[SF6] JP Advanced Combos Resets Mixups & Setups

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  • Опубліковано 23 сер 2024
  • Song name
    Grand Chase - Forest of Life/Fortress of Ascension theme
    Notation
    b=back f=forward j=jump d=down
    h=high m=medium l=low
    p=punch k=kick
    DI=drive impact
    DR=drive rush
    qc=quarter-circle
    mw=microwalk

КОМЕНТАРІ • 26

  • @antonypistachio5476
    @antonypistachio5476 9 місяців тому +4

    Best JP combo guide I have seen so far.

  • @archnarok5607
    @archnarok5607  Рік тому +9

    The second combo with teleport reset is the only one with an extremely specific situation. All the others can be performed in any match.

    • @SchzyKonis
      @SchzyKonis 10 місяців тому

      You should replace the demon with the spike since it does more damage

  • @user-hl5so9st3b
    @user-hl5so9st3b 2 місяці тому +1

    Thanks, these combos are so cool
    the tutorial is great:D , best jp tutorial I've ever seen thanks

  • @rogue2shadow
    @rogue2shadow 8 місяців тому +1

    When you a fellow JP Master and smile because you just found the best JP guide out there. Thanks bruv

  • @joaomarcelo9875
    @joaomarcelo9875 6 місяців тому +1

    papo 10, so encontrei agora e pqp que satisfação ver q essas techs insanas vieram de um BR, MANDA MTOO

  • @VladPitt
    @VladPitt 11 місяців тому +2

    Thank you so much for this I’m a JP main at master rank. Im about to go crazy

  • @pou2611
    @pou2611 8 місяців тому +2

    Otímo video, é raro ver tutorial avançado asim de jp, e mais ainda de br, ainda bem que o raro não é impossivel

  • @Zantarolul
    @Zantarolul 6 місяців тому +1

    Salve mano curiosidamente to aprendendo jp como meu primeiro personagem e deu vídeo caiu como uma luva, obrigado por compartilhar o conhecimento

  • @thexeroverse
    @thexeroverse 6 місяців тому

    Amazing guide bro! But how did you make the dummy wake up OD DP in the second combo? I set the recording to throw fireballs and in the reversal settings for wake up OD DP but it doesn't seem to be working. Any advice?

  • @GBA-049
    @GBA-049 9 місяців тому +1

    2:11 Would this technically be considered an infinite? Or is the HK QCF simply blockable after CrHP?

    • @hyperlul
      @hyperlul 9 місяців тому +2

      Blockable or you can just parry to avoid the high-low mix

  • @mercy-_-2353
    @mercy-_-2353 9 місяців тому +1

    Hello bro, does the first one still work? I can't in any way put the crack in the position you put it in, even using medium+strong forces, the doll always goes forward instead of going backwards

    • @archnarok5607
      @archnarok5607  8 місяців тому +1

      Hello, sorry for the delay in response. Yes, it still works. But it only works if you're about to escape from a DI in the corner

  • @gubitiful
    @gubitiful 11 місяців тому +1

    I see i need to practice him a lot to beccome ok lol

  • @BennyHarassi
    @BennyHarassi 10 місяців тому +1

    wow

  • @foundat2073
    @foundat2073 11 місяців тому +1

    Thanks for sharing

  • @sinequanone_faith1255
    @sinequanone_faith1255 7 місяців тому +1

    my throw whiff at 0:54 i don't understand :(

    • @archnarok5607
      @archnarok5607  7 місяців тому

      Hey! It's just a matter of timing. You can't try to grab while he's still taking damage from your level 2. It should be at the exact moment he recovers after the last fireball. Additionally, if your opponent holds back, you'll need to take a microwalk forward to get a bit closer and be at the right distance.

    • @sinequanone_faith1255
      @sinequanone_faith1255 7 місяців тому

      @@archnarok5607 Hi, thanks you so much for your answer. So if he mash a 4 frame hit we lose, i'm right ?

    • @archnarok5607
      @archnarok5607  7 місяців тому

      @@sinequanone_faith1255 They can tech or abuse invincible OD frames if they are aware of this mixup. But I can assure you that it works most of the time for me until now, as they don't expect it.

    • @sinequanone_faith1255
      @sinequanone_faith1255 7 місяців тому +1

      @@archnarok5607 thank you so much, very helpful

  • @nugzmedallion8929
    @nugzmedallion8929 6 місяців тому

    Pro Tip: Next time you should really put the annotations for the moves just above the super meter instead of beneath them because the icons at the bottom for settings, play, next, can cover up part of the combo annotation.