes itself. Looks amazing on my 1440p miniled with hdr.
@@eliaspappas1795 gameplay is smooth, it drops to high 40's outdoor in vatican but no stutter. In doors I get high 50's or 60 on my 4070 super. The only issue is that fg does not work, causes fps to drop to 10 fps.
Heads up, on my 8gb gpu, using medium textures pool size and medium shadows led to textures not properly loading on Gizeh, after playing for an hour or more, so yeah when they put 8gb at low for their hardware recommendation, they really mean low... Edit: moving it to my faster m2 did help, so if you have old ssd like me, try moving it to your m2.
Not related to 8gb vram I think. I have 4070 8gb laptop. In gizeh I'm using medium textures and shadows, low hair, all else maxed, 1080p DLAA and it's locked 60fps not seen the texture problems . EDIT: Capped fps to 60
@masti733 Hmm really? lemme try moving it to my m2, it might be possible standard sata SSD, which is where i installed this game currently, just ain't fast enough.
@@FabioMazza Might be i'm on 16gb right now, one of my stick dead on me couple of months ago, using 3 stick hurts performance so i decided use just 2x8, i've moved it to my m2, so far so good, i think it does help using faster m2 compared to my old ssd, if you're experiencing textures not loading properly give it a try.
With the Steam version the game will just load to a black screen if try to run at 4K and have the texture pool size set to higher than medium. I have an RTX 4080 so it's a bug that needs fixing.
They're really not worth mentioning. FSR is worse than halving your resolution. I don't know if that's true for all games it's in, but it's been true for every game I've tried. It's also true for DLSS sometimes, but DLSS is at least better than lowering the res, it's usually amazing by comparison. The DLSS Quality setting is like adding 20fps for free... in most cases. I play on a 65' 4k screen so I see every little jagged edge and shimmering smudge of tiny objects in the distance and DLSS is pretty amazing. It makes NVIDIA cards worth the price for their 4070 models and above. Hell, I'd take a 3080ti over a 7900xt for DLSS.
I have a 4070 8GB and for some reason the game chugs even on 1440 P low.(all settings) Edit : Installing the latest Geforce Drivers solves the issue. Game runs flawlessly with optimized settings now
Actually runs great on a 2070super in 1440p. Idk why but dlss tanks it, turn it off. Everything maxed besides hair, shadows and texture pool. Texture pool medium, shadows medium, hair low. Should be around 60fps.
Have they fixed the gamepass HDR + Frame Gen bug? HDR enabled, frame gen doesn’t work as intended lol. Also the gamepass version, is it still lacking full screen display option? All that aside, I loved the game! Just experienced quite a few graphics settings bugs😅
I'm still on Window 10 and don't see an HDR + Frame Gen bug... What does it look like? Also, if it's DX12, is there a reason it needs a full screen mode for performance, or some other reason Fullscreen is an advantage? I don't see any frame time issue and NVCP V Sync seems to apply just fine in Borderless.
@@mrspaceman2764 are you on the gamepass version? I’m on W11 It isn’t a visual bug, it’s a performance bug. When HDR is enabled, with full RT, enabling FG actually worsens performance. Disabling HDR gives you a massive jump in performance almost immediately, with FG enabled still. Full screen display options have always just been known to help with performance with a lot of games. & With steams version being almost absent in complaints, it’d be nice to have identical options for GP users.
@@mrspaceman2764 basically, windows 11 pc gamepass version, if you turn on HDR, it deactivates frame gen (frame gen will still show as 'on' in the settings but it wont actually be on). When you turn off HDR, frame gen magically activates again. Use a tool to show the fps and you'll see. With frame gen, turn HDR on, fps is say 50/60, turn off HDR and the fps jumps up to 100 or so (as doing this engages the frame gen again). From what ive read, its an issue specifically with the pc xbox gamepass version of the game only.
So, I installed the game on my 7700 (PRO +200Mhz CO -35), with 32GB and 3080Ti and am getting around 55-65fps with 4K/All Ultra (in the forest section in the beginning of the game), except Texture Pool Size @High (Ultra shows warning on VRAM usage) and DLSS @Quality. As soon as I touch Path Tracing, the system goes to like 5fps even in the menu section. CPU utilisation is about 20-25%. Guessing it's all about VRAM. Even on 1440p/Ultra/High with PT @medium is unplayable.Need to tweak a little more to get consistent 65-70 at least.
I'll watch this when I get home from work but... Frame generation has the worst grinding like stutter every few seconds when looking around even on the lowest settings. I can run supreme settings on everything but RT and get 90fps easy so it's not vram but the moment I turn on frame gen the stutter starts. If they fix ram I can use RT.
I have got a 4060 and can only use low texture pool, on my 4070 suoer with everying maxed out including path tracing, I can only use medium textures. Vram usage is at 11.5 gb.
Please do a steam deck video its actually very playable after the last patch and its using higher settings thrn series s and x but runs at 400p 30fps on deck.
@kennypowers1945 yeah they're adding fsr as a patch later that should allow slightly higher resolution but 500p is still a bit rough but it's my only PC and I just sold my PS5.
I have a 4070 Super and a Ryzen 7 7800X3D. I'm getting a nice stable 70fps at 4K, no frame gen, no Path tracing ONLY if my computer has freshly booted. If I play a few hours, leave the game and play again later without rebooting the PC, I'm getting around 30 to 40fps max. Anyone else have the issue ?
okay cool but indirect illumination absolutely annihilates my 5700X3D. more than 50FPS in Vatican is impossible with it on :( (of course with frame gen disabled, but that introduces latency)
My QUADRO rtx8000 has 48GB ram.... it really never seems to make big difference vs a lower end non QUADRO built for gaming the 4080 etc... def see it Preimere or CUda based stuff gaming ... bareley helps
It does make smirk when you get the inevitble Nvida shills saying anything lower than a 4080 isnt powerful enough. My 4070 laptop has around 70%gpu utilization with all maxed apart from textures, shadows amd hair - fps capped at 60, and it stays locked at 60. We all know Nvida kneecapped the cards lower in the stack with aneamic vram due to planned obsolescence. They should have given these cards a fighting chance.
If nvidia releases rtx 5000 series with massive vram changes then a class action lawsuit may be coming for them.. they cheated people with low vram cards, even lower than the previous generation.
@@A_Noid I have the same as you, I played the whole game without DLSS, at 4k with max settings (without RT) and it was flawless. The issues I experienced were when I tried to enable frame generation, combined with HDR. Really strange bug, but they don’t cooperate on the gamepass version.
Unfortunately the game is good but not great. The warship scenario in Asia has terrible issues with lighting, clumsy AI with regards to Gina..it's really bad on this level and combat here is pretty rough and clunky I had pretty much a super smooth run at 120 fps, DLSS performance and full RT on its highest settings with supreme preset...the issue now is after a recent windows update(I presume) the game now has frame pacing issues that never existed yesterday. I can only stop this issue by either turning off RT altogether or setting a 90 FPS lock in the options. I've encountered many strange cut scenes bugs, clipping, and random AI bugs. Certainly far from pristine. The AI and clunky and basic but also repetitive combat starts to grate after a few hours, trust me.
What a weirdly demanding game. I mean it looks good, but does it look far better than some games that came out in the last 10 years considering the huge performance hit to visual bump ratio? Can we focus on gameplay please?
Honestly don't know what to say Alex. You sit there lauding how well it performs then go on and mention a ton of caveats that's basically half the video of 'caveats' You guys have honestly changed since IGN purchased DF... Also, when I use supreme on my 4070 ti I get a msg saying might be too much vram used
@@mrspaceman2764 ye that's kinda true, and i'll be going AMD or intel next. RT just isn't selling it for me. since 7 years and only 2 games have mandatory RT that's AW2 and Indiana jones, 2 games wont make me upgrade to a £800 gpu just to use RT, no thanks mate. from what iv seen and tested myself RT and PT doesn't look much better than raster, and it can look worse a lot of the times as shows by HW unboxed many videos now, 1080p native looks awful on this game (or any game using RT lighting), all of the visual artifacts are too distracting, and even 8gb cards have to set texture-pool set to low and that looks awful too. shadows pop-in at 5m away even on max settings, tree pop-in at 5m away too, honestly unless you have a 12gb £800 graphics card and have PT on then yes the game might looks as good as RDR2. i much prefer image clarity over some "arcuate lighting" lol
The chart needs all three memory-sensitive settings for it to be complete and useful, and also a column for 16GB cards. So this guide seems incomplete.
Amazing video, thank you Digital Foundry.
Great game just due to the fact that it's already highly optimized upon release, something so rare in the PC space.
2:18 So is the resolution that's mentioned here the rendered res or the output res? If I have a 10GB but Im rendering at 4K DLSS ultra performance aka 720p, I should be fine with Ultra right? Or still Medium due to 4K output? Also does playing at 60 fps or 120 fps make a difference in this regard?
hi , i have a question , on 4060 8g , will medium textures + dlss performance + FG in 1440p works? i have seen people run FG with dlss q in 1080p and I'm wondering if it works in 1440p with dlss performance( because they both renders from 720p res) i have no problem with 1440p dlss perf image quality and i just want that my 1440p monitor doesn't go to waste and i wanted to use FG( THE ONLY ONE THING THAT THIS GPU WAS SUPOSED TO DO AND GIVE ME GOOD FPS)( and it's a laptop's 4060)( i don't want to waste 120g and it doesn't work)
Dang, I have a 4070 ti and I get the VRAM warning / 5 fps if I set the texture cache to high. I have to play with medium.
I have the same problem.
works great on my 4070 ti, but i think im running 1440p ultra with 80-120fps. will try supreme later
Could you look into the weird graphical issues in the vatican with a 3060? It all runs well but in the shadows all characters seem to have a metallic shimmer.
I have this issue too lol. I assume it's cause we have 6gb VRAM... the lighting is so off all over the place in fact. It's like anything in shadow is just pure black.
I have a 4070 8gb laptop .now these days anything after 3070 is fine as long as you have more than 8gb vram
Great game
Rtx 4070 + 5600
Non rt 1440p supreme dlaa or
RT full 1440p texture pool medium + high shadows else maxed out. Dlss quality fg on getting more than 75 fps
BUT... there is a bug on gamepass that causes slow downs, i dont know what but if I change dlss back and forth it fixes itself.
Looks amazing on my 1440p miniled with hdr.
Same here but fg causes fps to drop on system with 4070 super. On my 4060 system, fg causes system to crash. Fg has issues.
@@MAR-jq7cosame. I need to switch DLAA TO quality, save it, then switch back to DLAA and it's fine again
You are not getting smooth 60 fps with these settings and Path Tracing Full. In the Vatican you get stutter. Not even a 4080 can do it on GFN.
@@eliaspappas1795 gameplay is smooth, it drops to high 40's outdoor in vatican but no stutter. In doors I get high 50's or 60 on my 4070 super. The only issue is that fg does not work, causes fps to drop to 10 fps.
@ Yes, that’s what I mean. It drops at 40s, not smooth unless you have gsync monitor. Inside a 4080 goes to 60, but outside is not smooth 60.
latest geforce 566.36 drivers breaks FG and performance?
The frame generation for my RTX4080 does not have any effect. Has anyone encountered the situation too?
Ah my lowly 10GB 3080 finally can use some settings
Heads up, on my 8gb gpu, using medium textures pool size and medium shadows led to textures not properly loading on Gizeh, after playing for an hour or more, so yeah when they put 8gb at low for their hardware recommendation, they really mean low...
Edit: moving it to my faster m2 did help, so if you have old ssd like me, try moving it to your m2.
Not related to 8gb vram I think. I have 4070 8gb laptop. In gizeh I'm using medium textures and shadows, low hair, all else maxed, 1080p DLAA and it's locked 60fps not seen the texture problems .
EDIT: Capped fps to 60
@masti733 Hmm really? lemme try moving it to my m2, it might be possible standard sata SSD, which is where i installed this game currently, just ain't fast enough.
@@tomthomas3499 fingers crossed!
@@tomthomas3499did you solve it? Might also be related to how much system RAM you have.
@@FabioMazza Might be i'm on 16gb right now, one of my stick dead on me couple of months ago, using 3 stick hurts performance so i decided use just 2x8, i've moved it to my m2, so far so good, i think it does help using faster m2 compared to my old ssd, if you're experiencing textures not loading properly give it a try.
I'm guessing you wouldn't want to see the frame gen bug I have where even on the lowest settings it stutters when looking around.
framegen is broken for me. doesn't work at all.
Where is a nice neat chart with all the recommended graphic settings?
Ok but where are the settings
What if I have a laptop 4090?
With the Steam version the game will just load to a black screen if try to run at 4K and have the texture pool size set to higher than medium. I have an RTX 4080 so it's a bug that needs fixing.
So where are the AMD settings...?
What’s AMD
It's not brand dependent, it's memory dependent, was the main take away from this guide
They're really not worth mentioning. FSR is worse than halving your resolution. I don't know if that's true for all games it's in, but it's been true for every game I've tried. It's also true for DLSS sometimes, but DLSS is at least better than lowering the res, it's usually amazing by comparison. The DLSS Quality setting is like adding 20fps for free... in most cases. I play on a 65' 4k screen so I see every little jagged edge and shimmering smudge of tiny objects in the distance and DLSS is pretty amazing. It makes NVIDIA cards worth the price for their 4070 models and above. Hell, I'd take a 3080ti over a 7900xt for DLSS.
Who cares? Only 12% use AMD according to Steam
@ Well I care....🙄
I have a 4070 8GB and for some reason the game chugs even on 1440 P low.(all settings)
Edit : Installing the latest Geforce Drivers solves the issue. Game runs flawlessly with optimized settings now
With a 3080ti ultra texture pool is fine at 4K until you reach Egypt, then you will need to lower to high or else your frame rate will tank.
Actually runs great on a 2070super in 1440p. Idk why but dlss tanks it, turn it off. Everything maxed besides hair, shadows and texture pool. Texture pool medium, shadows medium, hair low.
Should be around 60fps.
On the 4060 I was able to play with pretty much everything maxed out except for textures
Have they fixed the gamepass HDR + Frame Gen bug? HDR enabled, frame gen doesn’t work as intended lol.
Also the gamepass version, is it still lacking full screen display option?
All that aside, I loved the game! Just experienced quite a few graphics settings bugs😅
nope still the same unfortunately
@ it’s frustrating that it’s just being overlooked lol.
Really was hoping DF would notice it, but it seems they’ve just not tested the GP version.
I'm still on Window 10 and don't see an HDR + Frame Gen bug... What does it look like? Also, if it's DX12, is there a reason it needs a full screen mode for performance, or some other reason Fullscreen is an advantage? I don't see any frame time issue and NVCP V Sync seems to apply just fine in Borderless.
@@mrspaceman2764 are you on the gamepass version? I’m on W11
It isn’t a visual bug, it’s a performance bug. When HDR is enabled, with full RT, enabling FG actually worsens performance. Disabling HDR gives you a massive jump in performance almost immediately, with FG enabled still.
Full screen display options have always just been known to help with performance with a lot of games. & With steams version being almost absent in complaints, it’d be nice to have identical options for GP users.
@@mrspaceman2764 basically, windows 11 pc gamepass version, if you turn on HDR, it deactivates frame gen (frame gen will still show as 'on' in the settings but it wont actually be on). When you turn off HDR, frame gen magically activates again.
Use a tool to show the fps and you'll see. With frame gen, turn HDR on, fps is say 50/60, turn off HDR and the fps jumps up to 100 or so (as doing this engages the frame gen again).
From what ive read, its an issue specifically with the pc xbox gamepass version of the game only.
thx so much
So, I installed the game on my 7700 (PRO +200Mhz CO -35), with 32GB and 3080Ti and am getting around 55-65fps with 4K/All Ultra (in the forest section in the beginning of the game), except Texture Pool Size @High (Ultra shows warning on VRAM usage) and DLSS @Quality. As soon as I touch Path Tracing, the system goes to like 5fps even in the menu section. CPU utilisation is about 20-25%. Guessing it's all about VRAM. Even on 1440p/Ultra/High with PT @medium is unplayable.Need to tweak a little more to get consistent 65-70 at least.
I'll watch this when I get home from work but... Frame generation has the worst grinding like stutter every few seconds when looking around even on the lowest settings. I can run supreme settings on everything but RT and get 90fps easy so it's not vram but the moment I turn on frame gen the stutter starts. If they fix ram I can use RT.
I have got a 4060 and can only use low texture pool, on my 4070 suoer with everying maxed out including path tracing, I can only use medium textures. Vram usage is at 11.5 gb.
There's absolutely no reason why the shadowmaps had to be THIS low resolution. Seriously what the fuck even is that?
Please do a steam deck video its actually very playable after the last patch and its using higher settings thrn series s and x but runs at 400p 30fps on deck.
Damn 400p is awful lol. I’m not going below 720p 60fps. Idk if imma try this one till it can hit that
@kennypowers1945 yeah they're adding fsr as a patch later that should allow slightly higher resolution but 500p is still a bit rough but it's my only PC and I just sold my PS5.
@kennypowers1945 basically no handheld can do that which is a bummer.
I have a 4070 Super and a Ryzen 7 7800X3D. I'm getting a nice stable 70fps at 4K, no frame gen, no Path tracing ONLY if my computer has freshly booted. If I play a few hours, leave the game and play again later without rebooting the PC, I'm getting around 30 to 40fps max. Anyone else have the issue ?
okay cool but indirect illumination absolutely annihilates my 5700X3D. more than 50FPS in Vatican is impossible with it on :( (of course with frame gen disabled, but that introduces latency)
My QUADRO rtx8000 has 48GB ram.... it really never seems to make big difference vs a lower end non QUADRO built for gaming the 4080 etc... def see it Preimere or CUda based stuff gaming ... bareley helps
It does make smirk when you get the inevitble Nvida shills saying anything lower than a 4080 isnt powerful enough. My 4070 laptop has around 70%gpu utilization with all maxed apart from textures, shadows amd hair - fps capped at 60, and it stays locked at 60. We all know Nvida kneecapped the cards lower in the stack with aneamic vram due to planned obsolescence. They should have given these cards a fighting chance.
If nvidia releases rtx 5000 series with massive vram changes then a class action lawsuit may be coming for them.. they cheated people with low vram cards, even lower than the previous generation.
What about a 16gb gpu (4080) playing at 4K dlss balanced. Should I put the texture pool size at Very ultra? Supreme?
Test it. If you can't run it, the FPS will tank and you'll just have to lower it again.
@ ah ok if the framerate takes a gigantic nosedive when you get to the limit and nothing before then I guess it’s easy to see.
@@A_Noid I have the same as you, I played the whole game without DLSS, at 4k with max settings (without RT) and it was flawless.
The issues I experienced were when I tried to enable frame generation, combined with HDR. Really strange bug, but they don’t cooperate on the gamepass version.
@@TheOnlyJayen thx, yeah I use DLSS because I like to use the path tracing features.
i’m always high went i play
Uhhh..am I missing something? No RT? I have a 4070ti and this thing runs like shit. Are you the new bullshitters?
It's a classic bethesda game: broken and buggy
DLSS is broken, frame gen doesn't work, path tracing is tanking perfomance like there's no tomorrow
Okay but MachineGames developed it 🤡
Me when i talk out of my ass:
A game designed for rich people.
0sec ago is wild
Unfortunately the game is good but not great. The warship scenario in Asia has terrible issues with lighting, clumsy AI with regards to Gina..it's really bad on this level and combat here is pretty rough and clunky
I had pretty much a super smooth run at 120 fps, DLSS performance and full RT on its highest settings with supreme preset...the issue now is after a recent windows update(I presume) the game now has frame pacing issues that never existed yesterday. I can only stop this issue by either turning off RT altogether or setting a 90 FPS lock in the options.
I've encountered many strange cut scenes bugs, clipping, and random AI bugs. Certainly far from pristine.
The AI and clunky and basic but also repetitive combat starts to grate after a few hours, trust me.
Bruh even steam deck doesn’t do as bad as series x “lower than low” is awful lol
Yeah but it still looks great on Series X at locked 60 fps with raytracing aswell.
And looks positively amazing on my 65 inch OLED..... On my series X..😮
or just get a console and you dont have to worry about all this dumb bullshit
Xbox as a console is dead. Get over it
@@xliv2sk8x90Xbox AND PlayStation are dead lmao. Both of their games end up on pc now. Better off owning a steam deck 🤣
@ a PlayStation exclusive game literally just won GOTY. But you keep living in denial bud
I enjoy this dumb bullshit. Customization is great
Someone is jealous 😥
is alex upset this game has a white male protagonist?
He's definitely upset about the game coming to PlayStation
@@Michael-jr3gzwill be old game by then
What a weirdly demanding game. I mean it looks good, but does it look far better than some games that came out in the last 10 years considering the huge performance hit to visual bump ratio? Can we focus on gameplay please?
Honestly don't know what to say Alex. You sit there lauding how well it performs then go on and mention a ton of caveats that's basically half the video of 'caveats'
You guys have honestly changed since IGN purchased DF...
Also, when I use supreme on my 4070 ti I get a msg saying might be too much vram used
LA PS5 PRO de 💩💩💩💩💩et déjà morte 💀💀☠☠a 799.99€ sans socle et sans lecteur SONY 🤡🤡🤡🤡 nous prend des imbéciles
PlayStations wins yet another GOTY. Phil Spencer looked so angry when the devs went up to collect their award 😂😂😂😂😂
Yet those same devs quoted there Mario as their inspiration.... you avoided that bit
Uncharted 4, a PS4 game from 2016 has better graphics without ray-tracing 🤣🤣🤣🤣🤣🤣
You seem very confused.
Ryan with all his different accounts
ASTRO BOT WON GAME OF THE YEAR!!!!!! MEGA L FOR THE THE COCKBOX SERIES X FANQUEERS!!!!!
But can Astrobot win against Goku?
Go touch grass
Ryan. Cockstation Pro boi. Wheres your Dad? The owner of Sony lmaooo
RYAN MILLER!!!!! UKS MEGA L FOR THE GAYSTATION PRO FANQUEER!!!!!!
Your maturity is second to none 👏👏
jank game, looks like 480p textures when just 30m away from objects lol, RT trash NUFF SAID.
Time to upgrade your PC.
@@mrspaceman2764 ye that's kinda true, and i'll be going AMD or intel next. RT just isn't selling it for me. since 7 years and only 2 games have mandatory RT that's AW2 and Indiana jones, 2 games wont make me upgrade to a £800 gpu just to use RT, no thanks mate. from what iv seen and tested myself RT and PT doesn't look much better than raster, and it can look worse a lot of the times as shows by HW unboxed many videos now, 1080p native looks awful on this game (or any game using RT lighting), all of the visual artifacts are too distracting, and even 8gb cards have to set texture-pool set to low and that looks awful too. shadows pop-in at 5m away even on max settings, tree pop-in at 5m away too, honestly unless you have a 12gb £800 graphics card and have PT on then yes the game might looks as good as RDR2. i much prefer image clarity over some "arcuate lighting" lol
@@mrspaceman2764or just turn off RT. It’s a gimmick anyway
@@imretix8081yea I’m going with amd or intel as well
@@mrspaceman2764 Time to stop defending terrible games
UE5 game has better Path Tracing and doesn't eat up 16GB like this piece of crap.
Yeah but also UE5 has constant stutters lol